Academic literature on the topic 'Frankenstein's monster (Fictional character)'

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Journal articles on the topic "Frankenstein's monster (Fictional character)"

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Varis, Essi. "The Monster Analogy: Why Fictional Characters are Frankenstein's Monsters." SubStance 48, no. 1 (2019): 63–86. http://dx.doi.org/10.1353/sub.2019.0005.

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Akhmedov, Rafael Sh. "The concept of “robotics” in Isaac Asimov’s science fiction: clash of traditions and innovations." Philological Sciences. Scientific Essays of Higher Education, no. 4 (July 2022): 114–23. http://dx.doi.org/10.20339/phs.4-22.114.

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The image of a mechanical (artificial) creature constructed thanks to the achievements of mankind in the field of science and technology has been present in literature since its inception, since the first oral myths and legends. Only towards the end of the 19th — beginning of the 20th century, the emphasis in the image of the robot in the literature shifted from religious-mystical to philosophic-technical. The purpose of this study is to assess the legitimacy of the statement that the work of the American science fiction writer Isaac Asimov was a turning point in the development of the image of a robot in world literature. For this purpose, the following research was done: a comparative historical overview of the development of the image of a robot in literary works; the analysis of the scientific literature on the issue; a thorough analysis of several key works of Isaac Asimov (particularly, stories from the “I, Robot” collection), in which the robot character plays a central role and participates in the formation of the main idea of the work revealing the theme and the construction of the plot. Being a supporter of the idea of the humanistic role of science fiction, Isaac Asimov abandoned the established tradition of a monster robot, endowed it with Three Laws so that humanity could overcome the Frankenstein complex and look at the achievements of technology from a new perspective. This new approach of Isaac Asimov to the robot character and to the question of the relationship between human being and technology, which initially caused a negative response from literary critics, subsequently became one of the components of the reform of American science fiction and the advent of the Golden Age of science fiction. The concept of “robotics” of Isaac Asimov became the cornerstone of not only modern science fiction but also other branches of human activity, including information technology and robotics industry.
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Manney, PJ. "Yucky gets yummy: how speculative fiction creates society." Teknokultura. Revista de Cultura Digital y Movimientos Sociales 16, no. 2 (October 9, 2019): 243–54. http://dx.doi.org/10.5209/tekn.64857.

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Human biology creates empathy through storytelling and emulation. Throughout history, humans have honed their capacity to understand optimum storytelling and relate to others in new ways. The bioethical concepts of Leon Kass’s Wisdom of Repugnance and Arthur Caplan’s Yuck Factor attempt to describe, and in Kass’s case even support, society’s abhorrence of that which is strange, against God or nature, or simply the “other.” However, speculative fiction has been assessing the “other” for as long as we’ve told speculative stories. The last thousand years of social liberalization and technological progress in Western civilization can be linked to these stories through feedback loops of storytelling, technological inspiration and acceptance, and social change by growing the audience’s empathy for these speculative characters. Selecting highlights of speculative fiction as far back as the Bible and as recently as the latest movie blockbusters, society has grappled back and forth on whether monsters, superhumans, aliens, and the “other” are considered villainous, frightening and yucky, or heroic, aspirational and yummy. The larger historical arc of speculative fiction, technological acceptance and history demonstrates the clear shift from yucky to yummy. Works include The Bible, Talmud, stories of alchemists and the Brazen Head, Paradise Lost, Frankenstein, Dr. Jekyll and Mr. Hyde, The Wonderful Wizard of Oz, gothic horror films of Germany and the U.S., Superman and the Golden Age of comics, and recent blockbusters, among others.
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Hewa, S. G. "‘Monsters’ vs. ‘Angels’: A Feminist Approach to the Film Brave Through the Character of Merida." Vidyodaya Journal of Humanities and Social Sciences 07, no. 01 (2022): 223–34. http://dx.doi.org/10.31357/fhss/vjhss.v07i01.14.

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Brave (2012) is an animated film produced by Pixar Animation Studios and released by Walt Disney pictures. Set in the fictional medieval times of Scotland, the story follows the journey of Merida, a rebellious young girl who strives to dismantle oppressive social norms and conventional attitudes upheld by her mother. The way in which the film presents powerful feminist ideologies is discussed by providing insight into the importance of solidarity between women, repressive gender stereotypes and the cyclical nature of oppression within the patriarchal social structure. The concept of gender and its complexities are explored within this study to identify dominant patriarchal ideologies that are marginalizing and discriminatory towards women. The trajectory of Merida which is representative of the struggles of women within the patriarchal social structure is analysed while focusing on the mother-daughter relationship. This research aims to present the oppressiveness of socially constructed gender identities through the challenges faced by Merida in her fight for freedom and self-expression. The feminist elements of the film are discussed based on the dichotomy of the ‘angel’ and the ‘monster’ highlighted by the theorists Gilbert and Gubar in Mad Woman in the Attic (1979). Furthermore, the theories of bell hooks, Simone de Beauvoir, Judith Butler and Luce Irigaray are used to support the central argument.
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Wörsdörfer, Anna Isabell. "What if? Epidemic discourse and serial narration in the alternate history series La Révolution (2020)." French Cultural Studies 33, no. 2 (December 20, 2021): 179–95. http://dx.doi.org/10.1177/09571558211063334.

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The article examines the formal and thematic manifestations of seriality in the Netflix series La Révolution, which justifies the revolutionary outbreak in a counterfactual plot with a viral outbreak that turns the nobles into zombie-like monsters. While, on a macrostructural level, the generic frame of alternate history promotes the serial character through the varying repetition of the historical event, the microstructural level of the narration evokes seriality by exponential contagion and spread of the disease as well as an increasing spiral of violence. First, the focus is on the representation of the aristocrat as a monster in pamphlets and caricatures of the revolutionary era. Subsequent to a contextualization of seriality in the age of streaming platforms, the analysis then discusses the medium-specific implementation of the epidemic discourse based on selected sequences of the series. Finally, it gives a hypothetical outlook on the implied motivations regarding the fictional development of the revolutionary event: through its contrasting exaggeration, the alternate-historical narrative can shed new light on the real historical events.
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Nur, Hala Salih Mohammed, and Saif Latif M. Alssafy. "The Impact of Shelley's Frankenstein of Saadawi's Frankenstein." English Language Institute Journal 2 (August 22, 2021). http://dx.doi.org/10.53332/elij.v2i.82.

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In spite of the long period of time that has elapsed since monster first appeared in English and Arabic literature, monsters still have both remarkable and effective roles in their literary texts. The roles of monster that have been created over the centuries by their writers are an indicative of the fears and the needs of societies for these monsters, thus they are modified and developed to reflect social anxieties. The aspects of onomastic meanings redo the roles of the monster in Frankenstein in Baghdad; they show entirely the exact roles and characteristics of the monster to the readers. The monster’s names that are given by other characters in the novel can be used as devices to indicate the variety of literary purposes: to emphasize a certain aspect of society which Saadawi is writing on, or even the more traditional method of naming with the express intent of identifying a certain trait or expectation of the monster’s personality. Saadawi names his monster several names in order to convey specific purposes. Each name has separately purpose, and simultaneously, all names have a common goal they have to achieve. The monster in Frankenstein; or, The Modern Prometheus (1818) by Mary Shelley (English novelist, short story writer, dramatist, essayist, biographer, and travel writer) has mainly affecting on the monster in Frankenstein in Baghdad (2013) (Arabic Fiction) by Ahmed Saadawi (Iraqi novelist, poet and screenwriter).
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McAvan, Emily. "Frankenstein Redux." M/C Journal 24, no. 5 (October 5, 2021). http://dx.doi.org/10.5204/mcj.2843.

