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Journal articles on the topic 'Engineering graphics Computer graphics'

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1

Карпюк, Л. В., and Н. О. Давіденко. "Computer practice in engineering graphics." ВІСНИК СХІДНОУКРАЇНСЬКОГО НАЦІОНАЛЬНОГО УНІВЕРСИТЕТУ імені Володимира Даля, no. 4(260) (March 10, 2020): 29–33. http://dx.doi.org/10.33216/1998-7927-2020-260-4-29-33.

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The article discusses the problems of teaching students engineering and computer graphics in a single course based on a computer-aided design (CAD) system. Examples of training tasks for acquiring knowledge, skills and abilities in the environment of the drawing and graphic editor of the AutoCAD system are given. They are necessary when performing drawings on engineering graphics, as well as the graphic part of course projects for students of mechanical specialties. Examples of exercises for self-study of the material are considered for a deeper study of the drawing-graphic module structure of
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2

Rojas-Sola, José Ignacio. "Advances in Engineering Graphics: Improvements and New Proposals." Symmetry 13, no. 5 (2021): 827. http://dx.doi.org/10.3390/sym13050827.

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The study of graphic communication techniques that engineers, architects, and designers use to express ideas and concepts, or the graphic expression applied to the design process, is becoming increasingly important. The correct interpretation of graphic language allows the development of skills in the training of an engineer or architect. For this reason, research on this topic is especially valuable in finding improvements or new proposals that help toward a better understanding of those techniques. This Special Issue shows the reader some examples of different disciplines available, such as
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3

Peng, Chao. "High-performance computer graphics technologies in engineering applications." World Journal of Engineering 16, no. 2 (2019): 304–8. http://dx.doi.org/10.1108/wje-05-2018-0158.

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Purpose The purpose of this paper is to investigate possibilities to adopt state-of-the-art computer graphics technologies for big data visualization in engineering applications. Toward this purpose, a conceptual heterogeneous system is proposed for graphical rendering, which is established with multiple central processing unit cores and multiple graphics processing unit GPUs. Design/methodology/approach The design of the system supports both general-purpose computation and graphics-related computation. Three processing components are discussed to fulfill the execution requirements in load bal
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4

Morozenko, Olena Petrivna, and Nataliia Yuriivna Hrybanova. "Innovative approaches to improving the quality of teaching discipline "Computer methods of descriptive geometry and engineering graphics"." System technologies 4, no. 123 (2019): 28–33. http://dx.doi.org/10.34185/1562-9945-4-123-2019-03.

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We consider the educational technology of graphic disciplines using innovative teaching methods that contribute to the informatization of education; conceptual basis for improving the quality of graphic training of young professionals with technical education; innovative methods of lecturing, conducting practical classes in graphic disciplines; applied computer programs and their practical application in the study of graphic disciplines We consider the educational technology of graphic disciplines using innovative teaching methods that contribute to the informatization of education; conceptual
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5

Fan, Mingming, and Yunsong Li. "The application of computer graphics processing in visual communication design." Journal of Intelligent & Fuzzy Systems 39, no. 4 (2020): 5183–91. http://dx.doi.org/10.3233/jifs-189003.

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The purpose of this paper is to improve the existing computer graphics image processing technology, so that designers can produce more inspiration, improve the author’s ability to innovate. Based on the information in the field of graphics visual communication as the research object, through the elaboration of graphical information characteristics, development course, and the visual communication of computer graphical related, such as cognitive psychology, semiology theory research, analyzes the computer graphics into a kind of economic and effective way of conveying information, the significa
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6

Villacís, César, Walter Fuertes, Margarita Zambrano, et al. "Computer Graphics of the Regular Polygons and their Applications." KnE Engineering 1, no. 2 (2018): 58. http://dx.doi.org/10.18502/keg.v1i2.1486.

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Abstract. The computer graphics of regular polygons and their applications is a scarcely studied area that allows to create situations of significant learning by its mathematical and geometric content. This research presents the design and programming of regular polygons and composite sacred figures using computational analytical geometry and development tools such as C#, GDI+ graphics engine and Java with SWING graphical interface. In order to achieve this, the Agile Extreme Programming (XP) methodology has been used to translate computer graphics software applications, with the purpose of un
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7

Kharitonov, A., and O. Nikitina. "Use of graphic computer programs in the study of engineering graphics." Journal of Physics: Conference Series 1348 (December 2019): 012024. http://dx.doi.org/10.1088/1742-6596/1348/1/012024.

