Academic literature on the topic 'Fantasy tropes'

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Journal articles on the topic "Fantasy tropes"

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Varughese, E. Dawson. "Post-millennial “Indian Fantasy” fiction in English and the question of mythology: Writing beyond the “usual suspects”." Journal of Commonwealth Literature 54, no. 3 (December 7, 2017): 460–74. http://dx.doi.org/10.1177/0021989417738282.

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Focusing on two novels published in 2016, one by HarperCollins India and the other by Hachette India, this paper argues that Savage Blue by Balagopal and Dark Things by Venkatraghavan carve out a new space in post-millennial Indian speculative fiction in English, namely one that does not privilege ‘Hindu Indian mythology’ tropes. Such tropes have been espoused by a growing number of authors whose novels are anchored in Hindu Indian mythology and narratives of itihasa since the early 2000s. Banker, Tripathi, and Sanghi are generally recognized as the authors who first published in this post-millennial genre of Indian fiction in English. This discussion of the novels by Balagopal and Venkatraghavan, alongside ideas of how ‘fantasy’ as a genre has been, and continues to be defined, raises questions about how we might think about ‘Indian fantasy’ as a genre term within the domestic Indian book market and how it intersects with post-millennial Indian living, Indianness, and the popular imaginary.
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Jiménez, Maximiliano. "Partly Familiar, Partly Novel Too: Fantasy and Science Fiction in Mohsin Hamid’s Exit West." Nuevas Poligrafías. Revista de Teoría Literaria y Literatura Comparada, no. 1 (February 11, 2020): 123–45. http://dx.doi.org/10.22201/ffyl.nuevaspoligrafias.2020.1.1111.

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This article proposes a reading of Hamid’s novel Exit West (2017) that pays attention to the tropes and formulas of fantasy and science fiction used to frame an account of the so-called refugee crisis. Although the novel portrays situations rooted in the global concern regarding migrants, Hamid structures his story through associations with non-mimetic genres employing the trope of magical doors that provide escape to those desperate to flee their surroundings. I argue that replacing the hardships of travel with such a magical means of transport helps to relativize our perception of the situation in terms of science-fictional and fantasy scenarios. At the same time, the “unrealistic” depiction of the real sociopolitical problem leads to thematic reflections that are not grounded in the pity raised by the excessive attention paid to the dangers of migration, but that rather invite to a critical, positive engagement with the concept of hybridity, dramatized by Hamid in both the form and the content of his novel. Since what provides SF its generic cohesion is its use of ideology rather than specific structures or themes (Moreno, 2014), and since fantasy can be read underlying the political potential of its affective dimension (Clúa, 2017), the critical consideration of these two genres gives Exit West easy passage into a committed discussion about its context.
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Czyżak, Krzysztof. "Kolonizacja stawów hydr – narracje w serii Heroes of Might and Magic." Images. The International Journal of European Film, Performing Arts and Audiovisual Communication 29, no. 38 (June 15, 2021): 205–2019. http://dx.doi.org/10.14746/i.2021.38.13.

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This article is an analysis of narratives in a series of video games called Heroes of Might and Magic. Author discusses issue of colonial/imperial thinking connected with strategy genre, evolution of fantasy tropes and developement of plot structure. On this basis he tries to outline the limitations of storytelling which result from series formula.
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Vossen, Emma. "There and Back Again." Feminist Media Histories 6, no. 1 (January 1, 2020): 37–65. http://dx.doi.org/10.1525/fmh.2020.6.1.37.

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The cultural ubiquity of The Lord of the Rings has shaped our contemporary assumptions about what the fantasy genre looks like, and these assumptions have in turn determined to a great extent what video games look like both historically and today. The Lord of the Rings and video games are, sadly, both well known for their lack of diversity, and this article argues that that is no coincidence. Focusing on the impact of the life and work of J. R. R. Tolkien, it traces fantasy media from the birth of the genre to the present day to discuss how exclusion is remediated, normalized, and justified. It challenges the racism of the “historical accuracy” fallacy and details how very old sexist literary tropes are continually remediated into contemporary fantasy video games. It asks: What can past discourses surrounding diversity in fantasy media tell us about the resistance to diversity in video games in the present?
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Seago, Karen, and Lavinia Springett. "Dzikie bohaterki? Problematyka płci kulturowej i gatunku literackiego w przekładach Northern Lights Philipa Pullmana." Przekładaniec, no. 40 (2020): 22–50. http://dx.doi.org/10.4467/16891864pc.20.002.13165.

