Dissertations / Theses on the topic 'HDRB'
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Monti, Diego. "Analisi del funzionamento dei dispositivi di isolamento sismico e applicazione progettuale ad un edificio in cemento armato." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2015. http://amslaurea.unibo.it/8105/.
Full textTogninelli, Gianluca. "Isolamento alla base di un edificio residenziale." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2010. http://amslaurea.unibo.it/1678/.
Full textGriffiths, David John. "Developmemt of High Speed High Dynamic Range Videography." Diss., Virginia Tech, 2017. http://hdl.handle.net/10919/74990.
Full textPh. D.
Burgisser, Alain. "HDR." Habilitation à diriger des recherches, Université d'Orléans, 2009. http://tel.archives-ouvertes.fr/tel-00447580.
Full textKremer, Laurent. "HDR." Habilitation à diriger des recherches, Université Montpellier II - Sciences et Techniques du Languedoc, 2007. http://tel.archives-ouvertes.fr/tel-00259336.
Full textFernlund, Fredrik, and Markus Koskinen. "HDR in production." Thesis, Linköpings universitet, Institutionen för teknik och naturvetenskap, 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-95329.
Full textVančura, Jan. "Tone-mapping HDR obrazů." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2010. http://www.nusl.cz/ntk/nusl-237159.
Full textBonnard, Jennifer. "Génération d'images 3D HDR." Thesis, Reims, 2015. http://www.theses.fr/2015REIMS014/document.
Full textHDR imaging and 3D imaging are two areas in which the simultaneous but separate development has been growing in recent years. On the one hand, HDR (High Dynamic Range) imaging allows to extend the dynamic range of traditionnal images called LDR (Low Dynamic Range). On the other hand, 3Dimaging offers immersion in the shown film with the feeling to be part of the acquired scene. Recently, these two areas have been combined to provide 3D HDR images or videos but few viable solutions existand none of them is available to the public. In this thesis, we propose a method to generate 3D HDR images for autostereoscopic displays by adapting a multi-viewpoints camera to several exposures acquisition.To do that, neutral density filters are fixed on the objectives of the camera. Then, pixel matchingis applied to aggregate pixels that represent the same point in the acquired scene. Finally, radiance is calculated for each pixel of the set of images by using a weighted average of LDR values. An additiona lstep is necessary because some pixels have wrong radiance. We proposed a method based on the color of adjacent pixels and two methods based on the correction of the disparity of those pixels. The first method is based on the disparity of pixels of the neighborhood and the second method on the disparity independently calculated on each color channel. This pipeline allows the generation of 3D HDR image son each viewpoint. A tone-mapping algorithm is then applied on each of these images. Their composition with filters corresponding to the autostereoscopic screen used allows the visualization of the generated 3DHDR image
Orndorff, Tim, Amit Puri, Mike Smiley, and John Connell. "Application of a High Data Rate Modem (HDRM)." International Foundation for Telemetering, 2008. http://hdl.handle.net/10150/606209.
Full textA traditional Receiver, Modulator, Bit Synchronizer, Frame Synchronizer and Front-End Processor (FEP) with local RAID storage from numerous satellite ground station equipment providers is typically used to satisfy current needs in mission ground stations. The development of Software Defined Radios (SDRs) with reprogrammable personalities has led to the consolidation of these processing elements, and will become the standard for years to follow. CVG-Avtec Systems, Inc. has been a pioneer in the SDR industry, integrating several ground station functions into a one system solution. Its High Data Rate Modem (HDRM) architecture replaces racks of previous generation equipment, providing greater functionality in a smaller footprint. The Field Programmable Gate Array (FPGA) based HDRM is a one system solution that inputs Intermediate Frequency (IF) data and outputs packetized data over IP for data distribution. These new architectures are capitalizing on the revolution in electronics and networking technologies. This paper will discuss the architecture of the HDRM and how it optimizes ground station data processing in a high-rate environment.