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8

Hill, Francis S., and Dr James C. Miller. "Computer graphics." Computers & Graphics 16, no. 4 (1992): 451–52. http://dx.doi.org/10.1016/0097-8493(92)90036-u.

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9

Reed, Richard G. "Computer graphics programming — G.K.S. The graphics standard." Advances in Engineering Software (1978) 7, no. 1 (1985): 55. http://dx.doi.org/10.1016/0141-1195(85)90139-1.

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10

Blount, G. N. "Computer graphics." Computer-Aided Design 22, no. 3 (1990): 192. http://dx.doi.org/10.1016/0010-4485(90)90080-v.

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11

Жилкина, T. Zhilkina, Матусевич, and V. Matusevich. "User experience of distance learning during graphic disciplines teaching for students of engineering construction and economic specialties." Geometry & Graphics 1, no. 3 (2013): 29–32. http://dx.doi.org/10.12737/2129.

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The results of computer technologies implementation
 in teaching practice at the Chair of Descriptive Geometry and
 Graphics of MSAMI&S have been presented. Executed studies
 have shown that the teaching technology is determined by peculiarities
 of graphic disciplines teaching, in particular by the need
 of large graphic information transmission from teacher to student.
 The result of adaptation of traditional teaching and methodical
 materials on graphics disciplines to distance learning forms is the
 formation of information system, providing
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12

Иванов and G. Ivanov. "Previous History and Background of Transformation of the Descriptive Geometry in the Engineering Geometry." Geometry & Graphics 4, no. 2 (2016): 29–36. http://dx.doi.org/10.12737/19830.

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In the past decade is widely discussed the problem of
 geometric and graphic training of students of technical universities
 in Russia. In 1980-2005 arose contradictions between traditional
 and innovative methods of teaching for descriptive geometry and
 engineering graphics. This marked the article Professor P.A. Tunakov,
 in which descriptive geometry was carried to a dying science. This
 radical statement in subsequent years was supported by V.A. Rukavishnikov
 [15; 16] and A.L. Kheifets. An additional impetus to
 discussions was given by the develop
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13

Phenix, Katharine, and Jorg R. Jemelka. "Computer graphics glossary." Journal of the American Society for Information Science 38, no. 3 (1987): 218–19. http://dx.doi.org/10.1002/(sici)1097-4571(198705)38:3<218::aid-asi16>3.0.co;2-5.

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14

HAVRYSHCHAK, HALYNA, and ANDRII URUSKYI. "FORMATION OF GRAPHIC COMPETENCE OF THE HIGHER EDUCATION SEEKERS BY MEANS OF COMPUTER-ORIENTED TECHNOLOGIES." Scientific Issues of Ternopil Volodymyr Hnatiuk National Pedagogical University. Series: pedagogy 1, no. 1 (2021): 6–14. http://dx.doi.org/10.25128/2415-3605.21.1.1.

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The role of graphic competence in the training process of future teachers of labor education and technology has been substantiated in this article. Examples of students' use of the acquired knowledge in Descriptive Geometry and Engineering Graphics in further educational and practical activities have been established. There are reading drawings of products (parts) for their manufacture; design and execution of graphic images of products (parts); development of a logical sequence of the technological process for the manufacture of the product; designing a garment pattern, etc.&#x0D; The growing
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15

Li, Wei Wei, and Xiang Li. "Computer Digital Technology on the Development of Graphical Interfaces." Advanced Materials Research 171-172 (December 2010): 468–72. http://dx.doi.org/10.4028/www.scientific.net/amr.171-172.468.

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graphic user interface and digital products as a user interface for interactive operations, will undoubtedly become the key to improving the user experience. "Man-machine interface design" as a new and important subject, in a profound impact on computers, mobile phones, PDA, tablet touch device development, the rapid development of computer digital technology and new products are emerging also graphics interface of the far-reaching change.
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16

Mishukovskaya, Yu, Tat'yana Usataya, and Lyubov' Deryabina. "Development of Students’ Creative Potential in the Framework of Academic Olympics on Engineering and Computer Graphics." Geometry & Graphics 8, no. 1 (2020): 65–72. http://dx.doi.org/10.12737/2308-4898-2020-65-72.

