Academic literature on the topic 'Game Specific Exercises'
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Journal articles on the topic "Game Specific Exercises"
Pachoulakis, Ioannis, Nikolaos Xilourgos, Nikolaos Papadopoulos, and Anastasia Analyti. "A Kinect-Based Physiotherapy and Assessment Platform for Parkinson’s Disease Patients." Journal of Medical Engineering 2016 (October 16, 2016): 1–8. http://dx.doi.org/10.1155/2016/9413642.
Full textMicó, Santiago, and Rafael Martínez-Gallego. "Practical proposal for the development of the rhythm with tennis players in training." ITF Coaching & Sport Science Review 27, no. 78 (2019): 40–43. http://dx.doi.org/10.52383/itfcoaching.v27i78.94.
Full textÖberg, Dan. "Exercising war: How tactical and operational modelling shape and reify military practice." Security Dialogue 51, no. 2-3 (2019): 137–54. http://dx.doi.org/10.1177/0967010619890196.
Full textVolkov, Albert S., and Oleksandr A. Blazhko. "The method of automated filling of the database with descriptions of human physical exercises." Herald of Advanced Information Technology 7, no. 2 (2024): 117–30. http://dx.doi.org/10.15276/hait.07.2024.8.
Full textاسماعيل, عبد الرحمن نبهان. "تأثير تمرينات خاصة وفق التعقيد التدريبي في تحمل القوة وبعض المهارات الهجومية بكرة السلة للشباب". مجلة واسط للعلوم الریاضیة 24, № 2 (2025): 317–32. https://doi.org/10.31185/wjoss.885.
Full textBetker, Aimee L., Ankur Desai, Cristabel Nett, Naaz Kapadia, and Tony Szturm. "Game-based Exercises for Dynamic Short-Sitting Balance Rehabilitation of People With Chronic Spinal Cord and Traumatic Brain Injuries." Physical Therapy 87, no. 10 (2007): 1389–98. http://dx.doi.org/10.2522/ptj.20060229.
Full textProffitt, Rachel, and Belinda Lange. "The Feasibility of a Customized, In-Home, Game-Based Stroke Exercise Program Using the Microsoft Kinect Sensor." International Journal of Telerehabilitation 7, no. 2 (2015): 23–34. http://dx.doi.org/10.5195/ijt.2015.6177.
Full textUmida, Abdulla qizi Eshmanova. "DEVELOPMENT OF AGILITY IN FEMALE STUDENTS THROUGH BASKETBALL GAME ELEMENTS." Multidisciplinary Journal of Science and Technology 4, no. 12 (2024): 27–33. https://doi.org/10.5281/zenodo.14376134.
Full textS., Sivarani, Asath Ali Khan D.J, and Ezhilarasan M. "Impact of Game-Specific Training and Plyometric Exercises on Selected Physical Fitness Variables in College-Level Women Ball Badminton Players." Journal of Neonatal Surgery 14, no. 3S (2025): 60–66. https://doi.org/10.52783/jns.v14.1685.
Full textFerreira, Bruno, and Paulo Menezes. "An Adaptive Virtual Reality-Based Serious Game for Therapeutic Rehabilitation." International Journal of Online and Biomedical Engineering (iJOE) 16, no. 04 (2020): 63. http://dx.doi.org/10.3991/ijoe.v16i04.11923.
Full textBooks on the topic "Game Specific Exercises"
Nefedov, Igor', Andrey Panteleev, and Anna Shi. We speak Russian. Publishing Center RIOR, 2022. http://dx.doi.org/10.29039/02101-9.
Full textZhukova, Evgeniya, Tat'yana Suvorova, Irina Il'ina, and Iskra Kosmarskaya. Business communication and cross-cultural communication. INFRA-M Academic Publishing LLC., 2023. http://dx.doi.org/10.12737/1859082.
Full textLapygin, YUriy. Management consulting. INFRA-M Academic Publishing LLC., 2017. http://dx.doi.org/10.12737/24402.
Full textI︠A︡shchenko, I. V. Invitation to a mathematical festival. Mathematical Sciences Research Institute, 2013.
