Academic literature on the topic 'Google glasses'

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Journal articles on the topic "Google glasses"

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Yeolekar, Aditya M., Kiran J. Shinde, and Haris Qadri. "Innovative Use of Google Cardboard in Clinical Examination of Patients of Vertigo." Clinical Medicine Insights: Ear, Nose and Throat 12 (January 2019): 117955061988201. http://dx.doi.org/10.1177/1179550619882012.

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Background: Vertigo is 1 of the most prominent and frequent neurological symptom. It is estimated that about 30% of all people need medical care once in their life due to this index symptom. The neurological expertise required is usually scarce in underprivileged areas. One has to look for spontaneous nystagmus, and perform Dix–Hallpike maneuver and Head Impulse test specifically to differentiate central from peripheral vertigo. The nystagmus, that is spontaneous, involuntary to-and-fro movement of the eyeball which aids in the diagnosis, can be better elicited by Frenzel glasses, Munich glass
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Kesselman, Martin. "Current CITE-ings from the popular and trade computing literature: Google Cardboard – virtual reality for everyone." Library Hi Tech News 33, no. 4 (2016): 15–16. http://dx.doi.org/10.1108/lhtn-04-2016-0020.

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Purpose Google Cardboard has brought virtual reality experiences to anyone with a smartphone and low-cost glasses, the first ones provided by Google made of Cardboard! Design/methodology/approach Due to its extremely low cost, many applications are burgeoning the field, and the technology has created new opportunities for libraries in creating virtual immersive experiences for their users. Findings Low-cost virtual-reality cameras are coming on the scene too that will allow libraries to develop documentaries of community information, tours and educational/information experiences. Originality/v
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Lausegger, Georg, Michael Spitzer, and Martin Ebner. "OmniColor – A Smart Glasses App to Support Colorblind People." International Journal of Interactive Mobile Technologies (iJIM) 11, no. 5 (2017): 161. http://dx.doi.org/10.3991/ijim.v11i5.6922.

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Colorblind people or people with a color vision deficiency have to face many challenges in their daily activities. Their disadvantage to perceive colors incorrectly leads to frustration when determining the freshness of fruits and the rawness of meat as well as the problem to distinguish clothes with confusing colors. With the rise of the smartphone, numerous mobile applications are developed to overcome those problems, improving the quality of live. However, smartphones also have some limitations in certain use cases. Especially activities where both hands are needed do not suit well for smar
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Mayorga, Gabriella, Xuan Do, and Vahid Heydari. "Using Smart Glasses for Facial Recognition." American Journal of Undergraduate Research 15, no. 4 (2019): 23–35. http://dx.doi.org/10.33697/ajur.2019.003.

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Facial recognition is one of the most promising applications of smart glasses and can help many organizations become more efficient. For example, police traditionally identify criminals by manually going through pictures in a database which makes face matching a slow process. However, with the combination of facial recognition software, smart glasses, and databases, the police can quickly scan through multiple databases of faces to find a match. The police would also be able to spot criminals in crowds, identify unknown victims at crime scenes, retrieve background information on individuals, a
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Yang, Zhuorui, and Aura Ganz. "Egocentric Landmark-Based Indoor Guidance System for the Visually Impaired." International Journal of E-Health and Medical Communications 8, no. 3 (2017): 55–69. http://dx.doi.org/10.4018/ijehmc.2017070104.

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In this paper, we introduce an egocentric landmark-based guidance system that enables visually impaired users to interact with indoor environments. The user who wears Google Glasses will capture his surroundings within his field of view. Using this information, we provide the user an accurate landmark-based description of the environment including his relative distance and orientation to each landmark. To achieve this functionality, we developed a near real time accurate vision based localization algorithm. Since the users are visually impaired our algorithm accounts for captured images using
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Kim, Dawon, and Yosoon Choi. "Applications of Smart Glasses in Applied Sciences: A Systematic Review." Applied Sciences 11, no. 11 (2021): 4956. http://dx.doi.org/10.3390/app11114956.

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The aim of this study is to review academic papers on the applications of smart glasses. Among 82 surveyed papers, 57 were selected through filtering. The papers were published from January 2014 to October 2020. Four research questions were set up using the systematic review method, and conclusions were drawn focusing on the research trends by year and application fields; product and operating system; sensors depending on the application purpose; and data visualization, processing, and transfer methods. It was found that the most popular commercial smart glass products are Android-based Google
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Pace, Stefano. "Looking at Innovation through CCT Glasses: Consumer Culture Theory and Google Glass Innovation." Journal of Innovation Management 1, no. 1 (2013): 38–54. http://dx.doi.org/10.24840/2183-0606_001.001_0005.

