Academic literature on the topic 'Home shopping television programs'

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Journal articles on the topic "Home shopping television programs"

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Zhuk, Sergei. "Soviet Americanists, Academic Exchanges, the KGB and the Promotion of Video Media from Capitalist America during the Cold War." MONDO CONTEMPORANEO, no. 2 (May 2021): 361–80. http://dx.doi.org/10.3280/mon2020-002018.

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This essay is an attempt, made by using the personal stories of Soviet Americani-sts, to study the role of Soviet academic visitors, approved and supervised by the KGB, in promoting the cultural products from the USA - mainly such visual media as films and television - in the USSR during the period of academic exchanges after 1959. During their visits to the United States, Soviet Americanists used their leisure time not only for sightseeing, visiting museums and shopping, but also for various forms of cultural entertainment, from watching films and television shows to visiting concerts of classical and popular music. These experiences eventually affected the recommenda-tions about American cultural products, which Soviet visitors submitted to the KGB and their supervisors after their return home. During the 1970s and the 1980s, Soviet admi-nistration benefited from such useful advice about American popular films and televi-sion programs, which could be promoted in the USSR. Even the KGB administration in the Soviet Union studied the lists of recommendations made by those scholars, and used them for promoting the "progressive, humanistic" American cultural products among local Communist and Komsomol leaders for the education of Soviet audience.
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Cortese, Juliann, and Alan M. Rubin. "Uses and Gratifications of Television Home Shopping." Atlantic Journal of Communication 18, no. 2 (April 23, 2010): 89–109. http://dx.doi.org/10.1080/15456870903554924.

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Lee, Min-Sun, and Jihye Park. "Television Shopping at Home to Alleviate Loneliness Among Older Consumers." ASIA MARKETING JOURNAL 18, no. 4 (January 31, 2017): 139. http://dx.doi.org/10.15830/amj.2017.18.4.139.

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Arianti, Farida, and Sri Yunarti. "Price Changes in A Limited Time in Home Shopping Program on RTV Television Media From The Perspective of Islamic Law." Al-'Adalah 19, no. 2 (December 25, 2022): 357–72. http://dx.doi.org/10.24042/adalah.v19i2.10316.

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This study aims to examine the views of Islamic law on price changes in a limited time in the Home shopping program on RTV television media and the implications for buying and selling activities in the program. This type of research is field research using a phenomenological approach. The data collection used observation techniques on RTV television social media and YouTube promo shows for home shopping products. The study results concluded that product sales in the home shopping program contain an element of uncertainty (gharar) by mixing prices over time; because the product is sold at a discount, that price is added to other goods at a specific price, which is an additional bonus. This activity causes the price to change from the price of the initially offered item and then added to the bonus item that must also be paid. This price is only valid for a short period, and then, after the promotion time is up, the price of the item being sold returns to the pre-discount price so that the selling price of the product offered is unclear (gharar) and contains an element of speculation which is not permitted in Islamic teachings.
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Trinkaus, John. "Cable Television Home-Shopping Stations and Disabled Persons: An Informal Look." Perceptual and Motor Skills 79, no. 1 (August 1994): 185–86. http://dx.doi.org/10.2466/pms.1994.79.1.185.

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Based in part as a service to handicapped people, the Federal Communications Commission has granted “must carry” protection to cable television home-shopping stations. An informal inquiry of the product mix presently being offered does not show that this mission is being fulfilled.
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Eastlick, Mary Ann, and MengMeng Liu. "The influence of store attitudes and other nonstore shopping patterns on patronage of television shopping programs." Journal of Direct Marketing 11, no. 3 (1997): 14–24. http://dx.doi.org/10.1002/(sici)1522-7138(199722)11:3<14::aid-dir4>3.0.co;2-#.

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Cook, Judi Puritz. "Consumer Culture and Television Home Shopping Programming: An Examination of the Sales Discourse." Mass Communication and Society 3, no. 4 (November 2000): 373–91. http://dx.doi.org/10.1207/s15327825mcs0304_03.

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Mawson, L. Marlene, and William T. Bowler. "Effects of the 1984 Supreme Court Ruling on the Television Revenues of NCAA Division I Football Programs." Journal of Sport Management 3, no. 2 (July 1989): 79–89. http://dx.doi.org/10.1123/jsm.3.2.79.

