Journal articles on the topic 'Gesture-Based User Interface'
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Elmagrouni, Issam, Abdelaziz Ettaoufik, Siham Aouad, and Abderrahim Maizate. "Approach for Improving User Interface Based on Gesture Recognition." E3S Web of Conferences 297 (2021): 01030. http://dx.doi.org/10.1051/e3sconf/202129701030.
Full textKirmizibayrak, Can, Nadezhda Radeva, Mike Wakid, John Philbeck, John Sibert, and James Hahn. "Evaluation of Gesture Based Interfaces for Medical Volume Visualization Tasks." International Journal of Virtual Reality 11, no. 2 (2012): 1–13. http://dx.doi.org/10.20870/ijvr.2012.11.2.2839.
Full textRyumin, Dmitry, Ildar Kagirov, Alexandr Axyonov, et al. "A Multimodal User Interface for an Assistive Robotic Shopping Cart." Electronics 9, no. 12 (2020): 2093. http://dx.doi.org/10.3390/electronics9122093.
Full textYoon, Hoon, Hojeong Im, Seonha Chung, and Taeha Yi. "Exploring Preferential Ring-Based Gesture Interaction Across 2D Screen and Spatial Interface Environments." Applied Sciences 15, no. 12 (2025): 6879. https://doi.org/10.3390/app15126879.
Full textLim, C. J., Nam-Hee Lee, Yun-Guen Jeong, and Seung-Il Heo. "Gesture based Natural User Interface for e-Training." Journal of the Ergonomics Society of Korea 31, no. 4 (2012): 577–83. http://dx.doi.org/10.5143/jesk.2012.31.4.577.
Full textLaine, Teemu H., and Hae Jung Suk. "Investigating User Experience of an Immersive Virtual Reality Simulation Based on a Gesture-Based User Interface." Applied Sciences 14, no. 11 (2024): 4935. http://dx.doi.org/10.3390/app14114935.
Full textAhmed, Naveed, Hind Kharoub, Selma Manel Medjden, and Areej Alsaafin. "A Natural User Interface for 3D Animation Using Kinect." International Journal of Technology and Human Interaction 16, no. 4 (2020): 35–54. http://dx.doi.org/10.4018/ijthi.2020100103.
Full textWojciechowski, A. "Hand’s poses recognition as a mean of communication within natural user interfaces." Bulletin of the Polish Academy of Sciences: Technical Sciences 60, no. 2 (2012): 331–36. http://dx.doi.org/10.2478/v10175-012-0044-3.
Full textColli Alfaro, Jose Guillermo, and Ana Luisa Trejos. "User-Independent Hand Gesture Recognition Classification Models Using Sensor Fusion." Sensors 22, no. 4 (2022): 1321. http://dx.doi.org/10.3390/s22041321.
Full textBailey, Shannon K. T., and Cheryl I. Johnson. "Performance on a Natural User Interface Task is Correlated with Higher Gesture Production." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 63, no. 1 (2019): 1384–88. http://dx.doi.org/10.1177/1071181319631181.
Full textKwon, Min-Cheol, Geonuk Park, and Sunwoong Choi. "Smartwatch User Interface Implementation Using CNN-Based Gesture Pattern Recognition." Sensors 18, no. 9 (2018): 2997. http://dx.doi.org/10.3390/s18092997.
Full textHuang, Zhong Zhu, Zhi Quan Feng, Na Na He, and Xue Wen Yang. "Research on Gesture Speed Estimation Model in 3D Interactive Interface." Applied Mechanics and Materials 713-715 (January 2015): 1847–50. http://dx.doi.org/10.4028/www.scientific.net/amm.713-715.1847.
Full textBailey, Shannon K. T., Daphne E. Whitmer, Bradford L. Schroeder, and Valerie K. Sims. "Development of Gesture-based Commands for Natural User Interfaces." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 61, no. 1 (2017): 1466–67. http://dx.doi.org/10.1177/1541931213601851.
