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1

Salmawati, Elza, and Fadriati Fadriati. "Pengembangan Modul Elektronik Flipbook Materi Haji Dan Umrah Pada Pembelajaran Fiqh." at-Tarbiyah al-Mustamirrah: Jurnal Pendidikan Islam 3, no. 2 (2022): 56. http://dx.doi.org/10.31958/atjpi.v3i2.7268.

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PENGEMBANGAN MODUL ELEKTRONIK FLIPBOOK MATERI HAJI DAN UMRAH PADA PEMBELAJARAN FIQHABSTRAKPermasalahan penelitian ini adalah pada mata pelajaran Fikih diungkapkan bahwa pendidik belum mengunakan modul elektronik flipbook dalam pembelajaran, pendidik hanya mengunakan bahan ajar berupa buku paket, sehingga peserta didik merasa jenuh dan sulit memahami meteri pelajaran disebabkan buku paket tersebut kurang lengkap, kurang membuat peserta didik termotivasi dalam belajar karena disain dalam buku paket kurang menarik, seharusnya buku paket memiliki uraian materi yang lengkap, selain itu buku paket mempunyai tampilan yang menarik dengan variasi warna yang hidup, gambar sesuai dengan materi dalam buku paket. Tujuan penulis membuat modul elektronik flipbook adalah dapat meningkatkan motivasi peserta didik dalam belajar mengubah pola fikir peserta didik dan mengujudkan ide-ide logis sehingga pembelajaran terlaksana secara afektif. Penelitian ini menggunakan penelitian dan pengembangan (research development) dengan menerapkan model 4D (define, design, develop dan desseminate). Sumber data adalah pendidik Fikih dan peserta didik kelas delapan. Instrumen pengumpulan data yaitu observasi, wawancara, intrumen dan lembar validasi. Modul yang telah dikembangkan kemudian dilakukan uji validasi dan praktikalisasi. Data yang didapat kemudian dianalisis untuk mengetahui kevalidan dan kepraktisannya. Hasil penelitian menunjukkan bahwa hasil validasi modul elektronik flipbook memperoleh nilai 80.278 % dengan kategori valid. Sedangkan untuk hasil praktikalitas modul elektronik flipbook memperoleh nilai 97.44% dengan kategori sangat valid. Berdasarkan hasil validasi dan uji praktikalisas tersebut maka modul elektronik flipbook ini layak digunakan materi Haji dan Umrah dalam pembelajaran Fikih.Kata Kunci: Modul Elektronik Flipbook, Fikih, MTsN 1 Tanah DatarAbstractThe problem of this research is in the subject of Fiqh , it is revealed that educators have not used flipbook electronic modules in learning, educators only use teaching materials in the form of textbooks, so that students feel bored and find it difficult to understand the lesson material because the textbooks are incomplete, less motivated students. in learning because the design in the package book is not attractive, the package book should have a complete description of the material, besides that the package book has an attractive appearance with vivid color variations, pictures according to the material in the package book. The author's purpose in making the electronic flipbook module is to increase students' motivation in learning to change students' thinking patterns and realize logical ideas so that learning is carried out in an affective manner. This study uses research and development (research development) by applying a 4D model (define, design, develop and desseminate). Sources of data are Fiqh educators and eighth grade students. Data collection instruments are observations, interviews, instruments and validation sheets. The modules that have been developed are then tested for validation and practicalization. The data obtained is then analyzed to determine its validity and practicality. The results showed that the validation results of the flipbook electronic module obtained a value of 80.278% with a valid category. As for the practical results of the flipbook electronic module, the score is 97.44% with a very valid category. Based on the results of the validation and practicality test, this flipbook electronic module is suitable for use in Hajj and Umrah materials in Fiqh learning. Keywords: Flipbook Electronic Module, Fiqh, MTsN 1 Tanah Datar
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Silitonga, Friska Septiani. "DESAIN E-MODUL BERBASIS KEMARITIMAN PADA MATAKULIAH KIMIA LINGKUNGAN DENGAN PENDEKATAN PROJECT BASED LEARNING." Jurnal Zarah 6, no. 2 (2018): 63–67. http://dx.doi.org/10.31629/zarah.v6i2.773.

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Abstrak
 
 Perkembangan teknologi informasi yang semakin pesatnya telah melingkupi setiap elemen bidang ilmu termasuk dalam bidang pendidikan. Salah satu pemanfaatan teknologi informasi dalam bidang pendidikan yaitu pembuatan media pembelajaran atau bahan ajar elektronik dan atau interaktif. Selain model, pendekatan, dan metode pembelajaran yang diperlukan dalam proses pembelajaran, bahan ajar dan media pembelajaran juga diperlukan agar meningkatkan minat dan motivasi mahasiswa dalam pembelajaran. Permasalahan yang dihadapi mahasiswa dalam pembelajaran kimia lingkungan yaitu belum tersedianya bahan ajar yang dapat digunakan mahasiswa serta belum mempunyai kemampuan analisis untuk menghubungkan antara ilmu kimia yang diperoleh dengan permasalahan lingkungan disekitar. Oleh sebab itu, dalam penelitian ini dibuat modul kimia lingkungan dengan memanfaatkan aplikasi Kvisoft Flipbook maker untuk membuat modul elektronik. Tujuan dari penelitian ini adalah membuat rancangan (desain) modul elektronik kimia lingkungan dengan pendekatan project based learning (PjBL). Penelitian ini menggunakan metode deskriptif atau menggambarkan proses desain dari modul elektronik kimia lingkungan dengan pendekatan PjBL dengan menggunakan Kvisoft Flipbook Maker. Dalam desain modul elektronik ini menggunakan beberap fitur seperti corel draw untuk meningkatkan tampilan modul seperti cover dan desain kertas dengan menggunakan tema kemaritiman atau potensi lokal Provinsi Kepulauan Riau yaitu laut,dan gonggong, sedangkan untuk membuat modul elektronik digunakan dan Kvisoft Flipbook maker pro versi 4.0.
 
 Kata kunci: kvisoft flipbook maker, modul elektronik, pendekatan project based learning
 
 Abstract
 
 The progress of information technology which was increasingly developed has encompassed every element of the field of science included of education. One of the used of information technology in the education field was the created of learning media or electronic and or interactive teaching materials. In addition to the models, approaches, and learning methods needed in the learning processed, teaching materials and learning media were also needed to increase students' interest and motivation in learning. The problems experienced by students in the study of environmental chemistry were the unavailability of teaching materials that can be used by students and did not have the analytical ability to connect the chemistry obtained with the surrounding environmental problems. Therefore, in this research was made an environmental chemistry module by utilizing the Kvisoft Flipbook maker application to make electronic module. The aimed of this research was to design electronic environmental chemistry modules with a project based learning approach (PjBL). This research used descriptive methods or describes the design processed of the environmental chemistry electronic module with the PjBL approach used Kvisoft Flipbook Maker. In the design of this electronic module used features such as corel draw to improve the appearanced of modules such as paper cover and design using maritime themes or local potential of Riau Islands Province as the sea, and gonggong, while to make electronic modules used and Kvisoft Flipbook maker pro version 4.0. Keywords: kvisoft flipbook maker, electrnic module, project based learning approach
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Salsabila, Bella, Sri Wahyudi, and Detri Amelia Chandra. "Pengembangan E-Modul Berbasis Flipbook Pada Mata Pelajaran Produk Kreatif Dan Kewirausahaan." Journal on Education 6, no. 4 (2024): 21727–34. http://dx.doi.org/10.31004/joe.v6i4.6350.

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Research on flipbook-based electronic modules (e-modules) in the learning of creative entrepreneurial products in class Implementation, 5) Evaluation. Research on the development of flipbook-based e-modules was carried out at the Ujungbatu vocational high school, Rokan Hulu Regency, Riau Province. The data collected was validation data tested by media experts and material experts. The results from both experts show the category is very feasible. The validation test carried out by media experts got a percentage of 85%, while the validation test score obtained by material experts got a percentage of 83%. Research on the development of digital flipbook-based e-modules involved 15 students in field tests by students getting a result of 84%, it can be concluded that the development of a flipbook-based e-module on the subject of creative entrepreneurial products is in the very suitable category for use
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Annisa Daniatus Salma, Tustiyana Windiyani, and Ratih Purnamasari. "PENGEMBANGAN E-MODUL BERBASIS APLIKASI FLIPBOOK KELAS IV SUBTEMA INDAHNYA KEBERAGAMAN BUDAYA." Didaktik : Jurnal Ilmiah PGSD STKIP Subang 9, no. 2 (2023): 2325–35. http://dx.doi.org/10.36989/didaktik.v9i2.977.

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This study aims to determine the feasibility of an electronic module developed based on a flipbook application as teaching material for elementary school students. This research was conducted using the Research and Development (R&D) method with the ADDIE model (Analyze, Design, Development, Implementation, Evaluation). This study aims to produce an e-module product based on a flipbook application, theme 7 sub-theme 2 learning 2 The Beauty of Cultural Diversity in class IV Sekolah Dasar Regency with a total of 30 students as respondents. To determine the feasibility test, validation sheets were used by e-module experts and material experts with the results obtained in the appropriate category. The results of the validation of the media, language, and material aspects show that the flipbook e-module is very feasible to use with an average percentage gain of 90.45%. While the results of the study on student responses showed that the flipbook e-module was feasible to use with an acquisition of 82,31%. Based on the results of the study showed that the e-module based on the flipbook application can be categorized as feasible, effective, and practical for students to use in learning.
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Hasanah, Siti Nikmatun, Fatikhatun Nikmatus Sholihah, and Ospa Pea Yuanita Meishanti. "Development of Interactive E-Module Using Kvisoft Flipbook Maker on Qurban and Aqiqah Materials Class X at MAN 2 Jombang." APPLICATION: Applied science in Learning Research 3, no. 1 (2023): 23–31. http://dx.doi.org/10.32764/application.v3i1.4872.

