Journal articles on the topic 'GATE, Python'
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Malhotra, Kritika, and Amit Prakash Singh. "Implementation of decision tree algorithm on FPGA devices." IAES International Journal of Artificial Intelligence (IJ-AI) 10, no. 1 (2021): 131. http://dx.doi.org/10.11591/ijai.v10.i1.pp131-138.
Full textHolik, Martin, Tomas Horvath, Vaclav Oujezsky, Petr Munster, Adrian Tomasov, and Sobeslav Valach. "MongoDB Database as Storage for GPON Frames." Sensors 20, no. 21 (2020): 6208. http://dx.doi.org/10.3390/s20216208.
Full textBhat K, Mahesh, and Namita Palecha. "Implementation of a Parallel Fault Simulation System using PODEM in a Hardware Accelerator using Python." Journal of University of Shanghai for Science and Technology 23, no. 06 (2021): 530–36. http://dx.doi.org/10.51201/jusst/21/05296.
Full textSteiger, Damian S., Thomas Häner, and Matthias Troyer. "ProjectQ: an open source software framework for quantum computing." Quantum 2 (January 31, 2018): 49. http://dx.doi.org/10.22331/q-2018-01-31-49.
Full textSanngoen, Wanayuth, Watcharin Po-Ngaen, Chirot Charitkhuan, and Kitsada Doungjitjaroen. "Development of Parallel Delta Robot System Controller Based on Raspberry Pi and FPGA." Applied Mechanics and Materials 835 (May 2016): 698–704. http://dx.doi.org/10.4028/www.scientific.net/amm.835.698.
Full textBocci, Andrea, David Dagenhart, Vincenzo Innocente, et al. "Bringing heterogeneity to the CMS software framework." EPJ Web of Conferences 245 (2020): 05009. http://dx.doi.org/10.1051/epjconf/202024505009.
Full textShinde, Piyush N. "Pygame: Develop Games using Python." International Journal for Research in Applied Science and Engineering Technology 9, no. VI (2021): 4442–47. http://dx.doi.org/10.22214/ijraset.2021.35735.
Full textGlynatsi, Nikoleta, and Vincent Knight. "Game Theory and Python: An educational tutorial to game theory and repeated games using Python." Journal of Open Source Education 4, no. 39 (2021): 78. http://dx.doi.org/10.21105/jose.00078.
Full textBandura, K., A. N. Bender, J. F. Cliche, et al. "ICE: A Scalable, Low-Cost FPGA-Based Telescope Signal Processing and Networking System." Journal of Astronomical Instrumentation 05, no. 04 (2016): 1641005. http://dx.doi.org/10.1142/s2251171716410051.
Full textABBAS, Yasir M. O., and Kenichi Asami. "Design of Software-Defined Radio-Based Adaptable Packet Communication System for Small Satellites." Aerospace 8, no. 6 (2021): 159. http://dx.doi.org/10.3390/aerospace8060159.
Full textHeo, Junyoung, and Seukwon Kang. "Simple shooting game engine in Python." International Journal of Computational Vision and Robotics 5, no. 2 (2015): 130. http://dx.doi.org/10.1504/ijcvr.2015.068801.
Full textLubis, Fetty Fitriyanti, Yusep Rosmansyah, and Suhono H. Supangkat. "Topic Discovery of Online Course Reviews Using LDA with Leveraging Reviews Helpfulness." International Journal of Electrical and Computer Engineering (IJECE) 9, no. 1 (2019): 426. http://dx.doi.org/10.11591/ijece.v9i1.pp426-438.
Full textGupta, Abhishek. "A Research paper on Typing Speed Tester Game using Python & Tkinter." International Journal for Research in Applied Science and Engineering Technology 9, no. VI (2021): 3436–37. http://dx.doi.org/10.22214/ijraset.2021.35767.
Full textNaik, Harshad. "Blackjack Game using Object Oriented Programming Methodology and Python." International Journal of Computer Applications 144, no. 7 (2016): 7–10. http://dx.doi.org/10.5120/ijca2016910409.
