Academic literature on the topic 'Geometric puzzles'

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Journal articles on the topic "Geometric puzzles"

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Wanko, Jeffrey J., and Jennifer V. Nickell. "Reinforcing Geometric Properties with Shapedoku Puzzles." Mathematics Teacher 107, no. 3 (2013): 188–94. http://dx.doi.org/10.5951/mathteacher.107.3.0188.

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van Hiele, Pierre M. "Developing Geometric Thinking through Activities That Begin with Play." Teaching Children Mathematics 5, no. 6 (1999): 310–16. http://dx.doi.org/10.5951/tcm.5.6.0310.

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For children, geometry begins with play. Rich and stimulating instruction in geometry can be provided through playful activities with mosaics, such as pattern blocks or design tiles, with puzzles like tangrams, or with the special seven-piece mosaic shown in figure 1. Teachers might ask, How can children use mosaics, and what geometry do they learn? Before addressing these questions and exploring the potential of the mosaic puzzle for teaching geometry, I note some misconceptions in the teaching of mathematics and present some of my ideas about levels of thinking in geometry.
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Pangastuti, Ratna. "Media Puzzle untuk Mengenal Bentuk Geometri." JECED : Journal of Early Childhood Education and Development 1, no. 1 (2019): 50–59. http://dx.doi.org/10.15642/jeced.v1i1.496.

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Learning media are all things that can be used to channel learning materials so that they can stimulate the attention, interests, thoughts and feelings of students (students) in learning activities to achieve certain learning goals. Learning media is a tool or other material that provides a complete form of information and can support the teaching and learning process. Learning in the introduction of geometric shapes in early childhood really requires appropriate learning strategies and media, so to maximize the child's ability to introduce geometric shapes can use puzzle media. Compiling geom
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Alt, Helmut, Hans Bodlaender, Marc van Kreveld, Günter Rote, and Gerard Tel. "Wooden Geometric Puzzles: Design and Hardness Proofs." Theory of Computing Systems 44, no. 2 (2008): 160–74. http://dx.doi.org/10.1007/s00224-008-9104-3.

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Cullen, Craig J., and Tami S. Martin. "Discovering Trigonometric Identities in Geometric Representations." Mathematics Teacher 112, no. 3 (2018): 240. http://dx.doi.org/10.5951/mathteacher.112.3.0240.

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Proving trigonometric identities are some students' least-favorite lessons. For us, those proofs are enjoyable puzzles for which the right algebraic manipulation leads to the desired outcome, but our students did not always find the same satisfaction in untangling those algebraic knots.
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Luchins, Abraham S., and Edith H. Luchins. "The einstein-wertheimer correspondence on geometric proofs and mathematical puzzles." Mathematical Intelligencer 12, no. 2 (1990): 35–43. http://dx.doi.org/10.1007/bf03024003.

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Marshall, Jill A. "Construction of meaning: urban elementary students’ interpretation of geometric puzzles." Journal of Mathematical Behavior 23, no. 2 (2004): 169–82. http://dx.doi.org/10.1016/j.jmathb.2004.03.002.

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DeTemple, Duane, and Allen Miedema. "Activities: Patterns and Puzzles for Pyramids and Prisms." Mathematics Teacher 90, no. 5 (1997): 370–84. http://dx.doi.org/10.5951/mt.90.5.0370.

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Teacher's Guide: The construction projects, puzzles, and experiments presented here provide hands-on experiences in spatial visualization and problem solving for an important class of three-dimensional figures: pyramids and prisms. Students will enjoy creating physical models and performing experiments with the models, but the main goals of the activities are to develop students' geometric intuition and build a concrete foundation on which abstract principles can be grounded.
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Soto, Ricardo, Broderick Crawford, Cristian Galleguillos, Eric Monfroy, and Fernando Paredes. "A Prefiltered Cuckoo Search Algorithm with Geometric Operators for Solving Sudoku Problems." Scientific World Journal 2014 (2014): 1–12. http://dx.doi.org/10.1155/2014/465359.

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The Sudoku is a famous logic-placement game, originally popularized in Japan and today widely employed as pastime and as testbed for search algorithms. The classic Sudoku consists in filling a9×9grid, divided into nine3×3regions, so that each column, row, and region contains different digits from 1 to 9. This game is known to be NP-complete, with existing various complete and incomplete search algorithms able to solve different instances of it. In this paper, we present a new cuckoo search algorithm for solving Sudoku puzzles combining prefiltering phases and geometric operations. The geometri
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Stoian, Svitlana. "The Multidimensionality of the Symbolic Universe of Roman Romanyshyn." Culturology Ideas, no. 16 (2'2019) (2019): 128–35. http://dx.doi.org/10.37627/2311-9489-16-2019-2.128-135.

