Academic literature on the topic 'General digital collaborative platform'

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Journal articles on the topic "General digital collaborative platform"

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Ji, Shu De, Bo Gao, Wei Pei, Wen Wang, and Hui Zhang. "Digital Collaborative Design of Diesel Engine." Advanced Materials Research 308-310 (August 2011): 1806–9. http://dx.doi.org/10.4028/www.scientific.net/amr.308-310.1806.

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Based on diesel engine, the digital collaborative platform was designed. The key technology of supporting the platform was introduced. In addition, the principle of digital collaborative design was designed. For a diesel engine, the flow of design was introduced. In every step, the designed contents were determined. Compared the traditional design, the new design will have the shorter period and the better design quality.
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Li, Jane, and John Zic. "A Collaboratory for the Distributed Collaborations Within a Biosecurity Laboratory and Across Different Organizations." International Journal of Cooperative Information Systems 28, no. 02 (2019): 1950005. http://dx.doi.org/10.1142/s0218843019500059.

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This paper presents our work in the design and development of collaborative platforms to support distributed scientific collaborations in a national biosecurity laboratory which carries out diagnostics and research work in animal diseases. We have focused on two types of collaboration challenges. One is the “distributed” collaborations between scientists working inside the physical containment areas and scientists working in the general office area within the laboratory. The second is the collaborative diagnosis and decision-making work between this laboratory and other organizations working on the responses of emergency animal diseases. The “biosecurity collaboration platform” which addresses the first challenge has been implemented and used by the scientists in the laboratory. The platform integrates shared digital workspaces and supports the sharing and interaction of scientific data from various resources and laboratory instruments (e.g. microscopes). The “secure collaboration platform” which addresses the second challenge is an extension of the biosecurity collaboration platform and integrates eAuthentication and eAuthorization technologies to support secure communication and information sharing between experts from different organizations. Results from user studies have shown that the collaboration platforms can provide core capabilities of communication, trustworthy information sharing and access to real-time data from scientific instruments in complex collaborations in the biosecurity domain.
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Dobrin, Carmen, and Marius Cioca. "Intelligent Collaborative Platform for Testing a Product by Virtual Prototyping." Advanced Materials Research 837 (November 2013): 77–83. http://dx.doi.org/10.4028/www.scientific.net/amr.837.77.

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This paper presents an integrated platform, based on collaborative environment, which can improve the design and prototyping activities. Collaborative activities in supporting product development and design during all product life-cycle, needs a Digital Factory framework. Demonstration of prototyping in real-time where are available changes in geometry, constraints, or other parameters can be based on virtual and augmented platforms. The mechanical and non-mechanical design needs, or any other virtual experiment can be experimented in virtual laboratory where researchers located in different geographical zones, can work on the improvement of product, by sharing resources and research results. Key words: Collaborative platform, virtual prototyping, virtual laboratory, conception, business strategy
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Friend, Christopher R. "Collaborative Writing in Composition." International Journal of Online Pedagogy and Course Design 3, no. 3 (2013): 1–17. http://dx.doi.org/10.4018/ijopcd.2013070101.

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As online education grows in popularity, the literature on such courses has expanded as dramatically. However, discussion of online tools specifically for composition instruction has received far less attention than general course-management systems and online discussion forums. The composition process has changed with the advent of computer processing, yet composition research rarely focuses on the advantages of the digital composition process. That process could change again with recent developments in social systems and networked, cloud-based applications. This article highlights the way online composition platforms can meet the needs of writing courses. New tools can provide new opportunities for student collaboration, teacher involvement, and writing-process research. This article uses Sally J. McMillan’s model of Cyber-Interactivity and Robert R. Johnson’s model of User-Centered Design as frameworks in which to view collaborative writing, arguing that students in online composition courses need collaborative tools that allow a single document to be created by a student, edited by others, and commented on by all. The ill-fated Google Wave platform is evaluated through this perspective. Practical benefits of the platform and implications for writing instruction are included. Collaborative online composition, using systems with features like Google Wave, is presented as essential in modern composition courses.
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Mylonas, Phivos, Yorghos Voutos, and Anastasia Sofou. "A Collaborative Pilot Platform for Data Annotation and Enrichment in Viticulture." Information 10, no. 4 (2019): 149. http://dx.doi.org/10.3390/info10040149.

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It took some time indeed, but the research evolution and transformations that occurred in the smart agriculture field over the recent years tend to constitute the latter as the main topic of interest in the so-called Internet of Things (IoT) domain. Undoubtedly, our era is characterized by the mass production of huge amounts of data, information and content deriving from many different sources, mostly IoT devices and sensors, but also from environmentalists, agronomists, winemakers, or plain farmers and interested stakeholders themselves. Being an emerging field, only a small part of this rich content has been aggregated so far in digital platforms that serve as cross-domain hubs. The latter offer typically limited usability and accessibility of the actual content itself due to problems dealing with insufficient data and metadata availability, as well as their quality. Over our recent involvement within a precision viticulture environment and in an effort to make the notion of smart agriculture in the winery domain more accessible to and reusable from the general public, we introduce herein the model of an aggregation platform that provides enhanced services and enables human-computer collaboration for agricultural data annotations and enrichment. In principle, the proposed architecture goes beyond existing digital content aggregation platforms by advancing digital data through the combination of artificial intelligence automation and creative user engagement, thus facilitating its accessibility, visibility, and re-use. In particular, by using image and free text analysis methodologies for automatic metadata enrichment, in accordance to the human expertise for enrichment, it offers a cornerstone for future researchers focusing on improving the quality of digital agricultural information analysis and its presentation, thus establishing new ways for its efficient exploitation in a larger scale with benefits both for the agricultural and the consumer domains.
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Nur Ain Basri, Siti, Faridahanim Ahmad, Nur Izie Adiana Abidin, et al. "Digital Campus." International Journal of Engineering & Technology 9, no. 2 (2020): 382. http://dx.doi.org/10.14419/ijet.v9i2.30272.

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Mobile is everywhere, changing the way we work, play, socialize, and learn. Students nowadays are immersed in a digital culture driven by mobile consumer experiences across a range of devices, from wearable to phones, tablets and virtual-reality platforms. Digital Campus is a website application that is in University Tun Hussien Onn Pagoh Campus. The purpose of this website is to search all locations located in Pagoh Campus such as laboratory, admin office, dean office, cafe and classroom. Digital campus website is embedded with Open Street Map. It is open databased licensing and it is a collaborative mapping. This website is developed using Joomla 3.8.13 with PHP version, 5.6.25. There are 204 locations were plotted using this link https://digitalcampus.uthm.edu.my/index.php. Digital campus based on Open Street Map can helps students, admin staff, lectures and visitors to find location in very easy way by using digital platform. Thus, this application facilities can optimization of administration work and promote university management to higher performances.
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Hesse, Bradford W. "Riding the Wave of Digital Transformation in Behavioral Medicine." Annals of Behavioral Medicine 54, no. 12 (2020): 960–67. http://dx.doi.org/10.1093/abm/kaaa093.

