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1

Sam, Gregory, ed. Video for change: A guide for advocacy and activism. London: Pluto Press in association with Witness, 2005.

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2

Reality is broken: Why games make us better and how they can change the world. New York: Penguin Group, 2011.

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3

McGonigal, Jane. Reality is broken: Why games make us better and how they can change the world. New York: Penguin Press, 2011.

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4

(Editor), Sam Gregory, Gillian Caldwell (Editor), Ronit Avni (Editor), Thomas Harding (Editor), and Peter Gabriel (Preface), eds. Video for Change: A How-To Guide on Using Video in Advocacy and Activism. Pluto Press, 2005.

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5

Dua, Ruben. Click Record: How Overcoming Fear, Storytelling, and Video Marketing Can Change Your Life. Independently Published, 2021.

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6

Using Water: How You Use and Change Water (Video Field Trip-Enviromental Science). Scholastic, 1993.

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7

Unoffendable Video Study: How Just One Change Can Make All of Life Better. HarperChristian Resources, 2023.

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8

Still, Bill, and Patrick S. J. Carmack. The Money Masters: How International Bankers Gained Control of America, Video Script (In Book Format). Reinhardt & Still Pub, 1998.

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9

D'Errico, Mike. Push. Oxford University Press, 2022. http://dx.doi.org/10.1093/oso/9780190943301.001.0001.

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This book shows how changes in music software design in the first decades of the twenty-first century shaped the production techniques and performance practices of artists across media, from hip-hop and electronic dance music to video games and mobile apps. Emerging alongside developments in digital music distribution such as peer-to-peer file sharing and the MP3 format, digital audio workstations (DAWs) such as FL Studio and Ableton’s Live encouraged rapid music-creation workflows through flashy, user-friendly interfaces. Meanwhile, software such as Avid’s Pro Tools attempted to protect its status as the industry-standard “professional” DAW by incorporating design elements from predigital technologies. Other software, such as Cycling ’74’s Max, asserted its alterity to “commercial” DAWs by offering users just a blank screen. The book examines the social, cultural, and political values designed into music software and how those become embodied by musical communities through production and performance. It reveals ties between maximalist design in FL Studio, skeuomorphic design in Pro Tools, and gender inequity in the music products industry. It connects the computational thinking required by Max and iZotope’s innovations in artificial intelligence with the cultural politics of Silicon Valley’s “design thinking.” Finally, it examines what happens when software becomes hardware and users externalize their screens using musical instrument digital interface (MIDI) controllers, mobile media, and video-game controllers. Amid the perpetual upgrade culture of music technology, Push the book provides a model for understanding software as a microcosm for the increasing convergence of globalization, neoliberal capitalism, and techno-utopianism that has come to define our digital lives.
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10

Hansen, Brant. Unoffendable Study Guide Plus Streaming Video: How Just One Change Can Make All of Life Better. HarperChristian Resources, 2023.

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11

Hansen, Brant. Unoffendable Study Guide Plus Streaming Video: How Just One Change Can Make All of Life Better. HarperChristian Resources, 2023.

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12

Reality is Broken: Why Games Make Us Better and How They Can Change the World. Vintage, 2012.

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13

McGonigal, Jane, and Julia Whelan. Reality is Broken: Why Games Make Us Better and How They Can Change the World. Brilliance Audio, 2012.

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14

McGonigal, Jane. Reality Is Broken: Why Games Make Us Better and How They Can Change the World. Penguin Random House, 2011.

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15

Reality Is Broken: Why Games Make Us Better and How They Can Change the World. Jonathan Cape, 2011.

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16

McGonigal, Jane. Reality Is Broken: Why Games Make Us Better and How They Can Change the World. Penguin Random House, 2011.

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17

Otterbeck, Jonas. The Awakening of Islamic Pop Music. Edinburgh University Press, 2021. http://dx.doi.org/10.3366/edinburgh/9781474490429.001.0001.

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Awakening – an Islamic media company formed in London – has created the soundtrack to many Muslim lives during the last two decades and has produced superstars like Sami Yusuf and Maher Zain, among a host of other artists. As the company celebrates its first 20 years in the industry, the book examines Awakening’s rise to global success and their pop music inspired by Islam. Providing the first thorough description of the history and development of new Islamic popular music genres, in particular pop-nashid and Islamic pop, this book argues that Awakening is best understood in relation to the ethical turn in Islamic thinking. In analysing the turn to ethics, the book explores how the Islamic pop industry is, in effect, altering the very formulations of Islamic thought. Closely examining the ethical masculinity of the Awakening artists, alongside their personas in songs, on stage and via social media, the book analyses how popular culture and the creative arts challenge and help change Islamic (re)thinking. The author has been on tour with Awakening artists, analysed the media output by the company and interviewed artists, the Awakening founders, video directors and other key people in the business.
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18

Tisna, Terry G. How to Create Information Products 101: Beginners Quick Guide to Creating Video Courses, Audios, and Ebooks in Digital Format That Can Make You $10 to 1,000+ per Sale. Independently Published, 2018.

