Academic literature on the topic 'Graphical User Interface (GUI) based Design'

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Journal articles on the topic "Graphical User Interface (GUI) based Design"

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Ren, Hong, Chunyu Zhang, and Ningning Zhang. "Research on EEG-based Graphic User Interface Kansei Design Evaluation." E3S Web of Conferences 179 (2020): 02103. http://dx.doi.org/10.1051/e3sconf/202017902103.

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Graphical user interface (GUI) is designed as the interaction medium between the user and the interface, and the perceptual experience of GUI design has been paid more and more attention by users. Based on the theory of perceptual engineering (KE), two groups of different visual style interfaces were taken as an example to record the EEG data when users watched two groups of visual interfaces, in order to explore the user’s perceptual imagery and perceptual experience for the visual interface. It aims to meet the user’s perceptual needs and provide an effective evaluation method and design basis for the graphical user interface design. Firstly, the EEG spectrogram and brain topographic maps were obtained by data analysis and processing. The results showed that the activity levels of the θ wave and α wave induced by the two groups of different visual style interfaces were significantly different. Secondly, this paper analyzed the user’s perceptual imagery with GUI perceptual design elements, and concluded that the perceptual design elements of GUI would affect the user’s cognitive interest and perceptual experience. GUI design should focus on the unity and coordination of perceptual design elements and perceptual imageries. Finally, it is concluded that the EEG-based perceptual design evaluation method can effectively evaluate the GUI visual interface.
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Guan, Bei Bei, Li Guo Tian, Zhen Zhong Cheng, Zhi Liang Chen, and Xing Li Wu. "Design of μC/GUI Interface Based on STM32 Embedded System." Applied Mechanics and Materials 303-306 (February 2013): 1485–88. http://dx.doi.org/10.4028/www.scientific.net/amm.303-306.1485.

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The wide use of GUI (Graphic User Interface - graphical User Interface) is one of the great achievements in today's computer development. μC/GUI, as one of the mature GUI technology, becomes more and more common in embedded products. It has a small kernel, occupying less resources, high performance and high reliability etc, and can be designed as powerful and complex man-machine interface for embedded system. it uses the STM32 development board as the carrier. Software system is composed of hardware drivers, μC/OS-Ⅱ real-time operating system, FATFS file system, μC/GUI graphical interface system and so on. Analyzing the process and steps of μC/GUI transplantation, through the design of interface we can realizes simple human-computer interaction function. After tested, it works well.
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Murdika, Umi, and Yessi Mulyani. "Perancangan Dan Simulasi Filter IIR Menggunakan Graphical User Interface (GUI)." Electrician 11, no. 3 (January 26, 2018): 114–18. http://dx.doi.org/10.23960/elc.v11n3.2060.

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Intisari--- Pada makalah ini telah disajikan metode mensimulasikan filter IIR menggunakan GUI. Metode ini tidak hanya tergantung pada kode matlab, tetapi juga menampilkan control penggunaan yang dibangun berdasarkan GUI, sehingga semua operasi pemfilteran dapat diselesaikan oleh GUI. Makalah ini menggunakan metode Pole-zero placement, Impulse invariant, Matched z-transform , dan Bilinear z-transfor dalam merealisasikan filter IIR dan untuk sebagai contoh untuk merancang filter low-pass, high-pass and band-pass. Dari simulasi menunjukkan bahwa perancangan berdasrkan GUI ini sangatlah nyaman, cepat, dan fleksibelKata kunci--- GUI, IIR, Filter Digital, Simulasi Abstract--- A method to simulate the IIR filter based on GUI(Graphic User Interface) is introduced in this paper. This method not only depended on Matlab code, but also made use of controls which generate a GUI, All the operations have been done by GUI. This paper took Pole-zero placement, Impulse invariant, Matched z-transform method to realize IIR filter for example to design digital low-pass, high-pass and band-pass filters. The simulation results showthat the design based on GUI is convenient, fast, and flexible.Keywords--- GUI, IIR, Digital Filter, Simulation
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Cybulski, Paweł, and Tymoteusz Horbiński. "User Experience in Using Graphical User Interfaces of Web Maps." ISPRS International Journal of Geo-Information 9, no. 7 (June 27, 2020): 412. http://dx.doi.org/10.3390/ijgi9070412.

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The purpose of this article is to show the differences in users’ experience when performing an interactive task with GUI buttons arrangement based on Google Maps and OpenStreetMap in a simulation environment. The graphical user interface is part of an interactive multimedia map, and the interaction experience depends mainly on it. For this reason, we performed an eye-tracking experiment with users to examine how people experience interaction through the GUI. Based on the results related to eye movement, we presented several valuable recommendations for the design of interactive multimedia maps. For better GUI efficiency, it is suitable to group buttons with similar functions in screen corners. Users first analyze corners and only then search for the desired button. The frequency of using a given web map does not translate into generally better performance while using any GUI. Users perform more efficiently if they work with the preferred GUI.
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Giorgio, Agostino, and Francesca Apollo. "Design of a MATLAB Graphical User Interface for Advanced PC-based Phonocardiography." International Journal of Advanced Engineering Research and Applications 5, no. 04 (August 31, 2019): 64–101. http://dx.doi.org/10.46593/ijaera.2019.v05i04.001.

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In this paper the design of a Graphical User Interface (GUI) is proposed for healthcare applications. The GUI is designed in MATLAB environment and is specifically suitable for advanced phonocardiography (PCG). This diagnostic method is more and more important nowadays, due to the advances in signal processing methods and computer processors performances in order to detect with a simple PC based electronic stethoscope, pathologies otherwise detectable with much more expensive and time-consuming medical techniques and devices.
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Dandekar, Abhay, Ibrahim Zeid, and Theodore Bardasz. "User interface for specification language for case-based mechanical design." Artificial Intelligence for Engineering Design, Analysis and Manufacturing 11, no. 1 (January 1997): 17–31. http://dx.doi.org/10.1017/s0890060400001815.

