Academic literature on the topic 'Encountered-Type Haptic Displays'

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Journal articles on the topic "Encountered-Type Haptic Displays":

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Mercado, Victor Rodrigo, Maud Marchal, and Anatole Lecuyer. "“Haptics On-Demand”: A Survey on Encountered-Type Haptic Displays." IEEE Transactions on Haptics 14, no. 3 (July 1, 2021): 449–64. http://dx.doi.org/10.1109/toh.2021.3061150.

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OHNARI, Hiroki, Satoko ABIKO, and Teppei TSUJITA. "Development of an Encountered-type Visual Haptic Display Using MR Fluid." Proceedings of JSME annual Conference on Robotics and Mechatronics (Robomec) 2017 (2017): 2P1—N03. http://dx.doi.org/10.1299/jsmermd.2017.2p1-n03.

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Yokokohji, Yasuyoshi, Ralph L. Hollis, and Takeo Kanade. "WYSIWYF Display: A Visual/Haptic Interface to Virtual Environment." Presence: Teleoperators and Virtual Environments 8, no. 4 (August 1999): 412–34. http://dx.doi.org/10.1162/105474699566314.

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To build a VR training system for visuomotor skills, an image displayed by a visual interface should be correctly registered to a haptic interface so that the visual sensation and the haptic sensation are both spatially and temporally consistent. In other words, it is desirable that what you see is what you feel (WYSIWYF). In this paper, we propose a method that can realize correct visual/haptic registration, namely WYSIWYF, by using a vision-based, object-tracking technique and a video-keying technique. Combining an encountered-type haptic device with a motion-command-type haptic rendering algorithm makes it possible to deal with two extreme cases (free motion and rigid constraint). This approach provides realistic haptic sensations, such as free-to-touch and move-and-collide. We describe a first prototype and illustrate its use with several demonstrations. The user encounters the haptic device exactly when his or her hand reaches a virtual object in the display. Although this prototype has some remaining technical problems to be solved, it serves well to show the validity of the proposed approach.
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FURUKAWA, Tsuyoshi, Kenji INOUE, Yasushi MAE, Tomohito TAKUBO, and Tatsuo ARAI. "1P1-H12 Study on Encountered-type Visual Haptic Display Using Flexible Sheet." Proceedings of JSME annual Conference on Robotics and Mechatronics (Robomec) 2008 (2008): _1P1—H12_1—_1P1—H12_4. http://dx.doi.org/10.1299/jsmermd.2008._1p1-h12_1.

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Kim, Yaesol, Hyun Jung Kim, and Young J. Kim. "Encountered-type haptic display for large VR environment using per-plane reachability maps." Computer Animation and Virtual Worlds 29, no. 3-4 (May 2018): e1814. http://dx.doi.org/10.1002/cav.1814.

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Lee, Chang-Gyu, Gregory Lynn Dunn, Ian Oakley, and Jeha Ryu. "Visual Guidance for a Spatial Discrepancy Problem of in Encountered-Type Haptic Display." IEEE Transactions on Systems, Man, and Cybernetics: Systems 50, no. 4 (April 2020): 1384–94. http://dx.doi.org/10.1109/tsmc.2017.2719037.

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Aygün, Mehmet Murat, Yusuf Çağrı Öğüt, Hulusi Baysal, and Yiğit Taşcıoğlu. "Visuo-Haptic Mixed Reality Simulation Using Unbound Handheld Tools." Applied Sciences 10, no. 15 (August 3, 2020): 5344. http://dx.doi.org/10.3390/app10155344.