Find full textKirkendall, Donald T., and Adam L. Sayers. Soccer Anatomy. 2nd ed. Human Kinetics, 2021. http://dx.doi.org/10.5040/9781718225534.
Full textGuzman, Daniel, and Megan Young, eds. Strength Training for Soccer. Human Kinetics, 2023. https://doi.org/10.5040/9781718241053.
Full textColeman, A. Eugene, and David J. Szymanski, eds. Strength Training for Baseball. Human Kinetics, 2022. http://dx.doi.org/10.5040/9781718225572.
Full textvan Asten, Ryan. Complete Conditioning for Hockey. Human Kinetics, 2022. http://dx.doi.org/10.5040/9781718225046.
Full textHowley, Tom. Complete Conditioning for Lacrosse. Human Kinetics, 2016. http://dx.doi.org/10.5040/9781718225053.
Full textPook, Paul. Complete Conditioning for Rugby. Human Kinetics, 2012. http://dx.doi.org/10.5040/9781718225060.
Full textBook chapters on the topic "Game Specific Exercises"
Popielski, Krzysztof, Katarzyna Matys-Popielska, and Anna Sibilska-Mroziewicz. "VR Game for Powerlifting Training." In Digital Interaction and Machine Intelligence. Springer Nature Switzerland, 2023. http://dx.doi.org/10.1007/978-3-031-37649-8_28.
Full textMartins, Pedro, Alexandre Hojda, and Marcela de Moraes Batista Simão. "City Command and Control Centers as Think Tanks for Organization of Big Events." In Smart Urban Safety and Security. Springer Nature Singapore, 2024. http://dx.doi.org/10.1007/978-981-97-2196-2_11.
Full textTece Bayrak Aslihan, Wünsche Burkhard, and Lutteroth Christof. "Reviewing the Evidence: In Pursuit of a Framework for Parkinson Disease Rehabilitation with Games." In Studies in Health Technology and Informatics. IOS Press, 2016. https://doi.org/10.3233/978-1-61499-712-2-9.
Full textGarcia Jaime A. and Felix Navarro Karla. "StepKinnection: A Fall Prevention Game Mindfully Designed for the Elderly." In Studies in Health Technology and Informatics. IOS Press, 2015. https://doi.org/10.3233/978-1-61499-558-6-43.
Full textBaranyi, René, Marko Zivojinovic, Dominik Hoelbling, Christoph Aigner, Werner Hoerner, and Thomas Grechenig. "Vivifying Knee Rehabilitation: SquatEmUp, a Serious Game Utilizing the Wii Fit Balance Board." In dHealth 2024. IOS Press, 2024. http://dx.doi.org/10.3233/shti240003.
Full textSahai, Nitin, Prabhat Kumar, and Megha Sharma. "Virtual Reality Rehabilitation and Artificial Intelligence in Healthcare Technology." In Advances in Hospitality, Tourism, and the Services Industry. IGI Global, 2024. http://dx.doi.org/10.4018/979-8-3693-2272-7.ch020.
Full textPerks, Matthew E. "Regulating In-Game Monetization : Implications of Regulation on Games Production." In Game Production Studies. Amsterdam University Press, 2021. http://dx.doi.org/10.5117/9789463725439_ch11.
Full textHespanha, João P. "Noncooperative Games." In Noncooperative Game Theory. Princeton University Press, 2017. http://dx.doi.org/10.23943/princeton/9780691175218.003.0001.
Full textDowding, Keith. "The Nature of the Exercise." In Rational Choice and Political Power. Policy Press, 2019. http://dx.doi.org/10.1332/policypress/9781529206333.003.0010.
Full textLucht Martina, Krausser Kati, Joerg Daniel, and Schwandt Tobias. "The Use of Exer-learning Games for Rehabilitation in Spa Clinics at Home." In Studies in Health Technology and Informatics. IOS Press, 2012. https://doi.org/10.3233/978-1-61499-069-7-132.
