Academic literature on the topic 'Experiential teaching strategy'

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Journal articles on the topic "Experiential teaching strategy"

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Kausar, Rehana, and Dr Muhammad Athar Hussain. "Experiential Learning Strategy and Preschoolers' Performance in English Language." International Journal of Innovation in Teaching and Learning (IJITL) 9, no. 2 (2024): 94–108. http://dx.doi.org/10.35993/ijitl.v9i2.2837.

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This experimental study was conducted to examine the effect of experiential learning strategy on vocabulary development of preschool children in English language. The study used a pretest-post quasi experimental design. Two intact groups of preschool children were selected from an English medium school. Each group consisted of 30 children. Instrument was English language test consisting of vocabulary development, spelling test, sentence writing and creative writing. Pre-test was given to both the groups and the results were recorded. The control group was taught using conventional method of te
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Shi, Hongying, Xuhong Meng, Juan Du, and Lin Wang. "Design and Realization of Experiential Teaching Based on Knowledge Feature Transformation of Course Teaching." International Journal of Emerging Technologies in Learning (iJET) 17, no. 07 (2022): 226–39. http://dx.doi.org/10.3991/ijet.v17i07.30403.

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Experiential teaching, which combines real environment with virtual environment, helps students understand and internalize knowledge. To a certain extent, the organization and design of experiential teaching can promote the education reform in the new era. The existing studies on experiential teaching mostly emphasize theoretical applications, without paying much attention to teaching process and practical methods. Therefore, this paper designs and realizes experiential teaching based on knowledge feature transformation of course teaching. Firstly, node betweenness was selected as the referenc
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Sato, Aiko, and Jonathan de Haan. "Applying an Experiential Learning Model to the Teaching of Gateway Strategy Board Games." International Journal of Instruction 9, no. 1 (2016): 3–16. http://dx.doi.org/10.12973/iji.2016.912a.

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Aizel, Joy Salvador, and Edilberto Z. Andal Dr. "Experiential Learning Strategy in Teaching Hip-Hop Dance for Enhancing Dance Performance among Grade 10 Students." INTERNATIONAL JOURNAL OF SOCIAL SCIENCE HUMANITY & MANAGEMENT RESEARCH 2, no. 09 (2023): 925–34. https://doi.org/10.5281/zenodo.8336965.

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One of the most effective means of empowering someone with knowledge and skills that bring about change and support their economic development is education. According to an article written by Leverage (2021), education helps to create a better society. Understanding the value of education in today’s culture is crucial. Learning or acquiring knowledge, skills, values, morals, beliefs, and habits is the education process. With the correct teaching strategies, teachers can make the classroom fun and effective for students to gain vital intellectual and social skills that will serve them for
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Taiwo, OGUNLEYE Abayomi. "EFFECT OF EXPERIENTIAL LEARNING STRATEGY ON BIOLOGY SENIOR SECONDARY SCHOOLSTUDENTS' ACADEMIC PERFORMANCE IN OGUN STATE,." Lagos Journal of Contemporary Studies in Education 2, no. 02 (2024): 258–66. https://doi.org/10.36349/lajocse.2024.v02i02.019.

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The research considered the effects of experiential learning strategy on students’ academic performance in biology in Ogun state. The investigation was carried out by pretest and posttest quasi-experimental research design. The population involved were all students in Ogun State senior secondary school and 89 students from two intact classes of senior secondary school I which were purposively selected in Odeda local government participated in the study. Data was collected by using a performance test in Biology as an instrument and its Reliability was done using KR-20 and the coefficient value
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Yang, Xinling. "Discussion on POE Teaching Strategies Applied to Science Concept Transformation Teaching." International Journal of Education and Humanities 9, no. 2 (2023): 92–94. http://dx.doi.org/10.54097/ijeh.v9i2.9718.

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POE (Prediction, Observation, Explanation) teaching strategy can effectively realize the integration of teaching methods such as inspiration and inquiry in teaching activities through experiential learning, improve students' action and thinking quality, and help students form correct scientific concepts. The characteristics, application principles, processes and implementation paths of POE teaching strategies were discussed.
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Ajayi, Victor Oluwatosin, Evelyn Ehi Ajayi, and David Amokaha Aboho. "Effects of Experiential and Inquiry Teaching Strategies on Upper Basic Students' Achievement in Social Studies." Benue State University Journal of Education 18, no. 1 (2018): 119–29. https://doi.org/10.5281/zenodo.13338149.