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Savage Heroines? The Treatment of Gender and Genre in Translations of Philip Pullman’s Northern Lights Philip Pullman’s Northern Lights is the first instalment of his award-winning trilogy His Dark Materials. In this alternate-worlds fantasy and children’s literature classic, Lyra and her daemon Pan are catapulted from the relative stability of Oxford to negotiate an increasingly threatening world in a quest to protect free will from cataclysmic adult zealotry. According to prophecy, Lyra is the chosen one; she conforms to the tropes of the fantasy quest performing the paradigmatic steps of the saviour hero. Pullman’s protagonist transgresses and subverts the stereotypical expectations of the fantasy heroine whose generic destiny is coded in enclosure, passivity and endurance. Lyra is also a coming of age story and here again Pullman’s conceptualisation does not conform to the female pattern in both fantasy and children’s literature where marriage functions as the marker for maturity. Character is one of the two defining traits of fantasy (Attebery 1992) and it performs a didactic function in children’s literature. Characterisation is created through the reader’s interpretation of textual cues: narratorial description; direct and free-indirect speech. Lyra’s character subverts fantasy stereotypes and depicts a transgressive child who does not conform to gender role expectations. Genre translation tends to adapt the text to target culture norms and the didactic and socialising impetus of children’s literature has been shown to prompt translation strategies which comply with the receiving culture’s linguistic and behavioural norms. In this paper, we analyse the rendering of character cues in the French, German and Italian translations of Northern Lights: 1. Is the transgressive trope of a) the heroine following the male hero paradigm and b) the coming of age pattern maintained or normalised to conform to genre expectations? 2. Is Lyra’s transgressive character rendered in translation or is it adapted to comply with didactic expectations of behaviour? 3. Are there different notions of the role and function of children’s literature in the target environments and do these impact on translation strategies?
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Heywood, Russell G. "Autoethnography for Extraterrestrials." Journal of Autoethnography 1, no. 2 (2020): 175–85. http://dx.doi.org/10.1525/joae.2020.1.2.175.

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The article explores a creative-artistic approach rooted in autoethnography, using satire and literary tropes from science fiction and fantasy. Edited excerpts from a completed PhD autoethno-satiric novel called The Doom of Clowns are used to illustrate the theoretical and ethical development of this narrative style. The advantages of employing science fiction and satire are demonstrated through the otherworldly narrative distance and ambiguity these genres allow.
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Sarha, Jennifer. "‘The Sultan’s self shan’t carry me’: Negotiations of harem fantasies in Byron’s Don Juan." Articles, no. 56 (March 8, 2011): 0. http://dx.doi.org/10.7202/1001094ar.

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Lord Byron’s Don Juan is a poem which depends on gendered literary traditions for both its originality and its intelligibility. In the harem episode of cantos V and VI, we can recognise a libertine fantasy, an Orientalist premise, and a picaresque adventure, but also some traces of epic, the gothic and literature of sensibility. Yet, these tropes are consistently complicated in the poem and used to undermine the gendered foundations of their traditions. This essay considers the formulation of such subversions through explicitly literary paradigms: what signs of gender are referred to, and how are they made intelligible as fictional constructs? By interrogating the use of gendered tropes, their formation as intelligible concepts within literary history, and their negotiations with sexualised conventions of narrative, I intend to highlight the discrepancies in the heteronormative construction of these literary paradigms and Byron’s use of them to suggest sexual fluidity.
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Cole, Megan. "Fantasy and Education in Eliza Haywood’s The Adventures of Eovaai." Eighteenth-Century Fiction 34, no. 3 (March 1, 2022): 287–306. http://dx.doi.org/10.3138/ecf.34.3.287.

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The Adventures of Eovaai (1736) stands out, both within Eliza Haywood’s career and among mid-eighteenth-century novels, for its highly constructed, fantastical narrative. Despite the proliferation of fantasy tropes within the text, many readings of Eovaai focus on its political allegory. This article centres on the fantastical elements, particularly the incorporation of illusory magic, to explore the novel’s contributions to feminist philosophical discourse. In Eovaai, Haywood enters a conversation about gender, truth, and perception begun by Mary Astell. Haywood uses the oft-decried genre of fantasy to probe more accurately the physical and political stakes of Astell’s abstract theories. Reading Eovaai alongside Astell’s philosophical work makes patent Haywood’s investment in theorizing feminist models of perception and authority, an effort continued in her later work. This expansive understanding of Eovaai uncovers Haywood’s often unrecognized connections to rational feminist discourse in the period while demonstrating that her generic invention— widely acknowledged in terms of the amatory—extends to other genres.
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Felczak, Mateusz. "Audiosfery lochów, poetyki krajobrazu. Ślady estetyk romantyzmu w grach cRPG." Panoptikum, no. 24 (October 20, 2020): 28–44. http://dx.doi.org/10.26881/pan.2020.24.03.

