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1

Gill, Rob. "AFL Umpires: Brand and Reputation." Journal of Sociological Research 4, no. 2 (October 9, 2013): 284. http://dx.doi.org/10.5296/jsr.v4i2.4401.

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<p>The Australian Football League (AFL) acknowledges a potentially serious branding problem in relation to umpires. It is struggling to meet the operational demands of providing enough umpires to officiate in non-professional competitions administrated by the AFL.</p><p> </p><p>It is believed AFL umpires have a poor reputation among the general public. This may provide a barrier to take up and present a significant source of motivational conflict for aspiring umpires. In particular this situation presents a challenge for marketing campaigns trying to recruit new umpires. The long term impact is significant, since without umpires at the grass roots level the future sustainability of AFL is brought into question.</p><p> </p><p>This paper aims to determine the umpires’ reputation and how this may impact on the AFL’s ability to effectively market the need for and recruit umpires in non-professional leagues. This information can provide guidance for strategies used to improve umpire reputation, recruitment and retention.</p>
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2

Kittel, Aden, Paul Larkin, Nathan Elsworthy, and Michael Spittle. "Identification of key performance characteristics of elite Australian football umpires." International Journal of Sports Science & Coaching 14, no. 4 (May 2019): 490–97. http://dx.doi.org/10.1177/1747954119845071.

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This research aimed to present a hierarchy of key attributes for Australian football umpires. Elite Australian football umpires ( n = 19) and their coaches ( n = 5) participated in this study. A list of attributes necessary for sports officiating was obtained from past research and adapted specifically for Australian football umpires. Umpires were required to rate each attribute on a scale of 0–9 (least to most importance), and provide a justification of its importance to performance. A modified questionnaire was developed with attributes removed or added, according to the first survey round. This research identified two cognitive attributes: knowing the laws/interpretations and decision-making as the two highest rated attributes, respectively. Psychological attributes composure and concentration were rated highly by the umpires, ranked as number three and five, respectively. The game skill attribute of teamwork was rated as the fourth highest. Fitness was the only physical attribute to be rated in the most important category. Results highlight the importance of cognitive and psychological attributes to elite performance; however, participant feedback suggests that the integration of all attributes is critical. This knowledge establishes an understanding of the key attributes for expert performance, and this information could be used by coaches for the assessment and development of Australian football umpires.
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3

Elsworthy, Nathan, and Ben J. Dascombe. "The Match Demands of Australian Rules Football Umpires in a State-Base Competition." International Journal of Sports Physiology and Performance 6, no. 4 (December 2011): 559–71. http://dx.doi.org/10.1123/ijspp.6.4.559.

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Purpose:The main purpose of the present study was to quantify the match running demands and physiological intensities of AF field and boundary umpires during match play.Methods:Thirty-five AF umpires [20 field (age: 24.7 ± 7.7 y, body mass: 74.3 ± 7.1 kg, Σ7 skinfolds: 67.8 ± 18.8 mm); 15 boundary (age: 29.6 ± 13.6 y, body mass: 71.9 ± 3.1 kg, Σ7 skinfolds: 65.6 ± 8.8 mm)] volunteered to participate in the study. Movement characteristics [total distance (TD), average running speed, high-intensity activity (HIA; >14.4 km·h–1) distance] and physiological measures [heart rate, blood lactate concentration ([BLa–]), and rating of perceived exertion] were collected during 20 state-based AF matches.Results:The mean (± SD) TD covered by field umpires was 11,492 ± 1,729 m, with boundary umpires covering 15,061 ± 1,749 m. The average running speed in field umpires was 103 ± 14 m·min-1, and was 134 ± 14 m·min-1 in boundary umpires. Field and boundary umpires covered 3,095 ± 752 m and 5,875 ± 1,590 m, during HIA, respectively. In the first quarter, HIA distance (field: P = .004, η2 = 0.071, boundary: P < .001, η2 = 0.180) and average running speed (field: P = .002, η2 = 0.078, boundary: P < .001, η2 = 0.191) were significantly greater than in subsequent quarters.Conclusions:The results demonstrate that both AF field and boundary umpires complete similar running demands to elite AF players and are subject to physical fatigue. Further research is warranted to see if this physical fatigue impacts on the cognitive function of AF umpires during match play.
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4

Klammer, Kristoffer. "Entscheidungsautoritäten und elementare Akteure des „Weltsports“: Pfade einer Kulturgeschichte der Schiedsrichter." STADION 46, no. 1 (2022): 110–33. http://dx.doi.org/10.5771/0172-4029-2022-1-110.

