Books on the topic 'Entertainment architecture'
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Iannacci, Anthony. Gensler: The architecture of entertainment. Milano: l'Arca Edizioni, 1996.
Find full textFlorian, Holzherr, ed. Dream worlds: Architecture and entertainment. Munich: Prestel, 2006.
Find full textNakata, Kiyoshi. Perspectives for entertainment facilities. Tokyo: Shōten Kenchiku-sha, 1998.
Find full textKuhlman, Thomas A. Baroque Nebraska: An architectural entertainment. Bloomington, IN: AuthorHouse, 2007.
Find full textAlexander, Vertikoff, ed. The architecture of entertainment: L.A. in the twenties. Layton, Utah: Gibbs Smith, 2006.
Find full textWinter, Robert. The architecture of entertainment: LA in the twenties. Salt Lake City, UT: Gibbs Smith, Publisher, 2007.
Find full textRebori, Stephen J. The influence of Disney entertainment parks on architecture and development. Chicago, IL: Council of Planning Librarians, 1995.
Find full textDavid, Pagel, ed. Cowboys stadium: Architecture, art, entertainment in the twenty-first century. New York: Rizzoli, 2010.
Find full textname, No. Experience: the media rat race: Photography, art, architecture, fashion, publicity, advertising, entertainment, technology. Rotterdam: NAi Publishers, 2003.
Find full textLucia, Baccelle, ed. Gli edifici per spettacoli nell'Italia romana. Roma: Quasar, 2003.
Find full textLuciani, Roberto. The Colosseum: Architecture, history, and entertainment in the Flavian amphitheatre, ancient Rome's most famous building. Novara: Istituto geografico De Agostini, 1990.
Find full textHeredia, Edwin A. An introduction to the DLNA architecture: Network technologies for media devices. Hoboken, N.J: Wiley, 2011.
Find full textEspectáculos en Augusta Emerita: Espacios, imágenes y protagonistas del ocio y espectáculo en la sociedad romana emeritense. Badajoz: Museo Nacional de Arte Romano, 2000.
Find full textM, Hall Ben, ed. The best remaining seats: The golden age of the movie palace. New York, N.Y: Da Capo Press, 1988.
Find full textThe city of collective memory: Its historical imagery and architectural entertainments. Cambridge, Mass: MIT Press, 1994.
Find full textThe city of collective memory: Its historical imagery and architectural entertainments. Cambridge, Mass: MIT Press, 1994.
Find full textUnited States. Congress. Senate. Committee on Governmental Affairs. Permanent Subcommittee on Investigations. Privacy and piracy: The paradox of illegal file sharing on peer-to-peer networks and the impact of technology on the entertainment industry : hearing before the Permanent Subcommittee on Investigations of the Committee on Governmental Affairs, United States Senate, One Hundred Eighth congress, first session, September 30, 2003. Washington: U.S. G.P.O., 2004.
Find full textIvy, Robert, ed. Architectural Record: Office building, Libeskind, Holl, Tschumi, bulding systems for entertainment, residential. The magazine of AIA. 2nd ed. United States of America: The McGraw-Hill Companies, 2007.
Find full textInternational, PBC. Entertainment Architecture. McNally & Loftin Publishers, 2000.
Find full textInc, The Editors of PBC International. Entertainment Architecture : Technology & Design. Rizzoli Publications, 2003.
Find full textHerwig, Oliver. Dream Worlds: Architecture And Entertainment. Prestel Publishing, 2006.
Find full textSteele. Theme Park Builders: Architecture of Entertainment And Fantasy. John Wiley & Sons Inc, 2000.
Find full textBandstands: Pavilions for Music, Entertainment and Leisure. Historic England Publishing, 2018.
Find full textCasino Design: Resorts, Hotels, and Themed Entertainment Spaces (Interior Design and Architecture). Rockport Publishers, 2003.
Find full text(Editor), Anthony Iannacci, Gensler Entertainment (Corporate Author), and Robert L. Ward (Introduction), eds. Gensler Entertainment: The Art of Placemaking. Edizioni Press, 2001.
Find full textHeredia, Edwin A. Introduction to the DLNA Architecture: Network Technologies for Media Devices. Wiley & Sons, Incorporated, John, 2011.
Find full textGalway, Angelene J. Copyright law, digital technology and the future of entertainment. 2005.
Find full textGalway, Angelene J. Copyright law, digital technology and the future of entertainment. 2005.
Find full textBurden, Michael. Dibdin at the Royal Circus. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780198812425.003.0003.
Full textKuhlman, Tom. Baroque Nebraska: An Architectural Entertainment. AuthorHouse, 2007.
Find full textMagnificent Entertainments Temporary Architecture For Georgian Festivals. Yale University Press, 2013.
Find full textDigital Culture Industry A History Of Digital Distribution. Palgrave Macmillan, 2013.
Find full textHughes, Kit. Television at Work. Oxford University Press, 2019. http://dx.doi.org/10.1093/oso/9780190855789.001.0001.
Full textLasc, Anca I. Interior decorating in nineteenth-century France. Manchester University Press, 2018. http://dx.doi.org/10.7228/manchester/9781526113382.001.0001.
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