Holm, Åsa. "Mathematical Optimization of HDR Brachytherapy." Doctoral thesis, Linköpings universitet, Optimeringslära, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-99795.
Full textFerretti, Davide. "Immagini HDR: Principi e applicazioni." Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2021.
Find full textMusil, Martin. "HDR obrazy a jejich zpracování." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2013. http://www.nusl.cz/ntk/nusl-236195.
Full textNejezchleb, Ivan. "Tone-mapping pro HDR obrazy." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2009. http://www.nusl.cz/ntk/nusl-236674.
Full textMüllerová, Věra. "Kompenzace obrazových artefaktů v HDR obrazu." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2015. http://www.nusl.cz/ntk/nusl-264942.
Full textKolkman-Deurloo, Inger Karine Kirsten. "Intraoperative HDR brachytherapy: present and future." [S.l.] : Rotterdam : [The Author] ; Erasmus University [Host], 2007. http://hdl.handle.net/1765/8621.
Full textLeonce, Andrew. "HDR video enhancement, processing and coding." Thesis, Loughborough University, 2015. https://dspace.lboro.ac.uk/2134/19639.
Full textMartinů, Lukáš. "Skládání HDR obrazu pro pohyblivou scénu." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2015. http://www.nusl.cz/ntk/nusl-234925.
Full textSvatý, Lukáš. "HDR video "plugin" pro Adobe Premier." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2015. http://www.nusl.cz/ntk/nusl-264960.
Full textStaněk, Jiří. "Metody temporálního tone-mappingu HDR videa." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2019. http://www.nusl.cz/ntk/nusl-403155.
Full textLarsson, Kristian, and Michael Larsson. "HDR och Tone mapping i automatiserade tullsystem." Thesis, Tekniska Högskolan, Högskolan i Jönköping, JTH, Data- och elektroteknik, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-21715.
Full textBjörk, Sebastian. "HDR and its influence on visual components." Thesis, Luleå tekniska universitet, Institutionen för konst, kommunikation och lärande, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-70525.
Full textSyftet med detta examensarbete var att analysera och jämföra HDR mot SDR i relation till de visuella komponenter som finns i en bild. Frågan som ställdes var hur stor inverkan HDR har på bildens visuella komponenter. HDR-simulerade bilder från samma miljö analyserades baserat på de visuella komponenter för att se hur de ändrades. Defintionen av vad som räknas som en visuell komponent kommer från Bruce Blocks bok The Visual Story. Resultatet av analysen var att HDR förändrar de nuvarande komponenterna och underkomponenter. En till slutsats var att metoden har sina svagheter och skulle behöva studeras mer ingående, svårigheterna är att ett specifikt hårdvarustöd krävs för att kunna visa HDR korrekt.
Ouallet, Anne. "- Parcours, HDR, vol. 1, août 2012 - Encadrements et mobilisations dans les villes africaines du patrimoine : l'exemple du religieux, HDR, vol. 2, août 2012 - Recueil de publications, HDR, vol. 3, août 2012." Habilitation à diriger des recherches, Aix-Marseille Université, 2013. http://tel.archives-ouvertes.fr/tel-00927081.
Full textMa, Mung Emmanuel. "Autonomie, migrations et altérité. HDR de géographie, 1999." Habilitation à diriger des recherches, Université de Poitiers, 1999. http://tel.archives-ouvertes.fr/tel-00337679.
Full textLevén, Lina. "Integrating HDR with a Real-Time Graphics Engine." Thesis, Linköpings universitet, Institutionen för teknik och naturvetenskap, 2006. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-97124.
Full textJedlička, Jan. "Uživatelské rozhraní systému pro práci s HDR obrazem." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2021. http://www.nusl.cz/ntk/nusl-449172.
Full textSvoboda, Pavel. "Návrh těsnění HDR HCČ 317 v JE Paks." Master's thesis, Vysoké učení technické v Brně. Fakulta strojního inženýrství, 2009. http://www.nusl.cz/ntk/nusl-228604.