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Jeanette Winterson’s 2019 novel Frankissstein is a contemporary re-reading of Mary Shelley’s classic Gothic text Frankenstein that profoundly challenges ideas of what it means to be human in the present day, by drawing on posthuman ideas about the constitution of the self. In this novel, Winterson portrays various forms of ‘monsters’ such as AI, lifelike sex dolls and transgender embodiment. Drawing on both Frankenstein as a text and the infamous creation story of the novel, Winterson creates a deeply intertextual cast of characters that blurs the following: Ry (Mary Shelley), a transgender doctor, Ron Lord (Lord Byron), the creator of a line of sex bots, and Professor Stein (Frankenstein), a scientist interested in AI and cryopreservation. Framed by vignettes of Shelley’s composition of Frankenstein, these characters draw together a set of highly contemporary desires and anxieties about the relationship between the social and science, the ways in which matter is always articulated through both the discursive and the material, and how, to quote Karen Barad, “what often appears as separate entities (and separate sets of concerns) with sharp edges does not actually entail a relation of absolute exteriority at all” (“Posthumanist Performativity” 803). Winterson implicitly and explicitly explores ideas of the posthuman—for instance, in the novel Stein gives a lecture titled “The Future of Humans in a Post-Human World” (74)—and suggests that the future is one in which “binaries belong to our carbon-based past” (72), in ways both liberating and disturbing. While Stein talks about our posthuman future of overcoming even death with the zeal of an evangelist, Winterson undercuts this celebratory rhetoric by situating these emerging forms of self-making in a lineage of the monstrous—”Frankenstein was a vision of how life might be created—the first non-human intelligence” (27)—that suggests the posthuman itself to be a kind of monstrosity. For Winterson, the contemporary monster is one bound up in technologies of self-making, an ambivalent process of both promise and danger that entangles us with monstrosity: “Frankenstein in the monster ... the monster in Frankenstein” (130). Drawing on posthuman theory, I propose that we can read Winterson’s novel as suggesting that modern subjectivity in itself has become defined by hybridity, a mixing between human and non-human elements that problematises many of the boundaries of selfhood that Enlightenment humanism valourised for so long. As Donna Haraway famously said in her “Cyborg Manifesto”: late Twentieth-century machines have made thoroughly ambiguous the difference between natural and artificial, mind and body, self-developing and externally designed, and many other distinctions that used to apply to organisms and machines. Our machines are disturbingly lively, and we ourselves frighteningly inert. (11) Against this historical backdrop, Winterson suggests that new forms of being human—or becoming posthuman—are emerging, in which sex, gender and sexuality have become profoundly entangled with various forms of biological and informational technology. “We’re still biology but we’re better biology” says Stein (113), suggesting that the future holds new forms of modifications of the body, including smart implants and the uploading of consciousness to computing systems. In situating transgender treatments, AI and sex-bots in a lineage of the monstrous that begins with Frankenstein, Winterson (as much as posthuman theorists), is interested in the way that new forms of technologies mean that all subjectivity has become monstrous itself. But what might it mean to be posthuman? Feminist philosopher Rosi Braidotti has suggested that our post-Enlightenment, posthuman era is one in which the category of the human has become problematised. She says, “not all of us can say, with any degree of certainty, that we have always been human, or that we are only that” (1). For Braidotti, women, people of colour and LGBT people have never been accorded fully human status, and as such the rapid technological change that has challenged humanity as a category is to be embraced, if not precisely uncritically. She argues that posthuman subjectivity is notable for the way that it collapses the boundary between nature and culture, and for the interweaving between human and non-human elements in contemporary life. I want to suggest that one name for those subjects that Braidotti describes that ‘have never have been quite’ human is monster. The figure of the monster deployed by Winterson is one that haunts contemporary ideas of sex, gender, and sexuality. Nikita Mazurov has called the monster a “continuous, unstable project of both disassembly or ex-figuration and of unsanctioned coupling” (262), a posthuman praxis of “hybridity of form” that challenges state-sanctioned productions of the self. The monster challenges ideas of fixity, the metaphysics of presence and essence that created the humanist project. It is, in this sense, abject in the sense that Julia Kristeva famously described, as that which “disturbs identity, system, order [and] does not respect borders, positions, rules. The in-between, the ambiguous, the composite” (4). The composition of the monster collapses such foundational binaries as male/female, gay/straight, dead/alive, human/machine, human/animal, black/white, and inside/outside. “The monster is one who lives in transition”, as Paul Preciado says (“Can the Monster Speak” 20). Monsters have therefore historically done profound cultural work, for as Jack Halberstam has said, “monsters have to be everything the human is not and, in producing the negative of human, these novels make way for the invention of human as white, male, middle class, and heterosexual” (22). As Frankissstein suggests, monstrous others continue to haunt contemporary subjectivity. Winterson suggests the human to be an embattled category—and here we must remember that one of the ways in which humanisation emerges is the easy identification of binary gender, as Judith Butler noted long ago in Bodies That Matter (xiii). Haraway anticipated the mainstreaming of the monster in her metaphor of the cyborg, which was, after all, “monstrous and illegitimate” (15), a post-gender, post-Oedipal figure built from the interaction between flesh and machine, nature and culture. The invention of the human, therefore, has become ever more a precarious thing in a posthuman world. Given her interest in gender and sexuality, one of the chief lenses through which Winterson has been read through is queer theory (Moore; Haslett; McAvan). With its portrayal of new forms of gendered and sexual subjectivity, Frankissstein can be productively read against more recent queer and trans theory that take a more posthuman approach to embodiment, rather than that of the linguistically-constructed, Butler-inflected queer theory, which has largely formed the critical context for Winterson’s work on sex and gender. While queer and posthuman theory are not completely coterminous with one another, both arguably take as their starting point a deconstruction of an image of the human which has historically been normatively considered white, male, heterosexual, and cissexual. Taking queer and trans theory into a material turn, Preciado has notably talked about what he calls a “pharmacopornographic” (Testo Junkie, 33) regime, in which globalised post-industrial capitalism runs on the “biomolecular” and “semiotic-technical” (33) industries that produce gendered and sexual subjectivity. Preciado polemically argues that contemporary capitalism is notable for its pervasive regime of pharmaceuticals that modify the body, and pornography that stimulates sexual desire (and here we might add the semiotic regime of sexuality on smartphones, through chat, photos, and dating apps like Tinder and Grindr). Capital, in this regime, has become “sexual capital” (40). As a result, what is a commonsense cis-normative understanding of transgender subjectivity, which relies upon an economy of medicalised body modification, can be said in Preciado’s analysis to constitute the truth of all subjectivity in the present given the ubiquity of pharmaceutical interventions like the contraceptive pill, Viagra, Prozac, and Ritalin. He says, “you think that you’re cis-females, but you take the Pill; or you think that you’re cis-males, but you take Viagra ... . You, you as well, you are the monster that testosterone is waking up in me” (393). The figure of the monster has been a trope of transgender studies since at least Susan Stryker’s “My Words to Victor Frankenstein above the Village of Chamounix”, which explicitly draws upon Shelley’s Frankenstein as an antecedent for trans subjectivity, suggesting that we see trans bodies as profoundly unnatural, and that as a result, “like the monster, [trans people are] too often perceived as less than fully human due to the means of [their] embodiment” (245). Preciado suggests that the monstrosity popularly imagined to be the unique property of transgender bodies, their partiality and hybridity, is in fact more properly a universal condition of the biopolitical regimes that constitute contemporary life. Almost all of us take pills that modify our bodies and minds, almost all of us construct our sexualities through the semiotic—these non-human elements profoundly interweave with the human in new forms of universal monstrosity. It is perhaps therefore unsurprising that Winterson would also take up the figure of Frankenstein’s monster in her examination of contemporary forms of posthuman subjectivity. The character of Ry, a transgender doctor, is characterised in the novel as an exemplar of a broader cultural interest in self-making, stating that “it really is my body. I had it made for me” (122). This is a self-making that calls into question the construction of other selves, for as Ry says, “I am part of a small group of transgender medical professionals. Some of us are transhuman enthusiasts too. This isn’t surprising; we feel or have felt that we’re in the wrong body. We can understand the feeling that any-body is the wrong body” (114). As strongly as Preciado, the novel suggests that biomolecular and semiotic-technical regimes constitute all contemporary subjectivity, conditioning what is possible, materially and discursively. Far from being uniquely transgender, the desire to transform the body has become universal. Halberstam notes that “the monster always represents the disruption of categories, the destruction of boundaries, and the presence of impurities” (27). “I live with doubleness” says Ry (88), who is depicted as both a transgender man and non-binary. Winterson’s rendering of trans subjectivity suggests transgender to be a kind of both/and state, in between or troubling the sex/gender binary. This occurs in broad and occasionally problematic ways, as when Ry describes himself as “fully female [and] also partly male” (97), an idea that has not been universally appreciated by trans readers for whom misgendering has been a critical concern since at least Julia Serano’s Whipping Girl. Winterson’s take on trans identity as being fluid but grounded in assigned sex seems in many ways ill at ease with a contemporary trans politics grounded in a post-transition authenticity. But what is at stake in Winterson’s depiction of monstrosity is the impurity of the very category of human, the way that it has become interwoven with the bio-medical and semiotic forms of capitalism. It is not simply that Ry disrupts boundaries—though he does do that—, it is that by troubling the sex/gender binary he calls into questions the construction of identity of those around him, too (Stein dubiously says that he is “not gay” despite his desire for Ry). Where Stein’s posthuman rhetoric describes a future in which “we will be able to choose our bodies” (119), this customisation of the self is suggested to already be here for transgender people; “think of yourself as future-early” (119). Ry’s transness is described by Stein as “interven[ing] in your own evolution [being both] the here and now, and a harbinger of the future” (154). The monstrosity of trans corporeality is thus figured as indicative of a general societal movement, confirming Preciado’s ideas of a generalised bio-medical-semiotic posthumanity. We can see this in another way in Winterson’s depiction of sex bots, which render the landscape of contemporary sexuality in characteristically grotesque ways. The character Ron Lord creates a range of female sex bots from 60s hippy to a bra-less 70s feminist. “All of these girls come in different skin tones: black, brown or white. Plus, you can have a muff on the Vintage model if that’s what you want” (47). Lord suggests that sex bots entail a form of sexuality that is endlessly customisable, that allows people to have sex without baggage or complication: ”a lot of people will be happy to not have any more crap relationships with crap humans” (312). The commodification of sex and becoming-semiotic that Preciado has discussed becomes a way of overcoming the limitations—and indeed ethical responsibility—of human relationships. As Lord puts it, “what we offer is fantasy life, not real life” (46). That there is something monstrous about this sexuality is clear in the novel. We might think of Lord’s sex bots as monstrous in a number of ways—firstly, as problematising the boundaries between the sexes, secondly, the confluence between machinic and organic, and thirdly, the inability to distinguish between public and private. All of the bots are female, only made for a presumed heterosexual male audience. The bot’s proportions are exaggerated, with a “20-inch waist and 40-inch boobs” (91) while her legs are “slightly longer than they would be if she was human. This is fantasy, not nature, so you can have what you want” (37). Here it is normative heterosexual male desire, not queer or trans embodiment, that troubles the very boundaries of the human. The sex bot’s body exposes, in Judith Butler’s terms, the performativity of sex and gender disconnected from the limits of the corporeal, the intensification of normative expectations of heterosexual femininity in the sex industry beyond the boundaries of human possibility. “Will women be the first casualties of obsolescence in your brave new world?” asks one character (74), in a pointed critique of the very idea of “female” sex bots. As Preciado notes, in pornography, “sex is performance, which is to say that it is composed of public representations and processes of repetition that are socially and politically regulated” (268). And yet, there is something irreducibly virtual in this regime of “tele-techno-masturbation” (Preciado 266)—for how can a machine be any kind of sex, precisely? How can it have sex? The sex/gender of the “girls in action” is one fraught with the logic of the supplement (recall Derrida, after all, used the term to describe masturbation in Of Grammatology), an addition and replacement, in which the gender and sexuality of the bots is produced through their repetition of norms that are always exceeded and complicated by their performance by a non-human machine. This becomes apparent in a grotesque scene in which one of the sex bots malfunctions and starts saying things while folded up in a cloakroom like “OPEN MY LEGS, DADDY! WIDER!” (90), for which Lord apologises, and states that the bot is “sexually explicit when she is in Bedroom Mode” (91). Preciado has defined pornography as “sexuality transformed into public representation” (266), when the private becomes public. Lord’s sex bots mark the point in which sexuality has become semiotic, technologised, masturbatory. Preciado talks about “the capture of sex and sexuality by economy, the process by which sex becomes work” (274), a work primarily done by women. While Preciado celebrates this becoming-semiotic of sexuality in an accelerationist fashion, it is clear that Winterson has serious ambivalences about this posthuman turn of sexuality (indeed, her earlier book The Stone Gods (2007) is much more positive about the possibilities of cyborg sexuality). Though the posthuman offers possibilities for new forms of sexuality in Frankissstein just as it has for sex and gender, this brings with it the ever-present spectre of monstrosity, the abject disruption of humanist binaries. For Winterson, the power of new technologies that re-shape bodies, minds and desires is one that is profoundly fraught. While there is the pleasure of self-determination (as for Ry), and the potential to transcend human limits, there is also the possibility of new forms of de-humanisation. While Winterson’s early work like 1989’s Sexing the Cherry embraced the pleasures of monstrosity (McAvan), Frankissstein is ultimately more ambivalent about it, if resigned to its future. “I feel the like agony of mind of Victor Frankenstein; having created his monster, he cannot uncreate him. Time has no pity. Time cannot unhappen. What is done is done” (128). New forms of biological modification of the body, new forms of virtualised minds and sexuality, Winterson seems to suggest, are likely to proliferate whether we like it or not. “Nothing we do to the body is without consequences”, reflects Ry (310), suggesting that his body will always be at war with his mind. Just as Mary Shelley imagined Victor Frankenstein as a modern Prometheus, stealing fire from the gods, the posthuman attempts to overcome the limits of the human in a monstrous confluence of human and the bio-technical-semiotic. Though she stages this movement in interesting ways, Winterson is ultimately mostly pessimistic about the possible social consequences of the posthuman turn, if understanding of the desires that animate human attempts to reshape the self. But we need not conclude that posthuman monstrosity is entirely so problematic. Drawing on her work on quantum physics, Karen Barad has written that “matter is not the given, the unchangeable, the bare facts of nature. It is not inanimate, lifeless, eternal. Matter is an imaginative material exploration of non/being, creatively regenerative, an ongoing trans*/formation” (“TransMaterialities,” 411). Perhaps we might find new possibilities in the refiguration of matter, of hybrid forms, of unsanctioned coupling. Winterson has Mary Shelley ponder that “in childbirth there is no me/not me” (12)—a productive challenging of binaries that suggests monstrosity to be the very pre-condition of human life in itself. Perhaps what posthuman monsters expose is that the blurring of binaries happens on every level of matter, that the virtual and material are not as distinct from one another as we would like to think, and that the making and remaking of the self is an inherent part of being human. And that the monsters are not just the ones with bolts in their necks or sex bots or hormone injections in their veins—they are, now and always have been, all of us. References Barad, Karen. “Posthumanist Performativity: Toward an Understanding of How Matter Comes to Matter.” Signs: Journal of Women in Culture and Society 28.3 (2003): 801-831. Barad, Karen. “TransMaterialities: Trans*/Matter/Realities and Queer Political Imaginings.” GLQ 2.2–3 (2015): 387-421. Butler, Judith. Bodies That Matter: On the Discursive Limits of “Sex.” Routledge, 1993. Braidotti, Rosi. The Posthuman. Cambridge and Malden, Polity, 2013. Derrida, Jacques. Of Grammatology. Trans. Gayatri Chakravorty Spivak. Johns Hopkins Press, 1974. Halberstam, Judith (Jack). Skin Shows: Gothic Horror and the Technology of Monsters. Duke UP, 1995. Haraway, Donna. “The Cyborg Manifesto: Science, Technology, and Socialist-Feminism in the Late Twentieth Century.” Manifestly Haraway. Minneapolis: University of Minnesota Press, 2016. 5-90. Haslett, Jane. “Winterson’s Fabulous Bodies.” Jeanette Winterson: A Contemporary Critical Guide. Ed. Sonya Andermahr. Continuum, 2007. 41-54. Mazurov, Nikita. “Monster/The Unhuman.” Posthuman Glossary. Eds. Rosi Braidotti and Maria Hlavajora. Bloomsbury, 2018. 261-264. McAvan, Emily. Jeanette Winterson and Religion. Bloomsbury, 2020. Moore, Lisa. “Teledildonics: Virtual Lesbians in Fiction of Jeanette Winterson.” Sexy Bodies: The Strange Carnalities of Feminism. Eds. Elizabeth Grosz and Elspeth Probyn. Routledge, 1995. 104-127. Preciado, Beatriz (Paul). Testo Junkie: Sex, Drugs and Biopolitics in the Pharmacopornographic Era. Trans. Bruce Benderson. The Feminist Press at CUNY, 2013. Preciado, Paul. Can the Monster Speak? A Report to an Academy of Psychoanalysts. Trans. Frank Wynne. Fitzcarraldo Editions, 2021. Serano, Julia. Whipping Girl: A Transsexual Woman on Sexism and the Scapegoating of Femininity. Seal, 2007. Shelley, Mary. Frankenstein: Or, Modern Prometheus. Oxford UP, 1969. Stryker, Susan. “My Words to Victor Frankenstein above the Village of Chamounix: Performing Transgender Rage.” The Transgender Studies Reader. Eds. Susan Stryker and Stephen Whittle. Routledge, 2006. 244-256. Winterson, Jeanette. Sexing the Cherry. Grove, 1989. ———. The Stone Gods. Penguin, 2007. ———. Frankissstein. Jonathan Cape, 2019.
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Crooks, Juliette. "Recreating Prometheus." M/C Journal 4, no. 4 (August 1, 2001). http://dx.doi.org/10.5204/mcj.1926.