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This research is based on the teaching materials available only in the form of printed books, student worksheets, and learning modules. However, the available teaching materials have not utilized today's technology. Qurban and Aqiqah materials teachers have never developed an electronic module. For this reason, teaching materials such as e-modules are needed that can be used by all students in accordance with their development so that students can easily understand the learning material. The purpose of this study is to determine the validity of e-modules using kvisoft flipbook maker on Qurban and Aqiqah materials. This type of research is research and development, the development model used is a 4D development model consisting of define, design, develop, and disseminate, but in this research it is only carried out up to the develop stage. To assess the product designed by the researcher, in this study, a validity test was carried out by media experts and material experts on the e-module using kvisoft flipbook maker. Based on the research that has been conducted, it can be known that the results of the validity of the e-module using kvisoft flipbook maker on Qurban and Aqiqah materials from media experts obtained a percentage of 92.5% with the Very Valid category. Meanwhile, the validity results from material experts obtained a percentage of 95.3% with the Very Valid category. This shows that the e-module using kvisoft flipbook maker on Qurban and Aqiqah materials is suitable for use in the learning process.
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Oktavinora, Rita. "KEVALIDAN PENGEMBANGAN MODUL ELETRONIK PERSAMAAN DIFERENSIAL BERBASIS SOFTWARE FLIPBOOK MAKER HTML PADA GOOGLE CLASSROM DI FKIP UMMY SOLOK." THEOREMS (THE jOuRnal of mathEMatics) 7, no. 1 (2022): 40–47. http://dx.doi.org/10.36665/theorems.v7i1.587.

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One of the media that is suitable for use during distance learning during this pandemic is e-module, which is a module with a different physical form from the print module, the components of the print module are processed in such a way that they are transformed into electronic ones. So the module here is an electronic version module where access and use is done through electronic devices such as computers, laptops, tablets or even smartphones. The purpose of this research is to produce a valid differential equation electronic module based on flipbook maker html software in google classroom. This type of research is research and development, this development uses the ADDIE (Analysis, Design, Development, Implementation, and Evaluation) model. The instrument used is a questionnaire validation sheet and student responses. The results showed that a valid Differential Equation Module based on flipbook maker html software on Google Classroom at FKIP UMMY Solok has been produced.
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Setiyani, Stevanus Budi Waluya, Y. L. Sukestiyarno, and Adi Nur Cahyono. "E-Module Design Using Kvisoft Flipbook Application Based on Mathematics Creative Thinking Ability for Junior High Schools." International Journal of Interactive Mobile Technologies (iJIM) 16, no. 04 (2022): 116–36. http://dx.doi.org/10.3991/ijim.v16i04.25329.

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Mathematics learning innovations in teaching materials used in schools are still in the form of printed books from the government. In 4.0 era, the use of technology can be used to make teaching materials in the form of e-modules or electronic modules using the Kvisoft Flipbook application. The purpose of this study was to determine the validity, practicality, and student responses to the design of the number pattern e-module based on mathematical creative thinking skills using the kvisoft flipbook application so that it can be used as a learning resource for students both in the classroom learning process and independent learning. The method used in this study is a research and development (R&D) method using the ADDIE model. The data collection technique used is through a validation questionnaire, user practicality questionnaire and student response questionnaire to e-modules. The results of the study show that this e-module is very feasible to use with the results of material expert validation, media expert validation, user practicality, and student responses to e-modules. Based on the results of this study, the design of the e-module using the kvisoft flipbook maker application based on mathematical creative thinking skills is appropriate for use in the learning process for class VIII number pattern material
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Mila Suci Windiarti and Kiromim Baroroh. "E-Module Development with Kvisoft Flipbook Maker Application on Economics Material to Improve Students' Critical Thinking Abilities." International Journal of Education, Language, Literature, Arts, Culture, and Social Humanities 2, no. 3 (2024): 178–92. http://dx.doi.org/10.59024/ijellacush.v2i3.1004.

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This study aims to determine (1) the design of an e-module model with the Kvisoft Flipbook Maker application in economics learning to improve participants' critical thinking skills. Educate, (2) the feasibility of e-modules with the Kvisoft flipbook maker application in economic learning to improve participants' critical thinking skills. learners, (3) students' learning responses to electronic module (e-module) with the Kvisoft flipbook maker application in economics learning for participants Educate, (4) how effective is the use of e-modules with the Kvisoft Flipbook Maker application for critical thinking skills of students in learning .This research is a development research with R&D model. The research sample is SMPN 28 Purworejo class VIII students totaling 92 divided into 2 groups, namely the experimental group, and the control group , the control class uses printed e-modules . Data analysis techniques use normality tests, homogeneity, hypothesis testing, further testing, and effect size.The research results show (1) The experimental class showed that the gain in critical thinking skills of students in the experimental class was 0.8, which means that the gain value in the experimental class was in the range of values (<g>) > 0.7, which is in the high category, in the control class the gain value 0.5 which means the gain in the first and second control classes is in the range of 0.7 ≥ (<g>) 0.3 is in the medium category, (2) the e-module suitability from the assessment of material experts is 5.47 and 5.55, media experts 4.46 with very good and good categories, (3) the student response is good as seen from the results of the content suitability of 4.27, language 8.41, usefulness 8.68, and graphics 8.57 are at a value above 4, (4) the results of the effect size analysis with the Interpretation Effect Size category show that using the Kvisoft Flipbook Maker e-module is effective in increasing critical thinking skills by 70.8 %.
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Febriantie, Sekar Ayu, Wawan Darmawan, and Yeni Kurniawati Sumantri. "Penggunaan E-Modul Berbasis Aplikasi Heyzine Flipbook untuk Mengembangkan Kemampuan Historical Literacy dalam Pembelajaran Sejarah Abad XXI." Jurnal Humanitas: Katalisator Perubahan dan Inovator Pendidikan 10, no. 4 (2024): 693–711. https://doi.org/10.29408/jhm.v10i4.27623.

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Understanding history is more complex than just understanding past events. One way that can be done to foster an understanding of history is by developing historical literacy skills. Students' historical literacy skills can be strengthened by utilizing applications in the history learning process integrated with digital technology. This study aims to explain the utilization or potential of electronic modules based on the heyzine flipbook application in developing students' historical literacy skills in history learning. By using the integrative review type literature review method, researchers describe the use of electronic modules based on the heyzine flipbook application through a number of features contained in the application, which consist of link features, videos, images, audio, and so on. In the heyzine flipbook application, there are various features that make it easy for users to develop interactive teaching materials. These features are in the interactions column which focuses on editing the module to be created. The features are link, image, video, audio and web features. Through this article, the researcher aims to provide a solution for utilizing electronic modules based on the heyzine flipbook application as one of the media that can be utilized in the history learning process so that history is not considered a field of study that emphasizes the memorization process alone and is able to develop students' historical literacy skills.
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Wahyu Wijayanto, Didiek, Ibut Priono Leksono, and Retno Danu Rusmawati. "E-Module Learning Media Ignition System Material Based on Flipbook." Inquest Journal 1, no. 1 (2023): 1–11. http://dx.doi.org/10.53622/ij.v1i01.92.

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Background:The flipbook-based ignition system e-module is an electronic ignition system module that includes ignition system material whose material is equipped with pictures, video explanations of material and interactive quizzes that can be applied on line using a smartphone or computer without having to download it first.
 Methodology:This type of research is Research & Development (R&D) with the adaptation of the Dick and Carey model using data collection instruments in the form of questionnaires and expert reviews, while the data analysis technique uses qualitative descriptive analysis techniques and descriptive statistical analysis.
 Findings:The results showed the feasibility of the product with a percentage figure above 85% (very feasible).
 Conclusion:The developer concludes that the ignition system e-module development product based on flipbooks can be used as a learning medium in the subject of Light Vehicle Electrical Maintenance in class XI TKRO ignition system material, as evidenced by the results of questionnaires and comments from experts that are very good/appropriate with the percentage figures above. 85%
 Originality:This flipbook-based ignition system e-module development product has been validated by material experts, media experts, design experts, and colleagues who all meet the minimum educational criteria for a master's degree in their respective fields, and have gone through individual trials, small group trials, and revised field trials.
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Fatma Febriyanti, Risa, Zumrotul Fauziah, and Pramesti Wulandari. "DEVELOPING FLIPBOOK-BASED DIGITAL MODULE OF AKIDAH AKHLAK SUBJECT TO INCREASE STUDENTS’ LEARNING MOTIVATION." Edupedia : Jurnal Studi Pendidikan dan Pedagogi Islam 9, no. 2 (2025): 153–65. https://doi.org/10.35316/edupedia.v9i2.5723.

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Today's education requires teachers to provide learning that can utilize technology appropriately because, in this era of globalization, technology has become very important and cannot be separated from daily human life. So, teachers need to apply appropriate technology to assist the process of learning and improve learning efficacy, including using electronic devices. The Flipbook-based digital learning module is an achievement system that has been selected in light of developing a more efficient and effective education system. On that basis, the central theme of using a teaching system with Flipbook-based modules is to increase student learning motivation so that students become motivated and enthusiastic and can actively participate in learning. This research uses the R&D (Research & Development) research method. Analysis, design, development, implementation, and evaluation are the five phases that make up the ADDIE development model. The research results show that the Flipbook-based digital learning module is very suitable for use, with media expert assessment results of 92.5 percent and material experts 100 percent. Additionally, the findings of the student's learning motivation questionnaire indicate a relationship between digital learning modules and students' motivation to study.
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Oktavinora, Rita. "Kepraktisan Pengembangan Modul Eletronik Persamaan Diferensial Berbasis Software Flipbook Maker HTML Pada Google Classrom DI FKIP UMMY Solok." THEOREMS (THE jOuRnal of mathEMatics) 7, no. 2 (2022): 132–38. http://dx.doi.org/10.36665/theorems.v7i2.646.

