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Dissertations / Theses on the topic 'Human-computer engineering'

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1

Pallotta, Vincenzo. "Cognitive language engineering towards robust human-computer interaction /." Lausanne, 2002. http://library.epfl.ch/theses/?display=detail&nr=2630.

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2

Savoie, Troy Brendon. "Human detection of computer simulation mistakes in engineering experiments." Thesis, Massachusetts Institute of Technology, 2010. http://hdl.handle.net/1721.1/61526.

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Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Mechanical Engineering, 2010.<br>This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.<br>Cataloged from student-submitted PDF version of thesis.<br>Includes bibliographical references (p. 97-104).<br>This thesis investigates the notion that the more complex the experimental plan, the less likely an engineer is to discover a simulation mistake in a computer-based experiment. The author used an in vitro methodology to conduct an experiment
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3

Lemaire, Edward D. "Computer simulation of planar airborne human motions." Thesis, University of Ottawa (Canada), 1988. http://hdl.handle.net/10393/5544.

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4

Ellis, Loftie. "Human-computer interface using a web camera." Thesis, Stellenbosch : University of Stellenbosch, 2007. http://hdl.handle.net/10019.1/1988.

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Thesis (MScEng (Electrical and Electronic Engineering))--University of Stellenbosch, 2007.<br>In this thesis we present a human-computer interface (HCI) system for disabled persons using only a basic web camera. Mouse movements are simulated by small movements of the head, while clicks are simulated by eye blinks. In this study, a system capable of face tracking, eye detection (including iris detection), blink detection and finally skin detection and face recognition has been developed. A detection method based on Haar-like features are used to detect the face and eyes. Once the eyes hav
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5

Sasso, R. "A new approach to user interface engineering." Thesis, University of Oxford, 1986. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.371578.

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6

Stork, Jeremy Adam Joseph. "Towards engineering principles for human-computer interaction (domestic energy planning and control)." Thesis, University College London (University of London), 2000. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.402071.

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7

Saadatbeheshti, S. "A novel human visual psychophysics based approach to distinguish between human users and computer robots." Thesis, City, University of London, 2017. http://openaccess.city.ac.uk/19016/.

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Demand for the use of online services such as free emails, social networks, and online polling is increasing at an exponential rate. Due to this, online service providers and retailers feel pressured to satisfy the multitude of end-user expectations. Meanwhile, automated computer robots (known as ‘bots’) are targeting online retailers and service providers by acting as human users and providing false information to abuse their service provisioning. CAPTCHA is a set of challenge/response protocols, which was introduced to protect online retailers and service providers from misuse and automated
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8

Boozer, Alicia D. (Alicia Denise) 1977. "Characterization of emotional speech in human-computer dialogues." Thesis, Massachusetts Institute of Technology, 2003. http://hdl.handle.net/1721.1/87440.

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9

Gregerman, Rhonda Jo. "Human factor's design of a home personal computer workstation." Thesis, This resource online, 1992. http://scholar.lib.vt.edu/theses/available/etd-05042010-020212/.

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10

Jansson, Kenny. "A model for cultivating resistance to social engineering attacks." Thesis, Nelson Mandela Metropolitan University, 2011. http://hdl.handle.net/10948/1588.

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The human being is commonly considered as being the weakest link in information security. Subsequently, as information is one of the most critical assets in an organization today, it is essential that the human element is considered in deployments of information security countermeasures. However, the human element is often neglected in this regard. Consequently, many criminals are now targeting the user directly to obtain sensitive information instead of spending days or even months trying to hack through systems. Some criminals are targeting users by utilizing various social engineering techn
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Levow, Gina-Anne. "Characterizing and recognizing spoken corrections in human-computer dialog." Thesis, Massachusetts Institute of Technology, 1998. http://hdl.handle.net/1721.1/47705.

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Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1998.<br>Includes bibliographical references (p. 103-106).<br>Miscommunication in human-computer spoken language systems is unavoidable. Recognition failures on the part of the system necessitate frequent correction attempts by the user. Unfortunately and counterintuitively, users' attempts to speak more clearly in the face of recognition errors actually lead to decreased recognition accuracy. The difficulty of correcting these errors, in turn, leads to user frustration and poor assess
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12

Garcia, Frey Alfonso. "Quality of Human-Computer Interaction : Self-Explanatory User Interfaces by Model-Driven Engineering." Thesis, Grenoble, 2013. http://www.theses.fr/2013GRENM015/document.

