Academic literature on the topic 'Flow Experience in Leisure'

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Journal articles on the topic "Flow Experience in Leisure"

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Er, Batuhan, and Recep Cengiz. "The effect of digital leisure participation purposes on flow experience and leisure satisfaction." Journal of ROL Sport Sciences Special Issue, no. 1 (2023): 544–65. https://doi.org/10.5281/zenodo.10031059.

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The aim of this research is to examine the effect of university students' digital leisure activities participation purposes in on flow experience and leisure satisfaction. Relational survey model, one of the quantitative research methods, was used in the research. Simple random sampling technique was chosen for the sample group. The study was carried out with a total of 731 (Age Mean = 20.75±2,468) participants, 268 women and 463 men. The demographic information form created by the researchers, the Digital Leisure Participation Purposes Scale, the Digital Leisure Flow Experience Scale and the Leisure Satisfaction Scale were used as data collection tools in the study. In the analysis of the data obtained, descriptive statistics, Confirmatory Factor Analysis, Structural Equation Modeling were performed by means of SPSS 25 and Jamovi programs. When the findings were examined, it was determined that digital leisure participation purposes had a positive effect on digital leisure flow experience and leisure satisfaction. In addition, it has been determined that digital leisure flow experience had a positive effect on leisure satisfaction. In the second model created, it was determined that digital leisure flow experience had a mediating role in the effect of digital leisure participation purposes on leisure satisfaction. As a result, with this study, it can be said that digital leisure participation purposes positively affect digital leisure flow experience and leisure satisfaction. However, it is possible to say that the digital leisure flow experience also had a positive effect on leisure satisfaction.
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DOĞAN, Mehmet, and Yaşar Boğaç ÜNAL. "The Relationship Between Leisure Involvement, Flow Experience, and Life Satisfaction Levels of Fitness Center Members." Journal of Education and Recreation Patterns 5, no. 1 (2024): 85–99. http://dx.doi.org/10.53016/jerp.v5i1.229.

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The aim of this study was to compare the leisure involvement, flow experience, and life satisfaction levels of fitness center members according to the gender and physical activity participation frequency variables. At the same time, the correlations between leisure involvement, flow experience and life satisfaction were identified. The research included a total of 309 fitness center members comprising 147 women and 162 men. Participants responded to the Leisure Involvement Scale, Recreational Flow Experience Scale and Satisfaction with Life Scale. Analysis of data used descriptive statistics, t test, ANOVA, MANOVA, correlation and regression tests. According to physical activity participation frequency, the leisure involvement subdimensions, flow experience and life satisfaction mean scores were identified to differ at significant levels (p0.05). For the variables with significant difference identified, fitness center members participating in weekly physical activity more often had higher mean scores compared to others. Correlation analysis results found significant and positive levels of correlation between leisure involvement, flow experience and life satisfaction mean scores (p0.05). According to the results of regression analysis, leisure involvement was a significant predictor of flow experience and life satisfaction. In conclusion, individuals participating in physical activity more frequently had an increase in leisure involvement levels, along with increases in flow experience and life satisfaction levels. Based on this, leisure involvement played a determinative role in the flow experience and life satisfaction levels of fitness center members who are regularly physically active.Keywords: Flow Experience, Leisure Involvement, Life Satisfaction.
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Yongmei, Hou* Yuan Jiang. "The Flow Experience in Leisure among Undergraduats And its Influencing Factors." International Journal of Arts and Social Science 06, no. 03 (2023): 41–53. https://doi.org/10.5281/zenodo.7759527.

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: Leisure is a survival or life state of cultural creation, cultural appreciation and cultural construction, which is caused by people's leisure and in order to continuously meet people's various needs. It creates cultural atmosphere, transmits cultural information and constructs cultural artistic conception through the common behaviors, thoughts and feelings of human groups, so as to achieve the comprehensive and complete development of individual body, mind and will. The aim of this study is to explore the status of leisure and flow experience in leisure, and analyze the influencing factors of leisure flow experience among undergraduates. Seven hundred and eighty-seven undergraduates (377 males and 410 females) are selectd by stratified random sampling from 7 universities in Guangdong Province. They are investigated with Leisure Flow Experience Questionnaire (LFEQ) and a self-compiled questionnaire on personal general information of leisure. The survey results indicate the following three points. First, 51.92% of college students have more than 4 hours of leisure time per day on average. College students' leisure activities are mainly static, entertainment and simple rest. Second, the total scores of LFEQ is (161.73±19.81).
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Tao, Hui, Qing Zhou, Dajiang Tian, and Limin Zhu. "The Effect of Leisure Involvement on Place Attachment: Flow Experience as Mediating Role." Land 11, no. 2 (2022): 151. http://dx.doi.org/10.3390/land11020151.

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Leisure is an important way for residents to achieve well-being. As urbanization continues to accelerate and residents’ spiritual and cultural needs gradually increase, urban park leisure is becoming increasingly prominent in daily recreation, and recreational activities that meet residents’ short-term and frequent needs for leisure are becoming preferred. In this article, based on structural equation models, four representative urban parks in Beijing were selected as study areas to explore the relationships among three variables: leisure involvement, flow experience, and place attachment. The results showed that (1) leisure involvement had a significant positive effect on flow experience, (2) flow experience had a significant positive effect on place attachment, and (3) leisure involvement had both a significant direct effect on place attachment and an indirect effect mediated by flow experience. In addition, according to the empirical analysis of the influence of leisure behavior characteristics on leisure benefits, it was found that 1–3 h of leisure time in the park had the best leisure benefits. Therefore, a higher level of leisure involvement and a stronger flow experience can help to enhance residents’ place attachment; foster self-expression, identity, and self-actualization; and boost the benefits of leisure, which will eventually improve personal well-being and quality of life, construct and strengthen a sense of urban community, and fulfill people’s aspirations for a better life.
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Lee, Dong-Jun, and Ji-Hyun Hwang. "Structural relationship among Leisure Recognition, Leisure Experience, Leisure Competence, Flow Experience and Life Quality of Sport Center Users." Korean Journal of Sports Science 26, no. 3 (2017): 149–62. http://dx.doi.org/10.35159/kjss.2017.06.26.3.149.

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Kang, Dong Ho, Woong Ki Lee, and Young Lae Choi. "The Relationships among Leisure Experience, Leisure Competence, Leisure Flow, Leisure Satisfaction and Happiness of Social Baseball Participant." Journal of Sport and Leisure Studies 52 (May 31, 2013): 397–411. http://dx.doi.org/10.51979/kssls.2013.05.52.397.

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Chang, Hsuan Hsuan. "Flow experience in the leisure activities of retirees." Loisir et Société / Society and Leisure 40, no. 3 (2017): 401–19. http://dx.doi.org/10.1080/07053436.2017.1379163.

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Park, SoRi, YooJin Ha, EunKyoung Chung, HyunKook Sohn, and YoungWoo Sohn. "The effects of Work Flow and leisure satisfaction on employees’ affect:." Korean Journal of Industrial and Organizational Psychology 25, no. 1 (2012): 125–45. http://dx.doi.org/10.24230/kjiop.v25i1.125-145.

