Academic literature on the topic 'Escape games'
Create a spot-on reference in APA, MLA, Chicago, Harvard, and other styles
Consult the lists of relevant articles, books, theses, conference reports, and other scholarly sources on the topic 'Escape games.'
Next to every source in the list of references, there is an 'Add to bibliography' button. Press on it, and we will generate automatically the bibliographic reference to the chosen work in the citation style you need: APA, MLA, Harvard, Chicago, Vancouver, etc.
You can also download the full text of the academic publication as pdf and read online its abstract whenever available in the metadata.
Journal articles on the topic "Escape games"
Ditter, David, Isabel Rubner, Sarah Lukas, and David Weiser. "Science4Exit Project - Experimental Escape Games with Digital Enrichment in an Extracurricular Learning Venue." European Conference on Games Based Learning 17, no. 1 (2023): 154–61. http://dx.doi.org/10.34190/ecgbl.17.1.1620.
Full textGrande-de-Prado, Mario, Víctor Abella-García, Roberto Baelo-Álvarez, and Sheila García-Martín. "Pre-service teacher perceptions of the educational escape rooms." Journal of Technology and Science Education 15, no. 2 (2025): 543. https://doi.org/10.3926/jotse.3020.
Full textNeubig, Céline. "What Educational Escape Rooms can Learn from the World's Best Rooms." European Conference on Games Based Learning 18, no. 1 (2024): 648–57. http://dx.doi.org/10.34190/ecgbl.18.1.2839.
Full textHesser, Rebekka, Isabel Rubner, and Sarah Lukas. "Science4Exitschool: Escape Games for Chemistry Classes." European Conference on Games Based Learning 17, no. 1 (2023): 833–35. http://dx.doi.org/10.34190/ecgbl.17.1.1559.
Full textJeon, Min-seok, Young-mi Hong, and Jae-young Yun. "Flow Measurement and Analysis of VR Room-escape Games - Comparative Analysis with Offline Room-escape Games -." Journal of Communication Design 72 (July 31, 2020): 61–76. http://dx.doi.org/10.25111/jcd.2020.72.05.
Full textTorralba, Edwin M. "Playing Games to Earn Money: The Conceptual Framework of Interaction between Gender, Learning Styles, Problematic Gaming Behavior and Success-Economic Gain Motivation of Playing Games." International Journal of Multidisciplinary: Applied Business and Education Research 4, no. 3 (2023): 897–916. http://dx.doi.org/10.11594/ijmaber.04.03.22.
Full textMenon, Divya, Margarida Romero, and Thierry Viéville. "Computational thinking development and assessment through tabletop escape games." International Journal of Serious Games 6, no. 4 (2019): 3–18. http://dx.doi.org/10.17083/ijsg.v6i4.319.
Full textJaniga, Ladislav, and Viera Haverlíková. "PhysLab Break – escape games for physics education." Journal of Physics: Conference Series 2950, no. 1 (2025): 012031. https://doi.org/10.1088/1742-6596/2950/1/012031.
Full textBrīvere, Inese, and Līvija Levinska. "ELEMENTS OF ESCAPE GAMES IN LATVIAN HISTORY LESSONS IN PRIMARY SCHOOL CLASSES." Education Reform: Education Content Research and Implementation Problems 1 (September 21, 2021): 19–28. http://dx.doi.org/10.17770/er2021.1.6497.
Full textStojšić, Ivan. "POSSIBLE UTILIZATION OF GENERATIVE ARTIFICIAL INTELLIGENCE TOOLS FOR CREATING DIGITAL EDUCATIONAL ESCAPE ROOMS." SCIENCE International Journal 3, no. 1 (2024): 43–47. http://dx.doi.org/10.35120/sciencej0301043s.
Full textDissertations / Theses on the topic "Escape games"
Vaske, Kristofer. "Megalith Grave Escape : Using escape room game mechanics for cultural heritage sites." Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-17025.
Full textHansson, Josefine. "What escape rooms can teach interaction designers about design constraints." Thesis, Malmö universitet, Fakulteten för kultur och samhälle (KS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-21684.
Full textPater, Emmy. ""Unlock the Future": An Environmental Escape Game and its Development, Evaluation and Impact." Thesis, Uppsala universitet, Institutionen för geovetenskaper, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-428716.
Full textMo, Juexiao. "ARG design for orientation of college students in mainland China." Thesis, Queensland University of Technology, 2018. https://eprints.qut.edu.au/118351/2/Juexiao%20Mo%20Thesis.pdf.
Full textValková, Pavla. "Analýza marketingovej stratégie spoločnosti TheRoom na trhu únikových hier." Master's thesis, Vysoká škola ekonomická v Praze, 2015. http://www.nusl.cz/ntk/nusl-264270.
Full textBelich, Jerald. "Designing Toolsets for Improving the Accessibility of Immersive Technology." Miami University / OhioLINK, 2019. http://rave.ohiolink.edu/etdc/view?acc_num=miami1556720229902984.
