Dissertations / Theses on the topic 'Graphical calculus'
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Zhou, Y. "A graphical calculus : extension, implication and application." Thesis, University of Oxford, 2001. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.365370.
Full textKim, Dongseok. "Graphical calculus on representations of quantum Lie algebras /." For electronic version search Digital dissertations database. Restricted to UC campuses. Access is free to UC campus dissertations, 2003. http://uclibs.org/PID/11984.
Full textHagge, Tobias J. "Graphical calculus for fusion categories and quantum invariants for 3-manifolds." [Bloomington, Ind.] : Indiana University, 2008. http://gateway.proquest.com/openurl?url_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:dissertation&res_dat=xri:pqdiss&rft_dat=xri:pqdiss:3334995.
Full textBackens, Miriam K. "Completeness and the ZX-calculus." Thesis, University of Oxford, 2015. https://ora.ox.ac.uk/objects/uuid:0120239e-b504-4376-973d-d720a095f02e.
Full textStiles, Nancy L. Hathway Robert G. "Graphing calculators and calculus." Normal, Ill. Illinois State University, 1994. http://wwwlib.umi.com/cr/ilstu/fullcit?p9510432.
Full textTitle from title page screen, viewed March 31, 2006. Dissertation Committee: Robert G. Hathway (chair), Lynn H. Brown, John A. Dossey, Arnold J. Insel, Patricia H. Klass. Includes bibliographical references (leaves 33-34) and abstract. Also available in print.
Prokopová, Dagmar. "Vizualizace výrazů procesní algebry pi-kalkul." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2017. http://www.nusl.cz/ntk/nusl-363857.
Full textMaldonado, Aldo Rene. "Conversations with Hypatia : the use of computers and graphing calculators in the formulation of mathematical arguments in college calculus /." Digital version accessible at:, 1998. http://wwwlib.umi.com/cr/utexas/main.
Full textTall, David Orme. "Building and testing a cognitive approach to the calculus using interactive computer graphics." Thesis, University of Warwick, 1986. http://wrap.warwick.ac.uk/2409/.
Full textBrumberg, Marsha. "A study of the impact graphing calculators have on the achievement in high school pre calculus /." Full text available online, 2007. http://www.lib.rowan.edu/find/theses.
Full textNg, Ho Lun. "ROD-TV : surface reconstruction on demand by tensor voting /." View Abstract or Full-Text, 2003. http://library.ust.hk/cgi/db/thesis.pl?COMP%202003%20NG.
Full textIncludes bibliographical references (leaves 123-127). Also available in electronic version. Access restricted to campus users.
Tong, Dickson Wai Shun. "A complete theory on 3D tensor voting for computer vision and graphics applications /." View abstract or full-text, 2004. http://library.ust.hk/cgi/db/thesis.pl?COMP%202004%20TONG.
Full textIncludes bibliographical references (leaves 158-162). Also available in electronic version. Access restricted to campus users.
Aveneau, Lilian. "Modèle, calculs et applications de la visibilité en dimension $n$." Habilitation à diriger des recherches, Université de Poitiers, 2013. http://tel.archives-ouvertes.fr/tel-00979543.
Full textRizk, Guillaume. "Parallelization on graphic hardware : contributions to RNA folding and sequence alignment." Rennes 1, 2011. https://ecm.univ-rennes1.fr/nuxeo/site/esupversions/df86b1c1-46f8-4fe8-ac6c-fb4920b31b84.
Full textBioinformatics require the analysis of large amounts of data. With the recent advent of next generation sequencing technologies generating data at a cheap cost, the computational power needed has increased dramatically. Graphic Processing Units (GPU) are now programmable beyond simple graphic computations, providing cheap high performance for general purpose applications. This thesis explores the usage of GPUs for bioinformatics applications. First, this work focuses on the computation of secondary structures of RNA sequences. It is traditionally conducted with a dynamic programming algorithm, which poses significant challenges for a GPU implementation. We introduce a new tiled implementation providing good data locality and therefore very efficient GPU code. We note that our algorithmic modification also enables tiling and subsequent vectorization of the CPU program, allowing us to conduct a fair CPU-GPU comparison. Secondly, this works addresses the short sequence alignment problem. We present an attempt at GPU parallelization using the seed-and-extend paradigm. Since this attempt is unsuccessful, we then focus on the development of a program running on CPU. Our main contribution is the development of a new algorithm filtering candidate alignment locations quickly, based on the pre computation of tiles of the dynamic programming matrix. This new algorithm proved to be in fact more effective on a sequential CPU program and lead to an efficient new CPU aligner. Our work provides the example of both successful an unsuccessful attempts at GPU parallelization. These two points of view allow us to evaluate GPUs efficiency and the role they can play in bioinformatics
Bedez, Mathieu. "Modélisation multi-échelles et calculs parallèles appliqués à la simulation de l'activité neuronale." Thesis, Mulhouse, 2015. http://www.theses.fr/2015MULH9738/document.
