Academic literature on the topic 'Game mobile application'
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Journal articles on the topic "Game mobile application"
Dwi P., Galang Amanda, R. Firman Insan M., and Siti Rochimah. "Pengukuran Kualitas untuk Aplikasi Permainan pada Perangkat Bergerak berdasarkan ISO 9126." Jurnal ULTIMA InfoSys 5, no. 2 (2014): 83–90. http://dx.doi.org/10.31937/si.v5i2.269.
Full textFathoni, Kholid, Rizky Yuniar Hakkun, and Wildan Andaru. "Mobile Game Based Chemical Bond Learning Application." DoubleClick: Journal of Computer and Information Technology 3, no. 2 (2020): 99. http://dx.doi.org/10.25273/doubleclick.v3i2.5840.
Full textYulianto, Budi, Panji Kharisma, and Eko Mirhard. "Penerapan Action RPG pada Perangkat Mobile Berbasiskan iOS." ComTech: Computer, Mathematics and Engineering Applications 2, no. 2 (2011): 1311. http://dx.doi.org/10.21512/comtech.v2i2.2957.
Full textMinovic, Miroslav, Miloš Milovanovic, and Dušan Starcevic. "Delivering Educational Games to Mobile Devices." International Journal of Knowledge Society Research 2, no. 2 (2011): 47–58. http://dx.doi.org/10.4018/jksr.2011040105.
Full textSilva, Rubens Anderson de Sousa, Rossana Maria de Castro Andrade, João Bosco Borges Aragão Filho, Ismayle De Sousa Santos, Joseane De Oliveira Vale Paiva, and Bruno Sabóia Aragão. "Design and Evaluation of a Mobile Application for an Educational Card Game." Journal on Interactive Systems 11, no. 1 (2020): 110–24. http://dx.doi.org/10.5753/jis.2020.763.
Full textMaloku, Valdrin, Markus Ebner, and Martin Ebner. "A Mobile Application for School Children Controlled by External Bluetooth Devices." International Journal of Interactive Mobile Technologies (iJIM) 12, no. 5 (2018): 81. http://dx.doi.org/10.3991/ijim.v12i5.8961.
Full textGök, Mustafa. "Introducing the fundamental theorem of arithmetic through a mobile game." New Trends and Issues Proceedings on Humanities and Social Sciences 7, no. 1 (2020): 249–62. http://dx.doi.org/10.18844/prosoc.v7i1.4940.
Full textTan, Kiam Lam, Chen Kim Lim, and Abdullah Zawawi bin Haji Talib. "Mobile Virtual Heritage Exploration with Heritage Hunt with a Case Study of George Town, Penang, Malaysia." International Journal of E-Entrepreneurship and Innovation 2, no. 4 (2011): 74–86. http://dx.doi.org/10.4018/jeei.2011100106.
Full textAlhuhud, Ghada, and Wejdan Altamimi. "Quality Evaluation of Mobile Game: Miftah Alfasaha." Mobile Information Systems 2016 (2016): 1–8. http://dx.doi.org/10.1155/2016/4581279.
Full textIivonen, Jaakko, and Yang Liu. "What Lead to the Successful Mobile Phone Game? – Story of birds who cannot fly but they have enough angriness." Journal on Innovation and Sustainability. RISUS ISSN 2179-3565 5, no. 1 (2014): 71. http://dx.doi.org/10.24212/2179-3565.2014v5i1p71-79.
Full textDissertations / Theses on the topic "Game mobile application"
Waller, Talaya. "Marketing Strategies of Mobile Game Application Entrepreneurs." ScholarWorks, 2015. https://scholarworks.waldenu.edu/dissertations/1809.
Full textLoganathan, Madhumitha. "Android number game." Kansas State University, 2011. http://hdl.handle.net/2097/13245.
Full textGhaed, Zahra. "Code Reading Dojo: Designing an Educationally-oriented Mobile Application Aimed at Promoting Code Reading Skills." Thesis, Virginia Tech, 2017. http://hdl.handle.net/10919/86189.