Full textHammer, Mary L. "Effectiveness of Earthen Escape Ramps in Reducing Big Game Mortality in Utah." DigitalCommons@USU, 2001. https://digitalcommons.usu.edu/etd/6379.
Full textAliaga, López Rolando Abrao. "Evaluación comparativa del consumo de combustible e índice de emisiones de un vehículo liviano funcionando con dos mezclas de gasolina y etanol (E7,8 y E10) en Lima Metropolitana." Bachelor's thesis, Pontificia Universidad Católica del Perú, 2016. http://tesis.pucp.edu.pe/repositorio/handle/123456789/7368.
Full textArpin, Rachel Ann. "The Effectiveness of Digital Escape Rooms to Deliver Leadership Training: A Mixed-Methods Study." Franklin University / OhioLINK, 2021. http://rave.ohiolink.edu/etdc/view?acc_num=frank1620315747289854.
Full textHájek, Jindřich. "Podnikatelský plán." Master's thesis, Vysoká škola ekonomická v Praze, 2017. http://www.nusl.cz/ntk/nusl-360138.
Full textBooks on the topic "Escape games"
Younger, Marshal. Escape from the forbidden matrix. Tyndale House Publishers, 2001.
Find full textDunkin, Alan. Galapagos: Mendel's escape : the official strategy guide. Prima Pub., 1997.
Find full textPublishing, Dimension. Men in Black II: Alien Escape, Official Strategy Guide: Men in Black II: Alien Escape, Official Strategy Guide. Prima Games, 2002.
Find full textL, Stine R., and DreamWorks Interactive (Firm), eds. Goosebumps: Escape from Horrorland. Microsoft Press, 1997.
Find full textStine, R. L. Escape From HorrorLand: Goosebumps HorrorLand #11. Scholastic Inc., 2009.
Find full textArnold, J. Douglas, and Zach Meston. 3DO Games Secrets. Sandwich Islands Publishing, 1995.
Find full textBook chapters on the topic "Escape games"
Le Ménec, Stéphane. "Salvo Enhanced No Escape Zone." In Advances in Dynamic Games. Birkhäuser Boston, 2012. http://dx.doi.org/10.1007/978-0-8176-8355-9_15.
Full textChee, Yam San. "Escape from Centauri 7: Reifying Electromagnetic Forces Through Simulation." In Games-To-Teach or Games-To-Learn. Springer Singapore, 2015. http://dx.doi.org/10.1007/978-981-287-518-1_6.
Full textKlamma, Ralf, Daniel Sous, Benedikt Hensen, and István Koren. "Educational Escape Games for Mixed Reality." In Addressing Global Challenges and Quality Education. Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-57717-9_41.
Full textThurner-Irmler, Julia. "Mit Educational Escape Games lernen – Willkommen im MINT-Escape Room 2.0." In Serious Games und Gamification in der schulischen Bildung. Springer Fachmedien Wiesbaden, 2024. http://dx.doi.org/10.1007/978-3-658-44317-7_10.
Full textLebed, Felix. "Psychology of play as mental escape." In Complexity in Games Teaching and Coaching. Routledge, 2022. http://dx.doi.org/10.4324/9780429341311-7.
Full textTkhayyare, Iness. "Explore and Debate Architecture History and Theories Through an Interactive Online Escape Game: ARCHI.101." In Serious Games. Springer Nature Switzerland, 2023. http://dx.doi.org/10.1007/978-3-031-44751-8_25.
Full textThurner-Irmler, Julia, and Marietta Menner. "The Development and Testing of a Self-designed Escape Room as a Concept of Knowledge Transfer into Society." In Serious Games. Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-61814-8_9.
Full textStolee, Mirek. "A Refinement-Based Narrative Model for Escape Games." In Interactive Storytelling. Springer Nature Switzerland, 2023. http://dx.doi.org/10.1007/978-3-031-47655-6_3.
Full textGiang, Christian, Morgane Chevalier, Lucio Negrini, et al. "Exploring Escape Games as a Teaching Tool in Educational Robotics." In Advances in Intelligent Systems and Computing. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-18141-3_8.
Full textSanchez, Eric, and Maud Plumettaz-Sieber. "Teaching and Learning with Escape Games from Debriefing to Institutionalization of Knowledge." In Lecture Notes in Computer Science. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-11548-7_23.
Full textConference papers on the topic "Escape games"
Arbesser-Rastburg, Georg, Saeed Safikhani, Matej Gustin, Christina Hopfe, Gerald Schweiger, and Johanna Pirker. "Project Beyond: An Escape Room Game in Virtual Reality to Teach Building Energy Simulations." In 2024 IEEE Conference on Games (CoG). IEEE, 2024. http://dx.doi.org/10.1109/cog60054.2024.10645541.
