Academic literature on the topic 'Game intensity'
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Journal articles on the topic "Game intensity"
Ninomiya, Yuka, Takuma Miyashita, Motohiko Miyachi, Kunji Matsuda, and Kouki Takahashi. "Exercise intensity during walking football game." Japanese Journal of Physical Fitness and Sports Medicine 69, no. 4 (2020): 335–41. http://dx.doi.org/10.7600/jspfsm.69.335.
Full textRiswandi, Iwan, and Tatag Mulyanto. "Efektivitas Layanan Informasi Bahaya Bermain Game Online menggunakan Media Flipchart dalam Mengurangi Intensitas Bermain Game Online Disekolah Siswa Kelas VII SMP Negeri 3 Setukabupaten Bekasi." Malahayati Nursing Journal 6, no. 11 (2024): 4560–67. http://dx.doi.org/10.33024/mnj.v6i11.14280.
Full textIaia, F. Marcello, Rampinini Ermanno, and Jens Bangsbo. "High-Intensity Training in Football." International Journal of Sports Physiology and Performance 4, no. 3 (2009): 291–306. http://dx.doi.org/10.1123/ijspp.4.3.291.
Full textKarapanagiotis, S., S. Gambazza, A. Brivio, and C. Colombo. "175 Exercise intensity during interactive video game." Journal of Cystic Fibrosis 13 (June 2014): S91. http://dx.doi.org/10.1016/s1569-1993(14)60311-8.
Full textSacheck, Jennifer M., Helen M. Rasmussen, Meghan M. Hall, Tamar Kafka, Jeffrey B. Blumberg, and Christina D. Economos. "The Association Between Pregame Snacks and Exercise Intensity, Stress, and Fatigue in Children." Pediatric Exercise Science 26, no. 2 (2014): 159–67. http://dx.doi.org/10.1123/pes.2013-0067.
Full textArmiandeni, Ni Made Yeshika, Ni Luh Putu Dina Susanti, and Ni Wayan Manik Parwati. "Hubungan Intensitas Bermain Game Online dengan Tingkat Stress dan Kecerdasan Emopsional Remaja Pada Era New Normal." Jurnal Gema Keperawatan 16, no. 1 (2023): 170–80. http://dx.doi.org/10.33992/jgk.v16i1.1999.
Full textInnocent, Troy, and Dale Leorke. "Heightened intensity: Reflecting on player experiences in Wayfinder Live." Convergence: The International Journal of Research into New Media Technologies 25, no. 1 (2019): 18–39. http://dx.doi.org/10.1177/1354856518822427.
Full textJohnston, Rich D., Tim J. Gabbett, and David G. Jenkins. "Influence of Number of Contact Efforts on Running Performance During Game-Based Activities." International Journal of Sports Physiology and Performance 10, no. 6 (2015): 740–45. http://dx.doi.org/10.1123/ijspp.2014-0110.
Full textJiang, Nan, Manmeet Kaur, Mohd Muttaqin Bin Mohd Adnan, Jason James Turner, and See Kwong Goh. "Development of Habitual Behaviour in Online Social Gaming." International Journal of Cyber Behavior, Psychology and Learning 11, no. 1 (2021): 20–37. http://dx.doi.org/10.4018/ijcbpl.2021010102.
Full textSit, Cindy H. P., Jessica W. K. Lam, and Thomas L. McKenzie. "Children's Use of Electronic Games: Choices of Game Mode and Challenge Levels." International Journal of Pediatrics 2010 (2010): 1–6. http://dx.doi.org/10.1155/2010/218586.
Full textDissertations / Theses on the topic "Game intensity"
Munro, Natalie Dawn. "A prelude to agriculture: Game use and occupation intensity during the Natufian period in the southern Levant." Diss., The University of Arizona, 2001. http://hdl.handle.net/10150/280050.
Full textSilva, Henrique Santos da [UNESP]. "Relação entre frequência cardíaca e consumo de oxigênio em teste contínuo e intermitente, e contribuição do metabolismo energético no futsal." Universidade Estadual Paulista (UNESP), 2016. http://hdl.handle.net/11449/148736.
Full textTan, Frankie Hun Yau. "Applied physiology and game analysis of elite women's water polo." University of Western Australia. School of Sport Science, Exercise and Health, 2010. http://theses.library.uwa.edu.au/adt-WU2010.0106.