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In this paper, optimal experience that enhances positive affect and life satisfaction was explored based on the previous findings that defensive mechanism such as psychological detachment and relaxation does not promote positive affect but mastery experience does. Also the work-related factors and non-work-related factors among optimal experience were compared in terms of their influences on the arousal of positive affect. Lastly, the mediating effect of sleep quality on optimal experience was examined. The survey data were gathered from 142 conglomerate employees and work flow and leisure satisfaction were suggested as recovery mechanisms since each represents optimal experience in the work-related domain and non-work- related domain. In the first correlational analysis, psychological detachment and relaxation were negatively associated with negative affect whereas no significant correlation with positive affect was found, which was consistent with the previous findings. Work flow and leisure satisfaction were positively associated with positive affect while they are negatively associated with negative affect. In the hierarchical regression analysis, work flow and leisure satisfaction were compared in terms of their impacts on individuals’ affect. Predicting positive affect, work flow was the only significant predictor of the positive affect experienced next morning even when sex, age, school, usual positive/negative affect, and work satisfaction were controlled. Sleep quality significantly mediated the relation between work flow and positive affect experienced in the next morning. The result suggests that optimal experience such as work flow promotes a positive change not only in the affective level but also in the physiological level. The implications and limitations of this study and the directions for the future research were discussed.
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Olcar, Diana, Tajana Ljubin Golub, and Majda Rijavec. "THE ROLE OF ACADEMIC FLOW IN STUDENTS' ACHIEVEMENT AND WELL-BEING." Problems of Education in the 21st Century 79, no. 6 (2021): 912–27. http://dx.doi.org/10.33225/pec/21.79.912.

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Flow experience is related to well-being. Still, the question arises as to whether the flow is beneficial because of its intensity and frequency, or its contribution to well-being depends on the domain in which it is experienced. It was hypothesized that flow experienced in a domain that is perceived important and useful (i.e., the academic domain) contributes more to students’ well-being than flow experienced in domains that are perceived as less important and less useful (leisure and routine activities) even though it is in academic domain experienced less often and less intensely. This hypothesis was tested in two separate studies. In the first study, the flow was operationalized as a trait and the frequency of flow was measured via questionnaires. In the second study, the flow was operationalized as a state and the intensity of flow was measured via the experience sampling method. The samples were comprised of university students from Zagreb, Croatia. Both studies showed that flow in a domain that is perceived as more important and useful (i.e., the academic domain), although is experienced less often and less strongly, is more related to students’ well-being than flow in domains perceived by students as less important and less useful (leisure and routine activities). It was also tested if the association between academic flow and well-being is mediated by academic achievement. This hypothesis was not accepted. The results of this study indicate that it is important for students to have opportunities to experience flow in their studies because it is a pleasant state, related to better achievement, and it adds to their overall well-being. Keywords: flow experience, sampling method, flourishing, flow in learning, life satisfaction, optimal experience
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Cho, Nam-Heung. "The Relationships among Leisure Experience, Leisure Flow and Life satisfaction of Aerobics participants." Journal of the Korean society for Wellness 11, no. 3 (2016): 145. http://dx.doi.org/10.21097/ksw.2016.08.11.3.145.

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Dissertations / Theses on the topic "Flow Experience in Leisure"

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Elkington, Samuel D. "To take the flow of leisure seriously : a theoretical extension of Csikszentmihalyi's flow." Thesis, University of Bedfordshire, 2009. http://hdl.handle.net/10547/325527.

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Csikszentmihalyi's (1975b) 'flow' theory has been extensively developed and utilised, providing the leading explanation for positive subjective experiences in the study of leisure. The prescriptive tenets along with the archetypal descriptive characteristics of the flow state have been well documented. What is less explicit, however, is what occurs within experience in the instances immediately prior to the onset of flow and those immediately following: in what the author has come to term as pre-flow and post-flow experience (Elkington, 2006 and 2007). This research approaches the dearth of knowledge concerning pre- and post-flow experience from the perspective of existential-phenomenological psychology with the aim of bringing clarity to the experiential, conceptual, and theoretical uncertainty surrounding what goes before and after a state of flow and with it a more complete and holistic understanding of flow experience. The research explores the intricacies of flow experiences of participants from one activity characteristic of each of Stebbins' (2007a) amateur, hobbyist, and career volunteer serious leisure categories, namely: amateur actors, hobbyist table tennis players, and volunteer sports coaches. Using narrative meaning as an interpretative tool to generate descriptions of the specific experiential situations and action sequences that comprise pre- and post-flow produced a single representative narrative of pre- and post-flow experience, and the first empirical insights into the phenomenology of such phases of experience. Examining flow in the context of serious leisure has revealed there to be significantly more to the act of experiencing flow than depicted in Csikszentmihalyi's (1975b) original framework, re-conceptualising flow as a focal state of mind in a broader experience-process model comprising distinct, intricate, and highly-personalised phases of pre-flow, flow-in-action, and post-flow experience. Combining flow and serious leisure has evoked the affinity of serious leisure activity for flow experience and the discovery that serious leisure and flow are not two disparate frameworks, but are structurally and experientially 'mutually reinforcing' of one another, revealing an explanatory framework of optimal leisure experience. The newly-emerged process view of flow was used to provide insights into the phenomenology of flow in serious leisure, adding to the explanatory capacity of Stebbins' serious leisure theoretical framework. Conflating flow and serious leisure in this way provides for significant and exciting opportunities for knowledge transfer between these two established leisure-related frameworks and signifies new vistas for future research in both fields.
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Heo, Jinmoo. "Daily experience of serious leisure, flow, and subjective well-being of older adults." [Bloomington, Ind.] : Indiana University, 2007. http://gateway.proquest.com/openurl?url_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:dissertation&res_dat=xri:pqdiss&rft_dat=xri:pqdiss:3264312.

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Thesis (Ph.D.)--Indiana University, School of Health, Physical Education and Recreation, 2007.<br>Source: Dissertation Abstracts International, Volume: 68-05, Section: A, page: 2167. Advisers: Youngkhill Lee; Bryan P. McCormick. "Title from dissertation home page (viewed Jan. 12, 2008)."
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Rheinberg, Falko, Yvette Manig, Reinhold Kliegl, Stefan Engeser, and Regina Vollmeyer. "Flow bei der Arbeit, doch Glück in der Freizeit : Zielausrichtung, Flow und Glücksgefühle." Universität Potsdam, 2008. http://opus.kobv.de/ubp/volltexte/2008/1974/.

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Bei N = 101 Arbeitnehmern verschiedener Berufe wurden mit der Experience Sampling Method (ESM) eine Woche lang Daten zum Flow-Erleben, zu Glück/Zufriedenheit und zur Zielausrichtung laufender Aktivitäten erhoben (N = 4603 Messungen). Die Daten wurden mit GLMM-Analysen ausgewertet. Auch bei der jetzt vollständigen Erfassung aller Flow-Komponenten mit der FKS bestätigte sich das „Paradoxon der Arbeit“, wonach während der Arbeit höhere Flow-Werte, aber niedrigere Werte für Glück/Zufriedenheit auftreten als jeweils in der Freizeit. Während der Arbeit waren Aktivitäten häufiger auf die Erreichung von Zielen ausgerichtet als während der Freizeit. Die Zielausrichtung wirkte auf Flow vs. Glück/Zufriedenheit signifikant verschieden. Während der Arbeit hat die Zielausrichtung auf Flow einen stark positiven Effekt, auf Glück/Zufriedenheit jedoch nicht. Im Freizeitbereich war der Effekt von Zielausrichtung auf Glück/Zufriedenheit sogar negativ. Das „Paradoxon der Arbeit“ lässt sich partiell als Effekt der Zielausrichtung verstehen.<br>For a week, data of N =101 employees with different professions was collected with the Experience Sampling Method (N = 4603 measurements). These data included flow-experience, happiness/satisfaction and goal adjustment of current activities. The data were analysed with GLMM. Flow-experience was measured with all components (FKS) and they confirmed the "paradox of work" (i.e., flow-scores are higher during work but scores for happiness/satisfaction are higher during spare time). During work, participants activities were more often directed towards reaching a goal. The effects of goal adjustment on flow vs. happiness/satisfaction differed significantly. During work goal adjustment had a strong positive effect on flow, but not on happiness/satisfaction. During leisure time goal adjustment had even a negative effect on happiness/satisfaction but a positive on flow. The "paradox of work" could be partially attributed to the stronger goal adjustment during work.
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Rheinberg, Falko, and Nadine Tramp. "Anreizanalyse intensiver Freizeitnutzung von Computern : Hacker, Cracker und zweckorientierte Nutzer." Universität Potsdam, 2006. http://opus.kobv.de/ubp/volltexte/2008/1830/.