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AbstractCase-based design (CBD) systems aim to solve a design problem by tailoring previously solved design problems to the current problem. Designers' specifications are used for indexing the knowledge base of the CBD system to retrieve an appropriate design case. Menu-based systems fail to capture designers' specifications effectively due to lack of expressiveness, while natural language systems are too immature to satisfy the goal. This paper presents the development of a graphical user interface (GUI) to implement a mechanical design specification language (MDSL) (Stelling, 1994) used to facilitate indexing in case-based mechanical design. The specification language is context-free and hence computable. It represents mechanical design knowledge in a (feature):(attribute) format suitable for indexing. An augmented transition network (ATN) parser is built using the grammar of the specification language. The parser provides syntactic as well as semantic checks. It also has capabilities to expand grammar and to adapt to a specific user domain. A graphical front end to the parser assists and guides the user through the specification language syntax in entering the design specifications. Provisions have been made to expand or edit the language grammar and vocabulary. The ATN parser was implemented in Common Lisp and the graphical user interface was written using the Gold Hill Windows Toolkit. Sample user interactions with the interface and screen dumps of the GUI are included.
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Horbiński, Tymoteusz, Paweł Cybulski, and Beata Medyńska-Gulij. "Web Map Effectiveness in the Responsive Context of the Graphical User Interface." ISPRS International Journal of Geo-Information 10, no. 3 (March 3, 2021): 134. http://dx.doi.org/10.3390/ijgi10030134.

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The main objective of this article was to determine the effectiveness of a web map GUI (Graphical User Interface) layout designed specifically for desktop monitors and smartphones. A suitable design of buttons for the graphical user interface is vital for the effectiveness of web maps. This article presents a study of three rules that prevail in GUI map design in terms of responsiveness, which was analyzed on two devices: a smartphone and a PC screen. The GUI effectiveness study, based on six variants of web maps, was conducted by means of eye-tracking on a group of 120 participants. An additional goal was to find an index (based on eye movements, mouse tracking, and time) that would be assessing the effectiveness of the GUI layout on both devices. The main motivation for conducting the research described in the article was the desire to find a synthetic measure based on more than one factor (time) in the context of determining the effectiveness of the GUI.
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Suherly, Tomy, Lyra Tri Insani, and Muhammad Nasir. "Pengembangan Alat Bantu Hitung Gerak Vertikal Keatas Berbasis Graphical User Interface untuk Pembelajaran Fisika." Jurnal Paedagogy 9, no. 3 (July 21, 2022): 561. http://dx.doi.org/10.33394/jp.v9i3.5384.

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This study aims to develop applications in the form of calculation and measurement tools on physical material, especially upper vertical motion. The research method used in this research is literature study and GUI (Graphical user interface) development research with a 4D approach (define, design, develop, disseminate). This development research has only reached the design and development stage, but has not yet reached the stage of user feedback. The results of this study indicate that the tool for calculating physics using a GUI (Graphical user interface) on vertical upward motion material based on Matlab can be used to calculate questions regarding vertical upward motion material correctly. All the menus contained in the GUI (Graphical user interface) for calculating tools can work properly and in accordance with the commands listed on the menu. The calculation tool designed can also be used as a physical calculator in solving Upper Vertical Motion (GVA) problems.
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Cheng, Da Wei, Xia Jie Jin, and Ke Li Xing. "GUI Design for Electro-Hydraulic Proportional Controller Based on Qt." Advanced Materials Research 466-467 (February 2012): 474–78. http://dx.doi.org/10.4028/www.scientific.net/amr.466-467.474.

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In order to meet the requirements of electro-hydraulic proportional controller interface in embedded system, a GUI design method based on Qt Embedded is developed in this paper. Furthermore, the vital techniques, including installation, design, are analyzed in detail. This GUI system is employed in the embedded electro-hydraulic proportional controller. It shows the graphical user interface is friendly with stable performance.
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Hammitzsch, Martin. "Framework for Graphical User Interfaces of Geospatial Early Warning Systems." International Journal of Open Source Software and Processes 3, no. 4 (October 2011): 49–63. http://dx.doi.org/10.4018/jossp.2011100103.

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An important component of Early Warning Systems (EWS) for man-made and natural hazards is the command and control unit’s Graphical User Interface (GUI). All relevant information of an EWS is concentrated in this GUI and offered to human operators. However, when designing the GUI, not only the user experience and the GUI’s screens are relevant, but also the frameworks and technologies that the GUI is built on and the implementation of the GUI itself are of great importance. Implementations differ based on their applications in different domains but the design and approaches to implement the GUIs of different EWS often show analogies. The design and development of such GUIs are performed repeatedly on some parts of the system for each EWS. Thus, the generic GUI framework of a geospatial EWS for tsunamis is introduced to enable possible synergistic effects on the development of other new related technology. The results presented here could be adopted and reused in other EWS for man-made and natural hazards.
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Dissertations / Theses on the topic "Graphical User Interface (GUI) based Design"

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Jakuben, Benedict J. "Improving Graphical User Interface (GUI) Design Using the Complete Interaction Sequence (CIS) Testing Method." Case Western Reserve University School of Graduate Studies / OhioLINK, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=case1291093142.

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Royer, Christian D. "Optimization Based Touchscreen Graphical User Interface Design." DigitalCommons@CalPoly, 2014. https://digitalcommons.calpoly.edu/theses/1189.