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Prometheus, chained to a rock, having his liver pecked out by a great bird only for the organ to grow back again each night so that the torture may be repeated afresh the next day must be the quintessential image of masculinity in crisis. This paper will consider Promethean myth and the issues it raises regarding 'creation' including: the role of creator, the relationship between creator and created, the usurping of maternal (creative) power by patriarchy and, not least, the offering of an experimental model in which masculine identity can be recreated. I argue that Promethean myth raises significant issues relating to anxieties associated with notions of masculinity and gender, which are subsequently transposed in Shelley's modernist recasting of the myth, Frankenstein. I then consider 'Promethean' science fiction film, as an area particularly concerned with re-creation, in terms of construction of the self, gender and masculinity. Prometheus & Creation Prometheus (whose name means 'forethought') was able to foresee the future and is credited with creating man from mud/clay. As Man was inferior to other creations and unprotected, Prometheus allowed Man to walk upright [1] like the Gods. He also stole from them the gift of fire, to give to Man, and tricked the Gods into allowing Man to keep the best parts of sacrifices (giving the Gods offal, bones and fat). Thus Prometheus is regarded as the father and creator of Mankind, and as Man's benefactor and protector; whose love of Man (or love of trickery and his own cleverness) leads him to deceive the Gods. Prometheus's brother, Epimetheus (whose name means 'afterthought'), was commissioned to make all the other creations and Prometheus was to overlook his work when it was done. Due to Epimetheus's short-sightedness there were no gifts left (such as fur etc.) to bestow upon Man – the nobler animal which Prometheus was entrusted to make. Prometheus, a Titan, and illegitimate son of Iapetus and the water nymph Clymene (Kirkpatrick, 1991), helped fight against the Titans the side of Zeus, helping Zeus seize the throne. More than simple indication of a rebellious spirit, his illegitimate status (albeit as opposed to an incestuous one – Iapetus was married to his sister Themis) raises the important issues of both legitimacy and filial loyalty, so recurrent within accounts of creation (of man, and human artifice). Some hold that Prometheus is punished for his deceptions i.e. over fire and the sacrifices, thus he is punished as much for his brother's failings as much as for his own ingenuity and initiative. Others maintain he is punished for refusing to tell Zeus which of Zeus's sons would overthrow him, protecting Zeus' half mortal son and his mortal mother. Zeus's father and grandfather suffered castration and usurpment at the hands of their offspring – for both Zeus and Prometheus (pro)creation is perilous. Prometheus's punishment here is for withholding a secret which accords power. In possessing knowledge (power) which could have secured his release, Prometheus is often viewed as emblematic of endurance, suffering and resistance and parental martyrdom. Prometheus, as mentioned previously, was chained to a rock where a great bird came and tore at his liver [2], the liver growing back overnight for the torture to be repeated afresh the following day. Heracles, a half mortal son of Zeus, slays the bird and frees Prometheus, thus Man repays his debt by liberation of his benefactor, or, in other accounts, he is required to take Prometheus's place, and thus liberating his creator and resulting in his own enslavement. Both versions clearly show the strength of bond between Prometheus and his creation but the latter account goes further in suggesting that Man and Maker are interchangeable. Also linked to Promethean myth is the creation of the first woman, Pandora. Constructed (by Jupiter at Zeus's command) on one hand as Man's punishment for Prometheus's tricks, and on the other as a gift to Man from the Gods. Her opening of 'the box', either releasing all mans ills, plagues and woes, or letting all benevolent gifts but hope escape, is seen as disastrous from either perspective. However what is emphasised is that the creation of Woman is secondary to the creation of Man. Therefore Prometheus is not the creator of humankind but of mankind. The issue of gender is an important aspect of Promethean narrative, which I discuss in the next section. Gender Issues Promethean myths raise a number of pertinent issues relating to gender and sexuality. Firstly they suggest that both Man and Woman are constructed [3], and that they are constructed as distinct entities, regarding Woman as inferior to Man. Secondly creative power is posited firmly with the masculine (by virtue of the male sex of both Prometheus and Jupiter), negating maternal and asserting patriarchal power. Thirdly Nature, which is associated with the feminine, is surpassed in that whilst Man is made from the earth (mud/clay) it is Prometheus who creates him (Mother Earth providing only the most basic raw materials for production); and Nature is overcome as Man is made independent of climate through the gift of fire. Tensions arise in that Prometheus's fate is also linked to childbirth in so far as that which is internal is painfully rendered external (strongly raising connotations of the abject – which threatens identity boundaries). The intense connection between creation and childbirth indicates that the appropriation of power is of a power resting not with the gods, but with women. The ability to see the future is seen as both frightening and reassuring. Aeschylus uses this to explain Prometheus's tolerance of his fate: he knew he had to endure pain but he knew he would be released, and thus was resigned to his suffering. As the bearer of the bleeding wound Prometheus is feminised, his punishment represents a rite of passage through which he may earn the status 'Father of Man' and reassert and define his masculine identity, hence a masochistic desire to suffer is also suggested. Confrontations with the abject, the threat posed to identity, and Lacanian notions of desire in relation to the other, are subjects which problematise the myth's assertion of masculine power. I will now consider how the Promethean myth is recast in terms of modernity in the story of Frankenstein and the issues regarding male power this raises. Frankenstein - A Modern Prometheus Consistent with the Enlightenment spirit of renewal and reconstruction, the novel Frankenstein emerges in 1818, re-casting Promethean myth in terms of science, and placing the scientist (i.e. man) as creator. Frankenstein in both warning against assuming the power of God and placing man as creator, simultaneously expresses the hopes and fears of the transition from theocratic belief to rationality. One of the strategies Frankenstein gives us through its narrative use of science and technology is a social critique and interrogation of scientific discourse made explicit through its alignment with gender discourse. In appropriating reproductive power without women, it enacts an appropriation of maternity by patriarchy. In aligning the use of this power by patriarchy with the power of the gods, it attempts to deify and justify use of this power whilst rendering women powerless and indeed superfluous. Yet as it offers the patriarchal constructs of science and technology as devoid of social responsibility, resulting in monstrous productions, it also facilitates a critique of patriarchy (Cranny Francis, 1990, p220). The creature, often called 'Frankenstein' rather than 'Frankenstein's monster', is not the only 'abomination to God'. Victor Frankenstein is portrayed as a 'spoilt brat of a child', whose overindulgence results in his fantasy of omnipotent power over life itself, and leads to neglect of, and lack of care towards, his creation. Indeed he may be regarded as the true 'monster' of the piece, as he is all too clearly lacking Prometheus's vision and pastoral care [4]. "Neither evil nor inhuman, [the creature] comes to seem little more than morally uninformed, poorly 'put together' by a human creator who has ill served both his creation and his fellow humans." (Telotte, 1995, p. 76). However, the model of the natural – and naturally free – man emerges in the novel from an implied pattern of subjection which demonstrates that the power the man-made constructs of science and technology give us come at great cost: "[Power] is only made possible by what [Mary Shelley] saw as a pointedly modern devaluation of the self: by affirming that the human is, at base, just a put together thing, with no transcendent origin or purpose and bound to a half vital existence at best by material conditions of its begetting."(ibid.) Frankenstein's power expressed through his overcoming of Nature, harnessing of technology and desire to subject the human body to his will, exhibits the modern world's mastery over the self. However it also requires the devaluation of self so that the body is regarded as subject, thus leading to our own subjection. For Telotte (1995, p37), one reflection of our Promethean heritage is that as everything comes to seem machine-like and constructed, the human too finally emerges as a kind of marvellous fiction, or perhaps just another empty invention. Access to full creative potential permits entry "into a true 'no man's land'…. a wonderland...where any wonder we might conceive, or any wondrous way we might conceive of the self, might be fashioned". Certainly the modernist recasting of Promethean myth embodies that train of thought which is most consciously aiming to discover the nature of man through (re)creating him. It offers patriarchal power as a power over the self (independent of the gods); a critique of the father; and the fantasy of (re)construction of the self at the cost of deconstruction of the body which, finally, leads to the subjection of the self. The Promethean model, I maintain, serves to illuminate and further our understanding of the endurance, popularity and allure of fantasies of creation, which can be so readily found in cinematic history, and especially within the science fiction genre. This genre stands out as a medium both well suited to, and enamoured with, Promethean reworkings [5]. As religion (of which Greek mythology is a part) and science both attempt to explain the world and make it knowable they offer the reassurance, satisfaction and the illusion of security and control, whilst tantalising with notions of possible futures. Promethean science fiction film realises the visual nature of these possible futures providing us, in its future visions, with glimpses of alternative ways of seeing and being. Promethean Science Fiction Film Science fiction, can be seen as a 'body genre' delineated not by excess of sex, blood or emotion but by excess of control over the body as index of identity (Cook, 1999, p.193). Science fiction films can be seen to fall broadly into three categories: space flight, alien invaders and futuristic societies (Hayward, 1996, p.305). Within these, Telotte argues (Replications, 1995), most important are the images of "human artifice", which form a metaphor for our own human selves, and have come to dominate the contemporary science fiction film (1995, p11). The science fiction film contains a structural tension that constantly rephrases central issues about the self and constructedness. Paradoxically whilst the science fiction genre profits from visions of a technological future it also displays technophobia – the promises of these fictions represent dangerous illusions with radical and subversive potential, suggesting that nature and the self may be 'reconstructable' rather than stable and unchanging. Whilst some films return us safely to a comforting stable humanity, others embrace and affirm the subversive possibilities advocating an evolution or rebirth of the human. Regardless of their conservative (The Iron Giant, 1999, Planet of the Apes, 1968) or subversive tendencies (Metropolis 1926, Blade Runner 1982, Terminator 1984), they offer the opportunity to explore "a space of desire" (Telotte, p. 153, 1990) a place where the self can experience a kind of otherness and possibilities exceed the experience of our normal being (The Stepford Wives 1974, The Fly 1986, Gattaca 1997 [6]). What I would argue is central to the definition of a Promethean sub-genre of science fiction is the conscious depiction and understanding of the (hu)man subject or artifice as technological or scientific construction rather than natural. Often, as in Promethean myth, there is a mirroring between creator and creation, constructor and constructed, which serves to bind them despite their differences, and may often override them. Power in this genre is revealed as masculine power over the feminine, namely reproductive power; as such tensions in male identity arise and may be interrogated. Promethean (film) texts have at their centre issues of what it is to be human, and within this, what it is to be a man. There is a focus on hegemonic masculinity within these texts, which serves as a measure of masculinity. Furthermore these texts are most emphatically concerned with the construction of masculinity and with masculine power. The notion of creation raises questions of paternity, motherhood, parenting, and identification with the father, although the ways in which these issues are portrayed or explored may be quite diverse. As a creation of man, rather than of 'woman', the subjects created are almost invariably 'other' to their creators, whilst often embodying the fantasies, desires and repressed fears of their makers. That otherness and difference form central organising principles in these texts is undisputable, however there also can be seen to exist a bond between creator and created which is worthy of exploration, as the progeny of man retains a close likeness (though not always physically) to its maker [7]. Particularly in the Promethean strand of science fiction film we encounter the abject, posing a threat to fragile identity constructions (recalling the plight of Prometheus on his rock and his feminised position). I also maintained that 'lack' formed part of the Promethean heritage. Not only are the desires of the creators often lacking in Promethean care and vision, but their creations are revealed as in some way lacking, falling short of their creator's desire and indeed their own [8]. From the very beginnings of film we see the desire to realise (see) Promethean power accorded to man and to behold his creations. The mad scientists of film such as Frankenstein (1910), Homunculus (1916), Alraune (1918), Orlacs Hande (1925) and Metropolis (1926) and Frankenstein (1931) all point to the body as source of subjection and resistance. Whilst metal robots may be made servile, "the flesh by its very nature always rebels" (Telotte, 1995, p. 77). Thus whilst they form a metaphor for the way the modern self is subjugated, they also suggest resistance to that subjugation, pointing to "a tension between body and mind, humanity and its scientific attainments, the self and a cultural subjection" (ibid.). The films of the 1980's and 90's, such as Blade Runner (1982), Robocop (1987) Terminator 2: Judgement Day (1994), point towards "the human not as ever more artificial but the artificial as ever more human" (Telotte, 1995, p.22). However, these cyborg bodies are also gendered bodies providing metaphors for the contemporary anxieties about 'masculinities'. Just as the tale of Prometheus is problematic in that there exist many variations of the myth [9], with varying accounts capable of producing a range of readings, concepts of 'masculinity' are neither stable nor uniform, and are subject to recasting and reconstruction. Likewise in Promethean science fiction film masculine identities are multiple, fragmented and dynamic. These films do not simply recreate masculinities in the sense that they mirror extant anxieties but recreate in the sense that they 'play' with these anxieties, possibilities of otherness and permeate boundaries. We may see this 'play' as liberating, in that it offers possible ways of being and understanding difference, or conservative, reinstating hegemonic masculinity by asserting old hierarchies. As versions of the myth are reconstructed what new types of creator/creature will emerge? What will they say about our understanding and experiences of "masculinities"? What new possibilities and identities may we envision? Perhaps the most significant aspect of our Promethean heritage is that, as Prometheus is chained to his rock and tortured, through the perpetual regeneration of his liver, almost as if to counterweight or ballast the image of masculinity in crisis, comes the 'reassuring' notion that whatever the strains cracks or injuries the patriarchal image endures: 'we can rebuild him' [10]. We not only can but will, for in doing so we are also reconstructing ourselves. Footnote According to Bulfinch (web) he gave him an upright stature so he could look to the Heavens and gaze on the stars. Linking to Science Fiction narratives of space exploration etc. (Encyclopedia Mythica – [web]) -The liver was once regarded as the primary organ of our being (the heart being our contemporary equivalent) where passions and pain and were felt. Both physically constructed and sociologically, with woman as inferior lesser being and implying gender determinism. This is further articulated to effect in the James Whale film (Frankenstein, 1931), where 'Henry' Frankenstein's creation is regarded as his 'first born' and notions of lineage predominate, ultimately implying he will now pursue more natural methods of (pro)creation. Frankenstein is seen by some as the first cyborg novel in its linking of technology and creation and also often cited as the first science fiction film (although there were others). For example in Andrew Niccol's Gattaca (1997), the creation of man occurs through conscious construction of the self, acknowledging that we are all constructed and acknowledging that masculinity must be reconstructed if it is to be validated. Patriarchy has worked to mythologise our relationship to (mother) nature, so that the human becomes distinct from the manufactured. What is perhaps the most vital aspect of the character Vincent in Gattaca is his acknowledgement that the body must be altered, restructured, reshaped and defined in order to pass from insignificance to significance in terms of hegemonic masculine identity. It is therefore through a reappraisal of the external that the internal gains validity. See Foucault on resemblance and similitude (in The Gendered Cyborg, 2000). See Scott Bukatman on Blade Runner in Kuhn, 1990. The tale of Prometheus had long existed in oral traditions and folklore before Hesiod wrote of it in Theogeny and Works and Days, and Aeschylus, elaborated on Hesiod, when he wrote Prometheus Bound (460B.C). Catchphrase used in the 1970's popular TV series The Six Million Dollar Man in relation to Steve Austin the 'bionic' character of the title. References Bernink, M. & Cook, P. (eds.) The Cinema Book (2nd edition). London: British Film Institute Publishing, 1999. Clute, J. Science Fiction: The Illustrated Encyclopaedia. London: Dorling Kindersley, 1995. Cohan, S. & Hark, I.R. (eds.) Screening the Male. London: Routledge, 1993. Hall, S., Held, D. & McLennan, G. (eds.) Modernity and its Futures. Cambridge and Oxford: Polity Press in association with The Open University, 1993. Jancovich, M. Rational Fears: American horror in the 1950's. Manchester and New York: Manchester University Press, 1996. Jeffords, S. Can Masculinity be Terminated? In Cohan, S. & Hark, I.R. (eds.) Screening the Male. London and New York: Routledge, 1993. Kirkup, G., Janes, L., Woodward, K. & Hovenden, F. (eds.) The Gendered Cyborg: A Reader. London: Routledge, 2000. Kuhn, A. (ed.) Alien Zone: Cultural Theory and Contemporary Science Fiction Cinema. London and New York: Verso, 1990. Sobchack, V. Screening Space. New Brunswick, New Jersey and London: Rutgers University Press 1999. Telotte, J.P. A Distant Technology: Science Fiction Film and the Machine Age, Hanover and London: Wesleyan University Press, 2000. Telotte, J.P. Replications. Urbana and Chicago: University of Illinois Press, 1995 Bulfinch's Mythology, The Age of Fable – Chapter 2: Prometheus and Pandora: (accessed 21st March 2000) http://www.bulfinch.org/fables/bull2.html Bulfinch's Mythology: (accessed March 21st 2000) http://www.bulfinch.org.html Encyclopaedia Mythica: Greek Mythology: (accessed June 15th 2000) http://oingo.com/topic/20/20246.html Encyclopaedia Mythica: Articles (accessed 15th June 2000) http://www.pantheon.org/mythica/articles.html
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9