Full textComputational Neuroscience helped develop mathematical and computational tools for the creation, then simulation models representing the behavior of certain components of our brain at the cellular level. These are helpful in understanding the physical and biochemical interactions between different neurons, instead of a faithful reproduction of various cognitive functions such as in the work on artificial intelligence. The construction of models describing the brain as a whole, using a homogenization microscopic data is newer, because it is necessary to take into account the geometric complexity of the various structures comprising the brain. There is therefore a long process of rebuilding to be done to achieve the simulations. From a mathematical point of view, the various models are described using ordinary differential equations, and partial differential equations. The major problem of these simulations is that the resolution time can become very important when important details on the solutions are required on time scales but also spatial. The purpose of this study is to investigate the various models describing the electrical activity of the brain, using innovative techniques of parallelization of computations, thereby saving time while obtaining highly accurate results. Four major themes will address this issue: description of the models, explaining parallelization tools, applications on both macroscopic models
Ponsi, Nicolas. "Accélération du calcul d'animations de synthèse." Phd thesis, Ecole Nationale Supérieure des Mines de Saint-Etienne, 1997. http://tel.archives-ouvertes.fr/tel-00942854.
Full textGómez, Cerdà Vicenç. "Algorithms and complex phenomena in networks: Neural ensembles, statistical, interference and online communities." Doctoral thesis, Universitat Pompeu Fabra, 2008. http://hdl.handle.net/10803/7548.
Full textEn la primera part s'estudia un model de neurones estocàstiques inter-comunicades mitjançant potencials d'acció. Proposem una tècnica de modelització a escala mesoscòpica i estudiem una transició de fase en un acoblament crític entre les neurones. Derivem una regla de plasticitat sinàptica local que fa que la xarxa s'auto-organitzi en el punt crític.
Seguidament tractem el problema d'inferència aproximada en xarxes probabilístiques mitjançant un algorisme que corregeix la solució obtinguda via belief propagation en grafs cíclics basada en una expansió en sèries. Afegint termes de correcció que corresponen a cicles generals en la xarxa, s'obté el resultat exacte. Introduïm i analitzem numèricament una manera de truncar aquesta sèrie.
Finalment analizem la interacció social en una comunitat d'Internet caracteritzant l'estructura de la xarxa d'usuaris, els fluxes de discussió en forma de comentaris i els patrons de temps de reacció davant una nova notícia.
This thesis is about algorithms and complex phenomena in networks.
In the first part we study a network model of stochastic spiking neurons. We propose a modelling technique based on a mesoscopic description level and show the presence of a phase transition around a critical coupling strength. We derive a local plasticity which drives the network towards the critical point.
We then deal with approximate inference in probabilistic networks. We develop an algorithm which corrects the belief propagation solution for loopy graphs based on a loop series expansion. By adding correction terms, one for each "generalized loop" in the network, the exact result is recovered. We introduce and analyze numerically a particular way of truncating the series.
Finally, we analyze the social interaction of an Internet community by characterizing the structure of the network of users, their discussion threads and the temporal patterns of reaction times to a new post.
Winkler, Christophe. "Expérimentation d'algorithmes de calcul de radiosité à base d'ondelettes." Vandoeuvre-les-Nancy, INPL, 1998. http://www.theses.fr/1998INPL071N.
Full textSerpaggi, Xavier. "Variations sur le calcul des vecteurs d'éclairement indirect." Phd thesis, Ecole Nationale Supérieure des Mines de Saint-Etienne, 2001. http://tel.archives-ouvertes.fr/tel-00804892.
Full textSaid, Issam. "Apports des architectures hybrides à l'imagerie profondeur : étude comparative entre CPU, APU et GPU." Thesis, Paris 6, 2015. http://www.theses.fr/2015PA066531/document.