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The aim of this text is to discern and analyze aesthetic tropes in selected fantasy cRPG games in the areas of visual arts and music. The analysis is con­ducted in the context of American romanticism, especially Hudson River School of painting, and musical works belonging to the dungeon synth genre. Through the enumeration and close reading of the elements pertaining both gameplay and digital landscapes, it is argued that the specific type of romantic imagery and its philosophical underpinnings may have influenced the recurring themes in cRPG games, including character development, avatar’s agency and player’s projected disposition towards the game world.
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Moura, Hudson. "Hollywood’s Viral Outbreaks and Pandemics: Horror, Fantasy, and the Political Entertainment of Film Genres." Revista Légua & Meia 13, no. 1 (January 26, 2022): 97–129. http://dx.doi.org/10.13102/lm.v13i1.7710.

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Films revolving around big natural catastrophes, the end of the world, and global pandemics are viral in Hollywood. Some authors claim that 9/11 enticed the proliferation of disasters, zombies, and apocalyptical narratives. Will the coronavirus further increase these narrative tropes? A cinematic apocalypse takes many shapes, including zombie infestation, nuclear war devastation, and aliens’ attack. Watching films such as Twelve Monkeys (1995), Children of Men (2006), or Contagion (2011) during a real-life global pandemic creates a much different viewing experience than when these films were released. Certain films kill humans with a deadly virus and turn them into zombies emphasizing and pushing forward to a cinema of genre its entertainment features, such as I Am Legend (2007), Train to Busan (2016), or Blood Quantum (2020). However, they also use horror, science fiction, and fantasy genres to portray a realistic compelling family drama or discuss structural racism and systemic colonialism against America’s indigenous peoples. In all these films, scientific ambition, political greed, and economic power intermingle, becoming the unknown forces and real detractors behind these catastrophes. Whether or not the end of the world is an appropriate story for entertainment attracts most viewers to Hollywood cinema. Conventional postapocalyptic tropes create a film riddled with relevant political concerns. Every year, hundreds of films transpose to the screen compelling narratives related to pandemics and their effects. In Coronavirus’s times, I analyze and contextualize several of Hollywood’s viral outbreaks to situate their narratives to current political subjects and understand how disaster and pandemic films have become entertaining. Keywords Hollywood cinema, Film Genres, Pandemics, Coronavirus, Racism, Indigenous, Covid19, Politics, Film Aesthetic, Disaster Films.
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Dissertations / Theses on the topic "Fantasy tropes"

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Hurst, Edmund. "Dawnsmoke and the influence of character tropes on the construction of fantasy fiction." Thesis, University of Hull, 2017. http://hydra.hull.ac.uk/resources/hull:16540.

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This thesis is formed of a fantasy novel, Dawnsmoke, and an exegesis that will examine the role played by character tropes on the creation of the three principal protagonists in Dawnsmoke. Dawnsmoke interweaves three narrative strands from a diverse set of principal protagonists. Luke, Samantha and Kain combine narratives in order to tell the story of Arx, a city where fire burns blue and memories can be trapped in metal. Told through three distinct third-person-limited voices, this novel explores the concept of self-induced memory loss, isolation and the price of heroism. The exegesis considers the definitions of fantasy offered by C. N. Manlove, W. R. Irwin, T. E. Apter, Tzvetan Todorov and Rosemary Jackson and contrasts these definitions with modern considerations from Neil Gaiman, George R. R. Martin, Ursula LeGuin and Kazuo Ishiguro. It posits a definition of fantasy literature that encompasses the traditions that Dawnsmoke shares. It analyses the impact of specific sub-genres on the character norms in Dawnsmoke. It examines the inception of Luke, Samantha and Kain in relation to common character tropes and how the subversion of these thematic expectations impacts the narrative arc of each character. It observes the techniques used in crafting unique voices for each character. It concludes with an examination of the resolution of each protagonist’s journey.
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Ryan, Jennifer Joan. "Introducing Mr Perky : subverting the fantasy trope of immortality in contemporary speculative fiction." Thesis, Queensland University of Technology, 2009. https://eprints.qut.edu.au/30242/1/Jennifer_Ryan_Thesis.pdf.