Full textBergqvist, Mathias. "Extending a Game Concepts Scope of use by Adapting Mobile Platform Usage." Thesis, Linköpings universitet, Institutionen för teknik och naturvetenskap, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-101982.
Full textGustafsson, Andreas, and Jesper Vallett. "Context-Aware Procedural Content Generation with Player Modelling in Mobile Action Role Playing Game." Thesis, Malmö universitet, Fakulteten för teknik och samhälle (TS), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20530.
Full textLundberg, Martin. "Using game design elements in a mobile sign language learning application to increase user enjoyment and performance." Thesis, Linköpings universitet, Interaktiva och kognitiva system, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-152785.
Full textDürr, Hans-Bernd. "Distributed Positioning of Autonomous Mobile Sensors with Application to the Coverage Problem : A Game Theoretic Approach to Multi-Agent Systems." Thesis, KTH, Reglerteknik, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-105128.
Full textMoreira, Julian. "Évaluer l'apport du binaural dans une application mobile audiovisuelle." Thesis, Paris, CNAM, 2019. http://www.theses.fr/2019CNAM1243/document.
Full textZhang, Chao. "Caractérisation des performances limites des jeux non-coopératifs avec observation imparfaite : application à la téléphonie mobile 5G." Thesis, Université Paris-Saclay (ComUE), 2017. http://www.theses.fr/2017SACLS570/document.
Full textVinagre, Pedro Diogo Guerra. "UsaGame – A new methodology to support user- centered design of touchscreen game applications." Master's thesis, Faculdade de Ciências e Tecnologia, 2013. http://hdl.handle.net/10362/9917.
Full textBooks on the topic "Game mobile application"
Learning android game programming: A hands-on guide to building your first android game. Addison-Wesley, 2011.
Find full textChristopher, Cunningham, ed. Gamification by design: Implementing game mechanics in web and mobile apps. O'Reilly Media, 2011.
Find full textHan, Zhu. Game theory in wireless and communication networks: Theory, models, and applications. Cambridge University Press, 2011.
Find full textGame theory in wireless and communication networks: Theory, models, and applications. Cambridge University Press, 2011.
Find full textHan, Zhu. Game theory in wireless and communication networks: Theory, models, and applications. Cambridge University Press, 2011.
Find full textBook chapters on the topic "Game mobile application"
S. Durano, Vincent Maverick. "Building Mobile Application with Xamarin.Forms." In Understanding Game Application Development. Apress, 2018. http://dx.doi.org/10.1007/978-1-4842-4264-3_4.
Full textDemir, Ugur, Esam Ghaleb, and Hazım Kemal Ekenel. "A Face Recognition Based Multiplayer Mobile Game Application." In Progress in Pattern Recognition, Image Analysis, Computer Vision, and Applications. Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-662-44654-6_21.
Full textBarrios-Aranibar, Dennis, and Pablo Javier Alsina. "Imitation Learning: An Application in a Micro Robot Soccer Game." In Mobile Robots: The Evolutionary Approach. Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-49720-2_10.
Full textAhn, Duck-Ki, Yun-Gyung Cheong, and Byung-Chull Bae. "Design Considerations for Developing a Mobile Storytelling Game Application." In HCI International 2019 – Late Breaking Posters. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-30712-7_1.
Full textVeenhof, Gerard, Jacobijn Sandberg, and Marinus Maris. "ZooQuest: A Mobile Game-Based Learning Application for Fifth Graders." In Intelligent Tutoring Systems. Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-30950-2_122.
Full textDuarte-Reynoso, Emmanuel, Domingo Lara-Rodríguez, and Fernando Ramírez-Mireles. "Chapter 4 Game Theory Application for Power Control and Subcarrier Allocation in OFDMA Cellular Networks." In Advances in Mobile Computing and Communications. CRC Press, 2016. http://dx.doi.org/10.1201/9781315371917-5.