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Tablets have been increasing in popularity throughout the past couple years and developers are designing their graphical user interfaces (GUIs) with this trend in mind. This thesis attempts to examine how a process can be designed to automatically create a GUI layout for a menu driven interface based on predetermined criteria. The effectiveness of the system along with a qualitative analysis of GUIs was examined through the use of human subjects testing ATM designs on a tablet. A three-way ANOVA was designed to see if Gender, the type of Form, or if the order they did their testing was a significant factor in how fast a subject was able to complete certain tasks and what they thought of each of these forms. While these results were not able to prove which form could be completed the fastest because of an interaction between blocking and forms, the subject’s ratings were able to demonstrate their high preference towards a system that was more simplified. They felt that a simpler designed interface is more aesthetic and usable. The subjects also had a higher sense of satisfaction while using a simple form. This thesis provides background for future research in designing a process that can automatically determine the layout of a menu driven system.
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Jones, Claire. "An exploration of a Graphical User Interface (GUI) to facilitate the creation of Internet interventions." Thesis, University of Dundee, 2014. https://discovery.dundee.ac.uk/en/studentTheses/237a5f3a-b0f6-4ed8-8e3e-ef3eb57da64c.

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Unsurprisingly the National Health Service (NHS) has harnessed the prolific growth in Internet access to alleviate the increasing burden incurred due to rising healthcare costs. Healthcare interventions focus on the promotion of good behaviours; prevention of bad behaviours; provision of support for shared decision making; increasing knowledge and improving monitoring. Healthcare researchers typically rely on professional software developers in the creation of Internet interventions. Although varying in nomenclature Internet interventions typically consist of the same underlying components, such as navigation, logic and response capture. The LifeGuide Authoring Tool provides a potential solution to reduce this reliance of researchers on software developers in the creation of interventions. However the logic creation command line interface provided by LifeGuide is identified as a potential barrier for adoption, by nonprogrammers, due to their lack of experience with the strict programming style syntax it requires. Through the adoption of user-centred design techniques; early and continuous user involvement; rapid prototyping and interface design principles, a Graphical User Interface (GUI) was developed, with the potential to lower this barrier for researchers with no previous programming experience. A jigsaw metaphor was adopted in the design of the interface, utilising templates and pre-populated fields, with the aim of reducing errors and lowering the cognitive load experienced by users. A task-based evaluation compared the existing LifeGuide interface, with the new GUI, in the creation of commonly used logic. Higher results were reported over the five main usability measures: effectiveness; engagement; efficiency; ease of learning and error tolerability in favour of the GUI, in the creation of intervention logic. Continuing requests to the author to develop healthcare Internet Interventions supports the research, that there is still a heavy reliance of researchers on software developers. A further application for this approach was identified in the development of a tool to support healthcare researchers in the creation of mobile phone messaging interventions.
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Yang, Xiaomei. "Web based CINDI system : graphical user interface design and implementation." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 2001. http://www.collectionscanada.ca/obj/s4/f2/dsk3/ftp05/MQ64089.pdf.

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Yeatts, Andrey Kirk. "A graphical-user-interface-design paradigm based on production rules." Diss., The University of Arizona, 1996. http://hdl.handle.net/10150/290667.

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Creating graphical user interfaces (GUIs) is a difficult, tedious task. Current GUI programming tools suffer from a number of deficiencies, such as complexity, lack of composition operations, difficulty integrating the GUI creation system with other tools, and inability to describe low-level interactions. In this work, we describe a visual language, BluePrint, for specifying GUIs that addresses some of the difficulties of creating GUIs with current programming tools. BluePrint is a rule-based language that allows description of graphical properties by graphical means, and permits simple specification of interactive behaviors. It uses composable geometric operators to express geometric relationships. BluePrint takes a static, pictorial representation of the rules that specify the interface, which it compiles into an event-driven handler for user input. The resulting interface is efficient and can describe low-level interactions, such as dragging, stretching and other interactive behaviors of the graphical objects in a GUI.
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Lapacik, Chris F. "Development of Graphical User Interface (GUI) for Joint Army/Navy Rotorcraft Analysis and Design (JANRAD) software." Thesis, Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 1998. http://handle.dtic.mil/100.2/ADA345931.

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Thesis (M.S. in Aeronautical Engineering) Naval Postgraduate School, March 1998.
"March 1998." Thesis advisor(s): E. Roberts Wood, Robert L. King. Includes bibliographical references (p. 187). Also available online.
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Olcay, Taner. "Expressing Temporality In Graphical User Interface." Thesis, Malmö universitet, Fakulteten för kultur och samhälle (KS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-23102.

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Temporality has been given attention in HCI research, with scholars arguing that temporal aspects in function-oriented graphical user interface are overlooked. However, these works have not adequately addressed practical approaches to manifest time in the design of such. This paper presents an approach for implementing temporal metaphors in the design of graphical user interface. In this design research, I materialize temporal metaphors into material qualities, in order to manifest time into the design of graphical user interface and shape the experiences of such designs. I argue that the design of temporal metaphors may express traces of time in graphical user interface differently from contemporary designs. I discuss implications and significance of unfolding experience over time. In conclusion, this design research, by articulating the experiences of its design works, sheds new light on the meanings of expressing temporal metaphors in the design of graphical user interface.
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Hucke, William L. "Performance enhancements to Joint Army/Navy Rotorcraft Analysis and Design (JANRAD) software and Graphical User Interface (GUI)." Thesis, Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 1998. http://handle.dtic.mil/100.2/ADA350646.