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The 1984 Supreme Court ruling in the antitrust suit between the Universities of Oklahoma and Georgia, representing the College Football Association (CFA), versus the National Collegiate Athletic Association (NCAA) provided mat individual institutions had proper authority to sell television rights to their football games. The NCAA had controlled television appearances of collegiate football teams with the rationale of preventing erosion of game attendance due to televised home football games. Records of home games televised, television revenues from football games, and attendance at televised football games were gathered from 57% of NCAA Division I institutions and compared for a 3-year period prior to the 1984 ruling, with a 3-year period following the ruling. Four sets oft tests between mean data for the pre- and posttime periods showed that although the number of games scheduled per season remained the same, the number of televised football games significantly increased, the television revenues from football remained constant, and attendance at televised home football games decreased significantly after the 1984 ruling.
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Aguiar, Mark, Erik Hurst, and Loukas Karabarbounis. "Time Use During the Great Recession." American Economic Review 103, no. 5 (August 1, 2013): 1664–96. http://dx.doi.org/10.1257/aer.103.5.1664.

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Using data from the American Time Use Survey between 2003 and 2010, we document that home production absorbs roughly 30 percent of foregone market work hours at business cycle frequencies. Leisure absorbs roughly 50 percent of foregone market work hours, with sleeping and television watching accounting for most of this increase. We document significant increases in time spent on shopping, child care, education, and health. Job search absorbs between 2 and 6 percent of foregone market work hours. We discuss the implications of our results for business cycle models with home production and non-separable preferences. (JEL D31, E32, J22)
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Ouellette, Laurie. "Bare enterprise: US television and the business of dispossession (post-crisis, gender and property television)." European Journal of Cultural Studies 20, no. 5 (April 19, 2017): 490–508. http://dx.doi.org/10.1177/1367549417701757.

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This essay examines the quotidian forms of dispossession and bare enterprise that emerge when homes and belongings are repossessed and auctioned off for profit while TV cameras roll. Focusing on a spate of recent US reality programs revolving around pawnshops, repossession agents, storage unit auctions and foreclosed home flipping businesses, I chronicle an unabashedly ruthless performance of homo economicus. I link the biopolitics of disposability evidenced across these programs to an emerging stage of neoliberal governmentality that has little interest in transforming ‘failed’ citizens and, therefore, differs from the charitable interventions and makeover regimens circulated by US television. Finally, I consider some tensions and points of resistance that television’s cruel new turn may register.
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Dissertations / Theses on the topic "Home shopping television programs"

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Subramaniam, Anita Mandlam. "Utilitarian and value-expressive appeals in television shopping segments /." The Ohio State University, 2000. http://rave.ohiolink.edu/etdc/view?acc_num=osu1488196234910915.

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Novak, Christopher Craig. "Live Versus Recorded: Exploring Television Sales Presentations." Scholar Commons, 2012. http://scholarcommons.usf.edu/etd/4186.

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Abstract This is an exploratory study that poses the questions and discussion regarding live and recorded sales presentations via television. With its rich history, it appears that live television has more types of appeal that will get the shopper buying products. However, the recorded and edited presentation played back on television has had its share to grab the shopper's attention. Research questions are presented to determine which broadcasting method is stronger by examining factors related to home shopping such as credibility, authenticity, involvement, urgency, informativeness, entertaining value, sense of real time, spontaneity and interactivity. Additional questions will look at the overall presentation, the product itself, and what the potential future of home shopping may be based upon this study. The main findings show there is a significant difference in all factors between live and recorded; however, some factors are stronger than others between live and recorded. These factors could indicate where home shopping may want to concentrate its efforts to remain a viable entity in electronic retail.
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Ratliff, Kari. "Life & Lifestyle Makeovers: The Promotion of Materialism in Extreme Makeover: Home Edition." Oxford, Ohio : Miami University, 2007. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=miami1185292633.

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Yipu, Zen. "Selling props, playing stars virtualising the self in the Japanese mediascape /." View Thesis, 2005. http://library.uws.edu.au/adt-NUWS/public/adt-NUWS20060210.104650/index.html.

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Yipu, Zen. "Selling props, playing stars:virtualising the self in the Japanese mediascape." Thesis, View Thesis, 2005. http://handle.uws.edu.au:8081/1959.7/589.

