Academic literature on the topic 'Economic board games'
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Journal articles on the topic "Economic board games"
Booth, Paul. "Board, game, and media." Convergence: The International Journal of Research into New Media Technologies 22, no. 6 (2016): 647–60. http://dx.doi.org/10.1177/1354856514561828.
Full textEvtushenko, A. Yu, and A. A. Safonova. "Educational games in the system of economic education." Information and Innovations 18, no. 2 (2023): 65–72. http://dx.doi.org/10.31432/1994-2443-2023-18-2-65-72.
Full textRaskurazhev, Anton A., Polina I. Kuznetsova, and Marine M. Tanashyan. "Non-pharmacological prevention and correction of cognitive disorders." Annals of Clinical and Experimental Neurology 14, no. 3 (2020): 60–65. https://doi.org/10.25692/acen.2020.3.8.
Full textSazhina, Natalya M., and Inna S. Lebedeva. "POSSIBILITIES OF USING GAMIFICATION IN TEACHING ECONOMICS TO MEDICAL UNIVERSITY STUDENTS." Russian Journal of Education and Psychology 15, no. 4 (2024): 168–95. http://dx.doi.org/10.12731/2658-4034-2024-15-4-594.
Full textTsai, Jen-Che, Ping-Han Cheng, Shiang-Yao Liu, and Chun-Yen Chang. "USING BOARD GAMES TO TEACH SOCIOSCIENTIFIC ISSUES ON BIOLOGICAL CONSERVATION AND ECONOMIC DEVELOPMENT IN TAIWAN." Journal of Baltic Science Education 18, no. 4 (2019): 634–45. http://dx.doi.org/10.33225/jbse/19.18.634.
Full textda Silva Sousa, Micael. "Modeling Urban Spaces with Cubes: Building analogue serious games for collaborative planning." International Journal of Film and Media Arts 8, no. 1 (2023): 8–35. http://dx.doi.org/10.24140/ijfma.v8.n1.01.
Full textSousa, Micael. "Modeling Urban Spaces with Cubes: Building analogue serious games for collaborative planning." International Journal of Film and Media Arts 8, no. 1 (2023): 8–35. https://doi.org/10.24140/ijfma.v8.n1.01.
Full textPysmennyi, V. V. "Problems of gamification in education in the context of sustainable development goals." Scientific Notes of Junior Academy of Sciences of Ukraine, no. 1(32) (2025): 36–46. https://doi.org/10.51707/2618-0529-2025-32-05.
Full textWijoyo, Satrio, Eeng Ahman, Susanti Kurniawati, Endang Supardi, and Mutiah Mutiara Firdaus. "The Use of Board Games in Teaching Biodiversity for Sustainable Development: A Quasi-Experimental Method." International Journal of STEM Education for Sustainability 5, no. 1 (2025): 53–71. https://doi.org/10.53889/ijses.v5i1.491.
Full textRUDENSKYI, Rostyslav. "BOARD GAMES’ EDUCATIONAL POTENTIAL FOR SENIOR PRESCHOOL CHILDREN AND PRIMARY SCHOOL STUDENTS: HISTORY AND MODERNITY." Cherkasy University Bulletin: Pedagogical Sciences, no. 2 (2024): 87–93. http://dx.doi.org/10.31651/2524-2660-2024-2-87-93.
Full textDissertations / Theses on the topic "Economic board games"
Artemenko, Natalia, and Наталія Сергіївна Артеменко. "Board Game as a Means of Development of Positive Monetary Institutions." Thesis, National Aviation University, 2021. https://er.nau.edu.ua/handle/NAU/51046.
Full textTÅNGNE, AMILIA, and IRINA DOBROSMYSLOVA. "Higg Index Learning Board Game." Thesis, Högskolan i Borås, Institutionen Textilhögskolan, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:hb:diva-17389.
Full textSilva, José Maria Neto Clara de Alarcão e. "The positive teaming game: developing a board game for business education." Master's thesis, 2020. http://hdl.handle.net/10362/102624.
Full text"Essays in Organizational Economics: Information Sharing and Organizational Behavior." Doctoral diss., 2014. http://hdl.handle.net/2286/R.I.25180.
Full textBooks on the topic "Economic board games"
Alaska. Legislature. Division of Legislative Audit. Department of Commerce, Community, and Economic Development, Big Game Commercial Services Board. Division of Legislative Audit, 2011.
Find full textLangabeer, James, and John Napiewocki. Competitive Business Strategy for Teaching Hospitals. Greenwood Publishing Group, Inc., 2000. http://dx.doi.org/10.5040/9798400629679.
Full textBook chapters on the topic "Economic board games"
Young, Paul. "Racing Round the World: Geographical Board Games and Britain’s Global Expansion, 1780–1850." In Imagining Britain’s Economic Future, c.1800–1975. Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-71297-0_5.
Full textFerrini, Luigi. "The Board Game." In Springer Texts in Business and Economics. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-67016-0_6.
Full textWisselmann, Raphaël, and Kai Kempmann. "Shoreside Power at Berths for Inland Navigation Vessels – How to Make Available a Harmonised System of Shoreside Power Access on the Rhine to Reduce Air and Noise Pollution." In Lecture Notes in Civil Engineering. Springer Nature Singapore, 2023. http://dx.doi.org/10.1007/978-981-19-6138-0_16.
Full textMurray, Noel Martin. "GoT Belfast?" In Destination Management and Marketing. IGI Global, 2020. http://dx.doi.org/10.4018/978-1-7998-2469-5.ch014.