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19

Scordato, Julie, and Ellen Forsyth, eds. Teen Games Rule! ABC-CLIO, LLC, 2013. http://dx.doi.org/10.5040/9798216023661.

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Gaming offers a great way to reach teens. This book gives library staff the tools to deliver game programming that goes beyond the basic video and board game format. Games aren't just for fun; they can also play a critical role in learning. Libraries have an opportunity to integrate a variety of games into the services and collections they provide to the community. This book shows library staff how to do exactly that through a diverse variety of popular games, some that have been around for many years and others that are new. The authors present a comprehensive overview of the topic, supplying good practice examples from successful libraries, providing necessary details on format and implementation within a library program for teens, and covering different game formats ranging from live action role-playing (LARP) and Dungeons & Dragons to Minecraft and traditional board games. Whether you're adding games and gaming to your collection and services for the first time, or looking for ways to expand your existing gaming program, this book offers solid guidance.
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20

Lenig, Stuart. The Twisted Tale of Glam Rock. ABC-CLIO, LLC, 2010. http://dx.doi.org/10.5040/9798216028185.

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Covering four decades of music history, this engaging book explores a genre of pop music that has been overlooked, under-reported, and ineffectively characterized—but which nevertheless remains immensely popular. The very qualities that made glam unusual and undervalued are now being reintroduced into our culture through video, music, and cyber and computer mediums, while artists such as Lady Gaga have made glam popular once more. Carefully explaining this misunderstood genre, The Twisted Tale of Glam Rock explores glam's attraction and the reasons it has endured. With the help of copious examples, the book covers the style from the pre-glam British invasion of 1964-69 through the classical glam era (1970-75); the metamorphosis into glam goth, glam metal, and glam new-romanticism (1976-90); and the style's reemergence (1990-present). It provides a theoretical basis for musicians' attraction to this highly visual and theatrical form of pop music and sets glam in a historical context, following the format through MTV, videos, and vibrant stage and theatre presentations. Finally, the book explores the hybridization of glam with other styles, illustrating how the genre has progressively reemerged as a premier form of performance pop.
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21

Mitchell, Charles P. Filmography of Social Issues. Greenwood, 2004. http://dx.doi.org/10.5040/9798400651083.

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Since the early days of silent film, some of the most memorable movies made have been those that have confronted and explored such challenging social issues as poverty or racism. Librarians and educators—as well as cultural historians, students and cinemaphiles— will find this book a valuable resource for examining films and how they reflect and comment on the major issues of our time. This specialized filmography first identifies and discusses twenty important social issues that have recurred in films over the years. In addition to the films critiqued here, other related titles are listed under each topic. The 100 films discussed in this volume, presented alphabetically in standard reference format, cover a wide spectrum of film perspectives and genres. Many of the films are American made, others are European, all are English language. Each film entry identifies the prominent social theme or themes and presents full credit information, including the major actors involved. The Overview section, which briefly describes why the film was selected, is followed by a concise plot synopsis. Finally the critique gives pertinent background information, commentary, analysis and evaluation. This filmography should be valuable both as reference tool for library film study collections and for video collection development. Educators will find it useful for incorporating film into the language arts and social curriculum, particularly for teaching thematic units and integrated studies. The volume is well organized, the entries expertly written in clear yet lively language, and the critiques interesting and insightful.
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22

Gibbons, William. Classifying Game Music. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780190265250.003.0012.

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This final chapter considers the ways in which video game music has rapidly entered the concert repertoire, and what that change might mean for how listeners, critics, and musicians understand classical music. In the wake of successful long-running concert tours such as Video Games Live (which pairs local orchestras with a traveling multimedia show) and Final Symphony, many financially strapped orchestras have embraced game music as a way of reaching out to millennial audiences, much to the chagrin of some traditionally minded audience members. Moreover, some groups have begun to advocate for reclassifying game music as classical, thus breaking down persistent barriers between high and low arts.
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23

Cote, Amanda C. Gaming Sexism. NYU Press, 2020. http://dx.doi.org/10.18574/nyu/9781479838523.001.0001.

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In 2012, video gaming culture saw an interesting, paradoxical divergence. On one hand, game journalists and trade organizations testified that gaming had significantly diversified from its masculine roots, with women comprising nearly half of all gamers. On the other hand, gaming spaces witnessed increasing, public incidents of sexism and misogyny. Gaming Sexism analyzes the video game industry and its players to explain the roots of these contradictory narratives, how they coexist, and what their divergence means in terms of power and gender equality. Media studies scholar Amanda C. Cote first turns to video game magazines to assess how longstanding expectations for “gamers” are shifting, how this provokes anxiety in traditional audiences, and how these players resist change, at times employing harassment and sexism to drive out new audience members. She follows this analysis by interviewing female players, to see how their experiences have been affected by games’ changing environment. Interviewees reveal many persistent barriers to full participation in gaming, including overtly and implicitly sexist elements within texts, gaming audiences, and the industry. At the same time, participants have developed nuanced strategies for managing their exclusion, pursuing positive gaming experiences, and competing with men on their own turf. Thus, Gaming Sexism reveals extensive, persistent problems in achieving gender equality in gaming. However, it also demonstrates the power of a motivated, marginalized audience, and draws on their experiences to explore how structural inequalities in gaming spaces—and culture more broadly—can themselves be gamed and overcome.
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24

Clark, Catherine E. Looking Back, Looking Forward. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780190681647.003.0007.