Full textPANASCI', MARCO. "Acute Physiological, Metabolic and Perceptual Responses to different High-Intensity Interval Training formats." Doctoral thesis, Università degli studi di Genova, 2021. http://hdl.handle.net/11567/1058358.
Full textMartin-Niedecken, Anna Lisa [Verfasser], Josef [Akademischer Betreuer] Wiemeyer, and Frank [Akademischer Betreuer] Hänsel. "Towards Balancing Fun and Exertion in Exergames: Exploring the Impact of Movement-Based Controller Devices, Exercise Concepts, Game Adaptivity and Player Modes on Player Experience and Training Intensity in Different Exergame Settings / Anna Lisa Martin-Niedecken ; Josef Wiemeyer, Frank Hänsel." Darmstadt : Universitäts- und Landesbibliothek, 2021. http://d-nb.info/1236694473/34.
Full textLundberg, Niklas. "Spelprogression : Att återskapa en intensitetskurva inom ett actionorienterat plattformsspel utifrån ett förbestämt mönster." Thesis, University of Skövde, School of Humanities and Informatics, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-4068.
Full textAsh, James. "Intensive worlds of the image : practices and processes of video game design and use." Thesis, University of Bristol, 2009. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.508064.
Full textHoffmann, James J., Jacob P. Reed, Keith Leiting, Chieh-Ying Chiang, and Michael H. Stone. "Repeated Sprints, High-Intensity Interval Training, Small-Sided Games: Theory and Application to Field Sports." Digital Commons @ East Tennessee State University, 2014. https://dc.etsu.edu/etsu-works/4620.
Full textMerry, Kevin L. "The exercise intensity at maximal oxygen uptake (iVO2max) : methodological issues, training intensitites and applications to time spent exercising at VO2max." Thesis, St Mary's University, Twickenham, 2016. http://research.stmarys.ac.uk/1102/.
Full textPhillips, Shaun Martyn. "Influence of carbohydrate supplementation on endurance capacity, sprint performance, and physiological responses of adolescent team games players to prolonged intermittent high intensity exercise." Thesis, University of Edinburgh, 2011. http://hdl.handle.net/1842/5906.
Full textBooks on the topic "Game intensity"
National Maritime Foundation (New Delhi, India), ed. The game changer: Game theory and low intensity maritime operations. Pentagon Press, 2014.
Find full textBate, Dick, and Ian Jeffreys. Soccer Speed. Human Kinetics, 2015. http://dx.doi.org/10.5040/9781718225541.
Full textCritical Codex: Cinematic Successes & Failures to Intensify Your Game. Seltzer, Jerry Joe, 2023.
Find full textSignore, Nunzio. Velocity-Based Training. Human Kinetics, 2022. http://dx.doi.org/10.5040/9781718225770.
Full textGazdik, Mary L. From Video Games to Real Life. ABC-CLIO, LLC, 2016. http://dx.doi.org/10.5040/9798400654947.
Full textCaldwell, Lesley, and Helen Taylor Robinson, eds. The Collected Works of D. W. Winnicott. Oxford University Press, 2016. http://dx.doi.org/10.1093/med:psych/9780190271428.001.0001.
Full textGuzman, Daniel, and Megan Young, eds. Strength Training for Soccer. Human Kinetics, 2023. https://doi.org/10.5040/9781718241053.
Full textSzewczyk, Janusz. Rola zaburzeń w kształtowaniu struktury i dynamiki naturalnych lasów bukowo-jodłowo-świerkowych w Karpatach Zachodnich. Publishing House of the University of Agriculture in Krakow, 2018. http://dx.doi.org/10.15576/978-83-66602-35-9.
Full textClasen, Mathias. Why Horror Seduces. Oxford University Press, 2017. http://dx.doi.org/10.1093/oso/9780190666507.001.0001.
Full textBook chapters on the topic "Game intensity"
Foster, Peter. "Intensity of Activity." In The Long Game: Sustaining a Successful Career in Teaching. Routledge, 2024. https://doi.org/10.4324/9781003453154-9.
Full textFoster, Peter. "Managing Intensity – Notes for Leaders." In The Long Game: Sustaining a Successful Career in Teaching. Routledge, 2024. https://doi.org/10.4324/9781003453154-11.
