Academic literature on the topic 'Entertainment and media law'
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Journal articles on the topic "Entertainment and media law"
Pertierra, Anna Cristina. "Entertainment publics in the Philippines." Media International Australia 179, no. 1 (January 11, 2021): 66–79. http://dx.doi.org/10.1177/1329878x20985960.
Full textAl-Atawneh, Muhammad. "Leisure and Entertainment (malāhī) in Contemporary Islamic Legal Thought: Music and the Audio-Visual Media." Islamic Law and Society 19, no. 4 (2012): 397–415. http://dx.doi.org/10.1163/156851912x639932.
Full textSarnelli, Viola, and Hafssa Kobibi. "National, regional, global TV in Algeria: University students and television audience after the 2012 Algerian media law." Global Media and Communication 13, no. 1 (March 14, 2017): 57–83. http://dx.doi.org/10.1177/1742766517694473.
Full textHanafi, Lukmanul Hakim, Zulkifli Mohamad Al-Bakri, and Raja Raziff Raja Shaharuddin. "Hiburan: Muzik, Nyanyian, Nasyid Menurut Perspektif Fiqh dan Fatwa." Journal of Fatwa Management and Research 3, no. 1 (October 23, 2018): 83–108. http://dx.doi.org/10.33102/jfatwa.vol3no1.110.
Full textPant, Ritika. "Televisual Tales From Across the Border: Mapping Neo-Global Flows in Media Peripheries." BioScope: South Asian Screen Studies 10, no. 2 (December 2019): 164–82. http://dx.doi.org/10.1177/0974927619897439.
Full textWaldin, Valerie Lang. "Introduction to animal law: Resources for online research and study." College & Research Libraries News 81, no. 1 (January 6, 2020): 40. http://dx.doi.org/10.5860/crln.81.1.40.
Full textRincón, Omar. "New Television Narratives: Entertainment, Telling, Citizenship, Experimental." Comunicar 18, no. 36 (March 1, 2011): 43–50. http://dx.doi.org/10.3916/c36-2011-02-04.
Full textTkáčová, Hedviga, Martina Pavlíková, Zita Jenisová, Patrik Maturkanič, and Roman Králik. "Social Media and Students’ Wellbeing: An Empirical Analysis during the Covid-19 Pandemic." Sustainability 13, no. 18 (September 18, 2021): 10442. http://dx.doi.org/10.3390/su131810442.
Full textMathew, Meera. "Freedom of information, right to express and social media in India." Interactive Entertainment Law Review 3, no. 2 (December 23, 2020): 94–104. http://dx.doi.org/10.4337/ielr.2020.02.02.
Full textKearns, Erin M., and Joseph K. Young. "“If Torture Is Wrong, What About 24?” Torture and the Hollywood Effect." Crime & Delinquency 64, no. 12 (November 28, 2017): 1568–89. http://dx.doi.org/10.1177/0011128717738230.
Full textDissertations / Theses on the topic "Entertainment and media law"
Wikstrand, Greger. "Improving user comprehension and entertainment in wireless streaming media : introducing cognitive quality of service." Licentiate thesis, Umeå University, Computing Science, 2003. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-916.
Full textIn future mobile networks service quality might be poor. A new measure is needed to be able to assess services in terms of their effectiveness and usefulness despite their lacking visual appeal. Cognitive Quality of Service is a way to measure the effectiveness in use of a networked service.
This thesis introduces Cognitive Quality of Service and puts it in relation to other ways to measure quality in streaming media. Through four studies the concept is used to improve multicast performance in a WLAN, to assess the effectiveness of simple animations compared to video, to build an application that fuses video and animations and to assess the differences between various levels of streaming video quality.
Guidelines on how to measure Cognitive Quality of Service are introduced based on a review of available literature and later analyzed in light of the studies presented in the thesis. It turns out that the guidelines are sound and should be used as a basis for assessing Cognitive Quality of Service.