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Was bringt intensive Computernutzer dazu, ihre Freizeit am Rechner zu verbringen, und gibt es hierbei Unterschiede zwischen verschiedenen Nutzertypen? N = 271 Personen nahmen an einer online Befragung zu Anreizen freizeitlicher Computernutzung teil. Durch ausgewählte Internetverteiler waren gezielt besonders engagierte Computernutzer angesprochen worden (M = 3,9 Freizeitstunden am Rechner pro Tag). Für diese Nutzer fanden sich (in der Reihenfolge ihres Gewichtes) folgende Anreizfaktoren: Zugehörigkeit/Gemeinschaft; Kompetenzerleben; Vielseitigkeit/Nutzen; Langeweilevermeidung; rebellische Illegalitätstendenz. Gruppiert nach ihren bevorzugten Nutzungsweisen fanden sich drei Nutzertypen: Zweckorientierte Nutzer (58%), Hacker (= Eindringen in fremde Systeme ohne Schädigungsabsicht, 22%) und Cracker (Eindringen mit Schädigungsabsicht, 20%). Diese Nutzertypen unterschieden sich deutlich in ihrem Anreizprofil. Hacking und Cracking, nicht aber zweckorientierte Nutzungsweisen waren korreliert mit Flow-Erleben und positiver Aktivierung am Rechner. Die Ergebnisse sind nicht repräsentativ für alle Freizeitnutzer. Sie beziehen sich auf eine gezielt rekrutierte Stichprobe besonders engagierter Computernutzer, die über spezifische Netzwerke (z. B. relevante Fachschaften, Chaos Computer Club) erreichbar sind.
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Fran?a, Tereza Luiza de. "Educa??o - Corporeidade - Lazer: saber da experi?ncia cultural em prel?dio." Universidade Federal do Rio Grande do Norte, 2003. http://repositorio.ufrn.br:8080/jspui/handle/123456789/14395.

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Made available in DSpace on 2014-12-17T14:36:26Z (GMT). No. of bitstreams: 1 TerezaLF_TESE.pdf: 3041091 bytes, checksum: d65c032c08e1827ba95c3e7e8cfd08d3 (MD5) Previous issue date: 2003-05-30<br>In the passage of life, the labyrinth of songs and corners are propitious ways for a better comprehension, perception and incorporation of learnings that emerge from our subjectiveness in a magic caught by senses. Eyesight, taste, hearing, touch and smell in communication with the world, put us in front of cultural diversities. The ludicity accumulated by experiences promote the flow of hilarious and concrete discoveries that express themselves in work and leisure demonstrations. Such reflections emerge indicators to the problematic construction centralized in the incorporation of cultural experience knowledge to the formation process and professional interventions in this rule and area. From this significant problematic, aiming to deepen studies, we favored leisure as field of investigative production in full expansion. This, for sure, was an exercise of qualification that guided us through meander of education and made us dip into studies about the corporeity. A research in which the scenery was painted and constructed with the complicity of the culture lived with shine, colors, rhythm and drummings of one of the most present cultural cycles: carnival. Recognized as a stimulant for beauty, participation, socialization, and helped us to enter in the essence of gestures and expressions of corporeity, to think, elaborate and socialize a critic-scientific knowledge which, appropriating from the rhythm of colors, of sounds, of tonalities, of senses and of meanings impregnated in the web of life. All these things seduced the researcher, making imagination flow amid ludic-creative dialogues with the imaginary of researchers creation and production in the rule and area of leisure, education and corporeity. Option that made us outline as objective to investigate and interpret how leisure teachers-researchers, from their studies, researches and interventions, locate and incorporate the knowledge from cultural experience to the formation process and intervention of professionals in this rule and in this area, emphasizing the contributions from this knowledge to fence and qualify this praxis. So, as living each cultural scenery, each epistemological contribution was feeding the production with images of the different versions of the Brazilian breedings, creating and raising expectations and new discoveries and newcomers. With the seriousness of a scientific study, we lived an xxiii academic experience with complex intensity, rigor and coherence, eliminating, step by step, the risks and limitations always present in a work of this magnitude. However, we weren t, even for one moment, alone. Our epistemic regard always maintained mediated by the principles of a methodological approach - the Etnomethodology, that while central guide provided us clues to unveil the lived world by our people-playful , in a universe of 15 members, that allowed themselves to comprehend, comment, analyze. This way, grasping the object in interactions arised and provoked by narrative interview, it was systematically dialected by (re) interpretation of images and formulations of people-playful, enriched by their beliefs, myths, conceptions and rituals inherent to knowledge from cultural experience, which each one attuned with Brazilian and international history, in a mixture of senses echoed from songs and tales. Inspired in drummings and percussions, clothing and choreographies of gestures and expressions, in mixtures produced in unit interactions in the multiplicity shown as necessary requests to the totality of life, with ludicity the rescue of the past, the conquest of present and the construction of future was the axle guide. This rich process of scientific creation made us realize that is possible qualify and empower the praxis in the rule and area of leisure incorporating the knowledge from cultural experience. What also becomes possible is the recuperation of objective revolutionaries and changing conditions of praxis itself with the view of strengthening and triggerment of vital elements in the rule and area of leisure. We also reaffirm that from this praxis emerge elements necessary to human formation in plenitude, by the appropriation of knowledge that guide the facing of challenges of a complex and plural world that valorize education, corporeity and leisure<br>Na travessia da vida, os labirintos dos cantos e recantos s?o vias prop?cias para melhor compreender, perceber e incorporar ensinamentos que afloram a partir de nossas subjetividades numa magia captada pelos sentidos. A vis?o, o paladar, a audi??o, o tato e o olfato em comunica??o com o mundo, nos colocam frente ?s diversidades culturais. A ludicidade acumulada pelas experi?ncias que promovem o fluxo de descobertas hilariantes e concretas, que se expressam nas manifesta??es do trabalho e do lazer. Tais reflex?es afloraram indicadores para a constru??o da problem?tica centrada no incorporar do saber da experi?ncia cultural ao processo de forma??o e interven??o de profissionais nesse dom?nio e nesse campo. Desta problem?tica significativa, visando e aprofundar estudos, privilegiamos o lazer campo de produ??o investigativa em plena expans?o. Este, com certeza, foi um exerc?cio de qualifica??o que nos conduziu pelos meandros da educa??o e nos fez mergulhar nos estudos sobre a corporeidade. Uma investiga??o em que o cen?rio foi pintado e montado com a cumplicidade da cultura vivida com o brilho, as cores, o ritmo e os batuques de um dos ciclos culturais mais presentes o carnaval. Reconhecido como estimulante ? beleza, ? participa??o, ? socializa??o, nos ajudou a adentrar no ?mago dos gestos e express?es da corporeidade, para pensar, elaborar e socializar um conhecimento cr?tico-cient?fico que, apropriando-se do ritmo das cores, dos sons, das tonalidades, dos sentidos e dos significados impregnados na trama da vida. Tudo isso seduziu a pesquisadora, fazendo fluir a imagina??o em meio a di?logos l?dico-criativos com o imagin?rio da cria??o e produ??o de estudiosos no dom?nio e do campo do lazer, da educa??o e da corporeidade. Op??o que nos fez delinear como objetivo analisar e interpretar como professores(as)- pesquisadores(as) do lazer, a partir de seus estudos, pesquisas e interven??es, situam e incorporam o saber da experi?ncia cultural no processo de forma??o e interven??o de profissionais nesse dom?nio e nesse campo, enfatizando as contribui??es desses saberes para potencializar e qualificar essa pr?xis. Assim, ao viver cada cen?rio cultural, cada contribui??o epistemol?gica foi alimentando a produ??o com imagens das diferentes vers?es das mesti?agens brasileiras, gerando expectativas e cultivando novas descobertas e revela??es. Com a seriedade de um estudo cient?fico, vivemos uma experi?ncia acad?mica com intensidade complexa, xxi rigor e coer?ncia, eliminando, passo a passo os riscos e as limita??es sempre presentes em uma tarefa desse porte. Mas n?o estivemos, nem por um s? momento, sozinhas. Nosso olhar epist?mico manteve-se sempre mediado pelos princ?pios de uma abordagem metodol?gica a Etnometodologia, que enquanto guia nucleadora nos proporcionou pistas para desvelar o mundo vivido de nossos atores-brincantes, num universo de 15 integrantes, que se permitiram compreender, comentar, analisar. Assim, apreendendo o objeto em intera??es surgidas e provocadas pela entrevista narrativa, foi sistematicamente dialetizado pela (re)interpreta??o das imagens e das formula??es dos atores-brincantes, enriquecidas por suas cren?as, mitos, concep??es e ritualiza??es inerentes ao saber da experi?ncia cultural, que cada um sintonizou com a historicidade brasileira e internacional, numa mistura de sentidos ecoados dos cantos e contos. Inspiradas pelos batuques e atabaques, indument?rias e coreografias dos gestos e das express?es, em misturas produzidas nas intera??es da unidade na multiplicidade manifesta como inst?ncias necess?rias ? totalidade da vida, com ludicidade o resgate do passado, a conquista do presente e a constru??o do futuro foi o eixo norteador. Este rico processo de cria??o cient?fica nos faz reconhecer ser poss?vel qualificar e potencializar a pr?xis no dom?nio e no campo do lazer incorporando o saber da experi?ncia cultural. O que torna-se poss?vel, tamb?m, recuperar as condi??es objetivas revolucion?rias e transformadoras da pr?pria pr?xis com vista no fortalecimento e desencadeamento dos elementos vitais ao dom?nio e ao campo do lazer. Reafirmamos tamb?m que desta pr?xis afloram elementos necess?rios ? forma??o humana em plenitude, pela apropria??o de conhecimentos que orientam o enfrentamento dos desafios de um mundo complexo e plural, que valoriza a educa??o, a corporeidade e o lazer
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Yu, Min-Ching, and 余明錦. "Flow Experience and Leisure Conflict of Surfing Participants." Thesis, 2008. http://ndltd.ncl.edu.tw/handle/dpzb27.