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The purpose of this research is to produce an electronic module of differential equations based on html flipbook maker software in a practical google classroom. This type of research is research and development, this development uses the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). The instrument used is a student response questionnaire. The result of the research shows that a practical differential equation module based on flipbook maker html software has been produced on Google Classroom at FKIP UMMY Solok.
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Nursanni, Banu, Erma Yulia, Siman ., and Andi Bahar. "VALIDITAS E-MODUL FLIPBOOK PADA MATAKULIAH PEMBENTUKAN LOGAM YANG DIKEMBANGKAN MENGGUNAKAN MODEL PENGEMBANGAN 4-D." JURNAL TEKNOLOGI INFORMASI & KOMUNIKASI DALAM PENDIDIKAN 10, no. 2 (2023): 64. http://dx.doi.org/10.24114/jtikp.v10i2.54005.

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Abstrak: Modul Mata kuliah Pembentukan Logam yang tersedia selama ini berbentuk modul cetak yang memiliki keterbatasan dalam menyajikan konten, dimana langkah kerja pembentukan logam hanya disajikan dengan gambar. Dengan adanya teknologi informasi dan komunikasi (TIK), memungkinkan untuk mengembangkan modul cetak menjadi modul elektronik (e-module), mengingat e-modul pembentukan logam saat ini belum tersedia. Penelitian ini bertujuan untuk mengetahui validitas e-modul berbasis flipbook pada matakuliah pembentukan logam yang dikembangkan dengan menggunakan model 4-D, yaitu melalui tahap define, design, develop, dan disseminate. Dilakukan uji validitas e-modul oleh ahli materi, ahli desain pembelajaran dan ahli media pembelajaran. Teknik pengumpulan data untuk uji validitas dilakukan dengan penyebaran angket. Kriteria uji validitas oleh ahli pada e-modul menggunakan skala likert, dengan nilai kategori yaitu 5 ( sangat baik), 4 (baik), 3 (cukup baik), 2 (kurang) dan 1(sangat kurang), yang dianalisis secara deskriptif. Hasil penelitian menunjukkan nilai validitas ahli materi 90,7%, ahli desain pembelajaran 90,5%, dan ahli media pembelajaran 88,3%. Dengan demikian dapat disimpulakan bahwa e-modul pembentukan logam yang dikembangkan sangat valid untuk dideseminasikan. Kata kunci : validitas, e-modul, flipbook, pembentukan logam, 4-D Abstract: The available metal forming course modules are printed modules, where metal forming work steps are only presented with pictures. With the existence of information and communication technology (ICT), it is possible to develop printed modules into electronic modules (e-modules), considering that metal forming e-modules are not currently available. This study aims to determine the validity of flipbook-based e-modules in metal forming courses which were developed using the 4-D model, namely through the define, design, develop, and disseminate stages. The e-module validity test was carried out by material experts, learning design experts and learning media experts. The data collection technique for the validity test was carried out by distributing questionnaires. Criteria for due diligence by experts on e-modules using a Likert scale, with category values of 5 (very good), 4 (good), 3 (good enough), 2 (poor) and 1 (very poor), which were analyzed descriptively. The results showed that the validity of material experts was 90.7%, instructional design experts 90.5%, and instructional media experts 88.3%. Thus it can be concluded that the developed metal forming e-module is very valid for dissemination. Keywords : validity, e-module, flipbook, metal forming, 4-D
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Aryanti, Ellysa Dini, and Mohammad Arief. "Pengembangan E-module berbasis digital flipbook pada mata pelajaran kearsipan untuk meningkatkan hasil belajar siswa." Jurnal Ekonomi, Bisnis dan Pendidikan 1, no. 1 (2021): 24–33. http://dx.doi.org/10.17977/um066v1i12021p24-33.

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Abstract
 The Development of teaching material of E-Module in archival subject is needed because there are no modules intended for students so far. The development of this e-module is aimed at (1) Producing an electronic module (E-module) based on Digital Flipbook in Archival Subject (Basic Competency 3.7 Implementing alphabetical, chronological, geographical, number, and subject archive systems And Basic Competency 4.7 Carry out alphabetical, chronological, geographical, number, and subject archive systems) for class X OTKP’s students in SMK Negeri 1 Ngawi, (2) Knowing the feasibility of Digital Flipbook-based E-module in the subject of Archival based on expert validation and (3) Knowing the difference in learning outcomes of students in the experimental class using E-module with control class students who do not use E -module that has been made by researcher. This research uses Research and Development (R&D) with Borg & Gall research and development model, namely 1) Preliminary studies, 2) Initial data collection, 3) Initial product development, 4 ) Design Validation, 5) Design Revision, 6) Limited trials, 7) Initial product revisions, 8) field trials, 9) Final product revisions, 10) Final Products. The e-module validation is carried out by e-module experts, material experts and limited trials. E-module experts is 98%, material expert validation is 94.5%, the limited trial result is 89.6%. The combined validation average is 94.03% which shows that the e-module is very valid.
 Abstrak
 Pengembangan bahan ajar e-module kearsipan sangat dibutuhkan karena belum adanya modul yang diperuntukkan untuk siswa. Pengembangan e-module ini bertujuan untuk (1) Menghasilkan modul elektronik (E-module) berbasis Digital Flipbook pada Mata Pelajaran Kearsipan (KD 3.7 Menerapkan penyimpanan arsip sistem abjad, kronologis, geografi, nomor, dan subjek dan KD 4.7 Melakukan penyimpanan arsip sistem abjad, kronologis, geografi, nomor, dan subjek) untuk siswa kelas X OTKP di SMK Negeri 1 Ngawi, (2) Mengetahui kelayakan E-module berbasis Digital Flipbook pada Mata Pelajaran Kearsipan berdasarkan validasi para ahli dan (3) Mengetahui perbedaan hasil belajar siswa kelas eksperimen dengan siswa kelas kontrol. Penelitian ini menggunakan metode penelitian dan pengembangan (R&D) dengan Model penelitian dan pengembangan Borg & Gall yaitu 1) Studi pendahuluan, 2) Pengumpulan data awal, 3) Pengembangan produk awal, 4) Validasi Desain, 5) Revisi Desain, 6) Uji coba terbatas, 7) Revisi produk awal, 8) uji coba lapangan, 9) Revisi produk akhir, 10) Produk Akhir. Validasi e-module dilakukan oleh ahli e-module, ahli materi dan uji coba terbatas. Ahli e-module sebesar 98%, ahli materi sebesar 94,5%, dan uji coba terbatas sebesar 89,6%. Rata-rata gabungan validasi yaitu sebesar 94,03% yang menunjukkan e-module sangat valid
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Puspitasari, Rina, Dedy Hamdani, and Eko Risdianto. "PENGEMBANGAN E-MODUL BERBASIS HOTS BERBANTUAN FLIPBOOK MARKER SEBAGAI BAHAN AJAR ALTERNATIF SISWA SMA." Jurnal Kumparan Fisika 3, no. 3 (2020): 247–54. http://dx.doi.org/10.33369/jkf.3.3.247-254.

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ABSTRAK Penelitian ini bertujuan untuk mengetahui karakteristik dan kelayakan modul yang dikembangkan berbasis HOTS berbantuan Flipbook Marker sebagai bahan ajar alternatif siswa sekolah menengah atas.. Penelitian ini dilakukan dengan desain 4-D yang memiliki empat tahap yaitu tahap Define (Pendefinisian), Design (Perancangan), Develop (Pengembangan, dan Desseminate (Penyebaran), namun pada penelitian ini hanya dilaksanakan sampai tahap Develop. Instrumen penilaian yang digunakan dalam penelitian ini adalah lembar validasi ahli yang berisi aspek materi, aspek bahasa dan aspek media. Berdasarkan hasil uji validasi produk oleh ahli diperoleh presentase skor 84,7% untuk aspek materi, 81,0% untuk aspek bahasa, dan 81,2% untuk aspek media, sehingga total rata-rata skor adalah 82,3% termasuk ke dalam kategori sangat valid. Dengan demikian modul elektronik (e-modul) berbasis HOTS berbantuan Flipbook Marker menjadi produk jadi yang layak digunakan. Kata kunci: e-modul, HOTS, Flipbook Marker ABSTRACT This research aimed to determine the characteristics and the feasibility of the module developed based on HOTS aided by Flipbook Marker as an alternative teaching material for high school students.This research was carried out with a 4-D design that had four stages, namely the Define, Design, Develop and Desseminate stages, but in this study it was only carried out until the Develop stage. This is an expert validation sheet that contains material aspects, language aspects and media aspects Based on the results of the product validation test by the expert, a percentage score of 84.7% for the material aspect, 81.0% for the language aspect, and 81.2% for the media aspect , so that the total average score is 82.3% included in the very valid category, so the electronic module (e-module) based on HOTS aided by Flipbook Marker becomes a finished product that is suitable for use. Keywords: e-module, HOTS, Flipbook Marker
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Anggraeni, Annisa Rahma, Memet Sudaryanto, and Etin Pujihastuti. "Development Flipbook Reading Explanatory Texts with the DRTA Model." Publikasi Pendidikan 14, no. 1 (2024): 98. http://dx.doi.org/10.26858/publikan.v14i1.56314.