Finally, the usefullness of Cognitive Quality of Service is analyzed. It turns out that it is especially useful when comparing different media, e.g. animations and video. In the video only case even bit-rate might be a useful predictor of subjective quality.
I framtiden kommer användare att titta på videosekvenser i trådlösa apparater, exempelvis mobiltelefoner. På grund av tekniska faktorer som störningar och på grund av kostnaden för det kommer den kvalitet som de erhåller inte att vara jämförbar med till exempel den kvalitet som kan erhållas när man tittar på tv. Trots det kan man anta att sådan video kan vara intressant och upplysande.
I avhandlingen introduceras och används begreppet Cognitive Quality of Service (CQoS) - kognitiv servicekvalitet. Begreppet definieras av att den överföring som ger den bästa förståelsen och känslomässiga reaktionen också har bäst CQoS. För att mäta CQoS bör man följa vissa riktlinjer, särskilt som det är svårt att mäta förståelse i samband med att man tittar på video.
Författaren har tillsammans med medarbetare tittat på hur man kan förbättra förhållandena för själva radioöverföringen (studie I). Genom en algoritm som ger multicast-paket bättre skydd mot kollisioner visas att man kan erhålla förbättrad överföringskapacitet för strömmande video i ett trådlöst nätverk.
Animeringar är ett alternativ till video som kräver låg bandbredd. I ett experiment har man undersökt hur väl animeringar står sig mot video av olika kvalitet när det gäller att upplysa användaren och ge en bra upplevelse (studie II). Det visade sig att animeringar var bättre för förståelsen medan video gav en bättre känslomässig upplevelse. Vanare åskådare föredrog videon medan ovanare åskådare föredrog animeringarna.
Frågan som ställdes var då hur man kunde kombinera respektive mediums fördelar för att få en så bra blandning som möjligt. Å ena sidan var animeringarna billiga och lätta att förstå medan videon var dyrare och mer intressant. Ett prototypgränssnitt skapades. Där kunde användaren själv välja vilken mix mellan de två alternativen som skulle visas (studie III). Det visade sig att försökspanelen föredrog video och dessutom ville ha mer information om spelare och match.
Trots animationernas förträfflighet kan man anta att det ändå är video som kommer att dominera i framtiden. En sista studie genomfördes för att se om man kunde finna liknande resultat vid olika kvalitetsgrader i video som man tidigare hade funnit mellan video och animeringar (studie IV). Det visade sig att så länge man höll sig till ett format var sambanden enklare. Mer var helt enkelt bättre upp till en viss gräns där det inte tillförde mer att öka överföringsresurserna för videon.
Sammanfattningsvis visar studierna att CQoS kan ge värdefull designkunskap. I synnerhet när man jämför olika presentationsformer som i det här fallet animeringar och video. Nästa steg blir att gå vidare med att applicera CQoS i tvåvägskommunikation, särskilt i Conversational Multimedia (CMM) ungefär bildtelefoni där det är särskilt goda möjligheter att sammanställa en för omständigheterna anpassad mediamix.
Reisfield, Alexander. "The De Havilland Law - How One Woman stood up to the Hollywood System." Scholarship @ Claremont, 2018. https://scholarship.claremont.edu/cmc_theses/2088.
Full textWright, Kelly E. "The Reflection and Reification of Racialized Language in Popular Media." UKnowledge, 2017. http://uknowledge.uky.edu/ltt_etds/18.
Full textAustin, Alexander Chance. "Expectations across entertainment media." Thesis, Massachusetts Institute of Technology, 2007. http://hdl.handle.net/1721.1/39157.
Full textIncludes bibliographical references (p. 131-132).