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碩士<br>國立臺灣師範大學<br>體育學系在職進修碩士班<br>96<br>Flow Experience and Leisure Conflict of Surfing Participants Yu, Min-Ching Master’s Thesis, July 2008 Advisor: Chang, Shao-Hsi Ph. D. Abstract The purpose of the study was to investigate the leisure participation of the surfing participants who surfed at these three spots in the north coast of Taiwan: Honeymoon Bay in Dasi Town, Wai-ao and Wushih Harbor in Toucheng Township. Questionnaires were designed to understand the characteristics of the surfing participants and their flow experience and leisure conflict when surfing. There were 420 effective questionnaires collected by adopting the purposes sampling. All the collected materials were analyzed by descriptive statistics analysis, t-test, one-way analysis of variance, Pearson product-moment correlation analysis, and canonical correlation analysis. The findings of the study were suggested as the followings: 1. The current conditions of the surfing participants were followed: (1)Gender: the majority were “male”. (2)Age: the range was between 21 and 30 years old. (3)Occupation: the majority were “students”. (4)Education degree: the majority were “college degree”. (5)Habitation: the majority were in “Taipei County” and “Taipei City” were reaching 80% . (6)Years of practice: the majority were 0 and 3 years. (7)Frequency of surfing in a week: the majority were “less than 1 time in a week”. (8)The most popular area of surfing: the majority were Wushih Harbor were reaching 42%. (9)The highest using rate of surfboard: the majority were long board. 2. Concerning flow experience, there were significant differences among surfing participants of different age, years of practice, frequency of Surfing in a week and the highest using rate of surfboard which meant the varied flow experience of the surfing participants because of their own traits. 3. There were also significant differences in leisure conflict between surfing participants of different frequency of surfing in a week and the highest using rate of surfboard which meant the varied leisure conflict of the surfing participants because of their own traits. 4. There were two canonical correlation factors reaching significant level between flow experience and leisure conflict of surfing participants which revealed that canonical correlation did exist in the between . Keywords: surfing participants, flow experience, leisure conflict.
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Chuang, Yu-Hsiang, and 莊御祥. "A Study of Serious Leisure, Flow Experience and Leisure Satisfaction of Cyclist." Thesis, 2014. http://ndltd.ncl.edu.tw/handle/18103246724226585546.

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碩士<br>國立臺灣大學<br>森林環境暨資源學研究所<br>103<br>Recently, with people living in difficult economic situations, the fuel cost increasing, and people&apos;&apos;s concern about environmental protection and health care growing higher, plus with the government&apos;&apos;s promotion and the maturing of the bicycle lane network, bicycling has become an important leisure activity for many people in the country. This paper aims at discussing at what kind of degree the bicycle cyclists achieve their Serious Leisure, Flow Experience, and Leisure Satisfaction, and also the factors and the mutual relationships of the above three items. With that in mind, the purpose of this paper is to prove that the Serious Leisure features that the cyclists have will greatly affect their achievements in Flow Experience and Leisure Satisfaction; and their Flow Experience achievements will also affect their Leisure Satisfaction achievements. This paper targets the cyclists who participate in online bicycle clubs, and this paper is done with purposeful sampling by giving out questionnaires. 428 questionnaires are returned, with 414 of them achieve effectiveness. The rate of the usable questionnaires recycled is about 97%. All data, after being kept a record and put in order, are done with Descriptive Statistics, T-TEST and Anova, Pearson Product Moment Correlation, and Regression analysis. The results of the paper indicate that there is an obvious positive correlation between Serious Leisure and Flow Experience. In addition, according to the results of Regression analysis, Serious Leisure has a positive effect on Flow Experience, with the dimension of “The unique ethos” affecting it the most, and the dimension of “Have careers in their endeavors”the second most. Also, there is an obvious positive correlation between Serious Leisure and Leisure Satisfaction. Serious Leisure has a positive effect on Leisure Satisfaction, with the dimension of “The unique ethos”affecting it the most, and the dimension of “Significant personal effort” the second most. At last, there is an obvious positive correlation between Flow Experience and Leisure Satisfaction. Flow Experience has a positive effect on Leisure Satisfaction, with the dimension of “Autotelic experience” affecting it the most, and the dimension of “Clear goals and feedback” the second most. In conclusion, all of the results of the paper are consistent with its hypothesis. The results of the paper can be applied as advice and reference to the promotion strategy of bicycling leisure activities.
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Lin, Ming-De, and 林明德. "The Role of Leisure Attitude and Flow Experience: A Model of Serious Leisure and Leisure Benefits among Cyclists." Thesis, 2010. http://ndltd.ncl.edu.tw/handle/32115536947910426144.

