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1

Urban Land Institute. Advisory Services. Downtown Orlando, Florida: Strategies for the development of downtown Orlando as a cultural, educational, and entertainment center. Washington, D.C. (1025 Thomas Jefferson St., N.W., Suite 500 West, Washington 20007-5201): ULI--the Urban Land Institute, 1997.

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2

Frank, Lauren B., and Paul Falzone, eds. Entertainment-Education Behind the Scenes. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-63614-2.

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3

Zoos and tourism: Conservation, education, entertainment? Bristol, UK: Channel View Publications, 2011.

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4

Security, Illinois Dept of Employment. Arts & entertainment. Springfield, Ill.]: Illinois Dept. of Employment Security, 2001.

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5

Rigg, Michael. Microcomputer game design: For education and entertainment. Wilmslow: Sigma, 1985.

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6

Zhang, Xiaopeng, Shaochun Zhong, Zhigeng Pan, Kevin Wong, and Ruwei Yun, eds. Entertainment for Education. Digital Techniques and Systems. Berlin, Heidelberg: Springer Berlin Heidelberg, 2010. http://dx.doi.org/10.1007/978-3-642-14533-9.

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7

1965-, Scanlon Margaret, ed. Education, entertainment, and learning in the home. Buckingham [England]: Open University Press, 2002.

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8

M, Rogers Everett, ed. Entertainment-education: A communication strategy for social change. Mahwah, N.J: L. Erlbaum Associates, 1999.

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9

Seiter, Ellen. The Internet playground: Children's access, entertainment, and mis-education. New York: Peter Lang, 2005.

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10

International Centre for Diarrhoeal Disease Research, Bangladesh. Impact of an HIV/AIDS prevention entertainment education program. [Dhaka]: National AIDS/STD Programme, Directorate General of Health Services, Ministry of Health & Family Welfare, 2009.

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11

Singhal, Arvind. Entertainment-education and social change: History, research, and practice. Mahwah, N.J: Lawrence Erlbaum Associates, 2004.

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12

Stafford, Barbara Maria. Artful science: Enlightenment, entertainment, and the eclipse of visual education. Cambridge, Mass: MIT Press, 1994.

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13

Certain fragments: Contemporary performance and forced entertainment. London: Routledge, 1999.

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14

Drama: An actor's education. New York: HarperStudio, 2011.

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15

Tanzania, Wizara ya Maendeleo ya Jamii Wanawake na Watoto. Assessment of entertainment education radio programme, URT/94/PO4: Final project report. [Dar es Salaam]: The Ministry, 1997.

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16

Soap operas for social change: Toward a methodology for entertainment-education television. Westport, Conn: Praeger, 1993.

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17

Garrand, Timothy Paul. Writing for multimedia: Entertainment, education, training, advertising, and the World Wide Web. Boston: Focal Press, 1997.

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18

Circuit chautauqua: From rural education to popular entertainment in early twentieth century America. Jefferson, N.C: McFarland & Co., 1996.

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19

Heinrich, Anselm. Entertainment, propaganda, education: Regional theatre in Germany and Britain between 1918 and 1945. Hatfield [England]: University of Hertfordshire Press, 2007.

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20

Bakari, V. A. Report on Tripartite Project Review Meeting for Assessment of Entertainment Education Programme, URT/94/PO4. [Dar es Salaam]: Population and Family Life Education Programme, 1991.

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21

Fardell, Nigel. Entertainment and education: Alternative uses for divers and the diving bell in nineteenth century England. London: Historical Diving Society, 2005.

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22

Nesi, Paolo, and Raffaella Santucci, eds. ECLAP 2012 Conference on Information Technologies for Performing Arts, Media Access and Entertainment. Florence: Firenze University Press, 2012. http://dx.doi.org/10.36253/978-88-6655-128-7.

