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1

Hosea, Fred. Game warden games. F. Hosea, 2007.

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2

Kruglikov, Viktor. The game is a non-educational game (experience, analysis, reflections of a game technician teacher). INFRA-M Academic Publishing LLC., 2024. http://dx.doi.org/10.12737/2079775.

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Based on the analysis of many years of experience in the development and application of didactic games in order to teach all categories of students from schoolchildren and students to university faculty, the monograph attempts to revise established, controversial and contradictory views on the phenomenon of the game. The author's vision of how to answer such long-standing questions is proposed: what is a game and a non-game, how the game happened, what characteristics it has. The concept of behavioral games is introduced. The signs and driving forces of traditional and behavioral games are ana
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3

Sotamaa, Olli, and Jan Svelch, eds. Game Production Studies. Amsterdam University Press, 2021. http://dx.doi.org/10.5117/9789463725439.

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Video games have entered the cultural mainstream and now rival established forms of entertainment such as film or television in terms of economic profits. As careers in video game development become more common, so do the stories about precarious working conditions and structural inequalities within the industry. In Game Production Studies, an international group of researchers takes a closer look at the everyday realities of video game production, ranging from commercial studios to independent creators. Across sixteen chapters, the authors deal with issues related to labour, production routin
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4

Secession, Wiener, ed. Ericka Beckman: Game mechanics, game mechanics, mechanics, chance mechanics, mechanics and games, game mechanics. Revolver Publishing, 2017.

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5

BRITISH BROADCASTING CORPORATION. Interview game: Interviewing game. BBC Enterprises, 1996.

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6

Campese, David. My game, your game. Ironbark, 1994.

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7

Blom, Joleen. Video Game Characters and Transmedia Storytelling. Amsterdam University Press, 2023. http://dx.doi.org/10.5117/9789463722957.

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Characters are a vital aspect of today’s transmedia practices. Combining theories on fictional persons from Japanese and Euro-American practices, this book discusses video game characters embedded in our popular media culture in which they are constantly produced and re-imagined. This book introduces the dynamic game character, a type of game character with a development structure that consists of multiple outcomes in a game. Through their actions and choices, players can influence these game characters’ identities and affect their possible destinies. Games subvert the idea that fictional pers
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8

Freyermuth, Gundolf S. Games | Game Design | Game Studies. transcript Verlag, 2015. http://dx.doi.org/10.1515/9783839429839.

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Freyermuth, Gundolf S. Games | Game Design | Game Studies. transcript Verlag, 2015. http://dx.doi.org/10.1515/transcript.9783839429822.

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10

Games - Game Design - Game Studies. transcript Verlag, 2015.

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11

Research, Signal. Game Player's Encyclopedia of Game Boy Games (Game Players Encyclopedia of Game Boy Games). G.P Publications, 1991.

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12

Game Player's Encyclopedia of Game Boy Games (Game Players Encyclopedia of Game Boy Games). G.P Publications, 1990.

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13

Morris, Dave. Game Guru: Strategy Games (Game Guru). Course Technology PTR, 2004.

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14

Quack, Bull. I Love Games: Gaming Game Nerd Gamer. Independently Published, 2020.

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15

CRUSH, Umesh. Gale Sudoku: Game. Independently Published, 2022.

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16

Games - Game Design - Game Studies: An Introduction. Transcript Verlag, 2015.

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17

Blood and Games 2: Game Recognize Game. Lock Down Publications, 2024.

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18

Game player's encyclopedia of Game Boy games. Signal Research, 1990.

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19

Game player's encyclopedia of Game Boy games. Signal Research, 1990.

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20

G, P. Publishing. Game Players Encyclopedia of Game Boy Games. G.P Publications, 1991.

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21

Pozzi, Nathalie. Games Game Design Game Studies: An Introduction. transcript Verlag, 2015.

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22

Valkyrie, Zek. Game Worlds Get Real. ABC-CLIO, LLC, 2017. http://dx.doi.org/10.5040/9798400655548.

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Twenty million people worldwide play Massively Multi-Player Online Role Playing Games (MMORPGs). Online role-playing gaming is no longer an activity of a tiny niche community. World of Warcraft—the most popular game within the genre—is more than a decade old. As technology has advanced and MMORPGs became exponentially more popular, gaming culture has evolved dramatically over the last 20 years. Game Worlds Get Real: How Who We Are Online Became Who We Are Offline presents a compelling insider's examination of how adventuring through virtual worlds has transformed the meaning of play for millio
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23

Game Players Encyclopedia of Game Boy Games: Nintendo Video Games. G P Pubns, 1991.

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24

Rauhut, Heiko. Game Theory. Edited by Wim Bernasco, Jean-Louis van Gelder, and Henk Elffers. Oxford University Press, 2017. http://dx.doi.org/10.1093/oxfordhb/9780199338801.013.7.

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Game theory analyzes strategic decision making of multiple interdependent actors and has become influential in economics, political science, and sociology. It provides novel insights in criminology because it is a universal language for the unification of the social and behavioral sciences and allows deriving new hypotheses from fundamental assumptions about decision making. This chapter first reviews foundations and assumptions of game theory, basic concepts, and definitions. This includes applications of game theory to offender decision making in different strategic interaction settings: sim
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25

McNeil, Lori. Battleship Game Sheets: Battleship Board Game, Naval Combat Game, Craft Game Sheet, Travel Game, Board Games, Logic & Brain Teasers, Hobbies & Home, Family Game, Military Families Game. Independently Published, 2019.

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26

Music, Chester. Musical Pairs Game (Games). Amsco Music, 2005.

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27

Games 6 Game Over. Independently Published, 2020.