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Visuo-haptic mixed reality (VHMR) adds virtual objects to a real scene and enables users to see and also touch them via a see-through display and a haptic device. Most studies with kinesthetic feedback use general-purpose haptic devices, which require the user to continuously hold an attached stylus. This approach constrains users to the mechanical limits of the device even when it is not needed. In this paper, we propose a novel VHMR concept with an encountered-type haptic display (ETHD), which consists of a precision hexapod positioner and a six-axis force/torque transducer. The main contribution is that the users work with unbound real-life tools with tracking markers. ETHD’s end-effector remains inside the virtual object and follows the tooltip to engage only during an interaction. We have developed a simulation setup and experimentally evaluated the relative accuracy and synchronization of the three major processes, namely tool tracking, haptic rendering, and visual rendering. The experiments successfully build-up to a simple simulation scenario where a tennis ball with a fixed center is deformed by the user.
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Diez, Sergio Portoles, Emmanuel Vander Poorten, Dominiek Reynaerts, and Yasuyoshi Yokokohji. "A Novel Method for Surface Exploration by 6-DOF Encountered-Type Haptic Display Towards Virtual Palpation." IEEE Transactions on Haptics 14, no. 3 (July 1, 2021): 577–90. http://dx.doi.org/10.1109/toh.2021.3067270.

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Yokokohji, Yasuyoshi, Nobuhiko Muramori, Yuji Sato, and Tsuneo Yoshikawa. "Designing an Encountered-type Haptic Display for Multiple Fingertip Contacts Based on the Observation of Human Grasping Behaviors." International Journal of Robotics Research 24, no. 9 (September 2005): 717–29. http://dx.doi.org/10.1177/0278364905057123.

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Mercado, Victor Rodrigo, Maud Marchal, and Anatole Lecuyer. "ENTROPiA: Towards Infinite Surface Haptic Displays in Virtual Reality Using Encountered-Type Rotating Props." IEEE Transactions on Visualization and Computer Graphics, 2020, 1. http://dx.doi.org/10.1109/tvcg.2019.2963190.

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Dissertations / Theses on the topic "Encountered-Type Haptic Displays":

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Mercado, Garcia Victor Rodrigo. "Contribution to the Study of Usability and Haptic Feedback of Encountered-Type Haptic Displays." Thesis, Rennes, INSA, 2021. https://tel.archives-ouvertes.fr/tel-03789676.

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Les interfaces à contact intermittent (ICIs) sont des dispositifs robotisés qui suivent la main de l'utilisateur et se placent en position de rencontre lorsque l'utilisateur souhaite toucher des objets dans une réalité virtuelle (RV) immersive. Malgré ces avantages, plusieurs défis doivent encore être résolus en matière d'utilisabilité et de retour haptique. Cette thèse présente une série de contributions pour tirer profit des ICIs à travers des axes de recherche l'utilisabilité et le retour haptique.La première contribution dans l'axe de l'utilisabilité a étudié la conception de techniques de sécurité pour les ICIs basés sur le retour visuel. Ensuite, une série de techniques d'interaction pour l'exploration de surface avec les ICIs est présentée. Ces techniques ont exploré plusieurs combinaisons de facteurs liés au contrôle des ICIs afin de donner aux utilisateurs la sensation de toucher une grande surface dans la RV.Concernant l'axe du retour haptique, nous présentons une approche pour le rendu de grandes surfaces multi-texturées. Cette approche est basée sur un accessoire cylindrique rotatif, multi-texturé, attaché à l'effecteur d'un ICIs. Finalement, la thèse présente une contribution à la manipulation d'objets dans la RV en utilisant un objet tangible détachable et un ICIs. Cette contribution permet de créer, détruire et reconfigurer des objets tangibles dans des environnements virtuels immersifs
Encountered-Type Haptic Displays (ETHDs) are robotic devices that follow the users' hand and locate themselves in an encountered position when users want to touch objects in immersive virtual reality (VR). Despite these advantages, several challenges are yet to be solved in matters of usability and haptic feedback. This thesis presents a series of contributions to leverage ETHDs through research axes for both usability and haptic feedback.The first contribution in the usability axis studied the design of safety techniques for ETHDs based on visual feedback. Then, a series of interaction techniques for surface exploration with ETHDs is presented. These techniques explored several combinations of factors related to ETHD control to give users the sensation of touching a large surface in VR.Concerning the haptic feedback axis, we introduce an approach for large, multi-textured surface rendering. This approach is based on a rotating, multi-textured, cylindrical prop attached to an ETHD's end-effector. Finally, the thesis presents a contribution to object manipulation in VR using a detachable tangible object and an ETHD. This contribution permits creating, destroying and reconfiguring tangible objects in immersive virtual environments

Book chapters on the topic "Encountered-Type Haptic Displays":

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Ohnari, Hiroki, Satoko Abiko, and Teppei Tsujita. "Encountered-Type Visual Haptic Display Using MR Fluid." In Lecture Notes in Electrical Engineering, 151–55. Singapore: Springer Singapore, 2017. http://dx.doi.org/10.1007/978-981-10-4157-0_26.