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It has been a long history of Information Technology innovations within the Cultural Heritage areas. The Performing arts has also been enforced with a number of new innovations which unveil a range of synergies and possibilities. Most of the technologies and innovations produced for digital libraries, media entertainment and education can be exploited in the field of performing arts, with adaptation and repurposing. Performing arts offer many interesting challenges and opportunities for research and innovations and exploitation of cutting edge research results from interdisciplinary areas. For these reasons, the ECLAP 2012 can be regarded as a continuation of past conferences such as AXMEDIS and WEDELMUSIC (both pressed by IEEE and FUP). ECLAP is an European Commission project to create a social network and media access service for performing arts institutions in Europe, to create the e-library of performing arts, exploiting innovative solutions coming from the ICT.
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23

Indigenous music for entertainment-education: Lessons from AIDS Batan na e wu eza na in Bide Emirate, Nigeria. Ibadan, Nigeria: Stirling-Horden, 2000.

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24

Thomas, Conrad Joseph. Information, education and entertainment: or more pulp fictions?: an examinations of media analyses of republicanism and the Troubles. Belfast: the author, 1995.

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25

Certain Fragments. London: Taylor & Francis Inc, 2004.

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26

New Jersey. Legislature. General Assembly. Regulatory Oversight Committee. Committee meeting of Assembly Regulatory Oversight Committee: Testimony on safety in New Jersey amusement parks, sports arenas, parks, nightclubs and other entertainment venues : review current safety regulations that govern these places : [March 6, 2003, Trenton, New Jersey]. Trenton, N.J: The Unit, 2003.

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27

Waiter, there's a horse in my wine: A treasury of entertainment, exploration and education by America's wittiest wine critic. Denver, Colo: Dauphin Press, 2005.

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28

Rainer, Malaka, Masuch Maic, and SpringerLink (Online service), eds. Entertainment Computing - ICEC 2012: 11th International Conference, ICEC 2012, Bremen, Germany, September 26-29, 2012. Proceedings. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012.

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29

Here Come the Harlem Globetrotters. New York: Simon Spotlight, 2017.

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30

Yi, Li, Rhalibi Abdennour, Woo Woontack, Zhang Xiaopeng, and SpringerLink (Online service), eds. Technologies for E-Learning and Digital Entertainment: Third International Conference, Edutainment 2008 Nanjing, China, June 25-27, 2008 Proceedings. Berlin, Heidelberg: Springer-Verlag Berlin Heidelberg, 2008.

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31

London Millennium Guide: Educational, Entertainment and Aspiration. University of East London, 1999.

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32

Consuming Children: Education-Entertainment-Advertising. Open University Press, 2001.

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33

Serious Games And Entertainment Applications. Springer, 2011.

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34

Singhal, Arvind, and Everett M. Rogers. Entertainment Education: A Communication Strategy for Social Change (LEA's Communication Series) (Lea's Communication). Lawrence Erlbaum, 1999.

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35

Agullo, Miguel, and David Astolfo. 30 Cool LEGO Mindstorms Projects Kit: Dark Side Robots, Ultimate Builder, and RIS. Syngress, 2002.

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36

Chudacoff, Howard P. Television and College Sports as Mass Entertainment. University of Illinois Press, 2017. http://dx.doi.org/10.5406/illinois/9780252039782.003.0004.

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This chapter discusses how television changed college sports. From the 1950s to the 1970s, the NCAA pursued deals worth millions of dollars with commercial, for-profit networks instead of with nonprofit, public radio and television, where the link between athletics and higher education might have been maintained and the commercialism of intercollegiate athletics restrained. The college sports establishment chose an economic playbook that promised direct benefit to athletics and to the institutions in which they operated. Televised football increased the visibility of a few privileged schools, but the bulk of money an institution derived from TV appearances went to support athletics. The schools themselves willingly complied with television policy so they could use television revenues and booster contributions inspired by TV exposure to pay for sports rather than to fund them from the educational budget. Thus, the commercial route was the one taken. While the NCAA may have exerted control over who played football on television, the networks found ways to use dollar appeal and flex their muscle to stretch television policy in their favor.
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37

Neumann, Stella L. Educational Software PC Compatibility Guide: Reference Guide for Compatibility of Educational and Entertainment Software for IBM PC Compatibles. Neumann Pub Co, 1987.

