Academic literature on the topic 'Gamer's dilemma'
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Journal articles on the topic "Gamer's dilemma"
BOURNE, CRAIG, and EMILY CADDICK BOURNE. "Players, Characters, and the Gamer's Dilemma." Journal of Aesthetics and Art Criticism 77, no. 2 (March 2019): 133–43. http://dx.doi.org/10.1111/jaac.12634.
Full textKas, Judith, David J. Hardisty, and Michel J. J. Handgraaf. "Steady steps versus sudden shifts: Cooperation in (a)symmetric linear and step-level social dilemmas." Judgment and Decision Making 16, no. 1 (January 2021): 142–64. http://dx.doi.org/10.1017/s1930297500008342.
Full textNaumov, Pavel, and Rui-Jie Yew. "Ethical Dilemmas in Strategic Games." Proceedings of the AAAI Conference on Artificial Intelligence 35, no. 13 (May 18, 2021): 11613–21. http://dx.doi.org/10.1609/aaai.v35i13.17381.
Full textIto, Hiromu, and Jun Tanimoto. "Dynamic utility: the sixth reciprocity mechanism for the evolution of cooperation." Royal Society Open Science 7, no. 8 (August 2020): 200891. http://dx.doi.org/10.1098/rsos.200891.
Full textIto, Hiromu, and Jun Tanimoto. "Scaling the phase-planes of social dilemma strengths shows game-class changes in the five rules governing the evolution of cooperation." Royal Society Open Science 5, no. 10 (October 2018): 181085. http://dx.doi.org/10.1098/rsos.181085.
Full textHaesevoets, Tessa, Chris Reinders Folmer, Dries H. Bostyn, and Alain Van Hiel. "Behavioural Consistency within the Prisoner'S Dilemma Game: The Role of Personality and Situation." European Journal of Personality 32, no. 4 (July 2018): 405–26. http://dx.doi.org/10.1002/per.2158.
Full textRodenburg, Kathleen, Louise Hayes, Lianne Foti, and Ann Pegoraro. "Responsible Leadership in Sport: An Ethical Dilemma." Societies 11, no. 3 (July 23, 2021): 85. http://dx.doi.org/10.3390/soc11030085.
Full textBartel, Christopher. "Resolving the gamer’s dilemma." Ethics and Information Technology 14, no. 1 (September 23, 2011): 11–16. http://dx.doi.org/10.1007/s10676-011-9280-8.
Full textLuck, Morgan. "Can Young’s constructive ecumenical expressivism resolve the gamer’s dilemma?" Journal of Information, Communication and Ethics in Society 17, no. 1 (March 11, 2019): 31–41. http://dx.doi.org/10.1108/jices-02-2018-0017.
Full textKieslich, Pascal J., and Benjamin E. Hilbig. "Cognitive conflict in social dilemmas: An analysis of response dynamics." Judgment and Decision Making 9, no. 6 (November 2014): 510–22. http://dx.doi.org/10.1017/s1930297500006392.
Full textDissertations / Theses on the topic "Gamer's dilemma"
Sohng, Elaine. "Real Intentions and Virtual Wrongs." Scholarship @ Claremont, 2017. http://scholarship.claremont.edu/cmc_theses/1547.
Full textRobertson, Paul. "Police dilemmas of interpretation and action : the 'shoot/no-shoot dilemma'." Thesis, University of Abertay Dundee, 2011. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.650525.
Full textVan, der Merwe Martijn. "Non-cooperative games on networks." Thesis, Stellenbosch : Stellenbosch University, 2013. http://hdl.handle.net/10019.1/79930.