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Today innovation can be so radical and futuristic that common models of innovation diffusion might not be enough. The success of an innovation relies on the functional features of the new product, but also on how consumers shape the meaning of that innovation. Consumer Culture Theory (CCT) can help managers by focusing on the cultural determinants of consumer behaviour. The work provides a preliminary analysis of how consumers elaborate the cultural platform that will determine the degree of success of the upcoming innovation Google Glass.
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Tkachenko, Olha, and Oleksandr Ivanytskyi. "Virtual Reality: Navigation in Mobile Applications with Using Google Cardboard." Digital Platform: Information Technologies in Sociocultural Sphere 4, no. 1 (2021): 43–55. http://dx.doi.org/10.31866/2617-796x.4.1.2021.236946.

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The purpose of the article is to study, analyze and consider the general problems and prospects of using navigation systems in a virtual environment on mobile devices using Google Cardboard virtual reality glasses. The research methodology consists of the methods of semantic analysis of the basic concepts of a given subject area (navigation systems in virtual environments). The article discusses the existing approaches to the development of navigation systems. The novelty of the research is the solution of navigation problems in mobile applications that operate in virtual reality. Conclusions.
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Marquez, Renata Moreira, and Wellington Cançado Coelho. "Myopia Index." Surveillance & Society 7, no. 2 (2009): 126–43. http://dx.doi.org/10.24908/ss.v7i2.4139.

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Google Earth is a vision device that operates in the tension between two sets of eyes: vertical and horizontal. The vertical eye locates the observer outside the lived area in a privileged point, far from everyday life. With Google Earth, we have the globe to manipulate with our hands, in a radical disparity of the subject and world. But this world is a set of juxtaposed fragments of images, captured from above. The interval between the limit of resolution of each image when we descend into the soil and the approximate height of our eye on the ground level (1.70 m) is what we call Myopia Space
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Roig, Eduardo, and Nieves Mestre. "De la cuarta pared barroca a las Google Glasses. Sintaxis topológica y precedentes de la Ciudad Aumentada." Arte, Individuo y Sociedad 33, no. 2 (2021): 501–19. http://dx.doi.org/10.5209/aris.68822.

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Finalizada la Revolución Digital del siglo XX, la tecnología locative media georreferencia en nuestros días la capa digital y se afana en la construcción de la ciudad aumentada. Su acceso y percepción por la ciudadanía se produce a través de los dispositivos electrónicos en cuyo modelo de comunicación de máxima interacción destaca el concepto de cuarta pared. A la vista del incremento del determinismo tecnológico en las sociedades hiperconectadas, esta investigación pone énfasis en la naturaleza de la cuarta pared desmintiendo algunos aspectos tecnológicos que desde una excedida tecnofilia se
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Dissertations / Theses on the topic "Google glasses"

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Malmgren, Andreas. "Visual Vehicle Identification Using Modern Smart Glasses." Thesis, KTH, Skolan för datavetenskap och kommunikation (CSC), 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-172428.

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In recent years wearable devices have been advancing at a rapid pace and one of the largest growing segments is the smart glass segment. In this thesis the feasibility of today’s ARM-based smart glasses are evaluated for automatic license plate recognition (ALPR). The license plate is by far the most prominent visual feature to identify a spe- cific vehicle, and exists on both old and newly produced vehicles. This thesis propose an ALPR system based on a sequence of vertical edge detection, a cascade classifier, verti- cal and horizontal projection as well as a general purpose optical characte
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Álvarez, Pizarro Yuli Andrea. "Estudo da taxa de absorção específica e análise de dosimetria em protótipos de óculos e fone de ouvido para dispositivos de comunicação operando próximo da cabeça do usuário." reponame:Biblioteca Digital de Teses e Dissertações da UFRGS, 2015. http://hdl.handle.net/10183/118890.

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Dois dispositivos de comunicação sem fio populares são considerados nesta pesquisa. Em primeiro lugar, o fone de ouvido que utiliza tecnologia Bluetooth, sendo um dos acessórios móveis mais econômicos do mercado e os óculos para dispositivos de comunicação que são uma representação da nova visão futurista. A absorção de ondas eletromagnéticas na cabeça humana durante um certo período de tempo, pode conduzir a problemas de saúde. A Taxa de Absorção Específica (SAR) foi simulada em quatro modelos diferentes para duas abordagens que realizam variações nos parâmetros dielétricos dos tecidos da cab
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Croatti, Angelo. "Sistemi Informatici Mobili e Realtà Aumentata a supporto del lavoro cooperativo in scenari d'emergenza: studio e realizzazione di un caso applicativo." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2014. http://amslaurea.unibo.it/7740/.

