Dissertations / Theses on the topic 'DreamWorks'
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Summers, Sam. "Intertextuality and the break from realism in DreamWorks Animation." Thesis, University of Sunderland, 2018. http://sure.sunderland.ac.uk/9180/.
Full textZanini, Marco Antonio Rolim. "Proposição de um método para avaliação de empresa de computação gráfica: um estudo de caso da dreamworks animation." reponame:Repositório Institucional do FGV, 2010. http://hdl.handle.net/10438/7968.
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Avaliar uma empresa nos dias de hoje é algo corriqueiro e relativamente fácil de ser feito, na maioria dos casos, quando a empresa se adequa as metodologias disponíveis. Este trabalho se propõe a avaliar uma empresa que possui características impares, dificultando o uso dos métodos mais tradicionais hoje em uso. A empresa Dreamworks Animation SKG, estúdio norte-americano especializado me produções áudio visuais em computação gráfica para o cinema, possui é caracterizada por possuir em sua maioria ativos intangíveis, tanto como matéria prima quanto produto final, são historias que se convertem em filmes animados por computador. Este cenário propicia algumas peculiaridades, como por exemplo, a dificuldade de previsão dados financeiros futuros, devido às receitas da empresa estarem fortemente ligadas ao sucesso e/ou fracasso das produções lançadas. Como se trata de conteúdo muito subjetivo, como tudo que é relativo à arte. O trabalho apontou a proposta de uma solução que permite certa confiabilidade na previsão de receitas geradas pelo lançamento de uma produção. Há uma forte relação entre a receptividade do lançamento em seus dias de estréia e o alto retorno gerado pelo mesmo, o que não acontece com a relação entre o custo da produção e seu sucesso nas bilheterias.
Akers, Chelsie Lynn. "The Rise of Humor: Hollywood Increases Adult Centered Humor in Animated Children's Films." BYU ScholarsArchive, 2013. https://scholarsarchive.byu.edu/etd/3724.
Full textEuvrard, Gwenda Joan. "Dreamwork and imaginal healing: the incorporation of artwork in a systematized method of group dreamwork." Thesis, Rhodes University, 1999. http://hdl.handle.net/10962/d1002481.
Full textKatz, Linda. "The effects of a dreamwork technique on creative potential." Master's thesis, University of Cape Town, 1988. http://hdl.handle.net/11427/14398.
Full textThe aim of this study is to determine whether an awareness of unconscious processes, as elicited by a dreamwork technique, will increase creative potential. In the present investigation, 54 undergraduate students were randomly divided into three groups. Each group was tested for creativity on two measures: (1) The Torrance Tests of Creative Thinking, and (2) The Rorschach Test (movement response). For three weeks all subjects completed a dreamwork assignment, which was systematically varied across the three levels of the independant variable. The experimental group recorded their dreams daily, and answered questions on a dreamwork questionnaire designed to stimulate associations and amplifications to dream imagery (Group A). One control group recorded their dreams and performed a logical task on their content (Group B), while the other control group collected dreams from other people, and performed the same logical task on their content (Group C). It was hypothesized that those subjects who had an opportunity to work with and amplify the unconscious imagery occurring in their dreams would be more likely to increase in their creative potential, than those subjects who did not have this opportunity. Each subject met weekly with the experimenter for supervisory and motivational purposes. At the end of the study all subjects were retested with a parallel version of the Torrance and the Rorschach. Scoring on the Torrance yielded ten different measures, and six measures on the Rorschach. Using a two-way analysis of variance of repeated measures, no significant changes occurred on the Rorschach scores, but on the Torrance Tests, highly significant changes took place in Figural measures of Fluency, Originality, Elaboration and Figural Totals, as well as highly significant increases on all four verbal measures of Fluency, Flexibility, Originality and Verbal Totals. Since no interaction occurred, t-tests were performed, to discover that the increases in creativity on the Torrance occurred not only to experimental subjects in Group A, but also to subjects in Group C. These findings are discussed in relation to previous theoretical and empirical work on the creative process, and it is suggested that the increase in creativity, as measured by a divergent thinking test battery (Torrance Tests of Creative Thinking), was produced, not by the actual content of the tasks involved, but by the establishment of a problem-solving mind set.
Huermann, Rosalia Rodriguez. "Dreamwork with Children: Perceptions and Practice of School-Based Mental Health Professionals." BYU ScholarsArchive, 2007. https://scholarsarchive.byu.edu/etd/1237.
Full textFinocan, Gillian M. "Understanding Ourselves Through Dreamwork: Women Finding Significance in the Stories and Images of Dreams." Connect to this document online, 2005. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=miami1122927116.
Full textTitle from first page of PDF document. Document formatted into pages; contains [1], iv, 53 p. Includes bibliographical references (p. 45-56).
Edgar, Iain Ross. "Imaginary fields : the cultural construction of dream interpretation in three contemporary British dreamwork groups." Thesis, Keele University, 1994. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.241305.
Full textJohansson, Arola Simon, and Ahmed Karkoukli. "Teamwork Equals Dreamwork : A Survey-based Study of Second-language Students’ Speaking Anxiety in Upper Secondary School." Thesis, Högskolan i Halmstad, Akademin för lärande, humaniora och samhälle, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-42974.