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The research was on the effects of experiential and inquiry teaching strategies on Upper Basic students' achievement in social studies in Education Zone C, Benue State. The study adopted a pretest, posttest, control group, quasi-experimental research design. The instrument used for data collection was Social Studies Achievement Test (SOSAT) with a reliability value of 0.82 using Kuder-Richardson (KR-21). The target population of this study was 7689 which was the population of Upper Basic Education II Social Studies students in the study area. A sample of 252 students was drawn from 6 schools w
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KNIFFIN, LORI E., KERRY L. PRIEST, and PATTI H. CLAYTON. "Case-in-Point Pedagogy: Building Capacity for Experiential Learning and Democracy." Journal of Applied Learning in Higher Education 07, Spring (2017): 15–27. http://dx.doi.org/10.57186/jalhe_2017_v7a2p15-27.

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Experiential learning in and out of the classroom provides students with opportunities to learn from reflecting critically on concrete experiences. This article introduces Case-in-Point (CIP), an experiential teaching and learning strategy that uses critical reflection-in-action within the context of the classroom environment to modify behaviors in real-time. We broaden the use of CIP beyond its original realm of application, teaching leadership, to instruction in a range of disciplines, and we explore its use to build capacity for experiential learning and democracy.
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Huang, Yingyi. "Research on the Reform Strategy of Project based Experience Teaching in User Interface Design Courses." Transactions on Social Science, Education and Humanities Research 13 (September 26, 2024): 144–50. http://dx.doi.org/10.62051/kwd5wb80.

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With the continuous development and progress of media forms, the curriculum system of art and design majors in universities is also undergoing changes. The UI interface design course, as an interdisciplinary subject centered around the principle of "user experience centered" design, aims to find a student-centered digital project-based practical teaching mode. It aims to construct teaching strategies such as "multi-dimensional situational experiential", quantitative standardization, and a hybrid online and offline approach, in order to quickly enhance and cultivate students' thinking patterns
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Swain, Jordon, Kevin Kumlien, and Andrew Bond. "An experiential exercise for teaching theories of work motivation: using a game to teach equity and expectancy theories." Organization Management Journal 17, no. 3 (2020): 119–32. http://dx.doi.org/10.1108/omj-06-2019-0742.

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Purpose This paper aims to provide an experiential exercise for management and leadership educators to use in the course of their teaching duties. Design/methodology/approach The approach of this classroom teaching method uses an experiential exercise to teach Adams’ equity theory and Vroom’s expectancy theory. Findings This experiential exercise has proven useful in teaching two major theories of motivation and is often cited as one of the more memorable classes students experience. Originality/value To the best of the authors’ knowledge, this is an original experiential exercise for teaching
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Dissertations / Theses on the topic "Experiential teaching strategy"

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Broderick, Jennifer E. "Flipped Classrooms as an Experiential Learning Strategy| How Do Faculty Adapt to Teaching with Instructional Technology?" Thesis, Johnson & Wales University, 2017. http://pqdtopen.proquest.com/#viewpdf?dispub=10245662.

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<p> Institutions of higher education seeking to stay relevant and accountable in today&rsquo;s fast-paced, shortened-focused, digital technology age, realize that the time has arrived to apply a variety of newer technology-based pedagogical strategies (Bergmann &amp; Sams, 2012; Bonilla, 2011; Gerstein, 2012; Mazur, 1996). A <i>flipped classroom</i> &ldquo;uses technology to move lectures outside the classroom and uses learning activities to move practice with concepts inside the classroom&rdquo; (Strayer, 2012, p. 171). Technology use is often dictated by faculty attitudes and perceptions rat
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Van, Rensburg Gail Janse. "The development of a modularised curriculum for computer competency courses for technikon learners / Gail Janse van Rensburg." Thesis, Potchefstroom University for Christian Higher Education, 2003. http://hdl.handle.net/10394/516.

