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Academic literature on the topic 'Esports careers'
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Journal articles on the topic "Esports careers"
Salo, Markus. "Career Transitions of eSports Athletes: A Proposal for a Research Framework." International Journal of Gaming and Computer-Mediated Simulations 9, no. 2 (2017): 22–32. http://dx.doi.org/10.4018/ijgcms.2017040102.
Full textRamos, Andres, Joar Svensson, and Natalia Stambulova. "Navigating the Unknown." Scandinavian Journal of Sport and Exercise Psychology 6 (July 5, 2024): 33–41. http://dx.doi.org/10.7146/sjsep.v6i.140390.
Full textWard, Michael R., and Alexander D. Harmon. "ESport Superstars." Journal of Sports Economics 20, no. 8 (2019): 987–1013. http://dx.doi.org/10.1177/1527002519859417.
Full textDominteanu, Teodora, Neluța Smîdu, Andreea Voinea, Corina-Claudia Dinciu, Maria-Cristiana Porfireanu, and Adrian Iacobini. "Player Exploitation in Esports Esports Organizations Policies and Business Strategies." Proceedings of the International Conference on Business Excellence 17, no. 1 (2023): 1413–20. http://dx.doi.org/10.2478/picbe-2023-0127.
Full textPutra, Muarif Arhas, and Lolia Manurizal. "Pre-service physical education teachers’ perceptions of esports as a potential career pathway." Journal Sport Area 9, no. 2 (2024): 329–39. http://dx.doi.org/10.25299/sportarea.2024.vol9(2).13895.
Full textAhn, Hyoyeon, and Inwoo Kim. "An Exploratory Study on the Conceptualization of Burnout among the Professional Esports Athletes: Focused on League of Legends Champions Korea League." Healthcare 12, no. 11 (2024): 1127. http://dx.doi.org/10.3390/healthcare12111127.
Full textKristanto*, Rangga Dwi, and Danang Purwanto. "Rational Choice of Students in Determining Careers to Become Esport Athletes in UNS Esports Community (UNSEC) Athletes." Riwayat: Educational Journal of History and Humanities 7, no. 3 (2024): 1442–2453. http://dx.doi.org/10.24815/jr.v7i3.40988.
Full textWitkowski, Emma, and James Manning. "Player power: Networked careers in esports and high-performance game livestreaming practices." Convergence: The International Journal of Research into New Media Technologies 25, no. 5-6 (2018): 953–69. http://dx.doi.org/10.1177/1354856518809667.
Full textAlan Williams, Gavin Baxter, Thomas Hainey, and Elizabeth Boyle. "Design of a Serious Game to Teach Esports Concepts and Career Pathways." European Conference on Games Based Learning 18, no. 1 (2024): 855–62. http://dx.doi.org/10.34190/ecgbl.18.1.2705.
Full textSaid, Mahiah, Ammar Azfar Azli, and Shahnaz Shafiza Sabri. "Investigating the Factors Influencing Students’ Acceptance of Esports as a Career Choice." Information Management and Business Review 15, no. 2(I)SI (2023): 109–15. http://dx.doi.org/10.22610/imbr.v15i2(i)si.3425.
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