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Abstract Background Digital technologies provide a platform for accelerating science and broadening impact in behavioral medicine. Purpose The objective of this invited keynote presentation or paper is to offer a blueprint for navigating the rapidly changing waters of digital health. Methods A strategic literature review on digital health technologies in behavioral medicine was combined with a review of relevant policy initiatives to yield insights on: (a) knowledge building, (b) collaboration, and (c) public health stewardship. Results Digital platforms offer unprecedented leverage for accelerating science, facilitating collaboration, and advancing public health. Early successes in behavioral medicine demonstrated how digital platforms could extend the reach of theory-based behavioral therapeutics through increases in efficiency and scale. As medical investments in health information technology increased, the field of behavioral informatics emerged as the collaborative glue binding behavioral theory into a new generation of patient-facing applications, clinical decision support tools, evidence-based communication programs, and population health management strategies. As a leader within the interstitial space between medicine, psychology, and engineering, the Society of Behavioral Medicine is in a distinct position to exert influence on the ways in which our science is utilized to eliminate health disparities; improve support for patients, caregivers, and communities; to promote general health and well-being; and to offer relief when confronted with psychological pain or addiction. Conclusion Riding the wave of digital transformation has less to do with mastering the complexities of the latest technologies and more to do with adhering closely to established principles for navigating a rapidly changing information environment.
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Pea, Roy, Robb Lindgren, and Joseph Rosen. "Cognitive technologies for establishing, sharing and comparing perspectives on video over computer networks." Social Science Information 47, no. 3 (2008): 353–70. http://dx.doi.org/10.1177/0539018408092577.

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The rapidly increasing presence of digital video recordings and new communication capacities on the Internet has created new possibilities for collaboration in behavioral science research. Unfortunately, digital video has so far proven to be an unnatural medium for collaborative activity due to a lack of adequate tools that support joint analysis of a shared video record. We describe seven socio-technical design challenges that face what we term computer-supported collaborative video analysis. We also describe a software environment that we have created called DIVER that was designed to address these challenges and provide a platform for the fluid exchange of video data as well as the insights that the data elicit. The affordances of DIVER for supporting collaboration around video are grounded in the descriptions of two academic contexts in which the software played a central role in the group's video-based activities. The potential of DIVER to serve as a `cognitive technology' is discussed.
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Ran, Xin Quan, Yu Long Gao, Shi Long Chou, and Rui Zhang. "Oilfield Digital Management Innovation and Practice." Advanced Materials Research 271-273 (July 2011): 264–69. http://dx.doi.org/10.4028/www.scientific.net/amr.271-273.264.

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Digital management of PetroChina Changqing Oilfield Company (PCOC) was a modern management mode for "three-low" oil and gas reservoir economic development. Based on the establishment of digital management "three terminals and five systems", supported by digital technology, we set up one unified platform for production operation management, production operation scheduling, and emergency response and rescue, which provided an efficient collaborative work environment for management decision-making and scientific research. Combined digital technology with management, we promoted a shift in terms of labor organization structure, production organization and production operation mode.
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Laanpere, Mart, Kai Pata, Peeter Normak, and Hans Põldoja. "Pedagogy-driven design of digital learning ecosystems." Computer Science and Information Systems 11, no. 1 (2014): 419–42. http://dx.doi.org/10.2298/csis121204015l.

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In most cases, the traditional Web-based learning management systems (e.g. Moodle, Blackboard) have been designed without any built-in support for a preferred pedagogical model or approach. The proponents of such systems have claimed that this kind of inherent "pedagogical neutrality" is a desirable characteristic for a LMS, as it allows teachers to implement various pedagogical approaches. This study is based on an opposite approach, arguing for designing next-generation online learning platforms - so called digital learning ecosystems - with built-in affordances, which promote and enforce desirable pedagogical beliefs, strategies and learning activity patterns while suppressing others. We propose a conceptual and process model for pedagogy-driven design of online learning environments and illustrate it with a case study on development and implementation process of a digital learning ecosystem based on Dippler platform. We also describe the pedagogical foundation of Dippler that was guided by a combination of four contemporary pedagogical approaches: self-directed learning, competence-based learning, collaborative knowledge building and task-centered instructional design.
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Dissertations / Theses on the topic "General digital collaborative platform"

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Fraslin, Marie. "Evaluating the capacity of a virtual r&d community of practice : The case of ALSTOM power hydro." Thesis, Grenoble, 2013. http://www.theses.fr/2013GRENI059/document.

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Nous basant sur plusieurs études de cas effectuées au sein de communautés R&amp;D virtuelles d'Alstom Power Hydro, nous démontrons d'une part, qu'un forum peut soutenir différents types d'intéractions allant de la transmission d'informations à la co-construction de connaissances et co-production de solution. Opérationnalisant et améliorant des grilles scientifiques visant à caractériser des communautés de pratiques virtuelles, nous démontrons aussi, qu'il existe un lien entre la configuration d'une communauté et le type de ses intéractions en ligne. Nous démontrons qu’il existe une configuration optimale, de communautés de pratiques virtuelles appliquées à la R&amp;D, qui garantit des intéractions de type co-construction de connaissance et co-production de solution entre ses membres. A l'heure où Microsoft équipe chaque jour 20000 nouveaux utilisateurs de l'application Share point, cette thèse prend tout sens. En opérationnalisant une méthode d'évaluation des communautés de pratiques virtuelles, et en apportant des conseils pour déployer un forum appliqué à la R&amp;D, nous accompagnons tout projet de création de communauté R&amp;D virtuelle et/ou d'instrumentation de ses intéractions par un forum<br>In this dissertation, we explore the potential of a forum to support collaboration and knowledge sharing among Virtual Communities of practice. We thus propose a coding scheme based on the Rainbow model and test it in order to analyze the content of two forums of R&amp;D VcoP. We demonstrate that a forum supports asynchronous argumentative activities and thus enhances global collaboration and knowledge sharing among R&amp;D VcoP members. We then propose an enriched model based on the work of Line Dube and tested it to characterize the R&amp;D VcoP studied. We prove that the community configuration has a direct impact on the online dynamic of the community. We point out the main factors that play a key role in fostering online collaboration and knowledge sharing between R&amp;D Virtual community members
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Fraslin, Marie. "Comment organiser la pérennisation et le partage des connaissances dans un environnement international entre le centre de technologie et les bureaux d'études ?" Phd thesis, Université de Grenoble, 2013. http://tel.archives-ouvertes.fr/tel-00957898.

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In this dissertation, we explore the potential of a forum to support collaboration and knowledge sharing among Virtual Communities of practice. We thus propose a coding scheme based on the Rainbow model and test it in order to analyze the content of two forums of R&D VcoP. We demonstrate that a forum supports asynchronous argumentative activities and thus enhances global collaboration and knowledge sharing among R&D VcoP members. We then propose an enriched model based on the work of Line Dube and tested it to characterize the R&D VcoP studied. We prove that the community configuration has a direct impact on the online dynamic of the community. We point out the main factors that play a key role in fostering online collaboration and knowledge sharing between R&D Virtual community members.
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Eaton, Benjamin David. "The dynamics of digital platform innovation : unfolding the paradox of control and generativity in Apple's iOS." Thesis, London School of Economics and Political Science (University of London), 2012. http://etheses.lse.ac.uk/463/.