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In the so-called postmodern era, when networked media are increasingly ubiquitous in everyday life, where the ‘real’ and the ‘simulation’ become ever more indistinguishable; the physical and virtual intertwine; machines and man merge, and audience and stars transpose. To understand consumption in a time when realness and authenticity are no longer relevant, this thesis draws attention to the consumption and production of media content through case studies of consumer participation and social trends in Japan. The work begins in a themed shopping mall, Venus Fort in Tokyo Bay; continues with the reproduction of Audrey Hepburn‘s image; expands to the dramatised ‘realness’ of television; and finally moves to the omnipresent mobile phone and the impact of networked personal media on our idea of the ‘real’. First, through an analysis of a themed consumption environment, it is suggested that a transition is taking place in consumption from objects to experiences, services and spectacle. Secondly, by showing Audrey Hepburn‘s transition from a Hollywood star to a virtualised idol, technologically-aided illusions are shown to make hierarchical realness irrelevant. Thirdly, via Reality TV dating programs, the focus shifts to the role of audience participation in the consumption of media content. These themes are demonstrated individually, then merged into the last example – the social and cultural evolution induced by the mass consumption of networked media, that promise to revolutionise the way we consume, communicate and connect between people, machines and consumer goods.The thesis grounds its analysis of contemporary trends in the culture of consumption in Japan in theories of commodity and culture, the real and the simulation, speed and reality, the spectacle and the self in mediated spaces, and probes further into the collapse of demarcations between the virtual and the real, the event and the everyday and media and the self in the network society
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You, Bor-Yann, and 尤博彥. "Service Failures, Responsibility and Service Gap Model of Television Home Shopping." Thesis, 2007. http://ndltd.ncl.edu.tw/handle/41915722488760374375.

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碩士
國立高雄第一科技大學
行銷與流通管理所
95
Abstract There was many studies demonstrated that keeping old customers could bring a lot of benefits for enterprises. The basic condition of maintain customer relationship is to reduce service failures. But the majority failure studies in service focused on traditional channel, so it’s a very important issue to understand the service failures on virtual channel. The study base on service triangle to develop a conceptive model, and go through the customer complaining data to explore the condition of service failures, responsibility and service gaps on virtual channel. The study uses Critical Incident Technique(CIT) to be the methodology, researcher collect 175 cases, include 312 service failure incidents, and then uses CIT according service process of TV shopping to classify service failure, responsibility, service gaps and the order of service failures. The results of study shows that “customer service problem” is the most familiar service failure, and “signing factories” cause the most failures and multiple failure incident. Researcher use Gap model to examine service failure incidents in addition, discovering the gap between “Translation of perceptions into service-quality specifications” and “Service delivery”(Gap3) is the most familiar service gap. The virtual channel enterprise can use the study to understand the service failure issue of TV shopping industry and avoid the negative effect bring by service failures.
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Chan, Shuei-Liang, and 張學梁. "A Research of the Relationship between Lifestyle and Shopping Situation of Consumer – The Case Of The Eastern Home Television Shopping." Thesis, 2005. http://ndltd.ncl.edu.tw/handle/64007473303091354604.

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碩士
臺中健康暨管理學院
經營管理研究所
94
Abstract Television shopping starting was the recent years retail market most has the revolutionary event, in the short five years, the home biggest television shopping industry The Easter Home Shopping high speed expansion,created the more than 300 hundred million dollars turnovers. Its explosive growth accomplishes the new pattern circuit, unavoidably lets the entity circuit industry tremble with fear. The television shopping key lies in the management pattern, specially the market area segment, the market position and the competition strategy. This research primary intention is discussing the relationship between lifestyle and the television shopping situation of consumer, according to the literature material and the industrial background analysis,establishes the television shopping management construction model,will affect the factor to divide into the shopping situation,the service quality, the marketing combination and the attitude, seeks affects the consumer behavior to participate in the purchase the crucial factor and the television shopping after the undertaker and the commodity supplier successful key aspect, pass through the lifestyle makes the market area to segment.The Easter Home Shopping member for studies the sample, using the questionnaire survey, the factor analysis, the analysis of variance, the linear structure equation pattern as analyzes tool,research the relationship between lifestyle and the television shopping situation of consumer and the television shopping successful key aspect. The findings discovery different demography variable, with the lifestyle consumer to the shopping situation, the service quality, the marketing combination and the attitude has the different correlation influence; But each kind of lifestyle group the correlation influence as is all heaviest to the shopping situation take "the purchase situation". Affects the consumer behavior to participate in the purchase the crucial factor for to take "the purchase situation", " the entertainment ", "the concern", "the product" and "the manufacture commodity content and the correlation measure may facilitate assists me to decide purchases". The television shopping after the undertaker and the commodity supplier , the most main success management essential factor is:Building for the consumer is suitable "the purchase situation","the entertainment ", "the concern", "the product" and "the convenience purchase" the television shopping commodity program.
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"The Fresh Fruit and Vegetable Program's Influence on the Home Food Environment and Shopping Practices." Master's thesis, 2018. http://hdl.handle.net/2286/R.I.49283.