Full textNosko, Svetozár. "Akcelerace HDR tone-mappingu na platformě Xilinx Zynq." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2016. http://www.nusl.cz/ntk/nusl-255329.
Full textMir, Junaid. "High dynamic range (HDR) video compression and distribution." Thesis, University of Surrey, 2017. http://epubs.surrey.ac.uk/844853/.
Full textNascimento, Daniela Neves do [UNESP]. "Avaliação do uso de imagens HDR no estudo de iluminação." Universidade Estadual Paulista (UNESP), 2008. http://hdl.handle.net/11449/89763.
Full textCoordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES)
O conforto visual no ambiente de trabalho também é alvo de estudo da ergonomia, e com o auxílio da análise de imagens digitais – HDR (High Dynamic Range) é possível ter um estudo mais rápido e barato contribuindo assim para o bem estar dos trabalhadores, já que uma boa iluminação tornará o ambiente de trabalho mais produtivo e prazeroso. Tem-se por objetivo especificamente, estudar formas de caracterizar o ambiente em relação à possibilidade da ocorrência de ofuscamento a partir de imagens HDR e viabilizar o uso de câmeras fotográficas digitais de uso amador, com lentes padrão, no desenvolvimento de uma sistemática e da correspondente instrumentação para avaliar índices de ofuscamento empregando imagens HDR compostas a partir de fotos obtidas com tais câmeras
The visual comfort in the work environment also is white of study of the ergonomics, and with the aid of the analysis of digital images - HDR (High Dynamic Range) is possible to have a cheap study faster e thus constributing it welfare of the workers, science a good illumination will became the environment of more productive and pleasant work. It is had specifically for objective, to study forms to characterize the environment in relation a possibility da ofuscamento occurrence to leave of images HDR and to make possible the use of digital cameras of amoteur use, with leses standard, no development of a systematics and da corresponding instrumentation to evaluate ofuscamento indices being used composed images HDR to leave of photos gotten with such cameras
Sun, Ning. "HDR image construction from multi-exposed stereo LDR images." Thesis, University of British Columbia, 2012. http://hdl.handle.net/2429/40130.
Full textToye, Warren, and michelletoye@optusnet com au. "HDR Brachytherapy: Improved Methods of Implementation and Quality Assurance." RMIT University. Applied Sciences, 2007. http://adt.lib.rmit.edu.au/adt/public/adt-VIT20080528.091630.
Full textSingnoo, Jakkarin. "A simplified HDR image processing pipeline for digital photography." Thesis, University of East Anglia, 2012. https://ueaeprints.uea.ac.uk/41945/.
Full textEmami, Seyed Majid. "Communication through high delay spread X bandwidth (HDB) channels /." May be available electronically:, 2007. http://proquest.umi.com/login?COPT=REJTPTU1MTUmSU5UPTAmVkVSPTI=&clientId=12498.
Full textAmoush, Ahmad A. "Error Analysis of non-TLD HDR Brachytherapy Dosimetric Techniques." University of Cincinnati / OhioLINK, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1307105202.
Full textAbebe, Mekides Assefa. "Perceptual content and tone adaptation for HDR display technologies." Thesis, Poitiers, 2016. http://www.theses.fr/2016POIT2285/document.
Full textCamera and display technologies have greatly advanced in their capacities of reproducing color, dynamic range and details of real scenes in recent years. New and powerful high dynamic range (HDR) camera and display technologies are currently available in the market and, recently, these new HDR technologies offer higher flexibility to content creators, allowing them to produce a more precise representation of real world scenes.At the same time, limitations of conventional camera and display technologies mean that there is a significant gap in terms of content and color appearance reproduction between new and existing technologies. These mismatches lead to an increased demand for appearance studies and algorithms which take such under consideration and help content creators to perform accurate cross-media reproductions.In this thesis we mainly considered the adaptation and reproduction of standard dynamic range content towards HDR displays. First, existing color appearance models and reverse tone mapping operators were subjectively studied for their color fidelity during dynamic range expansion of legacy contents. Then perceptual lightness, chroma and saturation attributes were analyzed for emissive stimuli with higher range of luminance levels using adapted psycho-visual experimental setups based on the partition scaling method. The experimental results lead to a new, more efficient and accurate HDR color space, specifically optimized for dynamic range adaptation applications. Finally, to recover lost details and enhance the visual quality of legacy content before visualizing on an HDR display, two methods for color-clipping and over-exposure correction were introduced. The models and algorithms presented, were evaluated relative to HDR ground truth content, showing that our results are closer to the real scene than can be achieved with previous methods
Urbano, António Carlos Alves. "Visualização de imagens HDR em dispositivos com ecrã pequeno." Doctoral thesis, Universidade de Trás-os-Montes e Alto Douro, 2013. http://hdl.handle.net/10400.8/976.