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The Vidéothèque de Paris, a video archive of the city’s past that opened in 1988, provides the opportunity to take stock of over a hundred years of putting pictures of Paris’s past at the heart of municipal policy and prestige. While its futuristic viewing pods, robots, and searchable databases seem to predict the future of the Internet, video-sharing platforms, and digital history, the Vidéothèque also reveals how the production and circulation of images are not just windows onto urban change but part and parcel of that history. Photographs shaped the historical imagination in the twentieth century in significant ways. People learned to read photographs as history, while simultaneously believing them to provide transparent, direct access to the past. Photographs forged individual and collective memory. And, their circulation and institutionalization paved the way for arguments about Paris’s reduction to an image or a museum city in the twentieth century.
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25

Juhasz, Alexandra, and Theodore Kerr. We Are Having This Conversation Now. Duke University Press, 2022. http://dx.doi.org/10.1215/9781478023081.

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We Are Having This Conversation Now offers a history, present, and future of AIDS through thirteen short conversations between Alexandra Juhasz and Theodore Kerr, scholars deeply embedded in HIV responses. They establish multiple timelines of the epidemic, offering six foundational periodizations of AIDS culture, tracing how attention to the crisis has waxed and waned from the 1980s to the present. They begin the book with a 1990 educational video produced by a Black health collective, using it to consider organizing intersectionally, theories of videotape, empowerment movements, and memorialization. This video is one of many powerful yet overlooked objects that the pair focus on through conversation to understand HIV across time. Along the way, they share their own artwork, activism, and stories of the epidemic. Their conversations illuminate the vital role personal experience, community, cultural production, and connection play in the creation of AIDS-related knowledge, archives, and social change. Throughout, Juhasz and Kerr invite readers to reflect and find ways to engage in their own AIDS-related culture and conversation.
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26

Case, Julialicia, Eric Freeze, and Salvatore Pane. Story Mode. Bloomsbury Publishing Plc, 2024. http://dx.doi.org/10.5040/9781350301405.

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Against the backdrop of a hyper-competitive AAA industry and the perception that it is a world reserved for top programmers and hard-core ‘gamers’, Story Mode offers an accessible entry-point for all into writing and designing complex and emotionally affecting narrative video games. The first textbook to combine game design with creative writing techniques, this much-needed resource makes the skills necessary to consume and create digital and multi-modal stories attainable and fun. Appealing to the growing calls for greater inclusivity and access to this important contemporary apparatus of expression, this book offers low-cost, accessible tools and instruction that bridge the knowledge gap for creative writers, showing them how they can merge their skill-set with the fundamentals of game creation and empowering them to produce their own games which push stories beyond the page and the written word. Broken down into 4 sections to best orientate writers from any technological background to the strategies of game production, this book offers: - Contextual and introductory chapters exploring the history and variety of various game genres. - Discussions of how traditional creative writing approaches to character, plot, world-building and dialogue can be utilised in game writing. - An in-depth overview of game studies concepts such as game construction, interactivity, audience engagement, empathy, real-world change and representation that orientate writers to approach games from the perspective of a designer. - A whole section on the practical elements of work-shopping, tools, collaborative writing as well as extended exercises guiding readers through long-term, collaborative, game-centred projects using suites and tools like Twine, Audacity, Bitsy, and GameMaker. Featuring detailed craft lessons, hands-on exercises and case studies, this is the ultimate guide for creative writers wanting to diversify into writing for interactive, digital and contemporary modes of storytelling. Designed not to lay out a roadmap to a successful career in the games industry but to empower writers to experiment in a medium previously regarded as exclusive, this book demystifies the process behind creating video games, orienting readers to a wide range of new possible forms and inspiring them to challenge mainstream notions of what video games can be and become.
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27

Recollet, Karyn. Dancing “Between the Break Beats”. Edited by Melissa Blanco Borelli. Oxford University Press, 2014. http://dx.doi.org/10.1093/oxfordhb/9780199897827.013.026.

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This chapter examines the contributions of hip-hop art forms to contemporary urban thought and cultural expression among Native Americans. It argues that the infusion of hip-hop art forms such as b-boying and b-girling within Native communities, arose from struggle and a need for a movement that would both represent and inspire social change. Ialso explore the appeal of hip-hop for Native youth, the concept of “Indigenous motion,” and the significance of dancing “between the break beats.” Finally, this chapter discusses the roles of resistance, struggle, and the dismantling of colonialism within the collective voices of Native hip-hop artists. In particular, it considers how A Tribe Called Red (ATCR), a Native American music and video collective, disseminates Native sounds and images both aurally and visually via virtual fan communities on YouTube.
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28

Grieve, Gregory Price, and Daniel Veidlinger. Buddhism and Media Technologies. Edited by Michael Jerryson. Oxford University Press, 2016. http://dx.doi.org/10.1093/oxfordhb/9780199362387.013.25.