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Thesis (M.S. in Aeronautical Engineering) Naval Postgraduate School, June 1998.
"June 1998." Thesis advisor(s): E. Roberts Wood, Robert L. King. Includes bibliographical references (p. 341). Also available online.
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Heathorn, David A. "Stability and control module for Joint Army/Navy Rotocraft Analysis and Design (JANRAD) software and Graphical User Interface (GUI)." Thesis, Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 1999. http://handle.dtic.mil/100.2/ADA361823.

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Thesis (M.S. in Aeronautical Engineering) Naval Postgraduate School, March 1999.
Thesis advisor(s):, E. Roberts Wood, Robert E. King. "March 1999". Includes bibliographical references (p. 249). Also available online.
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van, der Zwan Job Leonard. ""Hold That Thought" - sign language and the design of gesture interfaces." Thesis, Malmö högskola, Fakulteten för kultur och samhälle (KS), 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-23109.

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Sign language has largely been dismissed in gesture interface research on grounds of being a natural language. This essay argues that this has been premature. We begin with an overview of relevant literature in the fields of both gesture interface design and sign language, followed by a discussion of other graphical and text-based user interfaces in the context of language - effectively a short essay on language and metaphors in interface design, going into more detail why I believe dismissing sign languages based on their linguistic nature is a mistake. This is further explored in an example user interface that was designed by taking an insight from sign language as a starting point to replace the desktop metaphor and combining it with the discussed text-based interfaces to extend the WIMP paradigm. This experimental design was used as a way to pose questions to users about potential uses of gesture interfaces.
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Books on the topic "Graphical User Interface (GUI) based Design"

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Jonathan, Sayles, ed. GUI-based design and development for client/server applications: Using PowerBuilder, SQLWindows, Visual Basic, PARTS Workbench. New York: Wiley, 1994.

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A, Myers R., Delaney R. A, and NASA Glenn Research Center, eds. TADS--a CFD-based turbomachinery analysis and design system with GUI: Version 2.0--user's manual. [Cleveland, Ohio]: National Aeronautics and Space Administration, Glenn Research Center, 1999.

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A, Myers R., Delaney R. A, and NASA Glenn Research Center, eds. TADS--a CFD-based turbomachinery analysis and design system with GUI: Version 2.0--user's manual. [Cleveland, Ohio]: National Aeronautics and Space Administration, Glenn Research Center, 1999.

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A, Myers R., Delaney R. A, and NASA Glenn Research Center, eds. TADS--a CFD-based turbomachinery analysis and design system with GUI: Version 2.0--user's manual. [Cleveland, Ohio]: National Aeronautics and Space Administration, Glenn Research Center, 1999.

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A, Myers R., Delaney R. A, and NASA Glenn Research Center, eds. TADS--a CFD-based turbomachinery analysis and design system with GUI: Version 2.0--methods and results. [Cleveland, Ohio]: National Aeronautics and Space Administration, Glenn Research Center, 1999.

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A, Myers R., Delaney R. A, and NASA Glenn Research Center, eds. TADS--a CFD-based turbomachinery analysis and design system with GUI: Version 2.0--methods and results. [Cleveland, Ohio]: National Aeronautics and Space Administration, Glenn Research Center, 1999.

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A, Myers R., Delaney Robert A, and United States. National Aeronautics and Space Administration., eds. TADS, a CFD-based turbomachinery and analysis design system with GUI. [Washington, D.C.]: National Aeronautics and Space Administration, 1995.

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A, Myers R., Delaney R. A, and United States. National Aeronautics and Space Administration., eds. TADS, a CFD-based turbomachinery and analysis design system with GUI. [Washington, D.C.]: National Aeronautics and Space Administration, 1995.

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Jeff, Johnson. GUI bloopers 2.0: Common user interface design don't and dos. Boston: Elsevier/Morgan Kaufman, 2007.

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GUI bloopers 2.0: Common user interface design don'ts and dos. Amsterdam: Elsevier/Morgan Kaufmann Publishers, 2008.

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Book chapters on the topic "Graphical User Interface (GUI) based Design"

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Kundu, Anirudh, and Michiko Ohkura. "Understanding Graphical User Interface (GUI) Trends Based on Kawaii (Cute)." In HCI International 2021 - Late Breaking Papers: Design and User Experience, 72–88. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-90238-4_7.

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Mancuso, Antonio, Antonio Saporito, and Davide Tumino. "Parametric Hull Design with Rational Bézier Curves." In Lecture Notes in Mechanical Engineering, 221–27. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-70566-4_36.

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AbstractIn this paper, a tool able to support the sailing yacht designer during the early stage of the design process has been developed. Quadratic and cubic Rational Bézier curves have been selected to describe the main curves defining the hull of a sailing yacht. The adopted approach is based upon the definition of a set of parameters, say the length of water line, the beam of the waterline, canoe body draft and some dimensionless coefficients according to the traditional way of the yacht designer. Some geometrical constraints imposed on the curves (e.g. continuity, endpoint angles) have been conceived aimed to avoid unreasonable shapes. These curves can be imported in any commercial CAD software and used as a frame to fit with a surface. The algorithm and the related Graphical User Interface (GUI) have been written in Visual Basic for Excel. To test the usability and the precision of the tool, two sailboats with different characteristics have been replicated. The rebuilt version of the hulls is very close to the original ones both in terms of shape and dimensionless coefficients.
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Das, Sudhansu Bala, Deepshikha Swain, and Dipak Das. "A Graphical User Interface (GUI) Based Speech Recognition System Using Deep Learning Models." In Lecture Notes in Networks and Systems, 259–70. Singapore: Springer Nature Singapore, 2022. http://dx.doi.org/10.1007/978-981-19-1018-0_22.