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The Tide Lords series of fantasy novels set out to examine the issue of immortality. Its purpose was to look at the desirability of immortality, specifically why people actively seek it. It was meant to examine the practicality of immortality, specifically — having got there, what does one do to pass the time with eternity to fill? I also wished to examine the notion of true immortality — immortals who could not be killed. What I did not anticipate when embarking upon this series, and what did not become apparent until after the series had been sold to two major publishing houses in Australia and the US, was the strength of the immortality tropes. This series was intended to fly in the face of these tropes, but confronted with the reality of such a work, the Australian publishers baulked at the ideas presented, requesting the series be re-written with the tropes taken into consideration. They wanted immortals who could die, mortals who wanted to be immortal. And a hero with a sense of humour. This exegesis aims to explore where these tropes originated. It will also discuss the ways I negotiated a way around the tropes, and was eventually able to please the publishers by appearing to adhere to the tropes, while still staying true to the story I wanted to tell. As such, this discussion is, in part, an analysis of how an author negotiates the tensions around writing within a genre while trying to innovate within it.
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Ryan, Jennifer Joan. "Introducing Mr Perky : subverting the fantasy trope of immortality in contemporary speculative fiction." Queensland University of Technology, 2009. http://eprints.qut.edu.au/30242/.

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The Tide Lords series of fantasy novels set out to examine the issue of immortality. Its purpose was to look at the desirability of immortality, specifically why people actively seek it. It was meant to examine the practicality of immortality, specifically — having got there, what does one do to pass the time with eternity to fill? I also wished to examine the notion of true immortality — immortals who could not be killed. What I did not anticipate when embarking upon this series, and what did not become apparent until after the series had been sold to two major publishing houses in Australia and the US, was the strength of the immortality tropes. This series was intended to fly in the face of these tropes, but confronted with the reality of such a work, the Australian publishers baulked at the ideas presented, requesting the series be re-written with the tropes taken into consideration. They wanted immortals who could die, mortals who wanted to be immortal. And a hero with a sense of humour. This exegesis aims to explore where these tropes originated. It will also discuss the ways I negotiated a way around the tropes, and was eventually able to please the publishers by appearing to adhere to the tropes, while still staying true to the story I wanted to tell. As such, this discussion is, in part, an analysis of how an author negotiates the tensions around writing within a genre while trying to innovate within it.
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Leroux, Julie. ""Shocking his readers out of their complacence": gothic and fantasy tropes in H.G. Wells' «fin-de siècle» science fiction novels." Thesis, McGill University, 2011. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=97160.

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The main goal of this thesis is to identify Gothic and fantasy tropes in four fin-de-siècle novels by H.G. Wells – The War of the Worlds, The Invisible Man, The First Men in the Moon and The Food of the Gods – and to examine their rhetorical effects within the framework of science fiction. More precisely, my project was inspired by Kelly Hurley's analysis of the thematic similarities shared by the science fiction and Gothic genres during the fin-de-siècle, and by Darko Suvin's definitions of science fiction and of the Gothic as being rhetorically antithetical. Through an analysis of how the two thematically compatible but rhetorically antithetical genres interact in the novels, I evaluate the potential responses that could be expected from readers, and compare these responses to the contemporary reception of the work. My research is based on the idea that Wells' novels promote a social message based on Darwinian theory and socialism, and that he uses the combination of SF and the Gothic in order to lead his complacent readers to intellectual conclusions by first drawing their attention through shock and terror. This study will seek to determine whether the author's use of the Gothic ultimately benefits the works by enhancing their social message, or if it results in the contrary effect.
Ce mémoire vise à identifier les tropes gothiques et fantaisistes dans quatre romans de la fin-de-siècle par H.G. Wells – The War of the Worlds, The Invisible Man, The First Men in the Moon et The Food of the Gods – et d'examiner leur effet dans ces romans de science fiction au niveau rhétorique. Plus précisément, ce projet fut inspiré par l'analyse qu'a faite Kelly Hurley des ressemblances thématiques entre la science fiction et le gothique au tournant du vingtième siècle, et par l'argument de Darko Suvin selon lequel la science fiction et le gothique seraient antithétiques au niveau rhétorique. À travers une analyse de l'interaction entre ces deux genres compatibles au niveau thématique, mais théoriquement incompatibles au niveau rhétorique, j'évalue les réponses potentielles que l'on peut attendre des lecteurs de ces romans, et je compare ces réponses théoriquement possibles aux la réception contemporaine réelle de ces œuvres. Ma recherche repose sur l'idée que Wells tentait de promouvoir dans ses romans une réflexion sociale basée sur les théories darwiniennes et sur le socialisme, et qu'il utilisait la combinaison de la science fiction et du gothique afin de mener ses lecteurs vers des conclusions intellectuelles par le biais d'un éveil brusque causé par le choc et la terreur. Cette étude tente de déterminer si l'utilisation du gothique faite par l'auteur mène vraiment ses lecteurs à porter davantage attention aux thèmes contenus dans les romans, ou si, au contraire, ces tropes ne font qu'engendrer une réponse émotive chez le lecteur.
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Wiklander, Jakob. "Opera i Stockholm, Värtahamnen." Thesis, KTH, Arkitektur, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-37642.