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Buddhism is flourishing on the Internet and digital media. However, the form and usage patterns of Buddhist media technologies have varied considerably from the earliest oral texts to the latest online versions of the Buddhist canon. Do such media transformations merely transmit the old dharma in a new bottle, or do they change Buddhism’s message? Are these changes to be welcomed or shunned? This chapter explores how various media technologies tend to promote particular aspects of Buddhism, and also how different Buddhist worldviews shape how these media are used. First, it sketches a short genealogy of Buddhist media technologies. Second, it concentrates on contemporary digital media, briefly describing Buddhist bulletin boards, email lists, websites, computer apps, virtual worlds, and video games. Third, the chapter explains digital media’s procedural, participatory, encyclopedic, and spatial affordances. Finally, it illuminates how digital media affordances are shaped by the technological worldview of convert Buddhism.
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29

Knight, Andrew P. Innovations in unobtrusive methods. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780198796978.003.0004.

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Andrew P. Knight explores developments in unobtrusive research methods using unconventional sources of data from computer-based systems and tools. These generate novel measures of behaviour based on the digital trace data that we all generate, online access to public and personal archives, wearable sensors, and the automatic coding of text, and audio and video recordings. Smartphones and wristbands are just two of the growing range of connected devices that are capable of capturing and sharing multimedia information in real-time. Devices such as these offer new ways in which researchers can gather data at low cost, avoiding reactance effects, allowing the study of how phenomena change over time, and expanding the scale of research, given the wide dissemination of the technology. Before adopting these methods, researchers need to consider whether they have the expertise, and the ethical issues raised by using information (which may be in the public domain) without informed consent.
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30

Boyd, Doug. Achieving the Promise of Oral History in a Digital Age. Edited by Donald A. Ritchie. Oxford University Press, 2012. http://dx.doi.org/10.1093/oxfordhb/9780195339550.013.0021.

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The phrase “digital revolution” is frequently used in both popular and academic discourse to describe the multiple contexts of our increasingly electronically enriched and computer-dependent society. The essence of this article happens to be achieving the promise of oral history in a digital age. In oral history and other academic areas utilizing the interview as a central methodological element, the “digital revolution” specifically refers to the mainstream integration of digital technologies into all facets of the oral history process—in the field, in the archive, and in the distribution of the interview content. This article explores how digital technologies have significantly impacted and have become integral to the recording of oral history, as well as to the dual archival imperatives of access and preservation. Digital video recording started playing a pivotal role in practices of oral history by the twentieth century. Oral history has always been bound to technology, and technologies will forever change.
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31

Beißwenger, Achim, ed. YouTube und seine Kinder. Nomos Verlagsgesellschaft mbH & Co. KG, 2019. http://dx.doi.org/10.5771/9783845293318.

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All over the world, revolutionary change is taking place in the media and business communication. Of all the technological developments related to Web 2.0, it is above all the new forms of moving pictures on the Internet and their areas of application that testify to a changed culture of entertainment and information. In this respect, the range of videos available, in combination with social media, has assumed an increasingly significant role. But which business models, strategies and marketing concepts promise success. How can they evoke the attention and emotions of increasingly self-sufficient consumers and convince them to part with their money at the same time? Using examples from research and praxis, this study presents the foundations of online video and Web TV, the forms they take, their legal framework conditions, case studies and research findings on them as well as their social and economic significance, including numerous figures, case studies and contributions by authors on BMW, Daimler, Deutsche Telekom, Google/YouTube, IP Deutschland, Microsoft, MySpace, sevenload und W&V, among others.
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32

Schlosser, Nicholas J., ed. RIAS, 1963–1992. University of Illinois Press, 2017. http://dx.doi.org/10.5406/illinois/9780252039690.003.0007.

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This concluding chapter briefly charts the history of RIAS until the collapse of the Berlin Wall in 1989. By the late 1960s RIAS had undergone three significant changes. First, the station had become a much more thoroughly German institution. Next was RIAS's decision to broadcast more popular music, especially rock-and-roll. The final significant change for RIAS was the introduction of a new format: television. The chapter shows how these changes coincided with political and generational shifts in the last decades of the Cold War, which at the same time highlights the fact that RIAS is a product of the Cold War. Finally, the chapter turns to a discussion of the legacy of RIAS and of how the station's history serves as an important and unique case study for considering the success and limitations of the American efforts to sway public attitudes behind the Iron Curtain.
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33

Holleb, Lauren. Healthy Friendships. Greenwood, 2021. http://dx.doi.org/10.5040/9798400662539.