Full textIn an exploration context, Oil and Gas (O&G) companies rely on HPC to accelerate depth imaging algorithms. Solutions based on CPU clusters and hardware accelerators are widely embraced by the industry. The Graphics Processing Units (GPUs), with a huge compute power and a high memory bandwidth, had attracted significant interest.However, deploying heavy imaging workflows, the Reverse Time Migration (RTM) being the most famous, on such hardware had suffered from few limitations. Namely, the lack of memory capacity, frequent CPU-GPU communications that may be bottlenecked by the PCI transfer rate, and high power consumptions. Recently, AMD has launched theAccelerated Processing Unit (APU): a processor that merges a CPU and a GPU on the same die, with promising features notably a unified CPU-GPU memory. Throughout this thesis, we explore how efficiently may the APU technology be applicable in an O&G context, and study if it can overcome the limitations that characterize the CPU and GPU based solutions. The APU is evaluated with the help of memory, applicative and power efficiency OpenCL benchmarks. The feasibility of the hybrid utilization of the APUs is surveyed. The efficiency of a directive based approach is also investigated. By means of a thorough review of a selection of seismic applications (modeling and RTM) on the node level and on the large scale level, a comparative study between the CPU, the APU and the GPU is conducted. We show the relevance of overlapping I/O and MPI communications with computations for the APU and GPUclusters, that APUs deliver performances that range between those of CPUs and those of GPUs, and that the APU can be as power efficient as the GPU
Coquerelle, Mathieu. "Calcul d’interaction fluide-structure par méthode de vortex et application en synthèse d’images." Grenoble INPG, 2008. http://www.theses.fr/2008INPG0185.
Full textFluid simulation is a classical problem in numerical analysis and scientific computing. Nowadays it holds a significant place in the computer graphics domain. Those kind of applications are eager of efficient and reliable techniques. My works focus on the development of Lagrangian-Eulerian hybrid methods in a vortex formulation which give good precision and know efficient computation algorithms. Those methods are flexible enough to allow to compute multi-phasic flows as well as fluid-structure interactions. Interfaces between various phases (fluids or solids) are captured by a level set function. I propose a novel method that offers to easily integrate interactions with rigid solids - thanks to a penalization technique - and deal with collisions. The numerical results computed are compared to test cases from the literature and I offer examples of realistic 3D animations for computer graphics
Haumont, Dominique. "Calcul et représentation de l'information de visibilité pour l'exploration interactive de scènes tridimensionnelles." Doctoral thesis, Universite Libre de Bruxelles, 2006. http://hdl.handle.net/2013/ULB-DIPOT:oai:dipot.ulb.ac.be:2013/210880.
Full textLes méthodes d'affichage interactives permettent à l'utilisateur d'explorer des environnements virtuels en réalisant l'affichage des images à une cadence suffisamment élevée pour donner une impression de continuité et d'immersion. Malgré les progrès réalisés par le matériel, de nouveaux besoins supplantent toujours les capacités de traitement, et des techniques d'accélération sont nécessaires pour parvenir à maintenir une cadence d'affichage suffisante. Ce travail s'inscrit précisemment dans ce cadre. Il est consacré à la problématique de l'élimination efficace des objets masqués, en vue d'accélérer l'affichage de scènes complexes. Nous nous sommes plus particulièrement intéressé aux méthodes de précalcul, qui effectuent les calculs coûteux de visibilité durant une phase de prétraitement et les réutilisent lors de la phase de navigation interactive. Les méthodes permettant un précalcul complet et exact sont encore hors de portée à l'heure actuelle, c'est pourquoi des techniques approchées leur sont préférée en pratique. Nous proposons trois méthodes de ce type.
La première, présentée dans le chapitre 4, est un algorithme permettant de déterminer de manière exacte si deux polygones convexes sont mutuellement visibles, lorsque des écrans sont placés entre eux. Nos contributions principales ont été de simplifier cette requête, tant du point de vue théorique que du point de vue de l'implémentation, ainsi que d'accélérer son temps moyen d'exécution à l'aide d'un ensemble de techniques d'optimisation. Il en résulte un algorithme considérablement plus simple à mettre en oeuvre que les algorithmes exacts existant dans la littérature. Nous montrons qu'il est également beaucoup plus efficace que ces derniers en termes de temps de calcul.
La seconde méthode, présentée dans le chapitre 5, est une approche originale pour encoder l'information de visibilité, qui consiste à stocker l'ombre que générerait chaque objet de la scène s'il était remplacé par une source lumineuse. Nous présentons une analyse des avantages et des inconvénients de cette nouvelle représentation.