Full textParial, Prithwish. "Python the game changer in the field of Machine Learning, Data Science and IoT: A Review." International Journal for Research in Applied Science and Engineering Technology 9, no. 8 (2021): 1827–37. http://dx.doi.org/10.22214/ijraset.2021.37668.
Full textRakshit Tyagi and Prof. Shreya Kapoor. "Comparing 2D game in Lua with game engine of love and in python with pygame." International Journal for Modern Trends in Science and Technology 6, no. 12 (2020): 370–72. http://dx.doi.org/10.46501/ijmtst061269.
Full textSideris, Grigorios, and Stelios Xinogalos. "PY-RATE ADVENTURES: A 2D Platform Serious Game for Learning the Basic Concepts of Programming With Python." Simulation & Gaming 50, no. 6 (2019): 754–70. http://dx.doi.org/10.1177/1046878119872797.
Full textKoupritzioti, Dimitra, and Stelios Xinogalos. "PyDiophantus maze game: Play it to learn mathematics or implement it to learn game programming in Python." Education and Information Technologies 25, no. 4 (2019): 2747–64. http://dx.doi.org/10.1007/s10639-019-10087-1.
Full textMukhtar, Harun. "PERANCANGAN DAN PEMBUATAN VISUAL NOVEL SEJARAH KH. AHMAD DAHLAN SEBAGAI MEDIA PEMBELAJARAN BERBASIS ANDROID." Rabit : Jurnal Teknologi dan Sistem Informasi Univrab 3, no. 2 (2018): 69–82. http://dx.doi.org/10.36341/rabit.v3i2.444.
Full textBak, Maciej, and Anna Rozlach. "Moran Pycess: a Python package to simulate Moran processes driven by game theory." Journal of Open Source Software 5, no. 54 (2020): 2643. http://dx.doi.org/10.21105/joss.02643.
Full textWang, Zhi, Victor Chang, and Gergely Horvath. "Explaining and Predicting Helpfulness and Funniness of Online Reviews on the Steam Platform." Journal of Global Information Management 29, no. 6 (2021): 1–23. http://dx.doi.org/10.4018/jgim.20211101.oa16.
Full textKrishnan, Surenthiran, Pritheega Magalingam, and Roslina Ibrahim. "Hybrid deep learning model using recurrent neural network and gated recurrent unit for heart disease prediction." International Journal of Electrical and Computer Engineering (IJECE) 11, no. 6 (2021): 5467. http://dx.doi.org/10.11591/ijece.v11i6.pp5467-5476.
Full textDonkoh, Elvis Kobina, Rebecca Davis, Emmanuel D. J. Owusu-Ansah, Emmanuel A. Antwi, and Michael Mensah. "Application of Combinatorial Techniques to the Ghanaian Board Game Zaminamina Draft." European Journal of Pure and Applied Mathematics 12, no. 1 (2019): 159–75. http://dx.doi.org/10.29020/nybg.ejpam.v12i1.3308.
Full textDurrant, Jacob D. "BlendMol: advanced macromolecular visualization in Blender." Bioinformatics 35, no. 13 (2018): 2323–25. http://dx.doi.org/10.1093/bioinformatics/bty968.
Full textMishra, Akshansh, and Tarushi Pathak. "Estimation of Grain Size Distribution of Friction Stir Welded Joint by using Machine Learning Approach." ADCAIJ: Advances in Distributed Computing and Artificial Intelligence Journal 10, no. 1 (2020): 99–110. http://dx.doi.org/10.14201/adcaij202110199110.
Full textLee, Dae-Hyun. "An Alternative Approach for Implementing Interactive Media Contents - a Case Study of Teaching Computer Game Programming using Python." CONTENTS PLUS 13, no. 1 (2015): 145–56. http://dx.doi.org/10.14728/kcp.2015.13.01.145.
Full textWang, Lei, and Chang Liu. "Evolutionary Game Analysis on Government Supervision and Dairy Enterprise in the Process of Product Recall in China." International Journal of Information Systems in the Service Sector 12, no. 1 (2020): 44–66. http://dx.doi.org/10.4018/ijisss.2020010104.
