Academic literature on the topic 'Experimental animation'
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Journal articles on the topic "Experimental animation"
Bitka, Stanisław. "Usłyszeć animację. Próba audiowizualnej analizy filmów „Dom” i „Labirynt”." Kultura Popularna 3, no. 57 (November 30, 2018): 21–30. http://dx.doi.org/10.5604/01.3001.0012.7286.
Full textKelly, Resa M., Sevil Akaygun, Sarah J. R. Hansen, and Adrian Villalta-Cerdas. "The effect that comparing molecular animations of varying accuracy has on students’ submicroscopic explanations." Chemistry Education Research and Practice 18, no. 4 (2017): 582–600. http://dx.doi.org/10.1039/c6rp00240d.
Full textHagler, Juergen, and Remo Rauscher. "Chained Animation: Collaborative Forms of Filmmaking in Education." Animation 17, no. 2 (July 2022): 178–94. http://dx.doi.org/10.1177/17468477221092344.
Full textStewart, Michelle. "Posthumous Portraits in Motion: Experimental Animation, Metamorphosis and Reflections on Mortality." Animation 19, no. 1 (March 2024): 6–26. http://dx.doi.org/10.1177/17468477241233480.
Full textWang, Hua, Xiaoyu He, and Mingge Pan. "An Interactive and Personalized Erasure Animation System for a Large Group of Participants." Applied Sciences 9, no. 20 (October 18, 2019): 4426. http://dx.doi.org/10.3390/app9204426.
Full textThesen, Thomas P. "Reviewing and Updating the 12 Principles of Animation." Animation 15, no. 3 (November 2020): 276–96. http://dx.doi.org/10.1177/1746847720969919.
Full textSun, Qiyun, Wanggen Wan, Xiang Feng, and Guoliang Chen. "A Novel Animation Method Based on Mesh Decimation." Journal of Advanced Computational Intelligence and Intelligent Informatics 22, no. 2 (March 20, 2018): 184–93. http://dx.doi.org/10.20965/jaciii.2018.p0184.
Full textHattler, Max. "The Abstracted Real: Speculations on Experimental Animated Documentary." International Journal of Film and Media Arts 6, no. 3 (December 31, 2021): 37–54. http://dx.doi.org/10.24140/ijfma.v6.n3.03.
Full textPark, Gi-Ryung. "Japanese Experimental Animation in 1960s." Cartoon and Animation Studies 29 (December 31, 2012): 37–60. http://dx.doi.org/10.7230/koscas.2012.29.037.
Full textWidiawati, Widiawati, and Indah Widyaningrum. "Penggunaan Animasi Powerpoint dan Prezi pada Mata Kuliah Geometri Euclide di Perguruan Tinggi." Jurnal Pendidikan Matematika (JUDIKA EDUCATION) 3, no. 2 (December 29, 2020): 121–30. http://dx.doi.org/10.31539/judika.v3i2.1652.
Full textDissertations / Theses on the topic "Experimental animation"
Pappas, Michael A. "Experimental animation." Virtual Press, 1994. http://liblink.bsu.edu/uhtbin/catkey/917014.
Full textDepartment of Art
Husbands, Lilly Marie. "Animated experientia : aesthetics of contemporary experimental animation." Thesis, King's College London (University of London), 2014. http://kclpure.kcl.ac.uk/portal/en/theses/animated-experientia(85e342f2-7ec9-4c7c-9024-20e2a8931677).html.
Full textKarafin, Jon. "Somnambulance : an experimental film /." Online version of thesis, 2008. http://hdl.handle.net/1850/7902.
Full textBliss, Gillian E. "Redefining the anthropomorphic animal in animation." Thesis, Loughborough University, 2017. https://dspace.lboro.ac.uk/2134/27423.
Full textArjunan, Dorai Raj. "3D Animation: Creating an Experiential Environment." [Johnson City, Tenn. : East Tennessee State University], 2004. http://etd-submit.etsu.edu/etd/theses/available/etd-0719104-174201/unrestricted/Arj%20with%20animation%2017KB.pdf.
Full textTitle from electronic submission form. ETSU ETD database URN: etd-0719104-174201 Includes bibliographical references. Also available via Internet at the UMI web site.
Gochoco, Michael. "Variations /." Online version of thesis, 2008. http://hdl.handle.net/1850/7796.
Full textVan, Opdenbosch Paul M. "Made by motion: A conceptual framework for abstracted animation derived from motion-captured movements." Thesis, Queensland University of Technology, 2015. https://eprints.qut.edu.au/84770/1/Paul_Van_Opdenbosch_Thesis_%28print_version%29.pdf.
Full textKim, Su Young. "The dream of the butterfly : experimental illusions in motion graphics /." Link to online version, 2006. https://ritdml.rit.edu/dspace/handle/1850/2290.
Full textTeixeira, Iuri Araújo Cardoso. "Batalha das máscaras: animação experimental digital baseada nas cavalhadas de Pirenopólis." Universidade Federal de Goiás, 2015. http://repositorio.bc.ufg.br/tede/handle/tede/4725.