Finalement, nous proposons dans le chapitre 6 une méthode de calcul de visibilité adaptée aux scènes d'intérieur. Dans ce type d'environnements, les graphes cellules-portails sont très répandus pour l'élimination des objets masqués, en raison de leur faible coût mémoire et de leur grande efficacité. Nous reformulons le problème de la génération de ces graphes en termes de segmentation d'images, et adaptons un algorithme classique, appelé «watershed», pour les obtenir de manière automatique. Nous montrons que la décomposition calculée de la sorte est proche de la décomposition classique, et qu'elle peut être utilisée pour l'élimination des objets masqués.
Doctorat en sciences appliquées
info:eu-repo/semantics/nonPublished
Baboulin, Marc. "Résolutions rapides et fiables pour les solveurs d'algèbre linéaire numérique en calcul haute performance." Habilitation à diriger des recherches, Université Paris Sud - Paris XI, 2012. http://tel.archives-ouvertes.fr/tel-00967523.
Full textBezerra, Cristina Alves. "Proposta de abordagem para as tÃcnicas de integraÃÃo usando o software Geogebra." Universidade Federal do CearÃ, 2015. http://www.teses.ufc.br/tde_busca/arquivo.php?codArquivo=14598.
Full textFarrugia, Jean-Philippe. "Modèles de vision et synthèse d'images." Phd thesis, Ecole Nationale Supérieure des Mines de Saint-Etienne, 2002. http://tel.archives-ouvertes.fr/tel-00800330.
Full textJeljeli, Hamza. "Accélérateurs logiciels et matériels pour l'algèbre linéaire creuse sur les corps finis." Thesis, Université de Lorraine, 2015. http://www.theses.fr/2015LORR0065/document.
Full textThe security of public-key cryptographic primitives relies on the computational difficulty of solving some mathematical problems. In this work, we are interested in the cryptanalysis of the discrete logarithm problem over the multiplicative subgroups of finite fields. The index calculus algorithms, which are used in this context, require solving large sparse systems of linear equations over finite fields. This linear algebra represents a serious limiting factor when targeting larger fields. The object of this thesis is to explore all the elements that accelerate this linear algebra over parallel architectures. We need to exploit the different levels of parallelism provided by these computations and to adapt the state-of-the-art algorithms to the characteristics of the considered architectures and to the specificities of the problem. In the first part of the manuscript, we present an overview of the discrete logarithm context and an overview of the considered software and hardware architectures. The second part deals with accelerating the linear algebra. We developed two implementations of linear system solvers based on the block Wiedemann algorithm: an NVIDIA-GPU-based implementation and an implementation adapted to a cluster of multi-core CPU. These implementations contributed to solving the discrete logarithm problem in binary fields GF(2^{619}) et GF(2^{809}) and in the prime field GF(p_{180})
Ghazanfarpour, Anahid. "Proximity-aware multiple meshes decimation using quadric error metric." Thesis, Toulouse 3, 2019. http://www.theses.fr/2019TOU30168.
Full textProgressive mesh decimation by successively applying topological operators is a standard tool in geometry processing. A key element of such algorithms is the error metric, which allows to prioritize operators minimizing the decimation error. Most previous work focus on preserving local properties of the mesh during the decimation process, with the most notable being the Quadric Error Metric which uses the edge collapse operator. However, meshes obtained from CAD scenes and describing complex systems often require significant decimation for visualization and interaction on low-end terminals. Hence preserving the arrangement of objects is required in such cases, in order to maintain the overall system readability for applications such as on-site repair, inspection, training, serious games, etc. In this context, this thesis focuses on preserving the readability of proximity relations between meshes during decimation, by introducing a novel approach for the joint decimation of multiple triangular meshes with proximities. The works presented in this thesis consist in three contributions. First, we propose a mechanism for the simultaneous decimation of multiple meshes. Second, we introduce a proximity-aware error metric, combining the local edge error (i.e. Quadric Error Metric) with a proximity penalty function, which increases the error of edge collapses modifying the geometry where meshes are close to each other. Last, we devise an automatic detection of proximity areas. Finally, we demonstrate the performances of our approach on several models generated from CAD scenes
Quinto, Michele Arcangelo. "Méthode de reconstruction adaptive en tomographie par rayons X : optimisation sur architectures parallèles de type GPU." Thesis, Grenoble, 2013. http://www.theses.fr/2013GRENT109/document.
