Dissertations / Theses on the topic 'History of media'
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Timney, Todd F. "Design History Matters: Visualizing Graphic Design History Through New Media." VCU Scholars Compass, 2007. http://scholarscompass.vcu.edu/etd_retro/38.
Full textThorp, Robert. "Historical Consciousness, Historical Media, and History Education." Licentiate thesis, Högskolan Dalarna, Pedagogik, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:du-14121.
Full textForskarskolan Historiska Medier (ForHiM)
Morris, Austin. "YouTube in continuity with broadcast media history." Thesis, Boston University, 2014. https://hdl.handle.net/2144/21223.
Full textOnline streaming video portal YouTube began life with the slogan "Broadcast Yourself" as its guiding ethos. Those words invite a critical exploration of YouTube’s relationship to broadcast media history and the current economic, social, and technological landscape of television. Precedent for the discourses of medium-specific ideologies circulating around YouTube is found in the alternative television production cultures of the late 1960s-early 1980s and the processes of radio regulation and spectrum allocation in 1927-1934. In the final analysis, YouTube operates as a simulation of the established television industry, pretending to be disruptive while developing itself as an industry according to the same capitalist logics that structure mainstream television. Thus, YouTube should not be thought of as a viable alternative structure to the television industry. Particular consideration is given to the impacts of YouTube’s technological and industrial structures on queer media producers and consumers.
2031-01-01
Seaver, Nicholas Patrick. "A brief history of re-performance." Thesis, Massachusetts Institute of Technology, 2010. http://hdl.handle.net/1721.1/59573.
Full textThis electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.
Cataloged from student submitted PDF version of thesis.
Includes bibliographical references (p. 93-97).
Discussions of music reproduction technology have generally focused on what Jonathan Sterne calls "tympanic" reproduction: the recording and playback of sounds through microphones and speakers. While tympanic reproduction has been very successful, its success has limited the ways in which music reproduction is popularly imagined and discussed. This thesis explores the history of "re-performance," an alternative mode of reproduction epitomized by the early twentieth-century player piano. It begins with a discussion of nineteenth-century piano recorders and the historical role of material representation in the production of music. It continues with the advent of player pianos in the early twentieth century that allowed users to "interpret" prerecorded material, blurring the line between performance and reproduction and inspiring popular reflection on the role of the mechanical in music. It concludes with the founding of the American Piano Company laboratory in 1924 and the establishment of a mechanically founded rhetoric of fidelity. Bookending this history is an account of a performance and recording session organized by Zenph Studios, a company that processes historical tympanic recordings to produce high-resolution data files for modern player pianos. Zenph's project appears futuristic from the perspective of tympanic reproduction, but is more readily understood in terms of the history of re-performance, suggesting a need for renewing critical attention on re-performative technologies. Contemporary developments in music reproduction such as music video games and sampling may make new sense considered in the context of re-performance. This alternative history aims to provide a ground on which such analysis could be built.
by Nicholas Patrick Seaver.
S.M.
Borrowman, Shane Christopher. "Making history: Rhetoric, historiography, and the television news media." Diss., The University of Arizona, 2001. http://hdl.handle.net/10150/290635.
Full textKaleba, Casey Dean. "Violent delights a cultural history of media violence debates /." College Park, Md. : University of Maryland, 2004. http://hdl.handle.net/1903/2130.
Full textThesis research directed by: Dept. of Theatre. Title from t.p. of PDF. Includes bibliographical references. Published by UMI Dissertation Services, Ann Arbor, Mich. Also available in paper.
Tang, Wen. "Collective Memory of the Nanjing Massacre : A Case Study on Chinese Social Media--Sina Weibo." Thesis, Uppsala universitet, Hugo Valentin-centrum, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-371916.
Full textRobbGrieco, Michael. "Media for Media Literacy: Discourses of the Media Literacy Education Movement in Media&Values Magazine, 1977-1993." Diss., Temple University Libraries, 2014. http://cdm16002.contentdm.oclc.org/cdm/ref/collection/p245801coll10/id/307368.
Full textPh.D.
This dissertation contributes to the history of media literacy by tracing the emergence and development of media literacy concepts and practices in Media&Values magazine (1977-1993), which spoke across discourse communities of scholars, teachers, activists and media professionals to build a media literacy movement in the United States. Media literacy evolved in changing contexts of media studies and education discourses as well as changes in media technologies, industries, politics, and popular culture. Taking a genealogical approach to historical inquiry, this study uses discourse analysis to describe how Media&Values constructed media literacy as a means for reform, as a practice of understanding representation and reality, and as pedagogy of social analysis and inquiry. These constructions position media literacy as interventions in power, articulating agency through addressing institutions, demystifying ideology, and negotiating identities. This history provides perspective on debates across diverse strands of practice in the current field of media literacy education.