Full textNas duas últimas décadas, assistimos ao desenvolvimento de um número crescente de técnicas, designadas por tone mapping operators (TMO), para reprodução de imagens com elevada gama dinâmica (high dynamic range – HDR) em ecrãs tradicionais. Apesar de recentemente terem surgido TMO que têm em conta a característica específica de cada dispositivo de visualização, nenhum desses algoritmos foi desenvolvido especificamente para dispositivos com ecrã pequeno (DEP). Assim, nesta tese foi realizado um estudo sobre a visualização de imagens HDR em DEP, tendo como propósito a proposta de soluções para a melhoria da sua visualização. Inicialmente foi realizada uma avaliação dos TMO atualmente existentes que mostrou que os DEP com tamanho limitado, resolução e profundidade de cor, exigem uma investigação específica para encontrar ou criar uma solução adequada. Esse estudo permitiu, também, identificar um conjunto de características dos TMO que precisam ser enfatizadas para obter imagens mapeadas com uma maior fidelidade nos DEP, especialmente o realce dos detalhes. Com base nesse estudo foi proposta uma solução para visualização de imagens HDR em DEP, que tem por base a construção de um TMO híbrido. O TMO proposto, tendo por base um qualquer TMO, tenta melhorar os detalhes das imagens mapeadas com o TMO original. Através da realização de experiências psicofísicas foi demonstrado que este novo TMO produz melhores resultados em DEP que os obtidos com o TMO original. Apesar de ter sido desenvolvido um protótipo em J2ME do novo TMO, a sua atual implementação ainda é pouco eficiente para a realização de testes diretamente em DEP. Em conclusão, com este trabalho é identificada a problemática da visualização de imagens HDR em DEP, sendo apontadas sugestões de como melhorar esse processo e fica ainda a proposta de um novo TMO.
Singh, Anju Sonya Suzie [Verfasser]. "CT-gesteuerte Hochdosis-Brachytherapie (CT-HDRBT) von hilusnahen Lebermetastasen / Anju Sonya Suzie Singh." Berlin : Medizinische Fakultät Charité - Universitätsmedizin Berlin, 2012. http://d-nb.info/102730799X/34.
Full textEilertsen, Gabriel, Jonas Unger, Robert Wanat, and Rafal Mantiuk. "Survey and Evaluation of Tone Mapping Operators for HDR-video." Linköpings universitet, Medie- och Informationsteknik, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-92672.
Full textVPS
Nascimento, Daniela Neves do. "Avaliação do uso de imagens HDR no estudo de iluminação /." Bauru : [s.n.], 2008. http://hdl.handle.net/11449/89763.