Full textTomography reconstruction from projections data is an inverse problem widely used inthe medical imaging field. With sufficiently large number of projections over the requiredangle, the FBP (filtered backprojection) algorithms allow fast and accurate reconstructions.However in the cases of limited views (lose dose imaging) and/or limited angle (specificconstrains of the setup), the data available for inversion are not complete, the problembecomes more ill-conditioned, and the results show significant artifacts. In these situations,an alternative approach of reconstruction, based on a discrete model of the problem,consists in using an iterative algorithm or a statistical modelisation of the problem to computean estimate of the unknown object. These methods are classicaly based on a volumediscretization into a set of voxels and provide 3D maps of densities. Computation time andmemory storage are their main disadvantages. Moreover, whatever the application, thevolumes are segmented for a quantitative analysis. Numerous methods of segmentationwith different interpretations of the contours and various minimized energy functionalare offered, and the results can depend on their use.This thesis presents a novel approach of tomographic reconstruction simultaneouslyto segmentation of the different materials of the object. The process of reconstruction isno more based on a regular grid of pixels (resp. voxel) but on a mesh composed of nonregular triangles (resp. tetraedra) adapted to the shape of the studied object. After aninitialization step, the method runs into three main steps: reconstruction, segmentationand adaptation of the mesh, that iteratively alternate until convergence. Iterative algorithmsof reconstruction used in a conventionnal way have been adapted and optimizedto be performed on irregular grids of triangular or tetraedric elements. For segmentation,two methods, one based on a parametric approach (snake) and the other on a geometricapproach (level set) have been implemented to consider mono and multi materials objects.The adaptation of the mesh to the content of the estimated image is based on the previoussegmented contours that makes the mesh progressively coarse from the edges to thelimits of the domain of reconstruction. At the end of the process, the result is a classicaltomographic image in gray levels, but whose representation by an adaptive mesh toits content provide a correspoonding segmentation. The results show that the methodprovides reliable reconstruction and leads to drastically decrease the memory storage. Inthis context, the operators of projection have been implemented on parallel archituecturecalled GPU. A first 2D version shows the feasability of the full process, and an optimizedversion of the 3D operators provides more efficent compoutations
Daval, Nathalie. "Les archives nomographiques de l’ENPC : un nouveau regard sur Maurice d’Ocagne et l’histoire de la nomographie." Thesis, La Réunion, 2020. http://www.theses.fr/2020LARE0029.
Full textNomography is a branch of applied mathematics which appeared towards the end of the19th century. It deals with the theory and methods of constructing rated graphs thatenable numerical calculations to be carried out quickly by simply reading them. Thenomographic archives deposited at the École nationale des ponts et chaussées (ENPC) by Maurice d’Ocagne on his retirement in 1927, and found about ten years ago, allow a new vision of this engineer and of the history of nomography in general. The purpose of this thesis is therefore to carry out a historical and social study of nomography through the documents in these archives (articles collected, nomograms published and letters received), and more particularly to study the role of d’Ocagne, considered as the father of nomography. In this thesis we will also bring some new elements to his biography
Avril, Quentin. "Détection de Collision pour Environnements Large Échelle : Modèle Unifié et Adaptatif pour Architectures Multi-coeur et Multi-GPU." Phd thesis, INSA de Rennes, 2011. http://tel.archives-ouvertes.fr/tel-00642067.
Full textZammar, Chadi. "Interactions coopératives 3D distantes en environnements virtuels : gestion des problèmes réseau." Phd thesis, INSA de Rennes, 2005. http://tel.archives-ouvertes.fr/tel-00908525.
Full textBjørneng, Bjørn. "How to increase the understanding of differentials by using the Casio-calculator model 9860 G I/II to solve differential equations." Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2012. http://nbn-resolving.de/urn:nbn:de:bsz:14-qucosa-79468.
Full textMarak, Laszlo. "On continuous maximum flow image segmentation algorithm." Phd thesis, Université Paris-Est, 2012. http://tel.archives-ouvertes.fr/tel-00786914.
Full textButler, Douglas. "Presentations Using Autograph." Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2012. http://nbn-resolving.de/urn:nbn:de:bsz:14-qucosa-79554.
Full textPopescu, Valentina. "Towards fast and certified multiple-precision librairies." Thesis, Lyon, 2017. http://www.theses.fr/2017LYSEN036/document.