Pinder, Morgan. "Mouldy Matriarchs and Dangerous Daughters." M/C Journal 24, no. 5 (October 5, 2021). http://dx.doi.org/10.5204/mcj.2832.

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Abstract:
The Resident Evil video game series is especially notable for engaging with uncanny nature and monstrous reproduction, often facilitated through viral contamination. These third-person games usually feature an outbreak of some kind, instigated by a shadowy organisation, and star a member of law enforcement or the military as the protagonist. However, the seventh and eighth games of the franchise were different. While they explored many of the same themes and conventions as their predecessors, the technologies by which they evoked fear and suspense had become further immersed in the survival horror genre and ecoGothic affect. Survival horror video games, which often exploit anxieties surrounding uncanny motherhood to produce feelings of dread, use the processes and spectacle of reproduction, gestation, and childbirth as the locus of player fear. The ecoGothic, that is the non-human ecology rendered uncanny, monstrous, and sublime, permeates survival horror spaces and has the potential to empower these malevolent matriarchs. In Resident Evil 7: Biohazard (Nakanishi) and Resident Evil VIII: Village (Sato), player-protagonist Ethan Winters is under constant attack from female antagonists. From unexpected onslaughts from his rapidly transforming wife Mia at the beginning of Resident Evil 7: Biohazard, to his heart being wrenched from his body by the overarching villain Mother Miranda in Resident Evil VIII: Village, Ethan’s life is under constant threat from women and girls infected by a parasitic fungus. These monstrous females, through their corporeal forms and means of control, blur the boundaries between the human and the non-human. Furthermore, they represent the perceived degradation of the human form and delegitimisation of man's dominion over nature. These women—who have merged with the non-human ecosystem—have become creatures that challenge our conception of what it is to be human. It is this intersection of ecophobia and the perceived transgression of gender roles that make up the anatomy of the female and non-cis-masculine presenting videoludic monster. Using Resident Evil 7: Biohazard and Resident Evil VIII: Village as my primary examples, in this article I unpack the implications of these fungus-infested women, and explore how family and trauma play a role in their narratives. EcoGothic Origins In defining the ecoGothic it is important to acknowledge its origins as a response to the idealised ecologies of the nature writing of the Romantic period (Smith and Hughes 2). Rather than sweeping through the green pastoral valleys of the Romantic novel, the ecoGothic lurks in the shadows of labyrinthine forests and stands awestruck before sublime wonders. The ecoGothic shatters the illusion of human control, confronting the audience with their fears and anxieties. The ecoGothic monsters of Resident Evil 7: Biohazard (referred to here as Resident Evil 7) and Resident Evil VIII: Village (referred to here as Village) represent deep-seated anxieties about the boundaries between the human and the non-human. Whilst Gothic narratives have traditionally expressed fears about the loss of control to nature, Estok notes that this loss of control is a real and present threat in the environmental crisis of the Anthropocene (Estok 29), lending these modern ecoGothic monsters additional relevance and potency. The ecoGothic challenges human corporeality through transformation, hybridity, and invasion, destabilising our ideas of the human as separate from, and superior to, the greater ecology. It is vital to interrogate assumptions associated with the false dichotomy between humans and nature to demonstrate the anxieties at play within these manifestations of female eco-monstrosity. As Tidwell notes, ecohorror narratives are “fundamentally predicated upon a relationship between humanity and nature that does not allow for their interconnectedness” (539). These games, through the compromised, infected form of the protagonist, problematise the dichotomy between the good of humanity and the evil of the non-human. However, they still weaponise anxieties about human specificity and depict hybridity as monstrous and unstable. The patriarchal fear of transgressive female power is similarly weaponised through the female antagonists. These monstrous female antagonists are used to police boundaries of acceptable womanhood and their fates demonstrate the dangers of transgressing those boundaries. Through an ecofeminist lens we can examine the interplay between anxieties surrounding gender and anxieties surrounding the wildness and unpredictability of the ecology. As the intersection between ecocriticism, which is interested in the interconnectedness of ecologies, and feminism, which is interested in the “social analysis” of power structures and systems of domination (Carr 160), ecofeminism allows us to analyse the subjugation, exploitation, and demonisation of the feminine and the broader ecology. Part of what makes a female monster so threatening is that she transgresses two societal modes of categorisation. She is a predator rather than prey, no longer fitting the submissive female archetype, and she has become a hybrid form closely associated with the animal. Krzywinska highlights the role of this altered power relationship as being a potent manifestation of the Gothic in video games (33). This common expression of transgressive and monstrous female power draws on the traditional role of the Gothic in facilitating the male experience of fear and vulnerability with impunity (Krzywinska 33). Resident Evil as a video game series has an inconsistent history of depicting women and female-presenting entities, both antagonists and protagonists alike. MacCallum-Stewart asserts that the series’ shift towards more problematic and monstrous female representation coincides with a move from action-adventure to survival horror (170). The series has long been preoccupied with monstrous inheritance and legacy, but Resident Evil 7 and Village represent a new move towards female villains, abandoning patriarchal dynasties like the Weskers. The female ecoGothic monsters of Resident Evil 7 and Village transgress gender and species norms, signifying a move further into the ecoGothic realm of the uncanny. The Technology of Ecohorror The Resident Evil series uses science fiction conventions to explain the mystery that lies at the centre of its horrific spectacles. Despite the distinctly ecoGothic affect of Resident Evil 7 and Village, the ’scientific’ explanation provided in-game for these supernatural occurrences is a mutated fungus with psychotropic and self-replicating properties. The Cadou (Romanian for “gift”) is a fictional fungus developed from a fungal root under the village, and altered to create bioweapons by a shadowy organisation, The Connections. Known as the megamycete in the English script (not used in the Japanese script), the fungus has various effects including controlling its host, retaining and replicating genetic information, and rapid growths capable of focussed movement. A second fungal root was established in Louisiana, under the Baker House of Resident Evil 7. As a locus of human anxiety, fungal bodies are inherently unstable and defy characterisation, thus queering ideas of the corporeal body (Bishop et al. 220). Bishop posits that in the human consciousness fungus is closely linked to the animal as they live on “dead or decomposing matter”. Some fungal species reproduce asexually “through the release of spores that produces new organisms that are genetically identical to the parent organism” (Bishop et al. 204). This asexual reproduction means that fictional fungal bodies are representative of a reproductive process that runs contrary to the human-sanctioned sexual reproduction and established gendered power dynamics. Reproduction through tiny spores allows the site of reproduction to go undetected, opening the possibility within the human imagination for the invasion and violation of the human form. Bishop also notes that fungal bodies “are hardly contained organisms; they form complex systems of mycorrhizae, symbiotic underground relationships with other fungal and vegetal life” (Bishop et al. 204). It is this resistance to categorisation is an emergent theme as we define the parameters of these female eco-monsters. Whilst the fungal properties of the Cadou are behind the malevolent forces at work within Resident Evil 7 and Village, the mould and associated slime are a looming presence in the bulk of the gameplay. It clings to the walls in the Baker house and lurks in the shadows of the Village. It exists within the interior and exterior of the human body, threatening to control, corrupt, and engulf. The invasive presence of the mould in the Old House places the phenomenon firmly in the domestic sphere, in the space to which the matriarch of the family, Marguerite, is bound (McGreevy et al. 254). Hurley notes that slime “constitutes a threat to the integrity of the human subject” (35), due to its lack of fixed identity and form. Slime represents a challenge to the human understanding of the body as a closed system that is impenetrable and self-contained. Estok posits that slime’s resistance to categorisation and refusal to fit within male delineated boundaries creates an association with the feminine (33). Slime is unstable and resists control, making it a culturally pervasive expression of fears about the loss of established systems of power that reinforce sexism and misogyny (Estok 31). This theory of the gendered significance of slime brings new meaning to use of the mould and slime forms of the Cadou for the purposes of unnatural reproduction and the exercising of psychological control. The abhuman, or not-quite-human (Hurley 3), spectacles of Resident Evil’s Cadou infected antagonists are able to be at once tragic and disposable. While the player is required to kill vast hordes of amorphous “molded”, emaciated “thralls” and degenerated “lycans”, the humanoid bosses or key antagonists complicate human claims to exceptionalism and specificity. Tidwell notes that “this breakdown of the animacy hierarchy and of separations between human and nonhuman emphasizes materiality itself and de-emphasizes consciousness or sentience” (546). It is implied that we are to think of the zombie-like hordes of non-player combatants as non-sentient, as under the complete control of the non-human, therefore entirely expendable. This othering of non-player combatant is a staple of the survival horror genre as it offers monstrosity as both motive and mitigation. As Perron notes, the monsters of videoludic horror are constructed from “mundane” player anxieties, allowing the player to kill that which they fear (11). The Scientist and the ‘Broodmother’ The dangerous potential of the grieving mother is demonstrated in the actions of Mother Miranda, whose loss of her daughter Eva serves as the catalyst for the Cadou narrative arc of Resident Evil 7 and Village. Miranda, through her experimentation with the mould and her pathological determination to resurrect her child, becomes a monstrous maternal spectacle. Miranda forces both children and adults to become infantilised, deferential hosts to the Cadou, attempting to create a “vessel” to carry her daughter’s DNA and consciousness. As Paxton notes, such monstrous and destructive maternal behaviour is “pathologized as unnatural and identified as the seamy underside of woman’s nature” (170). This depiction of unnatural maternal behaviour is compounded by her means of reproduction and the multitudes of “children” she has produced. Stang notes that “the monster polices the borders of what is permissible” and Miranda’s status as the “Broodmother”, through her complex combination of asexual reproduction and infection, represents transgressions of those borders that circumvent patriarchal processes (235). Killing Miranda is the culmination of a two-game arc that requires the player-character to kill her “false children”. The similarities between the unnatural birth of Frankenstein’s creature and the unnatural birth of Miranda’s children are significant. Facilitated by science and societal transgression, they are constructed from death and ultimately result in parental rejection. Miranda cements her status as the monstrous mother by revealing that the player has been doing her bidding in killing her children: "you've fulfilled your purpose, Mr. Winters. You disposed of my false children and awakened the glorious Megamycete” (Sato). In creating these “children” and then casting them aside, Mother Miranda fashions a hierarchy of hybrid entities, desperate for her approval and under her thrall due to the controlling properties of the Cadou. The