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38

Singhal, Arvind, and Everett Rogers. Entertainment-Education. Routledge, 2012. http://dx.doi.org/10.4324/9781410607119.

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39

(Editor), Zhigeng Pan, Ruth Aylett (Editor), Holger Diener (Editor), Xiaogang Jin (Editor), Stefan Göbel (Editor), and Li Li (Editor), eds. Technologies for E-Learning and Digital Entertainment: First International Conference, Edutainment 2006, Hangzhou, China, April 16-19, 2006, Proceedings (Lecture Notes in Computer Science). Springer, 2006.

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40

William, Keens, and Foundation for the Advancement of Education in Music., eds. Entertainment, education and music. [Reston, Va.]: Foundation for the Advancement of Education in Music, 1990.

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41

Entertainment, education, and music. Reston, Virginia: Foundation for the Advancement of Education in Music, 1990.

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42

(Editor), Kin-chuen Hui, Zhigeng Pan (Editor), Ronald Chi-kit Chung (Editor), Charlie C.L. Wang (Editor), Xiaogang Jin (Editor), Stefan Göbel (Editor), and Eric C.-L. Li (Editor), eds. Technologies for E-Learning and Digital Entertainment: Second International Conference, Edutainment 2007, Hong Kong, China, June 11-13, 2007, Proceedings (Lecture Notes in Computer Science). Springer, 2007.

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43

Entertainment, Education, and Social Change. Ohio State Univ Pr (Txt), 1996.

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44

Bullen, Elizabeth, and Jane Kenway. Consuming Children: Education-Entertainment-Advertising. Open University Press, 2001.

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45

Singhal, Arvind. Entertainment, Education, and Social Change. Ohio State Univ Pr (Txt), 1996.

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46

Singhal, Arvind, Michael J. Cody, Everett M. Rogers, and Miguel Sabido, eds. Entertainment-Education and Social Change. Routledge, 2003. http://dx.doi.org/10.4324/9781410609595.

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47

Page, Janet K., ed. Beglückte Verbundtnüß des Adels mit der Tugend. A-R Editions, 2021. http://dx.doi.org/10.31022/b219.

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The anonymous Beglückte Verbundtnüß des Adels mit der Tugend (The happy union of nobility with virtue) is a Sittenspiel (moral or morality play) with music. The score, preserved in the Österreichische Nationalbibliothek, was probably presented to members of the imperial family when they attended performances of the entertainment at the Augustinian convent of St. Laurenz in Vienna in August 1688. Beglückte Verbundtnüß was performed by the convent-school girls; its attractive music is suited to the skills of the young performers and the limited resources of the convent. The work illuminates the musical life and educational practices of one of Vienna's most prominent educational institutions for girls in the early modern era and links this city with the widespread use of music and drama in female education in the late seventeenth century.
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48

Tenhunen, Sirpa. Smartphones, Caste, and Intersectionalities. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780190630270.003.0007.

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This chapter 7 examines differences in phone use, especially in the way people use smartphones and access the internet. The availability of internet-ready phones in Janta has not turned all people into direct internet users. College-educated men and women are able to browse the textual content of the internet with the help of their smartphones, whereas the majority of people find smartphones useful for listening to music and watching films. They buy downloaded content on phone memory chips instead of browsing the internet independently. When the benefits of phones are assessed on the basis of their educational impact, they do not appear particularly transforming. However, accessing entertainment using phones can also be transformative because sharing of entertainment content contributes to social interaction and the capacity to aspire.
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49

MultiAgent Systems for Education and Interactive Entertainment. Information Science Publishing, 2010.

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50

Zhigeng Pan,Xiaopeng Zhang,Shaochun Zhong. Entertainment for Education. Digital Techniques and Systems. Springer, 2011.

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