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Längst ut på piren i Värtahamnen har jag velat skapa Operastaden, en mikrostadsdel som är en egen värld helt uppbyggd kring opera. Hit skulle alla operarelaterade verksamheter flytta, såsom operahögskolan och baletthögskolan.  Mellan byggnaderna skulle folk springa i sina scenkläder, dekorer skulle lastas in och ut, och sångarna skulle värma upp sina stämmor på gården. Platsen skulle genomsyras av operaproduktion, och ta intryck av den dramatiska omgivande produktionsmiljön i hamnen. Inåt platsen skulle allt vara smyckat som dekorer, och scenografier och olika miljöer skulle vara uppbyggda för att vara experimentscener, där det blir oklart om vem som är besökare och vem som är skådespelare. Ta ett bad poolen i Mallis-miljö, eller picnica vid sjön bland tonerna från Verdi, operans förtrollade värld gör att du inte längre behöver bry dig om vad som är fantasi eller vad som är verklighet.  Opera är inte längre begränsat till om du har råd att betala en biljett, eller om du är för rastlös för att sitta i stolen genom alla tre akter.
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Books on the topic "Fantasy tropes"

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Dębski, Eugeniusz. Tropem Xameleona. Lublin: Fabryka Słów, 2003.

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Burgos, Jaime Zúñiga. --de entierros y tesoros: Y uno que otro fantasma. Querétaro, Mexico]: E.E. Torres Montes, 2009.

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Depken, Kristen L. Wally's magical adventures. New York, New York: Golden Books, 2015.

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Trompe l'oeil at home: Faux finishes and fantasy settings. New York: Rizzoli, 1991.

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Snow, Alan. Here be monsters: An adventure involving magic, trolls, and other creatures. New York: Atheneum Books for Young Readers, 2006.

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Storm, P. W. The mercenaries. New York: HarperCollins, 2008.

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Bang Goes a Troll (An Awfully Beastly Business, #3). London: Simon & Schuster Children's, 2009.

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The storm witch: A novel of Dhulyn and Parno. New York: DAW Books, 2009.

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Ruckley, Brian. The Free. London: Orbit, 2014.

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The prodigal troll. Amherst, N.Y: Pyr, 2005.

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Book chapters on the topic "Fantasy tropes"

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Seniors, Paula Marie. "Mae Mallory and “The Southern Belle Fantasy Trope” at the Cuyahoga County Jail, 21st and Payne/“Pain”." In From Uncle Tom's Cabin to The Help, 101–31. New York: Palgrave Macmillan US, 2014. http://dx.doi.org/10.1057/9781137446268_9.

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"Noah’S Nakedness: Islam, Race, And The Fantasy Of The Christian West." In Sacred Tropes: Tanakh, New Testament, and Qur'an as Literature and Culture, 461–73. BRILL, 2009. http://dx.doi.org/10.1163/ej.9789004177529.i-536.91.

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Mack, Mehammed Amadeus. "Erotic Solutions for Ethnic Tension: Fantasy, Reality, Pornography." In Sexagon. Fordham University Press, 2017. http://dx.doi.org/10.5422/fordham/9780823274604.003.0006.

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This chapter examine how the French porn industry channels and manipulates tensions and fears related to the immigration debate and the place of Arabs in France, at times offering erotic “remedies.” This has culminated in a new pornotrope: Porno Ethnik, or pornography involving men and women of color, usually Arab or black. The chapter begins with a discussion of the output of French directors who were the first to feature Franco-Arab actors in gay male pornography: Jean-Daniel Cadinot (Cadinot), Jean-Noël René Clair (JNRC), and Stéphane Chibikh (Citébeur). It then considers heterosexual pornography featuring Franco-Arab women and asks whether or not this field of production is so different in its representations of minority sexuality that it precludes comparison with homosexual pornography. Tropes of sex tourism to North Africa, the hypersexualization of single immigrant men, the “eroticization of poverty” as regards both women and men, the veil as striptease, and the “homothug” type are all surveyed. Pornography, often seen as apolitical, does tackle issues of undigested colonial memory and contemporary race relations in a much more forthright (if politically incorrect) way than do the traditional journalistic means available.
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Furlong, Mark. "Looking for Eros in the Long Hard Rain of Climate Collapse." In The Wounds of Our Mother Psychoanalysis - New Models for a Psychoanalysis in Crisis [Working Title]. IntechOpen, 2022. http://dx.doi.org/10.5772/intechopen.106561.