Full textShen, Yi-Ching, and 沈怡靜. "Case study: Comcast acquired Dreamworks." Thesis, 2019. http://ndltd.ncl.edu.tw/handle/8e45k8.
Full text國立政治大學
企業管理研究所(MBA學位學程)
107
Film industry is now at the maturity stage of Product Life Cycle, considerable economies of scale and strong brand loyalty have been established. In addition to blocking the entry of potential competitors, it is also possible to manage the hostile relationship of industry competitors through non-price competition. This case study explains the current development and challenges of the animated film industry, and how the Cable giants - Comcast can cope with the rise of streaming media through vertical integration. Comcast originally started from the terminal channel (signal transmission company) and was recently affected by online streaming platform (Netflix, Amazon), which made its cable TV business gradually lost its oligopoly. In order to strengthen its competitiveness, Comcast began to vertical integrate, and to enhance content producing power through IP assets. This study is about Comcast acquiring Dreamworks and shows that this acquisition will help Comcast catch up with Disney's leading position in the animation and entertainment industry. Dreamworks animation has good quality Intelligence Property however it is lack of its own distribution channel leads to higher risk of profit loss. After the merge, Dreamworks will be integrated into NBC Universal Pictures. It can greatly reduce the risk of movie box office instability.
Chen, Yun-Chu, and 陳韻竹. "Dreamworks of Life: The Observation of Wedding Photography Industry." Thesis, 2013. http://ndltd.ncl.edu.tw/handle/2n34xg.
Full text玄奘大學
大眾傳播研究所
102
In Taiwan region, average spending on wedding is between NTD 600 thousands~ 1.2 millions .Based on the statistic from Ministry of Interior on December 2011, the number of marriages were 165,327 pairs and has no significant change in recents years, indicating the economy has less susceptible impact on marriages. In view of Taiwan’s wedding photography has matured and sophisticated, the industry has expanded the market to China and Southeast Asia. At the same time, couples from different countries Hong Kong and Malaysia will specifically come to Taiwan for wedding photography. Whether the its key success factors are assured warrant for more in-depth research, as well as explore the lacks of wedding photography from employees perspective. Research processes use documentary analysis, in-depth interview, and participant observation, to research on Taiwan wedding photography industry’s production development. The main conclusions are as following: 1.Employee will standardize and rule the wedding based on the category and characteristic. 2.The dress department will adjust service processes according to customer needs. 3.Photographic department will adjust service processes according to customer demand. 4.The styling department will adjust service processes according to customer needs. 5.The narrative method is an important strategy of marketing. However, the methods of marketing are a lot, under the competitive environment of customization, the customers would have no definite opinions easily. The only thing we are sure is that the importance of the narrative method cannot be overemphasized.
Dias, Joana Filipa Cunha. "Personagens atípicas no cinema de animação : do movimento à personalidade." Master's thesis, 2015. http://hdl.handle.net/10400.14/19502.
Full textIn this dissertation we will study the meaning of atypical characters in animation cinema through the analysis of their personality, behavior, and movement. Six disabled characters from different animation movies were analyzed in order to better comprehend the influence of their deformities on their way of living. Samuel Armstrong and Norman Ferguson’s Dumbo (1941), Andrew Stanton and Lee Unkrich’s “Finding Nemo” (2003), and Gary Trousdale and Kirk Wise’s “The Hunchback of Notre Dame” (1996) give us three characters with congenital physical deformities: Dumbo, Nemo and Quasimodo. As for acquired physical deformities, defined by appearing after birth, we analyzed Captain Hook from Clyde Geronimi and Wilfred Jackson’s “Peter Pan” (1953), Fergus from Brenda Chapman and Mark Andrews’s “Brave” (2012) and Hiccup from Dean DeBlois and Chris Sanders’ “How to Train Your Dragon2” (2010), which all possess limb amputations. All these characters have different personalities and movements, since they behave differently according to their handicap. Although there are two types of physical deformities being studied, both show that characters behave irrationally self-protective as a product of their specific deformity. After connecting this dissertation’s theme with the Master’s final project – an animation short film: Joana Dias and Ricardo Pinheiro’s Ao Relento (2015) – we will further analyze the development of said animation short film and summarize the whole dissertation into a conclusion.
Davis, Heather. "Absence as the mechanized dreamwork of colonial landscapes /." 2005.
Find full textTypescript. Includes bibliographical references (leaves 105-114). Also available on the Internet. MODE OF ACCESS via web browser by entering the following URL: http://gateway.proquest.com/openurl?url%5Fver=Z39.88-2004&res%5Fdat=xri:pqdiss &rft_val_fmt=info:ofi/fmt:kev:mtx:dissertation&rft_dat=xri:pqdiss:MR11772
Benson, Susan. "Women dreaming around marriage : a transpersonal study of personal narratives, group dreamwork, image and archetype." Thesis, 2008. http://hdl.handle.net/1959.7/uws:51508.
Full textCastillo, Mauricio. "Avant-Garde and Socialist Dreamworlds in Latin America: Global and Local Designs, 1919-1939." Thesis, 2013. https://doi.org/10.7916/D8F47WG4.
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