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1

Tong Asia ŭi nori. Sŏul: Minsogwŏn, 2004.

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2

E & J Frankel Ltd. Games people play: Ancient pastimes of Asia. New York, N.Y: E & J Frankel, 1999.

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3

Suzuki, Motoshi, and Akira Okada, eds. Games of Conflict and Cooperation in Asia. Tokyo: Springer Japan, 2017. http://dx.doi.org/10.1007/978-4-431-56466-9.

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4

Asian rivalries: Conflict, escalation, and limitations on two-level games. Stanford, California: Stanford Security Series, an imprint of Stanford University Press, 2011.

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5

Games without rules: The often-interrupted history of Afghanistan. New York: PublicAffairs, 2012.

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6

Great games, local rules: The new power contest in Central Asia. New York: Oxford University Press, 2012.

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7

Chʻesinbu, Korea (South). Sŏul Asia Kyŏnggi Taehoe paeksŏ: Tʻongsin, chŏnsan pumun. [Seoul]: Chʻesinbu, 1987.

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8

Kang, Pyŏng-su. Che 10-hoe Sŏul Asia Kyŏnggi Taehoe paeksŏ. [Seoul]: Sŏul Tʻŭkpyŏlsi, 1987.

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9

A, Lent John, ed. Asian popular culture. Boulder: Westview Press, 1995.

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10

Levine, Robert. Flying in the face of uncertainty: Alternative plans and postures for interdiction in southwest Asia. Santa Monica, Calif: Rand Corporation, 1985.

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11

Ji qing Ya yun: Guangzhou 2010 nian Ya yun hui Ya can hui xin wen zuo pin hui bian = Thrilling Asian games harmonious Asia. Guangzhou: Ji nan da xue chu ban she, 2011.

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12

Beyond the final score: The politics of sport in Asia. New York: Columbia University Press, 2009.

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13

Jennings, Gary. Teaching guide for Asia and beyond: Language games and survival tips for Korea, Japan, Taiwan, Thailand, Vietnam and China. Calgary: B.A. Cass Pub., 1997.

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14

Korea's pastimes and customs: A social history. Paramus, N.J: Homa Sekey Books, 2006.

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15

Institute of Foreign Policy Studies (Kolkata, India) and University of Calcutta. Centre for Pakistan and West Asian Studies, eds. Games of life and land: A comparative analysis of the origins of true enclaves in South and Central Asia, their impacts on public policy, and factors prolonging their existence. Kolkata: Institute of Foreign Policy Studies, Centre for Pakistan and West Asian Studies, Calcutta University in association with KW Publishers, New Delhi, 2014.

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16

Murphy, Kevin Andrew, Eric Simon, and Sean Tait Bircher. Steamscapes : FIH10011: Asia. Four-in-Hand Games, 2016.

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17

Murphy, Kevin Andrew, Juliann Troi, Bill Wu, Sean Tait Bircher, and J. Michael Bestul. Steamscapes : FIH10011PDF: Asia. Four-in-Hand Games, 2015.

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18

Hong, Fan. Sport, Nationalism and Orientalism: The Asian Games. Taylor & Francis Group, 2013.

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19

Hong, Fan. Sport, Nationalism and Orientalism: The Asian Games. Taylor & Francis Group, 2013.

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20

Sen, Ronojoy, and Omita Goyal. Games We Play: Sports in South Asia. Oxford University Press India, 2020.

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21

Games of Conflict and Cooperation in Asia. Springer, 2017.

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22

Suzuki, Motoshi, and Akira Okada. Games of Conflict and Cooperation in Asia. Springer, 2017.

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23

Suzuki, Motoshi, and Akira Okada. Games of Conflict and Cooperation in Asia. Springer, 2018.

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24

Mangan, J. A., and Marcus P. Chu. East Asia, Geopolitics and the 2012 London Games. Taylor & Francis Group, 2014.

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25

Hjorth, Larissa, and Dean Chan. Gaming Cultures and Place in Asia-Pacific. Taylor & Francis Group, 2012.

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26

Larissa, Hjorth, and Chan Dean, eds. Gaming cultures and place in Asia-Pacific. New York: Routledge, 2009.

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27

Sŏul Asia Kyŏnggi Taehoe paeksŏ. [Seoul]: Taehan Minʼguk Chŏngbu, 1987.