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More frequent and intense fires, floods, droughts and extreme temperatures point to a progressively de-regulating environment. In so much as this reality is understood as ‘climate collapse’ we are confronted by a processing task that is profoundly difficult. Initially, the conceptual and affective dimensions of this challenge are examined. A second section develops the proposition that as climate collapse accelerates, and as the scale and timelessness of this disruption takes hold, experiences of guilt and loss, anger and despair, will tend to be amplified by pre-existing unconscious tropes, particularly the fantasy of the vengeful, all-powerful mother. Accenting the possibility psychic tumult may be held against, the implications for mental health are reviewed. A final section considers the prospects for Eros – for play and creativity, innocence and companionship – in the long hard rain of climate collapse.
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Smithsimon, Gregory. "Growth." In Liberty Road, 138–62. NYU Press, 2022. http://dx.doi.org/10.18574/nyu/9781479845118.003.0005.

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Local activists in African American suburbs often adopt positions that are different from those taken in Black urban neighborhoods or in white suburban neighborhoods. Two cases are examined. In the first, when Walmart announced it would be constructing a store, resident embraced rather than opposed it. In cities activists worry about the loss of higher-paying retail jobs. White suburbs object to mass-market retail, preferring boutiques. But Black suburbs struggle to get suburban retail amenities and organize around not local job opportunities but local retail opportunities. In the second case, residents opposed the extension of a bus line into a Black suburb by activating the same racist tropes whites had long been using, imagining Black people from the city would ride the bus out to the suburbs to commit crimes, a common fantasy unsupported by crime data.
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Starza Smith, Daniel, and Leah Veronese. "Desire, Dreams, Disguise." In The Oxford Handbook of Early Modern Women's Writing in English, 1540-1700, 531–46. Oxford University Press, 2022. http://dx.doi.org/10.1093/oxfordhb/9780198860631.013.34.

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Abstract The virtually unknown writings of Elizabeth Bourne present remarkable but opaque opportunities to explore the creative interior life of an Elizabethan woman—albeit one in extraordinary circumstances. Subject to domestic violence, Bourne escaped the family home and found protection in a legal guardian, Sir John Conway—with whom she then fell in love. In a series of exchanges with Conway, which included the exchange of books and poetry, Bourne’s letters pick up tropes of literary forms including Spenserian romance, dream visions, Latin translation, coded sexual fantasy, and even intelligence activity. Bourne used her letters to craft a literary space to imagine passion, peace, and happiness. Those letters were themselves subject to misogynistic archival violence in the nineteenth century and come down to us almost by accident. This chapter sets out the literary achievements they preserve for the first time by attending to how Bourne’s writings construct and navigate social networks.
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Ridge, Emily. "‘No one is safe from the beggar’s pack’: Portability and Precarity." In Portable Modernisms. Edinburgh University Press, 2017. http://dx.doi.org/10.3366/edinburgh/9781474419598.003.0004.

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Chapter 3 traces the progressive alignment of portability with precarity from the late 1920s to the 1940s against a backdrop of political instability. The unfolding crisis of mass displacement across Europe served to reduce earlier literary fantasies of travelling light to nightmarish visions of involuntary exodus. These changing resonances are perceptible in the pointed obfuscations of tropes of tourism, adventure and dispossession in 1930s literature as well as the noticeable intrusion of the figure of the refugee on the artistic consciousness. If luggage becomes a figurative focal point in the works of political exiles and refugees, it is not in aid of a fantasy of creative renewal but of material, cultural and individual preservation. The chapter ends with an analysis of the fictional and non-fictional work of Elizabeth Bowen, with the inclusion of an extended close reading of The House in Paris as an updated version of Forster’s Howards End in a troubled 1930s context.
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Carbonell, Curtis D. "Conclusion." In Dread Trident, 223–30. Liverpool University Press, 2019. http://dx.doi.org/10.3828/liverpool/9781789620573.003.0008.

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Dread Trident has argued that theorizing the modern fantastic within the context of TRPG texts is important for understanding SF and fantasy as academic disciplines, as well as for understanding the rise of realized worlds. It has worked through case studies of representative TRPGs to provide a variety of examples of this phenomenon, utilizing core concepts such as SF as modern myth-making, the Singularity as a fantasy trope, hyper-embodied language, enchantment-as-magification, fantasy’s challenge to the mundane, gametext harmonization in imaginary worlds, the draconic-posthuman trope, the ‘spectral return’ of the gothic, cosmic horror, cosmic despair, realized-fantasy space, ironic distance, untranslatable and unimaginable representation, ‘nerdy’ categorization of the material, complexity of lore in fantasy gametexts, post-anthropocene posthumanization, etc. In the modern fantastic’s realized worlds of TRPGs we have a wealth of unexamined gametexts that function like engineering tools along with discursive literary objects. They are both. And they are designed for material, embodied gameplay. They form a megatext of shared-world-setting creation far beyond those of any one author. The fantasy they offer provides a way of managing existence within modern, technologized life....
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9

Dobson, Eleanor. "‘Drunk on the dead’: Intoxication, Perfume and Mummy Dust." In Writing the Sphinx, 147–85. Edinburgh University Press, 2020. http://dx.doi.org/10.3366/edinburgh/9781474476249.003.0005.