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Scopo primario della tesi è studiare e progettare un sistema informatico che proponga un buon livello di innovazione tecnologica in relazione al contesto applicativo di riferimento, ovvero relativamente al supporto al lavoro cooperativo di operatori in scenari d'emergenza. In particolare, la tesi si concentra sul'ecosistema software che ruota attorno al singolo operatore con l'obiettivo di dotarlo di uno strumento informatico che gli consenta di avvalersi di un efficace ed efficiente supporto per l'esecuzione delle proprie azioni sul campo (in generale, per la prima assistenza ai pazienti, tri
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Cohen, Josh. "Google Glass and Our Quest for Meaning." Scholarship @ Claremont, 2013. http://scholarship.claremont.edu/cmc_theses/726.

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The recent invention of Google Glass has prompted me to contemplate how future technologies will affect the way we interact with one another. In this paper, I argue that Google Glass technology is the first sort of technology that will facilitate us to violate our genuine interactions with one another in a face-to-face setting. Once we diminish these types of interactions, we fail to respect one another on a fundamental level and as a result, we fail to genuinely pursue one of the most important classes of meaningful projects in our lives: developing and maintaining relationships.
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Aleksandrian, Arsen, and Vinblad Emil Sigrén. "Wearables and the potential of Google Glass." Thesis, KTH, Skolan för informations- och kommunikationsteknik (ICT), 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-177323.

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The Mobile Life (TML) is a company with great passion for mobile devices that has set its primary focus on developing tailor-made mobile applications. Some of their bigger clients consist of airlines where TML designs, develops and delivers applications, in which travelers who travel with the airline can use to browse through, reserve and book flights. Wearable Technology is being more and more embraced as the future big addition to the ecosystem of mobile devices and exploring what some of the more prominent wearables have to offer is very much in the interest of aspiring companies like TML.
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Abbasi, Vahid. "Phonetic Analysis and Searching with Google Glass API." Thesis, Uppsala universitet, Institutionen för informationsteknologi, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-260662.

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This project utilizes speech recognition Application Program Interface (API) together with phonetic algorithms to search Stockholm's restaurant names via Google Glass with higher precision. This project considers the ability of phonetic algorithms and N-gram analyzer to retrieve the word and how it can be combined with automatic speech recognition to find the correct match. Significantly, the combination of these algorithms and the Google Glass limitation, e.g. its smallscreen, makes using a phonnetic filtering algorithm very helpful in getting better results.
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Oldsberg, Patrik. "Field Service Support with Google Glass and WebRTC." Thesis, KTH, Data- och elektroteknik, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-146668.

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The Internet is dramatically changing the way we communicate, and it is becoming increasingly important for communication services to adapt to context in which they are used. The goal of this thesis was to research how Google Glass and WebRTC can be used to create a communication system tailored for field service support. A prototype was created where an expert is able to provide guidance for a field technician who is wearing Google Glass. A live video feed is sent from Glass to the expert from which the expert can select individual images. When a still image is selected it is displayed to the
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Naples, Jessica R. "Goose Butt, Grandma Glasses, And Other Ordinary Things." The Ohio State University, 2014. http://rave.ohiolink.edu/etdc/view?acc_num=osu1405594537.

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Kilström, Therése, and Caroline Sjöblom. "Framtiden för Google Glass : En studie i acceptans av ny teknik." Thesis, KTH, Skolan för informations- och kommunikationsteknik (ICT), 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-148008.

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Google Glass är ett par glasögon med utökade tekniska funktioner som är under utveckling av Google X. Denna kandidatuppsats undersöker hur produkten kommer att stå sig på marknaden. De områden som denna studie har valt att fokusera på är de säkerhetsfrågor som kan komma att uppstå gällande produkten. Säkerhetsfrågorna syftar på integritetsaspekten för användaren och dess omgivning, samt hantering och spridning av data. Det andra område som denna rapport analyserar är människa-datorinteraktion. Interaktionsstil samt utseende var de två faktorer som vägde tyngst gällande frågor kring MDI. En enk
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Torregrosa, Jérémy, and Garrec Allison Le. "Attitudes of French consumers towards breakthrough innovation : A qualitative study about Google Glass." Thesis, Umeå universitet, Företagsekonomi, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-110796.

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Books on the topic "Google glasses"

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Butow, Eric, and Robert Stepisnik. Google Glass for Dummies. Wiley & Sons, Incorporated, John, 2014.

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Google Glass For Dummies. John Wiley & Sons Inc, 2014.

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Butow, Eric, and Robert Stepisnik. Google Glass for Dummies. Wiley & Sons, Incorporated, John, 2014.

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Beginning Google Glass Development. Apress, 2014.

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Wearable technology: Smart watches to Google Glass for libraries. Rowman & Littlefield, 2015.

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Book chapters on the topic "Google glasses"

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Tang, Jeff. "Glass User Interface." In Beginning Google Glass Development. Apress, 2014. http://dx.doi.org/10.1007/978-1-4302-6787-4_3.

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Tang, Jeff. "Getting Started." In Beginning Google Glass Development. Apress, 2014. http://dx.doi.org/10.1007/978-1-4302-6787-4_1.