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abstract: Despite the literature suggesting that fruits and vegetables (F&V) can have a protective outcome against overweight, obesity and chronic diseases, consumption is still inadequate. In order to address under consumption of F&V among children, schools have become a platform for a variety of food programs. The Fresh Fruit and Vegetable Program (FFVP), a United States Department of Agriculture (USDA) initiative, aims to increase exposure and consumption of F&V in low-income school children by providing F&V snacks. Participation in FFVP has been associated with higher preference and consumption of F&V and research also suggests that the program has the potential to decrease rates of overweight and obesity. The benefits of this program have been found to extend outside of the school setting, with higher requests for F&V at home and at the grocery store. This study aims to explore how children’s participation in the FFVP influences home food environments and shopping practices through qualitative analysis focus group data. Four focus groups were held with parents (n=25) from three FFVP participating schools. The data was analyzed using an inductive thematic analysis approach to find themes within the discussions. The findings were grouped into three categories: General Perceptions of FFVP, Impact of FFVP on the Home Food Environment, and Impact of FFVP on Shopping Practices. For General Perceptions of FFVP, themes were: Children learn about and enjoy F&V, awareness of farm to school programs, and children make healthier choices. Impact of FFVP on the Home Food Environment included the themes: Choosing heathier foods and snacks, parent F&V behaviors, children request F&V at home, and children talk about or bring F&V home. Finally, Impact of FFVP on Shopping Practices included the themes: children’s involvement in shopping, children request to buy F&V, children request non-produce items, and parents decline or limit unhealthy requests. This qualitative study provides valuable insights about how FFVP participation influences child and family behaviors towards F&V at home and in the grocery store. School food programs, such as the FFVP, have a positive influence on F&V related behaviors among children and should be continued and expanded.
Dissertation/Thesis
Masters Thesis Obesity Prevention and Management 2018
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Corcoran, Jenna. "(Re)viewing big brother and (per)forming the real." Thesis, 2010. https://vuir.vu.edu.au/16059/.

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This research project, [Re]Viewing Big Brother and [Per]Forming the Real, set about a critical examination of watching and being watched; specifically, ‘everyday’ people in the traditionally private space of the home mediated by surveillance technologies. The research methodology was practice-based, and fundamentally undertaken creatively, resulting in an exhibition of artwork and this written exegesis supporting it. Looking at the presence of Reality TV in the home, the exhibition juxtaposed the everyday with the spectacle, while the exegesis questioned the theoretical, metaphorical and methodological intricacies of creating a [hyper]reality and of [per]forming the real. Conclusions arising from the theoretical and creative research, and demonstrated in the exhibition, included how the visibility of private spaces transgressed the real to the hyperreal, the identification of such hyperreal spaces, the importance of the media to validate existence and the overall performance of that existence.
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Kolbiens, Gudbjorg Hildur. "Children see, children do : the effects of the home environment on Icelandic adolescents' viewing of violent and non-violent television programs and the effects of violence viewing on their antisocial behavior /." 2003. http://www.library.wisc.edu/databases/connect/dissertations.html.

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Books on the topic "Home shopping television programs"

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Aiken, Ginny. A steal of a deal: A novel. Grand Rapids, MI: Revell, 2008.

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Aiken, Ginny. A cut above: A novel. Grand Rapids, MI: Revell, 2008.

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Linneman, Robert E. Home shopping programs: A strategic guide. Washington, DC: Research Dept., Food Marketing Institute, 1997.

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Paisner, Daniel. Tele-shopping: A guide to television's home shopping networks. New York: Warner Books, 1987.

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Brown, Robert S. Home studies, spring/summer session 1989: Summative evaluation. [Toronto, Ont.]: Ontario Educational Communications Authority, 1991.

