Academic literature on the topic 'Entertainment'
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Journal articles on the topic "Entertainment"
Prasasti Ramadhina Putri Pradana and Adiasri Putri Purbantina. "IMPLEMENTASI STRATEGI BISNIS SM ENTERTAINMENT DI PASAR TIONGKOK MELALUI WAYV PADA TAHUN 2019-2021." Jurnal Bisnis Terapan 6, no. 1 (2022): 103–16. http://dx.doi.org/10.24123/jbt.v6i1.4908.
Full textKnapp, Jeffrey. "Mass Entertainment Before Mass Entertainment." New Literary History 44, no. 1 (2013): 93–115. http://dx.doi.org/10.1353/nlh.2013.0000.
Full textSarjono, Haryadi, Azlia Zetta, Grace Cynthia Magdalena Sitorus, and Boyke Setiawan Soeratin. "Analyzing YG Entertainment's Financial Impact: Addressing Brand Image Decline and Solutions." Business Economic, Communication, and Social Sciences Journal (BECOSS) 6, no. 3 (2024): 227–37. https://doi.org/10.21512/becossjournal.v6i3.11937.
Full textHope, Samuel. "Entertainment!" Design For Arts in Education 90, no. 5 (1989): 48. http://dx.doi.org/10.1080/07320973.1989.9934814.
Full textHapsari, Maria Magdalena Cita, and Hafid Zuhdan Bahtiar. "Management of Christian Entertainment in Semarang." Jurnal Seni Musik 12, no. 1 (2023): 120–21. http://dx.doi.org/10.15294/jsm.v12i1.65377.
Full textWindy Fahira. "Pengaruh Interactivity dan Entertainment terhadap Purchace Decision Industri Ritel di Indonesia." VISA: Journal of Vision and Ideas 4, no. 1 (2024): 68–81. http://dx.doi.org/10.47467/visa.v4i1.1211.
Full textSha, Jingru. "Global Cultural Integration Strategies of Korean Entertainment Companies Regarding the Idol Culture Industry: The Case of SM Entertainment." Journal of Education, Humanities and Social Sciences 31 (April 27, 2024): 107–12. http://dx.doi.org/10.54097/yakr0631.
Full textCross, Eric, Giovanni Morelli, Reinhard Strohm, and Thomas Walker. "Dramatic Entertainment." Musical Times 132, no. 1776 (1991): 78. http://dx.doi.org/10.2307/966601.
Full textSadiku, Matthew N. O., Adebowale E. Shadare, and Sarhan M. Musa. "Digital Entertainment." International Journal of Advanced Research in Computer Science and Software Engineering 7, no. 8 (2017): 62. http://dx.doi.org/10.23956/ijarcsse.v7i8.22.
Full textKee, Joan. "Global Entertainment." Afterimage 27, no. 6 (2000): 13. http://dx.doi.org/10.1525/aft.2000.27.6.13.
Full textDissertations / Theses on the topic "Entertainment"
Hernández, García Yulán. "Entertainment." Revista de Química, 2013. http://repositorio.pucp.edu.pe/index/handle/123456789/101112.
Full textHernández, García Yulán. "Entertainment." Revista de Química, 2014. http://repositorio.pucp.edu.pe/index/handle/123456789/99956.
Full textHardin, Rebecca Jane. "Huka Entertainment." ScholarWorks@UNO, 2013. http://scholarworks.uno.edu/aa_rpts/154.
Full textLeung, Siu-sun Philip. "Entertainment landscape architecture." Click to view the E-thesis via HKUTO, 2007. http://sunzi.lib.hku.hk/hkuto/record/B3821961X.
Full textLeung, Siu-sun Philip, and 梁兆燊. "Entertainment landscape architecture." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2007. http://hub.hku.hk/bib/B3821961X.
Full textField, Allison Brunet. "Entertainment Industry Internships." Thesis, The University of Arizona, 2015. http://hdl.handle.net/10150/579153.
Full textBahia, Marcio. "From Global Entertainment to Amazonian Tecnobrega: Mobility in Contemporary Entertainment Practices." Thèse, Université d'Ottawa / University of Ottawa, 2011. http://hdl.handle.net/10393/20157.