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碩士<br>國立澎湖科技大學<br>觀光休閒事業管理研究所<br>98<br>The purpose of this study was to construct a causal model in an effort to explore the relationship between serious leisure and leisure benefits by considering the role of leisure attitude and flow experience of cyclists. Data were collected from members of bike associations and participants in Taiwan, aged above 18-year-old, via the on-site survey by purposive sampling technique, and got 487 effective samples of this survey. The data were analyzed using structure equation modeling (SEM), and the results reveal that serious leisure affects leisure benefits and flow experience through a mediating variable, leisure attitude. Accordingly, it was inferred that the greater the serious leisure is, the greater the expression of leisure attitude and flow experience is, and results in creating more leisure benefits. One of the practical implications was that the government and the societies should be justified in making more efforts to promote leisure activities. Finally, a leisure behavior model of cyclists was constructed and suggestions were made for future studies.
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Tu, Chi-Yuan, and 涂繼元. "A Study of the Relationship between Mountain Bikers’ Leisure Motivation, Leisure Involvement, and Flow Experience." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/51336107256962178082.

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碩士<br>中國文化大學<br>觀光事業學系<br>99<br>This study aims to examine the relationship between leisure motivation, leisure involvement and flow experience. The mountain bikers were chosen as the research population. The quantitative approach was employed. A structured questionnaire was designed based on relevant theories. The sampling locations were selected under two considerations: more slope changes of the riding routes, and more bicycle clubs and riders in the regions. Therefore, three climbing routes near suburban Taipei were chosen: Mu-zha Mao-kong path, Xin-dian Tong-hou forest road, and Ping-lin bicycle trail. Purposive sampling was used. The valid sample size was 403. Descriptive statistics, correlations and regressions were used for analysis. The results showed that three research hypotheses were all supported. 1. Mountain bikers’ leisure involvement was influenced by their leisure motivation. Person challenge and stature factors had stronger positive effect. However, social interaction had negative effect on leisure involvement. 2. Mountain bikers’ flow experiences were positively influenced by their leisure involvement. Attraction, centrality, social bonding, and identify expression factors had stronger positive effect. 3. Mountain bikers’ flow experiences were influenced by their leisure motivation. Personal challenge and stature were crucial motivation for the mountain bikers.
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Kuo, Yen-Cheng, and 郭彥呈. "The Effects of the Middle-Age Elderly's Leisure Motivation and Leisure Flow Experience on Woodball." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/16408783682248213316.

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碩士<br>國立嘉義大學<br>體育與健康休閒研究所<br>99<br>The purpose of the study was to investigate the relationship between middle-age elderly's leisure motivation and leisure flow experience on woodball. The participants were Chinese middle-age elderly's people association and age of over 50 years old as a cluster sampling from Tainan, Yun-Lin and Chia-Yi areas. The quantitative research was used in this study. The descriptive statistics and inferential statistics were used for data analysis. The results were the positive relationship between leisure motivation and flow experience. On the leisure motivation factors, the feeling of control and clear objective was the highest relationship on flow experience. In addition, on the background of participants indicated that sex and different health condition reached a significant level influencing the leisure motivation and leisure flow experience. It is expected that the results of the current study will help to clarify or provide the effective literature or model for middle-age elderly’s health strategies on the domain of leisure sport service.
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Books on the topic "Flow Experience in Leisure"

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Harmat, László, Frans Ørsted Andersen, Fredrik Ullén, Jon Wright, and Gaynor Sadlo, eds. Flow Experience. Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-28634-1.

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Wright, Anthony. The Leisure experience: Leisure management module. Hotel and Catering Training Company, 1991.

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Carr, N., ed. Dogs in the leisure experience. CABI, 2014. http://dx.doi.org/10.1079/9781780643182.0000.

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Morgan, Michael, Peter Lugosi, and J. R. Brent Ritchie, eds. The Tourism and Leisure Experience. Multilingual Matters, 2010. http://dx.doi.org/10.21832/9781845411503.

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Adams, Nigel. The leisure experience: A paper for discussion. Wales Tourist Board, 1992.

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Lonsway, Brian. Making leisure work: Architecture and the experience economy. Routledge, 2009.

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J, Spangler Kathy, ed. Experience marketing: Strategies for the new millennium. Venture Pub., 1998.

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Mihaly, Csikszentmihalyi, and Csikszentmihalyi Isabella Selega, eds. Optimal experience: Psychological studies of flow in consciousness. Cambridge University Press, 1988.

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Mihaly, Csikszentmihalyi, and Csikszentmihalyi Isabella Selega, eds. Optimal experience: Psychological studies of flow in consciousness. Cambridge University Press, 1992.

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Inghilleri, Paolo, Giuseppe Riva, and Eleonora Riva, eds. Enabling Positive Change: Flow and Complexity in Daily Experience. DE GRUYTER OPEN, 2015. http://dx.doi.org/10.2478/9783110410242.

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Book chapters on the topic "Flow Experience in Leisure"

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Freire, Teresa, Dionísia Tavares, Eliana Silva, and Ana Teixeira. "Flow, Leisure, and Positive Youth Development." In Flow Experience. Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-28634-1_11.

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Kleiber, Douglas, Reed Larson, and Mihaly Csikszentmihalyi. "The Experience of Leisure in Adolescence." In Applications of Flow in Human Development and Education. Springer Netherlands, 2014. http://dx.doi.org/10.1007/978-94-017-9094-9_23.

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Torng, Chiou-Shya, Ming-Sui Weng, and Chai-Ju Lu. "Serious Leisure and Flow Experience of Teenagers - A Case Study on the Activities of Orchestra." In Innovative Mobile and Internet Services in Ubiquitous Computing. Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-61542-4_74.

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Perkins, Kim, and Jeanne Nakamura. "Flow and Leisure." In Positive Leisure Science. Springer Netherlands, 2012. http://dx.doi.org/10.1007/978-94-007-5058-6_8.

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Parker, Stanley. "Variety of Leisure Experience." In The Sociology of Leisure. Routledge, 2021. http://dx.doi.org/10.4324/9781003213567-5.

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Elkington, Samuel D. "Flow Theory and Leisure." In The Palgrave Handbook of Leisure Theory. Palgrave Macmillan UK, 2017. http://dx.doi.org/10.1057/978-1-137-56479-5_24.

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Delle Fave, Antonella, and Marta Bassi. "Flow and Psychological Selection." In Flow Experience. Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-28634-1_1.

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Andersen, Frans Ørsted. "Using ESM to Study Flow in a STEM Project." In Flow Experience. Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-28634-1_10.

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Bassi, Marta, and Antonella Delle Fave. "Flow in the Context of Daily Experience Fluctuation." In Flow Experience. Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-28634-1_12.

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Wright, Jon. "Flow Within Everyday Emotions and Motivations: A Reversal Theory Perspective." In Flow Experience. Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-28634-1_13.

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Conference papers on the topic "Flow Experience in Leisure"

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Folgieri, Raffaella, Tea Baldigara, and Sergej Gričar. "DESIGN OF A WORKBENCH AND GUIDELINES TO IMPROVE THE EFFICACY OF ADVERTISING MESSAGES." In Tourism in Southern and Eastern Europe 2021: ToSEE – Smart, Experience, Excellence & ToFEEL – Feelings, Excitement, Education, Leisure. University of Rijeka, Faculty of Tourism and Hospitality Management, 2021. http://dx.doi.org/10.20867/tosee.06.18.

