Academic literature on the topic 'Graphics interface'

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Journal articles on the topic "Graphics interface"

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Stepanyan, Ivan V. "Ergonomic qualities of graphic user interfaces (GUI): state and evolution." Occupational Health and Industrial Ecology, no. 12 (February 15, 2019): 51–56. http://dx.doi.org/10.31089/1026-9428-2018-12-51-57.

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More workers are involved into interaction with graphic user interfaces most part of the working shift. However, low ergonomic qualities or incorrect usage of graphic user interface could result in risk of unfavorable influence on workers’ health. The authors revealed and classified typical scenarios of graphic user interface usage. Various types of graphic user interface and operator occupations are characterized by various parameters of exertion, both biomechanical and psycho-physiological. Among main elements of graphic user interface are presence or absence of mouse or joystick, intuitive
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Mohageg, Michael F. "Differences in Performance and Preference for Object-Oriented vs. Bit-Mapped Graphics Interfaces." Proceedings of the Human Factors Society Annual Meeting 33, no. 5 (1989): 385–89. http://dx.doi.org/10.1177/154193128903300533.

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This study used a standardized evaluation to compare two direct manipulation graphics interfaces: (1) object-oriented (vector) graphics and (2) bit-mapped graphics (object-oriented graphics interfaces are not to be confused with object-oriented programming or object-oriented data bases). Experienced and novice subjects performed objectively derived benchmark tasks appropriate for two-dimensional graphics packages. Both performance and preference data were collected. Task completion time, aborted attempts, learning effects, and errors constituted the performance measures. For the preference dat
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Crawford, John L. "The Intelligent Graphic Interface Project: Operator Interfaces for the Year 2000." Proceedings of the Human Factors Society Annual Meeting 36, no. 4 (1992): 465–69. http://dx.doi.org/10.1177/154193129203600443.

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Managing a complex computerized process such as a telecommunications network, an electric power system or a pulp and paper mill is an increasingly difficult task. Developing effective human-computer interfaces for the supervisory control centres of the future requires an interdisciplinary approach, applying research results from a range of academic disciplines to the real-life problems faced by industrial users of the technology. This is the approach of the Intelligent Graphic Interface (IGI) Research Project, a unique applied research project linking Canadian industry and academic communities
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Li, Wei Wei, and Xiang Li. "Computer Digital Technology on the Development of Graphical Interfaces." Advanced Materials Research 171-172 (December 2010): 468–72. http://dx.doi.org/10.4028/www.scientific.net/amr.171-172.468.

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graphic user interface and digital products as a user interface for interactive operations, will undoubtedly become the key to improving the user experience. "Man-machine interface design" as a new and important subject, in a profound impact on computers, mobile phones, PDA, tablet touch device development, the rapid development of computer digital technology and new products are emerging also graphics interface of the far-reaching change.
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Lane, C. D., Joan Walton, and E. H. Shortliffe. "Graphical Access to Medical Expert Systems: II. Design of an Interface for Physicians." Methods of Information in Medicine 25, no. 03 (1986): 143–50. http://dx.doi.org/10.1055/s-0038-1635464.

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SummaryThe ONCOCIN Interviewer program provides a graphical interface between physicians and an expert system that is designed to assist with therapy selection for patients receiving experimental cancer therapy. A principal goal has been to increase acceptance of advanced computer tools in a clinical setting. The interface has been developed for high-performance Lisp workstations and is tailored to the existing paper forms and practices of the outpatient clinic. To be flexible, the program makes use of a document formatting language to control a raster graphics display of medical forms, tradit
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D’Ambrosio, Donato, Giuseppe Filippone, Rocco Rongo, William Spataro, and Giuseppe A. Trunfio. "Cellular Automata and GPGPU." International Journal of Grid and High Performance Computing 4, no. 3 (2012): 30–47. http://dx.doi.org/10.4018/jghpc.2012070102.

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This paper presents an efficient implementation of the SCIARA Cellular Automata computational model for simulating lava flows using the Compute Unified Device Architecture (CUDA) interface developed by NVIDIA and carried out on Graphical Processing Units (GPU). GPUs are specifically designated for efficiently processing graphic data sets. However, they are also recently being exploited for achieving excellent computational results for applications non-directly connected with Computer Graphics. The authors show an implementation of SCIARA and present results referred to a Tesla GPU computing pr
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Akselrud, Lev, and Yuri Grin. "WinCSD: software package for crystallographic calculations (Version 4)." Journal of Applied Crystallography 47, no. 2 (2014): 803–5. http://dx.doi.org/10.1107/s1600576714001058.

