Academic literature on the topic 'Game Technique'
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Journal articles on the topic "Game Technique"
I, Made Mahaardhika. "MENINGKATKAN INTERAKSI SOSIAL MELALUI PERMAINAN TRADISIONAL BALI." WIDYADARI 22, no. 1 (2021): 159–81. https://doi.org/10.5281/zenodo.4661271.
Full textSmith, Ian, Erik Scheme, and Scott Bateman. "Designing a Technique-Oriented Sport Training Game for Motivating a Change in Running Technique." Proceedings of the ACM on Human-Computer Interaction 8, CHI PLAY (2024): 1–29. http://dx.doi.org/10.1145/3677064.
Full textSchofield, Michael, and Michael Thielscher. "General Game Playing with Imperfect Information." Journal of Artificial Intelligence Research 66 (December 13, 2019): 901–35. http://dx.doi.org/10.1613/jair.1.11844.
Full textSari, Diana Fauzia, Rosnani Sahardin, Vida Yani, and Yunisrina Qismullah Yusuf. "Scrabble game technique: A game changer for English vocabulary learning." Englisia: Journal of Language, Education, and Humanities 10, no. 1 (2022): 1. http://dx.doi.org/10.22373/ej.v10i1.12388.
Full textSyahran, Ridwan, Munifah Munifah, Micha Felayati Silalahi, Hasan Hasan, and Nurul Khalifah Usman. "Teknik Dispute Kognitif Terhadap Kecanduan Game Online Siswa." JKI (Jurnal Konseling Indonesia) 10, no. 2 (2025): 79–85. https://doi.org/10.21067/jki.v10i2.11912.
Full textAmbarwati and Muhammad Nur Wangid. "Development of hiking games technical group guidance module to improve resilience for vocational school students." Journal of Professional Teacher Education 2, no. 1 (2024): 1–8. http://dx.doi.org/10.12928/jprotect.v2i1.645.
Full textMuhammad, Syafiq Bin Mohd Omar, Ismail Marina, Mat Diah Norizan, Ahmad Suzana, and Abd Rahman Hayati. "Modelling the recommendation technique for achieving awareness in serious game for obesity." Bulletin of Electrical Engineering and Informatics 8, no. 4 (2019): 1418–24. https://doi.org/10.11591/eei.v8i4.1627.
Full textQurbonov, G'ayrat Rejapovich Mamatov Ulugbek Ergashalievich. "VOLLEYBALL GAME TECHNIQUE AND ITS RULES." INTERNATIONAL BULLETIN OF APPLIED SCIENCE AND TECHNOLOGY 3, no. 4 (2023): 86–88. https://doi.org/10.5281/zenodo.7805744.
Full textVăn Đích, Trịnh. "Teaching practical electrics using game technique." Journal of Science, Educational Science 60, no. 8D (2015): 244–51. http://dx.doi.org/10.18173/2354-1075.2015-0280.
Full textQuliyev, Shuhrat Shomurodovich, and Hamrobek Ilxom o'g'li Matyaqubov. "VOLLEYBALL GAME TECHNIQUE AND ITS CLASSIFICATION." МЕДИЦИНА, ПЕДАГОГИКА И ТЕХНОЛОГИЯ: ТЕОРИЯ И ПРАКТИКА 2, no. 3 (2024): 206–11. https://doi.org/10.5281/zenodo.10839813.
Full textDissertations / Theses on the topic "Game Technique"
Cailes, John. "Following the game." Thesis, Edith Cowan University, Research Online, Perth, Western Australia, 2001. https://ro.ecu.edu.au/theses/1016.
Full textSwing, Oskar. "Using Gyroscope Technology to implement a Leaning Technique for Game Interaction." Thesis, Blekinge Tekniska Högskola, Institutionen för kreativa teknologier, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-15204.
Full textHansson, Oskar. "Can an Optimized MidSide Technique Improve Perceived Envelopment in Game Audio." Thesis, Luleå tekniska universitet, Institutionen för konst, kommunikation och lärande, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-69063.
Full textLiljekvist, Pontus Holmertz, and Andreas Zsigmond. "Real-Time Tessellation A Region of Interest Based Technique Suited for Game Applications." Thesis, Blekinge Tekniska Högskola, Sektionen för datavetenskap och kommunikation, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-2081.
Full textLudvigsen, Fredrik. "Play-Create-Share Gameplatform for the iPad : Exploring Game Creation Technique on a Touch Screen Platform." Thesis, Norges teknisk-naturvitenskapelige universitet, Institutt for datateknikk og informasjonsvitenskap, 2011. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-13574.
Full textBurger, Clayton. "A hybridisation technique for game playing using the upper confidence for trees algorithm with artificial neural networks." Thesis, Nelson Mandela Metropolitan University, 2014. http://hdl.handle.net/10948/3957.
Full textKhambete, Surendra S. "MANAGING RATIONAL DIVERGENCE: TESTING THE EFFECTS OF A COGNITIVE BEHAVIORAL THERAPY (CBT) TECHNIQUE ON COLLABORATIVE VERSUS COMPETITIVE BEHAVIORS IN A GAME THEORETIC SETTING." Case Western Reserve University School of Graduate Studies / OhioLINK, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=case1606306856751918.