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Purpose – This study is aimed at proposing the design of an efficient workbench and guidelines to help content providers in tourism to address proper messages both in managing ordinary activities and in facing unpredictable events and external shocks. Recent Covid-19 related events have particularly stressed the importance of tools supporting, guiding and directing message providers in designing advertising campaigns to attract visitors providing proper information and contrasting the possible negative influence of misinformation. Social media and the Internet can give a wide picture of current trends. Nevertheless, without appropriate tools suitable to analyse a huge quantity of data, the research of information on trends and mood by advertising providers constitutes a challenge difficult to face unless limited to the analysis of selected websites with consequent possible loss of details. Such a choice, based on humans’ subjective selection of sources, could introduce bias compromising the efficiency of the message. Methodology – Several studies state that the composition of an advertising campaign should be a conjoint activity including both creative and scientific work, involving also methodologies and tools helping messages provider to improve the efficacy and the impact of advertising campaigns. The present study aims to introduce an innovative methodology based on combining ideas from Information Technology and Econometrics. In particular Artificial Intelligence methods, such as Machine Learning and sentiment analysis, through the Artificial Neural Networks (ANN) and Vector Autoregressive models (VAR). Findings – The language used and emotions elicited in tourism advertising messages have a strong impact on attracting visitors and tourists, particularly when international events create concerns in the population. Indeed, a multimodal approach, supported by tools from Econometrics, Machine Learning and Sentiment Analysis showed the efficacy in capturing the mood and the trend in prospect visitors to allow to redistribute tourist flows towards different destinations and within wider periods of the year. Contribution – The work gives a theoretical and practical contribution. Indeed, the combination of Econometrics, Artificial Neural Networks and Sentiment Analysis tools can constitute a scientific base to analyse trends and to compose advertising texts, websites and campaigns taking into account the impact of unexpected events and maximising Linguistics suggestions to improve the efficiency of messages. Besides, the tools also allow suggesting guidelines of the features and the structure that should be always considered. Last but not least, these tools could be used to select the main topics arising on the web and social networks around current issues perceived by visitors, allowing the selection of a list of Q&amp;A practical indications which can be translated into effective virtual assistants particularly useful when the personnel is reduced due to unexpected events and constraints, as during Covid-19 periods.
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Rosca, Tatiana, and Neonil Rosca. "Diaspora vs transnational: approaches to migration between online and offline." In International Scientific Conference "The contemporary issues of the socio-humanistic sciences", XIV edition. Free International University of Moldova, 2024. https://doi.org/10.54481/pcss2023.14.

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Starting from the analysis of the changes that society has undergone in recent decades, mainly related to world globalization, the emergence of new means of communication and new information technologies, the elimination of distance through the performance of means of transport, it is impossible not to focus our attention on the high rate of nomadism of contemporary society. The special protagonists of our time such as television, mobile phones, computers, immerse each of us in a global cultural flow, in which space expands and shrinks, because every place can be reached within a few hours of flight and time it turns into a historical present, which allows us to live the experience of simultaneity, so that it is no longer necessary to be physically present in order to participate in the events. The hybrid environment constitutes and shapes contemporaneity, determining the overlapping of different spaces, individual and collective, public and private, in work, leisure, study. Moreover, the dissemination of communication tools, capable of transmitting and producing deterritorialized representations of the self, reflects what seem to be the main interpretations of contemporaneity: the expansion of human mobility and the experience of simultaneity.
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Monteiro, Caique Cahon. "Aesthetic Experience and Digital Culture: New Flows in The Space of Art Exhibition." In LINK 2021. Tuwhera Open Access, 2021. http://dx.doi.org/10.24135/link2021.v2i1.67.

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Artistic institutions are traditionally places of cultural and social memory reverberation. Such spaces have a character of institutionalisation of the cultural market. Contemporary works of art and the exhibition format are factors that shape the possibilities of consumption and experience from visitors within these spaces. By taking advantage of the artifices of their time, art and artists appropriate new digital Technologies, digital culture contextualizes this movement, interweaving new paradigms in the exhibition spaces of museums, galleries and cultural centres. It is clear that the artistic production that involves digital media at some level creates increasingly subjective and hybrid paths between machine and human in the processes. This occurs not only in the scope of raw material and in the production of their poetics and narratives, but also in every present social context, of consumption, access, and dissemination of artistic works. In the last 10 years there has been a growing number of public in cultural institutions in Brazil (data from IPEA - Institute for Applied Economic Research), this curve does not resemble any increase in investment in public policies, improvement in education or culture. This rate of increase in visitors to cultural spaces is like the increase in access to mobile devices and use of the internet and social networks, perhaps, at some level, it shows that internet access and digital culture may be enabling an environment of spontaneous dissemination for the artistic market in Brazil. With the advent of smartphones and the constant use of this technology in various moments of leisure and work, the habit of taking a picture from any work of art has become something normalised in institutions. This process can create different media flows that reformulate the visitor's experience in front of the exhibition space. In this way, the traditional and passive spectator subject is mixed with the user subject present in digital culture, with its agency potential and sharing capacity. Although these photographs present themselves in society as a cultural product, their visualisation and distribution extend to a computational level. This master's research project proposes to establish dialogues between the field of communication and the arts, especially digital culture, and aesthetic experience. The object of study is the production of photographic images made by visitors to cultural exhibitions through smartphones and shared on the Instagram social network. Through the use of artificial intelligence, it will be possible to analyse hundreds of images from the Instagram social network that were taken at the Banco do Brasil Cultural Centre, located in the city of Rio de Janeiro, Brazil (Brazilian institution with the highest number of visitors in the last 5 years). This qualitative and quantitative analysis enables a reflection on the contemporary media character present in art exhibition spaces and the observation of new experiences between public, work, and digital culture.
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Keke, Huang, and Guo Yongyan. "Design of University Roof Public Space Based on Multi-dimensional Emotional Experience." In 13th International Conference on Applied Human Factors and Ergonomics (AHFE 2022). AHFE International, 2022. http://dx.doi.org/10.54941/ahfe1002328.

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Background: The global environment is gradually deteriorating, environmental problems are beginning to attract attention, urban green area and water surface area is getting smaller and smaller, but the roof as a side of the building is often neglected, is a piece of space environment in the city has not been fully developed. The form of green roof can take into account the architectural landscape, extend the life of the building, and also improve the urban ecological environment. Based on the consideration of ecological environment and development space, the roof of the School of Mechanical Engineering at Jiangsu University of Science and Technology Changshan Campus, which will be officially opened in 2020, can be used as a rooftop garden to create an activity space for teachers and students that optimizes the rooftop environment and extends the life of the building.Research Objective: This paper is designed from the needs of the audience, combining ergonomics for space partitioning and proposing design priorities. By analyzing the audience's needs for different functional partitions, the way of interaction between the audience and the environment in the space is designed to solve the problem of sustainable utilization of rooftop resources.Research Methodology: This paper establishes a theoretical knowledge system by studying the development history of rooftop gardens and basic knowledge such as design principles, analyzes the environment and audience population, and combines ergonomics to focus on functional design and related details. A questionnaire survey was conducted among school teachers and students. 90.1% of the audience considered the aesthetic appearance of the rooftop garden to be the most important, followed by function and quality. 96.9% of the audience wanted a suitable space for rest and conversation in the rooftop garden, followed by a reading and learning space and a viewing platform.Findings: The design takes into account roof safety, ergonomics, and the usage needs of campus students and faculty, and divides the roof plan into five zones to create a spatial environment with different functions. Finally, based on ergonomics, the design of tables and chairs for the roof garden, the design of interactive landscape facilities and the design of rainwater retention performance are combined with suitable human size parameters to create a sustainable roof space with both aesthetics and multifunctionality around the above design focus. Specific design elements are as follows.(1) The table and chair area provides an open space for people to rest and study. It is made in the form of a tree table. The shape is transformed from a gear form to a more rounded and gentle organic form. The shape of the table and chairs match the physiological curve of the human body, which is ergonomic and feels natural and comfortable in the hand, and the size of the chairs reach 90% and 95% of the population size data.(2) The interactive landscape installation in the entrance area is a circular gravity-sensitive swing, with curves that fit the human body and sensing lights that allow teachers and students to visualize the flow of people in the garden. It makes the interaction between people and the environment more intimate, allowing users to generate and transmit emotions, and improving fun and playability.(3) Design three water storage tanks for storing water, with specifications set at 1 m×1 m×0.5 m. The storage tanks and control boxes are set on the top outdoor ground and designed as an automatic irrigation system that can collect, purify and reuse rainwater, allowing the roof to solve the problem of rainwater resource utilization while improving ecology.Significance of the study: The rooftop garden is significant in that it makes use of the space resources that have been set aside to green the campus and improve the ecological environment on the one hand; on the other hand, it provides space for teachers and students to engage in leisure activities, regulates people's psychological state and improves their quality of life. It improves the quality and value of the building and the ecological environment of the city at the same time.
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Sang, Senyao. "Leisure Experience: Based on Liminality Theory Perspective." In 2nd International Conference on Humanities Science and Society Development (ICHSSD 2017). Atlantis Press, 2018. http://dx.doi.org/10.2991/ichssd-17.2018.1.