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Daugard, Craig. How to make big money on TV: Accessing the home shopping explosion behind the screens. Chicago, Ill: Upstart Pub., 1996.

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1966-, Torrez Juliette, ed. The sofa surfing handbook: A guide for modern nomads. San Francisco: Manic D Press, 1998.

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Public Broadcasting Service (U.S.), ed. The 1900 house. [Alexandria, VA]: PBS, 2000.

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Nance, Elka. When the good things all seem to disappear at once: (and you're stuck at home watching too much bad tv). Oakland, CA: The author, 2000.

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network), Cartoon Network (Television. Cartoon Network block party. New York, NY: DC Comics, 2004.

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Book chapters on the topic "Home shopping television programs"

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Cook, Judi Puritz. "Consumer Culture and Television Home Shopping Programming." In Advertising and Consumer Culture, 373–92. New York: Routledge, 2023. http://dx.doi.org/10.4324/9781003416357-4.

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Doruk, Ece Karadogan. "Transformation in Daytime Television Programs in Turkey since 2000." In Advances in Media, Entertainment, and the Arts, 161–81. IGI Global, 2014. http://dx.doi.org/10.4018/978-1-4666-6190-5.ch010.

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The research conducted in Turkey indicates that the television viewers usually spend their leisure daytime watching television programs such as health, cooking, beauty, fashion, shopping, and competitions. These programs that mostly refer to entertainment function enable viewers to learn as well as have an enjoyable time. Among the reasons why the television viewers prefer to watch these programs are migration to larger cities and the need of the viewers, who spend more time together at home with the family and have nothing but the television at home as the neighborhood culture has disappeared, to see their equivalents and communicate their troubles. This chapter discusses the changing program preferences of the television audience and the causes affecting the transforming program contents since the early 2000s in Turkey, which is one of the countries with the highest television-viewing rate and uses the method of in-depth interview with the experts in the field.
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Roibás, Anxo Cereijo, and Stephen Johnson. "Pervasive iTV and Creative Networked Multimedia Systems." In Ubiquitous and Pervasive Computing, 707–16. IGI Global, 2010. http://dx.doi.org/10.4018/978-1-60566-960-1.ch042.

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This article presents a research project carried out at the BT Mobility Research Center with the aim of developing appropriate applications for pervasive iTV, paying special attention to the personal and social contextual usage of this media within the entertainment, work, and government environments. It prospects a future trend in the use of pervasive interactive multimedia systems in future communications scenarios for mobile and pervasive iTV, that is, the use of handhelds as interfaces to extend and enhance the TV experience outside the home boundaries. The new scenarios discussed in this article are based on the assumption that mobile phones interconnected with other surrounding interfaces (e.g., iTV, PCs, PDAs, in-car-navigators, smart-house appliances, etc.), will be decisive in the creation of pervasive interactive multimedia systems. With its recent development into becoming an interactive system, TV seems to increasingly replace traditional “passive” TV platforms through active viewers-participation (Lamont & Afshan, 1999). Moreover, interactive television gives viewer the opportunity to extend their UX of television for activities that currently occur more typically on the Web (Steemers, 1998). These activities are consequent to the enhanced communication possibilities that have been enabled by new media: users can browse information, personalize their viewing choices, play interactive games, carry out e-commerce activities (shopping, banking, voting, etc.), and play increasingly active roles in broadcast programs (to the extent of interacting with other viewers).
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Roibás, Anxo Cereijo, and Stephen Johnson. "Pervasive iTV and Creative Networked Multimedia Systems." In Encyclopedia of Multimedia Technology and Networking, Second Edition, 1154–61. IGI Global, 2009. http://dx.doi.org/10.4018/978-1-60566-014-1.ch157.