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This research develops an electronic module through a flipbook on explanation text for class VIII SMP/MTs with the DRTA learning model. The research background is the need for interactive learning resources to help students understand explanatory texts. This study uses research and development model analysis, design, development, implementation, and evaluation (ADDIE) with a mixed analysis technique. The results of this research are (1) the development of the Flipbook is analysis, design, and development through Flip PDF Professional and validation, implementation, and evaluation; (2) the outcomes using the Flipbook reach the KKM limit of 78, the product can be used in learning.
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Sriyanti, Ida, M. Rama Almafie, Leni Marlina, and Jaidan Jauhari. "The effect of Using Flipbook-Based E-modules on Student Learning Outcomes." Kasuari: Physics Education Journal (KPEJ) 3, no. 2 (2021): 69–75. http://dx.doi.org/10.37891/kpej.v3i2.156.

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The creative innovation in education in the era of revolution 4.0 is the use of electronic-based teaching materials as a source of student learning. This study aims to examine the effect of using a flipbook-based e-module on transverse wave material with a one group pretest posttest design research design. The research method that has been used is quasi-experimental research design with one group pretest posttest design. The research sample was students of Sriwijaya University Physics Education. Data were analyzed using N-gain analysis, normality test, homogeneity test and Paired Sample T-test. The results showed that the posttest test results were higher than the pretest tests with an average of 33.28, while the normality test results obtained pretest data of 0.026 and posttest data of 0.257. Finally, the N-gain test results were obtained at 0.466 in the moderate category, it was concluded that there was an effect of using flipbook-based e-modules on dynamic electricity on student learning outcomes, so the use of flipbook-based e-modules was effectively used as teaching material on student learning outcomes.
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Surahman, Surahman, Annurahman Annurahman, Warnweri Warnweri, Uraysalam Uraysalam, and Indri Astuti. "PENGEMBANGAN E-MODUL BERBASIS FLIPBOOK MAKER PADA PEMBELAJARAN TEMATIK DISEKOLAH DASAR." JURNAL ILMIAH GLOBAL EDUCATION 4, no. 4 (2023): 2706–15. http://dx.doi.org/10.55681/jige.v4i4.1492.

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This study aims to produce an e-module based on Flipbook Maker in the thematic learning of Grade 5 SD with the theme 6 of Heat and its Transfer to improve learning outcomes. To achieve the research objectives, the Research and Development (R&D) method was used with the Dick and Carey development model through 8 stages. This research and development produces E-modules like electronic books by designing and using flipbook makers in thematic learning in elementary schools on theme 6 Sub-theme 1 learning 1 to 6 grade 5 with the characteristics of this product that can be used on Android smartphones, laptops with the help of software and the internet network in which there are step menus leading to learning from the material menu the question menu, the observing menu, the information gathering menu, the reasoning menu, and the communicating menu. This research was conducted at SD Negeri 21 Riam Berasap with 72 research subjects consisting of fifth grade students with details of 3 students for one to one individual tests, 9 students for small group tests, and 30 students for field tests. As well as In this study involved 6 design expert validators, media experts, and thematic subject matter experts. Data from questionnaires and attitude scale instruments were analyzed by qualitative and quantitative analysis. Overall, from the results of data analysis (in the value range 1-5) the E-module is stated to be "very valid" with an average of 4.5. Thus, the analysis of empirical test data with individual test procedures, small groups, and field tests on 30 students of SDN Negeri 08 Siduk grade 5 shows the attitude of students is "very happy" using e-modules based on Flipbook maker using smartphone android, as well as leptopo with an average 80.9%. The e-module effectiveness test with the criteria of students' attitudes towards the e-module and pre-test and post-test scores involving 30 students turned out to be quite good which can be proven by the results in the data, the flipbook maker-based e-module in school thematic learning basic can be applied to grade 5 students.
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Rivai, Wisnu Anugrah, Ati Sumiati, and Puji Wahono. "DEVELOPMENT OF FLIPBOOK BASED ELECTRONIC MODULES ON BUSINESS AND LOGISTICS SERVICE ELEMENTS AT VOCATIONAL SCHOOLS." Jurnal Pendidikan Ekonomi, Perkantoran, dan Akuntansi 5, no. 1 (2024): 20–32. http://dx.doi.org/10.21009/jpepa.0501.03.

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The purpose of this study is to ascertain whether or not the creation of electronic modules (e-modules) based on flipbooks that focus on aspects of logistics and business operations is a viable option. This research uses the Research and Development (R&D) method with the ADDIE (Analyze, Design, Development, Implementation, and Evaluation) development model. The subjects of this review comprised of three validators (material specialists, etymologists, and media specialists), and 71 understudies of class X Office Management and Business Services (MPLB). Observation and a questionnaire were used for data collection. Validation and practicality tests were the methods of data analysis used. Material experts passed the validation test with a score of 98%, which was considered very feasible; language experts passed with a score of 88%, which was considered very feasible; and media experts passed with a score of 80%, which was considered very feasible. During the practicality test that 71 students in class X took, MPLB went through three stages of trials: one-on-one evaluation, small group trials, and large group trials. The aftereffects of this innovative work demonstrate that the Flipbook-Put together E-module with respect to Business and Operations Administration Components is pronounced truly achievable and reasonable for use in learning.
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Saevi, Nur Hana, M. Rafiek, and Lita Luthfiyanti. "PENGEMBANGAN MODUL ELEKTRONIK BAHASA INDONESIA MATERI MENULIS PUISI BERBASIS FLIPBOOK UNTUK MENINGKATKAN MOTIVASI BELAJAR SISWA KELAS VIII SMP NEGERI 2 BANJARMASIN." LOCANA 6, no. 2 (2023): 80–89. http://dx.doi.org/10.20527/jlc.v6i2.163.

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Penelitian ini bertujuan untuk mendeskripsikan pengembangan dan kelayakan dari modul elektronik berbasis flipbook pada materi menulis puisi serta mendeskripsikan pengaruh terhadap peningkatan motivasi belajar siswa kelas VIII SMP Negeri 2 Banjarmasin. Penelitian ini merupakan jenis penelitian dan pengembangan (R&D), dengan menggunakan model pengembangan 4D (define, design, development, dan dissemination). Software yang digunakan untuk mengembangkan modul elektronik adalah heyzine flipbook. Data yang dikumpulkan berupa data validasi modul elektronik dan respon siswa. Data yang telah terkumpul dikonversi menggunakan skala likert dan uji N-Gain. Hasil penelitian menunjukkan produk berhasil dikembangkan dengan model 4D dengan luaran berupa link URL. Berdasarkan uji validasi kelayakan materi berkategori layak dengan persentase 77%, pada aspek kelayakan media berkategori sangat layak dengan persentase 95,10%. Penilaian uji pretest mendapat skor 43% dan hasil posttest mendapat skor 83,14% dengan uji N-Gain mendapat 0,7 dengan kategori tinggi. Sehingga modul elektronik ini layak untuk dikembangkan serta dapat meningkatkan motivasi belajar siswa.
 This study aimed to describe the development and feasibility of flipbook -based electronic modules on poetry writing materials and to describe the effect on increasing student motivation in class VIII SMP Negeri 2 Banjarmasin. This study was a type of resea rch and development (R&D) using the 4D development model (define, design, development, and dessimination). The software used to develop electronic modules was heyzine flipbook. The data collected was in the form of electronic module validation data and stu dent responses. The data collected was converted using a Likert scale and the N -Gain test. The results showed that the product was successfully developed using a 4D model with an output in the form of a URL link. Based on the feasibility validation test, the material was categorized as feasible with a percentage of 77%, in the aspect of eligibility the media was categorized as very feasible with a percentage of 95.10%. The pre-test test scored 43% and the post-test scored 83.14% with the N-Gain test getting 0.7 in the high category. Thus, this electronic module is feasible to be developed and can increase student learning motivation.
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Aggraini, Rini, and Patmi Patmi. "Static Electricity Material E-Module Based on a Scientific Approach Using Kvisoft Flipbook Maker Software." Tekno - Pedagogi : Jurnal Teknologi Pendidikan 5, no. 2 (2015): 8–13. http://dx.doi.org/10.22437/teknopedagogi.v5i2.7515.

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The availability of adequate teaching materials can make it easier for students to study independently and overcome problems that often occur in classroom learning. This research aims to determine students' perceptions of Electronic Modules based on a Scientific Approach using Kvisoft Flipbook Maker Software on Static Electricity Material for the Basic Physics 1 course which has been developed. The research design used is Research and Development (R & D). This research is only limited to the research and development stage. This research was conducted at the Physics Education Study Program, FKIP, Jambi University in March 2018. This research data was obtained by distributing questionnaires to the 2015 Physics Education students of the PGMIPAU class. The research results show that the Electronic Module based on a scientific approach that has been developed has met the feasibility criteria very well in terms of 3 aspects, namely the module appearance aspect, the module presentation aspect, and the module benefits aspect with an average score of 5.68 respectively; 4.87 and 13.45. The average score for all student perception indicators is 49.95 in the very good category.
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Yuliarti, Indah, Triyo Supriyatno, and Mohamad Zubad Nurul Yaqin. "Development of a flipbook-based Javanese language teaching e-module to improve student learning outcomes." Research and Development in Education (RaDEn) 4, no. 2 (2024): 1130–51. https://doi.org/10.22219/raden.v4i2.33949.