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These days, referees and umpires are considered to be indispensable protagonists in modern sport. But despite their crucial significance for sport, historical scholarship has so far hardly considered their history. This article demonstrates why it is worth dealing with the cultural history of referees and umpires, in what ways this can be done, and what insights such an approach potentially offers. Empirically, the article focuses on football and tennis, while advocating the combination of questions of the history of sports with those pertaining to general history. It suggests several paths of investigation for this purpose. One finding is that the history of referees and umpires provides insights into the emergence and development of a decision-making authority in modern societies. Here, different forms and variants of the circulation of knowledge and processes of globalisation can be highlighted. In the second part, the article examines an important building block of this story. Here, the formation and entrenchment of international refereeing courses in football between 1948 and the mid-1970s will bring together the article’s programmatic objectives and empirical observations. It will trace which actors led the charge in establishing the courses, how they fostered the global dissemination and standardization of refereeing knowledge, and to what extent they contributed to expanding the boundaries of world football as a global arena of competitive comparison.
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5

Larkin, Paul, Jason Berry, Brian Dawson, and Brendan Lay. "Perceptual and decision-making skills of Australian football umpires." International Journal of Performance Analysis in Sport 11, no. 3 (December 2011): 427–37. http://dx.doi.org/10.1080/24748668.2011.11868562.

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6

Dugdale, Jeremy R., and Robert C. Eklund. "Do Not Pay Any Attention to the Umpires: Thought Suppression and Task-Relevant Focusing Strategies." Journal of Sport and Exercise Psychology 24, no. 3 (September 2002): 306–19. http://dx.doi.org/10.1123/jsep.24.3.306.

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Two studies grounded in ironic-cognitive-processing theory were conducted to determine (a) whether ironic errors may be associated with efforts to exert mental control that typically occur in sport settings and (b) whether these potential ironic effects could be negated through the use of a task-relevant cue word to refocus one’s thoughts during suppression. Participants were asked to watch a videotape of a series of clips of Australian Rules Football players, coaches, and umpires. Study 1 revealed that participants were more aware of umpires when instructed not to pay attention to them. Contrary to expectations, however, ironic effects were not significantly magnified by the combination of high cognitive load and the instruction not to pay attention to the umpires. Results from Study 2 indicated that potential ironic effects could be negated when individuals were given a task-relevant cue word to focus on when suppressing unwanted or negative thoughts. Overall, support for ironic processing theory was found in Studies 1 and 2 in this investigation.
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7

Neville, Timothy J., Paul M. Salmon, and Gemma J. M. Read. "Analysis of In-Game Communication as an Indicator of Recognition Primed Decision Making in Elite Australian Rules Football Umpires." Journal of Cognitive Engineering and Decision Making 11, no. 1 (October 14, 2016): 81–96. http://dx.doi.org/10.1177/1555343416672557.

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In sport, decision-making research has identified consistent results among the three variations of the recognition primed decision (RPD) model. Despite the fact that officials in sport are a key component of sports systems, previous research has explored the RPD model in players only. This paper addresses this by applying the RPD model to examine the decision making of umpires in Australian Rules football (Australian Football League [AFL]). Method: Audible communication instances of AFL field umpiring teams overseeing three games were transcribed. The data were coded into “decision moments”; each decision moment was classified into one of the three RPD model variations. Results: Within the 6,025 communication instances, 887 decision moments were identified. Of the decision moments, 78.70% were classified as Variation 1, 19.75% as Variation 2, and 1.35% as Variation 3. Discussion: The results demonstrate that AFL umpire decision making can be characterized by a similar RPD breakdown as that by players in sport. RPD variation in AFL umpiring is influenced by the game situation and the type of adjudication being made. The implications for research and practice are discussed, including extending the analysis to multirole officiating teams (e.g., soccer) and the provision of tailored decision-making training.
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8

Macdonald, N., A. Kittel, M. Spittle, and N. Elsworthy. "Speed influences on decision making in elite Australian football umpires." Journal of Science and Medicine in Sport 20 (January 2017): e117. http://dx.doi.org/10.1016/j.jsams.2017.01.200.