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This accessibly written book explores what friendship is and why it's so important to our well-being and provides practical suggestions for teens and young adults wishing to experience deeper, more fulfilling connections. What exactly separates a friend from an acquaintance? Can men and women really "b-9798400662539-0000004"just be friends"b-9798400662539-0000004"? How do friendships change as we move from childhood to adolescence to adulthood? How can you support a friend in need, and how should you address conflicts and misunderstandings? This book answers these and many other questions readers may have about friendship. Books in Greenwood's Q&A Health Guides series follow a reader-friendly question-and-answer format that anticipates readers' needs and concerns. Prevalent myths and misconceptions are identified and dispelled, and a collection of case studies illustrates key concepts and issues through relatable stories and insightful recommendations. Each book also includes a section on health literacy, equipping teens and young adults with practical tools and strategies for finding, evaluating, and using credible sources of health information both on and off the internet–important skills that contribute to a lifetime of healthy decision-making.
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34

Weinel, Jonathan. Inner Sound. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780190671181.001.0001.

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Inner Sound explores how altered states of consciousness have shaped the design of electronic music and audio-visual media. The book begins by discussing consciousness, and how this may change during states such as dreaming, psychedelic experience, meditation, and trance. Next, a variety of shamanic traditions are reviewed, in order to explore how indigenous societies have reflected visionary experiences through visual art and music. This provides the necessary background from which to consider how analogue and digital audio technologies enable specific capabilities for representing or inducing altered states of consciousness in psychedelic rock, electronic dance music, and electroacoustic music. Developing the discussion to consider sound in the context of audio-visual media, the role of altered states of consciousness in films, visual music, VJ performances, interactive video games, and virtual reality applications is also discussed. Through the analysis of these examples, the author uncovers common mechanisms, and ultimately proposes a conceptual model for ‘Altered States of Consciousness Simulations’. This theoretical model describes how sound can be used to simulate various subjective states of consciousness from a first-person perspective, in an interactive context. Throughout the book, the ethical issues regarding altered states of consciousness in electronic music and audio-visual media are also explored, ultimately allowing the reader to consider not only the design of Altered States of Consciousness Simulations, but also the implications of their use for digital society. In this way, Inner Sound explores the limits of technology for representing and manipulating consciousness, at the frontiers of electronic music and art.
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35

Reades, Jonathan, and Martin Crookston. Why Face-to-Face Still Matters. Policy Press, 2021. http://dx.doi.org/10.1332/policypress/9781529215991.001.0001.

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Face-to-Face: The Persistent Power of Cities In a Post-Pandemic Era, is about the way that people and firms are adapting to the world of always-on and everywhere digital access, and what that means for cities and regions. Twenty years after The Death of Distance—and in the midst of a pandemic that has led some to question the future of cities—many people still think that we are on track for ‘business anywhere’. The book shows why that's not the case, and provides a structure for thinking about the next twenty years of social and economic upheaval. It shows how the changing fortunes of cities are tied to the ongoing importance of face-to-face contact to our most valuable industries, and thus why the ‘human touch’ will continue to be crucial in the cities of tomorrow. Drawing on interviews with artists and advertisers, bankers and bakers, software devs and property developers, across some forty interviews we home in on what people actually do and why. ‘Contact’, in all its forms, is shown to still matter hugely to companies and individuals, even in a world with high-quality video conferencing and free online calling. And when the pandemic hit, a further digital survey explored interviewees’ experiences of an ‘e-only’ world, gaining ‘front-line’ insights into the short- and long-terms. The book seeks to provide guidance for city leaders, businesses, policymakers and students of urban and regional planning on how to think about 21st Century urban change.
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36

Aguayo, Angela J. Documentary Resistance. Oxford University Press, 2019. http://dx.doi.org/10.1093/oso/9780190676216.001.0001.

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The potential of documentary moving images to foster democratic exchange has been percolating within media production culture for the last century, and now, with mobile cameras at our fingertips and broadcasts circulating through unpredictable social networks, the documentary impulse is coming into its own as a political force of social change. The exploding reach and power of audio and video are multiplying documentary modes of communication. Once considered an outsider media practice, documentary is finding mass appeal in the allure of moving images, collecting participatory audiences that create meaningful challenges to the social order. Documentary is adept at collecting frames of human experience, challenging those insights, and turning these stories into public knowledge that is palpable for audiences. Generating pathways of exchange between unlikely interlocutors, collective identification forged with documentary discourse constitutes a mode of political agency that is directing energy toward acting in the world. Reflecting experiences of life unfolding before the camera, documentary representations help order social relationships that deepen our public connections and generate collective roots. As digital culture creates new pathways through which information can flow, the connections generated from social change documentary constitute an emerging public commons. Considering the deep ideological divisions that are fracturing U.S. democracy, it is of critical significance to understand how communities negotiate power and difference by way of an expanding documentary commons. Investment in the force of documentary resistance helps cultivate an understanding of political life from the margins, where documentary production practices are a form of survival.
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37

Schonig, Jordan. The Shape of Motion. Oxford University Press, 2021. http://dx.doi.org/10.1093/oso/9780190093884.001.0001.