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This study investigated the implications that the scheduling of a block module for a computer competency course over two weeks, has had on the curriculum. The block module was presented at the start of the first semester, 2001 at the Vaal Triangle Technikon. The objectives were to: develop a flexible, outcomes-based curriculum in which the learners had to demonstrate capability and employability by integrating computer competencies in other modules; design and implement an effective learning and teaching strategy in order to ensure that learners will achieve the learning outcomes within two we
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Liu, Chi-Chang. "Serious fun : life-deep learning of koi hobbyists." Thesis, 2012. http://hdl.handle.net/1957/29056.

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Hobby activities can be viewed through the lens of informal, free-choice learning. A wide range of hobbies combine fun and learning-intensive practices, and can contribute to scientific literacy. Hobby learning involves clear goal orientation, persistence and effort, and often results in more richly and strongly connected knowledge; traits highly valued in both in and out-of-school science learning. In this study, I used koi hobbyists as subjects to discover and explore hobbyists' information-seeking strategies under different learning scenarios. I approached koi hobbyists' learning about koi
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Books on the topic "Experiential teaching strategy"

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1935-, Lasker G. E., Andonian Greg, International Institute for Advanced Studies in Systems Research and Cybernetics., and International Conference on Systems Research, Informatics and Cybernetics (18th : 2006 : Baden-Baden, Germany), eds. Advances in education: Sustainable education for sustainable future, education for raising sociopolitical consciousness, revisiting and rethinking evolution, alternative methods and approaches to education, teaching and learning in virtual reality environment, culture-specific education, hybrid models of education/experiential learning, the role of body motion communication in perception, creativity, interdisciplinarity and sustainability in education, invention and innovation in environmental design education, strategic management in private higher education, distant interactive education in cyberspace, perspectives on UNESCO's major programs, interactive Ph. D. programs, Lampsacus Project for UNO. International Institute for Advanced Studies in Systems Research and Cybernetics, 2007.

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Reefer, Paulette. Constructivist Strategy Questioned. Problem-Based, Experiential and Inquiry-Based Teaching. GRIN Verlag GmbH, 2016.

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Frishman, Andrew. The future of Big Picture Learning: A strategy to spread student-centered personalized education. 2014.

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Cook, Ronald, Michael Harris, and Dennis Barber III. Management Consulting Projects: A Step-By-Step Experiential Guide. Taylor & Francis Group, 2021.

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Cook, Ronald, Michael Harris, and Dennis Barber III. Management Consulting Projects: A Step-By-Step Experiential Guide. Taylor & Francis Group, 2021.

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Management Consulting Projects. Taylor & Francis Group, 2021.

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Management Consulting Projects. Taylor & Francis Group, 2021.

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Book chapters on the topic "Experiential teaching strategy"

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Bordia, Sarbari. "Experiential Learning Through Student-Led Assessments: The Noodle Bar Strategy." In The Palgrave Handbook of Learning and Teaching International Business and Management. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-20415-0_17.

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Nava-Aguirre, Karla Maria, Brenda Ivonne Garcia-Portillo, and Jose Satsumi Lopez-Morales. "Collaborative Online International Learning (COIL): An Innovative Strategy for Experiential Learning and Internationalization at Home." In The Palgrave Handbook of Learning and Teaching International Business and Management. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-20415-0_34.

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Crammond, Robert, Ibiyemi Omeihe, and Alan Murray. "Re-evaluating Entrepreneurship Education Through a Team-Based Approach: Activities and Archetypes Within a Scottish University." In FGF Studies in Small Business and Entrepreneurship. Springer International Publishing, 2023. http://dx.doi.org/10.1007/978-3-031-28559-2_6.