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This research produces teaching material products in the form of electronic modules (e-modules) in class IV. The focus of the research discussed in this study is to: (1) Know the design of e-module development products to improve learning outcomes for class IV Javanese language subjects, (2) Find out the validity of e-modules to improve learning outcomes for class IV Javanese language subjects in the city Malang, and (3) Knowing the effectiveness of learning outcomes for class IV Javanese language subjects. This research uses the Research and Development (R&D) research method, referring to the ADDIE development model with stages including Analysis, Design, Development, Implementation and Evaluation. The result of this research is a Javanese e-module consisting of 33 pages. This e-module has validity from design experts of 85%, material experts of 85% and language experts of 93%. The results of the field test on the use of e-modules taken from the results of the fourth grade student questionnaire were 86.66%. Meanwhile, testing the effectiveness of the Javanese e-module on the learning outcomes of class IV students showed positive results. In terms of learning material, the results before using the e-module were 67.19 in the pre-test and increased after using the e-module in the post-test results to 81.19. The development of this e-module will later be useful for learning Javanese at primary level schools/madrasas, which of course this development can continue to be carried out to improve students' abilities and also teachers' abilities in terms of developing teaching materials.
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Diana, Putri Alya, and Zulherman. "Kvisoft Flipbook Maker-Assisted E-Modules to Foster Learning Motivation in Elementary School Students on the Topic of Changes in The Shape of the Earth." Jurnal Penelitian Pendidikan IPA 10, no. 8 (2024): 5741–48. http://dx.doi.org/10.29303/jppipa.v10i8.7935.

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Student motivation in learning IPAS (Natural and Social Sciences) subjects remains relatively low. This issue can be attributed to various factors, such as the limited utilization of learning resources and the lack of comprehensive content coverage. The purpose of this study is to create an electronic instructional module with the assistance of Kvisoft Flipbook Maker. The study used research and development (R&D) methodology, explicitly incorporating the ADDIE model. The participants were subject content experts, media experts, language experts, and 96 fifth-grade elementary school students. Data collection methods consist of observations and assessments. Expert evaluations were conducted utilizing questionnaires, whereas students were administered with Pre-test and Post-test assessments. Data analysis was performed using quantitative descriptive techniques. The evaluation results from media experts indicated a 77% feasibility score, while material experts scored 93% and language experts scored 100%, signifying high feasibility. The findings suggest that implementing E-Modules positively impacts student performance, as evidenced by improved evaluation outcomes following integrating of the Kvisoft Flipbook Maker-assisted electronic module. This research underscores the significant role of technology in boosting elementary school students' motivation.
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Firmansyah, Firmansyah, Abdul Mujib, Rama Nida Siregar, and Devi Mathelinea. "ELECTRONIC MODUL CONTEXTUAL LEARNING IN MATHEMATICS: ANALIZING ITS IMPACT ON STUDENT SELF-EFFICACY AND PROBLEM SOLVING ABILITIES." Jurnal Ilmiah Ilmu Terapan Universitas Jambi 9, no. 2 (2025): 495–512. https://doi.org/10.22437/jiituj.v9i2.42554.

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This study examines the impact of contextual approach-based mathematics electronic modules on students' self-efficacy and problem-solving skills. Using the Research and Development (R&D) method with a quantitative approach, the study involved 142 junior high school students. The electronic module was developed using Kvisoft Flipbook Maker with modified Dick, Carey, and Carey development models. The research instruments included a test of problem-solving ability, a self-efficacy scale, and a student response questionnaire. The validation results show that the quality of the electronic module is very good with an average score above 4.2 out of 5. Statistical analysis revealed a significant increase in students' self-efficacy (p=0.001) with an average score of 82.4 in the experimental group compared to 72.8 in the control group. Mathematical problem-solving ability also experienced a very significant increase (p=0.000) with an average score of 82.7 compared to 74.2 in the control group. The research proves the effectiveness of contextual-based electronic modules in improving students' self-efficacy and mathematical problem-solving abilities through interactive design, contextual approaches, and cognitive scaffolding.
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Ula, El Minahussaniyyatul, Paidi Paidi, and Jumadi Jumadi. "Electronic Module Development Science-Based Learning Flipbook Theory System Breathing in Humans for Student Class VIII SMP/MTs." Jurnal Penelitian Pendidikan IPA 9, no. 4 (2023): 1593–99. http://dx.doi.org/10.29303/jppipa.v9i4.1755.

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This research is motivated by the need for teaching materials in the form of science learning modules that utilize information and communication technology. This study aims to develop an electronic module (E-Module) based on flipbook material on the human respiratory system for class VIII SMP/MTs students. The method used in this study uses a 4D development model (Define, Design, Development and Dissemination). In this study was limited only to the stage of small-scale trials. The instruments used are interviews as an initial needs analysis, a validation questionnaire on the feasibility of the E-Module and a student response questionnaire to the E-Modul. The data analysis technique is descriptive qualitative analysis. To find out the results of the product feasibility test, it was assessed by 3 material experts, 3 media experts and 1 science teacher and the responses of seven students of MTs TQ El-MunaQ Pajangan Bantul. The data from the product feasibility analysis were assessed by material experts, media experts and science subject teachers by calculating the percentage of achievement in each component, namely the feasibility of the material obtained by an overall average of 95.34% with the "very feasible" category, media feasibility obtained on average an overall average of 87.27 % with the "very feasible" category, the assessment of science subject teachers obtained an overall average of 73.33% with the "adequate" category. Then the results of student responses by calculating the percentage of achievement in each component obtained an overall average of 91.8%. Based on these data, it can be concluded that the flipbook -based E-Module material on the human respiratory system for class VIII SMP/MTs students is feasible to use and students are interested in using it as a science learning medium to support the teaching and learning process.
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Sri Adhi Endaryati, St. Y. Slamet, and Kartika Chrysti Suryandari. "Problem-Based Learning Flipbook E-Module in Improving Students’ Critical Thinking Skills in "Always Save Energy" Thematic Learning." International Journal of Elementary Education 7, no. 1 (2023): 115–23. http://dx.doi.org/10.23887/ijee.v7i1.58306.

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The threat of the world energy crisis is a topic of discussion that needs to be emphasized in classroom learning. In addition, the integration of technology becomes one of the things that must be connected to the demands of 21st-century learning. This study aims to analyze the use of problem-based learning flipbook e-modules in thematic learning "Always Save Energy". This research is a quasi-experimental research with a pretest-posttest control group design that tests the effectiveness of the e-module in improving critical thinking skills in thematic learning "Always Save Energy". This research was conducted on fourth-grade elementary school students who were taken by purposive sampling and came from four different schools. The control group came from 1 school, namely 31 students, and the experimental group consisted of 3 schools, totalling 70 students. Test techniques become primary data collection data, while observations and interviews become research-supporting data. The data analysis technique was carried out by testing the independent sample t-test. The results showed that the flipbook e-module based on problem-based learning greatly impacted the critical thinking skills of fourth-grade elementary school students. The features presented in the electronic module make students enthusiastic about participating in the learning process to form a positive learning attitude in problem-solving.
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Setyowati, Erna. "KEEFEKTIFAN MODUL ELEKTRONIK BERBASIS KONSERVASI UNTUK MENINGKATKAN KREATIFITAS PEMBELAJARAN MATA KULIAH PANGKAS DISAIN." Jurnal Ilmiah Pendidikan Teknik dan Kejuruan 11, no. 1 (2019): 1. http://dx.doi.org/10.20961/jiptek.v11i1.21088.

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<em>The conventional methods still used in practical learning of hairdressing subject and its gave the less optimal learning results. Its requires some creativity, extensive innovation and an electronic module containing materials, images and video tutorials, therefore self-learning stimulus could be provided optimally. Paperless method is one implementation of conservation policy of environmental efficiency and prevention of environmental pollution, beside that it could optimizing the information technology based system on the learning process. Conservation-based electronic module using C56 adobe flash software and flipbook application. The objective of this research is to know the effectiveness of electronic module based on conservation and improvement of learning creativity of hairdressing. The research used the pre-experiment design, observation data collection method, questionnaire, test and documentation with descriptive percentage analysis and validity module test. The result of module validity test is declared a feasible and effective equaled to 84,20 %, while the result of learning using electronic module was increasing student creativity equaled to 22,85 % which obtained from pre-test, post test and process based on aspect of science, affective, and skills assessment.</em>
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Ine Nua, Yasinta Febrianti, Khatrin J. Taku Neno, and Yonly A. Benufinit. "Development of Electronic Teaching Modules Using Flip Books in Internet of Things (IoT) Subjects at SMK Negeri 6 Kupang." JUPE : Jurnal Pendidikan Mandala 9, no. 4 (2024): 1057. https://doi.org/10.58258/jupe.v9i4.7772.

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“Development of Electronic Teaching Modules on Internet Of Things (Iot) Subjects at Smkn 6 Kupang”. Informatics Education Study Program, Faculty of Teacher Training and Education, Citra Bangsa University Kupang. Advisor 1: Khatrin J. Taku Neno, S.Pd.Kom., M.Pd, Advisor 2: Yonly A. Benufinit S.Kom., MT.This thesis discusses the development of electornik teaching modules using the flipbook application. The purpose of this research is to produce a web-based electornik teaching module to facilitate students in independent and guided learning equipped with instructions for self-study, so that students can learn according to their abilities and can fulfill all the competencies that students must master in internet of thinks subjects. the type of research used in this research is R&D with Quantitative data analysis techniques using ADDIE mode. To measure the success of this electornik teaching module obtained by distributing questionnaires to media experts, material experts and to the main subjects in this study, namely students, as for the final results of this study which show the success of this research is the first media expert the value obtained from the assessment of the first media expert is 91%, the second media expert the value of money obtained is 97% while for the main subject, namely students, the results of the validation of the product feasibility questionnaire from students with an average value of 90.76% This indicates that the teaching module developed has met the expected quality standards from various aspects.
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Situmorang, Minar, Yustina Yustina, and Wan Syafii. "E-Module Development using Kvisoft Flipbook Maker through the Problem Based Learning Model to Increase Learning Motivation." Journal of Educational Sciences 4, no. 4 (2020): 834. http://dx.doi.org/10.31258/jes.4.4.p.834-848.