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28

Aboueliaz, Issam. XO-Game: Puzzle Games. Independently Published, 2021.

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29

Books, WriteOn. Squid Game Notebook - Squid Game Book, Squid Game, Squid Game Graphic Book, Squid Game Games, Squid Game Activity Book, Squid Game Fan, Squid Game Rule Book, Squid Game Art Book, Squid Game Journal, Notebook, Journal, Composition Book. Independently Published, 2021.

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30

(Editor), Judy Mitchell, and Gary Hoover (Illustrator), eds. Game for a Game?: Games, Trivia, Folklore and Fun. Teaching & Learning Company, 1995.

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31

Eat Sleep Game Theory Repeat: Game Notizblock Gamer Geschenk. Independently Published, 2020.

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32

Game Guru: Role-Playing Games (Premier Press Game Development). Course Technology PTR, 2004.

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33

Bicchieri, Cristina, and Giacomo Sillari. Game Theory. Edited by Paul Humphreys. Oxford University Press, 2016. http://dx.doi.org/10.1093/oxfordhb/9780199368815.013.18.

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Game theory aims to understand situations in which decision-makers interact strategically. Chess is an example, as are firms competing for business, politicians competing for votes, animals fighting over prey, bidders competing in auctions, threats and punishments in long-term relationships, and so on. In such situations, the outcome depends on what the parties do jointly. Decision-makers may be people, organizations, animals, or even genes. In this chapter, the authors review fundamental notions of game theory and their application to philosophy of science. In particular, Section 1 looks at g
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34

Battleship Game Sheets: 120 Game Sheets, Naval Combat Game, Battleship Board Game, Craft Game Sheet, Travel Game, Board Games, Logic and Brain Teasers 120 Pages. Independently Published, 2019.

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35

Battleship Game Sheets: 120 Battleship Game Shhets, Battleship Board Game, Naval Combat Game, Craft Game Sheet, Travel Game, Board Games, Logic and Brain Teasers 120Pages. Independently Published, 2019.

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36

Motte, Anders de la. Game (Game Trilogy). Blue Door, 2001.

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37

Turner, My'kael. Game Recognizez Game. CreateSpace Independent Publishing Platform, 2011.

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38

Deron, Terry. Game Recognize Game. Independent Publisher, 2009.

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39

Spencer, Yul. Wall Street Game: Game Recognize Game. Independently Published, 2020.

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40

CLEMONS, T. J. Pimp Game 105 Game Recognize Game. Independently Published, 2018.

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41

Kellman, Noah. The Game Music Handbook. Oxford University Press, 2020. http://dx.doi.org/10.1093/oso/9780190938680.001.0001.

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Writing music for games is an art that requires conceptual forethought, specialized technical skill, and a deep understanding of how players interact with games and game audio. The Game Music Handbook embarks on a journey through numerous soundscapes throughout video game history, exploring a series of concepts and techniques that are key to being a successful game music composer. This book organizes key game music scoring concepts into an applicable methodology, describing them with memorable distinctions that leave readers with a clear picture of how to apply them to creating music and sound
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42

Madhav, Sanjay. Game Programming in C++: Creating 3D Games: Creating 3D Games (Game Design). Addison-Wesley Professional, 2018.

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43

Mcneil, Lori. Battleship Game Sheets: 120 Battleship Board Game, Travel Game, Naval Combat Game, Craft Game Sheet, Board Games, Logic and Brain Teasers 120Pages. Independently Published, 2019.

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44

game,puzzle game,puzzle,childrens game,children,all type games,type,Games,Reborn,Gameplay,Free,Gamer,Game (Business Operation),Multiplayer,Online Game (Video Game Platform),Video Game (Industry),Operation (Game),Computer,Play,Videogames,Hitman Reborn,Action,juegos,jogos,friv,juegos de,games games,gamesgames,juegosjuegos,yepi,friv 1000,friv 100,gry friv,jeox,minecraft,didi games,cool math games,3dgames,androidgame,flashgames,playgame,fun,dress up games. frivonline.biz, 2014.

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45

Know the Game: Party Games (for Children) (Know the Game). A & C Black (Publishers) Ltd, 1985.

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46

Hokie Games: Virginia Tech Football Game by Game 1945-2006. Game by Game Sports Media, 2007.

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47

Battleship Game Sheets: Travel Game Sheets, Battleship Board Game, Naval Combat Game, Craft Game Sheet, Board Games, Logic and Brain Teasers 120 Pages. Independently Published, 2019.

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48

Game Develo Game Designer Geschenkideen. Terminplaner: Game Designer Kalender Game Development Terminkalender - Indie Game Dev Wochenplaner Games Entwickler Wochenplanung Game Design Taschenkalender Game Developer to-Do Liste Termine. Independently Published, 2019.

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49

Stahlke, Samantha, and Pejman Mirza-Babaei. The Game Designer's Playbook. Oxford University PressOxford, 2022. http://dx.doi.org/10.1093/oso/9780198845911.001.0001.

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Abstract Video games have captivated us for over 50 years, giving us entire worlds to explore, new ways to connect with friends, thought-provoking stories, or just a fun way to pass the time. Creating games is a dream for many, but making great games is challenging. This is a book about that challenge. More specifically, it’s a book about game interaction design—in other words, shaping what players can do and how they do it to make a game satisfying and memorable. Our time with a game is built on interaction, from basic things like pushing buttons on a controller, to making complicated strateg
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50

Hobby, Ideen. Hangman - Hangman Game Jornal: Hangman Game Letter Games for Your Game Evening -The Fun Game for the Whole Family. Independently Published, 2020.

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