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9

Jessiman, Sean W., Briana Harvey, Sean L. Corrigan, and Paul B. Gastin. "Training and Competition Activity Profiles of Australian Football Field Umpires." Journal of Strength and Conditioning Research 34, no. 10 (October 2020): 2956–64. http://dx.doi.org/10.1519/jsc.0000000000002926.

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10

Elsworthy, Nathan, Darren Burke, Brendan R. Scott, Christopher J. Stevens, and Ben J. Dascombe. "Physical and Decision-Making Demands of Australian Football Umpires During Competitive Matches." Journal of Strength and Conditioning Research 28, no. 12 (December 2014): 3502–7. http://dx.doi.org/10.1519/jsc.0000000000000567.

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11

Paradis, Kasey, Paul Larkin, and Donna O’Connor. "The effects of physical exertion on decision-making performance of Australian football umpires." Journal of Sports Sciences 34, no. 16 (December 11, 2015): 1535–41. http://dx.doi.org/10.1080/02640414.2015.1122205.

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12

Larkin, Paul, Christopher Mesagno, Jason Berry, Michael Spittle, and Jack Harvey. "Video-based training to improve perceptual-cognitive decision-making performance of Australian football umpires." Journal of Sports Sciences 36, no. 3 (March 4, 2017): 239–46. http://dx.doi.org/10.1080/02640414.2017.1298827.

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13

Kittel, Aden, Nathan Elsworthy, and Michael Spittle. "Incorporating perceptual decision-making training into high-intensity interval training for Australian football umpires." Journal of Sports Sciences 37, no. 1 (May 30, 2018): 29–35. http://dx.doi.org/10.1080/02640414.2018.1480257.

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14

Neville, Timothy J., Paul M. Salmon, and Gemma J. M. Read. "Towards a model for measuring teamwork in Australian Rules Football Officials." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 60, no. 1 (September 2016): 148–52. http://dx.doi.org/10.1177/1541931213601034.

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Officials in sport are a growing area of research in human factors due to the rapid decision making, expertise and teamwork required to officiate. Influenced by the “Big Five” model of teamwork, this paper presents exploratory research which developed measures for capturing teamwork in Australian Rules Football (AFL) Umpires. Four ratings of AFL umpiring teamwork are presented – Time in Control, Difference in Control, Time in Midzone and Difference in Midzone, which capture coordination, mutual performance monitoring and backup behavior in AFL umpiring teams. The measures are tested through observational analysis of umpiring teams in seven AFL games. The findings demonstrate that the measures achieved inter- and intra-team differences in teamwork; while over the course of games the umpiring teams demonstrated the ability to self-regulate. The suitability of the measures to AFL umpiring, the “Big Five” model, and other teamwork domains are discussed. Finally, extensions of the measures into a model of AFL umpiring teamwork are presented.
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15

Ruddock-hudson, M., S. Ruddock, and S. Rahimi. "Blowing the whistle on mental health and wellbeing: The experiences of Australian Football League Umpires." Journal of Science and Medicine in Sport 22 (October 2019): S105. http://dx.doi.org/10.1016/j.jsams.2019.08.140.

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16

Larkin, Paul, Christopher Mesagno, Jason Berry, and Michael Spittle. "Development of a valid and reliable video-based decision-making test for Australian football umpires." Journal of Science and Medicine in Sport 17, no. 5 (September 2014): 552–55. http://dx.doi.org/10.1016/j.jsams.2013.08.001.

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17

Larkin, Paul, Christopher Mesagno, Jason Berry, and Michael Spittle. "Exploration of the perceptual-cognitive processes that contribute to in-game decision-making of Australian football umpires." International Journal of Sport and Exercise Psychology 16, no. 2 (April 12, 2016): 112–24. http://dx.doi.org/10.1080/1612197x.2016.1167760.

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18

McLennan, Jim, and Mary M. Omodei. "The Role of Prepriming in Recognition-Primed Decisionmaking." Perceptual and Motor Skills 82, no. 3_suppl (June 1996): 1059–69. http://dx.doi.org/10.2466/pms.1996.82.3c.1059.