Full textENGLISH ABSTRACT: There are many examples of cooperation in action in society and in nature. In some cases cooperation leads to the increase of the overall welfare of those involved, and in other cases cooperation may be to the detriment of the larger society. The presence of cooperation seems natural if there is a direct bene t to individuals who choose to cooperate. However, in examples of cooperation this bene t is not always immediately obvious. The so called prisoner's dilemma is often used as an analogy to study cooperation and tease out the factors that lead to cooperation. In classical game theory, each player is assumed to be rational and hence typically seeks to select his strategy in such a way as to maximise his own expected pay-o . In the case of the classical prisoner's dilemma, this causes both players to defect. In evolutionary game theory, on the other hand, it is assumed that players have limited knowledge of the game and only bounded rationality. Games in evolutionary game theory are repeated in rounds and players are a orded the opportunity to adapt and learn as this repetition occurs. Past studies have revealed that cooperation may be a viable strategy if the prisoner's dilemma is placed in an evolutionary context, where the evolutionary tness of a strategy is directly related to the pay-o achieved by the player adopting the strategy. One of the mechanisms that promote the persistence of cooperation in the evolutionary prisoner's dilemma is structured interaction between players. A mathematical framework for representing the evolutionary prisoner's dilemma (ESPD) is developed in this thesis. The mathematical framework is used to undertake an analytical approach (i.e. avoiding the use of simulation) towards investigating the dynamics of the ESPD with a path, cycle, plane grid or toroidal grid as underlying graph. The objective of this investigation is to determine the likelihood of the emergence of persistent cooperation between players. The ESPD on a path or a cycle admits two fundamentally di erent parameter regions; large values of the temptation-to-defect parameter are not capable of inducing persistent cooperation, while small values of this parameter allow for the possibility of persistent cooperation. It is found that the likelihood of cooperation increases towards certainty as the order of the underlying graph increases if the underlying graph is a path or cycle. The state space of the ESPD with a plane or toroidal grid graph as underlying graph grows very quickly as a function of the graph order. The automorphism classes of game states are enumerated to determine exactly how fast the size of the state space of the game grows as a function of the order of the underlying graph. Finally, the dynamics of the ESPD is investigated for a grid graph as underlying graph (in cases where the state space is small enough) by means of constructing the corresponding state graphs of the ESPD.
AFRIKAANSE OPSOMMING: Daar is baie voorbeelde van samewerking in the gemeenskap en in die natuur. In sommige gevalle lei samewerking tot 'n toename in die algehele welvaart van die betrokkenes, terwyl samewerking in ander gevalle tot nadeel van die bre er gemeenskap mag wees. Die voorkoms van samewerking blyk natuurlik te wees indien daar 'n direkte voordeel vir die individue is wat kies om saam te werk. In voorbeelde van samewerking is s o 'n voordeel egter nie altyd voor-diehand- liggend nie. Die sogenaamde prisoniersdilemma word dikwels as voorbeeld in die studie van samewerking gebruik om die faktore wat na samewerking lei, te ontbloot. In klassieke speleteorie word daar aangeneem dat elke speler rasioneel is en dus poog om sy spelstrategie op s o 'n manier te kies dat sy eie verwagte uitbetaling gemaksimeer word. In die geval van die klassieke prisoniersdilemma veroorsaak dit dat beide spelers mekaar verraai. In evolusion^ere speleteorie, daarenteen, word daar slegs aangeneem dat elke speler oor beperkte kennis van die spel en begrensde rasionaliteit beskik. Spele in evolusion^ere speleteorie word in rondtes herhaal en spelers word die geleentheid gebied om gedurende hierdie herhalingsproses aan te pas en te leer. Vorige studies het getoon dat samewerking 'n lewensvatbare strategie is indien die prisoniersdilemma in 'n evolusion^ere konteks gespeel word, waar die evolusion^ere ksheid van 'n strategie direk afhang van die uitbetaling van 'n speler wat die strategie volg. Een van die meganismes wat volhoubare samewerking in die evolusion^ere prisoniersdilemma voortbring, is gestruktureerde interaksie tussen spelers. 'n Wiskundige raamwerk word vir die voorstelling van die evolusion^ere prisoniersdilemma in hierdie tesis ontwikkel. Hierdie wiskundige raamwerk word gebruik om 'n analitiese studie (met ander woorde sonder die gebruik van simulasie) van die dinamika van die prisoniersdilemma op 'n pad, siklus, rooster in die vlak, of rooster op die torus as onderliggende gra ek van stapel te stuur. Die doel van hierdie studie is om die waarskynlikheid vir die ontstaan van volhoubare samewerking tussen spelers te bepaal. Die prisoniersdilemma op 'n pad of siklus as onderliggende gra ek het twee fundamenteel verskillende parametergebiede tot gevolg; groot waardes van die versoeking-om-te-verraai parameter lei nie tot volhoubare samewerking nie, terwyl volhoubare samewerking wel vir klein waardes van hierdie parameter moontlik is. Daar word gevind dat die kans vir volhoubare samewerking toeneem tot sekerheid namate die orde van die onderliggende gra ek groei. Die toestandsruimte van die prisoniersdilemma met 'n rooster in die vlak of 'n rooster op die torus as onderliggende gra ek groei baie vinnig as 'n funksie van die orde van die gra ek. Die outomor smeklasse van die speltoestande word getel met die doel om te bepaal presies hoe vinnig die toestandsruimte van die spel as 'n funksie van die orde van die onderliggende gra ek groei. Die dinamika van die prisoniersdilemma met 'n rooster in die vlak of 'n rooster op die torus as onderliggende gra ek word laastens deur middel van konstruksies van die ooreenstemmende toestandsgra eke ondersoek (in gevalle waar die toestandsruimte klein genoeg is).