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En Interaction Homme-Machine, la qualité est une utopie : malgré toutes les précautions prises en conception, il existe toujours des utilisateurs et des situations d'usage pour lesquels l'Interface Homme-Machine (IHM) est imparfaite. Cette thèse explore l'auto-explication des IHM pour améliorer la qualité perçue par les utilisateurs. L'approche s'inscrit dans une Ingénierie Dirigée par les Modèles. Elle consiste à embarquer à l'exécution les modèles de conception pour dynamiquement augmenter l'IHM d'un ensemble de questions et de réponses. Les questions peuvent être relatives à l'utilisation d
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13

Johnson, Deborah H. "The structure and development of human-computer interfaces." Diss., Virginia Polytechnic Institute and State University, 1985. http://hdl.handle.net/10919/54305.

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The Dialogue Management System (DMS), the setting for this research, is a system for designing, implementing, testing, and modifying interactive human-computer systems. As in the early stages of software engineering development, current approaches to human-computer interface design are ad hoc, unstructured, and incomplete. The primary goal of this research has been to develop a structural, descriptive, language-oriented model of human-computer interaction, based on a theory of human-computer interaction. This model is a design and implementation model, serving as the framework for a dialogue e
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14

Trammell, Melanie Kaye. "Complexity of Engineering Identity: A Study of Freshmen Engineering Students." Thesis, Virginia Tech, 2019. http://hdl.handle.net/10919/91464.

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The General Engineering Program exists at Virginia Tech to provide curriculums that engage, challenge and support entry-level engineers. One important part of this initiative is helping students identify with a specific engineering branch, and overtime develop an identity within it. Yet, there exists little research on what entry-level engineers believe it means to be an engineer, especially during these stages of early formation and continual shifting. In order to generate insight on this topic we developed a contextual inquiry method to help inquire into engineering identity. Two participant
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15

Bilyeu, Bryan Clifford 1975. "Computer microvision measurements of stapedial motion in human temporal bone." Thesis, Massachusetts Institute of Technology, 1998. http://hdl.handle.net/1721.1/50425.

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Thesis (S.B. and M.Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1998.<br>Includes bibliographical references (p. 79).<br>by Bryan Clifford Bilyeu.<br>S.B.and M.Eng.
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16

Kim, Suyeong. "Theory of human intervention and design of human-computer interfaces in supervisory control : application to traffic incident management." Thesis, Massachusetts Institute of Technology, 1997. http://hdl.handle.net/1721.1/10279.

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17

PAULA, MAIRA GRECO DE. "MODEL-BASED DESIGN OF HUMAN-COMPUTER INTERACTION GROUNDED ON SEMIOTIC ENGINEERING: AN INTERACTION MODEL." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2003. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=4107@1.

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COORDENAÇÃO DE APERFEIÇOAMENTO DO PESSOAL DE ENSINO SUPERIOR<br>Devido à popularização dos computadores pessoais, torna-se cada vez mais importante construir interfaces de usuário com alta usabilidade, levando em consideração as características, preferências e necessidades dos usuários. Diversos modelos têm sido propostos para lidar com a complexidade do projeto de interação humano-computador (IHC). No entanto, a maioria destes modelos englobam elementos que deveriam ser contemplados por modelos distintos. Além disto, geralmente baseados em teorias cognitivas, eles se concentram no in
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18

Bao, Leiming, and Chunyan Sun. "Human-Computer Interaction in a Smart House." Thesis, Högskolan Kristianstad, Sektionen för hälsa och samhälle, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:hkr:diva-9475.

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The quality attribute concerning usability is generally of significant importance to systems. The area of Human Computer Interaction, HCI, especially handles several usability aspects. This degree project emphasizes HCI in a context of, so called, Smart House. The report is divided into three main sections: theory, application, and measurement results. In the theory section we will present about the context of HCI and the content of HCI, such as HCI model and goals of HCI design. In the application section we discuss the use of mobile phones as a device to remotely control devices of smart hou
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Han, Chonghun. "Human-aided, computer-based design paradigm : the automation of conceptual process design." Thesis, Massachusetts Institute of Technology, 1994. http://hdl.handle.net/1721.1/12248.

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20

Lehane, Andrew R. "The design and engineering of HCI in CAD systems." Thesis, Brunel University, 1995. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.337670.

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21

Gwalani, Poonam. "Design and Implementation of an Eye Blink Controlled Human Computer Interface." VCU Scholars Compass, 2011. http://scholarscompass.vcu.edu/etd/232.

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Advances in Human Computer Interface (HCI) have made this area of research important for improving the standard of living for people with disabilities. An eye blink system is presented to allow people with disabilities to control a standard computer mouse. This system is designed for people who are paralytic with no control over their arms, speech, and anyone who is restricted to only the control of eye and head movements. This system is based on infrared reflectivity to capture and analyze real time eye blink signal of the user. It uses simple economical hardware electronics to emulate the f
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22

Muheilan, Mustafa M. "Computer engineering techniques for collecting and processing bio-medical signals associated with human eye movement." Thesis, University of Aberdeen, 1991. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.279593.