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The fourth version of the program packageWinCSDis multi-purpose computer software for crystallographic calculations using single-crystal and powder X-ray and neutron diffraction data. The software environment and the graphical user interface are built using the platform of the Microsoft .NET Framework, which grants independence from changing Windows operating systems and allows for transferring to other operating systems. Graphic applications use the three-dimensional OpenGL graphics language.WinCSDcovers the complete spectrum of crystallographic calculations, including powder diffraction patt
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Jones, Sara. "Graphical interfaces for knowledge engineering: an overview of relevant literature." Knowledge Engineering Review 3, no. 3 (1988): 221–47. http://dx.doi.org/10.1017/s0269888900004483.

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AbstractLiterature relevant to the design and development of graphical interfaces for knowledge-based systems is briefly reviewed and discussed. The efficiency of human-computer interaction depends to a large extent on the degree to which the human-machine interface can answer the user's cognitive needs and accurately support his or her natural cognitive processes and structures. Graphical interfaces can often be particularly suitable in this respect, especially in cases where the user's “natural idiom” is graphical. Illustrated examples are given of the way in which graphical interfaces have
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Zhang, Ying, and Xin Shi. "Development of AutoCAD Graphic Database Management System Based on Component Technology." Advanced Materials Research 998-999 (July 2014): 1394–97. http://dx.doi.org/10.4028/www.scientific.net/amr.998-999.1394.

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In order to query and manage the graphic files efficiently, and improve the graphic management system in the enterprises, based on the research of dwg、dxf formats, using VC++6.0 language, the graphic title bar information database was created in the Access. With the ODBC interface connected to the graphic database, the preview and query of the graphic database were realized with ActiveX technology. By designing and programming good interactive interface, graphics could be modified and translated conveniently as well as updating the database etc. Simultaneously, by setting identification, the s
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Arnold, David. "Computer Graphics Interface and CAD applications." Computer-Aided Design 19, no. 8 (1987): 444–50. http://dx.doi.org/10.1016/s0010-4485(87)80008-8.

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Dissertations / Theses on the topic "Graphics interface"

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Bilderback, Mark Leslie. "Graphics.c, a simplified graphics application programming interface for the X Window environment." Virtual Press, 1995. http://liblink.bsu.edu/uhtbin/catkey/935938.

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An often overlooked area of graphics is the ability of application programs to create graphical images. Many programs exist which allow creation interactively, but few offer the same ability for noninteractive application programs. By allowing an application program to create graphical images more user friendly programs may be created by programmers.<br>Department of Computer Science
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Mansey, Pradeep P. "A PHIGS based graphics interface for MECSYN." Thesis, Virginia Polytechnic Institute and State University, 1987. http://hdl.handle.net/10919/53139.

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This thesis presents the development of an interactive graphics interface for MECSYN, a planar mechanism synthesis program. The purpose of this work is to produce a dynamic graphics interface, independent of a graphics device and providing a high level of user interaction. To achieve this, the proposed three-dimensional graphics standard PHIGS (Programmers Hierarchical Interactive Graphics System) is used for graphics support software. An overview of the synthesis theory is presented. The program structure is described and presented along with a listing of the graphics and interface routines o
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Woyak, Scott A. "A motif-like object-oriented interface framework using PHIGS." Thesis, This resource online, 1992. http://scholar.lib.vt.edu/theses/available/etd-09052009-040824/.

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Sidorovich, Amy. "Real-Time Telemetry Data Interface to Graphics Workstation." International Foundation for Telemetering, 1995. http://hdl.handle.net/10150/611498.

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International Telemetering Conference Proceedings / October 30-November 02, 1995 / Riviera Hotel, Las Vegas, Nevada<br>The demand for additional computing power and more sophisticated graphics displays to strengthen real-time flight testing prompted the Real-time Systems Team to turn to graphics workstations. In order to drive graphics displays with real-time data, the questions became, "What interface to use?" and "How to integrate workstations into our existing telemetry processing system?". This paper discusses the interface and integration of graphics workstations to the Real-time Telemetr
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Pancholy, Rajiv. "A multiprocessor interface for a colour graphics animation system /." Thesis, McGill University, 1990. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=60110.

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This thesis describes the design and hardware implementation of a high speed multi-processor interface used in a colour graphics animation system. The design involves the use of Direct Memory Access to move data between the memories of the various CPUs constituting the Grads system. The system accommodates the various bus protocols, word sizes, and interrupt schemes of the different processors. An evaluation of the completed system is presented.
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Jog, Bharati E. "An Interface Program Between Computer Graphics and Energy Analysis." Thesis, The University of Arizona, 1985. http://hdl.handle.net/10150/559295.

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Milota, Andre' D. "Multimodal multi paradigm interface for graphics editing and creation /." For electronic version search Digital dissertations database. Restricted to UC campuses. Access is free to UC campus dissertations, 2002. http://uclibs.org/PID/11984.

