Dissertations / Theses on the topic 'Graphic novel'
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Lykou, Paraskevi. "Autobiographies : psychoanalysis and the graphic novel." Thesis, University of York, 2014. http://etheses.whiterose.ac.uk/6941/.
Full textEdholm, Rosalie. "Portrait: A Graphic Novel and Artist's Book." Scholarship @ Claremont, 2010. http://scholarship.claremont.edu/scripps_theses/24.
Full textKwong, Wai-chun, and 鄺慧珍. "Motivating secondary school readers using graphic novel." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2012. http://hub.hku.hk/bib/B50178507.
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Roper, Margaret Mary. "Shakespeare and contemporary adaptation : the graphic novel." Thesis, University of Birmingham, 2013. http://etheses.bham.ac.uk//id/eprint/3962/.
Full textDeardorff, Philip. "Novice Teachers' Stories Represented As a Graphic Narrative." Thesis, University of North Texas, 2013. https://digital.library.unt.edu/ark:/67531/metadc271802/.
Full textTakakjian, Cara Elizabeth. "The Italian Graphic Novel: Reading Ourselves, Reading History." Thesis, Harvard University, 2013. http://dissertations.umi.com/gsas.harvard:11002.
Full textRomance Languages and Literatures
Hilton, Laura Jayne. "The Gothic double in the contemporary graphic novel." Thesis, University of Birmingham, 2011. http://etheses.bham.ac.uk//id/eprint/928/.
Full textSteiling, David. "Icon, representation and virtuality in reading the graphic narrative." [Tampa, Fla] : University of South Florida, 2006. http://purl.fcla.edu/usf/dc/et/SFE0001818.
Full textMedeiros, Fyama da Silva. "A narrativa emoldurada: Heart of Darkness em graphic novel." Universidade Federal de Pelotas, 2018. http://guaiaca.ufpel.edu.br:8080/handle/prefix/4068.
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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior - CAPES
Esta dissertação analisa a adaptação do romance Heart of Darkness, de Joseph Conrad (2007), para o formato de graphic novel, publicada por Catherine Anyango e David Zane Mairowitz (CONRAD, 2010). A análise consiste no estudo da transição do foco narrativo, da personagem e do espaço do modo “contar” na narrativa literária para o modo “mostrar” e “contar” das graphic novels. Este trabalho de pesquisa aborda a adaptação como uma obra independente, uma recriação, conforme sugere Hutcheon (2013). A fim de explorar as similaridades entre a narrativa literária e a narrativa em graphic novel e verificar as transformações ocorridas no processo de adaptação, foram levados em consideração os estudos de Groensteen (2013; 2015) e outros autores da teoria literária e da teoria das graphic novels. A análise mostra que o trabalho de Anyango e Mairowitz recria, por meio do uso de recursos visuais e verbais, os aspectos centrais da narrativa de Heart of Darkness, destacando a história do período colonial do Congo através do acréscimo de fragmentos do relato autobiográfico presente em The Congo Diary e de elementos cartográficos, como os mapas do Rio Congo e da Colônia Belga no Congo.
This thesis analyzes the work published by Catherine Anyango and David Zane Mairowitz in 2010, which adapts Joseph Conrad’s novel Heart of Darkness (2007) into a graphic novel. The analysis of the transition of the narrative focus, characters and space from the literary narrative’s “telling mode” to graphic novel’s “telling” and “showing” modes. This research project addresses adaptation as an independent work, a recreation, as suggested by Hutcheon (2013). In order to explore the similarities between the literary narrative and the graphic novel and to verify the transformations taking place in the adaptation process, Groensteen’s (2013/ 2015) and other authors’ contributions to both literary and graphic novel theories were taken into account. The analysis shows that the work by Anyango and Mairowitz recreates through the use of both verbal and non-verbal resources the core aspects of Conrad’s novel, emphasizing the history of Congo’s colonial period by adding fragments of the autobiographical account found in The Congo Diary as well as cartographic elements such as maps of the Congo River and Belgian Congo.
Grice, Karly Marie. "A (Graphic) Novel Idea for Social Justice: Comics, Critical Theory, and A Contextual Graphic Narratology." The Ohio State University, 2017. http://rave.ohiolink.edu/etdc/view?acc_num=osu1503329869170118.
Full textMonnin, Katie M. "Perceptions of New Literacies with the Graphic Novel Bone." Kent State University / OhioLINK, 2008. http://rave.ohiolink.edu/etdc/view?acc_num=kent1214366895.