Full textBanca: Paulo Sérgio Sacarazzato
Banca: Luiz Gonzaga Campos Porto
Resumo: O conforto visual no ambiente de trabalho também é alvo de estudo da ergonomia, e com o auxílio da análise de imagens digitais - HDR (High Dynamic Range) é possível ter um estudo mais rápido e barato contribuindo assim para o bem estar dos trabalhadores, já que uma boa iluminação tornará o ambiente de trabalho mais produtivo e prazeroso. Tem-se por objetivo especificamente, estudar formas de caracterizar o ambiente em relação à possibilidade da ocorrência de ofuscamento a partir de imagens HDR e viabilizar o uso de câmeras fotográficas digitais de uso amador, com lentes padrão, no desenvolvimento de uma sistemática e da correspondente instrumentação para avaliar índices de ofuscamento empregando imagens HDR compostas a partir de fotos obtidas com tais câmeras
Abstract: The visual comfort in the work environment also is white of study of the ergonomics, and with the aid of the analysis of digital images - HDR (High Dynamic Range) is possible to have a cheap study faster e thus constributing it welfare of the workers, science a good illumination will became the environment of more productive and pleasant work. It is had specifically for objective, to study forms to characterize the environment in relation a possibility da ofuscamento occurrence to leave of images HDR and to make possible the use of digital cameras of amoteur use, with leses standard, no development of a systematics and da corresponding instrumentation to evaluate ofuscamento indices being used composed images HDR to leave of photos gotten with such cameras
Mestre
Munhoz, Rafael Gomes. "Processamento de imagens HDR utilizando shaders gráficos em múltiplas plataformas." reponame:Repositório Institucional da UFABC, 2017.
Find full textDissertação (mestrado) - Universidade Federal do ABC, Programa de Pós-Graduação em Ciência da Computação, 2017.
Uma cena real possui uma grande variação de contraste que, quando vista pelo olho humano, resulta em detalhes que sensores de câmeras digitais comuns não conseguem capturar. Isso ocorre devido às limitações dos dispositivos para obter e exibir diferentes valores de cor. Imagens HDR (High Dynamic Range), por sua vez, são representações que conseguem reproduzir essa amplitude de valores. Para gerar e exibir imagens HDR, diante das limitações dos dispositivos, é necessário trabalhar em um domínio de menor alcance, com imagens LDR (Low Dynamic Range). Os algoritmos que mapeiam os valores entre os domínios são chamadas de operadores de tone-mapping. Apenas a aplicação de tone-mapping não gera resultados de alta qualidade, sendo necessárias técnicas de redução de ruídos e decomposição de imagem para tal. Essas técnicas implicam um alto custo computacional e demandam muito tempo quando executados na CPU. Por outro lado, o processamento na GPU oferece um paralelismo natural, por viabilizar operações a serem aplicadas a todos os pixels, simultaneamente. Uma das maneiras de programar essas operações na GPU é através do uso de shaders gráficos, alterando a forma que os pixels da imagem são reproduzidos. Com o constante crescimento da utilização de dispositivos móveis, um tema recorrente é o desempenho e a viabilidade de aplicações de alta performance em tais dispositivos, que atualmente, na maioria dos casos, possuem em sua arquitetura uma GPU programável. Nesse trabalho, desenvolvemos shaders gráficos OpenGL para processar operações de tonemapping, bem como a decomposição multiescala de imagens utilizando filtros não lineares importantes e modernos, a fim de preservar a maioria dos detalhes das imagens. Isso gera resultados mais nítidos quando comparados com técnicas que aplicam os operadores de tone-mapping diretamente nas imagens. Por outro lado, o processamento em GPU representa uma enorme melhoria de velocidade em relação ao processamento da CPU. A aplicação que desenvolvemos é multiplataforma para que ele possa ser executado em desktops e dispositivos móveis. Utilizamos a aplicação para avaliar o desempenho de diferentes operadores de tone-mapping e diferentes filtros de imagem não lineares para executar a decomposição de imagens em vários níveis.