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Made available in DSpace on 2015-10-22T13:16:39Z (GMT). No. of bitstreams: 2 Dissertação - Iuri Araújo Cardoso Teixeira - 2015.pdf: 9432904 bytes, checksum: 52cc0501af20417c146ca0979d18bde1 (MD5) license_rdf: 23148 bytes, checksum: 9da0b6dfac957114c6a7714714b86306 (MD5) Previous issue date: 2015-04-15
The main objective of this work was develop an experimental 2D animation which used digital resources to simulate traditional artistic techniques of drawing and painting. For this, I made a historical survey of experimental animation around the world, until the emergence of the first Brazilian productions. For references, animation analysis of five experimental artists and animators from countries like Brazil, Canada, United States, Russia and Japan. Based on these analyzes, there was the application of its artistic and cinematographic methods, exploring simulations of materials like oil pastel, colored pencil, acrylic paint and moving cameras via software. The narrative theme selected for the development of an animated story was the festival of Cavalhadas in Pirenópolis, representing its medieval origin in Europe, until his arrives in Brazil and the state of Goiás, showing its relevance as a regional cultural event.
O principal objetivo desta pesquisa foi desenvolver uma animação experimental bidimensional que utilizou recursos digital de simulação de técnicas artísticas tradicionais de desenho e pintura. Para isso, foi feito um levantamento histórico da animação experimental e como ela se desenvolveu pelo mundo, até o surgimento das primeiras produções brasileiras. Como referência, foram analisados os trabalhos em animação de cinco artistas e animadores experimentais dos países Brasil, Estados Unidos, Canadá, Rússia e Japão. A partir dessas análises houve a aplicação de seus métodos de execução, artísticos e cinematográficos, explorando simulações de materiais como pastel a óleo, lápis de cor, tinta acrílica e movimentação de câmeras através de softwares. A temática narrativa selecionada para o desenvolvimento de uma historia de animação foi o festival das Cavalhadas, em Pirenópolis, representando sua origem medieval na Europa, até sua chega ao Brasil e ao estado de Goiás, mostrando sua relevância como manifestação cultural regional.
Hjelm, Emma. "Oviss Väntan : - En animerad film om ensamhet, längtan och väntan." Thesis, Umeå universitet, Institutionen Konsthögskolan, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-184612.
Full textThis thesis deals with my master’s degree project "Suspense" with the Swedish title “Oviss väntan". The project resulted in a video installation consisting of animated loops displayed on screens with headphones and a sound-shower at Bildmuseet in Umeå, Sweden in May 2021. My essay begins with a presentation of myself and my background as an animator. I describe my artistic practice, how I work and what I have been influenced by. This is followed by a presentation of the project itself, where I discuss important parts of the project, such as themes and atmosphere, materials, form and visualization. This essay will be completed before the exhibition at Bildmuseet. Therefore, the images in the essay will focus more on the process than on the finished work. "Suspense" is based on the idea that all fictional characters exist in real life. The characters live together in a fictional house where they are waiting to be used. The film portrays this house, where the characters are housed in the different rooms, with a variation in materials and animation techniques. The film conveys a mood of waiting but also of longing. I believe that these themes have been enhanced by the current pandemic. A suspense we do not know when it will end - if it even ends. Another of my themes is loneliness. This loneliness that can exist in an apartment even though only walls and floors separates us from others. The characters in the film will move in loops. Through these loops, along with music, sounds and voices, the film moves forward. The rhythm and its feeling will create a form, with a non-narrative structure. A moving painting.
Books on the topic "Experimental animation"
Smith, Vicky, and Nicky Hamlyn, eds. Experimental and Expanded Animation. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-73873-4.
Full textRussett, Robert. Experimental animation: Origins of a new art. New York, N.Y: Da Capo Press, 1988.
Find full textCecile, Starr, ed. Experimental animation: Origins of a new art. New York: Da Capo, 1988.
Find full textWong, Peter Ming. Splat - the fly: Experimental integration of computer animation and live action. London: Middlesex Polytechnic, Centre for Advanced Studies in Computer Aided Art and Design, 1990.
Find full textStadtmuseum im Kornhaus (Tübingen, Germany) and Filmmuseum der Landeshauptstadt Düsseldorf, eds. Animation und Avantgarde: Lotte Reiniger und der absolute Film = Animation and avant-garde : Lotte Reiniger and Absolute Film. Tübingen: Stadtmuseum, 2015.
Find full textJohn, Sundholm, and Söderbergh-Widding Astrid, eds. A history of Swedish experimental film culture: From early animation to video art. Stockholm: National Library of Sweden, 2010.
Find full textChristian, Wallraven, ed. Experimental design: From user studies to psychophysics. Boca Raton, FL: CRC Press, 2011.
Find full textPeter, Hall. Pause: 59 minutes of motion graphics : broadcast design, music video, animation, and experimental graphics from around the world. New York, NY: Universe, 2000.