Full textRound, Julia Valerie. "From comic book to graphic novel : writing, reading, semiotics." Thesis, University of Bristol, 2006. http://hdl.handle.net/1983/749e82e7-e402-4129-9827-89588e2a8c10.
Full textKane, Brian M. "ADAPTING THE GRAPHIC NOVEL FORMAT FOR UNDERGRADUATE LEVEL TEXTBOOKS." The Ohio State University, 2013. http://rave.ohiolink.edu/etdc/view?acc_num=osu1368726512.
Full textSilva, Caroline Peixoto e. "Machado de Assis em graphic novel: adaptação ou tradução?" Universidade Federal de Minas Gerais, 2014. http://hdl.handle.net/1843/BUBD-9UGJRE.
Full textEsta pesquisa tem como tema principal a transposição da linguagem literária para a linguagem quadrinística dos contos A Cartomante e O Alienista, ambos de Machado de Assis, no formato graphic novel. A questão fundamental para o desenvolvimento do estudo concerne ao tratamento dado a essas transposições, com o objetivo de analisar os processos que delas decorrem. Com base em vários estudos, como os de McCloud, Ramos e Eisner, buscou-se compreender a natureza híbrida das graphic novels, assim como a importância da interação entre os textos verbais e visuais nessas narrativas. A partir disso, foi possível, por um lado, refletir sobre as definições de literatura e de clássicos literários, com base em estudos como os de Calvino, Compagnon e Eco e, por outro lado, ampliou-se a discussão, abrangendo desde proposições de pesquisadores, como Amorim e Feijó, que procuram definir o que pode ser considerado adaptação, até as formulações, como as de Barbosa, que consideram tais publicações como uma forma de tradução, baseadas no conceito de traduzibilidade proposto por Walter Benjamin e, ainda, Haroldo de Campos, que defende o conceito de recriação, compreendido como o produto gerado pelo processo da tradução. Diante de tal diversidade de pontos de vista e de opções teóricas, bem como da riqueza das produções artísticas que operam tais transposições, buscou-se verificar, nas obras analisadas, quais as que nos servem para melhor interpretar essas produções, nos diálogos que constroem entre literatura e artes visuais, literatura e design gráfico, literatura e educação. Assim, em muitos casos, torna-se possível destacar obras que mais se aproximam de uma adaptação, enquanto outras se caracterizam por resultarem em traduções, à luz do que propõe Benjamin. Em razão da grande diversidade do material analisado e da forte presença de uma intenção pedagógica em muitas das graphic novels analisadas, esta pesquisa interroga o campo da formação de leitores e de professores, no sentido da construção de uma competência leitora que irá auxiliar os profissionais a lidar com esse material já disponível no ambiente escolar.
De, La Lama Luis. "Creating a Mythopoeic Graphic Novel To Expand Self-Understanding." Scholar Commons, 2014. https://scholarcommons.usf.edu/etd/5622.
Full textVaandrager, Cornelis. "Diss and the graphic novel : an international and South Afrcian exploration." Diss., University of Pretoria, 2011. http://hdl.handle.net/2263/27390.
Full textDissertation (MA)--University of Pretoria, 2011.
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Changkija, Nungsangnaro (Narola). "From Oral Tale to Graphic Novel: Re-animating the Tiger-Soul." Thesis, Griffith University, 2007. http://hdl.handle.net/10072/366646.
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Thorell, Julia. "UTOPIA." Thesis, Konstfack, Grafisk design & illustration, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:konstfack:diva-6910.
Full textJuin, Maria. "Wunderland von Tom Tirabosco : eine Graphic Novel im schwedischen Deutschunterricht." Thesis, Högskolan Dalarna, Tyska, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:du-28246.
Full textGuy, Frederick T. III. "Influencing Reading Engagement of Recidivistic Youth by Using the Graphic Novel." University of Toledo / OhioLINK, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=toledo1438854868.
Full textDycus, Dallas. "Chris Ware's Jimmy Corrigan: Honing the Hybridity of the Graphic Novel." Digital Archive @ GSU, 2009. http://digitalarchive.gsu.edu/english_diss/47.
Full textSchumaker, Justin S. "Discovering the postmodern graphic novel in the works of Alan Moore." Honors in the Major Thesis, University of Central Florida, 2009. http://digital.library.ucf.edu/cdm/ref/collection/ETH/id/1326.