A typical scene may have a highly nonuniform illumination that common digital camera sensors are currently not able to deal with, as well as typical screen monitors. A High Dynamic Range image (HDR) is an image model capable to store much larger illumination range than regular models, what is more similar to our human system view. To generate and display HDR images, given the limitations of the devices (cameras and screen monitors), it is necessary to work in a domain with smaller range, called LDR images (Low Dynamic Range). The algorithms that map HDR images to LDR images are called tone-mapping operators. These algorithms, when operating on very high resolution HDR images, demand very high computational effort that CPU are also not currently capable to deal with. On the other hand, GPU offers a natural parallelism by enabling operations to be applied on thousands of pixels simultaneously. One way to program these operations on the GPU is through the use of graphics shaders, directly changing a graphical pipeline that reproduce pixels of the image, such as OpenGL pipeline. Nowadays, mobile devices are also highly available devices that can have powerful GPUs. Hence, an important research subject is to access the viability of using such devices on HDR image processing and tone-mapping. In this work, we develop OpenGL graphic shaders to process tone-mapping operation as well as image multiscale decomposition using important and modern nonlinear image filters, in order to preserve the most of the images details. This generates sharper results when compared to techniques that directly apply tone-mapping operators on the images. On the other hand, GPU processing represents a huge speed improvement over CPU processing. The application we develop is multiplatform so it can run on desktops and mobile devices. We used it to evaluate the performance of different tone-mapping operators and different nonlinear image filters to perform image multiscale decomposition.
Fonseca, Gabriel Paiva. "Modelagem pelo método de Monte Carlo do paciente e das complexidades dos tratamentos braquiterápicos com alta taxa de dose." Universidade de São Paulo, 2015. http://www.teses.usp.br/teses/disponiveis/85/85133/tde-06012016-155103/.
Full textBrachytherapy treatments are commonly performed using the American Association of Physicists in Medicine (AAPM) Task Group report TG-43U1 absorbed dose to water formalism, which neglects human tissue densities, material compositions, body interfaces, body shape and dose perturbations from applicators. The significance of these effects has been described by the AAPM Task Group report TG-186 in published guidelines towards the implementation of Treatment Planning Systems (TPS) which can take into account the above mentioned complexities. This departure from the water kernel based dose calculation approach requires relevant scientific efforts in several fields. This thesis aims to improve brachytherapy treatment planning accuracy following TG-186 recommendations and going beyond it. A software has been developed to integrate clinical treatment plans with Monte Carlo (MC) simulations; high fidelity CAD-Mesh geometry was employed to improve brachytherapy applicators modelling; different dose report quantities, Dw,m (dose to water in medium) and Dm,m (dose to medium in medium), were obtained for a head and neck case using small cavity theory (SCT) and large cavity theory (LCT); the dose component due to the source moving within the patient was evaluated for gynecological and prostate clinical cases using speed profiles from the literature. Moreover, source speed measurements were performed using a high speed camera. Dose calculations using MC showed overdosing around 5% within the target volume for a gynecological case comparing results obtained including tissue, air and applicator effects against a homogeneous water phantom. On the other hand, the same comparison showed underdosing around 5% when including tissue and air composition for an interstitial arm case. A hollow cylinder applicator was responsible for the overdosing observed for the gynecological case highlighting the importance of accurate applicator modelling. The evaluated CAD-Mesh applicators models included a Fletcher- Williamson shielded applicator and a deformable balloon used for accelerated partial breast irradiation. Results obtained were equivalent to ones obtained with conventional constructive solid geometry and may be convenient for complex applicators and/or when manufacturer CAD models are available. Differences between Dm,m and Dw,m (SCT or LCT) are up to 14% for bone in a evaluated head and neck case. The approach (SCT or LCT) leads to differences up to 28% for bone and 36% for teeth. Differences can also be significant due to the source movement since some speed profiles from literature show low source speeds or uniform accelerated movements. Considering the worst case scenario and without include any dwell time correction, the transit dose can reach 3% of the prescribed dose in a gynecological case with 4 catheters and up to 11.1% when comparing the average prostate dose for a case with 16 catheters. The transit dose for a high speed (measured with a video camera) source is not uniformly distributed leading to over and underdosing, which is within 1.4% for commonly prescribed doses (310 Gy). The main subjects evaluated in this thesis are relevant for brachytherapy treatment planning and can improve treatment accuracy. Many of the issues described in here can be assessed with the software, coupled with a MC code, developed in this work.