An audience's satisfaction with an entertainment product is dependent on how well their expectations are fulfilled. This study delves into the implicit contract that is formed between the purveyor of an entertainment property and their audience, as well as the consequences of frustrating audience expectations. Building on this model of the implicit contract, the creation of expectations through marketing, character and world development, and the invocation of genre discourses are examined through the lens of the television shows House M.D. and Veronica Mars. The issues surrounding the dynamic equilibrium between novelty and stability in serial entertainment and entertainment franchises brought up by these initial case studies are examined in further detail through the collectible card game Magic: the Gathering, and the complexity of the interactions between different types of expectations are demonstrated via a study of the superhero comics serials 52 and Civil War.
by Alexander Chance Austin.
S.M.
Vollans, Edwin. "Cross media promotion : entertainment industries and the trailer." Thesis, University of East Anglia, 2015. https://ueaeprints.uea.ac.uk/53382/.
Full textBarbrook, R. "Entertainment as accumulation : A political economy of the mass media." Thesis, University of Kent, 1987. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.380585.
Full textRütt, Benjamin. "Location and size distribution of entertainment and arts establishments." Thesis, Jönköping University, JIBS, Economics, 2001. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-12016.
Full textThis thesis analyzes the location and size distribution of arts and entertainment industries in Sweden as well as the size distribution of Swedish labor market regions. Several sectors of the arts and entertainment industry are investigated empirically by comparing their location and overall capacity to the size of their respective markets and testing their conformity with the rank-size rule. The analyzed establishments are opera houses, football stadiums, concert performances and movie theaters. The results are brought in context with transportation cost, market size, subsidies and optimal firm size. In conclusion, most arts and entertainment industries tend to locate close to urban agglomerations, their distributions in general follow the distribution of the population as determined by the labor market regions. Exceptions occur when the identified market differs significantly from the general population or when large amounts of subsidies distort the natural distribution
Novozhylova, Olga. "Media entertainment and adolescent boys' attitudes about aggression, an exploratory study." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 2001. http://www.collectionscanada.ca/obj/s4/f2/dsk3/ftp05/MQ62558.pdf.
Full textFröjdh, Eira, and Saad Elhachimi. "Lush authenticity : The construction of authenticity in branded entertainment." Thesis, Malmö universitet, Institutionen för konst, kultur och kommunikation (K3), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-44282.
Full textMagee, Sara C. "That's Television Entertainment: The History, Development, and Impact of the First Five Seasons of "Entertainment Tonight," 1981-86." Ohio : Ohio University, 2008. http://www.ohiolink.edu/etd/view.cgi?ohiou1217427973.
Full textBooks on the topic "Entertainment and media law"
Richard, Verow, and College of Law, eds. Media and entertainment law. Bristol: Jordan, 1999.
Find full textSmartt, Ursula, and Baroness Helena Kennedy. Media & Entertainment Law. 4th edition. | Milton Park, Abingdon, Oxon; New York, NY : Routledge, 2020.: Routledge, 2019. http://dx.doi.org/10.4324/9781351066549.
Full textSmartt, Ursula, and Keir Starmer. Media & Entertainment Law. Third edition. | New York : Routledge, 2017.: Routledge, 2017. http://dx.doi.org/10.4324/9781315659626.
Full textRichard, Verow, ed. Media and entertainment: The law and business. Bristol: Jordans, 1998.
Find full textWeiler, Paul C. Entertainment, media, and the law: Text, cases, problems. St. Paul, Minn: West, 1997.
Find full textTalbott, James N. New media: Intellectual property, entertainment, and technology law. New York: Clark Boardman Callaghan, 1997.
Find full textBook chapters on the topic "Entertainment and media law"
Smartt, Ursula, and Baroness Helena Kennedy. "Entertainment law." In Media & Entertainment Law, 612–58. 4th edition. | Milton Park, Abingdon, Oxon; New York, NY : Routledge, 2020.: Routledge, 2019. http://dx.doi.org/10.4324/9781351066549-10.
Full textSmartt, Ursula, and Baroness Helena Kennedy. "Intellectual property law." In Media & Entertainment Law, 537–611. 4th edition. | Milton Park, Abingdon, Oxon; New York, NY : Routledge, 2020.: Routledge, 2019. http://dx.doi.org/10.4324/9781351066549-9.