Full textPomboza-Junez, Gonzalo, Juan A. Holgado-Terriza, and Nuria Medina-Medina. "Toward the gestural interface: comparative analysis between touch user interfaces versus gesture-based user interfaces on mobile devices." Universal Access in the Information Society 18, no. 1 (2017): 107–26. http://dx.doi.org/10.1007/s10209-017-0580-6.
Full textKim, Hansol, Yoonkyung Kim, and Eui Chul Lee. "Method for User Interface of Large Displays Using Arm Pointing and Finger Counting Gesture Recognition." Scientific World Journal 2014 (2014): 1–9. http://dx.doi.org/10.1155/2014/683045.
Full textMuhammad, P., and S. Anjana Devi. "Hand Gesture User Interface for Smart Devices Based on Mems Sensors." Procedia Computer Science 93 (2016): 940–46. http://dx.doi.org/10.1016/j.procs.2016.07.279.
Full textSong, Rakbin, Yuna Hong, and Noyoon Kwak. "User Interface Using Hand Gesture Recognition Based on MediaPipe Hands Model." Journal of Korea Multimedia Society 26, no. 2 (2023): 103–15. http://dx.doi.org/10.9717/kmms.2023.26.2.103.
Full textDe Bérigny Wall, Caitilin, and Xiangyu Wang. "InterANTARCTICA: Tangible User Interface for Museum Based Interaction." International Journal of Virtual Reality 8, no. 3 (2009): 19–24. http://dx.doi.org/10.20870/ijvr.2009.8.3.2737.
Full textHolder, Sherrie, and Leia Stirling. "Effect of Gesture Interface Mapping on Controlling a Multi-degree-of-freedom Robotic Arm in a Complex Environment." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 64, no. 1 (2020): 183–87. http://dx.doi.org/10.1177/1071181320641045.
Full textMałecki, Krzysztof, Adam Nowosielski, and Mateusz Kowalicki. "Gesture-Based User Interface for Vehicle On-Board System: A Questionnaire and Research Approach." Applied Sciences 10, no. 18 (2020): 6620. http://dx.doi.org/10.3390/app10186620.
Full textKim, Jinhyuk, Jaekwang Cha, and Shiho Kim. "Hands-Free User Interface for VR Headsets Based on In Situ Facial Gesture Sensing." Sensors 20, no. 24 (2020): 7206. http://dx.doi.org/10.3390/s20247206.
Full textWang, Xian, Paula Tarrío, Ana María Bernardos, Eduardo Metola, and José Ramón Casar. "User-independent accelerometer-based gesture recognition for mobile devices." ADCAIJ: Advances in Distributed Computing and Artificial Intelligence Journal 1, no. 3 (2013): 11–25. http://dx.doi.org/10.14201/adcaij20121311125.
Full textLee, Seongjo, Sohyun Sim, Kyhyun Um, Young-Sik Jeong, Seung-won Jung, and Kyungeun Cho. "Development of a Hand Gestures SDK for NUI-Based Applications." Mathematical Problems in Engineering 2015 (2015): 1–10. http://dx.doi.org/10.1155/2015/212639.
Full textHuang, Jinmiao, Prakhar Jaiswal, and Rahul Rai. "Gesture-based system for next generation natural and intuitive interfaces." Artificial Intelligence for Engineering Design, Analysis and Manufacturing 33, no. 1 (2018): 54–68. http://dx.doi.org/10.1017/s0890060418000045.
Full textNyyssönen, Taneli, Seppo Helle, Teijo Lehtonen, and Jouni Smed. "A Comparison of One- and Two-Handed Gesture User Interfaces in Virtual Reality—A Task-Based Approach." Multimodal Technologies and Interaction 8, no. 2 (2024): 10. http://dx.doi.org/10.3390/mti8020010.