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Mobile digital platforms provide an architectural basis for third party innovation of platform complements. Platform owners have property rights, enabling them to establish a boundary of permissible innovation demarcating the permitted from the prohibited. This allows for the curation of complements, which provides a means of controlling for value creation. Consequently, platform innovationthe innovation of platform complements is occasionally refused by platform owners. When this occurs tensions may arise between the two parties over where the boundary of permissible innovation should lie. Tussles may break out, embodied in complex interactions, as each party attempts to get its way. Eventually an outcome is achieved, and a platform innovation is either allowed or prohibited. A body of platform innovation literature is emerging from fields including information systems. Whilst this literature considers many aspects of platform innovation, the dynamics concerning the control of the innovation of platform innovation complements is overlooked. This research attempts to address that gap. Its relevance to information systems concerns the digitalisation of platforms as systemsdigital infrastructures, which affects their capacity for innovation and regulation. This research uses the method of narrative networks to analyse 45 examples of contested platform innovation. This approach, informed by empirical data sourced from over 4500 blog entries, identifies patterned sequences of actions across the examples. These sequences describe how tension builds, how control is asserted, and how control is then resisted. A theory of formal managerial control is used to explain how mechanisms of control are applied by platform owners as well as how developers respond to control. The principle contribution of this research is to theory. It develops and presents a theory to describe and explain the dynamics of contested innovation of complements on curated digital platforms. In doing so, iIt challenges the understanding that the platform owner alone controls platform design rules and concerning which platform complements are allowed, and which are notthe boundary of permissible innovation. Furthermore, tThe study indicates opens up the possibility that the forces of digitalisation provide third parties with the power to affect influence platform architecture, but at the cost of additional means of being controlled.
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Bretel, Morales Denisse, Vásquez Luis Alonso Holguín, and Velit Andrea Elizabeth Ruiz. "Plan de Negocios: CO-DENT." Master's thesis, Universidad Peruana de Ciencias Aplicadas (UPC), 2019. http://hdl.handle.net/10757/651570.

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El mercado de la salud en el Perú, en los últimos, años ha cambiado. Se ha visto muchísima inversión privada, sin embargo, en el campo odontológico, sólo se observa aumento de las franquicias, que no necesariamente generan un buen ingreso para los odontólogos; por ello, vemos un mayor número de odontólogos buscando atender de manera privada, sin embargo, las barreras y el alto costo de manteniendo de un consultorio llevan a que muchos no logren implementar su propia consulta y busquen compartir, o subarrendar, consultorios. Por otro lado, aquellos que logran implementar un consultorio, tienen capacidad ociosa instalada, pues la oferta de odontólogos es muy amplia en Lima; por tanto, la posibilidad de subarrendar por horas el consultorio para cubrir costos, e incluso, generar un ingreso es bastante tentador. En un mundo globalizado, donde la tecnología y la economía colaborativa son parte del día a día, no sería extraño desarrollar e implementar herramientas tecnológicas que permitan a los dueños de consultorios, con capacidad ociosa instalada, ofrecer el espacio y a odontólogos en busca de consultorios, una manera fácil de poder ubicarlos, según ubicación geográfica, tipo de equipamiento o disponibilidad de horario. Cada año, aparecen nuevos proyectos que parten de la filosofía de la economía colaborativa, como por ejemplo UBER, Airbnb; los que, al ser aplicados a la Odontología, pueden ser iguales o más rentables como modelo de negocio. En una ciudad grande como Lima, es importante poder hacer uso eficiente del tiempo y los pacientes odontológicos buscan optimizarlo; una forma de hacerlo es buscar ser atendidos en un consultorio cercano a su casa o a su centro de trabajo. Hablando de economía colaborativa, es que se plantea el desarrollo de un portal digital en que Odontólogos propietarios de consultorios con capacidad ociosa instalada, puedan publicitar su espacio; y para que Odontólogos con necesidad de hacer uso de un consultorio, puedan acceder a uno con las características más adecuadas para sus necesidades.<br>In recent years, Peruvian healthcare market has changed. Private investment has increased, however, in reference to Dentistry, this has only showed increased number of franchises, which doesn´t allow general dentists to make a living; thus, there is an increased number of general dentists looking for another way to establish a private practice, never the less, dental office hi maintenance and elevated prices has become a limitation for those who try to accomplish this; making them look for another kind of opportunity, such as, sharing or renting offices. On the other hand, those who actually install a dental office have idle capacity, due to the fact that there is a large amount of dentists in Lima; thus, there is the possibility to rent for hours the dental office in order to pay elevated costs, and even, generating attractive incomes. In this globalized world, where technology and collaborative economy are a big part or daily activities, it wouldn’t be strange (it would be expected), to develop and implement technological tools that allow dental office owners, who have idle capacity installed, to offer their space for rent and, to dentists who doesn’t have a dental office, an easy way to locate according to location, equipment or schedule availability. Each year, there appear new collaborative economy projects, such as UBER, Airbnb; which, when applied to Dentistry, can become as profitable as that business model. In a city, as big as Lima, it´s important to make efficient use of time and patients look for optimizing theirs. One way of doing this is to look for dental attention in an office close to their home or their workplace. Speaking about collaborative economy, the development of a web portal is raised, one in which dental offices owners with idle capacity can advertise their space; and for dentists who look for an office to work can access to one that meets the requirements for their needs.<br>Trabajo de investigación
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Luccioni, Carlo. "Online to Onsite - Seeding public collaborative services in Rome's library network context." Thesis, Malmö högskola, Fakulteten för kultur och samhälle (KS), 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-23192.

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The purpose of the study has been to execute an investigation on digital collaborative services, and their connections to onsite activities, throughout empirical experimentation, with a combined participatory design methodology and lab approach. The research focused on how an online platform, in addition to onsite events, could seed a public collaborative service. The chosen context for prototyping the service was the Rome’s library network, where during a phase of economic and job crisis, the library role is even more crucial, as one of the most locally active user centered services. The library wants to readdress its mediation ability towards educational activities who present an unsaturated potential, aimed at increasing users long term job potential and labour market orientation.
The workshops with local students, library staff, and local NGO, highlighted the need of an online platform in combination with onsite events, that could fill the main gaps that prevent the building of continuos relations with the users, adding a new core touchpoint will change the user experience of the current service, generating a new service flow.
The online and onsite service was tested in the month of July 2014, with 5 seminars, and a decent online participation, focusing on the main feature of the service: directly influence the service, to actively choosing its contents, the most voted events’ themes that become seminars.
The users are able to adapt the service to their personal needs, making the system modifiable, creating dialog between the users and the service, sharing many communal traits with a meta-design environment. 
The current state of the service prototype can not be considered a collaborative service, since the users can reach the role of co-designer - even if can be considered a social innovation project. However this service prototype has the potential to seed a transformation towards a public collaborative service. The user could gradually build a continuos relation to the service, as far as becoming a co-provider.
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Bailly, Adrien. "De la consommation collaborative à l’économie de plateformes : étude des transactions entre particuliers dans l’espace socio-numérique." Thesis, Université de Lorraine, 2019. http://www.theses.fr/2019LORR0220.