player-character’s mission to kill Miranda as the monstrous maternal figure expresses a “revulsion and fear towards female fecundity” and a “potent fear” of “female reproduction without male input” (Stang 238). The damage perpetuated by Miranda’s unnatural motherhood is far reaching, with one of her “failed vessels”, Eveline, becoming the source of the Louisiana Cadou infestation from Resident Evil 7. Eveline was originally created as a bioweapon (or B.O.W.) using the DNA of Miranda’s dead daughter and a sample of the Cadou mould. Manifesting as a ten-year old girl, Eveline has an insatiable drive to create a family which motivates her manipulation and infection of the Bakers, Mia, and the play-character Ethan. "I don't want to live at the lab anymore. I want a house. And I want you to be my mommy" says Eveline to Mia (Nakanishi). Eveline’s ability to reproduce and infect is even more monstrous and abject than that of her “Broodmother” as she is ostensibly a young girl. Her status as an uncanny, abhuman “mother” is not a means of empowerment and comes at a tremendous cost. As Stang writes the ecoGothic mother’s reproductive power “is often the result of infection, contamination, or mutation and causes abject transformations, madness, and, eventually, death at the hands of the protagonist” (238). Therefore, with each one of these abject mothers Ethan kills he is completing the patriarchal narrative of the dangers of unnatural reproduction and matriarchal power structures. The Abhuman Mother Resident Evil 7 antagonist Marguerite Baker is already a mother when the Cadou, brought into her home by Eveline, establishes fungal growths on her brain. She and Jack take in Eveline and Mia out of a genuine human concern and compassion which has completely disappeared by the time Ethan arrives in the home. Soon Eveline’s drive for a family kicks in and she begins to insidiously control the Bakers, worming her way into their psyche and infecting them with the mould. From this point on Marguerite begins to mutate into a maternal monster, referring to spiders and insects as her babies. Not only does her nurturing begin to transgress species, but she begins to feed her human family human flesh, creating grotesque parodies of the nurturing and nourishing mother: "I'll feed you to my babies and fertilize the garden with what was left" Marguerite to Ethan (Nakanishi). As Marguerite begins her homicidal pursuit of Ethan, the ecohorror of her monstrous body is revealed. She transforms becoming progressively less human. Her “monster” form, with its elongated limbs and mutated vulva, becomes more closely aligned with a female arthropod or arachnid. McGreevy et al notes that “Marguerite’s transformation mirrors the impact of mycoestrogens, such as zearalenone, which the body treats as a high dose of estrogen … . The infection thus amplifies feminine traits to a dangerous level, as the female body is abject: horrific and alluring” (261). The insects that are birthed from her genitals have an intrinsic association with death and decomposition, playing a key role in the process of disarticulating the human form (Shelomi 31). From this association we might infer that the fear and disgust the player feels at Marguerite’s association with insects and her mutated arachnid form goes beyond anxieties of ambiguity between the human and the non-human. The Eastern European castle and snow-capped peaks of Village offer a different type of female monstrosity to that found on the bayou in Louisiana. Whilst not a vampire through the traditional transmission mode of Dracula and his ilk, Alcina Dimitrescu’s vampirism is necessitated by an inherited blood condition and invites discussion of matriarchal lines of reproduction. The inhabitants of the Castle Dimitrescu play into the same ecoGothic conventions as that have been employed in female vampire narratives. These narratives play into anxieties about unnatural reproduction, in this case reproduction without the men or masculine forces. Paxton in their exploration of Le Fanu’s Carmilla draws connections between female vampirism and parasitic ichneumon wasps, resonating with the depiction of Cadou infestation in Resident Evil (170). Like fungus vampirism is depicted as parasitic and a disruption to the patriarchal lineage through its potential for asexual reproduction. Not unlike the structure of infection, psychic control, and reproduction that we see in vampire fiction, Mother Miranda operates as matriarchal head of an expansive hivemind that mimics a family like structure. Alcina Dimitrescu is a sexualised spectacle whose rejection and suspicion of men reinforces her role as a transgressive woman. Alcina and her daughters determine the fates of their victims by gender, with men being consumed and women being enslaved and drained of blood for the production of wine. She further transgresses normative expectations of the mother through the animalism associated with vampirism (Paxton 178) and her stature. She is an imposing nine feet tall with rapidly growing claws due to the effects of the Cadou, making her difficult to dominate through brute strength. Further compounding her threat to patriarchal power structures, she explicitly expresses hatred for men during her attacks. Her voice lines demonstrate a powerful drive to protect her daughters from patriarchal power and masculine violence: “You ungrateful, selfish wretch! You come into MY house—You lay your filthy man-hands on MY daughters”—Alcina Dimetrescu to Ethan (Sato). Depicted as a beautiful, elegant lady, the vampiric body of Alcina Dimitrescu, transforms into a grotesque dragon-like creature, providing visual confirmation of her underlying status as non-human. The abhuman as the covert and deceptive non-human monstrosity plays into her late-stage transformation reinforces her disconnect from the human, legitimising her death. Mother Miranda’s daughter Donna Beneviento poses a deeper psychological threat to the player, stepping further away from the action-adventure genre with which Resident Evil has previously been associated. Like Marguerite, her house manifests her psychological state, reflecting her trauma and implied mental illness. This trauma manifests externally, turning the Beneviento mansion into an extension of her psychic agency. She achieves this through the use of secreted fungal hallucinogens activated by pollen allowing her to manifest and prey on the anxieties of her victims. Donna Beneviento’s relationship to her Cadou infested and their uncanny animation echoes the unnatural reproduction of Mother Miranda. Throughout the Beneviento mansion motifs of parenthood and childbirth play out in increasingly grotesque forms, culminating in a giant foetus monster emerging from the shadows, wailing and giggling. Donna Beneviento is playing with Ethan expressing her status as child, despite the reality of her adulthood. Donna is infantilised, crafting dolls in an expression her loneliness and desire for family in a manner similar to Eveline’s misguided attempts to construct a family. The Sanctioned Mother and the Good Daughter The counterpoint to these spectacles of female monstrosity are female characters who manage to maintain the appearance of human specificity and adherence to societal norms. Marguerite’s daughter Zoe remains relatively unaffected by the Cadou and retains her humanity, aligning herself with the player-character. She is the good daughter, the sanctioned and acceptable human daughter. Ethan’s wife Mia is intermittently affected by the same fungal infestation as Marguerite, yet her initial monstrous manifestation and frenzied chainsaw attack on Ethan at the beginning of the game is all but forgotten through her subsequent ability to maintain the appearance of human specificity. By the beginning of Village Mia is depicted as an ideal picture of rehabilitated motherhood and femininity. Positioning herself as the “good” in the good/bad mother dichotomy, she is cooking, wearing soft fabrics and colours, and is nurturing her baby (Digioia 15-16). But this figure of the socially sanctioned mother has been replaced by the “bad” Mother Miranda. This raises further questions about the illusory and performative qualities of maternal affection in the Resident Evil series. After being kidnapped, Ethan’s baby Rose is dissected into four parts and given to four main antagonists of Village. It is only through her integration with the Cadou and the resurrection procedure of Mother Miranda that she is revived. Rose’s resurrection is an obscured and noncorporeal affair, unlike the resurrection of Alcina Dimatrescu’s daughters Bela, Daniela, and Cassandra, which is documented in scientific detail. As a discarded “Insect observation journal” notes, their corpses became covered in carnivorous insects that “vigorously consume meat”, morphing and mutating to recreate their resurrected human forms (Sato). The visceral descriptions of this process and their subsequent ability to control hordes of insects are reminiscent Marguerite’s monster form. Like Mia and Zoe, Rose’s acceptability and status as the good daughter is predicated on her ability to adhere to societal norms and patriarchal categorisations. Conclusion In depicting female antagonists as ecoGothic monstrosities, Resident Evil 7: Biohazard and Resident Evil VIII: Village position the player character in vain defence of human specificity and supremacy. It is telling that, as a figure who has been unknowingly infected with the Cadou, Ethan Winters has already lost the battle against the parasitic invasion of his own corporeal form. By tapping into ecophobic anxieties about fungus and slime that defy categorisation, Resident Evil is able to challenge the player’s human specificity and agency. This lack of specificity and agency is only accentuated by the monstrous and transgressive presence of the unnatural mother and the dangerous female. It is this loss of control and vulnerability that is common to both the ecoGothic and the survival horror genre. By contrasting examples of the monstrous feminine with sanctioned feminine figures like Mia, Rose, and Zoe, Resident Evil 7: BioHazard and Resident Evil VIII: Village establish policeable boundaries for female behaviour and a means of justifying the killing of abhuman bodies. While the powerful monstrous female antagonists of the games are able to exert a phenomenal amount of agency when compared to their monstrous peers, their construction still plays into destructive misogynist and ecophobic ideas of the female and the non-human world. References Bishop, Katherine E., David Higgins, and Jerry Määttä. Plants in Science Fiction: Speculative Vegetation. Cardiff: U of Wales P, 2020. Carr, Emily. “The Riddle Was the Angel in the House: Towards an American Ecofeminist Gothic.” Ecogothic. Eds. Andrew Smith and William Hughes. United Kingdom: Manchester UP, 2016. 160-176. DiGioia, Amanda. Childbirth and Parenting in Horror Texts : The Marginalized and the Monstrous. Bingley: Emerald, 2017. Estok, Simon C. “Corporeality, Hyper-Consciousness, and the Anthropocene ecoGothic: Slime and Ecophobia”. Neohelicon 1 (2020). 27 Aug. 2021 <https://link.springer.com/article/10.1007/s11059-020-00519-0>. Hurley, Kelly. The Gothic Body: Sexuality, Materialism, and Degeneration at the Fin de Siècle. Cambridge: Cambridge UP, 2004. Krzywinska, Tanya. “The Gamification of Gothic Coordinates”. Revenant: Critical and Creative Studies of the Supernatural 1 (2015). 26 Aug. 2021 <http://www.revenantjournal.com/contents/the-gamification-of-gothic-coordinates-in-videogames/>. McGreevy, Alan, Christina Fawcett, and Marc A. Ouellette. “The House and the Infected Body: The Metonomy of Resident Evil 7.” 2020. 28 Aug. 2021 <https://digitalcommons.odu.edu/english_fac_pubs/155/>. Paxton, Amanda. “Mothering by Other Means: Parasitism and J. Sheridan Le Fanu’s Carmilla”. ISLE: Interdisciplinary Studies in Literature and Environment 1 (2021). 2 Aug. 2021 <https://doi-org.ezproxy-f.deakin.edu.au/10.1093/isle/isz119>. Perron, Bernard. The World of Scary Video Games: A Study in Videoludic Horror. Bloomsbury Publishing, 2018. Resident Evil 7: Biohazard. Dev. Koshi Nakanishi. Capcom 2017. Resident Evil Village. Dev. Morimasa Sato. Capcom, 2021. Shelomi, Matan. “Entomoludology: Arthropods in Video Games”. American Entomologist 2 (2019). 28 Aug. 2021 <https://doi.org/10.1093/ae/tmz028>. Smith, Andrew, and William Hughes. Introduction. In EcoGothic. Manchester University Press, 2015. Stang, Sarah. “The Broodmother as Monstrous – Feminine – Abject Maternity in Video Games.” 42 (2019). 28 Aug. 2021 <https://doi.org/10.7557/13.5014>. Tidwell, Christy. “Monstrous Natures Within: Posthuman and New Materialist Ecohorror in Mira Grant’s ‘Parasite’.” ISLE: Interdisciplinary Studies in Literature and Environment 3 (2014). 27 Aug. 2021 <https://www.jstor.org/stable/26430361>.
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10