Full textWolf, Catherine G., and James R. Rhyne. "A Taxonomic Approach to Understanding Direct Manipulation." Proceedings of the Human Factors Society Annual Meeting 31, no. 5 (1987): 576–80. http://dx.doi.org/10.1177/154193128703100522.
Full textBeer, Wolfgang. "GeoPointer – approaching tangible augmentation of the real world." International Journal of Pervasive Computing and Communications 7, no. 1 (2011): 60–74. http://dx.doi.org/10.1108/17427371111123694.
Full textKathe, Vedant. "GestureFusion: A Gesture-based Interaction System." International Journal for Research in Applied Science and Engineering Technology 12, no. 4 (2024): 1410–15. http://dx.doi.org/10.22214/ijraset.2024.60046.
Full textKim, Myung-Gyun, and Hee-Dong Park. "Design and Implementation of a Windows User Interface Based on User-Defined Hand Gesture Recognition." Journal of Digital Contents Society 25, no. 2 (2024): 529–34. http://dx.doi.org/10.9728/dcs.2024.25.2.529.
Full textIkeda, Takahiro, Naoki Noda, Satoshi Ueki, and Hironao Yamada. "Gesture Interface and Transfer Method for AMR by Using Recognition of Pointing Direction and Object Recognition." Journal of Robotics and Mechatronics 35, no. 2 (2023): 288–97. http://dx.doi.org/10.20965/jrm.2023.p0288.
Full textSluÿters, Arthur, Mehdi Ousmer, Paolo Roselli, and Jean Vanderdonckt. "QuantumLeap, a Framework for Engineering Gestural User Interfaces based on the Leap Motion Controller." Proceedings of the ACM on Human-Computer Interaction 6, EICS (2022): 1–47. http://dx.doi.org/10.1145/3532211.
Full textZeng, Xin, Xiaoyu Wang, Tengxiang Zhang, Chun Yu, Shengdong Zhao, and Yiqiang Chen. "GestureGPT: Toward Zero-Shot Free-Form Hand Gesture Understanding with Large Language Model Agents." Proceedings of the ACM on Human-Computer Interaction 8, ISS (2024): 462–99. http://dx.doi.org/10.1145/3698145.
Full textPayal, Mohit. "A Human-Machine Interface for Electronic Assistive Technologies." Mathematical Statistician and Engineering Applications 71, no. 1 (2022): 351–67. http://dx.doi.org/10.17762/msea.v71i1.2127.
Full textParth, Chandak. "Advances in Human-Robot Interaction: A Systematic Review of Intuitive Interfaces and Communication Modalities." International Journal of Innovative Research in Engineering & Multidisciplinary Physical Sciences 9, no. 5 (2021): 1–9. https://doi.org/10.5281/zenodo.14508447.
Full textSchweitzer, Frédéric, and Alexandre Campeau-Lecours. "IMU-Based Hand Gesture Interface Implementing a Sequence-Matching Algorithm for the Control of Assistive Technologies." Signals 2, no. 4 (2021): 729–53. http://dx.doi.org/10.3390/signals2040043.
Full textChen, Kuen Meau, and Ming Jen Wang. "Using the Interactive Design of Gesture Recognition in Augmented Reality." Applied Mechanics and Materials 311 (February 2013): 185–90. http://dx.doi.org/10.4028/www.scientific.net/amm.311.185.
Full textKharoub, Hind, Mohammed Lataifeh, and Naveed Ahmed. "3D User Interface Design and Usability for Immersive VR." Applied Sciences 9, no. 22 (2019): 4861. http://dx.doi.org/10.3390/app9224861.
Full textVázquez, J. Emmanuel, Manuel Martin-Ortiz, Ivan Olmos-Pineda, and Arturo Olvera-Lopez. "Wheelchair Control Based on Facial Gesture Recognition." International Journal of Information Technologies and Systems Approach 12, no. 2 (2019): 104–22. http://dx.doi.org/10.4018/ijitsa.2019070106.