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Liu, Zhen, and Yifang Wang. "Real-Time Interactive Online 3D Graphical User Interface (GUI) Technical Implementation and Usability Test for Architectural Technical Teaching." In Design, User Experience, and Usability. Design for Contemporary Interactive Environments, 452–69. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-49760-6_32.

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Hassan, Ibrahim. "The Graphical Experience: User Interface Design Approach Based on User-Centered Design to Support Usability." In Internet of Things—Applications and Future, 377–99. Singapore: Springer Singapore, 2020. http://dx.doi.org/10.1007/978-981-15-3075-3_26.

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Rojas, Luis Alejandro, Oscar Danilo Montoya, and Javier Campillo. "Analysis of Power Losses in Electric Distribution System Using a MATLAB-Based Graphical User Interface (GUI)." In Communications in Computer and Information Science, 565–76. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-31019-6_47.

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Haring, G., and M. Tscheligi. "A Metaphor-Based Design Approach of a Graphical User Interface for Database Systems." In Shifting Paradigms in Software Engineering, 185–96. Vienna: Springer Vienna, 1992. http://dx.doi.org/10.1007/978-3-7091-9258-0_19.

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Komine, Shohei, and Miwa Nakanishi. "Optimization of GUI on Touchscreen Smartphones Based on Physiological Evaluation – Feasibility of Small Button Size and Spacing for Graphical Objects." In Human Interface and the Management of Information. Information and Interaction Design, 80–88. Berlin, Heidelberg: Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-39209-2_10.

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Mishra, Guru Prasad, Shibanee Dash, and Saumendra Kumar Mohanty. "A Novel Graphical User Interface-Based Toolbox for Optimization and Design of Linear Antenna Array." In Lecture Notes in Networks and Systems, 394–404. Singapore: Springer Singapore, 2020. http://dx.doi.org/10.1007/978-981-15-2774-6_47.

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Ben-Horin, Patricia, Moshe Shoham, Stéphane Caro, Damien Chablat, and Philippe Wenger. "SinguLab – A Graphical User Interface for the Singularity Analysis of Parallel Robots Based on Grassmann–Cayley Algebra." In Advances in Robot Kinematics: Analysis and Design, 49–58. Dordrecht: Springer Netherlands, 2008. http://dx.doi.org/10.1007/978-1-4020-8600-7_6.

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Conference papers on the topic "Graphical User Interface (GUI) based Design"

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Egan, Paul F., Christian Schunn, Jonathan Cagan, and Philip R. LeDuc. "Development of Graphical User Interfaces to Improve Human Design Proficiency for Complex Multi-Level Biosystems." In ASME 2015 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2015. http://dx.doi.org/10.1115/detc2015-47460.

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Complex systems are challenging to design, particularly because of multi-level organizations that lead to non-obvious relationships among design components. One aspect of that challenge is how to effectively present complex information to the user for systems with multiple levels of organization. Two contrasting design graphical user interfaces (GUIs) were developed to aid multi-level biosystem design: a GUI with feedback via performance charts that emphasized learning of parametric relationships, and a GUI with feedback via agent-based animations that emphasized learning of inter-level causalities. The effectiveness of these interfaces is compared through assessing the design proficiency of human users for optimization design tasks. Results from user interactions with the interfaces demonstrated that users with both interfaces improved on pre-/post-learning design tasks, and users that demonstrated an understanding of inter-level causal relationships had greater improvement. However, only users with the animations interface tended to learn inter-level causal relationships. All users were then presented contrasting animations of systems with opposing emergent system behaviors, resulting in many more participants demonstrating an understanding of inter-level causal behaviors. These findings reveal the usefulness of interactive software tools for supporting engineers in overcoming challenges of complex systems design. Particularly, that successful design of complex systems requires unique reasoning skills that are informed by knowing how system components relate across levels, and specialized interfaces with animations provide information necessary for the learning these relationships.
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Demirel, Burak, and Levent Gu¨venc¸. "Control of Mechatronics Systems: COMES Toolbox." In ASME 2010 10th Biennial Conference on Engineering Systems Design and Analysis. ASMEDC, 2010. http://dx.doi.org/10.1115/esda2010-24631.

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An interactive software tool based on MATLAB to analyze and design controllers for mechatronic systems is presented in this paper. This toolbox called COMES is a graphical user interface (GUI) to routines for four different control approaches: classical control (lead, lag, PID etc.), preview control, model regulator control and repetitive control. These control approaches have all found widespread use in the practical implementation of controllers for mechatronic systems. The aim is to design a user-friendly toolbox with a well designed graphical user interface (GUI), which hides all calculations from the user as much as possible. Thus, the user can focus on the design and analysis phases through the graphical displays rather than being burdened by the complicated calculations that are involved. The effectiveness of the use of this MATLAB-based toolbox was demonstrated by carrying out some design and simulation studies for several position control applications available in the literature.
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Guan, Fei, Yuan Lin, and Kaiwen Liao. "Design of the testing and diagnosis system for certain equipment based on UC/GUI embedded graphical user interface." In 2017 IEEE 3rd Information Technology and Mechatronics Engineering Conference (ITOEC). IEEE, 2017. http://dx.doi.org/10.1109/itoec.2017.8122378.

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Montagnier, P. "Design of a graphical user interface (GUI) between a PC-based CAD system and a flexible assembly robotic cell." In Fifth International Conference on FACTORY 2000 - The Technology Exploitation Process. IEE, 1997. http://dx.doi.org/10.1049/cp:19970139.

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Yip, T. Gary, and Ajay Patel. "MS Windows GUI for Linear Spring Design." In ASME 1993 International Computers in Engineering Conference and Exposition. American Society of Mechanical Engineers, 1993. http://dx.doi.org/10.1115/cie1993-0083.