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Cinematic motion has long been celebrated as an emblem of change and fluidity or claimed as the source of cinema’s impression of reality. But such general claims undermine the sheer variety of forms that motion can take onscreen—the sweep of a gesture, the rush of a camera movement, the slow transformations of a natural landscape. What might one learn about the moving image when one begins to account for the many ways that movements move? In The Shape of Motion: Cinema and the Aesthetics of Movement, Jordan Schonig provides a new way of theorizing cinematic motion by examining cinema’s “motion forms”: structures, patterns, or shapes of movement unique to the moving image. From the wild and unpredictable motion of flickering leaves and swirling dust that captivated early spectators, to the pulsing abstractions that emerge from rapid lateral tracking shots, to the bleeding pixel-formations caused by the glitches of digital video compression, each motion form opens up the aesthetics of movement to film theoretical inquiry. By pairing close analyses of onscreen movement in narrative and experimental films with concepts from Maurice Merleau-Ponty, Henri Bergson, and Immanuel Kant, Schonig rethinks long-standing assumptions within film studies, such as indexical accounts of photographic images and analogies between the camera and the human eye. Arguing against the intuition that cinema reproduces the natural perception of motion, The Shape of Motion shows how cinema’s motion forms do not merely transpose the movements of the world in front of the camera; they transform them.
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38

Bouchet, Freddy, Tapio Schneider, Antoine Venaille, and Christophe Salomon, eds. Fundamental Aspects of Turbulent Flows in Climate Dynamics. Oxford University Press, 2020. http://dx.doi.org/10.1093/oso/9780198855217.001.0001.

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This book collects the text of the lectures given at the Les Houches Summer School on “Fundamental aspects of turbulent flows in climate dynamics”, held in August 2017. Leading scientists in the fields of climate dynamics, atmosphere and ocean dynamics, geophysical fluid dynamics, physics and non-linear sciences present their views on this fast growing and interdisciplinary field of research, by venturing upon fundamental problems of atmospheric convection, clouds, large-scale circulation, and predictability. Climate is controlled by turbulent flows. Turbulent motions are responsible for the bulk of the transport of energy, momentum, and water vapor in the atmosphere, which determine the distribution of temperature, winds, and precipitation on Earth. Clouds, weather systems, and boundary layers in the oceans and atmosphere are manifestations of turbulence in the climate system. Because turbulence remains as the great unsolved problem of classical physics, we do not have a complete physical theory of climate. The aim of this summer school was to survey what is known about how turbulent flows control climate, what role they may play in climate change, and to outline where progress in this important area can be expected, given today’s computational and observational capabilities. This book reviews the state-of-the-art developments in this field and provides an essential background to future studies. All chapters are written from a pedagogical perspective, making the book accessible to masters and PhD students and all researchers wishing to enter this field. It is complemented by online video of several lectures and seminars recorded during the summer school.
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39

Ben-Shahar, Omri, and Ariel Porat. Personalized Law. Oxford University Press, 2021. http://dx.doi.org/10.1093/oso/9780197522813.001.0001.

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We live in a world of one-size-fits-all law. People are different, but the laws that govern them are uniform. “Personalized Law”—rules that vary person by person—will change that. Here is a vision of a brave new world, where each person is bound by their own personally tailored law. “Reasonable person” standards would be replaced by a multitude of personalized commands, each individual with their own “reasonable you” rule. Skilled doctors would be held to higher standards of care; the most vulnerable consumers and employees would receive stronger protections; age restrictions for driving or for the consumption of alcohol would vary according to the recklessness risk that each person poses; and borrowers would be entitled to personalized loan disclosures tailored to their unique needs and delivered in a format fitting their mental capacity. The data and algorithms to administer personalized law are at our doorstep, and embryos of this regime are sprouting. Should we welcome this transformation of the law? Does personalized law harbor a utopic promise, or would it produce alienation, demoralization, and discrimination? This book is the first to explore personalized law, offering a vision of law and robotics that delegates to machines tasks traditionally performed by humans. It inquires how personalized law can be designed to deliver precision and justice and what pitfalls the regime would have to prudently avoid.
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40

Blackwell, Amy Hackney. Living Green. ABC-CLIO, LLC, 2018. http://dx.doi.org/10.5040/9798400680298.

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This book makes "green living," as it relates to teens and young adults, an approachable subject. The information and resources it comprises make it valuable for anyone who is interested in living a more sustainable and environmentally friendly life. Our actions have a powerful impact on the environment: how we heat and cool our homes, the types of cars we drive, and even the foods we consume all contribute to the health of the planet. Living Green: Your Questions Answered, an installment in Greenwood's Q&A Health Guides series, provides clear, concise answers to readers' questions about living a more eco-conscious life. In addition to explaining fundamental concepts such as carbon footprint, climate change, and sustainability, this book offers practical steps readers can take in their everyday lives to reduce their environmental impact across a number of areas, including energy usage, transportation, food and water, and even fashion and personal care products. Each book in this series follows a reader-friendly question-and-answer format that anticipates readers' needs and concerns. Prevalent myths and misconceptions are identified and dispelled, and a collection of case studies illustrates key concepts and issues through relatable stories and insightful recommendations. The book also includes a section on health literacy, equipping teens and young adults with practical tools and strategies for finding, evaluating, and using credible sources of health information both on and off the internetimportant skills that contribute to a lifetime of healthy decision-making.
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41

Bornstein, David, and Susan Davis. Social Entrepreneurship. Oxford University Press, 2010. http://dx.doi.org/10.1093/wentk/9780195396348.001.0001.