Full textNoam, Eli M. "Entertainment Law and Media Regulation." In Managing Media and Digital Organizations, 297–340. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-319-71288-8_8.
Full textSmartt, Ursula, and Baroness Helena Kennedy. "Regulating the print media." In Media & Entertainment Law, 378–423. 4th edition. | Milton Park, Abingdon, Oxon; New York, NY : Routledge, 2020.: Routledge, 2019. http://dx.doi.org/10.4324/9781351066549-7.
Full textSmartt, Ursula, and Baroness Helena Kennedy. "Freedom of expression." In Media & Entertainment Law, 1–45. 4th edition. | Milton Park, Abingdon, Oxon; New York, NY : Routledge, 2020.: Routledge, 2019. http://dx.doi.org/10.4324/9781351066549-1.
Full textSmartt, Ursula, and Baroness Helena Kennedy. "Confidentiality and privacy." In Media & Entertainment Law, 46–152. 4th edition. | Milton Park, Abingdon, Oxon; New York, NY : Routledge, 2020.: Routledge, 2019. http://dx.doi.org/10.4324/9781351066549-2.
Full textSmartt, Ursula, and Baroness Helena Kennedy. "Defamation." In Media & Entertainment Law, 153–233. 4th edition. | Milton Park, Abingdon, Oxon; New York, NY : Routledge, 2020.: Routledge, 2019. http://dx.doi.org/10.4324/9781351066549-3.
Full textSmartt, Ursula, and Baroness Helena Kennedy. "Reporting legal proceedings." In Media & Entertainment Law, 234–86. 4th edition. | Milton Park, Abingdon, Oxon; New York, NY : Routledge, 2020.: Routledge, 2019. http://dx.doi.org/10.4324/9781351066549-4.
Full textSmartt, Ursula, and Baroness Helena Kennedy. "Contempt of court." In Media & Entertainment Law, 287–328. 4th edition. | Milton Park, Abingdon, Oxon; New York, NY : Routledge, 2020.: Routledge, 2019. http://dx.doi.org/10.4324/9781351066549-5.
Full textSmartt, Ursula, and Baroness Helena Kennedy. "Freedom of public information and data protection." In Media & Entertainment Law, 329–77. 4th edition. | Milton Park, Abingdon, Oxon; New York, NY : Routledge, 2020.: Routledge, 2019. http://dx.doi.org/10.4324/9781351066549-6.
Full textConference papers on the topic "Entertainment and media law"
Morelli, Tony, and Taylor Ripke. "Back-Pointer — Fitts' law analysis of natural mobile camera based interactions." In 2015 IEEE Games Entertainment Media Conference (GEM). IEEE, 2015. http://dx.doi.org/10.1109/gem.2015.7377208.
Full textErenli, Kai. "Gaming & law — Its part of the game, so what should I know." In 2015 IEEE Games Entertainment Media Conference (GEM). IEEE, 2015. http://dx.doi.org/10.1109/gem.2015.7377250.
Full textSankaranarayanan, Karthik, Pejman Mirza-Babaei, and Frederico Da Rocha Tome Filho. "Video games to the rescue: Can game design make software based lab experiments engaging?" In 2015 IEEE Games Entertainment Media Conference (GEM). IEEE, 2015. http://dx.doi.org/10.1109/gem.2015.7377240.
Full textMcMahon, Michael, and Michael Schukat. "A low-Cost, Open-Source, BCI- VR Game Control Development Environment Prototype for Game Based Neurorehabilitation." In 2018 IEEE Games, Entertainment, Media Conference (GEM). IEEE, 2018. http://dx.doi.org/10.1109/gem.2018.8516468.
Full textBarkhuus, Louise, Jennifer Rode, and Genevieve Bell. "Entertainment media at home." In CHI '06 extended abstracts. New York, New York, USA: ACM Press, 2006. http://dx.doi.org/10.1145/1125451.1125754.