Full textEnrich, Yann. "Étude socio-technique des usages et de l'imaginaire des communautés virtuelles sur Internet." Montpellier 3, 2009. http://www.theses.fr/2009MON30015.
Full textRyding, Karin. "Poetry is for everyone : A comparative analysis of the cut-up technique, Magnetic poetry and the casual word game Words of Oz." Thesis, Uppsala universitet, Institutionen för speldesign, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-228190.
Full textKurki, Saara. "How to let go : Different ways to detect and release tensions." Thesis, Kungl. Musikhögskolan, Institutionen för klassisk musik, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:kmh:diva-4186.
Full textBooks on the topic "Game Technique"
Pejcic, Bogdan. Pocket billiards: Fundamentals of technique & play. Sterling Pub. Co., 1993.
Find full textEio, Sakata. Killer of go: Technique and preventative measures. Yutopian Enterprises, 1994.
Find full textRobert, Byrne. Byrne's advanced technique in pool and billiards. Harcourt Brace Jovanovich, 1990.
Find full textByrne, Robert. Byrne's advanced technique in pool and billiards. Harcourt Brace Jovanovich, 1990.
Find full textLukacs, Chuck. Fantasy genesis: A creativity game for fantasy artists. Impact Books, 2010.
Find full textBook chapters on the topic "Game Technique"
Dee, Steve. "The SpongeBob Technique." In Worldbuilding for Game Designers. CRC Press, 2025. https://doi.org/10.1201/9781003521914-24.
Full textSchmuck, Anne-Kathrin, Philippe Heim, Rayna Dimitrova, and Satya Prakash Nayak. "Localized Attractor Computations for Infinite-State Games." In Computer Aided Verification. Springer Nature Switzerland, 2024. http://dx.doi.org/10.1007/978-3-031-65633-0_7.
Full textBaier, Christel, Norine Coenen, Bernd Finkbeiner, Florian Funke, Simon Jantsch, and Julian Siber. "Causality-Based Game Solving." In Computer Aided Verification. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-81685-8_42.
Full textvon Mouche, Pierre. "The Selten–Szidarovszky Technique: The Transformation Part." In Recent Advances in Game Theory and Applications. Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-43838-2_8.
Full textKoutavas, Vasileios, Yu-Yang Lin, and Nikos Tzevelekos. "From Bounded Checking to Verification of Equivalence via Symbolic Up-to Techniques." In Tools and Algorithms for the Construction and Analysis of Systems. Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-030-99527-0_10.
Full textDu, Huaiyu, and Rafał Jóźwiak. "Representation of Observations in Reinforcement Learning for Playing Arcade Fighting Game." In Digital Interaction and Machine Intelligence. Springer Nature Switzerland, 2023. http://dx.doi.org/10.1007/978-3-031-37649-8_5.
Full textDas, Santosh Kumar, Aman Kumar Tiwari, Somnath Rath, and Joydev Ghosh. "Game Theory– Based Conflicting Strategy Management Technique in Wireless Sensor Network." In Fuzzy Optimization Techniques in the Areas of Science and Management. CRC Press, 2022. http://dx.doi.org/10.1201/b23138-6.
Full textRodrigues, Érick O., and Esteban Clua. "A Real Time Lighting Technique for Procedurally Generated 2D Isometric Game Terrains." In Entertainment Computing - ICEC 2015. Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-24589-8_3.
Full textWang, Xujie, and Ruwei Yun. "Design and Implement of Game Speech Interaction Based on Speech Synthesis Technique." In Technologies for E-Learning and Digital Entertainment. Springer Berlin Heidelberg, 2008. http://dx.doi.org/10.1007/978-3-540-69736-7_40.
Full textAl-Hashmy, Reham M., Mohamed AbdelRaheem, and Usama S. Mohmed. "Anti-jamming Cooperative Technique for Cognitive Radio Networks: A Stackelberg Game Approach." In Advances in Intelligent Systems and Computing. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-31129-2_68.
Full textConference papers on the topic "Game Technique"
Spasić, Aleksandar, Miljana Mladenović, Bratislav Nikolić, and Lazar Stošić. "CHATGPT-ASSISTED EDUCATIONAL GAME DEVELOPMENT: A PROMPT ENGINEERING TECHNIQUE FOR TEACHERS WITHOUT CODING EXPERIENCE." In 1st International Scientific Conference Education and Artificial Intelligence. University of Niš, Pedagogical Faculty, Vranje, 2025. https://doi.org/10.46793/edai24.153s.
Full textBoboc, Andreealarisa, Ivona Stoica, Cristina Niculescuciocan, and Gheorghe Orzan. "GAMIFICATION AND GAME-BASED LEARNING - A SOLUTION FOR ROMANIAN EDUCATION SYSTEM?" In eLSE 2018. ADL Romania, 2018. http://dx.doi.org/10.12753/2066-026x-18-033.