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In development circles, there is now widespread consensus that social entrepreneurs represent a far better mechanism to respond to needs than we have ever had before--a decentralized and emergent force that remains our best hope for solutions that can keep pace with our problems and create a more peaceful world. David Bornstein’s previous book on social entrepreneurship, How to Change the World, was hailed by Nicholas Kristof in The New York Times as “a bible in the field” and published in more than twenty countries. Now, Bornstein shifts the focus from the profiles of successful social innovators in that book--and teams with Susan Davis, a founding board member of the Grameen Foundation--to offer the first general overview of social entrepreneurship. In a Q & A format allowing readers to go directly to the information they need, the authors map out social entrepreneurship in its broadest terms as well as in its particulars. Bornstein and Davis explain what social entrepreneurs are, how their organizations function, and what challenges they face. The book will give readers an understanding of what differentiates social entrepreneurship from standard business ventures and how it differs from traditional grant-based non-profit work. Unlike the typical top-down, model-based approach to solving problems employed by the World Bank and other large institutions, social entrepreneurs work through a process of iterative learning--learning by doing--working with communities to find unique, local solutions to unique, local problems. Most importantly, the book shows readers exactly how they can get involved. Anyone inspired by Barack Obama’s call to service and who wants to learn more about the essential features and enormous promise of this new method of social change, Social Entrepreneurship is the ideal first place to look.
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42

Tinker-Salas, Miguel. Venezuela. Oxford University Press, 2015. http://dx.doi.org/10.1093/wentk/9780199783298.001.0001.

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Among the top ten oil exporters in the world and a founding member of OPEC, Venezuela currently supplies 11 percent of U.S. crude oil imports. But when the country elected the fiery populist politician Hugo Chavez in 1998, tensions rose with this key trading partner and relations have been strained ever since. In this concise, accessible introduction, Miguel Tinker-Salas--a native of Venezuela who has written extensively about the country--takes a broadly chronological approach to the history of Venezuela, but keeps oil and its effects on the country’s politics, economy, culture, and international relations a central focus. After an introductory section that discusses the legacy of Spanish colonialism, Tinker-Salas explores the “The Era of the Gusher,” a period which began with the discovery of oil in the early 1910s, encompassed the mid-century development and nationalization of the industry, and ended with a change of government in 1989 in response to widespread protests. Tinker-Salas also provides a detailed discussion of Hugo Chavez--his rise to power, his domestic, political and economic policies, and his high-profile forays into international relations. Arranged in helpful question-and-answer format that allows readers to search topics of particular interest, the book covers such questions as: Who is Simón Bolívar and why is he called the George Washington of Latin America? How did the discovery of oil change Venezuela’s relationship to the U.S.? What forces were behind the coups of 1992? Does Chavez really want to be president for life? How does Venezuela interact with China, Russia, and Iran? And much more. Convenient, engaging, and written by a leading expert on the country, Venezuela: What Everyone Needs to Know offers a lively look at an increasingly important player on the world stage.
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Kamdar, Mira. India in the 21st Century. Oxford University Press, 2018. http://dx.doi.org/10.1093/wentk/9780199973606.001.0001.

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India is fast overtaking China to become the most populous country on Earth. By mid-century, its 1.7 billion people will live in what is projected to become the world’s second-largest economy after China. While a democracy and an open society compared to China, assertive Hindu nationalism is posing new challenges to India’s democratic freedoms and institutions at a time when illiberal democracies and autocratic leaders are on the rise worldwide. How India’s destiny plays out in the coming decades will matter deeply to a world where the West’s influence in shaping the 21st century will decline as that of these two Asian giants and other emerging economies in Africa and Latin America rise. In India in the 21st Century, Mira Kamdar, a former member of the New York Times Editorial Board and an award-winning author, offers readers an introduction to India today in all its complexity. In a concise question-and-answer format, Kamdar addresses India’s history, including its ancient civilization and kingdoms; its religious plurality; its colonial legacy and independence movement; the political and social structures in place today; its rapidly growing economy and financial system; India’s place in the geopolitical landscape of the 21st century; the challenge to India posed by climate change and dwindling global resources; wealth concentration and stark social inequalities; the rise of big data and robotics; the role of social media and more. She explores India’s contradictions and complications, while celebrating the merging of India’s multicultural landscape and deep artistic and intellectual heritage with the Information Age and the expansion of mass media. With clarity and balance, Kamdar brings her in-depth knowledge of India and eloquent writing style to bear in this focused and incisive addition to Oxford’s highly successful What Everyone Needs to Know® series.
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Halper, Donna L. Icons of Talk. www.greenwood.com, 2008. http://dx.doi.org/10.5040/9798400668036.