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This chapter considers the ‘internal visions’ conjured up during reading in tandem with hallucinatory effects brought on by intoxication, particularly in the context of fin-de-siècle culture. Its sources range from the high art of the Aesthetes, Symbolists and the early work of the canonical modernist writers through to advertising and literary potboilers, and in the archives of the Egyptologist Amelia Edwards. These visualisations come about through the reading of stimulating passages, the smoking of opium-tainted cigarettes, and the inhalation of perfume or mummy dust; in each case such practices conjure up tantalising images of an exotic East. The longevity of these tantalising tropes – particularly of seductive dreams that verge between Orientalist fantasy and nightmare – are such that in the early twentieth century, when movie theatres were often constructed in an Egyptianized style in a bid to emphasise the dreamlike and otherworldly, the films projected between gilded lotus columns were retellings of tales penned by nineteenth-century novelists. Combining the visual with the textual through costumes, props and intertitles, Egyptian things and the texts that defined them were represented via the most modern artistic media of the age, rendered in light projected through translucent film, the technological counterpart to drug-induced hallucination.
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10

Stead, Lisa. "Screen Fantasies: Tie-ins and the Short Story." In Off to the Pictures. Edinburgh University Press, 2016. http://dx.doi.org/10.3366/edinburgh/9780748694884.003.0003.

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This chapter explores short-story film fictions, tie-ins fan magazines stories and novelettes. It considers how they addressed and represented female spectators, particularly through the genre of romance. Such stories offered a range of different forms of screen fantasy that encouraged an active, intermedial readership. Film magazines in particular provided platforms for consuming fiction in which women were exposed to a diversity of forms of female representations, within the fictions themselves but also within the wider context of the reading material. Offering female readers escapist and aspirational models of womanhood through romance and adventure genre tropes, the tie-in short story constitutes a textual element that cannot be read in isolation from the intermedial framework of the magazine as a whole. Fiction was one tool amidst a range of content across the magazine articulating ideas and images of modern femininity. Magazine content created star images through representations of cosmetics, dress, domestic labour and public and private life, in advertising, interviews and images. The chapter will argue that varied models of womanhood could be tried out and tested through fictional forms positioned amidst these intersecting discourses, positing female identities as a form of masquerade, tied to the image of the female star.
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Conference papers on the topic "Fantasy tropes"

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Rodríguez González, Sylvia Cristina. "Megadesarrollos turísticos de sol y playa enclaves del imaginario." In International Conference Virtual City and Territory. Barcelona: Centre de Política de Sòl i Valoracions, 2009. http://dx.doi.org/10.5821/ctv.7522.