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Yokokohji, Yasuyoshi, Nobuhiko Muramori, Yuji Sato, and Tsuneo Yoshikawa. "Designing an Encountered-Type Haptic Display for Multiple Fingertip Contacts Based on the Observation of Human Grasping Behavior." In Springer Tracts in Advanced Robotics, 182–91. Berlin, Heidelberg: Springer Berlin Heidelberg, 2005. http://dx.doi.org/10.1007/11008941_20.

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Conference papers on the topic "Encountered-Type Haptic Displays":

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Mercado, Victor, Maud Marchai, and Anatole Lecuyer. "Design and Evaluation of Interaction Techniques Dedicated to Integrate Encountered-Type Haptic Displays in Virtual Environments." In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR). IEEE, 2020. http://dx.doi.org/10.1109/vr46266.2020.00042.

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Mercado, Victor, Maud Marchai, and Anatole Lecuyer. "Design and Evaluation of Interaction Techniques Dedicated to Integrate Encountered-Type Haptic Displays in Virtual Environments." In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR). IEEE, 2020. http://dx.doi.org/10.1109/vr46266.2020.1581077413070.

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Furukawa, Tsuyoshi, Kenji Inoue, Tomohito Takubo, and Tatsuo Arai. "Encountered-type Visual Haptic Display Using Flexible Sheet." In 2007 IEEE International Conference on Robotics and Automation. IEEE, 2007. http://dx.doi.org/10.1109/robot.2007.363832.

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Lee, Chang-Gyu, Gregory Lynn Dunn, Ian Oakley, and Jeha Ryu. "Visual Guidance for Encountered Type Haptic Display: A feasibility study." In 2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct). IEEE, 2016. http://dx.doi.org/10.1109/ismar-adjunct.2016.0044.

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Zamani, Naghmeh, and Heather Culbertson. "Combining Haptic Augmented Reality with a Stylus-Based Encountered-Type Display to Modify Perceived Hardness." In 2022 IEEE Haptics Symposium (HAPTICS). IEEE, 2022. http://dx.doi.org/10.1109/haptics52432.2022.9765601.

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Yamaguchi, Kotaro, Ginga Kato, Yoshihiro Kuroda, Kiyoshi Kiyokawa, and Haruo Takemura. "A Non-grounded and Encountered-type Haptic Display Using a Drone." In SUI '16: Symposium on Spatial User Interaction. New York, NY, USA: ACM, 2016. http://dx.doi.org/10.1145/2983310.2985746.

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Yokokohji, Y., N. Muramori, Y. Sato, and T. Yoshikawa. "Designing an encountered-type haptic display for multiple fingertip contacts based on the observation of human grasping behavior." In 12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2004. HAPTICS '04. Proceedings. IEEE, 2004. http://dx.doi.org/10.1109/haptic.2004.1287179.

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Ohnari, Hiroki, Satoko Abiko, and Teppei Tsujita. "Sensory Evaluation of Cutting Force for Encountered-type Haptic Display Using MR Fluid." In 2018 IEEE International Conference on Robotics and Biomimetics (ROBIO). IEEE, 2018. http://dx.doi.org/10.1109/robio.2018.8664847.

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Yokokohji, Y., N. Muramori, Y. Sato, T. Kikura, and T. Yoshikawa. "Design and path planning of an encountered-type haptic display for multiple fingertip contacts based on the observation of human grasping behavior." In IEEE International Conference on Robotics and Automation, 2004. Proceedings. ICRA '04. 2004. IEEE, 2004. http://dx.doi.org/10.1109/robot.2004.1308115.

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