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Gauche, Catherine. "Reading the distance : decoding the autobio(graphic) novel, Portrait in pieces." Thesis, Stellenbosch : University of Stellenbosch, 2009. http://hdl.handle.net/10019.1/1980.
Full textThe aim of this thesis is to decode my autobiographic graphic novel, Portrait in Pieces (a narrative of a mother / daughter relationship), utilising a genealogical mode of analysis. This takes place, firstly, through a discussion of the themes of photography, memory and repetition which occur in the graphic novel; secondly, through a consideration of the role of language and difference within a specific mother / daughter relationship; and thirdly, through the study of autobiography and the self as performative entities. In this thesis I interrogate the autobiographic genre in a manner that questions internalised notions of femininity and (patriarchal) cultural constructs, which precede and influence the performance of our ‘life scripts’. I posit Portrait in Pieces as a transitional object between my mother and myself, and language as a medium which can both Otherise and close the distance between us. Translation is the medium by which one reads this distance, turning miscommunication into communication, and misunderstanding into understanding. The illustrations and text constituting the graphic novel have been produced through creative play, representing the ‘post talking’ required for the process of healing, empathising, and taking ownership of one’s ‘life script’.
Johnson, Hanna. "Narrative Perspective in a Wordless Graphic Novel: Shaun Tan's The Arrival." Thesis, Stockholms universitet, Engelska institutionen, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:su:diva-164813.
Full textWalter, Emily M. "Intercepting Injection: A Graphic Novel About Female Fracktivism in Athens County." Ohio University Honors Tutorial College / OhioLINK, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=ouhonors1587638668444578.
Full textGruber, Phellip William de Paula. "“VOCÊ NÃO PRECISA MAIS DE MIM.” O SER, O PAI E A MORTE EM DAYTRIPPER." Universidade Estadual de Ponta Grossa, 2017. http://tede2.uepg.br/jspui/handle/prefix/2412.
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O presente trabalho visa analisar a obra Daytripper (2011), de Fábio Moon e Gabriel Bá, com as cores de Dave Stewart, atendo-se aos elementos que fazem parte da temática do ser, dentro da perspectiva existencialista, da relação entre pai e filho e da morte. Para tanto, buscou-se empreender um estudo acerca da configuração da linguagem da arte sequencial, viabilizando diálogos que vão desde a sua macroestrutura, com a teoria de Thierry Groensteen (2015), até aspectos mais pontuais dos elementos internos ao quadro, utilizando-se de algumas vertentes analíticas da semiótica. Na investigação dos aspectos temáticos sobre o ser, pai e filho e a morte, concentramo-nos principalmente nos conceitos apresentados em Ser e Tempo (2012), do filósofo alemão Martin Heidegger, relacionando os argumentos com algumas obras literárias que suscitam as temáticas em questão. Reunimos, neste trabalho, os aspectos da linguagem da graphic novel que dialogam diretamente com a argumentação proporcionada por ela, unindo, na análise, forma e conteúdo.
The present work aims to analyze the work Daytripper (2011), by Fabio Moon and Gabriel Bá, and colors of Dave Stewart, attending to the elements that are part of the theme of being, the relationship between father and son and the death. In order to do so, a study was carried out on the configuration of the language of sequential art, enabling dialogues ranging from its macrostructure, with Thierry Groensteen's (2015) theory, to more specific aspects of the internal elements to the picture, using some analytical aspects of semiotics. In the investigation of the thematic aspects about being, father and son and death, we focus mainly on the concepts presented in Being and Time (2012), by the German philosopher Martin Heidegger, relating his arguments with some literary works that raise the themes in question. In this work, we combine the aspects of the language of the graphic novel that dialogue directly with the argumentation provided by it, uniting, in analysis, form and content.
Bezerra, Rômulo. "Entre a convenção e o deslocamento: uma análise do realismo em Watchmen." Universidade de São Paulo, 2016. http://www.teses.usp.br/teses/disponiveis/8/8151/tde-25082016-130453/.
Full textThis thesis aims to approximate two distinctive fields: Literature and Comics. It intends to analyse how Watchmen constructs and organizes its narrative from a realistic assumption. In order to do so, this thesis approximate two genres: the literary novel and the graphic novel. The rise of both genres indicates similarities between the two fields. After that, the two-part analysis is presented. The first part consists of listing and interpreting Watchmens visual structure (speech bubbles, panel format, drawing style) and how they reveal a play between mimetic convention and displacement from it. The second part focuses on Watchmens chapters II and XI and analyses how the super-heroi character is constructed; what does it mean to make a realistic super-hero in Watchmens context.