Full textAustin, Alexander Chance. "Expectations across entertainment media." Thesis, Massachusetts Institute of Technology, 2007. http://hdl.handle.net/1721.1/39157.
Full textDuttenhöfer, Michael. "Branded Entertainment Grundlagen - Definition - Beispiele unter besonderer Berücksichtigung des Kurzfilms als Branded-Entertainment-Produkt." Saarbrücken VDM, Müller, 2005. http://deposit.d-nb.de/cgi-bin/dokserv?id=2860727&prov=M&dok_var=1&dok_ext=htm.
Full textBelayat, Nadia Bousseksou. "Entertainment noise control in Algeria." Thesis, London Metropolitan University, 2009. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.523012.
Full textBooks on the topic "Entertainment"
author, Ghosh Avijit 1965, Das Srijana Mitra author, and Times of India (Firm), eds. Flashback: 175 years of entertainment entertainment entertainment. Bennet, Coleman & Co. Ltd., 2013.
Find full textMarket Segment Specialization Program (U.S.), ed. Entertainment. Dept. of the Treasury, Internal Revenue Service, 1994.
Find full textPalau. Bureau of Arts and Culture, ed. Entertainment. Bureau of Arts and Culture, 2002.
Find full textAbramovitch, Susan. Entertainment law. Faculty of Law, University of Toronto, 2007.
Find full textSecurity, Illinois Dept of Employment. Arts & entertainment. Illinois Dept. of Employment Security, 2001.
Find full textAbramovitch, Susan. Entertainment law. Faculty of Law, University of Toronto, 2008.
Find full textBook chapters on the topic "Entertainment"
Potter, David. "Entertainment." In A Companion to the City of Rome. John Wiley & Sons, Ltd, 2018. http://dx.doi.org/10.1002/9781118300664.ch25.
Full textPook, L. P. "Entertainment." In History of Mechanism and Machine Science. Springer Netherlands, 2011. http://dx.doi.org/10.1007/978-94-007-1415-1_8.
Full textSchraft, Rolf Dieter, and Gernot Schmierer. "Entertainment." In Serviceroboter. Springer Berlin Heidelberg, 1998. http://dx.doi.org/10.1007/978-3-642-88176-3_16.
Full textConnock, Alex. "Entertainment." In Media Management and Artificial Intelligence. Routledge, 2022. http://dx.doi.org/10.4324/9781003213611-14.
Full textMorcellini, Mario, Mihaela Gavrila, and Simone Mulargia. "Entertainment." In World Entertainment Media. Routledge, 2019. http://dx.doi.org/10.4324/9781315106298-12.
Full textOverton, Bill. "Entertainment." In The Winter’s Tale. Macmillan Education UK, 1989. http://dx.doi.org/10.1007/978-1-349-20036-8_12.
Full textDodds, Felix, Carolina Duque Chopitea, and Ranger Ruffins. "Entertainment." In Tomorrow's People and New Technology. Routledge, 2021. http://dx.doi.org/10.4324/9781003045496-7.
Full textPittman, Matthew, and Kim Sheehan. "Entertainment." In Encyclopedia of Big Data. Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-319-32010-6_84.
Full textPittman, Matthew, and Kim Sheehan. "Entertainment." In Encyclopedia of Big Data. Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-32001-4_84-1.
Full textHoffman, Roy. "Entertainment Applications." In Data Compression in Digital Systems. Springer US, 1997. http://dx.doi.org/10.1007/978-1-4615-6031-9_11.
Full textConference papers on the topic "Entertainment"
Zinaty, Mohammad, Joe Nohra, Fouad Farah, and Roy Abi Zeid Daou. "GreenFit: Renewable Energy and Interactive Entertainment." In 2025 International Conference on Control, Automation, and Instrumentation (IC2AI). IEEE, 2025. https://doi.org/10.1109/ic2ai62984.2025.10932258.