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AbstractA university’s overall enterprising strategy, which includes identifying key stakeholders and teaching teams, promotes Entrepreneurship Education (EE) and encourages desired behaviours such as creativity, problem-solving, and both market and risk awareness. Specifically within the classroom environment, EE is strengthened by a variety of formative or summative methods, exercises, and positive cultures. However, there is a lack of a clear conceptualisation of the team-based approach comprising EE academics.Therefore, this chapter examines the enterprising activities and typical archetypal individuals and standards through an exploratory mixed-method study involving four selected undergraduate courses within a Scottish University. These activities and archetypes include prescriptive courses offered, surrounding enterprising opportunities for students, and influential individuals and processes. Qualitative student feedback is reviewed from across these four courses, and utilising a quantitative survey method, 136 students and staff responded from a sample of over 250 concerning themes of the embedding of enterprise in university, teaching methods, and networking with external partners.Findings indicate a remarkable, positive reaction to course structure and delivery, the support given from the new team-based approach, and voiced a need for EE to be universal across programmes involving experienced educators and entrepreneurs. However, results display an uncertainty concerning available networking opportunities during the entrepreneurial journey.This results in the chapter’s Team-Based Re-Evaluation Model for EE. The model encourages systematic change towards a university’s pedagogical and experiential-based EE offering, originating from enterprising academic teams. Additionally, it heightens the significance of educator personality and experience and embedding progressive, industry-relevant practices within the university context.
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Smith, Richard R., and Patrick Tan. "Experiential approach to strategy formulation." In Teaching Strategic Management. Edward Elgar Publishing, 2020. http://dx.doi.org/10.4337/9781788978361.00014.

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Baek, Youngkyun. "Digital Simulation in Teaching and Learning." In Digital Simulations for Improving Education. IGI Global, 2009. http://dx.doi.org/10.4018/978-1-60566-322-7.ch002.

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This chapter expands upon the definition of a simulation with two categories: experiential and symbolic. It discusses the interactive, experiential trend in digital teaching and learning, and the educational merits of simulations. This chapter tries to locate digital simulation’s position in these trends. In doing so, it explores the educational merits of digital simulation, discusses the learning mode of digital simulation, and outlines what digital simulation conveys to deliver educational contents. In addition, it will look at the characteristics and functions of digital simulation. Mainly this chapter focuses on how simulation is used for teaching and learning. It highlights simulation’s features to be effective for teaching and learning. It also introduces challenges to simulation to overcome its disadvantages. Several examples of digital simulation in teaching and learning are explored: They are “Max Trax, Strategy CoPilot, Virtual School, simSchool, simClass, Krucible”, and “Starry Night”. Lastly, this chapter seeks to forecast the future of teaching and learning with a focus on information technology and simulation by finding simulation’s role and contribution in learning context.
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Silva de Souza, Gustavo Henrique, Jorge Artur Peçanha de Miranda Coelho, Germano Gabriel Lima Esteves, and Nilton Cesar Lima. "Learning Management." In Advances in Educational Marketing, Administration, and Leadership. IGI Global, 2020. http://dx.doi.org/10.4018/978-1-7998-2124-3.ch007.

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This Chapter develops a bibliographic analysis that associates teaching methodologies with cognitive skills to create a structural map of teaching activities that guide the learning process in classroom, basing on student characteristics. Specifically in higher education, the academic formation within the major universities in the entire world goes through a particular problem: lack of effectiveness in the teaching-learning process. This Chapter starts from the premise that the learning management should be used as a strategy for planning the teaching-learning process. A specific theoretically grounded analysis is used to understood a series of learning activities appropriate to cognitive skills, so authors propose a functionalist model of teaching and learning that seeks greater usefulness in the transfer of knowledge in classroom. Thus, the Chapter covers issues such as: experiential learning for teaching questions, Kolb's theory of experiential learning, teaching-learning process, and applications of learning management.
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Fedeli, Laura. "Visual Storytelling as Generative Strategy for Social Educators." In Modern Technologies for Teaching and Learning in Socio-Humanitarian Disciplines. IGI Global, 2019. http://dx.doi.org/10.4018/978-1-5225-7841-3.ch002.