Full textMany numerical problems require some very accurate computations. Examples can be found in the field ofdynamical systems, like the long-term stability of the solar system or the long-term iteration of the Lorenz attractor thatis one of the first models used for meteorological predictions. We are also interested in ill-posed semi-definite positiveoptimization problems that appear in quantum chemistry or quantum information.In order to tackle these problems using computers, every basic arithmetic operation (addition, multiplication,division, square root) requires more precision than the ones offered by common processors (binary32 and binary64).There exist multiple-precision libraries that allow the manipulation of very high precision numbers, but their generality(they are able to handle numbers with millions of digits) is quite a heavy alternative when high performance is needed.The major objective of this thesis was to design and develop a new arithmetic library that offers sufficient precision, isfast and also certified. We offer accuracy up to a few tens of digits (a few hundred bits) on both common CPU processorsand on highly parallel architectures, such as graphical cards (GPUs). We ensure the results obtained by providing thealgorithms with correctness and error bound proofs
Passerat-Palmbach, Jonathan. "Contributions to parallel stochastic simulation : application of good software engineering practices to the distribution of pseudorandom streams in hybrid Monte Carlo simulations." Phd thesis, Université Blaise Pascal - Clermont-Ferrand II, 2013. http://tel.archives-ouvertes.fr/tel-00858735.
Full textObrecht, Christian. "High performance lattice Boltzmann solvers on massively parallel architectures with applications to building aeraulics." Phd thesis, INSA de Lyon, 2012. http://tel.archives-ouvertes.fr/tel-00776986.
Full textRémy, Adrien. "Solving dense linear systems on accelerated multicore architectures." Thesis, Paris 11, 2015. http://www.theses.fr/2015PA112138/document.
Full textIn this PhD thesis, we study algorithms and implementations to accelerate the solution of dense linear systems by using hybrid architectures with multicore processors and accelerators. We focus on methods based on the LU factorization and our code development takes place in the context of the MAGMA library. We study different hybrid CPU/GPU solvers based on the LU factorization which aim at reducing the communication overhead due to pivoting. The first one is based on a communication avoiding strategy of pivoting (CALU) while the second uses a random preconditioning of the original system to avoid pivoting (RBT). We show that both of these methods outperform the solver using LU factorization with partial pivoting when implemented on hybrid multicore/GPUs architectures. We also present new solvers based on randomization for hybrid architectures for Nvidia GPU or Intel Xeon Phi coprocessor. With this method, we can avoid the high cost of pivoting while remaining numerically stable in most cases. The highly parallel architecture of these accelerators allow us to perform the randomization of our linear system at a very low computational cost compared to the time of the factorization. Finally we investigate the impact of non-uniform memory accesses (NUMA) on the solution of dense general linear systems using an LU factorization algorithm. In particular we illustrate how an appropriate placement of the threads and data on a NUMA architecture can improve the performance of the panel factorization and consequently accelerate the global LU factorization. We show how these placements can improve the performance when applied to hybrid multicore/GPU solvers
Ellner, Stephan J. "PreVIEW: An untyped graphical calculus for resource-aware programming." Thesis, 2004. http://hdl.handle.net/1911/17671.
Full text"Students’ Interpretations of Expressions in the Graphical Register and Its Relation to Their Interpretation of Points on Graphs when Evaluating Statements about Functions from Calculus." Doctoral diss., 2019. http://hdl.handle.net/2286/R.I.54880.
Full textDissertation/Thesis
Doctoral Dissertation Mathematics 2019
Brady, Thomas J. P. "The effects of graphing calculators on student achievement in AP calculus AB /." 2006. http://www.consuls.org/record=b2802925.
Full textThesis advisor: Timothy Craine "... in partial fulfillment of the requirements for the degree of Doctor of Education, Department of Educational Leadership." Includes bibliographical references (leaves 79-81) Also available via the World Wide Web
Barton, Susan Dale. "Graphing calculators in college calculus : an examination of teachers' conceptions and instructional practice." Thesis, 1995. http://hdl.handle.net/1957/34597.
Full textGraduation date: 1996
Brichard, Joelle. "On Using Graphical Calculi: Centers, Zeroth Hochschild Homology and Possible Compositions of Induction and Restriction Functors in Various Diagrammatical Algebras." Thesis, 2011. https://doi.org/10.7916/D87H1RKG.