Full textSteinmaurer, Alexander, Johanna Pirker, and Christian Gütl. "sCool – Game-Based Learning in Computer Science Class: A Case Study in Secondary Education." International Journal of Engineering Pedagogy (iJEP) 9, no. 2 (2019): 35. http://dx.doi.org/10.3991/ijep.v9i2.9942.
Full textMiler, Ryszard K., Andrzej Kuriata, Anna Brzozowska, Akram Akoel, and Antonina Kalinichenko. "The Algorithm of a Game-Based System in the Relation between an Operator and a Technical Object in Management of E-Commerce Logistics Processes with the Use of Machine Learning." Sensors 21, no. 15 (2021): 5244. http://dx.doi.org/10.3390/s21155244.
Full textGuo, Hangxin, Zheng Liu, Bin Hu, Huidan Lin, Lihua Shi, and Cuicui Meng. "Pricing and Coordination Mechanism of Supply Chain considering Product Recycling under Asymmetric Power." Mathematical Problems in Engineering 2021 (March 18, 2021): 1–11. http://dx.doi.org/10.1155/2021/5579655.
Full textYegoshyna, G. A., S. M. Voronoy, and A. A. Ovdieichuk. "LEARNING SYSTEM DESIGN FOR GAME APPLICATIONS." Proceedings of the O.S. Popov ОNAT 1, no. 2 (2020): 82–91. http://dx.doi.org/10.33243/2518-7139-2020-1-2-82-91.
Full textBandyopadhyay, Anjan, Vikash Kumar Singh, Sajal Mukhopadhyay, Ujjwal Rai, Fatos Xhafa, and Paul Krause. "Matching IoT Devices to the Fog Service Providers: A Mechanism Design Perspective." Sensors 20, no. 23 (2020): 6761. http://dx.doi.org/10.3390/s20236761.
Full textSu, Yi, Wen Guo, and Zaoli Yang. "Reverse Knowledge Transfer in Cross-Border Mergers and Acquisitions in the Chinese High-Tech Industry under Government Intervention." Complexity 2021 (January 4, 2021): 1–18. http://dx.doi.org/10.1155/2021/8881989.
Full textSong, Yuhang, Andrzej Wojcicki, Thomas Lukasiewicz, et al. "Arena: A General Evaluation Platform and Building Toolkit for Multi-Agent Intelligence." Proceedings of the AAAI Conference on Artificial Intelligence 34, no. 05 (2020): 7253–60. http://dx.doi.org/10.1609/aaai.v34i05.6216.
Full textDonnelly, Jim. "Giving Away the Game – Scattershot Notes on Social Class and Other Afflictions." Journal of Working-Class Studies 6, no. 1 (2021): 89–98. http://dx.doi.org/10.13001/jwcs.v6i1.6443.
Full textGarrison, Stephanie, and Claire Wallace. "Media Tourism and Its Role in Sustaining Scotland’s Tourism Industry." Sustainability 13, no. 11 (2021): 6305. http://dx.doi.org/10.3390/su13116305.
Full textUlrich, Thomas A., Ronald L. Boring, Timothy McJunkin, and Aunshul Rege. "A visualization approach to performing task analysis of time series event log data from a microworld simulation." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 63, no. 1 (2019): 1867–71. http://dx.doi.org/10.1177/1071181319631534.
Full textYun, Heuijee, and Daejin Park. "Virtualization of Self-Driving Algorithms by Interoperating Embedded Controllers on a Game Engine for a Digital Twining Autonomous Vehicle." Electronics 10, no. 17 (2021): 2102. http://dx.doi.org/10.3390/electronics10172102.
Full textKroustalli, Chrysoula, and Stelios Xinogalos. "Studying the effects of teaching programming to lower secondary school students with a serious game: a case study with Python and CodeCombat." Education and Information Technologies 26, no. 5 (2021): 6069–95. http://dx.doi.org/10.1007/s10639-021-10596-y.
