Books on the topic 'Gaming competitivo'
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Nigel, Pope, Kuhn Kerri-Ann L, and Forster John 1946-, eds. Digital sport for performance enhancement and competitive evolution: Intelligent gaming technologies. Information Science Reference, 2009.
Find full textCalifornia. Office of Planning and Research., ed. California and Nevada: Subsidy, monopoly, and competitive effects of legalized gambling. The Office, 1992.
Find full textChiping, Yuan, ed. Bo cai ye shi du gui mo yu chan ye jie gou duo yuan hua yan jiu: Yi Aomen wei li = A study on the moderate scale of gambling industry and the diversification of industrial structure : a case study of Macau. She hui ke xue wen xian chu ban she, 2017.
Find full textFlorida. Legislature. Senate. Committee on Regulated Industries. Legalized gambling in Florida, the competition in the marketplace. Florida Senate, 2004.
Find full textNew, Jersey Legislature Senate Wagering Tourism and Historic Preservation Committee. Committee meeting of Senate Wagering, Tourism and Historic Preservation Committee: Testimony on the potential impact on Atlantic City of emergent competition from slot machines in New York and Pennsylvania, and how Atlantic City has responded and will respond to this competitive challenge [August 2, 2004, Atlantic City, New Jersey]. The Unit, 2004.
Find full textAnthony, Parish, ed. Case studies in coaching: Dilemmas and ethics in competitive school sports. Holcomb Hathaway Publishers, 2010.
Find full textWolff, Rick. Good sports: A concerned parent's guide to Little League and other competitive youth sports. Dell Pub., 1993.
Find full textMeredith, Tami M. Women’s Use of Computer Games to Practice Intrasexual Competition. Edited by Maryanne L. Fisher. Oxford University Press, 2015. http://dx.doi.org/10.1093/oxfordhb/9780199376377.013.47.
Full textBode, Heather L. E-Sports and the World of Competitive Gaming. Referencepoint Pr Inc, 2019.
Find full textJin, Dal Yong. Global ESports: Transformation of Cultural Perceptions of Competitive Gaming. Bloomsbury Publishing Plc, 2021.
Find full textJin, Dal Yong. Global ESports: Transformation of Cultural Perceptions of Competitive Gaming. Bloomsbury Academic & Professional, 2022.
Find full textCoallier, Julien. Competition Gambling - 4 Player / 4 Team Score Sheets Book - Sports and Recreation Competitive Tables. Independently Published, 2020.
Find full textScholz, Tobias M. eSports is Business: Management in the World of Competitive Gaming. Palgrave Pivot, 2019.
Find full textDO, Lindsey Migliore, McGee PT, DPT, MS, Caitlin, and Melita N. Moore. Handbook of Esports Medicine: Clinical Aspects of Competitive Video Gaming. Springer International Publishing AG, 2021.
Find full textScholz, Tobias. eSports is Business: Management in the World of Competitive Gaming. Palgrave Pivot, 2019.
Find full textMauleon, Daniel. Athletic Esports: The Competitive Gaming World of Basketball, Football, Soccer, and More! Capstone, 2019.
Find full textAthletic Esports: The Competitive Gaming World of Basketball, Football, Soccer, and More! Capstone, 2019.
Find full textMauleón, Daniel. Athletic Esports: The Competitive Gaming World of Basketball, Football, Soccer, and More! Capstone, 2019.
Find full textLtd, ICON Group. ANCHOR GAMING: International Competitive Benchmarks and Financial Gap Analysis (Financial Performance Series). 2nd ed. Icon Group International, 2000.
Find full textMauleon, Daniel. Athletic Esports: The Competitive Gaming World of Basketball, Football, Soccer, and More! Capstone, 2019.
Find full textMauleón, Daniel. Athletic Esports: The Competitive Gaming World of Basketball, Football, Soccer, and More! Capstone, 2020.
Find full textAthletic Esports: The Competitive Gaming World of Basketball, Football, Soccer, and More! Capstone, 2019.