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Abstract Two versions of a Windows-based linear spring design software have been developed. They are presented here to illustrate how graphical user interfaces can enhance the flow of control of a design process. The software also demonstrates that optimized usage of screen space can make an expert system based design software more intuitive. The two software presented here illustrate that well conceived GUI’s can improve the productivity of a design engineer.
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Klingajay, Mongkorn, and Wuttipong Wanathap. "Optimisation of Autonomous Threaded Fastenings Based on Non-Linear Least Square Method With GUIs." In ASME 2004 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASMEDC, 2004. http://dx.doi.org/10.1115/detc2004-57793.

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Threaded fastenings are a common assembly method, accounting for over a quarter of all assembly operations. They are especially popular because they permit easy disassembly for maintenance, repair, relocation and recycling. Screw insertions are typically carried out manually as it is a difficult operation to automate. There is very little published research on automating threaded fastenings, and most research on automated assembly focuses on the peg-in-hole assembly problem. Non-linear least square method was designed and employed to identify torque signature signals during online threaded fastening. Creating interactive simulations and graphical user interfaces became necessary as a visualization aid. This provides help and support for the user, allowing them to concentrate on the concept they are illustrating and to put emphasis on the monitoring process rather than the mechanics of running the program. This paper presents a Graphical User Interface (GUI) tool to accommodate and support threaded fastening operations used in assembly line industries. This tool was produced as interactive software with a convenient GUI in combination with the computing and graphics capability of MATLAB. It has applied to automated monitoring of threaded fastenings based-on an analytical model and on-line parameter estimation. The monitoring problem deals with predicting the integrity of the screw insertion process based on the torque vs. insertion angle curves generated during the insertions. A Non-linear Least Square Method (NLSM) is applied for estimation of four unknown parameters during a self-tapping screw insertion to be presented. It is shown that these parameters, required by the model, can be reliably estimated on-line. Experimental results are presented to validate the estimation procedure.
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Meinhardt, Glenn, and Kambiz Farhang. "A GUI-Based Computer Model for Simulation of Vibration in Automotive Caliper-Disc Brakes." In ASME 2000 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2000. http://dx.doi.org/10.1115/detc2000/cie-14660.

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Abstract Two computer models are presented that simulate the vibration response of an automotive caliper-disc brake system during braking. The computer programs, each represented by simulation block diagrams, are designed to solve a set of seven ordinary second order coupled differential equations. The first program analyzes the equations using a constant stiffness value for all structural components. The second program allows the user to modify the polynomials describing the contact normal and shear stiffnesses of both brake pads independently. The programs are modified and executed using a graphical user interface (GUI), which allows the user to modify all parameters of the simulation. This includes energy input, caliper and pad dimensional and material properties, and plot (output) parameters.
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Chen, Yifan, Basavaraj Tonshal, James Rankin, and Fred Feng. "Development of an Integrated Simulation System for Design of Speech-Centric Multimodal Human-Machine Interfaces in an Automotive Cockpit Environment." In ASME 2016 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2016. http://dx.doi.org/10.1115/detc2016-59309.

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In the past two decades, various CAE technologies and tools have been developed for design, development and specification of the graphical user interface (GUI) of consumer products both in and outside the automotive industry. The growing trend of deploying speech interfaces by automotive manufacturers and the resulting usage of speech requires that the work be extended to speech interface modeling — an area where both technologies and methodologies are lacking. This paper presents our recent work aimed at developing a speech interface integrated with an existing GUI modeling system. A multi-contour seat was utilized as the testbed for the work. Our prototype allows one to adjust the multi-contour seat with a touchscreen GUI, a steering wheel mounted button coupled with an instrument cluster display, or a speech interface. The speech interface modeling began with an initial language model, which was developed by interviewing both the experts and novice users. The interview yielded a base corpus and necessary linguistic information for an initial speech grammar model and dialog strategy. After the module was developed it was integrated into the exiting GUI modeling system, in a way that the human voice is treated as a standard input for the system, similar to a press on the touchscreen. The multimodal prototype was used for two customer clinics. In each clinic, we asked a subject to adjust the multi-contour seat using different modalities, including the touchscreen, steering wheel mounted buttons, and the speech interface. We collected both objective and subjective data, including task completion time and customer feedback. Based on the clinic results, we refined both the language model and dialogue strategy. Our work has proven effective for developing a speech-centric, multimodal human machine interface.
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Mu, Bingyu, Fang Bin Guo, Zaili Yang, and Ian Jenkinson. "Interface And Interaction: The Symbolic Design for Bridge Conning System." In 14th International Conference on Applied Human Factors and Ergonomics (AHFE 2023). AHFE International, 2023. http://dx.doi.org/10.54941/ahfe1003297.