Full textConference papers on the topic "Game Specific Exercises"
Stanescu, Monica, Jurate Stanislovaitiene, and Doina Croitoru. "PHYSICAL EXERCISES AND COMPUTER-BASED GAMES: FROM PLAYGROUND TO SERIOUS GAMES AND EXERGAMES." In eLSE 2019. Carol I National Defence University Publishing House, 2019. http://dx.doi.org/10.12753/2066-026x-19-207.
Full textHenderson, Niklas, Helen Pallett, Sander Van Der Linden, Jake Montanarini, and Oliver Buckley. "The disPHISHinformation Game: Creating a Serious Game to Fight Phishing Using Blended Design Approaches." In 15th International Conference on Applied Human Factors and Ergonomics (AHFE 2024). AHFE International, 2024. http://dx.doi.org/10.54941/ahfe1004774.
Full textRaileanu, Valeriu. "Functional training - essential part of football player training." In Conferința științifică națională cu participare internațională "Integrare prin cercetare și inovare", dedicată Zilei Internaționale a Științei pentru Pace și Dezvoltare. Moldova State University, 2025. https://doi.org/10.59295/spd2024s.101.
Full textMocanu, Irina, Raluca Caciula, and Lorena Gherman. "IMPROVING PHYSICAL ACTIVITY THROUGH EXERGAMES." In eLSE 2018. Carol I National Defence University Publishing House, 2018. http://dx.doi.org/10.12753/2066-026x-18-101.
Full textMocanu, Irina, and Ovidiuandrei Schipor. "A SERIOUS GAME FOR IMPROVING ELDERLY MOBILITY BASED ON USER EMOTIONAL STATE." In eLSE 2017. Carol I National Defence University Publishing House, 2017. http://dx.doi.org/10.12753/2066-026x-17-154.
Full textConohova, Tatiana. "Study of the process of technical training of junior women in volleyball." In The International Scientific Congress "Sports. Olimpysm. Health". SOH 2023. 8th Edition. The State University of Physical Education and Sport, 2025. https://doi.org/10.52449/soh23.14.
Full textFlorea, Adrian, Elimelec Burghelea, Delilah Florea, and Arpad Gellert. "MINIGL: GAME AND LEARNING." In eLSE 2015. Carol I National Defence University Publishing House, 2015. http://dx.doi.org/10.12753/2066-026x-15-027.
Full textAwada, Imadalex, and Irina Mocanu. "A PLATFORM TO PROMOTE A MORE ACTIVE LIFESTYLE BETWEEN STUDENTS." In eLSE 2020. University Publishing House, 2020. http://dx.doi.org/10.12753/2066-026x-20-217.
Full textAziz, El-Sayed, Chenghung Chang, Felipe Arango, Sven K. Esche, and Constantin Chassapis. "Linking Computer Game Engines With Remote Experiments." In ASME 2007 International Mechanical Engineering Congress and Exposition. ASMEDC, 2007. http://dx.doi.org/10.1115/imece2007-41969.
Full textJedidi, Anis, Faiez Gargouri, Fahmi Bellalouna, and Mika Luimula. "VR-App for a Virtual Perception of Memory Impairment in Alzheimer’s Patients." In 13th International Conference on Applied Human Factors and Ergonomics (AHFE 2022). AHFE International, 2022. http://dx.doi.org/10.54941/ahfe1002088.
Full textReports on the topic "Game Specific Exercises"
ji, yuqin, hao tian, qiang ye, zhuoyan ye, and zeyu zheng. Effectiveness of exercise intervention on improving fundamental motor skills in children with autism spectrum disorder: A systematic review and Meta-analysis. INPLASY - International Platform of Registered Systematic Review and Meta-analysis Protocols, 2022. http://dx.doi.org/10.37766/inplasy2022.12.0013.
Full textOcampo-Gaviria, José Antonio, Roberto Steiner Sampedro, Mauricio Villamizar Villegas, et al. Report of the Board of Directors to the Congress of Colombia - March 2023. Banco de la República de Colombia, 2023. http://dx.doi.org/10.32468/inf-jun-dir-con-rep-eng.03-2023.
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