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La dernière décennie a été marquée par l’émergence rapide de nombreux modèles économiques associés à la notion de consommation collaborative. Ces contextes de consommation supposent la prise en charge d’activités nouvelles de la part des consommateurs. Notre recherche doctorale vise à fournir une compréhension théorique de ces pratiques émergentes. Si la notion de consommation collaborative fait partie intégrante des phénomènes étudiés, elle semble peu pertinente pour circonscrire l’objet de cette recherche. En effet, les définitions proposées par les chercheurs (Chapitre I) comme par les consommateurs (Chapitre II) ne permettent pas d’identifier la spécificité des pratiques collaboratives. Dans ce contexte, nous prenons le parti de délimiter l’objet de recherche d’un point de vue spatial (Chapitre III). Sa spécificité tient avant tout à la diffusion massive des technologies numériques. Cette dernière permet de relier des espaces préalablement disjoints et de réaliser des transactions qui mélangent des éléments appartenant traditionnellement aux sphères marchande et domestique. L’objet de la recherche est donc limité à ces transactions initiées en ligne, i.e. à celles propres à une économie de plateformes. Un positionnement épistémologique inspiré de la tradition pragmatiste (Chapitre IV) et un dispositif méthodologique principalement ethnographique (Chapitre V) ont été utilisés pour étudier ces transactions. Notre étude des usages du site www.leboncoin.fr (Chapitre VI) nous permet d’identifier la façon dont cette plateforme favorise l’acquisition de compétences marchandes nécessaires au travail des utilisateurs sans pour autant résoudre le phénomène d’exclusion sociale inhérent au processus d’appariement induit par ce modèle d’intermédiation. Notre étude de la location entre particuliers initiée en ligne (Chapitre VII) permet quant à elle d’explorer les relations entre utilisateurs et plateformes induites par un modèle d’intermédiation plus bureaucratique. Nous montrons également la professionnalisation des pratiques. Ce travail nous permet de conclure (Chapitre VIII) que la consommation collaborative est avant tout un ensemble de narrations qui accompagnent et légitiment le capitalisme de plateformes et que les relations d’intermédiation ne peuvent être comprises sans tenir compte de la façon dont les consommateurs les actualisent et les transforment<br>The last decade has been marked by the emergence of numerous economic models associated with the notion of collaborative consumption. These consumption contexts need consumers to conduct new activities. This research aims to provide a theoretical understanding of these emerging practices. The notion of collaborative consumption itself is an important part of the phenomenon that we try to understand but doesn’t help us to circumscribe the object of this research. Indeed, the definitions proposed by researchers and by consumers do not allow to identify the specificity of collaborative practices. In this context, we choose to define the research object from a spatial point of view. The massive diffusion of digital technologies makes it possible to link spaces which were previously separate. It allows to carry out transactions that mix elements which traditionally belonged to the economic sphere or to the domestic sphere. This research is therefore limited to these transactions initiated online, i.e. those specific to a platform economy. A theory of science inspired by the pragmatist tradition and a mainly ethnographic methodological apparatus were used to study these transactions. Our study of the website www.leboncoin.fr allows us to identify how this platform fosters the acquisition of market skills without managing to solve the social exclusion inherent to this intermediation model. Our study of private renting initiated online allows us to explore the relationships between users and platforms induced by a more bureaucratic intermediation model. We also show the professionalization of practices. This work allows us to conclude that collaborative consumption is above all a set of narratives that accompany and legitimize platform capitalism and that intermediation relationships cannot be understood without taking into account the way in which consumers perform them and try to transform them
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Acosta, Barros Luis Miguel. "El desarrollo de la competencia en tratamiento de la información y competencia digital desde una didáctica de la historia en bachillerato promovedora del aprendizaje colaborativo." Doctoral thesis, Universitat Rovira i Virgili, 2014. http://hdl.handle.net/10803/283288.

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Aquesta recerca se centra en la descripció reflexiva del procés de millora de la pràctica docent que com a professor d'història en batxillerat hem afrontat a través d'una recerca-acció. En un context com l'actual, la millora de l'ensenyament ha de tenir en compte les TIC com a mitjans i entorn, tant per al desenvolupament de la competència *informacional i digital (*TICD) com també per aprofitar les seves característiques, especialment les d'Internet, i recolzar així la introducció d'un estil d'aprenentatge col·laboratiu més d'acord amb la societat del coneixement. Precisament l'assumpció del paradigma *TAC (tecnologies per a l'aprenentatge i el coneixement) ens va impulsar a intentar conciliar la integració de les TIC en les nostres classes d'història amb l'experiència pròpia d'innovació (introducció del mètode històric, metodologia didàctica basada en l'aprenentatge per descobriment guiat, ús de cinema de gènere històric com a recurs…). Finalment aconseguim una descripció de la competència en *TICD i els aprenentatges propis del mètode històric en l'assignatura Historia del món contemporani a partir de la construcció d'una estratègia didàctica articulada des del disseny, l'aplicació i l'avaluació d'activitats i tasques basades en la cooperació. No obstant això, malgrat l'avanç experimentat en la didàctica de la història, aviat es va advertir que la pretensió de canvi d'estil d'aprenentatge exigia molt més que una recerca-acció centrada en el desenvolupament del currículum d'una assignatura en un grup d'estudiants, que era necessari implicar a tot el centre escolar en el procés de millora.<br>Esta investigación se centra en la descripción reflexiva del proceso de mejora de la práctica docente que como profesor de historia en bachillerato hemos afrontado a través de una investigación-acción. En un contexto como el actual, la mejora de la enseñanza ha de tener en cuenta las TIC como medios y entorno, tanto para el desarrollo de la competencia informacional y digital (TICD) como también para aprovechar sus características, especialmente las de Internet, y apoyar así la introducción de un estilo de aprendizaje colaborativo más acorde con la sociedad del conocimiento. Precisamente la asunción del paradigma TAC (tecnologías para el aprendizaje y el conocimiento) nos impulsó a intentar conciliar la integración de las TIC en nuestras clases de historia con la experiencia propia de innovación (introducción del método histórico, metodología didáctica basada en el aprendizaje por descubrimiento guiado, uso de cine de género histórico como recurso…). Finalmente logramos una descripción de la competencia en TICD y los aprendizajes propios del método histórico en la asignatura Historia del mundo contemporáneo a partir de la construcción de una estrategia didáctica articulada desde el diseño, la aplicación y la evaluación de actividades y tareas basadas en la cooperación. No obstante, pese al avance experimentado en la didáctica de la historia, pronto se advirtió que la pretensión de cambio de estilo de aprendizaje exigía mucho más que una investigación-acción centrada en el desarrollo del currículo de una asignatura en un grupo de estudiantes, que era necesario implicar a todo el centro escolar en el proceso de mejora.<br>This research focuses on the reflective description of the process of improving the teaching practice that as a high school history teacher I have faced through an action research. In the current context, the improvement of education has to take into account the ICT as a means and environment, both for the development of the informational competence and digital competence as also to take advantage of its features, especially the Internet, and thereby support the introduction of a style of collaborative learning more in line with the knowledge society. It is precisely the assumption of paradigm TAC (technologies for learning and knowledge) that drove us to try to reconcile the integration of ICT in our classes in history, with our own prior experience of innovation (introduction of the historical method, teaching methodology based on the guided discovery learning, use of historical movies as resource… ). Finally we get a description of the competition in ICT themselves and the programming of the historical method in the subject History of the modern world from the construction of a didactic strategy articulated from the design, implementation and evaluation of activities based on cooperation. However, despite the progress made in the didactics of history, soon we noticed that the claim of change in learning style required us much more than an action research focused on the development of the curriculum of a course taught in a group of students, that it was necessary to involve the whole school in the improvement process.
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Hjorth, Isis Amelie. "Networked cultural production : filmmaking in the Wreckamovie community." Thesis, University of Oxford, 2014. http://ora.ox.ac.uk/objects/uuid:c5baae87-6667-463a-bef2-b22d25c75896.