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Technology is evolving at a dizzying speed. The digitalisation trend refers to a socio-technical phenomenon and process that influence social actors’ practices and interaction, which is reshaping people’s workplaces and influencing everyone on the way of working. The advancements in digitalisation also involved domain of marine industry. Ship bridge, where is a complex working environment contains a plethora of interactions between seafarers and technology-supported systems and equipment. Sometimes the digitalisation released employees’ physical workload, however, increased cognitive load. In maritime, the safety-critical domain, it is critical to design appropriate interfaces and interactions to satisfy the industry’s and operators’ needs, making technology adapt to them.The role of design has shifted from technology driven machine-centred design to user-centred design. Norman (2019) reminded us in context of the digitalisation, interaction and service designers come into the spotlight. The new role of design becomes a strategic problem-solving process to deliver innovative products, systems, services and experiences. “Easy to use” and “intuitive” are terms often cited to describe the desired user experience (UX) created by user interfaces (UIs). Product semantics and semiotics betters the UI/UX design. Krippendorff (1989) revealed that design is making sense (of things). Norman (2013) has a similar definition of design as an act of communication. In modern design, function, form, and meaning are collectively pursued by designers. The appropriately designed UI can communicate with users and provoke users’ emotions, reactions, and engagements. According to ship bridge, poor graphical UI (GUI) design has shown negative impacts on navigation operations, and inappropriate information layout increases potential risks of safety at sea. It is critical for interface and interaction design to support sensemaking by presenting information appropriately and aesthetically. Symbols, colours, and the use of animation are three graphical design elements for web-based interfaces categorized by Cyr (2008). These three elements should also be considered referring to the screen-based displays of the equipment in ship bridge. There are proofs that the icons evolve into symbols as the result of the systematic shift of information from the graphical signs to the users' memory through the repeated interaction with interface elements. Once the user-definable and pre-defined symbols are shaped, the contents can be visualized and manipulated in a very flexible and intuitive way, which will help designers to develop effectively communicating and meaningful interfaces to improve sensemaking for seafarers and achieve the “easy” and “intuitive” experience ultimately. This paper aims to develop a simple and user-friendly interface assuring an intuitive human-machine interaction (HMI), therefore, minimizing human errors and sea accidents. The design integrates the state-of-the-art technology, cognitive ergonomics, and human centred design principles in ship bridge design. The finding benefits ship designers for future ship bridge design.
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Migliorelli, Lucia, Annalisa Cenci, Michele Bernardini, Luca Romeo, Sara Moccia, and Primo Zingaretti. "A Cloud-Based Healthcare Infrastructure for Neonatal Intensive-Care Units." In ASME 2019 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2019. http://dx.doi.org/10.1115/detc2019-97526.

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Abstract Intensive medical attention of preterm babies is crucial to avoid short-term and long-term complications. Within neonatal intensive care units (NICUs), cribs are equipped with electronic devices aimed at: monitoring, administering drugs and supporting clinician in making diagnosis and offer treatments. To manage this huge data flux, a cloud-based healthcare infrastructure that allows data collection from different devices (i.e., patient monitors, bilirubinometers, and transcutaneous bilirubinometers), storage, processing and transferring will be presented. Communication protocols were designed to enable the communication and data transfer between the three different devices and a unique database and an easy to use graphical user interface (GUI) was implemented. The infrastructure is currently used in the “Women’s and Children’s Hospital G.Salesi” in Ancona (Italy), supporting clinicians and health opertators in their daily activities.
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Reports on the topic "Graphical User Interface (GUI) based Design"

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Lasko, Kristofer, and Sean Griffin. Monitoring Ecological Restoration with Imagery Tools (MERIT) : Python-based decision support tools integrated into ArcGIS for satellite and UAS image processing, analysis, and classification. Engineer Research and Development Center (U.S.), April 2021. http://dx.doi.org/10.21079/11681/40262.

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Monitoring the impacts of ecosystem restoration strategies requires both short-term and long-term land surface monitoring. The combined use of unmanned aerial systems (UAS) and satellite imagery enable effective landscape and natural resource management. However, processing, analyzing, and creating derivative imagery products can be time consuming, manually intensive, and cost prohibitive. In order to provide fast, accurate, and standardized UAS and satellite imagery processing, we have developed a suite of easy-to-use tools integrated into the graphical user interface (GUI) of ArcMap and ArcGIS Pro as well as open-source solutions using NodeOpenDroneMap. We built the Monitoring Ecological Restoration with Imagery Tools (MERIT) using Python and leveraging third-party libraries and open-source software capabilities typically unavailable within ArcGIS. MERIT will save US Army Corps of Engineers (USACE) districts significant time in data acquisition, processing, and analysis by allowing a user to move from image acquisition and preprocessing to a final output for decision-making with one application. Although we designed MERIT for use in wetlands research, many tools have regional or global relevancy for a variety of environmental monitoring initiatives.
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Huang, Haohang, Jiayi Luo, Kelin Ding, Erol Tutumluer, John Hart, and Issam Qamhia. I-RIPRAP 3D Image Analysis Software: User Manual. Illinois Center for Transportation, June 2023. http://dx.doi.org/10.36501/0197-9191/23-008.

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Riprap rock and aggregates are commonly used in various engineering applications such as structural, transportation, geotechnical, and hydraulic engineering. To ensure the quality of the aggregate materials selected for these applications, it is important to determine their morphological properties such as size and shape. There have been many imaging approaches developed to characterize the size and shape of individual aggregates, but obtaining 3D characterization of aggregates in stockpiles at production or construction sites can be a challenging task. This research study introduces a new approach based on deep learning techniques that combines three developed research components: field 3D reconstruction procedures, 3D stockpiles instance segmentation, and 3D shape completion. The approach is designed to reconstruct aggregate stockpiles from multiple images, segment the stockpile into individual instances, and predict the unseen sides of each instance (particle) based on the partially visible shapes. The approach was validated using ground-truth measurements and demonstrated satisfactory algorithm performance in capturing and predicting the unseen sides of aggregates. For better user experience, the integrated approach has been implemented into a software application named “I-RIPRAP 3D,” with a user-friendly graphical user interface (GUI). This stockpile aggregate analysis approach is envisioned to provide efficient field evaluation of aggregate stockpiles by offering convenient and reliable solutions for on-site quality assurance and quality control tasks of riprap rock and aggregate stockpiles. This document provides information for users of the I-RIPRAP 3D software to make the best use of the software’s capabilities.
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Chien, Stanley, Yaobin Chen, Lauren Christopher, Mei Qiu, and Zhengming Ding. Road Condition Detection and Classification from Existing CCTV Feed. Purdue University, 2022. http://dx.doi.org/10.5703/1288284317364.