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Currently, they present design objects in the form of three-dimensional models and drawings. Accordingly, when training students at a technical university, it is necessary to pay attention to design and graphic disciplines. From the first course of study it is necessary show to students the relationship of the studied graphic disciplines with their future professional activities; stimulate their cognitive interest and motivation for learning and creativity with the help of Academic Olympics, that will help to achieve a high level of students' professional competence. So, one of the main tasks
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17

Wilson, Stephen, and Herbert W. Franke. "Computer Graphics: Computer Art." Leonardo 19, no. 4 (1986): 348. http://dx.doi.org/10.2307/1578386.

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18

Kobori, Ken-ichi. "Introduction to 3 Dimensional Computer Graphics. (End); Recent Computer Graphics Hardware." Journal of the Institute of Television Engineers of Japan 46, no. 12 (1992): 1615–22. http://dx.doi.org/10.3169/itej1978.46.1615.

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19

Jurāne, Ieva. "Engineering Education Improvement Opportunities Using Computer Games." SOCIETY, INTEGRATION, EDUCATION. Proceedings of the International Scientific Conference 1 (May 30, 2015): 100. http://dx.doi.org/10.17770/sie2013vol1.156.

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This paper deals with differences between thinking styles of the new generation and previous one affected by information technologies in framework of engineering graphics education in Riga Technical University. This article deals with specific aspects of engineering graphics teaching and key principles of the educational computer games. Recommendations are offered for improvement of engineering graphics education and quality of teaching using computer games. Various models of games are offered according to intended learning objectives.
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20

Cambridge Computer Graphics. "Cambridge computer graphics." Computer-Aided Design 20, no. 5 (1988): 302. http://dx.doi.org/10.1016/0010-4485(88)90102-9.

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21

Amanatides, J. "Computer graphics '87." Computer-Aided Design 20, no. 6 (1988): 362. http://dx.doi.org/10.1016/0010-4485(88)90125-x.

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22

Holynski, Marek. "User-adaptive computer graphics." International Journal of Man-Machine Studies 29, no. 5 (1988): 539–48. http://dx.doi.org/10.1016/s0020-7373(88)80011-7.

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23

Gulyamov, K. M., and H. N. Arziqulov. "Computer Graphics As A Means Of Forming Students' Professional Competencies." American Journal of Social Science and Education Innovations 03, no. 06 (2021): 104–8. http://dx.doi.org/10.37547/tajssei/volume03issue06-17.

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The article discusses the formation of professional competencies of students through computer graphics. It also describes the main goals and objectives of teaching computer graphics, the methodological basis of image creation, processing using the basics of software and hardware, engineering graphics and animation.
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24

Алексюк, А., and A. Aleksyuk. "Laboratory Practicum on Computer Graphics." Geometry & Graphics 5, no. 3 (2017): 78–85. http://dx.doi.org/10.12737/article_59bfa72b151052.53229281.

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To master such important section of computer graphics as “Geometric Transformations of Coordinates” have been proposed laboratory works on discipline “Engineering and Computer Graphics” for MSUN students of specialties 27.03.04 “Management in Engineering Systems” and 09.03.01 “Informatics and Computer Engineering”. In contrast to existing laboratory works on computer graphics, demanding the knowledge of algorithmic languages and programming essentials, the presented tasks are performed in a MathCAD package, which allows represent results in the form of geometrical drawings without writing comp
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25

Усатая, Татьяна, Tat'yana Usataya, Любовь Дерябина, Lyubov' Deryabina, Елена Решетникова, and Elena Reshetnikova. "Modern Approaches to Products Design in the Process of Students Teaching in Computer Graphics." Geometry & Graphics 7, no. 1 (2019): 74–82. http://dx.doi.org/10.12737/article_5c91fd2bde0ff7.07282102.

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Using the computer graphics tools in the design allows improve the design quality and speed, as well as provide the qualitative front end engineering design. In this paper the problem related to improvement of quality in engineering training for students of technical high educational institutions, that today is considered as one of the main tasks for the system of higher professional education. A method proposed by authors allows solve this problem in the frame of students training in disciplines of graphic cycle, and directed to introducing the computer technologies in the teaching process of
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26

Schroder, P. "Wavelets in computer graphics." Proceedings of the IEEE 84, no. 4 (1996): 615–25. http://dx.doi.org/10.1109/5.488703.

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27

Мухина, Milena Mukhina, Погодин, and E. Pogodin. "Some Aspects of Teaching Graphic Disciplines at Specialist School of Technical University." Profession-Oriented School 3, no. 5 (2015): 41–48. http://dx.doi.org/10.12737/10404.