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This study aims to develop e-modules through the Problem Based Learning (PBL) model. The type of this research was development research with the ADDIE model. The trial subjects were students of SMAN 1 Seberida. The research instruments were observation, interview, media expert validation questionnaire, material expert, biology teacher validation, student and student response questionnaire. Qualitative data analysis techniques in the form of qualitative descriptive observations and interviews and presented at the analysis stage, suggestions from media expert validators, materials, biology teachers, student and student responses were carried out descriptively and qualitatively and presented in the development stage. While the score of the biology teacher validation questionnaire was carried out using Descriptive statistics by presenting data through tables. The validation results of media experts, material experts and biology teachers on the e-module were 3.63, 3.62 and 3.71, respectively with valid category. The results of student and student response analysis obtained an average score of 89.98 and 87.7 which are categorized as very practical. Based on these results, it can be concluded that the electronic module with the Kvisoft flipbook maker is suitable for use as learning material and can be tested in direct learning.
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Nurfajriyah, Nurfajriyah, Nina Suzanne, and Sirajul Munir. "DEVELOPING SCIENTIFIC APPROACH-BASED E-MODULE ASSISTED BY KSOFT FLIPBOOK MAKER APPLICATION FOR THE TENTH-GRADE OF SENIOR HIGH SCHOOL STUDENTS." International Journal of Educational Best Practices 7, no. 1 (2023): 73. http://dx.doi.org/10.31258/ijebp.v7n1.p73-91.

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The limitations of the teaching materials, the absence of sample questions, individual assignments, and evaluations of narrative text materials are the issues covered in this study. This research aims to describe the needs of teachers and students for an electronic module (e-module) based on the scientific approach, to develop a prototype for an e-module based on the scientific approach, and to describe the experts’ validation of the e-module. This study employed R&D using the 4D development model, which has four stages: define, design, develop, and disseminate. Three validators—two lecturers and one teacher—were used to evaluate the e- module. This research findings show as follows. Firstly, teachers and students need narrative text e-module teaching materials employing a scientific approach, secondly, the e- module narrative text prototype adheres to the scientific approach. Finally, the validation test on e-module narrative text for English learning is categorized as valid. These findings recommend that using the scientific approach-based e-module narrative text material that was developed with the help of the KSOFT flipbook maker is imperatively implemented in teaching a narrative text in the tenth grade of Senior High School.
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Fonda, Aulia, and Sumargiyani Sumargiyani. "THE DEVELOPING MATH ELECTRONIC MODULE WITH SCIENTIFIC APPROACH USING KVISOFT FLIPBOOK MAKER PRO FOR XI GRADE OF SENIOR HIGH SCHOOL STUDENTS." Infinity Journal 7, no. 2 (2018): 109. http://dx.doi.org/10.22460/infinity.v7i2.p109-122.

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This study aims to determine the feasibility of learning media electronic module (e-module) based on Kvisoft Flipbook Maker Pro on derivative material with Scientific approach using Research and Development research methodology. The study was conducted in two schools by taking 4 students as a student response in small classes and 20 students in a large class. The research instrument used in the form of evaluation formative form of teaching materials for material experts, media experts, and student responses. From the result of the assessment of expert material instrument obtained an average score of 101.25 with very good criteria, the assessment of expert media instruments obtained an average score of 116 with good criteria as well as on student response instruments obtained 86.44 with very good criteria. These results indicate that the e-module of mathematics with the scientific approach of the derived material for the XI class of the even semester high school is worthy of use in the process of learning in the classroom.
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Rahman, Nurul Aulia, Erwinda R. Koroy, Deasy Liestianti, Sudir Umar, and Topan Setiawan. "Development of Interactive E-Modules Based-Kvisoft Flipbook Maker Pro in Direct Learning on Redox Reaction Materials." EduLine: Journal of Education and Learning Innovation 2, no. 4 (2022): 427–35. http://dx.doi.org/10.35877/454ri.eduline1233.

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This study aims to develop an Interactive E-Module Based on Kvisoft Flip Book Maker Pro, its implementation of the level of students' understanding of redox reaction material. The interactive e-module referred to in this case is an electronic module that can be viewed through mobile devices and computers offline. The population and samples in this study were all students of class X MAN 1 North Halmahera for the 2021/2022 academic year, which amounted to 44 people and were spread in 2 different classes. Sample selection using saturated sampling techniques. The method used in this research is research and development. The product to be developed is an interactive E-Module based on Kvisoft Flip Book Maker Pro, with other supporting learning tools in the form of a syllabus, learning implementation plan (RPP), and practicum guide. The development model used from Plom consists of 5 stages, namely: 1) preliminary investigation, (2) design, (3) realization / construction, (4) evalusai and revision, (5) implementation. Product effectiveness trials are limited trials in the form of experimental research using the Two-Group Pretest Posttest research design. Research instruments are in the form of E-module validation and practicality sheets, student response assessment questionnaires, and learning outcomes assessment instruments. Data analysis uses descriptive and inferential analysis, using SPSS applications.
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Triwahyuningtyas, Dyah, Ayu Setyo Ningtyas, and Sri Rahayu. "The problem-based learning e-module of planes using Kvisoft Flipbook Maker for elementary school students." Jurnal Prima Edukasia 8, no. 2 (2020): 199–208. http://dx.doi.org/10.21831/jpe.v8i2.34446.

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The conduct of the present study is encouraged by the needs to afford the teaching materials in the form of an electronic learning module or e-module that can be combined with the problem-based learning approach in order to expand the students’ insights in and draw the students’ interest toward Mathematics. These needs should be afforded because the present teaching materials used in the learning process are still conventional and, consequently, the students become easily bored. Departing from this elaboration, the objective of the present study is to develop the teaching materials, especially in the subject “Simple Planes” in the Third Grade, and to measure the validity, the practicality, and the effectiveness of the media that have been developed. In conducting the study, the ADDIE model, standing for Analysis, Design, Development, Implementation, and Evaluation, had been adopted and the data were gathered by means of validation sheet and response questionnaire. After the data had been gathered, the data were analysed by using the qualitative and the quantitative data analysis technique. The results of the study show that the problem-based learning (PBL)-based planes e-module using the KVISFOT Flipbook Maker that has been developed is already valid with the mean score of 85.82%. At the same time, the results of the response category show that the problem-based learning (PBL)-based planes e-module using the KVISFOT Flipbook Maker that has been developed is already good with the mean score 3.78. Furthermore, the mean score from the effectiveness test using the evaluation test for the Third-Grade students is 90.47. Therefore, it can be concluded that the e-module is able to improve the students’ learning motivation so that the learning process can proceed fluently.
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Manzil, Emilda Farkhiatul, Sukamti Sukamti, and M. Anas Thohir. "PENGEMBANGAN E-MODUL INTERAKTIF HEYZINE FLIPBOOK BERBASIS SCIENTIFIC MATERI SIKLUS AIR BAGI SISWA KELAS V SEKOLAH DASAR." Sekolah Dasar: Kajian Teori dan Praktik Pendidikan 31, no. 2 (2022): 112. http://dx.doi.org/10.17977/um009v31i22022p112.

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The purpose of this research is to develop an interactive scientific-based electronic module that is valid according to material experts and media experts and is suitable for users (teachers) and students. The model used is the ADDIE model which includes five stages, namely (1) Analyze, (2) Design, (3) Development, (4) Implementation, and (5) Evaluation. This study uses observation, interviews, and questionnaires as data collection instruments. The material validity test score was 93 percent, the media validity test score was 75 percent, the teacher feasibility test score was 98 percent, and the student test score was 96.5 percent and received a positive response from the students. From the results of these scores, the electronic module for class V water cycle materials in elementary schools is classified as very valid and feasible to use. Tujuan dari penelitian ini yaitu mengembangkan modul elektronik interaktif berbasis scientific yang valid menurut ahli materi dan ahli media, serta layak bagi pendidik (guru) dan peserta didik. Model yang digunakan adalah model ADDIE yang mencakup lima tahap yakni (1) analisis, (2) desain, (3) pengembangan, (4) implementasi, dan (5) evaluasi. Penelitian ini menggunakan observasi, wawancara, dan angket sebagai instrumen pengumpulan data. Skor uji validitas materi diperoleh sebesar 93 persen, skor uji validitas media sebesar 75 persen, skor uji kelayakan guru sebesar 98 persen, dan skor uji coba peserta didik sebesar 96,5 persen serta mendapat respon positif dari peserta didik. Dari hasil skor tersebut, modul elektronik untuk materi siklus air kelas V di Sekolah Dasar tergolong sangat valid dan layak digunakan.
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Rani, Maulani Meutia, Irni Latifa Irsal, Rahmat Hidayat, and Annisa Ummul Khairi. "Practicality and Effectiveness of Metacognitive-Based Flipbook E-modules Assisted by GeoGebra to Improve Mathematical Conceptual Understanding of Prospective Teacher Students." Mandalika Mathematics and Educations Journal 7, no. 2 (2025): 569–82. https://doi.org/10.29303/jm.v7i2.9011.

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Starting from the low understanding of mathematical concepts of prospective teacher students in learning and the demands of the times. Prospective teachers must first understand mathematical concepts in order to easily solve more complex mathematical problems. Preliminary studies show that prospective teachers' understanding of mathematical concepts in analytical geometry is still low. Students have difficulty describing abstract geometric objects and lack access to adequate interactive learning materials, making it difficult for them to understand geometry. Teaching materials are needed in the form of metacognitive-based electronic models to improve students' understanding of mathematical concepts. This e-module supports an independent learning process that leads students to abstract mathematical problems using the help of GeoGebra. This research was conducted with the Plomp development model, to measure the level of practicality seen from the practicality questionnaire from 9 students and a lecturer teaching the Analytical Field Geometry course, and the effectiveness of the product has been seen from the small group evaluation phase. Measurement of effectiveness is measured from the average n-gain according to Meltzer to improve students' understanding of mathematical concepts. The results showed that the GeoGebra-assisted metacognitive-based electronic flipbook module to improve students' understanding of mathematical concepts was practice and effective.
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Daud, Afrianto, Supriusman Supriusman, Rozalinda Rozalinda, et al. "The Development of Interactive E-Module Using Flipbookmaker for English Structure Learning at an Indonesian University." Ta'dib 25, no. 2 (2022): 160. http://dx.doi.org/10.31958/jt.v25i2.7501.