Full textBhuyan, Bikram P., and Sajal Saha. "Selection of Mobile Node Using Game and Graph Theory for Video Streaming Application." In Lecture Notes in Electrical Engineering. Springer Singapore, 2021. http://dx.doi.org/10.1007/978-981-16-3067-5_24.
Full textSanneblad, Johan, and Lars Erik Holmquist. "Prototyping Mobile Game Applications." In Entertainment Computing. Springer US, 2003. http://dx.doi.org/10.1007/978-0-387-35660-0_14.
Full textGavalas, Damianos, Vlasios Kasapakis, and Elena Dzardanova. "Mobile Persuasive Applications." In Encyclopedia of Computer Graphics and Games. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-319-08234-9_207-1.
Full textGaudi, Geoffrey, Bill Kapralos, Alvaro Uribe-Quevedo, Geoffrey Hall, and Diana Parvinchi. "Autism Serious Game Framework (ASGF) for Developing Games for Children with Autism." In Internet of Things, Infrastructures and Mobile Applications. Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-49932-7_1.
Full textConference papers on the topic "Game mobile application"
Kristiadi, Dedy Prasetya, Vindy, Richard Sambera, Andy Julianto, Harco Leslie Hendric Spits Warnars, and Kiyota Hashimoto. "Mobile game Application for Religion engagement." In 2019 International Congress on Applied Information Technology (AIT). IEEE, 2019. http://dx.doi.org/10.1109/ait49014.2019.9144827.
Full textCheah, Yoon Kin, and Oras Baker. "Location-Based Mobile Augmented Reality Application for Tourism." In 2020 IEEE Graphics and Multimedia (GAME). IEEE, 2020. http://dx.doi.org/10.1109/game50158.2020.9315096.
Full textMcCauley, Brian, Li Ping Thong, Mathews Nkhoma, and Nhan Nguyen. "Vietnam Run: An Alternative Approach to Mobile Learning." In InSITE 2017: Informing Science + IT Education Conferences: Vietnam. Informing Science Institute, 2017. http://dx.doi.org/10.28945/3773.
Full textLan, Tan Siew. "Learning through augmented reality mobile game application." In 2013 IEEE 63rd Annual Conference International Council for Educational Media (ICEM). IEEE, 2013. http://dx.doi.org/10.1109/cicem.2013.6820151.
Full textXin, Chen. "Artificial Intelligence Application in Mobile Phone Serious Game." In 2009 First International Workshop on Education Technology and Computer Science. IEEE, 2009. http://dx.doi.org/10.1109/etcs.2009.510.
Full textXin, Chen. "Mobile Phone Game Virtual Machine Research." In 2009 International Conference on Environmental Science and Information Application Technology, ESIAT. IEEE, 2009. http://dx.doi.org/10.1109/esiat.2009.378.
Full textDiah, Norizan Mat, Marina Ismail, Suzana Ahmad, and Syed Anwar Shahrim Syed Abdullah. "Jawi on Mobile devices with Jawi wordsearch game application." In 2010 International Conference on Science and Social Research (CSSR). IEEE, 2010. http://dx.doi.org/10.1109/cssr.2010.5773793.
Full textXin, Chen. "Location Based Service Application in Mobile Phone Serious Game." In 2009 International Joint Conference on Artificial Intelligence (JCAI). IEEE, 2009. http://dx.doi.org/10.1109/jcai.2009.203.
Full textLee, Eun-Mi, and Kang-Hee Lee. "Design of Museum Guide Mobile Application to Recommend Abstract Art." In Art, Culture, Game, Graphics, Broadcasting and Digital Contents 2015. Science & Engineering Research Support soCiety, 2015. http://dx.doi.org/10.14257/astl.2015.113.02.
Full textXin, Chen. "Music and Image Applications of Mobile Phone Serious Game." In 2009 International Conference on Environmental Science and Information Application Technology, ESIAT. IEEE, 2009. http://dx.doi.org/10.1109/esiat.2009.377.
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