Full textTripathi, Shruti. "Blockchain application in Media and Entertainment." In SMPTE 2018 Annual Technical Conference & Exhibition. IEEE, 2018. http://dx.doi.org/10.5594/m001857.
Full textBrandenburg, Karlheinz. "Digital Entertainment: Media Technologies for the Future." In 2006 Second International Conference on Automated Production of Cross Media Content for Multi-Channel Distribution (AXMEDIS'06). IEEE, 2006. http://dx.doi.org/10.1109/axmedis.2006.23.
Full textPavlovski, Christopher J., and Quentin Staes-Polet. "Digital media and entertainment service delivery platform." In the first ACM international workshop. New York, New York, USA: ACM Press, 2005. http://dx.doi.org/10.1145/1099423.1099433.
Full textChen, Monchu. "Session details: Locative media." In ACE '14: 11th ADVANCES IN COMPUTER ENTERTAINMENT TECHNOLOGY CONFERENCE. New York, NY, USA: ACM, 2014. http://dx.doi.org/10.1145/3251043.
Full textNóbrega, Rui. "Modeling places for interactive media and entertainment applications." In the 2011 annual conference extended abstracts. New York, New York, USA: ACM Press, 2011. http://dx.doi.org/10.1145/1979742.1979692.
Full textReports on the topic "Entertainment and media law"
Gallegos Krause, E., and J. Otazo Hermosilla. Travel logs and the formation of modern media around the categories of information and entertainment. Revista Latina de Comunicación Social, May 2019. http://dx.doi.org/10.4185/rlcs-2019-1360en.
Full textFrankel, Ari. Convergence of the Beer-Lambert-Bouguer Law in Discrete Particulate Media. Office of Scientific and Technical Information (OSTI), August 2015. http://dx.doi.org/10.2172/1212631.
Full textWilson, D. K. Weak Scattering of Sound Waves in Random Media That Have Arbitrary Power-Law Spectra. Fort Belvoir, VA: Defense Technical Information Center, April 1999. http://dx.doi.org/10.21236/ada363637.
Full textWelsh, Thomas J. Fair and Balanced: Should the Media Now be Considered a Legitimate Military Target Under the Law of Armed Conflict. Fort Belvoir, VA: Defense Technical Information Center, February 2005. http://dx.doi.org/10.21236/ada464343.
Full textRAMSEY AA and THORSON MR. TECHNICAL COMPARISON OF CANDIDATE ION EXCHANGE MEDIA FOR SMALL COLUMN ION EXCHANGE (SCIX) APPLICATIONS IN SUPPORT OF SUPPLEMENTAL LAW PRETREATMENT. Office of Scientific and Technical Information (OSTI), December 2010. http://dx.doi.org/10.2172/1004084.
Full textPavlyuk, Ihor. MEDIACULTURE AS A NECESSARY FACTOR OF THE CONSERVATION, DEVELOPMENT AND TRANSFORMATION OF ETHNIC AND NATIONAL IDENTITY. Ivan Franko National University of Lviv, February 2021. http://dx.doi.org/10.30970/vjo.2021.49.11071.
Full textYatsymirska, Mariya. SOCIAL EXPRESSION IN MULTIMEDIA TEXTS. Ivan Franko National University of Lviv, February 2021. http://dx.doi.org/10.30970/vjo.2021.49.11072.
Full textIdris, Iffat. LGBT Rights and Inclusion in Small Island Developing States (SIDS). Institute of Development Studies (IDS), February 2021. http://dx.doi.org/10.19088/k4d.2021.067.
Full textLylo, Taras. THE IDEOLOGEME «DICTATORSHIP OF RELATIVISM» IN THE ROBERTO DE MATTEI’S ESSAYS: POSTMODERN AND POST-COMMUNIST CONTEXTS. Ivan Franko National University of Lviv, March 2021. http://dx.doi.org/10.30970/vjo.2021.50.11100.
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