Hanley, James E. "The role of non-cooperative games in the evolution of cooperation /." view abstract or download file of text, 2000. http://wwwlib.umi.com/cr/uoregon/fullcit?p9986740.
Full textTypescript. Includes vita and abstract. Includes bibliographical references (leaves 115-123). Also available for download via the World Wide Web; free to University of Oregon users.
Berger, Ulrich. "Simple scaling of cooperation in donor-recipient games." Elsevier, 2009. http://epub.wu.ac.at/5590/1/2009_BioSys.pdf.
Full textGalbraith, Todd William. "Examining Friendship Dynamics in Social Anxiety with Iterated Games of the Prisoner’s Dilemma." Diss., Temple University Libraries, 2016. http://cdm16002.contentdm.oclc.org/cdm/ref/collection/p245801coll10/id/409829.
Full textPh.D.
Individuals with social anxiety have been shown to have higher levels of friendship impairment and greater difficulty establishing close relationships than persons without social anxiety. However, the mechanisms associated with such impairment have not been widely examined. Previous research suggests that deficiencies in prosocial behaviors (e.g., low warmth, limited self-disclosure, and constrained cooperation) during interpersonal exchanges may partially explain their difficulties developing close relationships. The present study aimed to examine the effect that rejection may have on prosocial behaviors, as well as other factors associated with developing and maintaining friendships, including trust, perceived likeability, closeness/connectedness, using an iterated, computerized version of the Prisoner’s Dilemma (PD) game. Participants with high (n = 56) and low (n = 35) social anxiety were asked to play the PD game with another participant (actually an experimental confederate) whom they met at the start of the study. Participants were led to believe that they were playing the PD game against the other participant but were actually playing against a computer that was programmed with a strategy meant to initially facilitate cooperation. Cooperation, or giving, in the PD game was measured primarily by the number of tokens that the participant shared with his/her partner. Additionally, participants were randomized to either rejection or non-rejection conditions. Partway through the study, those in the rejection condition were exposed to a programmed decrease in giving by their partner as well as an ambiguous in-person rejection (administered by the experimenter). Participants in the non-rejection condition were not exposed to either the programmed or in-person manipulations. Outcomes of interest included total giving during the PD game, constriction of giving, and the use of particular strategies following rejection in the PD game, as well as various measures of relationship quality collected at the end of each round of play. It was hypothesized that individuals with high social anxiety in the rejection condition would exhibit less total giving and a constricted response to low partner giving and also be less likely to use prosocial strategies to encourage cooperation (i.e., a coaxing strategy) following rejection by the partner compared to those with low social anxiety in the rejection condition. Additionally, we anticipated that those with high social anxiety in the rejection condition would provide lower ratings of the following relationship quality domains following the rejection condition: trust, closeness/connectedness, and perceived likeability than those with low social anxiety in the rejection condition. Overall, results provided little support for these hypotheses. However, there were several significant main effects that highlighted differences among those with high and low social anxiety. For example, individuals with high social anxiety had greater ratings of the expectancy of future rejection and of the importance of their next turn for maintaining the quality of their relationship with their partner. Additionally, there was a trend level (p = .08) social anxiety group by rejection condition interaction on the participant’s trust of his/her partner, such that those with high social anxiety exhibited reductions in relationship trust following rejection whereas those with low social anxiety did not. Implications of these findings as well as limitations and future directions of study are also explored.
