Academic literature on the topic 'Film/movies'

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Journal articles on the topic "Film/movies"

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Gefter, Amanda. "Film special: Science in the movies." New Scientist 208, no. 2782 (2010): 50. http://dx.doi.org/10.1016/s0262-4079(10)62546-8.

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Tham, Aaron. "Film Tourism: The Original 3D Movies." Tourism Geographies 15, no. 1 (2013): 173–75. http://dx.doi.org/10.1080/14616688.2012.633224.

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Guan, Yun. "On the Art Science of Film and Interaction Design." Review of Educational Theory 3, no. 3 (2020): 57. http://dx.doi.org/10.30564/ret.v3i3.1971.

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As one of the most important contemporary art forms, film is a medium to present stories with multi-dimensional stimulation. It seems that movies and interaction design are two unrelated majors, but in fact there are many contents and forms of existence in movies which take interaction design as the design method. In other words, movies and interaction design actually have a lot in common. This paper will analyze and find the interweaving points from the perspective of interaction design and film respectively. Also through some specific interaction or film cases to further explain the relation
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Ponnamma Divakaran, Pradeep Kumar, and Sladjana Nørskov. "Are online communities on par with experts in the evaluation of new movies? Evidence from the Fandango community." Information Technology & People 29, no. 1 (2016): 120–45. http://dx.doi.org/10.1108/itp-02-2014-0042.

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Purpose – The purpose of this paper is to investigate two questions. First, are movie-based online community evaluations (CE) on par with film expert evaluations of new movies? Second, which group makes more reliable and accurate predictions of movie box office revenues: film reviewers or an online community? Design/methodology/approach – Data were collected from a movie-based online community Fandango for a 16-month period and included all movies released during this time (373 movies). The authors compared film reviewers’ evaluations with the online CE during the first eight weeks of the movi
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Barlow, Priscilla, and Jonathan Rosenbaum. "Placing Movies: The Practice of Film Criticism." Chicago Review 41, no. 2/3 (1995): 167. http://dx.doi.org/10.2307/25305965.

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Levin, Thomas Y. "Iconology at the Movies: Panofsky's Film Theory." Yale Journal of Criticism 9, no. 1 (1996): 27–55. http://dx.doi.org/10.1353/yale.1996.0008.

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Barus, Daniel Opristanta. "Penyelamat yang Berbalutkan Kekerasan: Dialog Film Bertema Kepahlawanan dan Tradisi Kekristenan." Aradha: Journal of Divinity, Peace and Conflict Studies 1, no. 1 (2021): 55. http://dx.doi.org/10.21460/aradha.2021.11.532.

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Abstract
 Superhero movies, filled with violence, are one of the products of popular culture which many people like nowadays. Its popularity shows that those movies refl ect what is going on in society. In the time when young people are exposed more to popular movies than Biblical stories, those movies play a great role in the formation of meaning among Christian youth. When a movie is presented in a more understandable language, the experience of watching the movie becomes a religious experience that is important for the formation of theology in the lives of Christians. Putting aside suc
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Simoni, Paolo. "Eyewitnesses of History." VIEW Journal of European Television History and Culture 4, no. 8 (2015): 48. http://dx.doi.org/10.18146/2213-0969.2015.jethc092.

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The role of amateur cinema as archival material in Italian media productions has only recently been discovered. Italy, as opposed to other European countries, lacked a local, regional and national policy for the collection and preservation of private audiovisual documents, which led, as a result, to the inaccessibility of the sources. In 2002 the Archivio Nazionale del Film di Famiglia (Italy’s Amateur Film Archive), founded in Bologna by the Home Movies Association, became the reference repository of home movies and amateur cinema, promoting the availability of a cultural heritage that had pr
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Tanaka, Melis, and J. A. Wempi. "Hegemoni Hollywood Pada Film American Sniper." Jurnal Komunikasi Global 8, no. 1 (2019): 17–37. http://dx.doi.org/10.24815/jkg.v8i1.13523.

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Most movies shown in Indonesian cinemas are Hollywood movies. From existing genres, war movies tend to be used by Hollywood to spread their hegemonic practices. American Sniper, which was released in 2014, is one of the examples. The heroic scene acted by the main lead persuades the audience that America has a hero involved in Navy SEALs. This study was qualitative research using a critical paradigm. Hollywood’s hegemony in the film American Sniper (2014) could be understood by elaborating the three dimensions of Critical Discourse Analysis by Norman Fairclough, along with the theory of hegemo
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Muller, Valerie. "Film as Film: Using Movies to Help Students Visualize Literary Theory." English Journal 95, no. 3 (2006): 32. http://dx.doi.org/10.2307/30047041.