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This thesis is concerned with the investigation of two types of eye movements; smooth pursuit, and saccadic eye movement, each of which was analysed under normal condition, and then after the administration of alcohol. Parameters of interest in a selected range were measured using the novel approaches developed in this thesis and the results of a series of different tests compared. Much of the early work done in this area was based on minicomputers. Obviously, a microcomputer based system would be welcome because of costs, and the fact that they are readily available in many hospitals and heal
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Narasimhan, Chandrasegaran. "A HIGH PERFORMANCE COMPUTER MODEL FOR SOUND PROPAGATION IN HUMAN THORAX." NCSU, 2001. http://www.lib.ncsu.edu/theses/available/etd-20011217-204728.

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<p>The purpose of the research has been to develop a mathematical-computer model for sound propagation in human thorax. One of the major advantage of this model is the incorporation of the visible human male data set to have an accurate representation of human thorax. The visible human male data set consists of CT images of a human body at a resolution of 1mm by 1mm by 1mm. Various types of simulations were performed at 4mm by 4mm by 4mm CT image resolution and acoustic pressures were sampled at four different points with in the thorax. The results were analyzed in time and frequency domains.
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24

Watson, Peter James. "Computer modelling of the development of the trabecular architecture in the human pelvis." Thesis, University of Hull, 2011. http://hydra.hull.ac.uk/resources/hull:5280.

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The influence of mechanical loading upon bone growth and remodelling has been widely studied. It has been suggested that functional bone growth is evident within the human adult pelvis, where the internal trabecular structure is purported to align to the principal strain trajectories induced during bipedal locomotion. Ontogenetic studies of the juvenile pelvis have observed that trabecular bone growth becomes progressively ordered from an initial randomised patterning. This has lead to theories linking the gradual structural optimisation of trabecular bone to the mechanical forces associated w
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25

Borkin, Michelle A. "Perception, Cognition, and Effectiveness of Visualizations with Applications in Science and Engineering." Thesis, Harvard University, 2014. http://dissertations.umi.com/gsas.harvard:11526.

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Visualization is a powerful tool for data exploration and analysis. With data ever-increasing in quantity and becoming integrated into our daily lives, having effective visualizations is necessary. But how does one design an effective visualization? To answer this question we need to understand how humans perceive, process, and understand visualizations. Through visualization evaluation studies we can gain deeper insight into the basic perception and cognition theory of visualizations, both through domain-specific case studies as well as generalized laboratory experiments.<br>Engineering a
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26

Esfahani, Samineh R. "Two-Dimensional Computer Model of Human Atrial Ablation." Scholar Commons, 2011. http://scholarcommons.usf.edu/etd/3093.

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A finite-element model of a two-dimensional slice of human atrial tissue for the study of the electrograms and propagation of action potentials is presented. Action potential propagation is described by a reaction-diffusion model coupled with the complex Courtemanche et al. atrial cell model. The effects of recording electrode size and location on electrograms are presented. Action potential propagation as a result of atrial fibrillation ablation therapy is also modeled by defining a lesion area with decreased electrical conductivity. The effect of electrical conductivity and geometry of the l
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Hanani, Abualseoud. "Human and computer recognition of regional accents and ethnic groups from British English speech." Thesis, University of Birmingham, 2012. http://etheses.bham.ac.uk//id/eprint/3279/.

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The paralinguistic information in a speech signal includes clues to the geographical and social background of the speaker. This thesis is concerned with automatic extraction of this information from a short segment of speech. A state-of-the-art Language Identication (ID) system, which is obtained by fusing variant of Gaussian mixture model and support vector machines, is developed and evaluated on the NIST 2003 and 2005 Language Recognition Evaluation (LRE) tasks. This system is applied to the problems of regional accent recognition for British English, and ethnic group recognition within a pa
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Li, Ang. "3D computer vision : passive depth from defocus and manifold learning-based human activity recognition." Thesis, University of Warwick, 2014. http://wrap.warwick.ac.uk/66695/.

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The rational operator-based approach to depth from defocus (DfD) using pill-box point spread function (PSF) enables texture-invariant 3-dimensional (3D) surface reconstructions. However, pill-box PSF produces errors when the amount of lens diffraction and aberrations varies. This thesis proposes two DfD methods, one using the Gaussian PSF that addresses the situation when diffraction and aberrations are dominant, and the second based on the generalised Gaussian PSF that deals with any levels of the problem. The accuracy of DfD can be severely reduced by elliptical lens distortion. This thesis
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Yong, Kin Fuai. "Emerging human-computer interaction interfaces : a categorizing framework for general computing." Thesis, Massachusetts Institute of Technology, 2014. http://hdl.handle.net/1721.1/90692.