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The chapter deals with the discussion of the results of an experimentation run in two consecutive academic years within the classes of the graduate course “Instructional Technology” in the graduate course “Science of Education” at the University of Macerata, Italy. The IT course is programmed in the third year of the curriculum for “Social Educators” and the contribution reports the results of a case study related to a workshop activity in which students could find a further opportunity to identify different dimensions of relation among theoretical aspects and the potential practical/applied connotations in professional contexts. The workshop was structured as an experiential learning process in which the value of the digital storytelling as educational approach was a strategy adopted to foster the students' understanding toward the intercultural issues in terms of improvement of relationship by taking a prospective position oriented to the other.
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Gálvez Esteban, Rosa María, Beatriz Bravo Torija, and Jose Manuel Pérez Martín. "Ants as an Experiential Learning Strategy in Preschool Teacher Training." In Research Anthology on Early Childhood Development and School Transition in the Digital Era. IGI Global, 2022. http://dx.doi.org/10.4018/978-1-6684-7468-6.ch050.

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In this chapter, the authors present the results of a project designed for 41 preservice preschool teachers to introduce the concept of living things as an experiential learning strategy in the classroom. The need to approach this concept from a different perspective prompted the design of an education project involving the introduction of insects into classroom as a teaching resource. An informative storyline was used for project launch presentation. The questions they strive to answer in this chapter are related with what concepts of living organisms and what inquiry stages will preservice teachers consider their pupils will carry out during the project. Relevant concepts that are usually not much covered in the preschool curriculum such as the life cycles of animals were considered by 23 participants. Twenty-five of the future teachers claimed that they would be able to work on every inquiry step if they implemented this project in the classroom.
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Gálvez Esteban, Rosa María, Beatriz Bravo Torija, and Jose Manuel Pérez Martín. "Ants as an Experiential Learning Strategy in Preschool Teacher Training." In Interdisciplinary Approaches Toward Enhancing Teacher Education. IGI Global, 2021. http://dx.doi.org/10.4018/978-1-7998-4697-0.ch008.

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In this chapter, the authors present the results of a project designed for 41 preservice preschool teachers to introduce the concept of living things as an experiential learning strategy in the classroom. The need to approach this concept from a different perspective prompted the design of an education project involving the introduction of insects into classroom as a teaching resource. An informative storyline was used for project launch presentation. The questions they strive to answer in this chapter are related with what concepts of living organisms and what inquiry stages will preservice teachers consider their pupils will carry out during the project. Relevant concepts that are usually not much covered in the preschool curriculum such as the life cycles of animals were considered by 23 participants. Twenty-five of the future teachers claimed that they would be able to work on every inquiry step if they implemented this project in the classroom.
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Galing-Argonza, Marites Maria Theresa Barit. "Global Economic Issues and Policies Impacting Rural Sociology (Module ELT Approach)." In Practice, Progress, and Proficiency in Sustainability. IGI Global, 2019. http://dx.doi.org/10.4018/978-1-5225-7158-2.ch020.

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This chapter provides an experiential learning technique (ELT) teaching strategy for instructors and their undergraduate students in international trade law. It is hoped that the chapter's overall topic shall be elucidated further with the application of the Bloom's taxonomy of learning methodology. The significance and impact of experiential learning technique (ELT) can be best achieved when there is actual immersion on the subject matter through the direct participation of both teacher and learner. The classroom, whether or not specifically designed for either a natural or pure science laboratory or the broad discipline of social science lectures, can become a reservoir of experiential learning technique through the application of doable classroom exercises (DCE) and actionable learning outcomes (ALO) as will be discussed in this chapter.
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Conference papers on the topic "Experiential teaching strategy"

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Mbali, Msizi, and Angela James. "A TUTOR’S PERSONAL AND PROFESSIONAL EXPERIENCES OF TUTORING IN A SCIENCE TEACHER EDUCATION MODULE." In 3rd International Baltic Symposium on Science and Technology Education (BalticSTE2019). Scientia Socialis Ltd., 2019. http://dx.doi.org/10.33225/balticste/2019.139.

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Student tutoring in innovative teaching and learning practices promotes personal and professional learning. Experiential learning theory underpins this research. An interpretive, qualitative approach and narrative strategy with purposive sampling was used. The tutor narrative accounts of tutoring the Research and Service-Learning module in Biological Science Education were compiled from a reflective diary, coordinator - tutor discussions and tutor notes. The qualitative data were analysed using descriptive content analysis. The tutor’s self-confidence, language competence, understanding and ap
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MASCALIUC, Victoria. "Phenomena-based learning in TEFL in the Moldovan context." In Probleme ale ştiinţelor socioumanistice şi ale modernizării învăţământului. "Ion Creanga" State Pedagogical University, 2022. http://dx.doi.org/10.46728/c.v3.25-03-2022.p199-203.

