Journal articles on the topic 'Game project management'
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CURIEL, IMMA. "PROJECT MANAGEMENT GAMES." International Game Theory Review 13, no. 03 (September 2011): 281–300. http://dx.doi.org/10.1142/s0219198911003003.
Full textRumeser, David, and Margaret Emsley. "Lessons learned from implementing project management games." International Journal of Serious Games 6, no. 1 (March 14, 2019): 71–92. http://dx.doi.org/10.17083/ijsg.v6i1.130.
Full textJääskä, Elina, Kirsi Aaltonen, and Jaakko Kujala. "Game-Based Learning in Project Sustainability Management Education." Sustainability 13, no. 15 (July 22, 2021): 8204. http://dx.doi.org/10.3390/su13158204.
Full textMoraes, Renato de Oliveira, and André Heleno Batista. "Project management business game." Product Management & Development 13, no. 2 (2015): 95–102. http://dx.doi.org/10.4322/pmd.2015.008.
Full textBaleani, Federico, and Habib Sedehi. "Education game per Project Management." PROJECT MANAGER (IL), no. 31 (August 2017): 40–43. http://dx.doi.org/10.3280/pm2017-031011.
Full textRounds, Jerald L., David Hendrick, and Scott Higgins. "Project Management Simulation Training Game." Journal of Management in Engineering 2, no. 4 (October 1986): 272–79. http://dx.doi.org/10.1061/(asce)9742-597x(1986)2:4(272).
Full textM., Nitish. "Game Design for Project Management Game – A Tool to Educate on Software Project Management." International Journal of Computer Applications 180, no. 37 (April 18, 2018): 10–14. http://dx.doi.org/10.5120/ijca2018916917.
Full textFei, Wei. "Interval-Valued Bimatrix Game Method for Engineering Project Management." International Journal of Fuzzy System Applications 4, no. 3 (July 2015): 1–9. http://dx.doi.org/10.4018/ijfsa.2015070101.
Full textRumeser, David, and Margaret Emsley. "Can Serious Games Improve Project Management Decision Making Under Complexity?" Project Management Journal 50, no. 1 (November 26, 2018): 23–39. http://dx.doi.org/10.1177/8756972818808982.
Full textStarling, Grover. "Project Management as a Language Game." Industrial Management & Data Systems 93, no. 9 (September 1993): 10–18. http://dx.doi.org/10.1108/eb057533.
Full textPiraveenan, Mahendra. "Applications of Game Theory in Project Management: A Structured Review and Analysis." Mathematics 7, no. 9 (September 17, 2019): 858. http://dx.doi.org/10.3390/math7090858.
Full textJurczyk-Romanowska, Ewa. "Games in University Education." European Journal of Social Sciences Education and Research 6, no. 2 (April 30, 2016): 114. http://dx.doi.org/10.26417/ejser.v6i2.p114-122.
Full textWI, Jong H. "Management of an Online Game Development Project." Annals of Business Administrative Science 7 (2008): 33–44. http://dx.doi.org/10.7880/abas.7.33.
Full textVanhoucke, Mario, Ann Vereecke, and Paul Gemmel. "The Project Scheduling Game (PSG): Simulating Time/Cost Trade-Offs in Projects." Project Management Journal 36, no. 1 (March 2005): 51–59. http://dx.doi.org/10.1177/875697280503600106.
Full textPeticca-Harris, Amanda, Johanna Weststar, and Steve McKenna. "The perils of project-based work: Attempting resistance to extreme work practices in video game development." Organization 22, no. 4 (June 29, 2015): 570–87. http://dx.doi.org/10.1177/1350508415572509.
Full textZhang, Qi, and Hai Bing Chen. "Research on Game Analysis and Resources Allocation in Multi-Project Management." Applied Mechanics and Materials 121-126 (October 2011): 4619–24. http://dx.doi.org/10.4028/www.scientific.net/amm.121-126.4619.
Full textTsiteladze, David. "Algorithmization of Project Management Processes." Scientific Research and Development. Russian Journal of Project Management 9, no. 1 (May 28, 2020): 12–21. http://dx.doi.org/10.12737/2587-6279-2020-12-21.
Full textHussein, Bassam. "Requirements for optimal learning environment for an online project risk management game." Journal of Project, Program & Portfolio Management 2, no. 2 (January 11, 2012): 20. http://dx.doi.org/10.5130/pppm.v2i2.2255.
Full text�������� and Maxim Borovkov. "Game Theory Approach to Stakeholder Management in Small-Scaled Projects." Russian Journal of Project Management 5, no. 4 (December 20, 2016): 3–21. http://dx.doi.org/10.12737/23216.