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28

Ansary, Mir Tamim. Games Without Rules: The Often-Interrupted History of Afghanistan. Blackstone Audio, Inc., 2012.

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29

Ansary, Mir Tamim. Games Without Rules: The Often-Interrupted History of Afghanistan. PublicAffairs, 2014.

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30

Ansary, Mir Tamim. Games Without Rules: The Often-Interrupted History of Afghanistan. PublicAffairs, 2013.

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31

Ganguly, Sumit, and William R. Thompson. Asian Rivalries: Conflict, Escalation, and Limitations on Two-Level Games. Stanford University Press, 2011.

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32

Hong, Fan. Sport, Nationalism and Orientalism: The Asian Games. Taylor & Francis Group, 2013.

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33

Hong, Fan. Sport, Nationalism and Orientalism: The Asian Games. Taylor & Francis Group, 2013.

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34

Grabowski, Marcin, and Tomasz Pugacewicz. Great and Small Games in Central Asia and the South Caucasus. Lang GmbH, Internationaler Verlag der Wissenschaften, Peter, 2022.

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35

Grabowski, Marcin, and Tomasz Pugacewicz. Great and Small Games in Central Asia and the South Caucasus. Lang GmbH, Internationaler Verlag der Wissenschaften, Peter, 2022.

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36

Grabowski, Marcin, and Tomasz Pugacewicz. Great and Small Games in Central Asia and the South Caucasus. Lang GmbH, Internationaler Verlag der Wissenschaften, Peter, 2022.

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37

Kʻŭllŏp, Sŏul Ŏllonin, ed. Asia 30-ŏk ŭi inʼgan kajok: Che 10-hoe '86 Asia Kyŏnggi Taehoe. [Seoul]: Sŏul Ŏllonin Kʻŭllŏp, 1986.

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38

Inc, ICON Group International. The 2000-2005 Outlook for Games Software in Asia. Icon Group International, 2001.

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39

Inc, ICON Group International. The 2000-2005 Outlook for Indoor Games in Asia. Icon Group International, 2001.

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40

Inc, ICON Group International. The 2000-2005 Outlook for Outdoor Games in Asia. Icon Group International, 2001.

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41

Inc, ICON Group International. The 2000-2005 Outlook for Video Games in Asia. Icon Group International, 2001.

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42

Falkener, Edward. Games Ancient and Oriental, and How to Play Them: Being the Games of the Greek, the Ludus Latrunculorum of the Romans and the Oriental Games of Chess, Draughts, Backgammon and Magic Squares. Franklin Classics Trade Press, 2018.

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43

Falkener, Edward. Games Ancient and Oriental, and How to Play Them: Being the Games of the Greek, the Ludus Latrunculorum of the Romans and the Oriental Games of Chess, Draughts, Backgammon and Magic Squares. Creative Media Partners, LLC, 2018.

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44

Inc, ICON Group International. The 2000-2005 Outlook for Toys and Games in Asia. Icon Group International, 2001.

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45

Mangan, J. A. Asian Games : Modern Metaphor for the Middle Kingdom Reborn: Political Statement, Cultural Assertion, Social Symbol. Taylor & Francis Group, 2017.

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46

Jinxia, Dong, J. A. Mangan, and Marcus P. Chu. Asian Games : Modern Metaphor for 'the Middle Kingdom' Reborn: Political Statement, Cultural Assertion, Social Symbol. Taylor & Francis Group, 2015.

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47

Jinxia, Dong, J. A. Mangan, and Marcus P. Chu. Asian Games : Modern Metaphor for 'the Middle Kingdom' Reborn: Political Statement, Cultural Assertion, Social Symbol. Taylor & Francis Group, 2014.

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48

Mangan, J. A. Asian Games : Modern Metaphor for the Middle Kingdom Reborn: Political Statement, Cultural Assertion, Social Symbol. Taylor & Francis Group, 2017.

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49

Mangan, J. A. Asian Games : Modern Metaphor for the Middle Kingdom Reborn: Political Statement, Cultural Assertion, Social Symbol. Taylor & Francis Group, 2017.

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50

Mangan, J. A. Asian Games : Modern Metaphor for the Middle Kingdom Reborn: Political Statement, Cultural Assertion, Social Symbol. Taylor & Francis Group, 2017.

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