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Marković, Suzana, and Matina Gjurašić. "CREATING PERSONALIZED GUEST EXPERIENCE JOURNEY IN LEISURE HOTEL." In Fourth International Scientific Conference ITEMA Recent Advances in Information Technology, Tourism, Economics, Management and Agriculture. Association of Economists and Managers of the Balkans, Belgrade, Serbia, 2020. http://dx.doi.org/10.31410/itema.s.p.2020.31.

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With advancements in technology, the use of Virtual Reality (VR) and Artificial Intelligence (AI) in the hospitality industry has become common. New technologies have changed the guests expectations and their journey. Therefore, the purpose of this paper is to provide a comprehensive conceptualization of the personalized guest experience journey in leisure hotel i.e. the way front-line employees creates personalized and pro-active guest experience that the intelligent use of data and technology support. The paper provides systematic literature review of VR and AI as support tool for front-line employees while creating personalized guest experience during each of the five stages of the guest cycle: pre-arrival, arrival, stay, departure, post-stay. This paper is theoretical, so empirical studies are necessary to validate or reject the proposed concept.
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Hill, Brian, Patti Freeman, Gary Ellis, and Emily Catalan. "Theming, Service Performance, and Downstream Effects of Subjective Leisure Experiences." In 7 Experiences Summit 2023 of the Experience Research Society. Tuwhera Open Access, 2024. http://dx.doi.org/10.24135/7es.14.

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We examined determinants (i.e.,theming and service performance) and results (proclivity to recommend, enjoyment, perceived value of time spent) of structured leisure experiences. Structured leisure experiences were measured in terms of intensity of engagement (focus on unfolding narrative), absorption (focus on sensory stimuli), and immersion (focus on performance) during participation. Experience measures (n=310) reported by 168 young adults upon exiting a variety of leisure, recreation, and hospitality venues supported the research hypotheses.
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Burgess, M., and T. Kuschel. "Managing Noise From Outdoor Leisure Events – an Australian Experience." In 10th Convention of the European Acoustics Association Forum Acusticum 2023. European Acoustics Association, 2022. http://dx.doi.org/10.61782/fa.2023.0170.

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Kizhakkethil, Priya. "Information experience in a diaspora small world." In ISIC: the Information Behaviour Conference. University of Borås, Borås, Sweden, 2020. http://dx.doi.org/10.47989/irisic2022.

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Introduction. Leisure is considered important in the settlement and acculturation experiences of refugee and immigrant communities. Perceiving a gap in the literature which has taken a diaspora perspective, this on-going study looks at an online community converging around a leisure activity from a gender and diaspora standpoint, while looking to understand what would be experienced as information in that context. Method. Employing a qualitative research approach, data was obtained through semi-structured interviews with fourteen participants and also through the collecting of comments posted on fan fiction blogs. Analysis. Qualitative thematic analysis is being carried out using Nvivo software. Results. Early observations by way of themes lend credence to the importance of social context and point towards the role of meaning making in the information and document experience of the participants. Conclusions. Going beyond information seeking and problematic situations, adopting an experience approach can contribute towards conceptual and theoretical development in the field. The study also hopes to contribute towards literature that has looked at diaspora communities from a gender and leisure perspective.
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Millan Cifuentes, Juan D., Ayse Göker, and Andrew MacFarlane. "Designing autotelic searching experience for casual-leisure by using the user's context." In IIiX '14: Fifth Information Interaction in Context Symposium. ACM, 2014. http://dx.doi.org/10.1145/2637002.2637061.

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Reports on the topic "Flow Experience in Leisure"

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Shim, Soo In, Wi-Suk Kwon, and Sandra Forsythe. Enhancing Brand Loyalty through Brand Experience: Application of Online Flow Theory. Iowa State University, Digital Repository, 2013. http://dx.doi.org/10.31274/itaa_proceedings-180814-664.

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Harris, Jonathan. What effects do construction contractors experience when conforming to contractual cash flow constraints? Iowa State University, 2018. http://dx.doi.org/10.31274/cc-20240624-1604.

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Vaughn, Tim. PR179-22600-R03 Evaluation of High Flow Sampler Technologies. Pipeline Research Council International, Inc. (PRCI), 2024. http://dx.doi.org/10.55274/r0000087.

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Operators may be obligated to measure certain emission sources for regulatory, reporting, or internal environmental and/or maintenance programs. high-flow samplers remain the most useful and accurate tool for direct measurement of fugitive and vented emissions in the field. Certain regulated sources require periodic measurement with a high-flow sampler; thus, their use is likely to continue even as new alternative technologies mature. Several new samplers are currently available commercially and development work on prototype units is ongoing. This report will describe the performance and user experience during a battery of tests performed in both laboratory and field-like settings. Two commercial units (AddGlobe GFM 2.0, and Semtech HiFlow 2) and one prototype unit (CSU OS-HFS V2) were tested.
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Vaughn, Tim. PR179-22600-R02 Evaluation of High Flow Sampler Technologies. Pipeline Research Council International, Inc. (PRCI), 2024. http://dx.doi.org/10.55274/r0000086.

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Operators may be obligated to measure certain emission sources for regulatory, reporting, or internal environmental and/or maintenance programs. High flow samplers remain the most useful and accurate tool for direct measurement of fugitive and vented emissions in the field. Certain regulated sources require periodic measurement with a high flow sampler; thus, their use is likely to continue even as new alternative technologies mature. Several new samplers are currently available commercially and development work on prototype units is ongoing. This report will describe the performance and user experience during a battery of tests performed in both laboratory and field-like settings. Two commercial units (AddGlobe GFM 2.0, and Semtech HiFlow 2) and two prototype units (CSU OS-HFS V2, and GRTgaz/RICE HFS Venturi V2) were tested.
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Weninger, Csilla, Suzanne S. Choo, Guangwei Hu, Patrick Williams, and Katy Hoi-Yi Kan. Media literacy in the teaching of English in Singapore. National Institute of Education, Nanyang Technological University, Singapore, 2020. https://doi.org/10.32658/10497/22725.