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Dissertations / Theses on the topic "Film/movies"

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Dittrich, Elisabeth, and Rebecka Karlström. "Musik i Film : The Sound of Movies." Thesis, University of Kalmar, Baltic Business School, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:hik:diva-2444.

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<p>The purpose of this study is to generate a greater understanding of the different ways in which music can be used to build an identity and create image within movies, and also to explain the different impacts this can have on the parties involved. Through the history of movies music has been used as a tool for enhancement and for expression of emotions. Through music the audience relates to personal memories or emotional states and the experience is given a deeper impact, helping to create memorable movie scenes. Certain directors have created a unique identity through the use of music in t
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Seng, Phillip S. "Reconstructing film studies : towards a transactional theory of movies /." Available to subscribers only, 2008. http://proquest.umi.com/pqdweb?did=1559848631&sid=8&Fmt=2&clientId=1509&RQT=309&VName=PQD.

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Weinhold, Florian. "Self/other representations in Aleksei Balabanov's 'Zeitgeist movies' : film genre, genre film and intertextuality." Thesis, University of Manchester, 2012. https://www.research.manchester.ac.uk/portal/en/theses/selfother-representations-in-aleksei-balabanovs-zeitgeist-movies-film-genre-genre-film-and-intertextuality(29460f94-0440-431c-8d59-53133c73489f).html.

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This thesis uses the prism of genre to explore the character of self/other representations in five 'genre films' made by the Russian filmmaker Aleksei Balabanov and released between 1997 and 2006. It provides the first book-length study of Balabanov and aims to shed new light on the complexity of genre films and their representation techniques in an influential area of post-Soviet Russian cinema. The thesis aims to deconstruct the widespread perception of Balabanov as a populist director of 'mere genre movies', which are replete with xenophobic self/other representations. The films under inves
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Kim, Jiyeon. "A to Z of Superhero Movies." Scholarship @ Claremont, 2018. http://scholarship.claremont.edu/cmc_theses/1934.

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This project explores the question of originality and appropriation in the creative world by using mashup video as a medium. How can old repetitive stories be deconstructed and transformed into something new? I have created alphabetically ordered montages of shots/scenes containing words/letters from superhero films. By doing so, I do not provide a concrete answer to what is really original in today’s world, but rather encourage the audience to actively participate in the viewing experience of the carefully structured ontology and see the infinite possibility of the modern-day mashup culture.
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Stewart, Jacqueline Najuma. "Migrating to the movies : the emergence of black urban film culture, 1893-1920." Ann Arbor, Mich. : ProQuest Information and Learning, 2005. http://gateway.proquest.com/openurl?res_dat=xri:ssbe&url_ver=Z39.88-2004&rft_dat=xri:ssbe:ft:keyresource:Reg_Diss_03.

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Olivo, Juliana Christina. "Where have all the queer kids gone?How Queers Got Abandoned by Film Then Got Adopted by The Cooler Sibling, TV." Ohio University Honors Tutorial College / OhioLINK, 2021. http://rave.ohiolink.edu/etdc/view?acc_num=ouhonors1620130222346199.

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Davison, Annette. "Hollywood theory, non-Hollywood practice : cinema soundtracks in the 1980s." Thesis, University of Sheffield, 1999. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.310816.

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Kauklija, Natalie. "Masculinity in Children's Film : The Academy Award Winners." Thesis, Linnéuniversitetet, Institutionen för film och litteratur (IFL), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-74858.

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This study analyzes the evolution of how the male gender is portrayed in five Academy Award winning animated films, starting in the year 2002 when the category was created. Because there have been seventeen award winning films in the animated film category, and there is a limitation regarding the scope for this paper, the winner from every fourth year have been analyzed; resulting in five films. These films are: Shrek (2001), Wallace and Gromit (2005), Up (2009), Frozen (2013) and Coco (2017). The films selected by the Academy of Motion Picture Arts and Sciences in the Animated Feature film ca
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Goetomo, Desmond. "Hollywood redux: A comparative study of film remake performance in the foreign and domestic box office." Scholarship @ Claremont, 2018. http://scholarship.claremont.edu/cmc_theses/1888.

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In the eyes of Hollywood producers, film remakes are popular endeavors to undertake. Part of the logic behind remakes is that they will likely perform successfully in the domestic box office because of the tried-and-tested formula that was the remake’s source material as well as the pre-existing fanbase. In addition, over the past two decades the international box office, particularly countries like China and Russia, are overtaking the United States in generating box office revenue. Hence, with the increasing popularity of producing remakes, as well as the growing significance of foreign marke
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Raible, Tyler J. "Ink is the new black: An archetypal analysis of tattooed characters in film." University of Cincinnati / OhioLINK, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1445342844.