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This study aims to develop an interactive e-module for English Structure course to support digital learning in the English Study Program, Universitas Riau, Indonesia. The research used a Research and Development (R&D) approach and applied the ADDIE model consisting of five stages; analyse, design, development, implement and evaluate. The products developed were animated videos and interactive quizzes integrated into an electronic module using the Flipbook maker application. The e-module consists of three chapters with several sections in each chapter: video based explanation, text based description, example, interactive quizzes, and chapter summary. The results of the validations of media expert and material expert of the animated videos are 3.55 (very valid) while the interactive quizzes got an average score of 3.85 (very valid). Then, for the validations of the e-module, it go an average score of 3.96 (very valid) and 3.23 (valid) from the material expert and the media expert, respectively. On the whole, the average score of the validations is 3.60 (very valid). The e-module has been implemented to a group of students (n=20). The students’ responses show that the e-module has a very good category (3.75 for the attractiveness aspect and 3.61 for the convenience aspect). Therefore, it can be concluded that the e-module has a very good quality, both in terms of its materials and media, and is eligible to be utilized as a digital learning resource for Pre-Intermediate Structure course in the English department of Universitas Riau, Indonesia.
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Hermansyah, Winda Adelia, Syaad Patmanthara, Dila Umnia Soraya, and Yohanes Gatot Sutapa. "Boosting Motivation with 3D E-Modules: Discovery Learning for Vocational IT Students." Letters in Information Technology Education (LITE) 6, no. 2 (2023): 38. https://doi.org/10.17977/um010v6i22023p38-43.

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PISA (Program for International Student Assessment) scores over the past 20 years show that many Indonesian students still cannot understand simple reading or basic concepts in certain subjects. Integrating technology with education is the main focus to eliminate the existing gap in recognition and utilisation of learners' abilities. Electronic modules (e-modules) are one of the alternatives that can be used to deepen understanding of the material and increase student motivation in learning. This research aims to develop a flipbook-based e-module equipped with 3D models containing discovery learning stages to increase the learning motivation of grade X students, especially in the basics of computer network engineering and telecommunications elements of technological developments in the field of computer network engineering and telecommunications. Research and development were conducted using the Hannafin and Peck model, with stages including (1) needs analysis, (2) design, and (3) development and implementation, where each stage is accompanied by evaluation and revision. This research resulted in a media validation test value of 95.50 per cent, or very feasible, and the material expert validation test resulted in a value of 97.20 per cent, or very feasible. The product trial stage was carried out at SMK Negeri 8 Malang, with the results of a small group trial of 89.93 per cent or very feasible and a large group trial of 91.72 per cent or very feasible. Measurement of student learning motivation obtained a gain score of 0.63 or a moderate increase category, from 72.99 per cent in the high category to 90.10 per cent in the very high category.
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Santriana, Liesna Andriany, and Ali. "Pengembangan Bahan Ajar Teks Proseur Berbasis Teknologi untuk Meningkatkan HOTS Siswa Kelas X SMA N 1 Badar." Sintaks: Jurnal Bahasa & Sastra Indonesia 2, no. 2 (2022): 102–5. http://dx.doi.org/10.57251/sin.v2i2.473.

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This research is aimed to know the feasibility of electronic module-based teaching materials for flip-books in class X SMA. The method used is the 4-D (four D) research method by S. Thiagarajan and the development steps are (1)Define, (2) Design, (3) Development, and (4) Dissemination. The source of data is a questionnaire. The type of data is quantitative descriptive data as the main data collected through an instrument by Likert scale. The respondents are material/language experts, design experts and media experts. The researcher used the validation stage by four expert validators, therefor it could be tested in a limited way, carried out for the dissemination stage. The material expert responses to teaching materials and obtained an average as 83% of all aspects or "very satisfactory" means that the product is feasible and valid to be tested in small and large groups. Meanwhile, the design experts obtained as 98% or "very satisfactory" means that the product is feasible and valid to be tested by small groups and large groups. And from media experts, it was obtained as 93% or "very satisfactory" means that the media was feasible and valid to be tested in small groups and large groups. In the dissemination stage, the authors obtained dissemination scores through 25 respondents. Each respondent gives its value through a questionnaire that the author distributes. The results were collected and analyzed to obtain a good overall score as 85%. It can be concluded that the procedural text module with the media of this flipbook e-module has a good value and feasible to be used as teaching material in carrying out the teaching and learning process for procedural text material.
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SH Bariah. "Flip PDF Based Electronic Modules." Journal of Electrical Systems 20, no. 5s (2024): 605–12. http://dx.doi.org/10.52783/jes.2281.

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The use of electronic modules in learning provides flexibility, interactivity and high personalization possibilities. Teaching materials are grouped based on their shape and how they work. Teaching materials according to their form are printed teaching materials, listening teaching materials, and hearing view teaching materials. Teaching materials according to how they work consist of: unprojected teaching materials, projected teaching materials, audio teaching materials, video teaching materials, and computer media teaching materials. Flip PDF Professional can insert multimedia content such as audio, animation, text, video, and flash. Flip PDF Professional is easy to operate on laptops and mobile devices. The development of e-modules with flip PDF Professional Software can help students be more interested and active in learning activities of computer network topology material at school so that it can help students to explore their e-idea ID to acquire new knowledge by itself. E-module teaching material products developed in the form of flipbooks using professional pdf flip software on computer network topology materials. Its development uses the R&D method with model stages according to Alessi and Tollip. In its development, this product consists of designing concept ideas from e-modules, designing designs such as making image designs to support e-modules using canva design software and developing e-modules developed using professional pdf flip software, media expert test results Feasibility of e-teaching material productsThe module shows that the beta test results of student response reached 91.1% with a very decent category, this means that the e-module teaching materials are very suitable to be used as learning media in class and outside the classroom.
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Susanti, Neneng, Yennita Yennita, and Azhar Azhar. "Development of Contextual Based Electronic Global Warming Modules Using Flipbook Applications as Physics Learning Media in High Schools." Journal of Educational Sciences 4, no. 3 (2020): 541. http://dx.doi.org/10.31258/jes.4.3.p.541-559.

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This study aims to produce physics learning media in high schools in the form of the development of contextual based electronic global warming modules using a valid, practical and effective flipbook application. This type of research is research and development using the ADDIE model (Analysis, Design, Development, Implementation and Evaluate). The field trial design used was One Group Pretest-Posttest Design. The development of contextual based electronic global warming modules using the flipbook application has passed the validation test stage with an average percentage of material experts at 88.42% with a very valid category and an average percentage of media experts at 85.63% with a very valid category. Practicality test by the teacher obtained an average percentage score of 85.56% with very practical criteria and by students obtained an average percentage score of 91.33% with a very practical category. Improved learning outcomes using e-modules and without e-modules (the results of last year's tests) are included in the increased category. It can be concluded that the use of contextual-based electronic modules using the flipbook application in learning can improve student physics learning outcomes.
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41

Masulah, Nia Fitrotul, Japung Wiraputra, and Bayu Setiaji. "Improving Students' Concept Understanding of Lens Refraction Material by Using STEM-Based E-Modules: A Feasibility Test." Berkala Ilmiah Pendidikan Fisika 11, no. 3 (2023): 402. http://dx.doi.org/10.20527/bipf.v11i3.16547.

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This study aims to test the feasibility level of learning media in the form of STEM-based electronic modules on refraction material in lenses to improve the conceptual understanding of SMA / MA students. The research method used is R & D using the 4D model (Define, Design, Develop, and Disseminate). However, this research only reached the development stage by testing the feasibility of e-modules. STEM-based e-modules on lens refraction material are presented as online flipbooks so that their use can be accessed via smartphones (android or iOS). Data collection in this study was carried out by distributing feasibility test questionnaires to 3 validators consisting of 2 Physics Education expert lecturers who have taught for 1 and 2 years, 1 physics teacher who has taught for 25 years, and 53 prospective physics teachers. Based on the feasibility test results by the validator, the STEM-based e-module to improve students' conceptual understanding of lens refraction material is in the category suitable for use in learning. The implication is that because the e-module has been declared feasible in the development process, the e-module can be implemented in physics learning to increase students' conceptual understanding of the concept of refraction.
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42

Mashuri, Hendra, Peby Gunarto, and I. Putu Panca Adi. "BLUEPRINT ELEKTRONIK MODUL ENERGI OLAHRAGA MATAKULIAH ILMU GIZI OLAHRAGA DALAM HYBRID LEARNING." JURNAL ILMU KEOLAHRAGAAN 23, no. 1 (2024): 21–28. https://doi.org/10.24114/jik.v23i1.57386.

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Developing electronic teaching materials for sports energy in hybrid learning is necessary for lecturers teaching sports nutrition courses. Electronic teaching materials are able to help students learn independently and in groups without time and place limits. Electronic teaching materials are developed by considering student requirements, student characters, study program curriculum, and teaching systematics. Designing electronic teaching materials by making electronic teaching material storyboards, organizing teaching materials, making attractive covers and templates, and converting teaching materials to flipbooks
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43

Nisa, Wafi Lutfiatun, Ismet Ismet, and Nely Andriani. "Development of E-Modules Based on Multi-representations in Solid-State Physics Introductory Subject." Berkala Ilmiah Pendidikan Fisika 8, no. 2 (2020): 73. http://dx.doi.org/10.20527/bipf.v8i1.7690.