Temple University--Theses
SALMERON, PEREZ MARIA DOLORES, and ARQUES JESUS MORENO. "Media database with web interface for a local history society." Thesis, Karlstad University, Division for Information Technology, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-5859.
Full textRuggiero, Colin Ross. "Science and Natural History Film and the Larger Media Environment." Thesis, Montana State University, 2005. http://etd.lib.montana.edu/etd/2005/ruggiero/RuggieroC0805.pdf.
Full textSpitz, David (David Ethan). "Contested codes : toward a social history of Napster." Thesis, Massachusetts Institute of Technology, 2001. http://hdl.handle.net/1721.1/39188.
Full text"June 2001."
Includes bibliographical references (leaves 77-83).
In the years since its inception, some interpretations of the software program known as "Napster" have been inscribed into laws, business plans, and purchasing decisions while others have been pushed to the fringes. This paper examines how and why certain assumptions about Napster gained consensus value whereas others did not. The analytical approach involves an examination of discourses about Napster in several arenas - legal, economic, social, and cultural - and is informed by a conceptualization of Napster as an ongoing encounter between, rather than the accomplishment of, inventor(s), institution(s), and interest(s). While acknowledging the importance of empirical examinations of Napster's impact on firms and markets, as well as the proscriptive advice which it supports, the focus here is on providing a contextualized understanding of the technology as an object whose meanings were contested and ultimately resolved, or at least stabilized, within, across, and through a broader systems of power and structured interests.
by David Spitz.
S.M.
Brown, Ian James Morris. "History as theatrical metaphor." Thesis, Manchester Metropolitan University, 1991. https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.290319.
Full textFridner, Linda. ""Den som flyr har inget val, ingen människa är illegal" : En kritisk diskursanalys över hur konstruktionen av flyktingbegreppet i politik och media förändrats över tid." Thesis, Karlstads universitet, Fakulteten för humaniora och samhällsvetenskap (from 2013), 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-55296.
Full textThis paper, " There is nothing illegal about a person, being forced to flee " - A critical discourse analysis of how the construction of refugee concepts in politics and media has changed over time deals with how refugees as concept have been construced in the refugee political discourse in government / parliament and how Dagens Nyheter makes refugees in it Refugee policy discourse for two different periods. As a theory and method, a critical discourse analysis is used to find out whether refugees are presented as a load or resource, and if so, how and who are charged or they become a resource. The analysis shows that the view of refugees in the parliament is that they are to a large extent the burden for Sweden and the Swedish population during both periods. Refugees have been produced as a threat both economically and socially. During the latter of the two periods, they were also produced as a threat to the country and the people's security. The petition that existed in the goverment and the parliament was reflected in Dagens Nyheter's articles in both periods.
Young, Susan Heather. "Project Think: Transforming history into new knowledge." CSUSB ScholarWorks, 2007. https://scholarworks.lib.csusb.edu/etd-project/3224.
Full textThornton, Joanna Margaret. "Government media policy during the Falklands War." Thesis, University of Kent, 2015. https://kar.kent.ac.uk/50411/.
Full textThorp, Robert. "Uses of history in history education." Doctoral thesis, Högskolan Dalarna, Pedagogiskt arbete, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:du-23027.
Full textKuksa, Iryna. "Scenography and new media technologies : history, educational applications and visualization techniques." Thesis, University of Warwick, 2007. http://wrap.warwick.ac.uk/1156/.
Full textWexelblat, Alan Daniel. "Footprints : interaction history for digital objects." Thesis, Massachusetts Institute of Technology, 1999. http://hdl.handle.net/1721.1/29146.
Full textIncludes bibliographical references (p. 139-143) and index.
