Books on the topic 'Game platforms'
Create a spot-on reference in APA, MLA, Chicago, Harvard, and other styles
Consult the top 50 books for your research on the topic 'Game platforms.'
Next to every source in the list of references, there is an 'Add to bibliography' button. Press on it, and we will generate automatically the bibliographic reference to the chosen work in the citation style you need: APA, MLA, Harvard, Chicago, Vancouver, etc.
You can also download the full text of the academic publication as pdf and read online its abstract whenever available in the metadata.
Browse books on a wide variety of disciplines and organise your bibliography correctly.
Ke, Fengfeng, Valerie Shute, Kathleen M. Clark, and Gordon Erlebacher. Interdisciplinary Design of Game-based Learning Platforms. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-04339-1.
Full textIan, Bogost, ed. Video computer system: The Atari 2600 platform. Cambridge, MA: The MIT Press, 2009.
Find full textInc, ebrary, ed. Monkey game development: Beginner's guide : create monetized 2D games deployable to almost any platform. Birmingham [England]: Packt Pub., 2012.
Find full textStemkoski, Lee. Platform-Style Video Games with Construct. Berkeley, CA: Apress, 2019. http://dx.doi.org/10.1007/978-1-4842-4446-3.
Full textThiruvathukal, George K. (George Kuriakose), ed. Codename revolution: The Nintendo Wii platform. Cambridge, Mass: MIT Press, 2012.
Find full textBlackman, Sue. Beginning 3D game development with Unity: The world's most widely used multi-platform game engine. New York, NY: Apress, 2011.
Find full textBeginning 3D game development with Unity: The world's most widely used multi-platform game engine. New York, NY: Apress, 2011.
Find full textTeen games rule!: A librarian's guide to platforms and programs. Santa Barbara, California: Libraries Unlimited, an imprint of ABC-CLIO, LLC, 2014.
Find full textVideo gaming manual: The essential guide to modern and retro gaming platforms. Sparkford: Haynes, 2009.
Find full textSkowronski, J. Coordination control of independent two robot arms on moving platform attained via differential game. New York: AIAA, 1989.
Find full textSass, Ronald. Embedded systems design with platform FPGAs: Principles and practices. Amsterdam: Morgan Kaufmann, 2010.
Find full textHollinger, Elizabeth. Castlevania 64: Prima's Unauthorized Strategy Guide. Rocklin, CA: Prima Games, 1999.
Find full textBradyGames. Totally Unauthorized Banjo-Kazooie Strategy Guide. Indianapolis, IN: BradyGames, 1998.
Find full textBradyGames. Toy Story 2: Official Strategy Guide. Indianapolis, IN: BradyGames, 1999.
Find full textBradyGames. Earthworm Jim 3D: Official Strategy Guide. Indianapolis, IN: BradyGames, 1999.
Find full textFarkas, Bart. Castlevaina: Symphony of the Night: Unauthorized Secrets & Solutions. Rocklin, Calif: Prima Publishing, 1997.
Find full textBradyGames. Totally Unauthorized Guide to Bomberman 64. Indianapolis, IN: BradyGames, 1997.
Find full textBogenn, Tim. Mario Party 2: Official Strategy Guide. Indianapolis, IN: BradyGames, 2000.
Find full textAverill, Alan. Conker's Bad Fur Day: The Official Nintendo Player's Guide. Redmond, WA: Nintendo of America, Incorporated, 2001.
Find full textCassady, David. Official Strategy Guide to Turok: Dinosaur Hunter. Indianapolis, IN: BradyGames, 1997.
Find full textJones, Howard A. Castlevania: Legacy of Darkness, Prima's Official Strategy Guide. Rocklin, CA: Prima Games, 1999.
Find full textBradyGames. Super Smash Bros.: Official Strategy Guide. Indianapolis, IN: BradyGames, 1999.
Find full textMeston, Zach. Crash Bandicoot 2: N-Tranced, Official Strategy Guide. Roseville, CA: Prima Games, 2002.
Find full textBradyGames. Vigilante 8: 2nd Offense: Official Strategy Guide: Vigilante 8: 2nd Offense: Official Strategy Guide. Indianapolis, IN: BradyGames, 1999.
Find full textBogenn, Tim. Perfect Dark: Official Strategy Guide. Indianapolis, IN: BradyGames, 2000.
Find full textBradyGames. Resident Evil 2: Official Strategy Guide. Indianapolis, IN: BradyGames, 1999.
Find full textBradyGames. Bio Freaks: Official Strategy Guide. Indianapolis, IN: BradyGames, 1998.
Find full textCastlevania: Symphony of the Night, Survival Guide. Maui, HI: Sandwich Islands Publishing Company, Ltd., 1997.
Find full textYŏn'guwŏn, Han'guk Chŏnja T'ongsin. Mŏlt'ik'oŏ CPU mit MPU kiban k'ŭrosŭp'ŭllaetup'om keim kisul kaebal =: Development of multi-core CPU & MPU based cross-platform game technology. [Kyŏnggi-do Kwach'ŏn-si]: Chisik Kyŏngjebu, 2009.
Find full textHarding, Matt. Pitfall 3D: Official Strategy Guide. Indianapolis, IN: BradyGames, 1998.
Find full textThe ultimate unofficial guide to Robloxing: Everything you need to know to build awesome games! New York: Sky Pony, 2017.
Find full textBradyGames. NBA ShowTime: NBA on NBC: Official Strategy Guide. Indianapolis, IN: BradyGames, 1999.
Find full textBradyGames. The Legend of Zelda: Ocarina of Time: Official Strategy Guide. Indianapolis, IN: BradyGames, 1998.
Find full textWessel, Craig. Totally Unauthorized Hexen Strategy Guide. Indianapolis, IN: BradyGames, 1997.
Find full textMeston, Zach. Castlevaina: Harmony of Dissonance/Contra Advance: The Alien Wars EX, Official Strategy Guide. Indianapolis, IN: BradyGames, 2003.
Find full textCAIN. Star Fox 64: Totally Unauthorized Strategy Guide. Indianapolis, IN: BradyGames, 1997.
Find full textBradyGames. Totally Unauthorized Nintendo 64 Games Guide: Volume 2. Indianapolis, IN: BradyGames, 1997.
Find full textCASSADY & COX. Totally Unauthorized Bintendo 64 Games Guide: Volume 1. Indianapolis, IN: BradyGames, 1996.
Find full text