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This thesis challenges core assumptions associated with the peer production of culture using the web-based collaborative film production platform Wreckamovie to understand how peer production works in practice. Active cultural participation is a growing political priority for many governments and cultural bodies, but these priorities are often implemented without a basis in empirical evidence, making it necessary for rigorous scholarship to tackle emerging networked cultural production. Existing work portrays peer production efforts as unrealistically distinct from proprietary, market-based production, incorrectly suggesting that peer production allows distributed, non-monetarily motivated, collaboration between self-selected individuals in hierarchy-free communities. In overcoming these assumptions, this thesis contributes to the development of a consolidated theoretical framework encompassing the complicated and multifaceted nature of networked cultural production. This theoretical framing extends Bourdieu’s theory of cultural production and reconciles it with Becker’s Art Worlds framework, and further embeds and draws on Benkler’s notion of commons-based peer production. Concretely, this research tackles the emergence of new collaborative production models enabled by networked technologies, and theorizes the tensions and challenges characterizing such production forms. Secondly, this thesis redefines cultural participation and considers the divisions of labour in online filmmaking materializing from the interactions between professional and non-professional filmmakers. Finally, this study considers the social economies surrounding networked cultural production, including crowdfunding, and characterizes associated conversions of capital, such as the conversion of symbolic capital into financial capital. Methodologically, this thesis employs an embedded case study strategy. It examines four feature film productions facilitated by the online platform Wreckamovie, as well as the online community within which these productions are embedded. The four production cases have completed all production stages, and have resulted in completed cultural goods during the course of data collection. This study’s findings were derived from two and half years of participant observations, interviews with 29 Wreckamovie community and production members, and the examination of archived production-related discourses (2006-2013). Ultimately, this study makes concrete proposals towards a theory of networked cultural production with clear policy implications.
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Lin, Yu-chi, and 林語綺. "Efficient Platform for Traceable Collaborative Workflow Based on Digital Signature with Bi-Trapdoor Hash Function." Thesis, 2014. http://ndltd.ncl.edu.tw/handle/fevs89.

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碩士<br>國立中山大學<br>資訊工程學系研究所<br>102<br>In a collaborative workflow platform, when a group leader receives a document which requires cooperators&apos;&apos; support, she/he assigns the task to the cooperators. Each cooperator can modify the document in real-time and view the other cooperators’ modifications simultaneously. Though a collaborative platform makes a team work more efficiently, problems can occur. First, when the leader finds an error in the document, she/he cannot know who made the error. Second, when all cooperators have finished their modifications, the leader must verify the validity of all revisions stored on the collaborative platform. To solve these problems, we propose that a collaborative workflow platform is combined with a digital signature scheme: one signature per revision. Most studies about collaborative platforms consider access control mechanisms rather than signature schemes. In this thesis, we propose the implementation of a new trapdoor hash function: a bi-trapdoor hash function that requires two trapdoor keys when a collision is found. We combine a one-collision bi-trapdoor hash function with a digital signature scheme in order to create a secure and efficient collaborative platform. Our proposed scheme has three advantages: a low computation cost in the online phase; a rapid approach to finding the editor of a revision in a collaborative platform; and batch verification support for all revisions.
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Yi-HsuanTsai and 蔡怡萱. "Design and Development of Digital Game-based Smart Learning Platform for Promoting Collaborative Problem Solving Skills of Students with Disabilities." Thesis, 2019. http://ndltd.ncl.edu.tw/handle/kcdq74.

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碩士<br>國立成功大學<br>製造資訊與系統研究所<br>107<br>Communication, collaboration, creativity, and critical thinking is the soft power to cultivate talents in the 21st century. Among them, the ability to collaborative problems solving (CPS) is valued by many advanced countries and organizations. However, students with disabilities generally lack social interaction and related cognitive abilities, which makes it difficult to open dialogues, express or struggle to cope with problems. Because of the large differences between students with disabilities, physical and mental development is different from that of ordinary students. They have an urgent and strong need for adaptive collaborative problems solving skills, social interaction teaching and problem behavior counseling. Adaptive Learning, teaching students in accordance with their aptitude, designing appropriate learning environment and teaching strategies is the current learning trend. In response to the need for special student collaborative problem-solving skills improvement, this study developed an online learning platform with students problem-solving in pairs. Firstly, it integrates the research of today's CPS ability and proposes a CPS skill structure for students with deficits in social interaction ability and poor cognition, as a basis for evaluating and teaching students to promote problem-solving skills. Then, design a “collaborative problem-solving ability development model” that integrates multiple learning theories, provide situated learning. And the system will supervise students' learning and tutoring, by using techniques such as digital games, artificial intelligence and data science. In this study, this experiment is to verify its feasibility and this development mode method in the “Digital Game-Based Smart Learning Platform”.
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Books on the topic "General digital collaborative platform"

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Larson, Daniel. Developing service-oriented Ajax applications on the Microsoft platform. Microsoft Press, 2008.

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Developing service-oriented Ajax applications on the Microsoft platform. Microsoft Press, 2009.

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Larson, Daniel. Developing service-oriented Ajax applications on the Microsoft platform. Microsoft Press, 2009.

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Larson, Daniel. Developing service-oriented Ajax applications on the Microsoft platform. Microsoft Press, 2009.

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Larson, Daniel. Developing service-oriented Ajax applications on the Microsoft platform. Microsoft Press, 2009.

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Larson, Daniel. Developing service-oriented Ajax applications on the Microsoft platform. Microsoft Press, 2009.

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Larson, Daniel. Developing service-oriented Ajax applications on the Microsoft platform. Microsoft Press, 2009.

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Larson, Daniel. Developing service-oriented Ajax applications on the Microsoft platform. Microsoft Press, 2009.

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Larson, Daniel. Developing service-oriented Ajax applications on the Microsoft platform. Microsoft Press, 2009.

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Larson, Daniel. Developing service-oriented Ajax applications on the Microsoft platform. Microsoft Press, 2009.

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Book chapters on the topic "General digital collaborative platform"

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Silva, Henrique Diogo, António Lucas Soares, Andrea Bettoni, Andrea Barni Francesco, and Serena Albertario. "A Digital Platform Architecture to Support Multi-dimensional Surplus Capacity Sharing." In Collaborative Networks and Digital Transformation. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-28464-0_28.

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Berkers, Frank, Oktay Turetken, Baris Ozkan, et al. "Deriving Collaborative Business Model Design Requirements from a Digital Platform Business Strategy." In Boosting Collaborative Networks 4.0. Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-62412-5_4.

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Silva, Henrique Diogo, and António Lucas Soares. "From Digital Platforms to Ecosystems: A Review of Horizon 2020 Platform Projects." In Boosting Collaborative Networks 4.0. Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-62412-5_9.

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Qasem, Zainah, Raed Algharabat, Ali Abdallah Alalwan, and Doa’a Hajawi. "Materialism Effect on Apparel Collaborative Consumption Platform Usage: A Research Proposal." In Digital and Social Media Marketing. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-24374-6_7.

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Mavrikios, Dimitris, Kosmas Alexopoulos, Vagelis Xanthakis, Menelaos Pappas, Konstantinos Smparounis, and George Chryssolouris. "A Web-Based Platform for Collaborative Product Design, Review and Evaluation." In Digital Factory for Human-oriented Production Systems. Springer London, 2011. http://dx.doi.org/10.1007/978-1-84996-172-1_3.

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Gade, Vishal Reddy, Ashish Soni, Bharghava Rajaram, and Deep Seth. "Semi-autonomous Collaborative Mobile Platform with Pre-diagnostics for Hospitals." In Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Posture, Motion and Health. Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-49904-4_30.

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Vilarinho, Thomas, Ilias O. Pappas, Simone Mora, et al. "Experimenting a Digital Collaborative Platform for Supporting Social Innovation in Multiple Settings." In Innovations for Community Services. Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-93408-2_11.