Digital information has no history. When we interact with physical objects, we are able to read the traces left by past interactions with the object. These traces, sometimes called "wear," form a basis for the interaction history of the object. In the physical world, we make use of interaction history to help come up with solutions and guidance. This is not possible in the digital realm, because the traces are missing. This dissertation describes a theoretical framework for talking about interaction history. This framework is related to work in anthropology, ethnomethodology, architecture, and urban planning. The framework describes a space of possible history-rich digital systems and gives properties which can be used to analyze existing systems. The space consists of six properties: proxemic/distemic, active/passive, rate/form of change, degree of permeation, personal/social, and kind of information. We also present an implementation of these ideas in a system called Footprints, a toolset for aiding information foraging on the World Wide Web. Our tools assume that users know what they want but that they need help finding it and help understanding - putting in context - what they have found. Footprints is a social navigation system, designed to show that information from past users can help direct present problem-solvers. We present results from informal use of the tools over the last two years, and from formal surveys and experiments on a controlled task. These experiments showed that people could achieve the same or better results with significantly less effort by using our tools.
by Alan Daniel Wexelblat.
Ph.D.
Schrier, Karen L. "Revolutionizing history education : using augmented reality games to teach histories." Thesis, Massachusetts Institute of Technology, 2005. http://hdl.handle.net/1721.1/39186.
Full textIncludes bibliographical references (leaves 154-162).
In an ever-changing present of multiple truths and reconfigured histories, people need to be critical thinkers. Research has suggested the potential for using augmented reality (AR) games- location-based games that use wireless handheld devices to provide virtual game information in a physical environment-as educational tools. I designed "Reliving the Revolution" as a model for using AR games to teach historic inquiry, decision-making, and critical thinking skills. "Reliving the Revolution" takes place in Lexington, MA, the site of the Battle of Lexington (American Revolution) and simulates the activities of a historian, such as evidence collection and interpretation. Participants interact with virtual historic figures and gather virtual testimonials and evidence on the Battle, each triggered by GPS to appear on the handheld devices depending on one's specific location on or around the Lexington Common. The participants collect differing evidence based on their historic role in the game (Minuteman soldier, loyalist, African American/Minuteman soldier, or British soldier) and then collaboratively evaluate who fired the first shot to start the Battle of Lexington.
(cont.) I envision "Reliving the Revolution" not as a standalone educational solution, but as an activity integrated into a broader history curriculum that teaches students how to approach and evaluate complex social problems. This thesis provides a detailed rationale for each of my design choices, as well as an assessment of each choice based on the results of iterative game testing. In my analysis of the game's design, I focus specifically on four game elements: (1) collaborative, (2) role-playing, (3) storytelling or narrative elements; and (4) kinesthetic and mobility. Results of trials of the game suggest that "Reliving the Revolution" and similar AR games can enhance the learning of: (1) historical name, places, and themes; (2) historical methodology and the limits to representations of the past; and (3) alternative perspectives and challenges to "master" historical interpretations. The game motivated participants to gather, evaluate, and interpret historical information, devise hypotheses and counter-arguments, and draw informed conclusions.
(cont.) My trials also suggested that AR games such as "Reliving the Revolution" can enhance learning because it can: 1. Create an authentic "practice field" for solving problems and using real-world contexts and tools. 2. Increase the potential for collaboration among participants, and enhance opportunities for reflection. 3. Enable participants to take on and express new identities through role-playing. 4. Encourage participants to explore more deeply a physical site and to consider interactions between the real and virtual worlds.
by Karen L. Schrier.
S.M.
Crylen, Jonathan Christopher. "The cinematic aquarium: a history of undersea film." Diss., University of Iowa, 2015. https://ir.uiowa.edu/etd/1839.
Full textEronen, Linnéa. "En silvermedalj kring halsen ellermidsommarblommor i håret? : Sportslig framgång och framställning av det svenska damlandslaget i media." Thesis, Uppsala universitet, Ekonomisk-historiska institutionen, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-448247.
Full textKing, Larry Jene. "A history of the Department of Communication at the University of Oklahoma : a case study in the history of the discipline /." Full-text version available from OU Domain via ProQuest Digital Dissertations, 1990.
Find full textOkon, Patrick Edem. "Changes in media policy in Sub-Saharan Africa : the role of community media." Thesis, Edinburgh Napier University, 2014. http://researchrepository.napier.ac.uk/Output/7556.
Full textMalik, Hamdi. "Media, gender and domestic relations in post-Saddam Iraq." Thesis, Keele University, 2018. http://eprints.keele.ac.uk/5102/.
Full textMolwantwa, Flora Majweng. "The selection and integration of instructional media for the teaching of history / Flora Majweng Molwantwa." Thesis, Potchefstroom University for Christian Higher Education, 1997. http://hdl.handle.net/10394/9330.