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Tang, Jeff. "The Mirror API." In Beginning Google Glass Development. Apress, 2014. http://dx.doi.org/10.1007/978-1-4302-6787-4_10.

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Tang, Jeff. "Hello, Glass! Your First GDK App." In Beginning Google Glass Development. Apress, 2014. http://dx.doi.org/10.1007/978-1-4302-6787-4_2.

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Tang, Jeff. "Camera and Image Processing." In Beginning Google Glass Development. Apress, 2014. http://dx.doi.org/10.1007/978-1-4302-6787-4_4.

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Tang, Jeff. "Video: Basics and Applications." In Beginning Google Glass Development. Apress, 2014. http://dx.doi.org/10.1007/978-1-4302-6787-4_5.

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Tang, Jeff. "Voice and Audio." In Beginning Google Glass Development. Apress, 2014. http://dx.doi.org/10.1007/978-1-4302-6787-4_6.

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Tang, Jeff. "Networking, Bluetooth, and Social." In Beginning Google Glass Development. Apress, 2014. http://dx.doi.org/10.1007/978-1-4302-6787-4_7.

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Tang, Jeff. "Location, Map, and Sensors." In Beginning Google Glass Development. Apress, 2014. http://dx.doi.org/10.1007/978-1-4302-6787-4_8.

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Tang, Jeff. "Graphics, Animation, and Games." In Beginning Google Glass Development. Apress, 2014. http://dx.doi.org/10.1007/978-1-4302-6787-4_9.

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Conference papers on the topic "Google glasses"

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Liu, Kuang-Yu, and Chung-Lin Huang. "Driver alertness detection using Google Glasses." In IS&T/SPIE Electronic Imaging, edited by Robert P. Loce and Eli Saber. SPIE, 2015. http://dx.doi.org/10.1117/12.2076577.

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Ferreira, Manuel, Carla Oliveira, Filipe Cardoso, and Luis M. Correia. "SAR assessment of google glasses at cellular wireless frequency bands." In 2016 10th European Conference on Antennas and Propagation (EuCAP). IEEE, 2016. http://dx.doi.org/10.1109/eucap.2016.7481301.

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Pizarro, Y. A. A., A. A. de Salles, S. Severo, J. L. T. Garzon, and S. M. R. Bueno. "Specific absorption rate (SAR) in the head of Google glasses and Bluetooth user's." In 2014 6th IEEE Latin-American Conference on Communications (LATINCOM). IEEE, 2014. http://dx.doi.org/10.1109/latincom.2014.7041872.

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Xu, C. F., Y. F. Gong, W. Su, J. Cao, and F. B. Tao. "Virtual video and real-time data demonstration for smart substation inspection based on google glasses." In International Conference on Renewable Power Generation (RPG 2015). Institution of Engineering and Technology, 2015. http://dx.doi.org/10.1049/cp.2015.0562.

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Cabanillas-Carbonell, Michael, Alexander Aguilar Chavez, and Jeshua Banda Barrientos. "Glasses Connected to Google Vision that Inform Blind People about what is in Front of Them." In 2020 International Conference on e-Health and Bioengineering (EHB). IEEE, 2020. http://dx.doi.org/10.1109/ehb50910.2020.9280268.

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Rajendran, P. Selvi, Padmaveni Krishnan, and D. John Aravindhar. "Design and Implementation of Voice Assisted Smart Glasses for Visually Impaired People Using Google Vision API." In 2020 4th International Conference on Electronics, Communication and Aerospace Technology (ICECA). IEEE, 2020. http://dx.doi.org/10.1109/iceca49313.2020.9297553.

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Gay, Christopher, Matthew Graby, Olivia Charlton, and Stuart Riby. "0112 Hils google glass." In Conference Proceedings of the Association for Simulation Practice in Healthcare (ASPiH) Annual Conference. 3rd to 5th November 2015, Brighton, UK. The Association for Simulated Practice in Healthcare, 2015. http://dx.doi.org/10.1136/bmjstel-2015-000075.123.

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"BLIND CARE USING GOOGLE GLASS." In International Conference on Research in Business management & Information Technology. ELK ASIA PACIFIC JOURNAL, 2015. http://dx.doi.org/10.16962/elkapj/si.it.icrbit-2015.28.

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Wichrowski, Marcin, Danijel Koržinek, and Krzysztof Szklanny. "Google Glass Development in Practice." In the Mulitimedia, Interaction, Design and Innnovation. ACM Press, 2015. http://dx.doi.org/10.1145/2814464.2814475.

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Taraghi, Babak, and Mahdi Babaei. "Object detection using Google Glass." In 2015 IEEE Conference on Open Systems (ICOS). IEEE, 2015. http://dx.doi.org/10.1109/icos.2015.7377285.

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