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Jiang, Chenhan, and Yongqi Lou. "Collaborative Service for Cross-Geographical Design Context: The Case of Sino-Italian Digital Platform." In Cross-Cultural Design. Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-57931-3_28.

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Ojanguren-Menendez, Pablo, Antonio Tenorio-Fornés, and Samer Hassan. "Awakening Decentralised Real-Time Collaboration: Re-engineering Apache Wave into a General-Purpose Federated and Collaborative Platform." In Distributed Computing and Artificial Intelligence, 12th International Conference. Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-19638-1_31.

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Sauter, Daniel, Jaskirat Randhawa, Claudia Tomateo, and Timon McPhearson. "Visualizing Urban Social–Ecological–Technological Systems." In Resilient Urban Futures. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-63131-4_10.

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AbstractThe Urban Systems Lab (USL) Dataviz Platform is an interactive web application to visualize Social, Ecological, and Technological Systems (SETS). This platform is being used to encourage participatory processes, produce new knowledge, and facilitate collaborative analysis within nine Urban Resilience to Weather-related Extremes (UREx) Sustainability Research Network cities. It allows seamless shifts across contexts, scales, and perspectives for analysis within the SETS framework. How is digital space conceptualized for urban analysis and interventions? What is the capacity for reciprocal relationships between digital and physical space? How do we visually understand urban systems and complex spatial relationships? This chapter provides a comprehensive overview of the application stack and the different representational categories embedded in the Dataviz Platform. Offering a common visual language to various stakeholders, we explore new ground as we believe it has the potential to change how we think about, plan, and design our cities. (“Map devices such as a frame, scale, orientation, projection, indexing and naming reveal artificial geographies that remain unavailable to human eyes.” (Corner,.Cosgrove (ed), Mappings, Reaktion Books, London, 1999)
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Conference papers on the topic "General digital collaborative platform"

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Lee, Jay, Xiaodong Jia, Qibo Yang, Keyi Sun, and Xiang Li. "Collaborative Platform for Remote Manufacturing Systems Using Industrial Internet and Digital Twin in the COVID-19 Era." In ASME 2021 16th International Manufacturing Science and Engineering Conference. American Society of Mechanical Engineers, 2021. http://dx.doi.org/10.1115/msec2021-64237.

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Abstract In the wake of COVID-19, significant influence on the manufacturing industries has been observed in the past year due to the restrictions of in-person communications and interactions. As a consequence, manufacturing efficiency has reduced remarkably all over the world. Despite the great harm to the industrial operations under the pandemic, the opportunities for remote collaborative manufacturing system also arise. Effective and efficient remote manufacturing systems for the real industries have been highly demanded. Through the integration of industrial internet and digital twin systems, the remote manufacturing system can be largely facilitated. This paper proposes a general framework for the remote manufacturing system during the COVID-19 era. The concept of the intelligent collaborative remote manufacturing system is firstly reviewed, as well as discussions of the current pandemic situation and its influence on the industries. The current commercial platforms of the systems are also presented. A case study on the lighthouse factories at the Foxconn Technology Group is finally presented for understanding the implementation of the proposed strategy. The effectiveness of the framework has been validated in the real industrial scenarios, and great economic and operational benefits have been obtained. The proposed framework offers a promising solution for the remote manufacturing system under the current pandemic.
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Fiene, Jonathan P. "The M1: A Custom Mechatronics Platform for Robotics Education." In ASME 2010 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASMEDC, 2010. http://dx.doi.org/10.1115/detc2010-29136.

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This paper presents the details of a compact embedded-computing module designed to meet a variety of pedagogical objectives within mechatronics, controls, and robotics. Built around an ATmega32U4 microcontroller, the 1.8 × 4.0 centimeter module has flash memory for program and data storage, 25 general-purpose input/output lines, four timer/counters, 12 channels of 10-bit analog-to-digital conversion, and support for a variety of serial communications protocols, including USB. The unit adapts easily to a solderless breadboard for quick prototyping, and requires only an external 5-volt power source for operation. Furthermore, it can be programmed directly over a USB connection to a computer, thereby eliminating the need for a separate programming device. As a member of the AVR family of microcontrollers, the development tools for the processor are freely available for Windows, Mac, and Linux. When assembled in sufficient quantity, the part cost for each module is approaching $10US, making it a low-cost solution for a variety of tasks. To enable students and professors to explore both the module and the host of application principles, we have chosen to post the design files and documentation on a publicly-accessible wiki, leaving room for collaborative improvements and the sharing of technology with other educational institutions.
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Coffey, Aoife, Louise Burgoyne, and Brendan Palmer. "Digital Badge in the Responsible Conduct of Research." In Learning Connections 2019: Spaces, People, Practice. University College Cork||National Forum for the Enhancement of Teaching and Learning in Higher Education, 2019. http://dx.doi.org/10.33178/lc.2019.03.

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University College Cork is committed to the highest standard of Research Integrity (RI). The recently published National Framework on the Transition to an Open Research Environment aims to move Ireland another step closer to an open research environment (National Open Research Forum, 2019). One of the central elements underpinning the framework is Research Integrity and Responsible Research practice. This is also reflective of the international emphasis on not only a more open research environment but on more transparent and robust research practices generally, with a particular focus on data management and availability (​ Wilkinson et al., 2016).​ In 2016 a Research Integrity Pilot was run in the UCC Skills Centre in collaboration with the Office of the Vice President for Research and Innovation (OVPRI) and interested academics from the UCC community. Working closely with the Dean of Graduate studies, this pilot resulted in the development of the module PG6015 An​ Introduction to Research Integrity, Ethics and Open Science for postgraduate students. The new module did not address the needs of staff however, who needed an offering that was more condensed, targeted yet flexible when required. Along this developmental journey, UCC consulted with some leading experts in the field of Research Integrity (RI) by hosting, Prof. Philip DeShong and Prof. Robert Dooling from the University of Maryland via a Fulbright Specialist Award. This award facilitated real insight and a fuller understanding of what RI means together with the need for discipline specific discussion and debate around the topic of Responsible Conduct in Research in its fullest sense. In 2018, access to the Epigeum online course in Research Integrity was enabled through the National Research Integrity Forum. This course provides a good basis for learning in the area of RI but it does not address a need for a blended learning approach around the topics of Responsible Conduct of Research. Through this process began the genesis of an idea which in 2019 resulted in the development of the UCC Digital Badge in the Responsible Conduct of Research. Micro-credentials are a new and innovative learning platform that rewards learner effort outside of traditional pathways, digital badges are an example of these. The Digital Badge in the Responsible Conduct of Research is a research led, team based initiative developed through a unique interdisciplinary collaboration between central research services at UCC. The collaborative process has resulted in an offering that gives an integrated and comprehensive view of three distinct but related areas, Research Integrity, Research Data Management &amp; the Fair Principles and Reproducible Research. Developed by OVPRI, UCC Library and the Clinical Research Facility-Cork (CRF-C), each of the collaborators were already providing training and resources in there own niche but realised a more holistic approach would be greater than the sum of its parts. The purpose of the Digital Badge is to foster and embed best practice and the key elements of Responsible Research in the UCC research community. It offers researchers an opportunity to address significant gaps in their skills and prepares them for the changes in the research landscape occurring both nationally and internationally.
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Shyu, Victor S. S., and Ming-Huei Chen. "The Development of a Generic Qualified Digital Platform." In 18th International Conference on Nuclear Engineering. ASMEDC, 2010. http://dx.doi.org/10.1115/icone18-29396.