Full textPalade, Tudor, Grigore Gheorghe, Sorinmirel Ciolca, and Dan Badea. "CONTRIBUTION OF SOCIAL NETWORKS TO THE DEVELOPMENT OF FOOTBALL TECHNIQUE." In eLSE 2018. Carol I National Defence University Publishing House, 2018. http://dx.doi.org/10.12753/2066-026x-18-188.
Full textKhan, S. U., and I. Ahmad. "A cooperative game theoretical replica placement technique." In 2007 International Conference on Parallel and Distributed Systems. IEEE, 2007. http://dx.doi.org/10.1109/icpads.2007.4447750.
Full text"A Modern Game-Based Technique for Learning Software Engineering Course." In 13th EuropeanConference on Game Based Learning. ACI, 2020. http://dx.doi.org/10.34190/gbl.20.179.
Full textHernández, Luisa, Paulo Afonso Júnior, and Heitor Costa. "API Recommendation System for Software - Game Category." In XV Simpósio Brasileiro de Qualidade de Software. Sociedade Brasileira de Computação - SBC, 2016. http://dx.doi.org/10.5753/sbqs.2016.15126.
Full textRibeiro, Leonardo F. R., and Daniel R. Figueiredo. "Performance of Monte Carlo Tree Search Algorithms when Playing the Game Ataxx." In XV Encontro Nacional de Inteligência Artificial e Computacional. Sociedade Brasileira de Computação - SBC, 2018. http://dx.doi.org/10.5753/eniac.2018.4423.
Full text"Analysing Hint Based Problem Solving Strategy among Novice Programmers through Gamification Technique." In 13th EuropeanConference on Game Based Learning. ACI, 2020. http://dx.doi.org/10.34190/gbl.20.126.
Full textCosta, Laisa C. P., Ana G. D. Correa, Marcelo A. Jose, et al. "3D stereoscopic game development technique for smart TVs." In 2014 IEEE International Conference on Consumer Electronics (ICCE). IEEE, 2014. http://dx.doi.org/10.1109/icce.2014.6776141.
Full textChoi, Jin Woo, Tae Min Kim, and Taeg Keun Whangbo. "A Study on Estimation Technique of Extreme Precipitation Diameter." In Art, Culture, Game, Graphics, Broadcasting and Digital Contents 2016. Science & Engineering Research Support soCiety, 2016. http://dx.doi.org/10.14257/astl.2016.125.16.
Full textReports on the topic "Game Technique"
Kanivets, Oleksandr V., Irina М. Kanivets, Natalia V. Kononets, Tetyana М. Gorda, and Ekaterina O. Shmeltser. Development of mobile applications of augmented reality for projects with projection drawings. [б. в.], 2020. http://dx.doi.org/10.31812/123456789/3745.
Full textStyugina, Anastasia. Internet game "Sign me up as an astronaut" for the formation of the social and psychological experience of younger adolescents with disabilities by means of game psychocorrection. Science and Innovation Center Publishing House, 2020. http://dx.doi.org/10.12731/sign_me_up_as_an_astronaut.
Full textHasty, Ashley. Learning Professional Techniques Through Play: Using Games in the Apparel Classroom. Iowa State University, Digital Repository, 2016. http://dx.doi.org/10.31274/itaa_proceedings-180814-1358.
Full textRamachandran, Sivananth. Fun and Games: Investment Gamification and Implications for Capital Markets. CFA Institute, 2022. http://dx.doi.org/10.56227/22.1.17.
Full textSmith, C. Gage cookbook: Tools and techniques to measure stresses and motions on explosive experiments. Office of Scientific and Technical Information (OSTI), 1996. http://dx.doi.org/10.2172/206564.
Full textErsoy, Daniel. DTPH56-06-T-000001 Demonstration of ECDA Applicability and Reliability Demanding Situation. Pipeline Research Council International, Inc. (PRCI), 2008. http://dx.doi.org/10.55274/r0011826.
Full textvan der Mensbrugghe, Dominique. The META 21 Integrated Assessment Model in GAMS and LHS Sampling. GTAP Working Paper, 2023. http://dx.doi.org/10.21642/gtap.wp95.
Full textHuebschman, Benjamin, and Pankaj B. Shah. A Numerical Technique for Removing Residual Gate-Source Capacitances When Extracting Parasitic Inductance for GaN High Electron Mobility Transistors (HEMTs). Defense Technical Information Center, 2011. http://dx.doi.org/10.21236/ada539647.
Full textCummings, M., and S. R. Booth. Remediation of uranium-contaminated soil using the Segmented Gate System and containerized vat leaching techniques: a cost effectiveness study. Office of Scientific and Technical Information (OSTI), 1996. http://dx.doi.org/10.2172/382993.
Full textนิธิอุทัย, สุวรรณี, та มานพ ม่วงใหญ่. โรคบาบีเซียในโค : การเตรียม การเพาะเลี้ยง การถนอมและเก็บแช่แข็งเชื้อบาบีเซีย โบวิส : รายงานผลการวิจัย. จุฬาลงกรณ์มหาวิทยาลัย, 1998. https://doi.org/10.58837/chula.res.1998.59.
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