Full textFoster, Peter. "Intensity of the School Day." In The Long Game: Sustaining a Successful Career in Teaching. Routledge, 2024. https://doi.org/10.4324/9781003453154-10.
Full textIkeda, Yukiharu, Hisakazu Saishoji, Takuma Matsumoto, et al. "Aerobic Work Capacity of Quadriplegics and Exercise Intensity During the Twin-Basketball Game." In Adapted Physical Activity. Springer Japan, 1994. http://dx.doi.org/10.1007/978-4-431-68272-1_29.
Full textKiili, Kristian, Juho Siuko, Elizabeth Cloude, and Muhterem Dindar. "Motivation and Emotions in a Health Literacy Game: Insights from Co-occurrence Network Analysis." In Lecture Notes in Computer Science. Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-031-22124-8_15.
Full textZwinderman, Matthijs Jan, Azadeh Shirzad, Xinyu Ma, Prina Bajracharya, Hans Sandberg, and Maurits Clemens Kaptein. "Phone Row: A Smartphone Game Designed to Persuade People to Engage in Moderate-Intensity Physical Activity." In Persuasive Technology. Design for Health and Safety. Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-31037-9_5.
Full textLee, Yuan-Yuan, Zining Yang, and Oliver F. Shyr. "The Urban Renew Case Study on a Feasibility Profit Sharing in Different Development Intensity by Game Theory." In Advances in Intelligent Systems and Computing. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-20148-7_8.
Full textBellanca, Nicolò, and Luca Pardi. "Risorse e popolazione umana." In Studi e saggi. Firenze University Press, 2020. http://dx.doi.org/10.36253/978-88-5518-195-2.06.
Full textEl Mawas, Nour, and Jean-Pierre Cahier. "Towards Participative and Knowledge-Intensive Serious Games." In Serious Games Development and Applications. Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-33687-4_7.
Full textHassan, Mohammad Mehedi, and Eui-Nam Huh. "Resource Management for Data Intensive Clouds Through Dynamic Federation: A Game Theoretic Approach." In Handbook of Data Intensive Computing. Springer New York, 2011. http://dx.doi.org/10.1007/978-1-4614-1415-5_7.
Full textConference papers on the topic "Game intensity"
Li, Chenxi, Nilay Shah, Zheng Li, and Pei Liu. "Companies� Operation and Trading Strategies under the Triple Trading and Gaming of Electricity, Carbon Quota and Commodities: A Game Theory Optimization Modeling." In The 35th European Symposium on Computer Aided Process Engineering. PSE Press, 2025. https://doi.org/10.69997/sct.126765.
Full textLiu, Lianlian, and Raymundo Case. "The Influence of Strain Rate and Specimen Size on Assessment of SSC Resistance by Novel NTSSRT Method." In CONFERENCE 2022. AMPP, 2022. https://doi.org/10.5006/c2022-17624.
Full textKabeil, Magdy. "The Role of Management Games in Mapping Learning Styles to Elements of Business Know-How Acquisition: A Case Study." In InSITE 2009: Informing Science + IT Education Conference. Informing Science Institute, 2009. http://dx.doi.org/10.28945/3355.
Full textQian, Yan-xiang. "Analysis of fixed-rate mortgage with intensity process: A game-theoretic framework." In 2008 International Conference on Management Science and Engineering (ICMSE). IEEE, 2008. http://dx.doi.org/10.1109/icmse.2008.4669079.
Full textDeutsch, Judith E., Brittany Hoehlein, Marisa Priolo, Joshua Pacifico, Harish Damodaran, and Urska Puh. "Custom game paced video games played by persons post-stroke have comparable exercise intensity but higher accuracy, greater enjoyment and less effort than off-the-shelf game." In 2019 International Conference on Virtual Rehabilitation (ICVR). IEEE, 2019. http://dx.doi.org/10.1109/icvr46560.2019.8994418.
Full textGratch, Jonathan, Lin Cheng, Stacy Marsella, and Jill Boberg. "Felt emotion and social context determine the intensity of smiles in a competitive video game." In 2013 10th IEEE International Conference on Automatic Face & Gesture Recognition (FG 2013). IEEE, 2013. http://dx.doi.org/10.1109/fg.2013.6553792.