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Klein's (1989a) Recognition-primed Decision model proposes that the experienced decisionmaker, on encountering an incident requiring complex time-pressured decisions, first categorizes the situation as a variant of a familiar type of problem and subsequently simulates mentally the likely consequences of acting on the basis of the categorization. Drawing on data obtained in two studies, the first with Australian Football League umpires and the second with experienced firefighters, this paper suggests that Klein's model be extended to take into account the active mental processing that occurs immediately prior to the incident. In both studies, participants reported engaging in active simulations, based on the limited information available prior to exposure to the actual decisional incident. This suggests that in many time-pressured naturalistic decision settings, the experienced decisionmaker enters the situation with a number of most-likely prototype situations already activated in memory (preprimed) and that situational assessments and possibilities for action are first made from among this reduced set of preprimed prototypes.
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19

Neville, Timothy J., Paul M. Salmon, and Gemma J. M. Read. "Radio Gaga? Intra-team communication of Australian Rules Football umpires – effect of radio communication on content, structure and frequency." Ergonomics 61, no. 2 (July 31, 2017): 313–28. http://dx.doi.org/10.1080/00140139.2017.1353140.

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20

Fowler, Xavier. "No Umpires in This Game: The Victorian Football League During Two World Wars, by Bruce Coe and Bruce Kennedy." International Journal of the History of Sport 35, no. 11 (July 24, 2018): 1200–1202. http://dx.doi.org/10.1080/09523367.2018.1518044.

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21

Kittel, A., N. Macdonald, P. Larkin, M. Spittle, and N. Elsworthy. "Level of agreement in Australian football umpire coaches." Journal of Science and Medicine in Sport 20 (January 2017): e64. http://dx.doi.org/10.1016/j.jsams.2017.01.169.

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22

Watson, John. "Australian Football League: “home advantage”, “umpire bias” or both?" Sport, Business and Management: An International Journal 3, no. 3 (July 12, 2013): 176–88. http://dx.doi.org/10.1108/sbm-11-2011-0086.

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23

Larkin, P., J. Berry, and B. Dawson. "Assessment of umpire perceptual and decision-making skill in Australian Football." Journal of Science and Medicine in Sport 14 (December 2011): e87-e88. http://dx.doi.org/10.1016/j.jsams.2011.11.180.

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24

Kodrat, Hikmat, Nurlan Kusmaedi, and Ahmad Hamidi. "TINGKAT KEPUASAN WASIT SEPAKBOLA DALAM MENGAMBIL KEPUTUSAN BERDASARKAN TINGKAT PENDIDIKAN." MEDIKORA 19, no. 1 (April 1, 2020): 40–45. http://dx.doi.org/10.21831/medikora.v19i1.30514.

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Pengadil dalam pertandingan sepakbola yang dinamakan wasit/referee. Awalnya pengadil atau pengambil keputusan dilakukan oleh masing-masing kapten tim, kemudian peran ini di delegasikan kepada seorang umpire. Akhirnya, seorang yang dianggap netral dinamai referee (wasit) bertindak sebagai orang yang akan menyelesaikan permasalahan dalam pertandingan. Pengambilan keputusan harus berdasarkan pada fairplay, sportivitas, objektivitas, dan konsisten. Oleh karena itu peneliti ingin melakukan penelitian ini untuk mengetahui tentang tingkat kepuasan wasit sepakbola dalam mengambil keputusan berdasarkan tingkat pendidikan. Dalam penelitian ini menggunakan penelitian kuantitatif adapun metode yang digunakan dalam penelitian yaitu Deskriptif dan desain penelitian yang digunakan dalam penelitian ini adalah causal comparative. Populasi dalam penelitian ini adalah Wasit PSSI Kota Bandung yang memiliki Pendidikan SMA, S1, dan S2. Teknik pengambilan sampel yang digunakan dalam penelitian ini adalah Purposive Sampling Metode rendem menggunakan kriteria yang telah dipilih pengambilan sampel secara sengaja sesuai dengan persyaratan sampel yang di perlukan. Instrument yang digunakan dalam penelitian ini adalah menggunakan angket Soccer Referee Decision Satisfaction Scale (SRDSS) yang dikembangkan oleh Andrew et. al. (2006). Berdasarkan hasil pengolahan data maka terdapat perbedaan antara tingkat kepuasan wasit sepakbola dalam mengambil keputusan berdasarkan tingkat pendidikan dengan hasil angket yaitu tingkat pendidikan S2 lebih puas dalam mengambil keputusan di bandingkan dengan S1 dan SMA. Maka tingkatan pendidikan wasit berpengaruh terhadap pengambilan keputusan semakin tinggi Pendidikan wasit maka semakian puas dalam mengambil keputusan. FOOTBALL REFEREE SATISFACTION LEVEL IN MAKING DECISIONS BASED ON EDUCATION LEVEL AbstractThe judge in a soccer match called the referee / referee. Initially the court or decision maker is carried out by each team captain, then this role is delegated to an umpire. Finally, a person who is considered neutral is called a referee acting as the person who will solve the problem in the match. Decision making must be based on fair play, sportsmanship, objectivity, and consistency. Therefore the researcher wants to do this research to find out about the level of satisfaction of the football referee in making decisions based on their level of education. In this study using quantitative research while the method used in research is descriptive and the research design used in this study is causal comparative. The population in this study is PSSI Referee in Bandung City who has a high school, bachelor and master's education. The sampling technique used in this study is Purposive Sampling The rendem method uses criteria that have been chosen deliberately sampling in accordance with the required sample requirements. The instrument used in this study was a Soccer Referee Decision Satisfaction Scale (SRDSS) questionnaire developed by Andrew et. al. (2006). Based on the results of data processing, there is a difference between the level of satisfaction of football referees in making decisions based on the level of education with the results of the questionnaire, namely the education level of S2 is more satisfied in making decisions compared to S1 and SMA. Then the level of referee education influences the decision making the higher the referee education, the more satisfied in making decisions.
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25