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The article considers pre-university graphic teaching in technical educational institutions on the example of secondary school “Lyceum № 38” in Nizhny&#x0D; Novgorod, taking into account requests of Nizhny Novgorod State Technical University named after R.E. Alekseev.&#x0D; The article possesses concreteness, technological eff ectiveness and systematic approach of conceptual framework and terminology intuitively clear&#x0D; to experts, teachers and people with engineering education who make the majority of teachers of graphic disciplines at schools and higher education&#x0D; institutions. Meth
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28

Z.V, Smirnova. "Computer modeling applications in Engineering Graphics lessons." International Journal of Emerging Trends in Engineering Research 8, no. 8 (2020): 4374–77. http://dx.doi.org/10.30534/ijeter/2020/53882020.

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29

Polotov, Karimjon Kuranbaevich, and Islomjon Xakimjon o’g’li Toxirov. "FEATURES OF TEACHING ENGINEERING AND COMPUTER GRAPHICS." Theoretical & Applied Science 86, no. 06 (2020): 573–76. http://dx.doi.org/10.15863/tas.2020.06.86.106.

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30

Филимонова, О., and O. Filimonova. "“Engineering and Computer Graphics” Discipline in the System of Higher Military Education." Geometry & Graphics 6, no. 4 (2019): 88–99. http://dx.doi.org/10.12737/article_5c21fba3f26c35.85693389.

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In this paper features for creation of educational process in a military higher education institution when studying “Engineering and Computer Graphics” discipline are revealed. Military education is a part of the Russian Federation’s education system. In conditions of the Armed Forces modernization and development of new methods and ways for conduct of operations the young officers’ perfection acquires a big significance. Requirements applicable to military specialists reflect the concept of educational activity in general – possession of strong theoretical knowledge and formed practical skill
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31

Kunii, Tosiyasu L. "Modeling in computer graphics." Computers in Industry 18, no. 2 (1992): 227–29. http://dx.doi.org/10.1016/0166-3615(92)90119-8.

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32

Овтов, Владимир, Vladimir Ovtov, Алексей Поликанов, and Aleksey Polikanov. "IMPLEMENTATION «OF A TWO-LEVEL PROGRAM ENGINEER-ING-GRAPHIC EDUCATION» IN AGRICULTURAL UNIVERSITY." Standards and Monitoring in Education 6, no. 1 (2018): 16–19. http://dx.doi.org/10.12737/article_5a5f18c8e9d583.48268914.

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The article is devoted to the use of modern computer technologies in the teaching of engineering and graphic disciplines in the engineering specialties of an agricultural university, to the formation of professional engineering and graphic competencies for students in the process of computer graphics training, computer modeling at the bachelor’s level and the basics of computer-aided design at the master’s level, to the development and implementation of work programs as part of the main educational programs providing two-level training using the national program computer-aided design KOMPAS-3D
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33

MacDonald, Lindsay. "Colour in computer graphics." Color Research & Application 23, no. 3 (1998): 196. http://dx.doi.org/10.1002/(sici)1520-6378(199806)23:3<196::aid-col18>3.0.co;2-c.

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34

Ehrich, Roger W. "Computer graphics and applications." Computer Vision, Graphics, and Image Processing 30, no. 2 (1985): 243. http://dx.doi.org/10.1016/0734-189x(85)90098-2.

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35

Taxén, Gustav. "Teaching computer graphics constructively." Computers & Graphics 28, no. 3 (2004): 393–99. http://dx.doi.org/10.1016/j.cag.2004.03.006.

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36

Zwicker, Matthias, and Mark Pauly. "Point-based Computer graphics." Computers & Graphics 28, no. 6 (2004): 799–800. http://dx.doi.org/10.1016/j.cag.2004.08.008.

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37

Rowe, Jeffery H. "Metafiles and computer graphics." Computers & Graphics 10, no. 2 (1986): 103–6. http://dx.doi.org/10.1016/0097-8493(86)90034-8.

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38

Kelly, Mary B. "First-time computer graphics." Computers & Graphics 10, no. 2 (1986): 157–59. http://dx.doi.org/10.1016/0097-8493(86)90041-5.

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39

Klimenko, S. V., V. N. Kochin, and A. V. Samarin. "Computer graphics at IHEP." Computers & Graphics 10, no. 1 (1986): 63–69. http://dx.doi.org/10.1016/0097-8493(86)90069-5.