Find full text(Firm), Onedotzero, ed. Motion blur: Onedotzero: graphic moving imagemakers. London: Laurence King, 2004.
Find full textBook chapters on the topic "Experimental animation"
Heidmets, Rao. "Experimental Animation (planar)." In The Animation, 83–86. Boca Raton: CRC Press, 2022. http://dx.doi.org/10.1201/9781003344865-4.
Full textHusbands, Lilly. "Craft as Critique in Experimental Animation." In Palgrave Animation, 45–73. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-13943-8_3.
Full textSmith, Vicky, and Nicky Hamlyn. "Introduction." In Experimental and Expanded Animation, 1–17. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-73873-4_1.
Full textGosse, Johanna. "Cut to Cute: Fact, Form, and Feeling in Digital Animation." In Experimental and Expanded Animation, 183–201. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-73873-4_10.
Full textBuchan, Suzanne. "The Animated Female Body, Feminism(s) and ‘Mushi’." In Experimental and Expanded Animation, 203–29. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-73873-4_11.
Full textPucill, Sarah. "“Coming to Life” and Intermediality in the Tableaux Vivants in Magic Mirror (Pucill, 2013) and Confessions to the Mirror (Pucill, 2016)." In Experimental and Expanded Animation, 231–55. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-73873-4_12.
Full textHosea, Birgitta. "Siting Animation: The Affect of Place." In Experimental and Expanded Animation, 257–78. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-73873-4_13.
Full textPayne, Simon. "Lines and Interruptions in Experimental Film and Video." In Experimental and Expanded Animation, 19–36. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-73873-4_2.
Full textde Bruyn, Dirk. "Performing the Margins of the New." In Experimental and Expanded Animation, 37–59. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-73873-4_3.
Full textDicker, Barnaby. "Twenty-First Century Flicker: Jodie Mack, Benedict Drew and Sebastian Buerkner." In Experimental and Expanded Animation, 61–78. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-73873-4_4.
Full textConference papers on the topic "Experimental animation"
Martin, Tess. "Seattle experimental animation team." In ACM SIGGRAPH 2014 Computer Animation Festival. New York, New York, USA: ACM Press, 2014. http://dx.doi.org/10.1145/2633956.2634004.
Full textYüksel, Sedat, and Mestan Boyaci. "EXAMINING EFFECT OF ANIMATION APPLICATIONS ON STUDENT ACHIEVEMENT IN SCIENCE AND TECHNOLOGY COURSE." In 1st International Baltic Symposium on Science and Technology Education. Scientia Socialis Ltd., 2015. http://dx.doi.org/10.33225/balticste/2015.51.
Full textSun, Hongjuan. "Discussion on Experimental Animation Teaching." In 2016 3rd International Conference on Education, Language, Art and Inter-cultural Communication (ICELAIC 2016). Paris, France: Atlantis Press, 2017. http://dx.doi.org/10.2991/icelaic-16.2017.51.
Full textXian, Daniel Haocheng, and Jonathan Sahagun. "An Automated Generation from Video to 3D Character Animation using Artificial Intelligence and Pose Estimate." In 9th International Conference on Artificial Intelligence. Academy and Industry Research Collaboration Center (AIRCC), 2023. http://dx.doi.org/10.5121/csit.2023.130703.
Full textGoldman, Harvey. "Poetry Inspired, Physics Driven, Experimental Animation." In Electronic Visualisation and the Arts (EVA 2017). BCS Learning & Development, 2017. http://dx.doi.org/10.14236/ewic/eva2017.83.
Full textZnamenskaya, Irina, Nikolay Sysoev, and Igor Doroshchenko. "Experimental Digital Animation in Fluid Dynamics." In 31th International Conference on Computer Graphics and Vision. Keldysh Institute of Applied Mathematics, 2021. http://dx.doi.org/10.20948/graphicon-2021-3027-235-240.
Full textInui, Masatomo, and Makoto Takano. "Fast and Smooth NC Milling Animation Using Partial Redrawing Technique." In ASME 2001 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2001. http://dx.doi.org/10.1115/detc2001/cie-21260.
Full textGovokhina, Oxana, Gérard Bailly, Gaspard Breton, and Pauls Bagshhaw. "A new trainable trajectory formation system for facial animation." In ExLing 2006: 1st Tutorial and Research Workshop on Experimental Linguistics. ExLing Society, 2019. http://dx.doi.org/10.36505/exling-2006/01/0004/000004.
Full textLam, Artde Donald Kin-Tak, and Yu-Yi Su. "A study on experimental teaching of 3D animation." In 2016 International Conference on Applied System Innovation (ICASI). IEEE, 2016. http://dx.doi.org/10.1109/icasi.2016.7539903.
Full textAlmeida, Horhanna, Giordano Cabral, and Rute Moura. "Design process and rapid prototyping of animated music visualizations." In Simpósio Brasileiro de Computação Musical. Sociedade Brasileira de Computação - SBC, 2021. http://dx.doi.org/10.5753/sbcm.2021.19435.
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