Full textThesis (MEd (Vakdidaktiek))--PU vir CHO, 1997
Noorzai, Roshan. "Communication and Development in Afghanistan: A History of Reforms and Resistance." Ohio : Ohio University, 2006. http://www.ohiolink.edu/etd/view.cgi?ohiou1154640245.
Full textRoark, Jessica A. "History and technology : the creation of the Ball State Jazz Media Archive." Virtual Press, 2008. http://liblink.bsu.edu/uhtbin/catkey/1397649.
Full textDepartment of Telecommunications
McCormick, Paul Douglas. "American Cinematic Novels and their Media Environments, 1925 - 2000." The Ohio State University, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=osu1324671316.
Full textYemm, Rachel. "Immigration, race, and local media in the Midlands, 1960-1985." Thesis, University of Lincoln, 2018. http://eprints.lincoln.ac.uk/34577/.
Full textBarriga, Maria Fernanda. "Deconstructing Feminist Art and The Evolution of New Media." Thesis, Prescott College, 2017. http://pqdtopen.proquest.com/#viewpdf?dispub=10255533.
Full textFeminist artists during the second wave movement wanted to gain the same rights as men in a historically male-dominated art world, a world that was being influenced more and more by modernist ideals. It was during this precise moment that postmodernists helped transform art, in addition to the fields of literature, music, architecture, law, and philosophy. The synthesis between postmodernism and feminism helped art evolve in non-traditional ways. In this thesis, I seek to answer the question: “How did postmodernism influence feminist artists from 1970-1982 to create the adaptation of new media?” Evidence of this influence is seen in the evolution of new media such as performance, decorative arts, video, photography, femmage, and collage. As I examine the synthesis between postmodernism and feminist art, I will also show evidence of how second wave feminist movement influenced the evolution of postmodernism, and how the mixture of postmodern and feminist ideals influenced these women artists.
Miller, Bayard Louis. "When Old Media Was New: Learning From the Past, Archiving For the Future." Master's thesis, Temple University Libraries, 2012. http://cdm16002.contentdm.oclc.org/cdm/ref/collection/p245801coll10/id/197386.
Full textM.A.
This paper examines recent advances in new media technology and the profound effect that the digital turn has had on the way in which archivists and public historians preserve and present the past. Included is an investigation of the process of digitization, and the creation of digital databases that addresses concerns regarding authenticity in the digital age. As the history consuming public has grown increasingly reliant on digital technology it is essential for public historians to use new media as a way to embrace the public in a historical dialogue. Yet, the public is interested in a history that is far different than that which is produced in the academy and it seems as though historians have drifted away from the public eye. So how should historians connect with a public that finds their work largely inaccessible without having to compromise the integrity of their scholarship? This thesis argues that new media technology can help bridge the gap between the professional history done in the academy and public history that relies on community engagement. Looking to public science at the turn of the twentieth century, this paper shows how including the public in scholarly discourse has been a point of contention for over a century. Understanding how men of science attempted to blend professional and vernacular science in the nineteenth century provides insight for public historians trying to reach out to diverse publics today. Lastly, this paper will show how one institution in particular, the Wagner Free Institute of Science, has used new media throughout its existence as a way to bridge the gap between professional and public science.
Temple University--Theses
Simpson, Jenna Anne. "Screening the Revolution: "Williamsburg, the Story of a Patriot" as Historic Artifact, History Film, and Hegemonic Struggle." W&M ScholarWorks, 2006. https://scholarworks.wm.edu/etd/1539626506.
Full textStuart, Charles. "The Mohawk Crisis: A crisis of hegemony. An analysis of media discourse." Thesis, University of Ottawa (Canada), 1993. http://hdl.handle.net/10393/6505.
Full textDavies, Stephanie Mae. "Paying the rite price| Rugby Union, sports media and the commodification of Maori ritual." Thesis, California State University, Long Beach, 2014. http://pqdtopen.proquest.com/#viewpdf?dispub=1527911.
Full textThis thesis examines the commodification of Maori ritual in rugby union that has occurred through the joint processes of colonization and globalization. Since its introduction to New Zealand during the colonial period, rugby has been a significant creator and conveyor of masculine identities. Through colonization and globalization, Maori religion and performing arts have been culturally mapped on Western categories of meaning. This decontextualization of kapa haka in rugby is increasingly an issue as, through new global technologies, people have unprecedented access to Maori intellectual property.
The international popularity of the New Zealand All Blacks and their pre-game haka has created a global platform for the exposure of Maori culture. However, the representations of Maori in rugby union are often from decontextualized sources. Therefore, an examination of haka in New Zealand demonstrates how Maori ritual has been appropriated for capitalistic purposes.