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40

van den Bos, Jan. "Computer graphics software construction." Computers & Graphics 13, no. 2 (1989): 279–80. http://dx.doi.org/10.1016/0097-8493(89)90073-3.

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41

Ерцкина, Елена, Elena Ertskina, Надежда Королькова, and Nadezhda Korol'kova. "On Formation of Graphics Culture in Future Engineers in the Field of Hydrotechnical Construction." Geometry & Graphics 6, no. 1 (2018): 57–66. http://dx.doi.org/10.12737/article_5ad07ccbdad527.74729640.

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The quality of university students’ graphic training should meet modern requirements to design and development execution and design drafting. The role of students’ tools training for wide use of CAD systems in solving of learning problems and execution of project tasks is increasing. It meets modern requirements to designer’s professional activity. The lack of clear and accurate originals for construction of views, sections, schemes and tabular materials, as well as use of hand work and the counterfeit automated software products, are current problems for graphics culture in the field of hydro
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42

Вышнепольский and Vladimir Vyshnyepolskiy. "Open All-Russian Olympiad on Descriptive Geometry, Engineering and Computer Graphics 2015." Geometry & Graphics 4, no. 1 (2016): 73–89. http://dx.doi.org/10.12737/18060.

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The article is devoted to the Open All-Russian Student Olympiad on descriptive geometry, engineering and computer graphics in 2015. In accordance with the provision during the Open All-Russian Student Olympiad operated three sections: «Descriptive Geometry» (DG), «Engineering Graphics» (EG), «Computer Graphics» (CG). University team may consist of five students, the result of the team in each section is defined as the sum of the four best results. The final outcome of the university team´s performance is defined as the sum of the results in all three sections of DG, EG and CG. The criterion of
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43

Jones, Stephen. "Synthetics: A History of the Electronically Generated Image in Australia." Leonardo 36, no. 3 (2003): 187–95. http://dx.doi.org/10.1162/002409403321921389.

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This paper takes a brief look at the early years of computer-graphic and video-synthesizer–driven image production in Australia. It begins with the first (known) Australian data visualization, in 1957, and proceeds through the compositing of computer graphics and video effects in the music videos of the late 1980s. The author surveys the types of work produced by workers on the computer graphics and video synthesis systems of the early period and draws out some indications of the influences and interactions among artists and engineers and the technical systems they had available, which guided
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44

Leslie, W. H. P. "Computer graphics with Pascal." Computer-Aided Design 18, no. 5 (1986): 290. http://dx.doi.org/10.1016/0010-4485(86)90308-8.

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45

Brown, A. D. "Techniques for computer graphics." Computer-Aided Design 20, no. 4 (1988): 222. http://dx.doi.org/10.1016/0010-4485(88)90282-5.

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46

Burton, R. P. "Computer graphics software construction." Computer-Aided Design 22, no. 4 (1990): 253. http://dx.doi.org/10.1016/0010-4485(90)90057-j.

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47

Santoso, Djunaidy, Haryono Soeparno, and Ayuliana Ayuliana. "Keuntungan Algoritma Bezier, B-Spline di Dunia Industri." ComTech: Computer, Mathematics and Engineering Applications 4, no. 1 (2013): 462. http://dx.doi.org/10.21512/comtech.v4i1.2790.

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Graphic Computers are widely used in various fields, especially in industries, companies, banks and hospitals. At hospital, computer graphics with leading edge techniques support images related to patient's needs. Graphic computer can also be used for shipbuilding and automotive design, as well as decision-makers in an institution, using pictures or images that can be analyzed to produce good forms which the accuracy is still investigated (CAD and CAM). The purpose of research is linking algorithms by creating the right picture or image to a form required by decision makers to associate algori
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48

Peterson, I. "The Art of Computer Graphics." Science News 132, no. 6 (1987): 87. http://dx.doi.org/10.2307/3972142.

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49

Adey, R. A. "Potential flows — Computer graphics solutions." Advances in Engineering Software (1978) 8, no. 1 (1986): 64. http://dx.doi.org/10.1016/0141-1195(86)90029-x.

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50

Encarnacao, Jose. "The Darmstadt computer graphics triad." Research in Engineering Design 1, no. 3-4 (1990): 239–41. http://dx.doi.org/10.1007/bf01581214.

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