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The article presents an analysis of the symbolic contexts of the creativity of Lviv artist Roman Romanyshyn, whose works are distinguished not only by filigree execution technique and innovativeness but also by multilayered symbolic meanings, which in the space of his personal exhibition have become a deep and consistent visual story. The artist uses symbolic codes at a subconscious level, not by a pre-conceived concept, which is the most consistent with the nature of symbolic masterpieces, creating and decoding of which one cannot accomplish solely by reason. The author turns to geometric sym
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Dissertations / Theses on the topic "Geometric puzzles"

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Mendes, Anderson Fabrício. "Da resolução de quebra-cabeças em sala de aula à aplicabilidade no cotidiano de uma marmoraria: o que os estudantes do 9º ano do ensino fundamental falam e escrevem sobre o conceito de área." Universidade Federal de São Carlos, 2012. https://repositorio.ufscar.br/handle/ufscar/4432.

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Made available in DSpace on 2016-06-02T20:02:50Z (GMT). No. of bitstreams: 1 4511.pdf: 2657557 bytes, checksum: 0bd43e75994792068eae8c02c5edee1a (MD5) Previous issue date: 2012-03-30<br>Financiadora de Estudos e Projetos<br>The main goal of this investigation is to analyze students&#8223; speeches and writings of students in the 9th year (Ensino Fundamental) about the concept of area , from guiding educational activities (Moura, 1996), involving the contents of notable areas of polygons:rectangles, triangles, , parallelogram, trapezoid triangle and losanges, including, the composition and th
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Mangs, Ludvig. "Computer-assisted fracture reduction in an orthopaedic pre-operative planning workflow." Thesis, Linköpings universitet, Medie- och Informationsteknik, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-137677.

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This report presents three implementations for solving 3D puzzles of fractured bones: two semi-automatic ones and one which is automatic. These are compared using qualitative as well as quantitative tests to find out if less interaction can yield equal or better results. Qualitative tests are performed on real clinical data from CT-scans. A model created in Blender is used for quantitative tests. Test results have shown that each implementation has its own strengths and weaknesses which can make them usable for different types of fractures. It may be possible to combine automatic solutions and
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Wyld, Kira A. "Sudoku Variants on the Torus." Scholarship @ Claremont, 2017. http://scholarship.claremont.edu/hmc_theses/103.

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This paper examines the mathematical properties of Sudoku puzzles defined on a Torus. We seek to answer the questions for these variants that have been explored for the traditional Sudoku. We do this process with two such embeddings. The end result of this paper is a deeper mathematical understanding of logic puzzles of this type, as well as a fun new puzzle which could be played.
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Zenza, Manuel. "Influência das atividades com blocos na visualização espacial em crianças de 5 anos de idade (construção de formas, puzzles e padrões)." Doctoral thesis, 2019. http://hdl.handle.net/1822/64910.

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Tese de Doutoramento em Estudos da Criança – Especialização em Matemática Elementar<br>O presente estudo foi desenvolvido na base de uma investigação de natureza mista, tirando partido da análise qualitativa e da análise quantitativa, integrando-se num ponto intermédio entre os dois paradigmas. Tendo por base as evidências apresentadas por vários investigadores, a matemática elementar desempenha um papel importante na aprendizagem e é base para o desenvolvimento de vários conceitos matemáticos posteriores. Existem estudos que sugerem que as tarefas iniciais de construção com blocos estão
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Books on the topic "Geometric puzzles"

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Ron, Brown. Learning guide: The infinite geometric progression puzzles. Mountain Spring Woodworking, 1994.

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Moscovich, Ivan. Mind's eye geometry: Curious and interesting puzzles to amuse the visual imagination. Tarquin, 1994.

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Shapes and symmetry: 50 math super puzzles. Rosen Central, 2012.

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Aigner-Clark, Julie. Puzzling shapes: A puzzle book. Hyperion Books for Children, 2002.

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author, Yoder J. 1975, ed. Math lab for kids: Fun, hands-on activities for learning with shapes, puzzles, and games. Quarto Publishing Group USA, 2017.

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Aigner-Clark, Julie. Baby Einstein: Puzzling shapes : a puzzle book. Hyperion Books for Children; The Baby Einstein Co., LLC., 2002.

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Healey, Kelly. Polygon puzzlers: Geometry and spatial sense. s.n., 2001.

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Green, Dan. Cube countdown. QED Publishing, 2014.

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Coffin, Stewart. Geometric Puzzle Design. 2nd ed. AK Peters, 2007.

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Jones, Graham, and Mensa. Mensa's Most Difficult Geometric Puzzles: Tricky Puzzles to Challenge Every Angle. Welbeck Publishing Group Ltd., 2021.

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Book chapters on the topic "Geometric puzzles"

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Liu, Andy, George Sicherman, and Takayuki Yoshigahara. "Geometric Puzzles." In The Puzzles of Nobuyuki Yoshigahara. Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-62896-3_8.

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Zhang, Liping, and Jian S. Dai. "Geometric Constraints Resulting From Puzzles." In Advances in Reconfigurable Mechanisms and Robots I. Springer London, 2012. http://dx.doi.org/10.1007/978-1-4471-4141-9_9.