Twiss, Rob. "Le Petit Prince as a Graphic Novel: Images and Dual Address in Intersemiotic Translation." Thesis, Université d'Ottawa / University of Ottawa, 2016. http://hdl.handle.net/10393/34228.
Full textMitchell, Holly. "I Didn't Grieve Wrong: Using the Graphic Novel For Personal Healing and Public Awareness." Scholarship @ Claremont, 2018. http://scholarship.claremont.edu/scripps_theses/1217.
Full textMutard, Bruce Roberts. "Bully Me: A graphic novel; The Return: A graphic novel; Comakademix: A comics anthology; Leadbetter: A comic; Laundry: A minicomic -and- The Erotics of Comics: An exegesis." Thesis, Edith Cowan University, Research Online, Perth, Western Australia, 2021. https://ro.ecu.edu.au/theses/2489.
Full textJackson, Mary. "Forgotten Things: A Historian's Tale." Otterbein University Honors Theses / OhioLINK, 2005. http://rave.ohiolink.edu/etdc/view?acc_num=otbnhonors1620458342340454.
Full textSilva, Camila Santin Calçada. "Novas leituras, histórias de outrora: transposição de obras clássicas para o gênero graphic novel." Universidade Federal de Goiás, 2018. http://repositorio.bc.ufg.br/tede/handle/tede/8678.
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Con base en la importancia de la literatura para la construcción del ser humano pleno y la importancia de los cómics para la formación del lector, en el presente estudio se abordó el análisis de obras denominadas clásicas transpuestas para el género graphic novel, término acuñado por el cuadrinista y la importancia de los cómics para la formación del lector, los estudiosos de las artes gráficas, Will Eisner. Así se seleccionaron cinco obras del Programa Nacional Biblioteca Escolar PNBE entre los años 2006 a 2014, período en que obras en este género fueron incluidas en los edictos de compra gubernamental. En la constitución del presente corpus, elegimos el análisis de las transposiciones de O Guarani (2010) por Luiz Gê e Ivan Jaf, Frankenstein (2012) transpuesta por Taísa Borges, Leonardinho - memorias del primer malandro brasileño (2011) de Walter Pax y Vicente Castro, Don Quijote (2005) de Caco Galhardo. Nos interesó comprender el recorrido y la consolidación de las transposiciones y su importancia en la constitución del alumno-lector. En concreto, cuáles los procesos y caminos fueron tomados por los cuadrinistas al transponer obras literarias al género cuadrinizado. La presente investigación se basó en el análisis de pensadores de las áreas de las Artes Gráficas, así como pensadores ligados a los Estudios Literarios tales como Eisner (1989); McCloud (2005); Barbieri (2017); Vergueiro (2007), Ramos (2014); Hutcheon (2013); Andraus (2006); Paiva (2012); Cosson (2014); (Cagnin (1975), Santaella (2012), Bahía (2012); entre otros .
Tendo como base a importância da literatura para a construção do ser humano pleno e a importância dos quadrinhos para a formação do leitor, a presente pesquisa debruçou-se sobre a análise de obras ditas clássicas transpostas para o gênero graphic novel, termo cunhado pelo quadrinista e estudioso das artes gráficas, Will Eisner. Assim foram selecionadas cinco obras do Programa Nacional Biblioteca Escolar PNBE entre os anos de 2006 a 2014, período em que obras neste gênero foram inclusas nos editais de compra governamental. Na constituição do presente corpus, elegemos a análise das transposições de O Guarani (2010) por Luiz Gê e Ivan Jaf, Frankenstein (2012) transposta por Taísa Borges, Leonardinho – memórias do primeiro malandro brasileiro (2011) de Walter Pax e Vicente Castro, Dom Quixote (2005) por Caco Galhardo. Interessou-nos compreender o percurso e consolidação das transposições e sua importância na constituição do aluno-leitor. Em específico, quais os processos e caminhos foram tomados pelos quadrinistas ao transporem obras literárias para o gênero quadrinizado. A presente pesquisa se pautou na análise de pensadores das áreas das Artes Gráficas, bem como pensadores ligados aos Estudos Literários tais como Eisner (1989); McCloud (2005); Barbieri (2017); Vergueiro (2007), Ramos (2014); Hutcheon (2013); Andraus (2006); Paiva (2012); Cosson (2014); Cagnin (1975), Santaella (2012); Bahia (2012); entre outros.