Hawkins, Katharine. "Monsters in the Attic: Women’s Rage and the Gothic." M/C Journal 22, no. 1 (March 13, 2019). http://dx.doi.org/10.5204/mcj.1499.

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The Gothic is not always suited to women’s emancipation, but it is very well suited to women’s anger, and all other instances of what Barbara Creed (3) would refer to as ‘abject’ femininity: excessive, uncanny and uncontained instances that disturb patriarchal norms of womanhood. This article asserts that the conventions of the Gothic genre are well suited to expressions of women’s rage; invoking Sarah Ahmed’s work on the discomforting presence of the kill-joy in order to explore how the often-alienating processes of uncensored female anger coincide with contemporary notions of the Monstrous Feminine. This should not suggest that the Gothic is a wholly feminist genre - one need only look to Jane Eyre to observe the binarised construction of Gothic women as either ‘pure’ or ‘deviant’: virginal heroine or mad woman in the attic. However, what is significant about the Gothic genre is that it often permits far more in-depth, even sympathetic explorations of ‘deviant femininity’ that are out of place elsewhere.Indeed, the normative, rationalist demand for good health and accommodating cheerfulness is symptomatic of what Queer Crip scholar Katarina Kolářová (264) describes as ‘compulsory, curative positivity’ – wherein the Monstrousness of deviant femininity, Queerness and disability must be ‘fixed’ in order to produce blithe, comforting feminine docility. It seems almost too obvious to point to The Yellow Wallpaper as a perfect exemplar of this: the physician husband of Gillman’s protagonist literally prescribes indolence and passivity as ‘cures’ for what may well be post-partum depression – another instance of distinctly feminine irrationality that must be promptly contained. The short story is peppered through with references to the protagonist’s ‘illness’ as a source of consternation or discomfort for her husband, who declares, “I feel easier with you now” (134) as she becomes more and more passive.The notion of men’s comfort is important within discussions of women’s anger – not only within the Gothic, but within a broader context of gendered power and privileged experience. Sara Ahmed’s Killing Joy: Feminism and the History of Happiness asserts that we “describe as happy a situation that you wish to defend. Happiness translates its wish into a politics, a wishful politics, a politics that demands that others live according to a wish” (573) For Ahmed, happiness is not solely an individual experience, but rather is relational, and as much influenced by normative systems of power as any other interpersonal process.It has historically fallen upon women to sacrifice their own happiness to ensure that men are comfortable; being quiet and unargumentative, remaining both chase and sexually alluring, being maternal and nurturing, while scrupulously censoring any evidence of pregnancy, breastfeeding or menstrual cycles (Boyer 79). If a woman has ceased to be happy within these terms, then she has failed to be a good woman, and experiences what Ahmed refers to as a ‘negative affect’ – a feeling of being out of place. To be out of place is to be an ‘affect alien’: one must either continue feeling alienated or correct one’s feelings (Ahmed 582). Sociologist Arlie Russell Hochschild uses the analogy of a bride feeling miserable at her wedding, obliging herself to bring her feelings in-line with what is expected of her, “Sensing a gap between the ideal feeling and the actual feeling she tolerated, the bride prompts herself to be happy” (Hochschild 61).Ahmed uses to the term ‘Kill Joy’ to refer to feminists – particularly black feminists – whose actions or presence refuse this obligation, and in turn project their discomfort outwards, instead of inwards. The stereotype of the angry black woman, or the humourless feminist persist because these women are not complicit in social orders that hold the comfort of white men as paramount (583); their presence is discomforting.Contrary to its title, Killing Joy does not advocate for an end to happiness. Rather, one might understand the act of killing joy as a tactic of subjective honesty – an acknowledgement of dis-ease, of one’s alienation and displacement within the social contract of reciprocal happiness. Here I use the word dis-ease as a deliberate double entendre – implying both the experience of a negative affect, as well as the apparent social ‘illness’ of refusing acquiescent female joy. In The Yellow Wallpaper, the protagonist’s passive femininity is ironically both the antithesis and the cause of her Monstrous transformation, demonstrating an instance of feminine liminality that is the hallmark of the Gothic heroine.Here I introduce the example of Lily Frankenstein, a modern interpretation of the Bride of the Creature, portrayed by Billie Piper in the Showtime series Penny Dreadful. In Shelley’s novel the Bride is commissioned for the Creature’s contentment, a contract that Frankenstein acknowledges she could not possibly have consented to (Shelley 206). She is never given sentience or agency; her theoretical existence and pre-natal destruction being premised entirely on the comfort of men. Upon her destruction, the Creature cries, “Are you to be happy while I grovel in the intensity of my wretchedness?” (Shelley 209). Her first film portrayal by Elsa Lanchester in James Whale’s The Bride of Frankenstein (1936) is iconic, but brief. She is granted no dialogue, other than a terrified scream, followed by a goose-like hiss of disgust at Boris Karloff’s lonely Creature. Kenneth Branagh’s Mary Shelley’s Frankenstein (1994) merges the characters of Elizabeth and the Bride into the same doomed woman. After being murdered by the Creature, she is resurrected by Frankenstein – and consequently fought over by both. Her inevitable suicide is her one moment of tragic autonomy.Penny Dreadful is the first time that the Bride has been given an opportunity to speak for herself. Lily’s character arc is neither that of the idealised, innocent victim, nor is she entirely abject and wanton: she is – quite literally – two women in one. Before she is re-animated and conditioned by Victor Frankenstein to be the perfect bride, she was Brona, a predictably tragic, Irish street-walker with a taste for whisky and a consumptive cough. Diane Long Hoeveler describes the ambiguous duality of the Gothic feminine arising from the fantasies of middle-class woman writing gothic fiction during the 19th century (106). Drawing upon Harriet Guest’s examination of the development of femininity in early Gothic literature, Hoeveler asserts that women may explore the ‘deviant’ pleasures of wanton sexuality and individualistic, sadistic power while still retaining the chaste femininity demanded of them by their bourgeois upbringings. As both innocent victim of patriarchy and Monstrous Feminine, the construction of the gothic heroine simultaneously criminalises and deifies women.I assert that Penny Dreadful demonstrates the blurring of these boundaries in such a way that the fantasy of the sympathetic, yet Monstrous Gothic Feminine is launched out of the parlours of bored Victorian housewives into a contemporary feminist moment that is characterised by a split between respectable diplomacy and the visibility of female rage. Her transition from coerced docility and abject, sexualised anger manifests in the second season of the show. The Creature – having grown impatient and jealous – comes to collect his Bride and is met with a furious refusal.Lily’s rage is explosive. Her raw emotion is evidently startling to the Creature, who stands in astonishment and fear at something even more monstrous and alien than himself – a woman’s unrestrained anger. For all his wretched ‘Otherness’ and misery, he is yet a man - a bastard son of the Enlightenment, desperate to be allowed entrance into the hallowed halls of reason. In both Shelley’s original novel and the series, he tries (and fails) to establish himself as a worthy and rational citizen; settling upon the Bride as his coveted consolation prize for his Monstrous failure. If he cannot be a man as his creator was, then he shall have a companion that is ‘like’ him to soothe his pain.Consequently, Lily’s refusal of the Creature is more than a rejection – it is the manifestation of an alien affect that has been given form within the undead, angry woman: a trifecta of ‘Otherness’. “Shall we wonder the pastures and recite your fucking poetry to the fucking cows?” She mocks the Creature’s bucolic, romantic ideals, killing his joyful phantasy that she, as his companion, will love and comfort him despite his Monstrousness (“Memento Mori”).Lily’s confrontation of the Creature is an unrestrained litany of women’s pain – the humiliation of corsetry and high heels, the slavery of marriage, the brutality of sexual coercion: all which Ahmed would refer to as the “signs of labour under the sign of happiness” (573). These are the pains that women must hide in order to maintain men’s comfort, the sacrificial emotional labours which are obfuscated by the mandates of male-defined femininity. The Gothic’s nurturance of anger transforms Lily’s outburst from an act of cruelty and selfishness to a site of significant feminine abjection. Through this scene Hochschild’s comment takes on new meaning: Lily – being quite literally the Bride (or the intended Bride) of the Creature – has turned the tables and has altered the process of disaffection – and made herself happy at the expense of men.Lily forms a militia of ‘fallen’ women from whom she demands tribute: the bleeding, amputated hands of abusive men. The scene is a thrilling one, recalling the misogyny of witch trials, sexual violence and exploitation as an army of angry kill joys bang on the banquet table, baying for men’s blood (“Ebb Tide”). However, as seems almost inevitable, Lily’s campaign is short-lived. Her efforts are thwarted and her foot soldiers either murdered or fled. We last see her walking dejectedly through the London fog, her fate and future unknown.Lily’s story recalls an instance of the ‘bad feminism’ that nice, respectable, mainstream feminists seek to distance themselves from. In her discussion of the acquittal of infamous castatrix Lorena Bobbitt, poet Katha Pollitt (65-66) observes the scramble by “nice, liberal middle-class professional” feminists to distance themselves from the narratives of irrational rage that supposedly characterise ‘victim feminism’ – opting instead for the comforting ivory towers of self-control and diplomacy.Lily’s speech to her troops is seen partly through the perspective of an increasingly alarmed Dorian Gray, who has hitherto been enjoying the debauched potential of these liberated, ‘deviant’ women, recalling bell hooks’ observation that “ultimately many males revolted when we stated that our bodies were territories that they could not occupy at will. Men who were ready for female sexual liberation if it meant free pussy, no strings attached, were rarely ready for feminist female sexual agency” (41). This is no longer a coterie of wanton women that he may enjoy, but a sisterhood of angry, vengeful kill-joys that will not be respectable, or considerate of his feelings in their endeavours.Here, parallels arise between the absolutes drawn between women as agents or victims, and the positioning of women as positive, progressive ‘rational’ beings or melancholic kill-joys that Ahmed describes. We need only turn to the contemporary debate surrounding the MeToo movement (and its asinine, defensive response of ‘Not All Men’) to observe that the process of identifying oneself as a victim has – for many – become synonymous with weakness, even amongst other feminists. Notably, Germaine Greer referred to the movement as ‘whinging’, calling upon women to be more assertive, instead of wallowing in self-victimisation and misandry, as Lily supposedly does (Miller).While Greer may be a particularly easy strawman, her comments nonetheless recall Judith Halberstam’s observations of prescriptive paternalism (maternalism?) within Western feminist discourse. His chapter Shadow Feminisms uses the work of Gayatri Spivak to describe how triumphalist narratives of women’s liberation often function to restrict the terms of women’s agency and expression – particularly those of women of colour.Spivak’s Can the Subaltern Speak? asserts that the colonial narratives inherent within white feminists’ attempts to ‘save’ non-Western women are premised upon the imagined heroicism of the individual, which in turn demands the rejection of ‘subaltern’ strategies like passiveness, anger and refusal. She asks, “does the category of resistance impose a teleology of progressive politics on the analytics of power?” (9). Put more simply, both Halberstam and Spivak beg the question of why it is necessary for women and other historically marginalised groups to adopt optimistic and respectable standards of agency? Especially when those terms are pre-emptively defined by feminists like Greer.Halberstam conceptualises Shadow Feminisms in the melancholic terms of refusal, undoing, failure and anger. Even in name, Shadow Feminism is well suited to the Gothic – it has no agenda of triumphant, linear progress, nor the saccharine coercion of individualistic optimism. Rather, it emphasises the repressed, quiet forms of subversion that skulk in the introspective, resentful gloom. This is a feminism that cannot and will not let go of its traumas or its pain, because it should not have to (Halberstam, Queer Art 128-129).Thus, the Monstrousness of female rage is given space to acknowledge, rather than downplay or dismiss the affective-alienation of patriarchy. To paraphrase scholars Andrew Smith and Diana Wallace, the Gothic allows women to explore the hidden or censured expressions of dissatisfaction and resentment within patriarchal societies, being a “coded expression of women’s fears of entrapment within the domestic and within the female body” (Smith & Wallace 2).It may be easy to dismiss the Gothic as eldritch assemblages of Opheliac madness and abject hyperbole, I argue that it is valuable precisely because it invites the opening of festering wounds and the exploration of mouldering sepulchres that are shunned by the squeamish mainstream; coaxing the skeletons from the closet so that they may finally air their musty grievances. As Halberstam states in Skin Shows: Gothic Horror and the Technology of Monsters, the Gothic represents the return of the repressed and thus encourages rather than censors the exploration of grief, madness and irrationality (Skin Shows 19). Accordingly, we may understand Lily’s rage as what Halberstam would refer to as a Monstrous Technology (21-22) – more specifically, a technology of the Monstrous Feminine: a significant site of disruption within Gothic narratives that not only ‘shows’ the source of its abjection, but angrily airs its dirty laundry for everyone to see.Here emerges the distinction between the ‘non-whinging’, respectable feminism advocated by the likes of Greer and Lily’s Monstrous, Gothic Feminism. Observing a demonstration by a group of suffragettes, Lily describes their efforts as unambitious – “their enemies are same, but they seek equality” (“Good and Evil Braided Be”). Lily has set her sights upon mastery. By allowing her rage to manifest freely, her movement has manifested as the violent misandry that anti-suffragists and contemporary anti-feminists alike believe is characteristic of women’s liberation, provoking an uncomfortable moment for ‘good’ feminists who desperately wish to avoid such pejorative stereotypes.What Lily offers is not ethical. It does not conform to any justifiable feminist ideology. She represents that which is repressed, a distinctly female rage that has no place within any rational system of belief. Nonetheless, Lily remains a sympathetic character, her “doomed, keening women” (“Ebb Tide”) evoking a quiet, subversive thrill of solidarity that must be immediately hushed. This, I assert, is indicative of the liminal ambiguity that makes the Monstrous Feminine so unsettling, and so significant.And Monsters are always significant. Their ‘Otherness’ functions like lighthouses of meaning. Further, as Jeffrey Jerome Cohen (6) reminds us, Monsters signify not only the fragile boundaries of human subjectivity and discourse, but also the origins of the alterity that defines them. Like the tragic creature of Shelley’s masterpiece, Monsters eventually follow their creators home to demand an explanation – their revenant terror demands accountability (Cohen 20). What Lily exemplifies does not have to make others comfortable, and it is under no obligation to remain within any standards of ethics. To return one last time to Halberstam, I argue that the Monstrosity manifested within female rage is valuable precisely because it because it obliges us “to be unsettled by the politically problematic connections history throws our way” (Halberstam, Queer Art 162). Therefore, to be angry, to dwell on traumatic pasts, and to revel in the ‘failure’ of negativity is to ensure that these genealogies are not ignored.When finally captured, Victor Frankenstein attempts to lobotomise her, promising to permanently take away the pain that is the cause of her Monstrous rage. To this, Lily responds: “there are some wounds that can never heal. There are scars that make us who we are, but without them, we don’t exist” (“Perpetual Night and the Blessed Dark”). Lily refuses to let go of her grief and her anger, and in so doing she fails to coalesce within the placid, docile femininity demanded by Victor Frankenstein. But her refusal is not premised in an obdurate reactionism. Rather, it is a tactic of survival. By her own words, without her trauma – and that of countless women before her – she does not exist. The violence of rape, abuse and the theft of her agency have defined her as both a woman and as a Monster. “I’m the sum part of one woman’s days. No more, no less”, she tells Frankenstein. To eschew her rage is to deny its origin.So, to finish I ask readers to take a moment, and dwell on that rage. On women’s rage. On yours. On the rage that may have been directed at you. Does that make you uncomfortable?Good.ReferencesAhmed, Sara. “Killing Joy: Feminism and the History of Happiness.” Signs: Journal of Women in Culture and Society 35.3 (2010): 571-593.Cohen, Jeffrey Jerome. “Monster Culture (Seven Theses).” Monster Theory: Reading Culture. Ed. Jeffrey Jerome Cohen. Minnesota: U of Minnesota P, 1996. 3-25.Creed, Barbara. The Monstrous Feminine: Film, Feminism, Psychoanalysis. New York: Routledge, 1993.“Ebb Tide.”. Penny Dreadful. Showtime, 2016.“Good and Evil Braided Be.” Penny Dreadful. Showtime, 2016.Halberstam, Judith. Skin Shows: Gothic Horror and the Technology of Monsters. USA: Duke UP, 1995.———. The Queer Art of Failure. USA: Duke UP, 2011.Hoeveler, Diane. “The Female Gothic, Beating Fantasies and the Civilizing Process.” Comparative Romanticisms: Power, Gender, Subjectivity. Eds. Larry H. Peer and Diane Long Hoeveler. Columbia, SC: Camden House, 1998. 101-132.hooks, bell. Communion: The Female Search for Love. USA: Harper Collins, 2003.Kolářová, Kristina. “The Inarticulate Post-Socialist Crip: On the Cruel Optimism of Neo-Liberal Transformation in the Czech Republic.” Journal of Literary & Cultural Disability Studies 8.3 (2014): 257-274.“Memento Mori.” Penny Dreadful. Showtime, 2015.Miller, Nick. “Germaine Greer Challenges #MeToo Campaign.” Sydney Morning Herald, 21 Jan. 2018.“Perpetual Night/The Blessed Dark.” Penny Dreadful. Showtime, 2016.Pollitt, Katha. “Lorena’s Army.” “Bad Girls”/“Good Girls”: Women, Sex & Power in the Nineties. Eds. Nan Bauer Maglin and Donna Perry. New Brunswick: Rutgers UP, 1996. 65-67.Shelley, Mary. Frankenstein, Or the Modern Prometheus. Australia: Penguin Books, 2009 [1818].Spivak, Gayatri. “Can the Subaltern Speak?” Marxism and the Interpretation of Culture. Eds. Cary Nelson and Lawrence Grossberg. Chicago: U of Illinois P, 1988.Smith, Andrew, and Diana Wallace. “The Female Gothic: Now and Then”. Gothic Studies 6.1 (2004): 1-7.
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Books on the topic "Frankenstein's monster (Fictional character)"

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Frankenstein's monster: A novel. New York: Three Rivers Press, 2010.

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O'Keefe, Susan Heyboer. Frankenstein's monster: A novel. New York: Three Rivers Press, 2010.

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Frankenstein's monster and scientific methods. North Mankato, Minn: Capstone Press, 2014.

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Roza, Greg. Drawing Frankenstein. New York: Windmill Books, 2011.

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Shelley, Mary Wollstonecraft, and Anthony Williams. Frankenstein. [Not specified]: Arcturus Publications, 2021.

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Copyright Paperback Collection (Library of Congress), ed. Frankenstein, the legacy: A novel. New York: Pocket Books, 2001.

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The secret laboratory journals of Dr. Victor Frankenstein. Woodstock, N.Y: Overlook Press, 1995.

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Snyder, Bethany. Frankenstein. Franklin, Tenn: Dalmatian Press, 2011.

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Roza, Greg. Drawing Frankenstein. New York: Windmill Books, 2010.

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Woog, Adam. Frankenstein. San Diego, Calif: KidHaven Press, 2006.

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