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This study also aims to produce e-modules based on multi-representations in solid-state physics introductory subjects with good validity and practicality. The products produced are in the form of e-modules in the form of 3D flipbooks, including video, animation, sound, flash, and hyperlinks. This study uses the Rowntree development model. This model has three stages, planning, development, and evaluation stage. In the evaluation phase, Tessmer formative evaluation used, which consist of 5 stages, self-evaluation, expert review, one-to-one evaluation, small group evaluation, and field test. In the expert review stage, the average results of evaluations from experts obtained at 4.6 or 92.2% with a very valid category. The one-to-one evaluation stage found that the average result of the student questionnaire's impression on the use of teaching materials was 89%, with the category very practical. At the small group evaluation trial stage, the average score of the students' questionnaire assessment towards the use of teaching materials was 93.48% (very practical category). Based on the assessment that has been done, the e-module (electronic module) based on a multi-representation in solid-state physics introductory subject has been successfully developed with good validity and practicality.
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44

Halimah, Ernik Nur, and Riyanto Riyanto. "Pengembangan Multimedia Interaktif E-Modul Menggunakan Kvisoft Flipbook Maker dan Kinemaster dengan Model Anchor Instruction pada Materi Genetika." Prosiding Seminar Nasional IKIP Budi Utomo 2, no. 01 (2021): 28–37. http://dx.doi.org/10.33503/prosiding.v2i01.1456.

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The development of interactive electronic multimedia modules is the development of electronic book teaching materials in which there are text, image, audio, video, and graphics. Anchor instruction is a learning model that trains students to be able to solve problems presented through videos with certain steps. The kvisoft flipbook maker and kinemaster applications are supporting applications for creating electronic multimedia modules based on the anchor instruction model. The purpose of this research is to develop and know the exact multimedia by using the ADDIE development model (analysis, design, development, implementation, evaluation). Where the development has reached the development stage. The multimedia development stage has been validated for linguists, material experts, media experts, supporting lecturers, and a readability test was held for students. The results are then analyzed to determine the suitability of multimedia in the hope of providing interactive multimedia that is interesting for students.
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Nur, Luluk Choirun Nisak, Iin Baroroh Maarif, and Mukhibaul Husnia. "Strategi Pemasaran melalui Digital Marketing Berbasis E- Modul Flipbook untuk Kelompok Wanita Tani Desa Bedahlawak." Jumat Ekonomi: Jurnal Pengabdian Masyarakat 3, no. 2 (2022): 69–81. http://dx.doi.org/10.32764/abdimas_ekon.v3i2.2412.

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Bedahlawak village, is a village located in the northern part of the city of Jombang which is south of the Brantas river. Bedahlawak Village has a group or organization namely is Women Farmers Group (KWT) Saroja which is located in Bedah village. One of the programs in the Saroja KWT community is to utilize village land that has been neglected. The women of KWT Saroja were assisted by other villagers to work together to cultivate the land into fertile land and plant various kinds of vegetables. However, there are several obstacles faced by the women of KWT Saroja when the harvest season arrives, namely the abundant harvest but the sales are still manual door to door to local residents, so that many vegetables end up rotting because they are stored for too long. The purpose of this service is to provide knowledge as knowledge capital in developing production businesses through digital marketing and to increase the insight and awareness of partner participants on the benefits of digital marketing in this increasingly advanced era by using Electronic Modules (E Modules) as a means of written digital guidelines that make it easy people to be able to learn anytime and anywhere.
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46

Triyono, Ageng, Nurimani Nurimani, Rusdi Hamdany Nuary, and Teguh Wibowo. "Diseminasi Media Pembelajaran Berbasis Flippbook untuk Mendukung Asyncrhonous Learning di SMP-SMA Bunda Kandung Jakarta." Jurnal Pengabdian UNDIKMA 3, no. 2 (2022): 190. http://dx.doi.org/10.33394/jpu.v3i2.5555.

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The purpose of this community service is to develop teaching materials to meet the learning needs of asynchronous learning. The teaching materials developed are in the form of electronic modules and electronic worksheets based on flipbooks. The service method carried out is in the form of a dissemination program whose stages are carried out in a hybrid manner. The service stages consist of the stage of developing teaching materials which are carried out offline and is followed by the stage of socializing and monitoring which is carried out online. The target of this service is the mathematics teacher at Bunda Kandung Middle and High School, Jakarta. The activity evaluation instrument is in the form of a questionnaire. The results of the questionnaire showed that the teacher as the party receiving the benefits stated that he was satisfied with the media developed and the media could be used as an alternative solution to the current needs of teaching materials. The results of the monitoring phase indicated that the teaching materials developed have begun to be implemented and have succeeded in meeting the needs of teaching materials needed by schools. So, it can be concluded that this activity has succeeded in achieving the expected goals.
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Bayu, Purnama Galuh Eman Supriatna Agung Nurul Hidayat. "The Influence of Flipbook Electronic Module and Students' Interest in Reading on Digital Literature Ability of State High School Students in Pandeglang Regency." August 12, 2022. https://doi.org/10.5281/zenodo.6983951.

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<em>The times are changing so fast, it is hoped that educational practitioners must continue to develop their knowledge. Technology has become a very important instrument in digital electronics and information technology and affects the world of education such as digital-based teaching materials in the form of electronic modules. The electronic module is one of the independent teaching materials that is systematically arranged in learning activities to achieve learning objectives which are presented in electronic form. This study aims to determine the effect of the application of the electronic module flipbook and reading interest on students&#39; digital literacy skills. The sample in this study is class X.1 and X.7 which represents the total population at SMAN 7 Pandeglang. sampling technique using Cluster Random Sampling. Based on the significance value, the flipbook module has an effect on students&#39; digital literacy skills. In addition, reading interest has an effect on students&#39; digital literacy skills and the flipbook module and reading interest simultaneously have a significant effect on digital literacy skills for state high school students in Pandeglang Regency </em>
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Arifin, Irvin Novita, Rifda Mardian Arif, Vicka Mutiati Arifin, Yenti Juniarti, and Icam Sutisna. "Desain Pengembangan E-Modul IPA Materi Kalor Berbasis Flipbook Maker Dalam Meningkatkan Motivasi Belajar Siswa Kelas V Di Sekolah Dasar." PEDAGOGIKA, July 16, 2023, 99–111. http://dx.doi.org/10.37411/pedagogika.v14i1.2192.

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This study aims to produce a product development design for the Science E-Module Heat Material Based on Flipbook Maker to increase the learning motivation of fifth-grade students at 60 State Elementary Schools, East City, Gorontalo City. The method used in this study refers to the Hannafin &amp; Peck model. Hannafin &amp; Peck’s model is a product-oriented research model. This model means that the product produced in this research is prioritized. At the same time, the effect produced in this study is an e-module of heat material based on flipbook maker in improving learning motivation of fifth-grade students. The E-Module of heat material design based on Flipbook Maker, which is designed using the Flipbook Maker application, has very feasible criteria of 95%. Thus, the E-module (electronic module) of heat material science designed using the Flipbook Maker application is included in the possible standards, can be used in learning, and is believed to generate student motivation in education, train students to think high-level and master technology.
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Ulfa Fauziah, Hamidah, Peni Sekarsari, Wikan Sasmita, and Fadilla Qaisya Huda. "Effectiveness of Using Problem-Based Electronic Modules on Agreement Materials for Students." IJCER (International Journal of Chemistry Education Research), October 16, 2024, 113–20. http://dx.doi.org/10.20885/ijcer.vol8.iss2.art4.

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This research aims to develop and test the effectiveness of a problem-based e-module assisted by a flipbook maker application for contract legal materials. A problem in civil and business law is something that must be studied by students in order to be able to resolve or solve a problem through the scientific method stage. This research uses the writing and development procedures proposed by Borg and Gall. The development study produced a product in the form of a problem-based e-module assisted by a flipbook maker with effective contract law materials. The product effectiveness test was based on the results of a large group test, namely the average pre-test score was 57.82 while the post-test score was 72.05. This shows an increase in the average obtained by students, namely 14.23.
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ORONCE, JEANETTE P., and DEXTER ANDREW O. MANALO. "DEVELOPMENT AND VALIDATION OF FLIPBOOK IN EARTH AND LIFE SCIENCE." March 23, 2021. https://doi.org/10.5281/zenodo.4628597.

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This paper focused on the development and validation of a Flipbook in Earth and Life Science, a Senior High School subject in the Philippine K-12 curriculum. Purposive sampling technique was employed in determining the validators of the essential learning competencies and the developed Flipbook. Using Lawshe&rsquo;s content validity formula, 28 out of 67 learning competencies in the subject were identified as essential based on the evaluation of ten subject matter experts who identified the content to be included. The developed Flipbook in Earth and Life Science consisted of twelve lessons and each lesson consisted of the following: a) overview of the lesson, b) learning objectives, c) pre-assessment, d) discussions, e) post-assessment, and d) references. A validation tool was used by eight (8) experts to evaluate the a) content, b) pedagogy, c) format, and d) technological factors of the developed Flipbook. Moreover, descriptive statistics was also used in analyzing the ratings of the experts. The Flipbook undergone revisions until all criteria has been satisfied. Results revealed that the Flipbook in Earth and Life Science is valid and acceptable in terms of content, pedagogy, format, and technological. The experts provided positive overview of the module. Therefore, the Flipbook in Earth and Life Science is generally commendable and can be used as a learning material or reference in teaching Earth and Life Science in Senior High School. &nbsp; &nbsp;
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