Pascon, Silvia. "Tradurre la graphic novel. Proposta di traduzione di Survilo di Ol'ga Lavrent'eva." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2021.
Find full textKilburn, Nathan. "Picturing Nietzsche's 'Thus Spoke Zarathustra' : representing philosophical ideas in graphic novel format." Thesis, University of Bolton, 2016. http://ubir.bolton.ac.uk/1307/.
Full textBusi, Rizzi Giorgio <1983>. "Always at Home in the Past. Exploring Nostalgia in the Graphic Novel." Doctoral thesis, Alma Mater Studiorum - Università di Bologna, 2018. http://amsdottorato.unibo.it/8549/1/tesi%20busi%20rizzi.pdf.
Full textAppleton, Catherine. "The wounds of separation: A graphic memoir about forced migration." Thesis, Queensland University of Technology, 2019. https://eprints.qut.edu.au/127156/1/Catherine_Appleton_Thesis.pdf.
Full textEhret, Sara R. "Using the Graphic Novel to Assist in Developing Various First-Year Composition Writing Skills." University of Akron / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=akron1342449458.
Full textBernardi, Bianca <1992>. "Šubēk Lubēk di Dīna Muḥammad: come il graphic novel racconta l’Egitto post-2011." Master's Degree Thesis, Università Ca' Foscari Venezia, 2019. http://hdl.handle.net/10579/15166.
Full textCaretta, Jessica <1992>. "Shakespeare’s The Merchant of Venice: from the play to three graphic novel adaptations." Master's Degree Thesis, Università Ca' Foscari Venezia, 2022. http://hdl.handle.net/10579/21591.
Full textCarlsson, Sandra, and Anna-Sara Dungert. "Tre bibliotekariers uppfattningar om serier." Thesis, Linnéuniversitetet, Institutionen för kulturvetenskaper, KV, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-15142.
Full textConnell, Daniel James. "Hypermasculinity and the hero in comic book fiction : this is it." Thesis, Brunel University, 2011. http://bura.brunel.ac.uk/handle/2438/6573.
Full textWood, Mara. "The effect of graphic novel supplements on reading comprehension and motivation in secondary students." Thesis, University of Central Arkansas, 2016. http://pqdtopen.proquest.com/#viewpdf?dispub=10010748.
Full textGraphic novels use visual literacy and multimodal learning two methods of teaching. Graphic novels also have a history of being motivating to students. This study aims to quantify the degree of influence graphic novels have on secondary student comprehension and motivation. Students were recruited from two classrooms taught by one twelfth-grade teacher. Students who received a graphic novel supplement performed significantly higher on comprehension as measured by grades than students who did not receive a graphic novel supplement for that material. Before and after each unit, students completed a motivational survey. There were no significant differences between pre- and post-test motivation data. Results indicate that more research on the effect of graphic novels on comprehension is needed.
Mantovano, Beatrice <1994>. "Dalla comic art al graphic novel: indagine del rapporto tra fumetto e arte contemporanea." Master's Degree Thesis, Università Ca' Foscari Venezia, 2020. http://hdl.handle.net/10579/16820.
Full textAndersson, Oscar. "ÖVERALLT PÅ JORDEN SAMTIDIGT." Thesis, Konstfack, Grafisk design & illustration, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:konstfack:diva-6941.
Full textChristensen, William. "Dweller." CSUSB ScholarWorks, 2014. https://scholarworks.lib.csusb.edu/etd/250.
Full textSmida, Megan Alice Moore Alan. "(Re)telling Ripper in Alan Moore's From hell : history and narrative in the graphic novel." Dayton, Ohio : University of Dayton, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=dayton1272574121.
Full textTitle from PDF t.p. (viewed 06/23/10). Advisor: James Boehnlein. Includes bibliographical references (p. 44-46). Available online via the OhioLINK ETD Center.
Smida, Megan Alice. "(Re)Telling Ripper In Alan Moore's From Hell: History And Narrative In The Graphic Novel." University of Dayton / OhioLINK, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=dayton1272574121.