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Britt, Cathleen. "Interactive interface design : Graphic Design Archive phototype 2.0 /." Online version of thesis, 1989. http://hdl.handle.net/1850/11542.

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Santos, Sérgio Leandro dos. "Concepção e desenvolvimento de uma interface gráfica para interação tridimensional." reponame:Biblioteca Digital de Teses e Dissertações da UFRGS, 2009. http://hdl.handle.net/10183/17631.

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Este trabalho tem por objetivo desenvolver um protótipo de uma interface gráfica para interação tridimensional que permita a manipulação de objetos e a navegação tridimensional com desempenho gráfico adequado às necessidades dos usuários de aplicativos 3D. A construção do protótipo utiliza o ambiente Delphi e é aplicada na plataforma de desenvolvimento T-CADE, visando à melhoria da usabilidade deste aplicativo a partir da melhoria do desempenho gráfico e da interatividade. Para a concepção do trabalho são investigados os conceitos de interação homem-computador, engenharia de usabilidade, engen
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Barr, Thomas W. "Development of a graphics interface for the Savannah River control program "Savres"." Thesis, Georgia Institute of Technology, 1992. http://hdl.handle.net/1853/20978.

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Books on the topic "Graphics interface"

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(Conference), Graphics Interface. Graphics Interface 2004: Proceedings. Canadian Human-Computer Communications Society, Sc, 2005.

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Sau-Ying, Chin Janet, and Reed Theodore Niles, eds. The computer graphics interface. Butterworth-Heinemann, 1991.

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Krishnamurti, Ramesh. A graphics interface to PROLOG. EdCAAD, 1985.

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Eiffe, Greg. Interface art: Computers, graphics, language. G. Eiffe, 1993.

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Ng, Adelene Whye Leng. Computer graphics: User interface managemnt system. University of Manchester, 1986.

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Bès, Gabriel G., and Thierry Guillotin, eds. A Natural Language and Graphics Interface. Springer Berlin Heidelberg, 1992. http://dx.doi.org/10.1007/978-3-642-46774-5.

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Beilfuss, Charles W. Development of a roadway design/graphics interface system. Transportation Research Board, National Research Council, 1990.

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Graphics Interface '97 (1997 Kelowna, BC). Proceedings Graphics Interface '97Kelowna, B.C. 21-23 May 1997. Edited by Davis Wayne A, Mantei Marilyn, and Klassen R. Victor. Canadian Human-Computer Communications Society, 1997.

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Hamlin, J. Scott. Interface design with Photoshop. New Riders Pub., 1996.

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Ladymon, Robert F. Graphic user interface programming with C. Wordware Pub., 1992.

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Book chapters on the topic "Graphics interface"

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Enderle, Günter, Klaus Kansy, and Günther Pfaff. "Metafile Interface." In Computer Graphics Programming. Springer Berlin Heidelberg, 1987. http://dx.doi.org/10.1007/978-3-642-71079-7_29.

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Bernhard, Alice. "ICONS and User-Interface Communication." In Computer Graphics. Springer Japan, 1985. http://dx.doi.org/10.1007/978-4-431-68030-7_14.

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Wisskirchen, Peter. "Object-Oriented Interface Architecture." In Object-Oriented Graphics. Springer Berlin Heidelberg, 1990. http://dx.doi.org/10.1007/978-3-642-84247-4_3.

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Bizzozero, Carlo, and Umberto Cugini. "The Interactive Interface of “CADME” System." In Computer Graphics. Springer Japan, 1985. http://dx.doi.org/10.1007/978-4-431-68030-7_9.

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Oshita, Masaki, and Yusuke Ogiwara. "Sketch-Based Interface for Crowd Animation." In Smart Graphics. Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-02115-2_22.

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HA, Hai Nam, Christophe Lino, Marc Christie, and Patrick Olivier. "An Interactive Interface for Lighting-by-Example." In Smart Graphics. Springer Berlin Heidelberg, 2010. http://dx.doi.org/10.1007/978-3-642-13544-6_23.

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Huang, Kuan-Tsae. "Visual Business Graphics Query Interface." In Advanced Computer Graphics. Springer Japan, 1986. http://dx.doi.org/10.1007/978-4-431-68036-9_16.

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Arnold, David B., and Peter R. Bono. "The Computer Graphics Interface." In CGM and CGI. Springer Berlin Heidelberg, 1988. http://dx.doi.org/10.1007/978-3-642-61378-4_2.

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Frantiska, Joseph. "Structures and Graphics." In Interface Development for Learning Environments. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-14482-1_4.

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Ma, Shuhan, Motonori Toshima, Kenji Honda, Katsuhito Akahane, and Makoto Sato. "SPIDAR-S: A Haptic Interface for Mobile Devices." In Smart Graphics. Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-53838-9_18.