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This article presents a research project carried out at the BT Mobility Research Center with the aim of developing appropriate applications for pervasive iTV, paying special attention to the personal and social contextual usage of this media within the entertainment, work, and government environments. It prospects a future trend in the use of pervasive interactive multimedia systems in future communications scenarios for mobile and pervasive iTV, that is, the use of handhelds as interfaces to extend and enhance the TV experience outside the home boundaries. The new scenarios discussed in this article are based on the assumption that mobile phones interconnected with other surrounding interfaces (e.g., iTV, PCs, PDAs, in-car-navigators, smart-house appliances, etc.), will be decisive in the creation of pervasive interactive multimedia systems. With its recent development into becoming an interactive system, TV seems to increasingly replace traditional “passive” TV platforms through active viewers- participation (Lamont & Afshan, 1999). Moreover, interactive television gives viewers the opportunity to extend their UX of television for activities that currently occur more typically on the Web (Steemers, 1998). These activities are consequent to the enhanced communication possibilities that have been enabled by new media: users can browse information, personalize their viewing choices, play interactive games, carry out e-commerce activities (shopping, banking, voting, etc.), and play increasingly active roles in broadcast programs (to the extent of interacting with other viewers). At the same time, recent technological developments in handsets have converted them into tools for creation, editing, and diffusion of multimedia content. The last mobile phones are equipped with large screen, color display, photo and video camera, and with functionalities as MMS, video call, image, sound, and video editing software. As an intrinsic characteristic of these interfaces, all these operations can be done in any place, time, and environment. This freedom of action can lead to scenarios of pervasive multimedia interaction. In fact, a nomadic generation of users will benefit from pervasive interactive multimedia systems on many levels, not only by merely having access to TV broadcast on their handhelds or playing active roles in interacting with TV programs. The most challenging aspect of iTV is indeed the creativity and the one-to-one connectivity that this medium can enable. This attribute will allow users to become “multimedia-content producers”: They will create content in multimedia formats and share it with others. This research attempts to identify the mutual influence between technology and society. This phenomenon is particularly evident with social technology designed to integrate into household routines. Making effective predictions about new technology requires exploring the critical disconnections between the ways in which such technologies are produced and the ways in which they are consumed, or rejected (Fischer, 1992; Lee & Lee, 1995).
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"Appendix C – Television Programs in Israel Starring Shimen Dzigan." In The Yiddish Stage as a Temporary Home, 273–74. De Gruyter, 2021. http://dx.doi.org/10.1515/9783110717693-009.

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Prata, Alcina. "Interactive Television Evolution." In Encyclopedia of Multimedia Technology and Networking, Second Edition, 757–62. IGI Global, 2009. http://dx.doi.org/10.4018/978-1-60566-014-1.ch102.

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Television was a brilliant invention because it is capable of transporting us anywhere (Perera, 2002). Since its first production, in 1928, it never stopped spreading. In fact, while the Internet European penetration rate rounds 40-60% the TV penetration rate rounds 95-99% (Bates, 2003), which means that almost every home has, at least, one TV set. However, the TV paradigm which has traditionally occupied the largest share of consumer leisure time is now changing. In fact, and as a result of the so-called “digital revolution,” TV is now undergoing a process of technological evolution. The traditional TV sets and programs (which are typically passive programs) are being replaced by digital TV sets, which allow a long list of new interactive services and programs, concretely, interactive television (iTV). There is no doubt that iTV, which can be defined as a TV system that allows the viewer to interact with an application that is simultaneously delivered, via a digital network, in addition with the traditional TV signal (Perera, 2002) will replace the traditional TV viewing habits. In spite of being a recent phenomenon in terms of use, in the last 20 years, many research groups have worked in iTV development. Their progress over time is going to be addressed in the next section. However, due to the enormous quantity of telecommunications or cable trials launched it was impossible to present them all. Thus, only the more significant are referred.
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Prata, Alcina. "Interactive Television Research Opportunities." In Encyclopedia of Multimedia Technology and Networking, Second Edition, 763–68. IGI Global, 2009. http://dx.doi.org/10.4018/978-1-60566-014-1.ch103.