Lavin, Filip. "Svensk rapportering om amerikanska presidentval : En studie i hur tre svenska tidningar har gestaltat två historiska presidentval." Thesis, Umeå universitet, Institutionen för idé- och samhällsstudier, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-149793.
Full textMonterio, Carlos Eduardo Ferreira. "Investigating critical sense in the interpretation of media graphs." Thesis, University of Warwick, 2005. http://wrap.warwick.ac.uk/73122/.
Full textCakars, Janis Kent. "Media, revolution, and the fall of communism Latvia, 1986-1991 /." [Bloomington, Ind.] : Indiana University, 2008. http://gateway.proquest.com/openurl?url_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:dissertation&res_dat=xri:pqdiss&rft_dat=xri:pqdiss:3330779.
Full textTitle from home page (viewed on Jul 20, 2009). Source: Dissertation Abstracts International, Volume: 69-10, Section: A, page: 3789. Adviser: Owen V. Johnson.
Ingravalle, Grazia. "Curating film history : film museums and archives in the age of new media." Thesis, University of St Andrews, 2017. http://hdl.handle.net/10023/16894.
Full textWilkinson, T. M. O. "Transmedial cathedrals : architectural history in and between new media in Germany, 1900-1945." Thesis, University College London (University of London), 2016. http://discovery.ucl.ac.uk/1503865/.
Full textPrice, Meredith Michelle. "DNA and the news media : science journalism and the history of DNA research." Thesis, University of Cambridge, 2006. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.614088.
Full textSchütte, Ansel Arjan 1970. "Patina : layering a history-of-use on digital objects." Thesis, Massachusetts Institute of Technology, 1998. http://hdl.handle.net/1721.1/62341.
Full textSnodgrass, Eric. "Executions : Power and Expression in Networked and Computational Media." Doctoral thesis, Malmö University, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-67285.
Full textQuinn, A. A. "30 years of bad news : the Glasgow University Media Group and the intellectual history of media and cultural studies, 1975-2005." Thesis, University of Glasgow, 2010. http://theses.gla.ac.uk/2279/.
Full textGrannis, Emily R. "Hard Pressed: The Paraguayan Media and Democratic Transition, 1980s-1990s." Ohio University Honors Tutorial College / OhioLINK, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=ouhonors1274923325.
Full textPelster-Wiebe, Richard. "In the jaws of death: Leon Caverly’s camera-history of World War I." Diss., University of Iowa, 2018. https://ir.uiowa.edu/etd/6663.
Full textBaehr, Leslie G. (Leslie Gail). "Troubled waters : the battle over shipwrecks, treasure and history at the bottom of the sea." Thesis, Massachusetts Institute of Technology, 2013. http://hdl.handle.net/1721.1/83833.
Full text"September 2013." Cataloged from PDF version of thesis.
Includes bibliographical references (page 28).
Though shipwrecks and treasure are deeply seductive to the public, the political, ethical, and scientific geography surrounding these sunken ships is not well publicized, except in cases involving large amounts of money. There is a battle for access rights to these objects with some claiming them as public historical commons, and others as commodity. Written for a popular audience, this thesis explores the history, technology and common sentiments surrounding shipwrecks from the people who have dedicated their lives to them: commercial firms (treasure hunters, salvors, etc.), academics (maritime archaeologists, conservators, educators, historians and cultural managers) and hobbyist SCUBA divers.
by Leslie G. Baehr.
S.M.in Science Writing
Cope, Nicholas. "Northern Industrial Scratch : the history and contexts of a visual music practice." Thesis, University of Sunderland, 2012. http://sure.sunderland.ac.uk/3287/.
Full textFuse, Koji. "Ideological constraints of public opinion polls : history, legitimation, and effects on democracy /." Digital version accessible at:, 2000. http://wwwlib.umi.com/cr/utexas/main.
Full textMiddleton, Steven Anthony, and smi81431@bigpond net au. "A limited study of mechanical intelligence as media." RMIT University. Creative Media, 2008. http://adt.lib.rmit.edu.au/adt/public/adt-VIT20080717.161751.
Full textJohansson, Richard. "Storstrejken 1909 i Örebros dagspress : En granskning av media som maktfaktor i kampen mellan arbete och kapital." Thesis, Örebro universitet, Akademin för humaniora, utbildning och samhällsvetenskap, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:oru:diva-9508.
Full text