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Given the extraordinary pace at which especially new media technologies have developed in the last five to ten years, as well as the unprecedented amount of leisure time youth spend engaging with media such as television, Facebook, or games, there has been greater recognition by scholars, educators, and policymakers of the importance of incorporating media education and media literacy in schools and curricula. Current curricular approaches have moved away from a protectionist rationale toward a concern with supporting youth to become active media users (Buckingham, 2002). This shift towards recognizing youth’s agentive role particularly through digital social media has also led to a focus in media literacy programs on both production and consumption; in other words, fostering youth’s critical and reflective capacities in relation to both their consumption and production of media texts/content. Learner-centered pedagogies that draw on students’ everyday understanding, experience, and use of media in and out of school are advocated (Hobbs, 2011b). Recognizing and building on students’ media experiences is a key principle of media literacy curricula that aim to empower students to become active, reflective, and critical users of contemporary media.
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Loria-Rebolledo, Luis Enrique, Dwayne Boyers, Verity Watson, and Neil Chalmers. Valuing the health and wellbeing value of the NHS Scotland’s outdoor estate: How are NHS open spaces used and what is their value to the Scottish population. SEFARI - Scottish Environment Food and Agriculture Research Institutions, 2025. https://doi.org/10.57064/2164/25103.

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The NHS Scotland Climate Emergency and Sustainability Strategy requires that all health boards assess the value of the benefits that arise from NHS natural capital resources such as the green and blue spaces and biodiversity found within their outdoor estate. Scottish Environment, Food and Agriculture Research Institute (SEFARI) Gateway, jointly with Public Health Scotland (PHS) awarded a Fellowship to the named authors of this study to obtain reference health and wellbeing Natural Capital Accounting (NCA) economic values of the NHS Scotland outdoor estate. The research derived from this Fellowship builds on previous research commissioned by NatureScot and PHS (Holt et al., 2023). The study aims to characterise how NHS Scotland’s green, blue, or open spaces (e.g., NHS Scotland open spaces) are used and calculate the economic values derived from leisure and recreation in different outdoor spaces across different users. The results in this Report provide a better understanding of the flow of economic benefits across the NHS and the economy and provide evidence to inform the value of social and economic benefits that arise from investment in NHS open spaces. The methods described in this Report are applicable not only to the NHS estate but can be transferred to value similar public and private open (e.g. outdoor) spaces.
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7

Zielinski, Daniel, James Kerr, Kim Bærum, Olivia Simmons, Ana Silva, and R. Goodwin. Advancements in riverine fish movement modeling : bridging environmental complexity and fish behavior. Engineer Research and Development Center (U.S.), 2024. http://dx.doi.org/10.21079/11681/49423.

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Understanding fish movement and response in relation to their environment near infrastructure and migratory barriers is crucial for developing sustainable fisheries management solutions. Intermediate-scale movement models are a contemporary approach for understanding and predicting movement patterns of riverine fish considering their changing environment, which is predominately water flow. These models can be complex and require interdisciplinary knowledge. For more than 60 years, different approaches have been developed for investigating, reproducing, and predicting the movement outcomes of fish decision making. Due to the breadth of model frameworks available, a systematic review is helpful to summarize the available knowledge including a description of general model properties, environment modeling, agent characteristics, and methods of data use, output, and validation. The analysis of 38 studies found a wide range of model frameworks and architectures. Despite the lack of consistency, each model imposed some combination of the following behaviors: response to flow direction (i.e., rheotaxis), response to flow velocity magnitude, response to turbulence, response to depth, and memory/experience of the individual. There is a clear need for more consistent modeling approaches, increased consideration of memory/experience, inclusion of a wider range of species, incorporation of more detailed environmental covariates, and use of time-dependent solutions in fish movement models.
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8

Ratigan. L52293 Brine String Integrity Survey and Model Evaluation. Pipeline Research Council International, Inc. (PRCI), 2009. http://dx.doi.org/10.55274/r0010206.

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Brine strings are essential components of both natural gas and liquid hydrocarbon storage caverns. Both the natural gas and liquid hydrocarbon storage industries are well aware that a limit exists for the fluid velocity in the injection tubulars in their storage caverns. If the brine injection or brine withdrawal velocity is gradually increased, eventually, the hanging tubular will experience flow-induced vibration, resulting in the potential for the hanging tubulars to bend and/or break. Additionally, in both types of hydrocarbon storage, salt falls can impact the brine string integrity.Result: The magnitude of the velocity limit for flow-induced vibration of the hanging tubulars in salt caverns is not known. In the absence of a clearly defined method for determining the maximum allowable fluid velocities in the hanging tubulars, much of industry has attempted to adopt a conservative maximum flow velocity based on "industry experience". Sometimes this works and sometimes it does not. The objective of this project is to better define the causes of brine string failure and failure mitigation technologies. The project (1) compiled case histories of successful brine string installations as well as brine string failures in solution mining, liquid hydrocarbon storage, and gas cavern dewatering; (2) evaluated case histories with models (proposed in the literature) for brine strings that have not failed as well as brine strings that have experienced failure; and (3) developed recommendations for maximizing brine string integrity.
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9

Taylor, Oliver-Denzil, Amy Cunningham,, Robert Walker, Mihan McKenna, Kathryn Martin, and Pamela Kinnebrew. The behaviour of near-surface soils through ultrasonic near-surface inundation testing. Engineer Research and Development Center (U.S.), 2021. http://dx.doi.org/10.21079/11681/41826.

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Seismometers installed within the upper metre of the subsurface can experience significant variability in signal propagation and attenuation properties of observed arrivals due to meteorological events. For example, during rain events, both the time and frequency representations of observed seismic waveforms can be significantly altered, complicating potential automatic signal processing efforts. Historically, a lack of laboratory equipment to explicitly investigate the effects of active inundation on seismic wave properties in the near surface prevented recreation of the observed phenomena in a controlled environment. Presented herein is a new flow chamber designed specifically for near-surface seismic wave/fluid flow interaction phenomenology research, the ultrasonic near-surface inundation testing device and new vp-saturation and vs-saturation relationships due to the effects of matric suction on the soil fabric.
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10

Weinschenk, Craig, Keith Stakes та Robin Zevotek. Impact of Fire Attack Utilizing Interior and Exterior Streams on Firefighter Safety and Occupant Survival: Air Entrainment. UL Firefighter Safety Research Institute, 2017. http://dx.doi.org/10.54206/102376/gmax3657.

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As research continues into how fire department interventions affect fire dynamics in the modern fire environment, questions continue to arise on the impact and implications of interior versus exterior fire attack on both firefighter safety and occupant survivability. Previous research into various types of fire ground ventilation, flow paths, and exterior fire streams has provided the fire service with an increased understanding of fire dynamics. However, in some instances, the information from the studies did not support current, experience-based practices. This gap between the research to date and the fire ground suppression experience has driven the need for further study. This study will build upon the fire research conducted to date by analyzing how firefighting tactics, specifically different fire suppression tools and tactics, affect the thermal exposure and survivability of both firefighters and building occupants and affect fire behavior in structures. The purpose of this study is to improve firefighter safety, fire ground tactics, and the knowledge of fire dynamics by providing the fire service with scientific information, developed from water flow and full-scale fire testing, in representative single-family homes. This study will build and expand upon the fire research conducted to date by analyzing how firefighting tactics, specifically suppression methods, affect the thermal exposure and survivability of both firefighters and building occupants in addition to impacting fire behavior in structures. The purpose of this study is to improve firefighter safety, fireground tactics, and the knowledge of fire dynamics by providing the fire service with credible scientific information, developed from both water flow and full-scale fire testing, in representative single family homes. The project is comprised of 3 parts: • Part I: Water Distribution • Part II: Air Entrainment • Part III: Full-Scale Residential Fire Experiments This report details the results and analysis from the air entrainment testing. These tests were conducted without the presence of fire to gain a fundamental understanding of how hose streams entrain air. Each set of experiments was intended to add to the understanding of air entrainment and pressure from fire service hose streams by evaluating the differences caused by various application methods, hose stream types, nozzle movements, pressures/flow rates, manufacturers, and ventilation configurations.
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