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There is no doubt that interactive TV (iTV), which may be defined as a TV system that allows the viewer to interact with an application that is delivered simultaneously, via a digital network, in addition to the traditional TV signal (Perera, 2002), will replace traditional passive TV viewing habits. In fact, this technology enables a wide range of new interactive services, applications, and features that are becoming increasingly successful. In regard to interactive services, we have the traditional iTV service (which implies interacting with an application that is simultaneously broadcasted along with the TV program), the electronic program guide (EPG) which allows the management of the enormous amount of available channels/programs and the easy selection of them based on different criteria (title, author, date, time, genre, etc.), and Internet services which include e-mail, chat, WWW, shopping, banking, and so forth. As far as iTV applications are concerned, and following Livaditi, Vassilopoulou, Lougos, and Chorianopoulos (2003), it is possible to identify four basic categories of content: entertainment (content associated with films, series, and quizzes); information (content associated with news of all kind); transactions (content used to order/purchase goods), and communication (content that involve or require the exchange of messages). The success of iTV has mostly been due to the possibility of using different kinds of services, applications, and features through a unique and trustable device such as TV. Considering that European Internet penetration rates of around 40-60% and TV penetration rates of around 95-99% (Bates, 2003), we may anticipate a bright future for this new technology. However, as happens with any recent and emergent area, in spite all the advantages, there are many difficulties to overcome and research to be carried out. The main goal of this article is to bring together in one single source the most important research opportunities associated with iTV and, in some cases, present specific suggestions for future developments. For the purpose of this article, it is assumed that the person who interacts with an iTV system may be considered as a viewer (when viewing a traditional TV program and from a mass communication perspective) but also a User (when using the iTV application and from a Human Computer Interface - HCI - perspective). Thus, henceforth those who interact with iTV will be designated as Viewers/Users (V/Us).
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Golubev, Alexey. "Ordinary and Paranormal." In The Things of Life, 142–62. Cornell University Press, 2020. http://dx.doi.org/10.7591/cornell/9781501752889.003.0007.

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This chapter investigates how the television set as a material object changed the Soviet domestic space and Soviet selfhood. The chapter brings together most of the topics discussed in the book. It looks at the social conflict between the educated class and marginalized groups in Soviet society, which found its manifestation in public debates over the presumably healing or harmful effects of the television set. The chapter focuses on the material form in addition to the content of television to argue that its inclusion in the Soviet home instigated new forms of identity performances that cannot be reduced to the content of television programs but can rather be traced to the physical nature of television as a medium of mass communication. Focusing on the phenomenon of paranormal seances broadcast on Soviet television in 1989, the chapter explores the various ways in which Soviet television audiences discovered that the television set had power over their bodies and selves, as well as looks at different forms of social reaction that this discovery caused in late Soviet culture.
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9

Renugadevi, Dr S., and Ms P. Niranjana. "A STUDY ON TV VIEWERS ATTITUDE TOWARDS SELECTED TAMIL CHANNELS IN COIMBATORE CITY." In Futuristic Trends in Social Sciences Volume 3 Book 26, 144–49. Iterative International Publishers, Selfypage Developers Pvt Ltd, 2024. http://dx.doi.org/10.58532/v3baso26p7ch2.

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The public benefits from entertainment industry rapid evolution and convergence. Nowadays it is typical for a home to have at least one television in industrialised nations. In fact, television is so pervasive that it is challenging to picture a home without it. It can consider the range of programmers, priceless information it modifies, and the function it fulfils on a daily basis life. On television, there are many different kinds of programmers. A weather report can be viewed by viewers to be ready for the day. The purpose of this study is to examine TV viewers' attitudes, satisfaction levels, and preferences for Tamil networks. This study is based on the response of 150 viewers selected from the different wards of the city of Coimbatore city. Simple percentage analysis, Factor Analysis has been used as a research tool to analyse the study. This paper is analysed the findings on the basis of charts and graphs and finally concludes that most of the television viewers are spending time on watching serials, news, reality programs and etc.., and people are prepared to pay more quality content and high-definition viewing
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Horowitz, Daniel. "Coda." In American Dreams, American Nightmares, 210–30. University of North Carolina Press, 2022. http://dx.doi.org/10.5149/northcarolina/9781469671505.003.0008.

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This conclusion focuses on discussions during and soon after the pandemic about its impact on residential real estate. Though still too early to tell for sure, the COVID-19 pandemic is likely to accentuate previous fault lines in the worlds of residential real estate and introduce new ones. I pay particular attention to observations and predictions relevant to what the book has focused on—such as how real estate workshop companies refigured what they do when they can no longer hold public meetings; how if at all the three HGTV programs shifted their coverage; and how the pandemic influenced where the enterprises that profited from people lived, travelled to, and worked. Among the topics are the intensification of the home as haven and workplace; the threats working and shopping at home posed to commercial real estate; how people reconfigured where they lived or decided to live elsewhere; and how the pandemic exacerbated gendered, racial, and class divisions. I discuss some of the first books, published in late 2020, to explore observations and speculations about COVID-19’s consequences, especially Fareed Zakaria’s Ten Lessons For A Post-Pandemic World.
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