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Conference papers on the topic "Graphics interface"

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Calvert, Tom. "Animating dance." In Graphics Interface 2007. ACM Press, 2007. http://dx.doi.org/10.1145/1268517.1268519.

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Bouthors, Antoine, and Matthieu Nesme. "Twinned meshes for dynamic triangulation of implicit surfaces." In Graphics Interface 2007. ACM Press, 2007. http://dx.doi.org/10.1145/1268517.1268521.

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Cutler, Barbara, and Emily Whiting. "Constrained planar remeshing for architecture." In Graphics Interface 2007. ACM Press, 2007. http://dx.doi.org/10.1145/1268517.1268522.

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Xi, Pengcheng, Won-Sook Lee, and Chang Shu. "Analysis of segmented human body scans." In Graphics Interface 2007. ACM Press, 2007. http://dx.doi.org/10.1145/1268517.1268523.

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Levet, Florian, and Xavier Granier. "Improved skeleton extraction and surface generation for sketch-based modeling." In Graphics Interface 2007. ACM Press, 2007. http://dx.doi.org/10.1145/1268517.1268524.

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Sud, Avneesh, Naga Govindaraju, Russell Gayle, Erik Andersen, and Dinesh Manocha. "Surface distance maps." In Graphics Interface 2007. ACM Press, 2007. http://dx.doi.org/10.1145/1268517.1268525.

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Xu, Jie, and Craig S. Kaplan. "Calligraphic packing." In Graphics Interface 2007. ACM Press, 2007. http://dx.doi.org/10.1145/1268517.1268527.

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Eden, Ashley M., Adam W. Bargteil, Tolga G. Goktekin, Sarah Beth Eisinger, and James F. O'Brien. "A method for cartoon-style rendering of liquid animations." In Graphics Interface 2007. ACM Press, 2007. http://dx.doi.org/10.1145/1268517.1268528.

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Yuan, Manli, Xubo Yang, Shuangjiu Xiao, and Zheng Ren. "GPU-based rendering and animation for Chinese painting cartoon." In Graphics Interface 2007. ACM Press, 2007. http://dx.doi.org/10.1145/1268517.1268529.

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Shin, HyoJong, and Takeo Igarashi. "Magic canvas." In Graphics Interface 2007. ACM Press, 2007. http://dx.doi.org/10.1145/1268517.1268530.

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Reports on the topic "Graphics interface"

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Kemmerer, Sharon J., and Mark W. Skall. Graphics application programmer's interface standards and CALS. National Institute of Standards and Technology, 1989. http://dx.doi.org/10.6028/nist.ir.89-4199.

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Ward, R. C. FASTPLOT: An interface to Microsoft{reg_sign} FORTRAN graphics. Office of Scientific and Technical Information (OSTI), 1994. http://dx.doi.org/10.2172/10143453.

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Sidorovich, Amy. Real-Time Telemetry Data Interface to Graphics Workstation. Defense Technical Information Center, 1995. http://dx.doi.org/10.21236/ada301151.

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O`Steen, B. L., J. D. Fast, and B. S. Suire. Development of a graphical user interface and graphics display for the WIND system. Office of Scientific and Technical Information (OSTI), 1992. http://dx.doi.org/10.2172/10145522.

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O'Steen, B. L., J. D. Fast, and B. S. Suire. Development of a graphical user interface and graphics display for the WIND system. Office of Scientific and Technical Information (OSTI), 1992. http://dx.doi.org/10.2172/6888908.

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Daniels, Timothy. Fort Leavenworth Improved Kellner (FLIK) Graphics Interface: General Overview. Defense Technical Information Center, 1988. http://dx.doi.org/10.21236/ada203481.

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Henshaw, B. PlotStuff: A class for plotting stuff from overture based on: GL{underscore}GraphicsInterface: A graphics interface based on OpenGL based on: GenericGraphicsInterface: A generic graphics interface: User guide, Version 1.00. Office of Scientific and Technical Information (OSTI), 1996. http://dx.doi.org/10.2172/435316.

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Islam, MD Raqibul, and Satish Karra. PyFLOTRAN A Graphical User Interface. Office of Scientific and Technical Information (OSTI), 2015. http://dx.doi.org/10.2172/1209458.

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Vinh, Alan B., Richard A. Rouil, Antonio Izquierdo Manzanares, and Alexandre Delye. Graphical User Interface (GUI) for project 25 :. National Institute of Standards and Technology, 2010. http://dx.doi.org/10.6028/nist.ir.7726.

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Gailani, J. Z., E. Howlett, T. Isaji, and C. Galagan. Graphical User Interface for LTFATE Version 2.0. Defense Technical Information Center, 2001. http://dx.doi.org/10.21236/ada393805.

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