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The nuclear industry and research institutes in Taiwan are conducting a joint effort project to establish a self-reliant nuclear Instrumentation and Control (I&amp;C) system design and fabrication capabilities in Taiwan. The purposes of this project, as called Taiwan’s Nuclear I&amp;C System (TaiNICS), are planned to support digital upgrade of the existing nuclear power plants and the new nuclear installations in Taiwan. The project will be a long term pursuit of several task branches, including establishment of a generic qualified digital platform, qualification and certification processes, nuclear I&amp;C systems design, safety analyses for software common cause failure, licensing, and collaboration. The short term goal of this project is to submit the License Topical Report (LTR) of a generic digital platform for the review of Taiwan’s regulatory body in 2013.
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Oliveira, Jansen, Karl Perez H., Alejandro Martin V., et al. "DEEP TRANSIENT TESTING DIGITAL PRODUCTS CREATE NOVEL REAL-TIME RESERVOIR INSIGHTS." In 2021 SPWLA 62nd Annual Logging Symposium Online. Society of Petrophysicists and Well Log Analysts, 2021. http://dx.doi.org/10.30632/spwla-2021-0027.

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Offshore exploration requires the evaluation of hydrocarbon presence, estimation of volumes in place, and flow potential. To this capacity, formation testers are widely used to determine static data such as reservoir fluid gradients and reservoir pressure, obtain fluid samples, and to assess reservoir connectivity. Dynamic data, acquired with interval pressure transient testing and well testing techniques, are used to assess reserves and productivity. However, these evaluation techniques provide dynamic data at different resolution and length scales, and with different environmental footprint, cost, and operational constraints. A new wireline formation testing technique known as deep transient testing (DTT) has been introduced, which combines high-resolution measurements, higher flow rates, and longer test durations to perform transient tests in higher permeability, thicker formation, and at greater depth of investigation than with previous formation testers—without flaring and at a low carbon footprint. The platform combines advanced metrology with extensive automation to generate unique, real-time reservoir insights. Traditionally, pressure transient analysis and well deliverability predictions were produced through an analytical framework. Today, deep transient testing measurements are interpreted, and placed in reservoir context, in real-time by integration with geological and reservoir models. These steps can be performed from any wellsite utilizing cloud-based resources. Products such as reservoir fluid compressibility, saturation pressure, equation of state (EOS) models, well productivity, or minimum connected volumes are integrated in real-time interpretation utilizing numerical analysis. The digital infrastructure enables key reservoir insights to be shared between all stakeholders in a transparent and collaborative environment for both operational control and rapid decision making. This paper presents a case study where the new DTT technique was combined with numerical analysis and real-time integrated workflows to characterize a multilayer reservoir in a recent discovery in deepwater Mexico. During the drawdown phase of the DTT operation, real-time downhole fluid analysis was used to determine the fluid composition, density, viscosity, compressibility, and saturation pressure. These fluid properties were then used to generate and tune an EOS model. Accurate drawdown flow rate measurements and the subsequent pressure transients were combined with the fluid model and geologic model to enable integrated pressure transient history matching. The resulting calibrated numerical model honors the fluid measurements and geologic model and was used to predict the permeability profile, zonal producibility, and the volume of influence of the test.
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Baek, Joon Sang, and Ezio Manzini. "Designing collaborative services on the digital platform." In Proceeding of the seventh ACM conference. ACM Press, 2009. http://dx.doi.org/10.1145/1640233.1640282.

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Lim, Mingyu, Niels Nijdam, and Nadia Magnenat-Thalmann. "A general collaborative platform for mobile multi-user applications." In Factory Automation (ETFA 2008). IEEE, 2008. http://dx.doi.org/10.1109/etfa.2008.4638574.

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Schumacher, Martin, Clemens Hoga, and Joachim Schmid. "Future digital substation with all signals via one digital platform." In 2007 IEEE Power Engineering Society General Meeting. IEEE, 2007. http://dx.doi.org/10.1109/pes.2007.386299.

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Ganapati, Sukumar, Michael Ahn, Yu-Che Chen, et al. "Global Intelligent Governance—A Collaborative Platform." In DG.O'21: The 22nd Annual International Conference on Digital Government Research. ACM, 2021. http://dx.doi.org/10.1145/3463677.3463728.

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Hongzhi Song, Yu Qi, Zhaoming Ou, Yueming Hu, Zichao Zhang, and Shang Ye. "A general collaborative editing platform based on file locking mechanism." In 2011 IEEE International Conference on Computer Science and Automation Engineering (CSAE). IEEE, 2011. http://dx.doi.org/10.1109/csae.2011.5952503.

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Reports on the topic "General digital collaborative platform"

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Colomb, Claire, and Tatiana Moreira de Souza. Regulating Short-Term Rentals: Platform-based property rentals in European cities: the policy debates. Property Research Trust, 2021. http://dx.doi.org/10.52915/kkkd3578.

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Short-term rentals mediated by digital platforms have positive and negative impacts that are unevenly distributed among socio-economic groups and places. Detrimental impacts on the housing market and quality of life of long-term residents have been particular contentious in some cities. • In the 12 cities studied in the report (Amsterdam, Barcelona, Berlin, Brussels, Lisbon, London, Madrid, Milan, Paris, Prague, Rome and Vienna), city governments have responded differently to the growth of short-term rentals. • The emerging local regulations of short-term rentals take multiple forms and exhibit various degrees of stringency, ranging from rare cases of laissez-faire to a few cases of partial prohibition or strict quantitative control. Most city governments have sought to find a middle-ground approach that differentiates between the professional rental of whole units and the occasional rental of one’s home/ primary residence. • The regulation of short-term rentals is contentious and highly politicised. Six broad categories of interest groups and non-state actors actively participate in the debates with contrasting positions: advocates of the ‘sharing’ or ‘collaborative’ economy; corporate platforms; professional organisatons of short-term rental operators; new associations of hosts or ‘home-sharers’; the hotel and hospitality industry; and residents’ associations/citizens’ movements. • All city governments face difficulties in implementing and enforcing the regulations, due to a lack of sufficient resources and to the absence of accurate and comprehensive data on individual hosts. That data is held by corporate platforms, which have generally not accepted to release it (with a few exceptions) nor to monitor the content of their listings against local rules. • The relationships between platforms and city governments have oscillated between collaboration and conflict. Effective implementation is impossible without the cooperation of platforms. • In the context of the European Union, the debate has taken a supranational dimension, as two pieces of EU law frame the possibility — and acceptable forms — of regulation of online platforms and of short-term rentals in EU member states: the 2000 E-Commerce Directive and the 2006 Services Directive. • For regulation to be effective, the EU legal framework should be revised to ensure platform account- ability and data disclosure. This would allow city (and other ti ers of) governments to effectively enforce the regulations that they deem appropriate. • Besides, national and regional governments, who often control the legislative framework that defines particular types of short-term rentals, need to give local governments the necessary tools to be able to exercise their ‘right to regulate’ in the name of public interest objectives.
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Maestro Espínola, L., JV García Santamaría, and MJ Pérez Serrano. The general-interest digital press as advertising platform: Changes in its business model. Revista Latina de Comunicación Social, 2016. http://dx.doi.org/10.4185/rlcs-2016-1134en.

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African Open Science Platform Part 1: Landscape Study. Academy of Science of South Africa (ASSAf), 2019. http://dx.doi.org/10.17159/assaf.2019/0047.