Golenia, Mascha Jasmin [Verfasser]. "Hepatisch metastasiertes Mammakarzinom : Perkutane Ablation mittels CT-gesteuerter Hochdosis-Brachytherapie (CT-HDRBT) / Mascha Golenia." Berlin : Medizinische Fakultät Charité - Universitätsmedizin Berlin, 2013. http://d-nb.info/1035638940/34.
Full textClark, Brian Sean. "Time lapse HDR: time lapse photography with high dynamic range images." Texas A&M University, 2005. http://hdl.handle.net/1969.1/2408.
Full textLöw, Joakim, Anders Ynnerman, Per Larsson, and Jonas Unger. "HDR Light Probe Sequence Resampling for Realtime Incident Light Field Rendering." Linköpings universitet, Visuell informationsteknologi och applikationer, 2009. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-18052.
Full textHajisharif, Saghi. "Real-time image based lighting with streaming HDR-light probe sequences." Thesis, Linköpings universitet, Medie- och Informationsteknik, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-91324.
Full textAldelaijan, Saad. "Reference dosimetry of HDR Ir-192 brachytherapy source using radiochromic film." Thesis, McGill University, 2010. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=95205.
Full textUn protocole d'établir film radiochromique dosimétrie de référence en fonction de débit de dose élevé source Ir-192 curiethérapie été évalués et décrits. Une comparaison entre les courbes d'étalonnage créé dans l'eau et Solid WaterTM sont fournis. Solid WaterTM s'est révélée être une alternative viable à l'eau dans l'établissement de la courbe d'étalonnage pour les Ir-192 faisceau de rayonnement. Un facteur de correction de Monte Carlo a été calculé pour convertir la dose à l'eau en dose à Solid WaterTM et les méthodes expérimentales que nous avons réalisé d'accord avec les résultats de Monte Carlo où le ratio (DSW/DW)Ir-192 a été trouvé à 0.9808 ± 0.14% (1σ). EBT-2 modèle GAFCHROMICTM film a également été étudiée pour les propriétés d'absorption et jugé être un moins sensible que son prédécesseur (EBT-1) en termes de variation nette de l'absorbance, mais cela n'a pas d'incidence sur la valeur dosimétrique que ce film possède. Une méthode d'évaluation des doses d'erreur a été décrit pour le modèle EBT-2 film (et est applicable à d'autres types ainsi) qui permet d'établir les contraintes de temps d'erreur sur le post-irradiation temps de balayage, qui va encore donner une erreur de dose acceptable pour des applications cliniques, si le protocole emploie le plus court post-irradiation de numérisation temps est mis en uvre dans la clinique. Nous montrons que pour deux post-irradiation de numérisation fois de 30 minutes et 24 heures, la dose d'erreur de 1% peut être accordée si la fenêtre de temps de balayage est inférieure à ± 5 minutes et de ± 2 heures, respectivement. Performance de la EBT-2 modèle a également été évaluée dans l'eau et il a été conclu un protocole de correction proposé est nécessaire pour que les temps d'immersion supérieure à 2 heures. Cette correction a été testé avec la courbe de calibration créée à partir d'installation de l'eau et ont été jugés effic
Looij, Marjolein Annigje Johanna van. "Hearing loss in HDR syndrome, a study of mice and men." [S.l.] : Rotterdam : [The Author] ; Erasmus University [Host], 2007. http://hdl.handle.net/1765/10529.
Full textWolf, Sabine Charlotte [Verfasser]. "Inverse Dosisoptimierung für die HDR-Brachytherapie des Prostatakarzinoms / Sabine Charlotte Wolf." Kiel : Universitätsbibliothek Kiel, 2013. http://d-nb.info/104218559X/34.
Full textJÚNIOR, GILBERTO PAIVA DE MEDEIROS. "IMAGE COMPOSITING WITH HDR LIGHTING BY IMPROVING THE DIFFERENTIAL RENDERING TECNIQUE." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2009. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=13893@1.