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The Indiana Department of Transportation (INDOT) has approximately 500 digital cameras along highways in populated areas of Indiana. These cameras are used to monitor traffic conditions around the clock, all year round. Currently, the videos from these cameras are observed one-by-one by human operators looking for traffic conditions and incidents. The main objective of this research was to develop an automatic, real-time system to monitor traffic conditions and detect incidents automatically. The Transportation and Autonomous Systems Institute (TASI) of the Purdue School of Engineering and Technology at Indiana University-Purdue University Indianapolis (IUPUI) and the Traffic Management Center of INDOT developed a system that monitors the traffic conditions based on the INDOT CCTV video feeds. The proposed system performs traffic flow estimation, incident detection, and classification of vehicles involved in an incident. The research team designed the system, including the hardware and software components added to the existing INDOT CCTV system; the relationship between the added system and the currently existing INDOT system; the database structure for traffic data extracted from the videos; and a user-friendly, web-based server for showing the incident locations automatically. The specific work in this project includes vehicle-detection, road boundary detection, lane detection, vehicle count over time, flow-rate detection, traffic condition detection, database development, web-based graphical user interface (GUI), and a hardware specification study. The preliminary prototype of some system components has been implemented in the Development of Automated Incident Detection System Using Existing ATMS CCT (SPR-4305).
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Bayes, Matthew. Graphical User Interface (GUI) Design for Ballistic Research Lab-Computer-Aided Design's (BRL-CAD's) Geometry Difference (GDiff) Tool. Fort Belvoir, VA: Defense Technical Information Center, April 2015. http://dx.doi.org/10.21236/ada614537.

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Chien, Stanley, Lauren Christopher, Yaobin Chen, Mei Qiu, and Wei Lin. Integration of Lane-Specific Traffic Data Generated from Real-Time CCTV Videos into INDOT's Traffic Management System. Purdue University, 2023. http://dx.doi.org/10.5703/1288284317400.

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The Indiana Department of Transportation (INDOT) uses about 600 digital cameras along populated Indiana highways in order to monitor highway traffic conditions. The videos from these cameras are currently observed by human operators looking for traffic conditions and incidents. However, it is time-consuming for the operators to scan through all video data from all the cameras in real-time. The main objective of this research was to develop an automatic and real-time system and implement the system at INDOT to monitor traffic conditions and detect incidents automatically. The Transportation and Autonomous Systems Institute (TASI) of the Purdue School of Engineering and Technology at Indiana University-Purdue University Indianapolis (IUPUI) and the INDOT Traffic Management Center have worked together to research and develop a system that monitors the traffic conditions based on the INDOT CCTV video feeds. The proposed system performs traffic flow estimation, incident detection, and the classification of vehicles involved in an incident. The goal was to develop a system and prepare for future implementation. The research team designed the new system, in­cluding the hardware and software components, the currently existing INDOT CCTV system, the database structure for traffic data extracted from the videos, and a user-friendly web-based server for identifying individual lanes on the highway and showing vehicle flowrates of each lane automatically. The preliminary prototype of some system components was implemented in the 2018–2019 JTRP projects, which provided the feasibility and structure of the automatic traffic status extraction from the video feeds. The 2019–2021 JTRP project focused on developing and improving many features’ functionality and computation speed to make the program run in real-time. The specific work in this 2021–2022 JTRP project is to improve the system further and implement it on INDOT’s premises. The system has the following features: vehicle-detection, road boundary detection, lane detection, vehicle count and flowrate detection, traffic condition detection, database development, web-based graphical user interface (GUI), and a hardware specification study. The research team has installed the system on one computer in INDOT for daily road traffic monitoring operations.
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Schoen, Roberta, Clara Gannon, Maureen Malone, Phyllis Levine, Marjorie Powell, Wendy Hill, Rick Wayman, and Tammy Borkowski. Defense Research, Development, Test, and Evaluation (RDT&E) Online System (DROLS) Replacement Graphical User Interface (GUI) Design Group. Fort Belvoir, VA: Defense Technical Information Center, July 1998. http://dx.doi.org/10.21236/ada370718.

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Matus, Sean, and Daniel Gambill. Automation of gridded HEC-HMS model development using Python : initial condition testing and calibration applications. Engineer Research and Development Center (U.S.), November 2022. http://dx.doi.org/10.21079/11681/46126.

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The US Army Corps of Engineers’s (USACE) Hydrologic Engineering Center-Hydrologic Modeling System (HEC-HMS) rainfall-runoff model is widely used within the research community to develop both event-based and continuous rainfall-runoff models. The soil moisture accounting (SMA) algorithm is commonly used for long-term simulations. Depending on the final model setup, 12 to 18 parameters are needed to characterize the modeled watershed’s canopy, surface, soil, and routing processes, all of which are potential calibration parameters. HEC-HMS includes optimization tools to facilitate model calibration, but only initial conditions (ICs) can be calibrated when using the gridded SMA algorithm. Calibrating a continuous SMA HEC-HMS model is an iterative process that can require hundreds of simulations, a time intensive process requiring automation. HEC-HMS is written in Java and is predominantly run through a graphical user interface (GUI). As such, conducting a long-term gridded SMA calibration is infeasible using the GUI. USACE Construction Engineering Research Laboratory (CERL) has written a workflow that utilizes the existing Jython application programming interface (API) to batch run HEC-HMS simulations with Python. The workflow allows for gridded SMA HEC-HMS model sensitivity and calibration analyses to be conducted in a timely manner.
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