Find full textLtd, ICON Group, and ICON Group International Inc. MIKOHN GAMING CORP.: International Competitive Benchmarks and Financial Gap Analysis (Financial Performance Series). 2nd ed. Icon Group International, 2000.
Find full textLtd, ICON Group. BOYD GAMING CORP.: International Competitive Benchmarks and Financial Gap Analysis (Financial Performance Series). 2nd ed. Icon Group International, 2000.
Find full textLtd, ICON Group. SILICON GAMING, INC.: International Competitive Benchmarks and Financial Gap Analysis (Financial Performance Series). 2nd ed. Icon Group International, Inc., 2000.
Find full textLtd, ICON Group. CONCORDE GAMING CORP.: International Competitive Benchmarks and Financial Gap Analysis (Financial Performance Series). 2nd ed. Icon Group International, 2000.
Find full textCravens, Glenn. Evo Moment 37: One of the most famous moments in competitive gaming history. Glenn Cravens, 2014.
Find full textLtd, ICON Group. FITZGERALDS GAMING CORP.: International Competitive Benchmarks and Financial Gap Analysis (Financial Performance Series). 2nd ed. Icon Group International, 2000.
Find full textHyun, Baro. Demystifying Esports: A Personal Guide to the History and Future of Competitive Gaming. Scribe Media, 2020.
Find full textLtd, ICON Group. SODAK GAMING, INC.: International Competitive Benchmarks and Financial Gap Analysis (Financial Performance Series). 2nd ed. Icon Group International, Inc., 2000.
Find full textLtd, ICON Group. ALLIANCE GAMING CORP.: International Competitive Benchmarks and Financial Gap Analysis (Financial Performance Series). 2nd ed. Icon Group International, 2000.
Find full textLtd, ICON Group. LAKES GAMING, INC.: International Competitive Benchmarks and Financial Gap Analysis (Financial Performance Series). 2nd ed. Icon Group International, Inc., 2000.
Find full textLtd, ICON Group. FLORIDA GAMING CORP.: International Competitive Benchmarks and Financial Gap Analysis (Financial Performance Series). 2nd ed. Icon Group International, 2000.
Find full textLtd, ICON Group. GAMING INTERNET PLC: International Competitive Benchmarks and Financial Gap Analysis (Financial Performance Series). 2nd ed. Icon Group International, Inc., 2000.
Find full textLtd, ICON Group. ACRES GAMING INC.: International Competitive Benchmarks and Financial Gap Analysis (Financial Performance Series). 2nd ed. Icon Group International, 2000.
Find full textLtd, ICON Group. ARGOSY GAMING COMPANY: International Competitive Benchmarks and Financial Gap Analysis (Financial Performance Series). 2nd ed. Icon Group International, 2000.
Find full textCravens, Glenn. Evo Moment 37: One of the most famous moments in competitive gaming history. Glenn Cravens, 2014.
Find full textHyun, Baro. Demystifying Esports: A Personal Guide to the History and Future of Competitive Gaming. Lioncrest Publishing, 2020.
Find full textHyun, Baro. Demystifying Esports: A Personal Guide to the History and Future of Competitive Gaming. Lioncrest Publishing, 2020.
Find full textTaylor, T. L. Raising the Stakes: E-Sports and the Professionalization of Computer Gaming. MIT Press, 2012.
Find full textTaylor, T. L. Raising the Stakes: E-Sports and the Professionalization of Computer Gaming. MIT Press, 2012.
Find full textTroupe, Thomas Kingsley. First-Person Action Esports: The Competitive Gaming World of Overwatch, Counter-Strike, and More! Capstone, 2019.
Find full textFirst-Person Action Esports: The Competitive Gaming World of Overwatch, Counter-Strike, and More! Capstone, 2019.
Find full textFirst-Person Action Esports: The Competitive Gaming World of Overwatch, Counter-Strike, and More! Capstone, 2019.
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