Full textParent, Andree-Anne, and Alain-Steve Comtois. "Pilot project: Feasibility of high-intensity active video game with COPD patients. Tools for home rehabilitation." In 2017 International Conference on Virtual Rehabilitation (ICVR). IEEE, 2017. http://dx.doi.org/10.1109/icvr.2017.8007476.
Full textPassia, Yota, and Panagiotis Roupas. "The Affective City: Cartography of Machinic Urban Assemblages." In International Conference on the 4th Game Set and Match (GSM4Q-2019). Qatar University Press, 2019. http://dx.doi.org/10.29117/gsm4q.2019.0014.
Full textDeutsch, Judith E., Jennifer Rothman, Bryan Barker, Andrew Grando, and Harish Damodaran. "The effect of video game interaction on walking intensity: Preliminary study of young, older adults and persons post-stroke." In 2015 International Conference on Virtual Rehabilitation (ICVR). IEEE, 2015. http://dx.doi.org/10.1109/icvr.2015.7358597.
Full textVencúrik, Tomáš, Dominik Bokůvka, Jiří Nykodým, and Pavel Vacenovský. "Decision making of semi-professional female basketball players in competitive games." In 12th International Conference on Kinanthropology. Masaryk University Press, 2020. http://dx.doi.org/10.5817/cz.muni.p210-9631-2020-48.
Full textReports on the topic "Game intensity"
McCabe, Laurence L. Force Asymmetry in Low Intensity Conflict or How to Beat the Enemy at His Own Game. Defense Technical Information Center, 1996. http://dx.doi.org/10.21236/ada312545.
Full textHinterlang, Natascha. Effects of Carbon Pricing in Germany and Spain: An Assessment with EMuSe. Banco de España, 2023. http://dx.doi.org/10.53479/33814.
Full textCary, Dakota. Robot Hacking Games: China’s Competitions to Automate the Software Vulnerability Lifecycle. Center for Security and Emerging Technology, 2021. http://dx.doi.org/10.51593/2021ca005.
Full textClemente, Filipe Manuel, Rodrigo Ramirez-Campillo, José Afonso, and Hugo Sarmento. Effects of small-sided games vs. running-based high intensity interval training repeated-sprint ability in soccer players: A meta-analytical comparison. INPLASY - International Platform of Registered Systematic Review and Meta-analysis Protocols, 2020. http://dx.doi.org/10.37766/inplasy2020.8.0129.
Full textArumugam, Udayansankar, Mimoun Elboujdaini, Ming Gao, and Ramiro Vanoye. PR-328-133702-R02 F-S Fatigue Testing of Crack-in-Dent with Framework for Life Prediction. Pipeline Research Council International, Inc. (PRCI), 2019. http://dx.doi.org/10.55274/r0011628.
Full textDettling, Mark, Diana Humple, Michael Mahoney, Mark Dettling, Diana Humple, and Michael Mahoney. Riparian landbird monitoring in Golden Gate National Recreation Area and Point Reyes National Seashore: Progress report for 2021?2023. National Park Service, 2024. http://dx.doi.org/10.36967/2305750.
Full textMusa, Padde, Zita Ekeocha, Stephen Robert Byrn, and Kari L. Clase. Knowledge Sharing in Organisations: Finding a Best-fit Model for a Regulatory Authority in East Africa. Purdue University, 2021. http://dx.doi.org/10.5703/1288284317432.
Full textArora, Sanjana, and Olena Koval. Norway Country Report. University of Stavanger, 2022. http://dx.doi.org/10.31265/usps.232.
Full textEDUCATIONAL AND METHODICAL MANUAL "DEVELOPMENT OF MOTOR ACTIVITY IN CHILDREN 2-3 YEARS OLD IN THE ROUTE GAME "TOURIST PATH". SIB-Expertise, 2023. http://dx.doi.org/10.12731/er0748.04122023.
Full textFEASIBILITY STUDY ON AN OPTICAL STRAIN GAGE BASED ON FLUORESCENCE RESPONSE OF GRAPHENE QUANTUM DOTS. The Hong Kong Institute of Steel Construction, 2024. http://dx.doi.org/10.18057/ijasc.2024.20.2.5.
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