Full textMurray, Noel Martin. "GoT Belfast?" In Advances in Hospitality, Tourism, and the Services Industry. IGI Global, 2017. http://dx.doi.org/10.4018/978-1-5225-0576-1.ch001.
Full text"Field and Board Business Games." In Business Games for Management and Economics. WORLD SCIENTIFIC, 2012. http://dx.doi.org/10.1142/9789814355582_0003.
Full textHinebaugh, Jeffrey P. "Chapter 04. I Will Buy It! Board Games and Economics." In A Board Game Education. Rowman & Littlefield Publishers, 2009. https://doi.org/10.5771/9781607092612-67.
Full textDiederichsen, Anke. "Conception, Categorization, and Impact of HR-Relevant Virtual Communities." In Encyclopedia of Human Resources Information Systems. IGI Global, 2009. http://dx.doi.org/10.4018/978-1-59904-883-3.ch023.
Full textSchatz, Ronald W. "A Whole Different Ball Game, 1968–81." In The Labor Board Crew. University of Illinois Press, 2020. http://dx.doi.org/10.5622/illinois/9780252043628.003.0008.
Full textVerhezen, Peter. "What to Expect From Artificial Intelligence in Business." In Challenges and Opportunities of Corporate Governance Transformation in the Digital Era. IGI Global, 2020. http://dx.doi.org/10.4018/978-1-7998-2011-6.ch004.
Full textConference papers on the topic "Economic board games"
Scaeteanu, Ionut, and Adriana Malureanu. "SERIOUS GAMES DEVELOPMENT FRAMEWORK A FUNCTIONAL MODEL ON FLOOD SITUATIONS." In eLSE 2016. Carol I National Defence University Publishing House, 2016. http://dx.doi.org/10.12753/2066-026x-16-023.
Full textHaziri, Fortesa, Lulzim Shabani, and Miloslava Chovancova. "Customer game experience impact on gamification and online purchasing." In Contemporary Issues in Business, Management and Economics Engineering. Vilnius Gediminas Technical University, 2019. http://dx.doi.org/10.3846/cibmee.2019.078.
Full textVadeli, Revica Zora, Kurnia Setiawan, and Herlina Kartaadmaja. "The Design Studies of Living Environment Board Game “Earth Plan”." In International Conference on Economics, Business, Social, and Humanities (ICEBSH 2021). Atlantis Press, 2021. http://dx.doi.org/10.2991/assehr.k.210805.098.
Full textGehrlein, Rupert, and Andreas Dengel. "Tokens In Mind - A Board Game Introducing the Ecological and Economic Aspects of Non-Fungible Tokens." In WiPSCE '23: The 18th WiPSCE Conference on Primary and Secondary Computing Education Research. ACM, 2023. http://dx.doi.org/10.1145/3605468.3609767.
Full textЛещенко, С., S. Leschenko, А. Катлине Коблев, and A. Katline Koblev. "ANALYSIS OF BANK PROTECTION MEASURES CANYON IN THE COAST OF NEW IMERETI VALLEY IN THE ADLER DISTRICT OF SOCHI." In Sea Coasts – Evolution ecology, economy. Academus Publishing, 2018. http://dx.doi.org/10.31519/conferencearticle_5b5ce3d0199488.77738502.
Full textÇay, Damla, Yekta Bakırlıoğlu, Asim Evren Yantac, and Aykut Coskun. "Circular Synergy City: Designing a Board Game for Fostering Collaboration Among Circular Economy Stakeholders." In NordiCHI 2024: Nordic Conference on Human-Computer Interaction. ACM, 2024. http://dx.doi.org/10.1145/3679318.3685361.
Full textHsieh, Hsiu Ching Laura, and Yu Hsien Hsu. "Research on the Integration of Tsou Culture into Creative Board Game Design–an Example of Walk Around Laiji." In 2nd International Conference on Social, Applied Science, and Technology in Home Economics (ICONHOMECS 2019). Atlantis Press, 2020. http://dx.doi.org/10.2991/assehr.k.200218.003.
Full textKIM, JANETTE. "Rules of the Game: Tools for Governing Climate Justice." In 2021 AIA/ACSA Intersections Research Conference. ACSA Press, 2021. http://dx.doi.org/10.35483/acsa.aia.inter.21.20.
Full textSAAFI, Mohamed Ali, and Esam Hamad. "Techno-Economic Analysis of Mobile Carbon Capture for Heavy Duty Applications." In Conference on Sustainable Mobility. SAE International, 2024. http://dx.doi.org/10.4271/2024-24-0037.
Full textSaafi, M. A., and E. Hamad. "Techno-Economic Analysis of Mobile Carbon Capture for Heavy Duty Applications Across Different Regions in the World." In SPE Energy Transition Symposium. SPE, 2024. http://dx.doi.org/10.2118/221386-ms.
Full textReports on the topic "Economic board games"
Alexander, Karin, Ludovico Alcorta, Cecília Robertson dos Santos, Cathy Shutt, and Alex Shankland. Succeeding in the Snakes and Ladders Game of Development in Mozambique: The Role of Collaborative Approaches. Institute of Development Studies, 2025. https://doi.org/10.19088/ids.2025.045.
Full textHinterlang, Natascha. Effects of Carbon Pricing in Germany and Spain: An Assessment with EMuSe. Banco de España, 2023. http://dx.doi.org/10.53479/33814.
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