Full textWaithe, Dominic, Mathias P. Clausen, Erdinc Sezgin, and Christian Eggeling. "FoCuS-point: software for STED fluorescence correlation and time-gated single photon counting." Bioinformatics 32, no. 6 (2015): 958–60. http://dx.doi.org/10.1093/bioinformatics/btv687.
Full textMF Amin, R., R. FA Yasmin, A. N. Azlina, AB Zanariah, and Y. Faridah. "Intelligent home automated system." Indonesian Journal of Electrical Engineering and Computer Science 15, no. 2 (2019): 733. http://dx.doi.org/10.11591/ijeecs.v15.i2.pp733-742.
Full textGu, Bonwoo, and Yunsick Sung. "Enhanced Reinforcement Learning Method Combining One-Hot Encoding-Based Vectors for CNN-Based Alternative High-Level Decisions." Applied Sciences 11, no. 3 (2021): 1291. http://dx.doi.org/10.3390/app11031291.
Full textIvan, Jeremias, Rizky Nurdiansyah, and Arli Aditya Parikesit. "Mathematical Problem Solving: One Way to Prevent Dementia." Frontiers in Health Informatics 8, no. 1 (2019): 10. http://dx.doi.org/10.30699/fhi.v8i1.179.
Full textSu, Yumin, Jianfeng Lin, Dagang Zhao, Chunyu Guo, Chao Wang, and Hang Guo. "Real-Time Prediction of Large-Scale Ship Model Vertical Acceleration Based on Recurrent Neural Network." Journal of Marine Science and Engineering 8, no. 10 (2020): 777. http://dx.doi.org/10.3390/jmse8100777.
Full textGuntuboina, Chakradhar, Aditya Porwal, Preet Jain, and Hansa Shingrakhia. "Video Summarization for Multiple Sports Using Deep Learning." ELCVIA Electronic Letters on Computer Vision and Image Analysis 20, no. 1 (2021): 99–116. http://dx.doi.org/10.5565/rev/elcvia.1286.
Full textHalim, Zulkifli, Shuhaida Mohamed Shuhidan, and Zuraidah Mohd Sanusi. "Corporation financial distress prediction with deep learning: analysis of public listed companies in Malaysia." Business Process Management Journal 27, no. 4 (2021): 1163–78. http://dx.doi.org/10.1108/bpmj-06-2020-0273.
Full textZheng, Junjun, Mingyuan Xu, Ming Cai, Zhichao Wang, and Mingmiao Yang. "Modeling Group Behavior to Study Innovation Diffusion Based on Cognition and Network: An Analysis for Garbage Classification System in Shanghai, China." International Journal of Environmental Research and Public Health 16, no. 18 (2019): 3349. http://dx.doi.org/10.3390/ijerph16183349.
Full textLakhno, Valerii, Berik Akhmetov, Borys Husiev, Andrii Blozva, Dmytro Kasatkin, and Tetiana Osypova. "PROCEDURES FOR INVESTMENT IN CYBER SECURITY, TAKING INTO ACCOUNT MULTIFACTORITY AND FUZZY STATEMENT." Cybersecurity: Education, Science, Technique 3, no. 11 (2021): 6–15. http://dx.doi.org/10.28925/2663-4023.2021.11.615.
Full textДорофеева, Ю. А., and П. Д. Ермолаев. "REVIEW, Classification AND VISUALISATION of opinion dynamics IN SOCIAL COMMUNITIES." Южно-Сибирский научный вестник, no. 4(38) (August 31, 2021): 56–61. http://dx.doi.org/10.25699/sssb.2021.38.4.009.
Full textApaydin, Halit, Hajar Feizi, Mohammad Taghi Sattari, Muslume Sevba Colak, Shahaboddin Shamshirband, and Kwok-Wing Chau. "Comparative Analysis of Recurrent Neural Network Architectures for Reservoir Inflow Forecasting." Water 12, no. 5 (2020): 1500. http://dx.doi.org/10.3390/w12051500.
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