Full textMäkinen, Ilkka. "Dynamics in Canonical Models of Loop Quantum Gravity." Doctoral thesis, 2019. https://depotuw.ceon.pl/handle/item/3489.
Full textPętlowa grawitacja kwantowa jest pierwszą i stosunkowo zaawansowaną próbą konstrukcji jawnie niezależnej od tła teorii grawitacji kwantowej. Kinematyczna struktura pętlowej grawitacji kwantowej jest dobrze poznana, przy czym elementarne stany kinematyczne teorii mają fizycznie dobrze zrozumiałą interpretację jako stany opisujące skwantowane, dyskretne geometrie przestrzenne. Sformułowanie dynamiki teorii w sposób w pełni zadowalający okazało się jednak zaskakująco trudne i w znacznym stopniu kwestia dynamiki nadal pozostaje otwartym problemem w kwantowej grawitacji pętli. W rozprawie tej rozważamy problem dynamiki w kanonicznej kwantowej grawitacji pętlowej głównie w kontekście modeli deparametryzowanych, w których pole skalarne pełni funkcję czasu fizycznego dla dynamiki pola grawitacyjnego. Dynamika stanów kwantowych pola grawitacyjnego jest następnie generowana bezpośrednio przez fizyczny operator Hamiltona, zamiast być domyślnie definiowana przez jądro hamiltonowskiego operatora więzów. W związku z tym podejście zdeparametryzowane pozwala ominąć wiele znacznych trudności technicznych napotykanych podczas pracy z więzami hamiltonowskimi. Wprowadzamy nową konstrukcję operatora hamiltonowskiego dla pętlowej grawitacji kwantowej, która ma zarówno zalety matematyczne, jak i praktyczne w porównaniu z wcześniejszymi propozycjami. Co najważniejsze, nasz Hamiltonian może być skonstruowany jako operator symetryczny, a zatem jest matematycznie spójnym kandydatem na generator unitarnej ewolucji czasowej w zdeparametryzowanych modelach. Ponadto, dzięki zastosowaniu niedawno wprowadzonego w naszej konstrukcji operatora krzywizny, jesteśmy w stanie dokonać znacznego i praktycznego uproszczenia w strukturze operatora hamiltonowskiego. Po zakończeniu analizy różnych możliwych definicji nowego hamiltonianu, opracowujemy przybliżone metody badań dynamiki generowanej przez dany fizyczny hamiltonian przydatne, gdy nie można uzyskać dokładnego rozwiązania problemu wartości własnych hamiltonianu. W szczególności pokazujemy, że dla dużych wartości parametru Barbero-Immirzi, część euklidesową hamiltonianu można uznać za zaburzenie względnie prostego operatora krzywizny, a zatem można zastosować standardową teorię zaburzeń w celu przybliżenia widma pełnego hamiltonianu pod względem znanych wartości własnych i stanów własnych operatora krzywizny. Zilustrowaliśmy wykorzystanie naszych metod aproksymacji za pomocą prostych obliczeń numerycznych. Wprowadzamy również nową reprezentację dla operatorów splatających w pętlowej grawitacji kwantowej. Rozpatrując operatory splatające rzutowane na stany koherentne momentu pędu, otrzymujemy opis, w którym operatory splatające są reprezentowane jako wielomiany pewnych zmiennych zespolonych, a operatory w kwantowej grawitacji pętlowej są wyrażane jako operatory różnicowe działające na te zmienne. Umożliwia to opisanie działania hamiltonianu geometrycznie, pod względem znormalizowanych wektorów parametryzujących stany koherentne momentu pędu, w przeciwieństwie do skomplikowanych, nieintuicyjnych wyrażeń obejmujących kombinacje symboli Wignera nj teorii sprzężenia SU(2). Nowa reprezentacja może zatem okazać się użytecznym narzędziem do analizy dynamiki w kwantowej grawitacji pętli. Oprócz przeglądu wyników pracy naukowej autora, rozprawa zawiera również dokładne wprowadzenie do formalizmu kanonicznej kwantowej grawitacji pętlowej, a także samodzielną prezentację metod graficznych dla teorii sprzężenia SU(2), która jest nieocenionym narzędziem do wykonywania praktycznych obliczeń w kwantowej grawitacji pętlowej w bazie sieci spinowej. Autor ma zatem nadzieję, że część rozprawy może służyć jako zrozumiałe źródło wiedzy dla wszystkich zainteresowanych nauką elementów kwantowej grawitacji pętlowej.