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Los megadesarrollos turísticos de sol y playa han sido impulsados por el Banco Interamericano de Desarrollo (BID) como proyectos de estrategia de desarrollo turístico, en México nacen los Centros Integralmente Planeados (CIP´s) para dar orden urbano, descentralizando grandes inversiones turísticas principalmente de origen extranjeros. Son identificados ante la promoción turística por la inversión de insumos y tecnología. Los emplazamientos turísticos de sol y playa han crecido y destinan espacios para el hospedaje turístico temporal y permanente. Este tipo de emplazamientos destacan por ser representaciones de exclusividad, privacidad y seguridad, manifestando enclavamiento en la serie de conjuntos turísticos construidos para integrar el megadesarrollo turístico, demarcando un acceso que indica el inicio del montaje realidad-ficción, conformando el montaje de ficción, que llevan a construir una realidad a partir del imaginario. Lo sucedido fuera del montaje será considerado como realidad, al establecerse una serie de compaginaciones que fabricarán la nueva realidad, la realidad-ficción, entre representaciones de fantasía visuales, de sonidos y sobretodo de ideas por transmitir, como es lo motivante que resultan para los turistas las guías turísticas. Las representaciones son basadas en imágenes de paisajes, personas, ciudades, entre otros emblemas simbólicos. Cada espacio por destacar será retomado para enfocar el montaje en dibujos, pinturas, danzas, arquitectura, entre otras dinámicas de conquista turística, igual sucede con la reproducción de sonidos relacionados con la exclusividad, privacidad y seguridad para el turista al interior del conjunto. Toda construcción de la realidad se realiza en un espacio y un tiempo definido a partir del imaginario, ya que existe el objetivo de cautivar al visitante, dentro de una serie de montajes continuos donde será eliminada la línea de corte entre montajes, convirtiendo la ficción en realidad para el turista, el montaje correcto y el escenario indicado, señalan el orden constante de los montajes. Del trozo de imágenes fabricadas y rescatadas del ambiente natural o real, se conformara una relación argumental a través de la compaginación con la secuencia adecuada de cada una de las escenas plasmadas por el imaginario, unir y encauzar los montajes para el cumplimiento de la representación en un filme. De los ejemplos más destacados son las creaciones a partir del imaginario en los Emiratos Árabes Unidos, representados en los hoteles como torre hilton baynunah, jumeirah Beach burj al-arab, hotel w, hotel apearon island y hotel eta, los cuales exponen servicios como compras de lujo, centros spa con instalaciones exclusivas para el deporte y el tiempo libre, habitaciones equipadas, climatizadas y con lo último de la tecnología. Se distinguen los colores y las formas por resaltar ante la cultura árabe, pero es importante señalar que cada uno de esos megadesarrollos turísticos marcará su filme con esta serie de montajes, que permitirán compaginar la serie de trozos de imágenes fabricadas ante la fantasía imaginada. Los megadesarrollos turísticos se distinguen por crear escenarios turísticos a partir del imaginario, destacando el enclavamiento a través de la búsqueda del concepto de seguridad, con un marcado interés para conformar comunidades nuevas, asimismo elementos como los acceso se encuentran custodiados por personal de seguridad que indicara la bienvenida al turista, sin conocer que será guiado y vigilado por cámaras de video ocultas en la masa de la edificación, también se distinguen elementos de seguridad para la movilidad y accesibilidad al conjunto, destacando vía aérea, naval ó terrestre, el recorrido al interior marcándose bajo un escalonamiento de cota descendente a nivel de playa, mostrara cada uno de los escenarios turísticos montados para indicar el recorrido al turista al interior del conjunto turístico. The sun and beach tourist megadevelopments have been stimulated by the Inter-American Bank of Development (BID) as projects of strategy of tourist development, in Mexico there are born the Integrally planned Centers (CIP's) to give urban order, decentralizing big tourist investments principally of origin foreigners. They are identified before the tourist promotion by the investment of inputs and technology. The emplacements have grown and destine spaces for the tourist temporary and permanent. This type stand out for being representations of exclusivity, privacy and safety, demonstrating interlock in the series of tourist sets constructed to integrate the tourist megadevelopment, limiting an access that indicates the beginning of the montage reality - fiction, shaping the montage of fiction, that they lead to constructing a reality from the imaginary one. The happened out of the montage will be considered to be a reality, on there having be established a series of page lay-outs that will make the new reality, the reality - fiction, between visual representations of fantasy, of sounds and overcoat of ideas for transmitting, since motivation is that the tourist guides prove for the tourists. The representations are based on images of landscapes, persons, cities and symbolic emblems. Chaque espace pour se faire remarquer sera repris pour mettre au point le montage dans des dessins, des peintures, des danses, une architecture, entre d'autres dynamiques de conquête touristique, égale il succède avec la reproduction de sons relatifs à l'exclusivité, confidentialité et sécurité pour le touriste à l'intérieur de l'ensemble. Toute construction de la réalité est réalisée dans un espace et le temps défini à partir de l'imaginaire, puisqu'il existe l'objectif de captiver le visiteur, à l'intérieur d'une série de montages continuels où la ligne de coupure sera éliminée entre des montages, en changeant la fiction en réalité pour le touriste, le montage correct et la scène indiquée, ils marquent l'ordre constant des montages. Of the chunk of images made and rescued of the natural or real environment, a plot relation was conforming across the page lay-out to the suitable sequence of each one of the scenes formed by the imaginary one, to join and to channel the montages for the fulfillment of the representation in a movie. Of the most out-standing examples they are the creations from the imaginary one in the United Arab Emirates represented in the hotels as tower hilton baynunah, jumeirah Beach burj al-arab, hotel w, hotel apearon island y hotel eta, which expose services as purchases of luxury, centers spa with exclusive facilities for the sport and the free time, equipped rooms with the last technology. The colors and the forms are distinguished for standing out before the Arabic culture, but it is important to indicate that each of these megadevelopments will mark with this series of montages, which will allow to arrange the series of chunks of images made before the imagined fantasy. The megadevelopments differ for creating tourist scenes from the imaginary one, emphasizing the interlock across the search of the safety concept, with a marked interest to shape new communities, likewise elements like them I access they are guarded by safety personnel that was indicating the welcome to the tourist, Without knowing that it will be guided and monitored by secret video cameras in the mass of the building, also safety elements are distinguished for the mobility and accessibility to the set, emphasizing airway, navally ó terrestrial, the tour to the interior being marked under an stairs of descending level to beach level, there was showing each of the tourist scenes mounted to indicate the tour to the tourist to the interior of the set.
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