Full textMinu, M. S., Srikar Talapalli, Saahithi Chevuri, and Medhasri T.S. "Customized Movie Recommendation for Enhanced Entertainment." In 2024 International Conference on Cybernation and Computation (CYBERCOM). IEEE, 2024. https://doi.org/10.1109/cybercom63683.2024.10803257.
Full textGreuel, Christian. "Soundscapes entertainment." In ACM SIGGRAPH 96 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '96. ACM Press, 1996. http://dx.doi.org/10.1145/253607.253699.
Full textKerlow, Isaac Victor. "Interactive entertainment." In ACM SIGGRAPH 95 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '95. ACM Press, 1995. http://dx.doi.org/10.1145/216037.225457.
Full textYang, Christopher, Hosuk Chang, Bill La Barge, Jeremy Pilgrim, and Jason Burton. "Blizzard entertainment." In ACM SIGGRAPH 2013 Talks. ACM Press, 2013. http://dx.doi.org/10.1145/2504459.2504498.
Full textThoresson, Johan. "PhotoPhone entertainment." In CHI '03 extended abstracts. ACM Press, 2003. http://dx.doi.org/10.1145/765891.766056.
Full textKauffmann, R. "Home entertainment." In IEE Annual Course on Telecoms Networks - The Next Generation. IEE, 2005. http://dx.doi.org/10.1049/ic:20050367.
Full textKearney-Volpe, Claire, Shannon Holloway, and Amy Hurst. "Entertainment for All." In CHI '19: CHI Conference on Human Factors in Computing Systems. ACM, 2019. http://dx.doi.org/10.1145/3290607.3312882.
Full textChamberlain, Jeff, Ben Dai, Kevin Vander Jagt, et al. "Blizzard Entertainment presents." In SIGGRAPH '17: Special Interest Group on Computer Graphics and Interactive Techniques Conference. ACM, 2017. http://dx.doi.org/10.1145/3078345.3099617.
Full textCapps, Michael. "Collaborative virtual entertainment." In the 4th international conference. ACM Press, 2002. http://dx.doi.org/10.1145/571878.571888.
Full textReports on the topic "Entertainment"
Kakulla, Brittne. Topical Spotlight: Digital Entertainment. AARP Research, 2021. http://dx.doi.org/10.26419/res.00420.008.
Full textNelson Kakulla, Brittne. Gaming — More Than Just Entertainment. AARP Research, 2020. http://dx.doi.org/10.26419/res.00328.003.
Full textde Aguilera Moyano, J., M. Baños González, and J. Ramírez Perdiguero. Branded Entertainment: Entertainment content as marketing communication tool. A study of its current situation in Spain. Revista Latina de Comunicación Social, 2015. http://dx.doi.org/10.4185/rlcs-2015-1057en.
Full textKakulla, Brittne. Digital Entertainment Is a Mainstay: A 2022 Report on the Digital Entertainment Habits of the 50+. AARP Research, 2022. http://dx.doi.org/10.26419/res.00493.018.
Full textLemieux, P. Entertainment Identifier Registry (EIDR) URN Namespace Definition. RFC Editor, 2014. http://dx.doi.org/10.17487/rfc7302.
Full textLemieux, P. Entertainment Identifier Registry (EIDR) URN Namespace Definition. RFC Editor, 2016. http://dx.doi.org/10.17487/rfc7972.
Full textKakulla, Brittne. Digital Entertainment Is a Mainstay: Fact Sheet. AARP Research, 2022. http://dx.doi.org/10.26419/res.00493.016.
Full textGorman, Clare, Lucy Halton, and Kushum Sharma. Advocating for Change in Nepal’s Adult Entertainment Sector. Institute of Development Studies (IDS), 2021. http://dx.doi.org/10.19088/clarissa.2021.010.
Full textAnderson, G. Oscar. Getting to Know Americans Age 50+: Interests & Entertainment. AARP Research, 2014. http://dx.doi.org/10.26419/res.00091.002.
Full textSnyder, Karen, Pauline Oosterhoff, and Neelam Sharma. Labour Trajectories and Aspirations of Nepali ‘Adult Entertainment Sector’ Workers. Institute of Development Studies, 2022. http://dx.doi.org/10.19088/ids.2022.074.
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