Full textMiettinen, Tuomas, Juho Salmi, Kunal Gupta, Jussi Koskela, Janne Kauttio, Tommi Karhela, and Sampsa Ruutu. "Applying Modelica Tools to System Dynamics Based Learning Games: Project Management Game." Modelling and Simulation in Engineering 2016 (2016): 1–13. http://dx.doi.org/10.1155/2016/8324914.
Full textGalvão, Túlio Acácio Bandeira, Francisco Milton Mendes Neto, Marcos Tullyo Campos, and Edson de Lima Cosme Júnior. "An Approach to Assess Knowledge and Skills in Risk Management Through Project-Based Learning." International Journal of Distance Education Technologies 10, no. 3 (July 2012): 17–34. http://dx.doi.org/10.4018/jdet.2012070102.
Full textLaw, Kris MY. "Teaching project management using project-action learning (PAL) games: A case involving engineering management students in Hong Kong." International Journal of Engineering Business Management 11 (January 1, 2019): 184797901982857. http://dx.doi.org/10.1177/1847979019828570.
Full textBočková, Kateřina Hrazdilová, Gabriela Sláviková, and Juraj Gabrhel. "Game Theory as a Tool of Project Management." Procedia - Social and Behavioral Sciences 213 (December 2015): 709–15. http://dx.doi.org/10.1016/j.sbspro.2015.11.491.
Full textVeshosky, David, and Johannes H. Egbers. "Civil Engineering Project Management Game: Teaching with Simulation." Journal of Professional Issues in Engineering Education and Practice 117, no. 3 (July 1991): 203–13. http://dx.doi.org/10.1061/(asce)1052-3928(1991)117:3(203).
Full textZenkevich, N. A., Y. Sokolov, and M. V. Fattakhova. "Game-Theoretic Modeling of the Project Management Contract." Automation and Remote Control 81, no. 11 (November 2020): 2094–107. http://dx.doi.org/10.1134/s0005117920110107.
Full textvan Noordwijk, Meine, Erika Speelman, Gert Jan Hofstede, Ai Farida, Ali Yansyah Abdurrahim, Andrew Miccolis, Arief Lukman Hakim, et al. "Sustainable Agroforestry Landscape Management: Changing the Game." Land 9, no. 8 (July 24, 2020): 243. http://dx.doi.org/10.3390/land9080243.
Full textGILLINGHAM, SARAH, and PHYLLIS C. LEE. "The impact of wildlife-related benefits on the conservation attitudes of local people around the Selous Game Reserve, Tanzania." Environmental Conservation 26, no. 3 (September 1999): 218–28. http://dx.doi.org/10.1017/s0376892999000302.
Full textOubahssi, Lahcen, Claudine Piau-Toffolon, Guillaume Loup, and Éric Sanchez. "From Design to Management of Digital Epistemic Games." International Journal of Serious Games 7, no. 1 (March 2, 2020): 23–46. http://dx.doi.org/10.17083/ijsg.v7i1.336.
Full textBrown, C. J. "A comprehensive organisational model for the effective management of project management." South African Journal of Business Management 39, no. 3 (September 30, 2008): 1–10. http://dx.doi.org/10.4102/sajbm.v39i3.561.
Full textYang, Yujing, Wenzhe Tang, Wenxin Shen, and Tengfei Wang. "Enhancing Risk Management by Partnering in International EPC Projects: Perspective from Evolutionary Game in Chinese Construction Companies." Sustainability 11, no. 19 (September 27, 2019): 5332. http://dx.doi.org/10.3390/su11195332.
Full textWangenheim, Christiane Gresse Von, Bruno Rausis, Gustavo M. Soares, Rafael Savi, and Adriano Ferreti Borgatto. "Project detective - a game for teaching earned value management." International Journal of Teaching and Case Studies 5, no. 3/4 (2014): 216. http://dx.doi.org/10.1504/ijtcs.2014.067787.
Full textDubois, Louis-Etienne. "Killing ‘em softly: terminating projects in a video game studio." CASE Journal 14, no. 4 (July 2, 2018): 496–512. http://dx.doi.org/10.1108/tcj-10-2017-0095.
Full textMesly, Olivier, Jean-Pierre Lévy-Mangin, Normand Bourgault, and Veronique Nabelsi. "Effective multicultural project management: the role of human interdependence." International Journal of Managing Projects in Business 7, no. 1 (December 20, 2013): 78–102. http://dx.doi.org/10.1108/ijmpb-08-2013-0037.
Full textFedosina, Anastasia. "Application of knowledge management on project management in construction." E3S Web of Conferences 135 (2019): 04068. http://dx.doi.org/10.1051/e3sconf/201913504068.
Full textBesancenot, Damien, and Radu Vranceanu. "A Global Game Model of Medical Project Crowdfunding." International Game Theory Review 22, no. 03 (December 20, 2019): 1950016. http://dx.doi.org/10.1142/s0219198919500166.