Full textTihveräinen, H. (Heidi). "“God, look at these stupid cunts!”:indications of focalization in the graphic novel Ghost World." Master's thesis, University of Oulu, 2013. http://urn.fi/URN:NBN:fi:oulu-201306061557.
Full textTämän tutkimuksen tavoitteena oli etsiä fokalisaation, eli näkökulman, merkkejä sarjakuvanovellista. Tutkin sarjakuvalle tyypillisiä kerronnallisia elementtejä, värimaailmaa, piirrostyyliä sekä sanan ja kuvan vuorovaikutusta osoittaakseni, miten niiden avulla luotiin fokalisaatiota. Käsittelin tutkimuksessani myös sitä, miten fokalisaatioon liittyviä erilaisia elementtejä voidaan ilmaista sarjakuvakerronnassa. Tutkimukseni aineisto koostui Daniel Clowesin sarjakuvanovellista Ghost World, ja teoriapohjani muodostui sarjakuvan ja kerronnan tutkimukseen liittyvistä teoksista. Sarjakuvakerronnan elementtien tarkastelussa nojauduin muun muassa Scott McCloudin, Will Eisnerin ja Thierry Groensteenin teksteihin. Fokalisaation käsitettä ja sen ilmenemistä sarjakuvakerronnassa tutkin Mieke Balin, Kai Mikkosen, Silke Horstkotten ja Nancy Pedrin ajatuksiin pohjautuvilla näkökulmilla ja työkaluilla. Tarkastelemalla fokalisaation merkkejä sarjakuvanovellissa huomasin värimaailman ja piirrostyylin ilmaisevan novellin teemaan ja hahmoihin liittyvää fokalisaatiota. Analyysini toi myös esille yhteyden kannen kuvituksen ja novellin kertomuksen välillä. Näkökulman merkkien tutkiminen sanan ja kuvan vuorovaikutuksessa nosti esiin esimerkkejä samanaikaisista ja jaetuista näkökulmista sekä äkkinäisistä fokalisaation muutoksista, jotka vahvistivat näkökulman vaikutelmaa. Fokalisaation merkit korostivat sarjakuvakerronnan keskeistä ominaisuutta eli tulkinnan avoimuutta. Huomasin myös, että laaja ja joustava fokalisaation käsite sopii hyvin sarjakuvakerronnan tutkimukseen. Jatkotutkimus fokalisaation ja sarjakuvakerronnan parissa hyötyisi erilaisten, kokeellisempien sarjakuvien tutkimuksesta. Samanaikaisiin ja jaettuihin näkökulmiin liittyvät ajatukset voisivat myös olla avuksi tutkittaessa näkökulmien päällekkäisyyttä muissa useita esitysmuotoja hyödyntävissä kokonaisuuksissa Internetissä, missä useat käyttäjät osallistuvat wikien (yhteisöllisten verkkosivustojen) ja muiden yhteisprojektien rakentamiseen
Agostini, Leonardo. "Acquisire la competenza traduttiva attraverso la traduzione collettiva del graphic novel spagnolo "Face" di Rosario Villajos." Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2021.
Find full textCamargo, Debora Cristina Ferreira de. "Fun Home: os efeitos de referencialidade na autobiografia de Alison Bechdel." Universidade de São Paulo, 2013. http://www.teses.usp.br/teses/disponiveis/8/8139/tde-11092013-105009/.
Full textThe study of literature and art objects from the standpoint of the Greimasian Semiotic Theory indicates that all meaning is generated from semiotic articulations that construct a discourse in any given text. Thus, this study proposes a semiotic analysis of Alison Bechdels graphic autobiography Fun Home: A Family Tragicomic. Through the methodology of French semiotics, this analysis describes the discursive devices of persuasion of the autobiographical genre used by the North American cartoonist to convince the reader that they are faced with a real story. Such devices point to an approximation of reality through predominantly referential meaning effects. However, Bechdel (2007b) complicates such an approximation, fictionalizing her characters through literature, not only due to the nature of the utterance, but also as a discursive device within the text. Besides the autobiographical genre, we analyze the structure of comics and the meaning effects produced by the syncretism inherent in the genre, that is, the relationship between verbal text and visual text. Also analyzed are the lesbian issues that permeate the whole utterance and the controversial discursive network that it examine. The proposal is to open a dialogue between language studies, sexuality studies and gender studies. In Bechdel\'s work there is, therefore, the relationship between the autobiographical genre, its textualization through the system of comics and their relevance for a literature encompassing lesbian issues.