Full textK Nalband, Mariyam Nabila, and Dr Shabana Sultana. "GESTURE CONTROLLED ROBOT USING LABVIEW." International Research Journal of Computer Science 8, no. 8 (2021): 193–99. http://dx.doi.org/10.26562/irjcs.2021.v0808.007.
Full textM S H, Salam, Jou T S, and Ahmad A F. "3D Object Manipulation Using Speech And Hand Gesture." Journal of Advanced Research in Computing and Applications 31, no. 1 (2024): 1–12. http://dx.doi.org/10.37934/arca.31.1.112.
Full textDeo, Aditi, Aishwarya Wankhede, Rutuja Asawa, and Supriya Lohar. "MEMS Accelerometer Based Hand Gesture-Controlled Robot." International Journal for Research in Applied Science and Engineering Technology 10, no. 8 (2022): 265–67. http://dx.doi.org/10.22214/ijraset.2022.46158.
Full textYeh, Shih-Ching, Eric Hsiao-Kuang Wu, Ying-Ru Lee, R. Vaitheeshwari, and Chen-Wei Chang. "User Experience of Virtual-Reality Interactive Interfaces: A Comparison between Hand Gesture Recognition and Joystick Control for XRSPACE MANOVA." Applied Sciences 12, no. 23 (2022): 12230. http://dx.doi.org/10.3390/app122312230.
Full textV, Bharatwaj, Guruvenkatesh S, and Srinivasan K. "Gesture based Interface between User and the Digital Device using Sixth Sense Technology." International Journal of Computer Applications 118, no. 7 (2015): 17–22. http://dx.doi.org/10.5120/20757-3160.
Full textARPITHA D, APTHI, CHAITRA T.P, KUMAR P. HARISH, JAYABHARATHI B.S, and SURESH K. "DESIGN AND IMPLEMENTATION OF VOICE, TOUCH AND GESTURE BASED “NATURAL USER INTERFACE” (NUI)." i-manager’s Journal on Pattern Recognition 4, no. 1 (2017): 23. http://dx.doi.org/10.26634/jpr.4.1.13642.
Full textRAUTARAY, SIDDHARTH S., and ANUPAM AGRAWAL. "VISION-BASED APPLICATION-ADAPTIVE HAND GESTURE RECOGNITION SYSTEM." International Journal of Information Acquisition 09, no. 01 (2013): 1350007. http://dx.doi.org/10.1142/s0219878913500071.
Full textHesenius, Marc, Markus Kleffmann, and Volker Gruhn. "AugIR Meets GestureCards: A Digital Sketching Environment for Gesture-Based Applications." Interacting with Computers 33, no. 2 (2021): 134–54. http://dx.doi.org/10.1093/iwcomp/iwab017.
Full textDong, Ao Shuang, Xiao Liu, and Hui Yan Jiang. "Gesture Recognition Research Based on Kinect." Advanced Materials Research 971-973 (June 2014): 1928–31. http://dx.doi.org/10.4028/www.scientific.net/amr.971-973.1928.
Full textKim, Jeonghyeon, Jung-Hoon Ahn, and Youngwon Kim. "Immersive Interaction for Inclusive Virtual Reality Navigation: Enhancing Accessibility for Socially Underprivileged Users." Electronics 14, no. 5 (2025): 1046. https://doi.org/10.3390/electronics14051046.
Full textWeng Chou, Ka, Albert Quek, and Hui Hong Yew. "Onmyouji: Gesture-based virtual reality game." International Journal of Engineering & Technology 7, no. 2.14 (2018): 110. http://dx.doi.org/10.14419/ijet.v7i2.14.11465.
Full textKETTEBEKOV, SANSHZAR, and RAJEEV SHARMA. "UNDERSTANDING GESTURES IN MULTIMODAL HUMAN COMPUTER INTERACTION." International Journal on Artificial Intelligence Tools 09, no. 02 (2000): 205–23. http://dx.doi.org/10.1142/s021821300000015x.
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