Larkin, Paul, Brendan O’Brien, Christopher Mesagno, Jason Berry, Jack Harvey, and Michael Spittle. "Assessment of decision-making performance and in-game physical exertion of Australian football umpires." Journal of Sports Sciences, April 14, 2014, 1–8. http://dx.doi.org/10.1080/02640414.2014.896998.

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26

Kittel, Aden, Nathan Elsworthy, and Michael Spittle. "The Effectiveness of Above Real Time Training for Developing Decision-Making Accuracy in Australian Football Umpires." Research Quarterly for Exercise and Sport, December 14, 2021, 1–9. http://dx.doi.org/10.1080/02701367.2021.1939843.

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27

Levine, Greg. "Technology and Sport." M/C Journal 3, no. 5 (October 1, 2000). http://dx.doi.org/10.5204/mcj.1878.

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Professional sport has always tried to entertain an audience to make money. Since the advent of the electronic mass media, the focus of the entertainment has shifted from the live audience to the remote. This has forced changes to the rules and structure of the more popular sports to increase their compatibility with the media. Although the driving force behind the alterations is ultimately economic profit, the nature of the changes is determined by the technological needs of the media. Many fans and devotees of particular sports see these changes as breaks with tradition which will have a detrimental effect on the future of their game. However, it could also be argued that "the technology is the message" (Potts 1) because sport has a long history of being changed by new technologies. To gain a true understanding of why the focus of professional sport has shifted to the remote audience all you have to do is attend a match on a rainy day. Early this year I went to watch Essendon play the Sydney Swans at the Sydney Cricket Ground. The game was close until the last five minutes and was an extremely exciting spectacle, which would have had me on the edge of my seat if it weren't pouring. I didn't have an umbrella and I was trying to make sure no water got down between my jacket and the bottom of my seat. I was faced with an interesting emotional situation of enjoying a highly skilled game and wanting the whole pointless exercise to finish so I could get dry. I wished I'd stayed home and caught the game on TV. Being wet and suddenly not knowing whether it was worth the effort annoyed me. The thought of TV made my mood worse because it was then that I noticed something for the first time. In Australian Rules, every time a goal is kicked the ball is returned to the centre of the field and bounced again to restart the game. I have memories of playing in many games where a goal was kicked and the ball raced back to the centre by an over-zealous umpire who then bounced the ball, smugly re-beginning the game before any of the actual players made it back. This was not happening at the SCG. When the ball returned to the centre the umpire waited. Once he saw a light flashed from the Channel 7 box, he bounced the ball. I knew immediately what was going on from the number of times I'd watched a game on TV and it had restarted before the ad finished. The ad light was holding up the excitement of the game and prolonging my stay in the rain. The umpire had to wait for the light to flash so the drama for the TV audience was heightened. Sport is perfectly suited to the medium of TV because "the intrinsic properties of TV will favour expression, spectacle and emotion over reason and argument" (Potts 8). Professional sport is almost entirely spectacle. The skills, the costumes and the physiques of the players all appeal to the public. The skills, the costumes, the physiques of the players all appeal to the public. The expressions on the faces of the players in close-up provoke emotion in the audience. The score has a narrative movement that creates a dramatic tension for the audience. Watching a delayed telecast, people go out of their way to not know the score in advance so that the tension and entertainment will be higher. The relationship between sport, television and, to a lesser extent, other forms of media, "is commonly described as the happiest of marriages" (Rowe 32). The media offers exposure (which generates sponsorship) as well as rights fees. Sport offers the media an almost perfect composition. Viewers are drawn to watch because "it presents a spectacle of content, drama, excitement and eventual resolution" (Wilson 37). The rate at which goals are kicked in Australian Rules allows the TV broadcaster regular opportunities to get on with its primary work: advertising. Before the flashing light was introduced, an advertisement would often finish after the game had restarted. The TV audience would be bought back to attention by