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Books on the topic "Film/movies"

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Perkins, V. F. Film as film: Understanding and judging movies. Da Capo Press, 1993.

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Perkins, V. F. Film as film: Understanding and judging movies. Penguin Books, 1986.

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1959-, Heerboth Sharon, ed. Movies: The world on film. Lucent Books, 1991.

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(Firm), Women Make Movies. Women Make Movies ... film & video catalogue. Women Make Movies, 1998.

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Listening to movies: The film lover's guide to film music. Schirmer Books, 1994.

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Barsam, Richard Meran. Looking at movies: An introduction to film. 3rd ed. W. W. Norton & Company, 2010.

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Barsam, Richard Meran. Looking at movies: An introduction to film. 3rd ed. W. W. Norton & Company, 2009.

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Barsam, Richard Meran. Looking at movies: An introduction to film. W.W. Norton & Company, 2004.

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Barsam, Richard Meran. Looking at Movies: An introduction to film. 2nd ed. W. W. Norton & Company, 2007.

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Barsam, Richard Meran. Looking at Movies: An Introduction to Film. W. W. Norton & Company, 2004.

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Book chapters on the topic "Film/movies"

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Molina-Siles, Pedro, and Hugo Barros Costa. "Architectural (and Film) Heritage in Classic Hollywood Movies." In Graphical Heritage. Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-47979-4_4.

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Freeman, Thomas S., and David L. Smith. "‘Movies That Exist Merely to Tell Entertaining Lies’?: Biography on Film." In Biography and History in Film. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-319-89408-9_1.

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Maureira, Marcello A. Gómez, and Lisa E. Rombout. "The Vocal Range of Movies - Sonifying Gender Representation in Film." In Entertainment Computing - ICEC 2015. Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-24589-8_54.

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Dodgson, Neil A. "Going to the Movies: Lessons from the Film Industry for 3D Libraries." In 3D Research Challenges in Cultural Heritage. Springer Berlin Heidelberg, 2014. http://dx.doi.org/10.1007/978-3-662-44630-0_7.

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Parry, Becky. "Movies Teach Movies." In Children, Film and Literacy. Palgrave Macmillan UK, 2013. http://dx.doi.org/10.1057/9781137294333_4.

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"Reading the movies: learning through film." In Teaching Through Texts. Routledge, 2002. http://dx.doi.org/10.4324/9780203161760-13.

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Zheng, Li, and Mei Si. "Narrative Strategies in VR Movies, Traditional Movies, and Digital Games." In Advances in Media, Entertainment, and the Arts. IGI Global, 2020. http://dx.doi.org/10.4018/978-1-7998-2433-6.ch004.

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Virtual reality (VR) movies have gained tremendous attention in recent years, with an increasing amount of experimentations and explorations from researchers and practitioners with various backgrounds. Many VR movies are aimed at providing the audience with a narrative experience, just as in traditional film and digital games. VR movies are a relatively new art form. The audience's experiences in VR movies share many common properties with traditional film and narrative games. On the other hand, VR movies offer a unique way for the audience to view and interact with the content, which differentiates it from other visual and narrative-based digital experiences. In this chapter, the authors review the narrative techniques used in movies and narrative games and present a survey and analysis of whether the techniques can or have been applied to VR movies.
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"man without a movie camera—movies without men: towards a posthumanist cinema? william brown." In Film Theory and Contemporary Hollywood Movies. Routledge, 2009. http://dx.doi.org/10.4324/9780203030769-10.

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"movie-games and game-movies: towards an aesthetics of transmediality douglas brown and tanya krzywinska." In Film Theory and Contemporary Hollywood Movies. Routledge, 2009. http://dx.doi.org/10.4324/9780203030769-11.

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"saw heard: musical sound design in contemporary cinema k.j. donnelly." In Film Theory and Contemporary Hollywood Movies. Routledge, 2009. http://dx.doi.org/10.4324/9780203030769-12.

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Conference papers on the topic "Film/movies"

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Yeh, Mei-Chen, Ming-Chi Tseng, and Wen-Po Wu. "Automatic Social Network Construction from Movies Using Film-Editing Cues." In 2012 IEEE International Conference on Multimedia & Expo Workshops (ICMEW). IEEE, 2012. http://dx.doi.org/10.1109/icmew.2012.48.