Temple University--Theses
De, Silva Hannelore, Christoph Hauert, Arne Traulsen, and Karl Sigmund. "Freedom, enforcement, and the social dilemma of strong altruism." Springer Berlin Heidelberg, 2010. http://dx.doi.org/10.1007/s00191-009-0162-8.
Full textSandbank, Daren. "ANALYTICAL SOLUTION, AGENT BEHAVIORAL TRANSITIONS AND CLASSIFICATION STRUCTURES IN N-PERSON SOCIAL DILEMMA GAMES." Diss., The University of Arizona, 2010. http://hdl.handle.net/10150/194612.
Full textSarangi, Sudipta. "Exploring Payoffs and Beliefs in Game Theory." Diss., Virginia Tech, 2000. http://hdl.handle.net/10919/28556.
Full textPh. D.
Levati, Maria Vittoria. "Individuals behaviour in social dilemma games and the role played by persuasion : theory and experiments." Thesis, University of York, 2000. http://etheses.whiterose.ac.uk/14042/.
Full textBooks on the topic "Gamer's dilemma"
Young, Garry. Resolving the Gamer’s Dilemma. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-46595-1.
Full textKunreuther, Howard. Deterministic and stochastic prisoner's dilemma games: Experiments in interdependent security. Cambridge, MA: National Bureau of Economic Research, 2007.
Find full textS, Weston Mark, ed. Playful parenting: Turning the dilemma of discipline into fun and games. Los Angeles: Tarcher/Putnam, 1993.
Find full textTazdaït, Tarik. Coopération et jeux non coopératifs: Dilemme du prisonnier, rationalité, équilibre. Paris: CNRS éditions, 2005.
Find full textBrock, Thomas R. The Philippine Islands annexation debate: A re-creation of the nation's dilemma, debating whether or not to end its isolationist era. Carlsbad, CA: DBA Interact, 1992.
Find full textHorowitz, Andrew W. Beyond indifferent players: On the existence of prisoners dilemmas in games with amicable and adversarial preferences. Antwerp, Belgium: Institute of Development Policy and Management, University of Antwerp, 2005.
Find full textGuillén, Germán Vargas. La representación computacional de dilemas morales: Investigación fenomenológica de epistemología experimental. Bogotá: Universidad Pedagógica Nacional, 2004.
Find full textStewart, Ronnie. Black leadership conference: A re-creation of the leadership dilemma blacks faced following the assassination of Martin Luther King Jr. Carlsbad, CA: DBA Interact, 1992.
Find full textYoung, Garry. Resolving the Gamer's Dilemma: Examining the Moral and Psychological Differences Between Virtual Murder and Virtual Paedophilia. Springer International Publishing AG, 2016.
Find full textBook chapters on the topic "Gamer's dilemma"
Xhignesse, Michel-Antoine. "The Gamer's Dilemma (Gaming Ethics)." In Aesthetics, 305–10. New York: Routledge, 2023. http://dx.doi.org/10.4324/9781003368205-49.
Full textYoung, Garry. "Introducing the Gamer’s Dilemma." In Resolving the Gamer’s Dilemma, 1–15. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-46595-1_1.
Full textYoung, Garry. "Social Convention and the Likelihood of Harm: Luck’s Initial Attempts at Resolving the Dilemma." In Resolving the Gamer’s Dilemma, 17–39. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-46595-1_2.
Full textYoung, Garry. "Motivation, Discrimination and Special Status: Luck’s Further Attempts at Resolving the Dilemma." In Resolving the Gamer’s Dilemma, 41–60. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-46595-1_3.
Full textYoung, Garry. "Virtual Paedophilia as Child Pornography, and Harm Done to Women: Bartel’s Attempt at Resolving the Dilemma." In Resolving the Gamer’s Dilemma, 61–82. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-46595-1_4.