Full textThis work aims to present an improvement to the image compositing stateof- the-art technique using Differential Rendering. An application is developed using HDR images, in which combining virtual and real elements into a single scene produces better results than the ones obtained by the original technique. Firstly, this work presents some techniques of image compositing, and concepts on HDR images and image-based lighting. Next, the original technique by Paul Debevec is presented through its calculations and examples of image compositing. The proposed improvement adds one more image to the set of images used by the original technique. This improvement is of great importance for applications that need a high degree of realism, because it allows a better integration between the virtual and real parts of a scene. Several tests are presented that prove the effectiveness of the proposed improvement.
Rodrigues, Lídia Maria. "Processamento de imagens HDR utilizando filtros não lineares e decomposição multiescala." reponame:Repositório Institucional da UFABC, 2014.
Find full textDissertação (mestrado) - Universidade Federal do ABC, Programa de Pós-Graduação em Ciência da Computação, 2014.
A fotografia é uma atividade em grande crescimento e desenvolvimento, não apenas entre prossionais, mas também para a sociedade como um todo. Espera-se que a imagem tomada de uma determinada cena seja tão real quanto possível, e, por sua vez, que os equipamentos existentes sejam capazes de obter e visualizar essas imagens, o mais el possível da cena que está sendo registrada. O trabalho desenvolvido e apresentado nesta dissertação busca fazer o levantamento e estudo de técnicas que manipulem imagens HDR (High Dynamic Range), ou seja, imagens que possuem grande quantidade de informações da cena que representa, a m de torná-las visualizáveis com todos os detalhes nela contidos de maneira mais real possível ou de forma artística. A manipulação necessária para tais imagens é realizada por meio do mapeamento das imagens HDR para imagens LDR (Low Dynamic Range). O mapeamento das imagens HDR pode ser realizado com operadores de tone mapping e, como abordado nesta dissertação, com a decomposição multiescala. A decomposição multiescala oferece resultados de alta qualidade, tornando se um método de grande importância para o área de Processamento de Imagens, pelo fato de dividir a imagem de entrada em camadas e manipulá-las individualmente, para depois restaurá-la. Neste trabalho são avaliados métodos de ltragem não linear e operadores de tone mapping que melhor se adequam ao processo de decomposição multiescala e ao método de decomposição multiescala juntamente com a aplicação de compressão das camadas obtidas no processo de decomposição, a m de obter imagens reais com aprimoramento e destaque de seus detalhes. Adicionalmente, é proposto um novo operador de tone mapping local baseado no operador local de Reinhard, com as mesmas características e, com ajuste de parâmetro, que obtém resultados mais robustos que o operador local de Reinhard. Com isso, novos parâmetros ou métodos são propostos para aumentar a qualidade das imagens obtidas.
Photography is an activity in huge growth and development, not only among professionals, but also to society as a whole. It is expected that an image taken of a certain scene be as real as possible and, for its turn, that the existing equipment could obtain and visualize those images as accurately as the scene being recorded. The work developed and presented in this dissertation seeks to do a survey and a study of techniques which manipulate HDR (High Dynamic Range) images, in other words, of images that have large amount of information of a scene that is represented, in order to turn the images viewable with all the details they have as accurately as possible or in an artistic format. The required manipulation of those images is held by the mapping from HDR images to LDR (Low Dynamic Range) images. The HDR images mapping can be done with tone mapping operators and, as discussed in this dissertation, with the multiscale decomposition.The multiscale decomposition oers high quality results, being a method of great relevance to the Image Processing area, by the fact that it divides the input image in layers and manipulates these individually, to restore the image, after that. In this work, the non-linear lter methods and tone mapping operators that best t the multiscale decomposition process and multiscale decomposition method along with the application of layers compression, are evaluated to obtain real images with improvement and details highlighted. Besides that, a new tone mapping operator is proposed, based on the Reinhard local operator, with the same characteristics and with parameter settings, which gives more robust results than the Reinhard local operator. Thus, new parameters or methods are suggested to increase the obtained image quality.