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Alt, Helmut, Hans Bodlaender, Marc van Kreveld, Günter Rote, and Gerard Tel. "Wooden Geometric Puzzles: Design and Hardness Proofs." In Lecture Notes in Computer Science. Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-72914-3_4.

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Beth, Thomas. "Designs, Codes and Crypts—A Puzzle Altogether." In Designs and Finite Geometries. Springer US, 1996. http://dx.doi.org/10.1007/978-1-4613-1395-3_6.

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Makridis, M., N. Papamarkos, and C. Chamzas. "An Innovative Algorithm for Solving Jigsaw Puzzles Using Geometrical and Color Features." In Lecture Notes in Computer Science. Springer Berlin Heidelberg, 2005. http://dx.doi.org/10.1007/11578079_99.

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"Geometric Puzzles." In The Population Explosion and Other Mathematical Puzzles. WORLD SCIENTIFIC, 2016. http://dx.doi.org/10.1142/9789814733762_0002.

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"Coordinate-Motion Puzzles." In Geometric Puzzle Design. A K Peters/CRC Press, 2006. http://dx.doi.org/10.1201/b10591-15.

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"Miscellaneous Confusing Puzzles." In Geometric Puzzle Design. A K Peters/CRC Press, 2006. http://dx.doi.org/10.1201/b10591-19.

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"Misdirection-Type Puzzles." In Geometric Puzzle Design. A K Peters/CRC Press, 2006. http://dx.doi.org/10.1201/b10591-4.

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"Cubic Block Puzzles." In Geometric Puzzle Design. A K Peters/CRC Press, 2006. http://dx.doi.org/10.1201/b10591-6.

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Conference papers on the topic "Geometric puzzles"

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Zhang, Liping, and Jian S. Dai. "Reconfiguration Mechanism With Interlocking Geometric Constraints From Puzzles." In ASME 2012 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2012. http://dx.doi.org/10.1115/detc2012-71488.

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This paper proposes a reconfiguration mechanism modelling for puzzles with its interlocking geometric constraints analysis. Wooden puzzles consisting of interlocking assemebly of notched sticks are often referred to as bar-puzzles, sometime known as the Chinese Puzzles or Chinese Cross. The puzzle with multiple reconfigurable pieces as kinematic links leads to topology arrangements. Although its partition or assembly process can be operated as mechanism motions, there does not appear to be any evidence that the idea of its mechanism property and any configuration analysis originated. To this p
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Moraglio, Alberto, and Julian Togelius. "Geometric particle swarm optimization for the sudoku puzzle." In the 9th annual conference. ACM Press, 2007. http://dx.doi.org/10.1145/1276958.1276975.

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Sari, Yuniarini Kuspita, Wahyu Sukartiningsih, and Miftakhul Jannah. "The Effect of Geometric Puzzle Game Towards Children’s Recognition of Geometric Shapes and Fine Motor." In Proceedings of the 2nd International Conference on Education Innovation (ICEI 2018). Atlantis Press, 2018. http://dx.doi.org/10.2991/icei-18.2018.75.

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Siqueira Júnior, Manoel, Rafael Machado Alves, Esteban Walter Gonzalez Clua, et al. "A Novel Algorithm to Verify the Solution of Geometric Puzzle Games." In 2009 VIII Brazilian Symposium on Games and Digital Entertainment (SBGAMES 2009). IEEE, 2009. http://dx.doi.org/10.1109/sbgames.2009.10.

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Iima, Hitoshi, and Hiroya Oonishi. "Deep Learning for Designing an AI Player of the Puzzle Game Geometry Friends." In 2019 6th International Conference on Computational Science/Intelligence and Applied Informatics (CSII). IEEE, 2019. http://dx.doi.org/10.1109/csii.2019.00013.

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Runkel, Anthony C. "LOWER PALEOZOIC SHEET SANDSTONES IN THE CRATONIC INTERIOR OF NORTH AMERICA: SOLVING THE SHEET GEOMETRY PUZZLE." In GSA Annual Meeting in Indianapolis, Indiana, USA - 2018. Geological Society of America, 2018. http://dx.doi.org/10.1130/abs/2018am-322900.

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Samuel, Robello, Stuart Wood, and Greg Olin. "Casing Twist Insight Through Fiber Cable." In SPE Annual Technical Conference and Exhibition. SPE, 2021. http://dx.doi.org/10.2118/206201-ms.

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ABSTRACT During perforating operations, identifying the orientation of fiber cable accurately is critical for maintaining the integrity of permanently installed fiber.Beyond completions,it alsoprovides insights into how the casings get twisted and how the mechanical stability of the casing is altered as the string is run in the hole. The drilling and completion system is as unique as the aspect ratio and length/diameter is very high. This puzzles the researchers in modeling forces, stresses, stretch, and twists. To aid the accurate prediction in the position of the casing, radial orientation o
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