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Rolland-Nevière, Xavier, Bertrand Chupeau, Gwenaël Doërr, and Laurent Blondé. "Forensic characterization of camcorded movies: digital cinema vs. celluloid film prints." In IS&T/SPIE Electronic Imaging, edited by Nasir D. Memon, Adnan M. Alattar, and Edward J. Delp III. SPIE, 2012. http://dx.doi.org/10.1117/12.908346.

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Domke, Matthias, Stephan Rapp, Gerhard Heise, and Heinz P. Huber. "Ultrafast movies of thin metal film ablation with ultra-short laser pulses." In ICALEO® 2012: 31st International Congress on Laser Materials Processing, Laser Microprocessing and Nanomanufacturing. Laser Institute of America, 2012. http://dx.doi.org/10.2351/1.5062554.

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"The Effect of Interaction in Interactive Movies-Taking Film "Black Mirror" as an Example." In 2020 International Conference on Social Sciences and Social Phenomena. Scholar Publishing Group, 2020. http://dx.doi.org/10.38007/proceedings.0001092.

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Merello, Paloma, Antonio Barberá, Luis Porcuna, Rubén Porcuna, and Ana Zorio. "Use of Movies in an accounting class as a teaching technique to promote learning about financial reporting and ethical issues." In Seventh International Conference on Higher Education Advances. Universitat Politècnica de València, 2021. http://dx.doi.org/10.4995/head21.2021.12888.

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This study presents an innovative experience using movies in an accounting class. The learning experience was found interesting and useful for the learning process in three groups in University XXX. The students voluntarily watched three movies and answered a test for each one, containing questions about the ethical and accounting concepts in the film, as well as their satisfaction with the methodology. Non-parametric tests have been computed to assess if those students that watch a movie obtain a higher exam mark as compared to those that do not follow the methodology, as well as for the othe
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Du, Nan, and Chuandong Yu. "Research on Special Effects of Film and Television Movies Based on Computer Virtual Production VR Technology." In CIPAE 2020: 2020 International Conference on Computers, Information Processing and Advanced Education. ACM, 2020. http://dx.doi.org/10.1145/3419635.3419668.

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Tang, Feng. "Chinese Aesthetics in Film and Television: A Case Study of Zhang Yimou and Jia Zhangke's Movies." In Proceedings of the 2018 International Workshop on Education Reform and Social Sciences (ERSS 2018). Atlantis Press, 2019. http://dx.doi.org/10.2991/erss-18.2019.58.

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Wang, Jinjin. "Stock market response to changes in movies’ opening dates - Based on the Empirical Analysis of China's domestic listed film company." In International Conference on Economics and Management Innovations (ICEMI). Volkson Press, 2017. http://dx.doi.org/10.26480/icemi.01.2017.174.176.

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Zhang, Yaohua, and Yoshio Utaka. "Formation Mechanism and Characteristics of Liquid Microlayer in Mini-Gap Boiling System." In ASME 2010 8th International Conference on Nanochannels, Microchannels, and Minichannels collocated with 3rd Joint US-European Fluids Engineering Summer Meeting. ASMEDC, 2010. http://dx.doi.org/10.1115/fedsm-icnmm2010-30281.

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Experiments were performed using the laser extinction method to directly measure the thickness of the liquid film between the bubbles and heating plates in a mini-gap formed by two parallel vertical quartz glass plates for the dielectric fluid HFE-7200 at gap sizes of 0.15, 0.3 and 0.5mm. High-speed movies were also taken to measure the velocity of bubble forefront simultaneously. It was confirmed that the microlayer thickness was determined by the gap size and velocity of bubble forefront. At the region of small Weber number, microlayer thickness of HFE-7200 was obviously thicker than that of
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Mani, Preeti, Ruander Cardenas, and Vinod Narayanan. "Submerged Jet Impingement Boiling on a Polished Silicon Surface." In ASME 2011 Pacific Rim Technical Conference and Exhibition on Packaging and Integration of Electronic and Photonic Systems. ASMEDC, 2011. http://dx.doi.org/10.1115/ipack2011-52042.

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Submerged jet impingement boiling has the potential to enhance pool boiling heat transfer rates. In most practical situations, the surface could consist of multiple heat sources that dissipate heat at different rates resulting in a surface heat flux that is non-uniform. This paper discusses the effect of submerged jet impingement on the wall temperature characteristics and heat transfer for a non-uniform heat flux. A mini-jet is caused to impinge on a polished silicon surface from a nozzle having an inner diameter of 1.16 mm. A 25.4 mm diameter thin-film circular serpentine heater, deposited o
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