Full textSmolka, Pavel, and Zuzana Václavíková. "ESCAPE GAMES AND NATURAL SCIENCES: SYNERGY FOR MODERN EDUCATION USING IT." In 17th annual International Conference of Education, Research and Innovation. IATED, 2024. https://doi.org/10.21125/iceri.2024.2189.
Full textTomcsányiová, Monika. "BOOSTING ICT AND CODING SKILLS WITH ONLINE ESCAPE GAMES IN SECONDARY EDUCATION." In 19th International Technology, Education and Development Conference. IATED, 2025. https://doi.org/10.21125/inted.2025.0371.
Full textZhou, Xiaojie, Chunxi Yang, Wenbo Wang, and Pengqi Sun. "Escape with Self-adaptive Decision Radius based on Deep Deterministic Policy Gradient in Pursuit Games." In 2024 IEEE 13th Data Driven Control and Learning Systems Conference (DDCLS). IEEE, 2024. http://dx.doi.org/10.1109/ddcls61622.2024.10606683.
Full textYang, Qinglin, Yazhong Luo, Zhenyu Li, and Yao Xiao. "Analytical Solution for Escape Region in Coplanar Spacecraft Pursuit- Evasion Game." In 2024 IEEE International Conference on Unmanned Systems (ICUS). IEEE, 2024. https://doi.org/10.1109/icus61736.2024.10839912.
Full textCarrasco-Hernández, Antonio José, Gabriel Lozano-Reina, María Encarnación Lucas-Pérez, and Gregorio Sánchez-Marín. "GAME ON! HOW ESCAPE ROOMS IMPROVE UNIVERSITY STUDENT SATISFACTION AND ACADEMIC OUTCOMES." In 19th International Technology, Education and Development Conference. IATED, 2025. https://doi.org/10.21125/inted.2025.0262.
Full textZachari, Panagiota, Christos Papakostas, Christos Troussas, Akrivi Krouska, Phivos Mylonas, and Cleo Sgouropoulou. "Investigating the Role of Digital Escape Rooms in Enhancing Educational Outcomes through Game-Based Learning." In 2024 9th South-East Europe Design Automation, Computer Engineering, Computer Networks and Social Media Conference (SEEDA-CECNSM). IEEE, 2024. http://dx.doi.org/10.1109/seeda-cecnsm63478.2024.00043.
Full textMajkić, Zdravka, and Jasminka Olić Ilčešin. "Using Escape rooms in English classes." In 9th International Scientific Conference Technics and Informatics in Education. University of Kragujevac, Faculty of Technical Sciences Čačak, 2022. http://dx.doi.org/10.46793/tie22.425m.
Full text"Promoting Healthy Nutrition through Educational Escape Games." In InSITE 2019: Informing Science + IT Education Conferences: Jerusalem. Informing Science Institute, 2019. http://dx.doi.org/10.28945/4362.
Full textLim, Pei Chin, and Yanto Jakop. "ENHANCING MATHEMATICS LEARNING WITH ESCAPE GAMES." In 12th annual International Conference of Education, Research and Innovation. IATED, 2019. http://dx.doi.org/10.21125/iceri.2019.0916.
Full textReports on the topic "Escape games"
Psyllou, Maria. Escape the classroom: a game to improve learning and student engagement. The Economics Network, 2023. http://dx.doi.org/10.53593/n3633a.
Full textGuidati, Gianfranco, and Domenico Giardini. Joint synthesis “Geothermal Energy” of the NRP “Energy”. Swiss National Science Foundation (SNSF), 2020. http://dx.doi.org/10.46446/publication_nrp70_nrp71.2020.4.en.
Full textMaquieyra, Javier, Omar O. Chisari, and Sebastián J. Miller. Manual sobre modelos de equilibrio general computado para economías de LAC con énfasis en el análisis económico del cambio climático. Inter-American Development Bank, 2012. http://dx.doi.org/10.18235/0009935.
Full textVera, Felipe, María Camila Uribe, and Sofía del Castillo. Acción climática y Acuerdo de París: el rol de las ciudades de América Latina y el Caribe. Inter-American Development Bank, 2023. http://dx.doi.org/10.18235/0004837.
Full textMedina, Noelia, Martin Scarone, Wilson Sierra, et al. Hidrógeno verde: un paso natural para Uruguay hacia la descarbonización. Banco Interamericano de Desarrollo, 2021. http://dx.doi.org/10.18235/0003761.
Full textSosa, Ayme, Andrés José Rubio Chacón, Omar Samayoa, and Oscar Hernández. Mecanismos financieros inclusivos para la acción climática en los sectores forestal y agropecuario de Guatemala: lecciones para escalarlos. Inter-American Development Bank, 2024. http://dx.doi.org/10.18235/0012981.
Full textDesigning an Escape Room Game to Develop Problem Solving and Spatial Reasoning Skills. Purdue University, 2018. http://dx.doi.org/10.5703/1288284316855.
Full text