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Americans love talk shows. In a typical week, more than 13 million Americans listen to Rush Limbaugh, whose syndicated radio show is carried by about 600 stations. On television, Oprah Winfrey's syndicated talk show is seen by an estimated 30 million viewers each week. Talk show hosts like Winfrey and Limbaugh have become iconic figures, frequently quoted and capable of inspiring intense opinions. What they say on the air is discussed around the water cooler at work, or commented about on blogs and fan web sites. Talk show hosts have helped to make or break political candidates, and their larger-than-life personalities have earned them millions of fans (as well as more than a few enemies). Icons of Talk highlights the most groundbreaking exemplars of the talk show genre, a genre that has had a profound influence on American life for over 70 years. Among the featured: • Joe Pyne • Jerry Williams • Herb Jepko • Randi Rhodes • Rush Limbaugh • Larry King • Dr. Laura Schlesinger • Steve Allen • Jerry Springer • Howard Stern. • Oprah Winfrey • Don Francisco • Cristina Saralegui • Tavis Smiley • James Dobson • Don Imus Going behind the scenes, this volume showcases the techniques hosts used to motivate (and sometimes aggravate) audiences, and examines the talk show in all of its various formats, including sports-talk, religious-talk, political-talk, and celebrity-talk. Each entry places the talk format and its hosts into historical context, addressing such questions as: What was going on in society when these talkers were on the air? How did each of them affect or change society? What were the issues they liked to talk about and what reaction did they get from listeners and from critics? How were talk hosts able to persuade people to vote for particular candidates or support certain policies? Which hosts were considered controversial and why? Complete with photographs, a timeline, and a resource guide of sources and organizations, this volume is ideal for students of journalism and media studies.
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45

Gelvin, James. The Arab Uprisings. Oxford University Press, 2015. http://dx.doi.org/10.1093/wentk/9780190222741.001.0001.

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Beginning in December 2010 popular revolt swept through the Middle East, shocking the world and ushering in a period of unprecedented unrest. Protestors took to the streets to demand greater freedom, democracy, human rights, social justice, and regime change. What caused these uprisings? What is their significance? And what are their likely consequences? In an engaging question-and-answer format, this updated edition of The Arab Uprisings: What Everyone Needs to Know® explores all aspects of the revolutionary protests that have rocked the Middle East. Historian James Gelvin begins with an overview, asking questions such as: What sparked the Arab uprisings? Where did the demands for democracy and human rights come from? How appropriate is the phrase “Arab Spring”?--before turning to specific countries around the region. Shifting the emphasis from the initial upheaval itself to the spinning out of the revolutionary process, Gelvin looks at such topics as the role of youth, laor, and religious groups in Tunisia and Egypt and discusses why the military turned against rulers in both countries. Exploring the uprisings in Libya and Yemen, Gelvin explains why these two states are considered “weak,” why that status is important for understanding the upheavals there, and why outside powers intervened in Libya but not in Yemen. This second edition looks more closely at the situation of individual countries affected by the uprisings. Gelvin compares two cases that defied expectations: Algeria, which experts assumed would experience a major upheaval after Egypt’s, and Syria, which experts failed to foresee. He then looks at the monarchies of Morocco, Jordan, and the Gulf, exploring the commonalities and differences of protest movements in each. Reconsidering the possible historical significance of the uprisings Gelvin explores what this means for the United States and Iran. Has al-Qaeda been strengthened or weakened? What effects have the uprisings had on the Israel-Palestine conflict? What conclusions might we draw from the uprisings so far? What Everyone Needs to Know® is a registered trademark of Oxford University Press.
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Shatzkin, Mike, and Robert Paris Riger. The Book Business. Oxford University Press, 2019. http://dx.doi.org/10.1093/wentk/9780190628031.001.0001.

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Many of us read books every day, either electronically or in print. We remember the books that shaped our ideas about the world as children, go back to favorite books year after year, give or lend books to loved ones and friends to share the stories we've loved especially, and discuss important books with fellow readers in book clubs and online communities. But for all the ways books influence us, teach us, challenge us, and connect us, many of us remain in the dark as to where they come from and how the mysterious world of publishing truly works. How are books created and how do they get to readers? The Book Business: What Everyone Needs to Know® introduces those outside the industry to the world of book publishing. Covering everything from the beginnings of modern book publishing early in the 20th century to the current concerns over the alleged death of print, digital reading, and the rise of Amazon, Mike Shatzkin and Robert Paris Riger provide a succinct and insightful survey of the industry in an easy-to-read question-and-answer format. The authors, veterans of "trade publishing," or the branch of the business that puts books in our hands through libraries or bookstores, answer questions from the basic to the cutting-edge, providing a guide for curious beginners and outsiders. How does book publishing actually work? What challenges is it facing today? How have social media changed the game of book marketing? What does the life cycle of a book look like in 2019? They focus on how practices are changing at a time of great flux in the industry, as digital creation and delivery are altering the commercial realities of the book business. This book will interest not only those with no experience in publishing looking to gain a foothold on the business, but also those working on the inside who crave a bird's eye view of publishing's evolving landscape. This is a moment of dizzyingly rapid change wrought by the emergence of digital publishing, data collection, e-books, audio books, and the rise of self-publishing; these forces make the inherently interesting business of publishing books all the more fascinating.
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