the return of the program only to find the narrative already in progress. With the light this is no longer the case. A goal is scored, the narrative moves, and an ad allows the viewer freedom to move around or change the channel (a vital requirement of the ease necessary in the medium). The viewer returns to see the tension mount again. But what does this gain for the TV broadcaster? It is unlikely that this single change would determine a significant shift in audience size. A viewer may be momentarily put off by coming back to an already moving game but not to the point where they change channels. It doesn't affect the advertiser because their ad is played in full whatever happens. The light doesn't actually do anything to boost the broadcaster's income or ratings. It does, however, signify a change in the public consumption of professional sport. The focus of sport as entertainment has shifted from the live audience to the remote audience. The flashing light is not the first example. It simply stood out to me because of my background and the situation I was in. Most US sports have undergone tremendous change, affecting everything from the length of the game to the basic structure of the rules. Changes have occurred in these sports to suit the remote audience, via the media. This audience would rather stay at home and view a more detailed coverage in the comfort of their own home where the benefits far outweigh the losses. They have instant replays, commentary, statistics, no foul weather or uncomfortable seats and, most importantly, if the game turns out to be boring, they can watch something else. It is "a more satisfying and pleasant way of experiencing sport" (Rowe 147) and can attract new fans. Professional sport is trying to appeal to a larger audience as a whole, trying to get its share of the ratings. Audience shares have become a medium of exchange: the larger the audience the greater the revenue. This audience needs to be constantly entertained to stop it from pressing another button on the remote. But this is not the first example of technology changing the nature of sport. Every sport has been integrally linked with technology from its very beginning. As technologically induced change occurs in society it is reflected by changes in the nature of sport. Cricket is bound by the technology involved in the manufacture of the bat and the ball. As rubber developed and wood machining advanced, the bat advanced and batting became easier; as leather working advanced, the ball advanced and the bounce off the pitch became truer; as mechanical engines advanced, the lawn mower advanced and the ground became smoother and easier to play on. All these technological advances make changes to the way the game is played. The scientific study of physiology advanced the technology of the shoe and thereby athletics. The medically derived technology of the performance-enhancing drug changes almost all professional sports. The list goes on. Advances that affect society are reflected by professional sport. This encompasses more than just advances in materials and engineering processes. It includes the way culture follows economic systems and divides itself up into markets and work forces. Hence, the development of the professional sportsperson. Sport must capture its market in order to survive and must be compatible with changes in culture. Information technology is becoming a force in most areas of our lives and is changing the way our culture operates. Sport will change along with this and will be modified by the introduction of digital technology and the Internet. Technology creates an excess of information which changes the consumption of sport which introduces an ad light at the SCG which makes (me) the viewer want to go home and watch the TV. The technology is the message. References Potts, J. "The Technology is the Message." Thinking Media. Ed. M. Wark. Sydney: Pluto Press, forthcoming. Rowe, D. Sport, Culture and the Media: The Unruly Trinity. Buckingham: Open UP, 1999. Wilson, B. "Pumping Up the Footy: The Commercial Expansion of Professional Football in Australia." Sport and Leisure: Trends in Australian Popular Culture. Ed. D. Rowe and G. Lawrence. Sydney: Harcourt Brace Jovanovich, 1990. Citation reference for this article MLA style: Greg Levine. "Technology and Sport." M/C: A Journal of Media and Culture 3.5 (2000). [your date of access] <http://www.api-network.com/mc/0010/sport.php>. Chicago style: Greg Levine, "Technology and Sport," M/C: A Journal of Media and Culture 3, no. 5 (2000), <http://www.api-network.com/mc/0010/sport.php> ([your date of access]). APA style: Greg Levine. (2000) Technology and Sport. M/C: A Journal of Media and Culture 3(5). <http://www.api-network.com/mc/0010/sport.php> ([your date of access]).
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