Full textTomaszewski, Brian, Amy Walker, Emily Gawlik, Casey Lane, Scott Williams, Deborah Orieta, Claudia McDaniel, et al. "Supporting Disaster Resilience Spatial Thinking with Serious GeoGames: Project Lily Pad." ISPRS International Journal of Geo-Information 9, no. 6 (June 22, 2020): 405. http://dx.doi.org/10.3390/ijgi9060405.
Full textMcDaniel, Rudy, and Joseph R. Fanfarelli. "Rhythm and Cues." International Journal of Sociotechnology and Knowledge Development 7, no. 3 (July 2015): 20–37. http://dx.doi.org/10.4018/ijskd.2015070102.
Full textBaccarini, David, Jianhong Xia, and G. Caulfield. "The Planning and Implementation of Computer-based Games for Project Risk Management Education: A Preliminary Case Study." Australasian Journal of Construction Economics and Building - Conference Series 1, no. 1 (February 5, 2013): 20. http://dx.doi.org/10.5130/ajceb-cs.v1i1.3152.
Full textCalderón, Alejandro, Mercedes Ruiz, and Rory V. O'Connor. "Designing game scenarios for software project management education and assessment." IET Software 13, no. 2 (April 2019): 144–51. http://dx.doi.org/10.1049/iet-sen.2018.5081.
Full textCastro, Javier, Daniel Gómez, and Juan Tejada. "A project game for PERT networks." Operations Research Letters 35, no. 6 (November 2007): 791–98. http://dx.doi.org/10.1016/j.orl.2007.01.003.
Full textBrito, Lucas Florêncio de, Ricardo Argenton Ramos, Rosalvo Ferreira de Oliveira Neto, and Brauliro Gonçalves Leal. "Avaliação do jogo SIMULES no apoio ao ensino e aprendizagem de Engenharia de Software." Cadernos de Educação Tecnologia e Sociedade 11, no. 4 (December 29, 2018): 680. http://dx.doi.org/10.14571/brajets.v11.n4.680-692.
Full textMa, Shu Guang. "The Research of Next-Gen Game Engine Virtual Reality in Actual Project." Applied Mechanics and Materials 443 (October 2013): 39–43. http://dx.doi.org/10.4028/www.scientific.net/amm.443.39.
Full textTobarra, Llanos, Alejandro Utrilla, Antonio Robles-Gómez, Rafael Pastor-Vargas, and Roberto Hernández. "A Cloud Game-Based Educative Platform Architecture: The CyberScratch Project." Applied Sciences 11, no. 2 (January 16, 2021): 807. http://dx.doi.org/10.3390/app11020807.
Full textJiang, Lin, Shu Jing Li, and Zhi Tao Ren. "The Analysis of Game Behavior between the Management Contractor and the Construction Contractor in Management Contracting Mode." Applied Mechanics and Materials 174-177 (May 2012): 2946–49. http://dx.doi.org/10.4028/www.scientific.net/amm.174-177.2946.
Full textStearman, A. M., and K. H. Redford. "Game management and cultural survival: the Yuquí Ethnodevelopment Project in lowland Bolivia." Oryx 29, no. 1 (January 1995): 29–34. http://dx.doi.org/10.1017/s0030605300020846.
Full textBočková, Kateřina Hrazdilová. "What Game Theory and Poker can Teach us in Project Management." Procedia Economics and Finance 34 (2015): 97–104. http://dx.doi.org/10.1016/s2212-5671(15)01606-8.
Full textEkyalimpa, Ronald, Simaan M. AbouRizk, Yasser Mohamed, and Farzaneh Saba. "A prototype for project management game development using high level architecture." International Journal of Simulation and Process Modelling 9, no. 3 (2014): 131. http://dx.doi.org/10.1504/ijspm.2014.064384.
Full textZHAO, LINDU, and YIPING JIANG. "A GAME THEORETIC OPTIMIZATION MODEL BETWEEN PROJECT RISK SET AND MEASURE SET." International Journal of Information Technology & Decision Making 08, no. 04 (December 2009): 769–86. http://dx.doi.org/10.1142/s0219622009003697.
Full textFeng, Li Chao, Chun Feng Liu, Shao Hong Yan, Ai Min Yang, and Jin Peng Wang. "Game Analysis of Preventing Conspiracy in Construction Project." Applied Mechanics and Materials 50-51 (February 2011): 409–13. http://dx.doi.org/10.4028/www.scientific.net/amm.50-51.409.
Full textLu, Yan, Joseph T. Chao, and Kevin R. Parker. "HUNT: Scavenger Hunt with Augmented Reality." Interdisciplinary Journal of Information, Knowledge, and Management 10 (2015): 021–35. http://dx.doi.org/10.28945/2207.
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