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This report maps the African landscape of Open Science – with a focus on Open Data as a sub-set of Open Science. Data to inform the landscape study were collected through a variety of methods, including surveys, desk research, engagement with a community of practice, networking with stakeholders, participation in conferences, case study presentations, and workshops hosted. Although the majority of African countries (35 of 54) demonstrates commitment to science through its investment in research and development (R&amp;D), academies of science, ministries of science and technology, policies, recognition of research, and participation in the Science Granting Councils Initiative (SGCI), the following countries demonstrate the highest commitment and political willingness to invest in science: Botswana, Ethiopia, Kenya, Senegal, South Africa, Tanzania, and Uganda. In addition to existing policies in Science, Technology and Innovation (STI), the following countries have made progress towards Open Data policies: Botswana, Kenya, Madagascar, Mauritius, South Africa and Uganda. Only two African countries (Kenya and South Africa) at this stage contribute 0.8% of its GDP (Gross Domestic Product) to R&amp;D (Research and Development), which is the closest to the AU’s (African Union’s) suggested 1%. Countries such as Lesotho and Madagascar ranked as 0%, while the R&amp;D expenditure for 24 African countries is unknown. In addition to this, science globally has become fully dependent on stable ICT (Information and Communication Technologies) infrastructure, which includes connectivity/bandwidth, high performance computing facilities and data services. This is especially applicable since countries globally are finding themselves in the midst of the 4th Industrial Revolution (4IR), which is not only “about” data, but which “is” data. According to an article1 by Alan Marcus (2015) (Senior Director, Head of Information Technology and Telecommunications Industries, World Economic Forum), “At its core, data represents a post-industrial opportunity. Its uses have unprecedented complexity, velocity and global reach. As digital communications become ubiquitous, data will rule in a world where nearly everyone and everything is connected in real time. That will require a highly reliable, secure and available infrastructure at its core, and innovation at the edge.” Every industry is affected as part of this revolution – also science. An important component of the digital transformation is “trust” – people must be able to trust that governments and all other industries (including the science sector), adequately handle and protect their data. This requires accountability on a global level, and digital industries must embrace the change and go for a higher standard of protection. “This will reassure consumers and citizens, benefitting the whole digital economy”, says Marcus. A stable and secure information and communication technologies (ICT) infrastructure – currently provided by the National Research and Education Networks (NRENs) – is key to advance collaboration in science. The AfricaConnect2 project (AfricaConnect (2012–2014) and AfricaConnect2 (2016–2018)) through establishing connectivity between National Research and Education Networks (NRENs), is planning to roll out AfricaConnect3 by the end of 2019. The concern however is that selected African governments (with the exception of a few countries such as South Africa, Mozambique, Ethiopia and others) have low awareness of the impact the Internet has today on all societal levels, how much ICT (and the 4th Industrial Revolution) have affected research, and the added value an NREN can bring to higher education and research in addressing the respective needs, which is far more complex than simply providing connectivity. Apart from more commitment and investment in R&amp;D, African governments – to become and remain part of the 4th Industrial Revolution – have no option other than to acknowledge and commit to the role NRENs play in advancing science towards addressing the SDG (Sustainable Development Goals). For successful collaboration and direction, it is fundamental that policies within one country are aligned with one another. Alignment on continental level is crucial for the future Pan-African African Open Science Platform to be successful. Both the HIPSSA ((Harmonization of ICT Policies in Sub-Saharan Africa)3 project and WATRA (the West Africa Telecommunications Regulators Assembly)4, have made progress towards the regulation of the telecom sector, and in particular of bottlenecks which curb the development of competition among ISPs. A study under HIPSSA identified potential bottlenecks in access at an affordable price to the international capacity of submarine cables and suggested means and tools used by regulators to remedy them. Work on the recommended measures and making them operational continues in collaboration with WATRA. In addition to sufficient bandwidth and connectivity, high-performance computing facilities and services in support of data sharing are also required. The South African National Integrated Cyberinfrastructure System5 (NICIS) has made great progress in planning and setting up a cyberinfrastructure ecosystem in support of collaborative science and data sharing. The regional Southern African Development Community6 (SADC) Cyber-infrastructure Framework provides a valuable roadmap towards high-speed Internet, developing human capacity and skills in ICT technologies, high- performance computing and more. The following countries have been identified as having high-performance computing facilities, some as a result of the Square Kilometre Array7 (SKA) partnership: Botswana, Ghana, Kenya, Madagascar, Mozambique, Mauritius, Namibia, South Africa, Tunisia, and Zambia. More and more NRENs – especially the Level 6 NRENs 8 (Algeria, Egypt, Kenya, South Africa, and recently Zambia) – are exploring offering additional services; also in support of data sharing and transfer. The following NRENs already allow for running data-intensive applications and sharing of high-end computing assets, bio-modelling and computation on high-performance/ supercomputers: KENET (Kenya), TENET (South Africa), RENU (Uganda), ZAMREN (Zambia), EUN (Egypt) and ARN (Algeria). Fifteen higher education training institutions from eight African countries (Botswana, Benin, Kenya, Nigeria, Rwanda, South Africa, Sudan, and Tanzania) have been identified as offering formal courses on data science. In addition to formal degrees, a number of international short courses have been developed and free international online courses are also available as an option to build capacity and integrate as part of curricula. The small number of higher education or research intensive institutions offering data science is however insufficient, and there is a desperate need for more training in data science. The CODATA-RDA Schools of Research Data Science aim at addressing the continental need for foundational data skills across all disciplines, along with training conducted by The Carpentries 9 programme (specifically Data Carpentry 10 ). Thus far, CODATA-RDA schools in collaboration with AOSP, integrating content from Data Carpentry, were presented in Rwanda (in 2018), and during17-29 June 2019, in Ethiopia. Awareness regarding Open Science (including Open Data) is evident through the 12 Open Science-related Open Access/Open Data/Open Science declarations and agreements endorsed or signed by African governments; 200 Open Access journals from Africa registered on the Directory of Open Access Journals (DOAJ); 174 Open Access institutional research repositories registered on openDOAR (Directory of Open Access Repositories); 33 Open Access/Open Science policies registered on ROARMAP (Registry of Open Access Repository Mandates and Policies); 24 data repositories registered with the Registry of Data Repositories (re3data.org) (although the pilot project identified 66 research data repositories); and one data repository assigned the CoreTrustSeal. Although this is a start, far more needs to be done to align African data curation and research practices with global standards. Funding to conduct research remains a challenge. African researchers mostly fund their own research, and there are little incentives for them to make their research and accompanying data sets openly accessible. Funding and peer recognition, along with an enabling research environment conducive for research, are regarded as major incentives. The landscape report concludes with a number of concerns towards sharing research data openly, as well as challenges in terms of Open Data policy, ICT infrastructure supportive of data sharing, capacity building, lack of skills, and the need for incentives. Although great progress has been made in terms of Open Science and Open Data practices, more awareness needs to be created and further advocacy efforts are required for buy-in from African governments. A federated African Open Science Platform (AOSP) will not only encourage more collaboration among researchers in addressing the SDGs, but it will also benefit the many stakeholders identified as part of the pilot phase. The time is now, for governments in Africa, to acknowledge the important role of science in general, but specifically Open Science and Open Data, through developing and aligning the relevant policies, investing in an ICT infrastructure conducive for data sharing through committing funding to making NRENs financially sustainable, incentivising open research practices by scientists, and creating opportunities for more scientists and stakeholders across all disciplines to be trained in data management.
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