Full textYoung, Garry. "Targeting Morally Irrelevant Characteristics and the Need for Context: Further Attempts at Resolving the Dilemma." In Resolving the Gamer’s Dilemma, 83–103. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-46595-1_5.
Full textYoung, Garry. "A New Approach to Resolving the Gamer’s Dilemma: Applying Constructive Ecumenical Expressivism." In Resolving the Gamer’s Dilemma, 105–23. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-46595-1_6.
Full textJirušek, Martin, Petra Kuchyňková, and Tomáš Vlček. "Business as Usual or Geopolitical Games? Russian Activities in Energy Sector of the Czech Republic." In Czech Security Dilemma, 117–49. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-20546-1_5.
Full textTanimoto, Jun. "Social Dilemma Analysis for Modeling Traffic Flow." In Evolutionary Games with Sociophysics, 105–54. Singapore: Springer Singapore, 2018. http://dx.doi.org/10.1007/978-981-13-2769-8_3.
Full textBerger, Ross. "Game Writer’s Dilemma: Context vs. Story." In Encyclopedia of Computer Graphics and Games, 1–4. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-08234-9_129-1.
Full textConference papers on the topic "Gamer's dilemma"
Ashlock, Daniel, and Elizabeth Knowles. "Deck-based prisoner's dilemma." In 2012 IEEE Conference on Computational Intelligence and Games (CIG). IEEE, 2012. http://dx.doi.org/10.1109/cig.2012.6374133.
Full textAshlock, Wendy, and Daniel Ashlock. "Shaped prisoner's dilemma automata." In 2014 IEEE Conference on Computational Intelligence and Games (CIG). IEEE, 2014. http://dx.doi.org/10.1109/cig.2014.6932869.
Full textAshlock, Daniel, EunYoun Kim, and Amanda Saunders. "Prisoner’s Dilemma Agents with Phenotypic Plasticity." In 2019 IEEE Conference on Games (CoG). IEEE, 2019. http://dx.doi.org/10.1109/cig.2019.8848067.
Full textHingston, Philip. "Iterated Prisoner's Dilemma for species." In 2009 IEEE Symposium on Computational Intelligence and Games (CIG). IEEE, 2009. http://dx.doi.org/10.1109/cig.2009.5286498.
Full textAshlock, Daniel A. "Cooperation in Prisoner's Dilemma on Graphs." In 2007 IEEE Symposium on Computational Intelligence and Games. IEEE, 2007. http://dx.doi.org/10.1109/cig.2007.368078.
Full textFinzer, William. "The data science education dilemma." In Technology in Statistics Education: Virtualities and Realities. International Association for Statistical Education, 2012. http://dx.doi.org/10.52041/srap.12105.
Full textAshlock, Daniel, Christopher Kuusela, and Nicholas Rogers. "Hormonal systems for prisoners dilemma agents." In 2011 IEEE Conference on Computational Intelligence and Games (CIG). IEEE, 2011. http://dx.doi.org/10.1109/cig.2011.6031990.
Full textHsieh, Te-Yi, Bishakha Chaudhury, and Emily S. Cross. "Human-Robot Cooperation in Prisoner Dilemma Games." In HRI '20: ACM/IEEE International Conference on Human-Robot Interaction. New York, NY, USA: ACM, 2020. http://dx.doi.org/10.1145/3371382.3378309.
Full textKrebs, Jacqueline. "Moral Dilemmas in Serious Games." In 2013 International Conference on Advanced ICT. Paris, France: Atlantis Press, 2013. http://dx.doi.org/10.2991/icaicte.2013.46.
Full text"MONITORING INTERPERSONAL RELATIONSHIPS THROUGH GAMES WITH SOCIAL DILEMMA." In International Conference on Evolutionary Computation Theory and Applications. SciTePress - Science and and Technology Publications, 2011. http://dx.doi.org/10.5220/0003623400050012.
Full textReports on the topic "Gamer's dilemma"
Kunreuther, Howard, Gabriel Silvasi, Eric Bradlow, and Dylan Small. Deterministic and Stochastic Prisoner's Dilemma Games: Experiments in Interdependent Security. Cambridge, MA: National Bureau of Economic Research, August 2007. http://dx.doi.org/10.3386/t0341.
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