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The article underlines the importance of experiential learning in teaching English. It traces a connection between phenomena and the efficacy of training language skills. Being a research-based process, the learners are exposed to training soft and hard skills at the classes of English. The author describes phenomena-based model as one strategy to be used at the classes of English to teach students using authentic learning opportunities. Additionally, a sample is provided to be implemented in the Moldovan context.
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R., Poornima Narayan, and Anjali A. "Learning by Doing - Case of Catalytic Pedagogy." In ACBSP Region 10 Annual Conference 2023. CamEd Business School, 2023. http://dx.doi.org/10.62458/camed/oar/acbsp/131-136.

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All life is learning and learning is lifelong. The 21st century has mandated a global shift towards inquiry, creativity, critical thinking, and leadership skills. Experiential learning triggers the development of these qualities by transforming the learner from passive to active. Days of classroom learning are a thing of the past. The concepts explained in the class have to be experienced as this enhances metacognition, the key to an efficient learner. Managerial concepts are better understood when students experience the business environment in tandem with the consumers.The current Indian tea
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Zakaria, Ghaith, and Sonia Wilkie. "Applications for virtual reality experiences in tertiary education." In ASCILITE 2020: ASCILITE’s First Virtual Conference. University of New England, Armidale, 2020. http://dx.doi.org/10.14742/ascilite2020.0139.

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Providing authentic learning experiences is a stellar teaching and learning strategy to prepare students for their future careers. They cultivate and enhance students learning by providing hands- on, experiential learning opportunities. However, incorporating such activities can be challenging, logistically complicated and may encapsulate hazardous situations and safety concerns. When these challenges arise, Virtual and Augmented Reality can offer learning experiences to supplement the curriculum, and optimise the valuable time spent on location. This paper provides an overview of different pe
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Iliffe, Paul. "The Sat-Comms Game: teaching a complex subject for interdisciplinary audiences." In Symposium on Space Educational Activities (SSAE). Universitat Politècnica de Catalunya, 2022. http://dx.doi.org/10.5821/conference-9788419184405.018.

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This paper addresses general space education for interdisciplinary audiences. In particular, this paper considers education in the field of Satellite Telecommunications (Sat-Comms). The challenge in presenting the field of sat-comms for effective learning is two-fold. Firstly, this field is interdisciplinary, the disciplines are coupled, and it is complex. Secondly, the typical audiences for this subject often have diverse backgrounds. Hence, a suitable teaching strategy is required, so that all students can learn from a training session. Publicly available sat-comms training is largely engine
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Thompson, Tobi, and Ingrid Massey. "Preparing Effective Literacy Educators Through Professional Development." In Fourth International Conference on Higher Education Advances. Universitat Politècnica València, 2018. http://dx.doi.org/10.4995/head18.2018.8246.

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Since changes to the reading/language arts State Subject Area Test (SSAT) in late 2010, elementary education teacher candidates at a teacher training college in the Southern United States have experienced declining scores resulting in test failure and delaying student teaching and graduation. The purpose of this case study was to identify factors that students and faculty perceived as most beneficial in preparing students to pass the SSAT. Constructivism served as the conceptual framework for this study addressing the effects of collaboration, hands-on learning, and application of knowledge. P
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Dostiyarova, Alima. "Innovative Approaches in Teaching Business Courses: Start-Up Simulation in the Change Management course; students’ experience." In Socratic lectures 10. University of Lubljana Press, 2024. http://dx.doi.org/10.55295/psl.2024.i26.

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Abstract: Simulation is an experiential learning process that speed-ups learning process and make it more interesting and practical. According to Hakeem (2001), when students are involved in different activities of experiential learning, they better understand the subject in comparison with students who just have lectures-only classes. Moreover, experiential learning raises critical thinking abilities and self-directed learning (Kreber, 2001). In business schools simulations have been used to manage trading skills (Truscott et al., 2000) and business ventures development (Goosen et al., 2001).
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