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Thesis: S.M. in Engineering and Management, Massachusetts Institute of Technology, Engineering Systems Division, System Design and Management Program, 2014.<br>Cataloged from PDF version of thesis.<br>Includes bibliographical references (page 86).<br>Executive summary: The dominant design of Human-Computer Interface over last thirty years has been the combination of monitor, keyboard and mouse. However the constant miniaturization of IC and sensors and the availability of computing power has spurred incredible new dimensions of inputs (touch, gesture, voice, brain wave, etc.) and outputs (watc
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Carlander-Reuterfelt, Gallo Matias. "Estimating human resilience to social engineering attacks through computer configuration data : A literature study on the state of social engineering vulnerabilities." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-277921.

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Social engineering as a method of attack is increasingly becoming a problem for both corporations and individuals. From identity theft to enormous financial losses, this form of attack is notorious for affecting complex structures, yet often being very simple in its form. Whereas for other forms of cyber- attack, tools like antivirus and antimalware are now industry standard, have proven to be reliable ways to keep safe private and confidential data, there is no such equivalent for social engineering attacks. There is not, as of this day, a trustworthy and precise way of estimating resilience
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SJÖBLOM, CAROLINE. "The Complexity of Human Computer-Interaction; the case of Online Saving Platforms." Thesis, KTH, Skolan för industriell teknik och management (ITM), 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-232479.

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Bergqvist, Amanda. "Redirecting player speech : Lexical entrainment to challenging words in human–computer dialogue." Thesis, Uppsala universitet, Institutionen för informationsteknologi, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-398225.

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In a well-documented approach to dealing with the immense diversity of human language, the words that a dialogue system can understand are embedded in its output speech, causing human speakers to spontaneously adopt words familiar to the system—a process known as lexical entrainment. In previous studies, however, the tasks have been simple and the words suggested by the computer close synonyms to the ones that the participant originally used. This Wizard of Oz–study attempted to discern the confinements of lexical entrainment by urging participants to swap to a more difficult set of words, in
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Wooten, Wayne L. "Simulation of leaping, tumbling, landing, and balancing humans." Diss., Georgia Institute of Technology, 1998. http://hdl.handle.net/1853/17370.

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Kaloskampis, Ioannis. "Recognition of complex human activities in multimedia streams using machine learning and computer vision." Thesis, Cardiff University, 2013. http://orca.cf.ac.uk/59377/.

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Modelling human activities observed in multimedia streams as temporal sequences of their constituent actions has been the object of much research effort in recent years. However, most of this work concentrates on tasks where the action vocabulary is relatively small and/or each activity can be performed in a limited number of ways. In this Thesis, a novel and robust framework for modelling and analysing composite, prolonged activities arising in tasks which can be effectively executed in a variety of ways is proposed. Additionally, the proposed framework is designed to handle cognitive tasks,
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Brooks, Laurence Stuart. "Human and organisational aspects of new technology : design supervision and Computer-Aided Design/Draughting." Thesis, University of Liverpool, 1992. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.240460.

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Liu, Jingjing Ph D. Massachusetts Institute of Technology. "Harvesting and summarizing user-generated content for advanced speech-based human-computer interaction." Thesis, Massachusetts Institute of Technology, 2012. http://hdl.handle.net/1721.1/71481.

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Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2012.<br>Cataloged from PDF version of thesis.<br>Includes bibliographical references (p. 155-164).<br>There have been many assistant applications on mobile devices, which could help people obtain rich Web content such as user-generated data (e.g., reviews, posts, blogs, and tweets). However, online communities and social networks are expanding rapidly and it is impossible for people to browse and digest all the information via simple search interface. To help users obtain information
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Chang, Yung Ping. "Gesture Analysis for Human-Computer Interface Using Profile-Matching Stereo Vision." BYU ScholarsArchive, 2013. https://scholarsarchive.byu.edu/etd/3729.

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This thesis presents a novel profile shape matching stereo vision algorithm. This algorithm is able to obtain 3D information in real time from a pair of stereo images. This algorithm produces the 3D information by matching the profile intensity shapes on the same row of the two images from a stereo image pair. The advantage of this profile shape matching algorithm is that the detection of correspondences relies on intensity profile shape not on intensity values, which subject to lighting variations. The user can choose an interval of disparity, and then an object in a desired distance range ca
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Kidambi, Phani Nandan. "A HUMAN-COMPUTER INTEGRATED APPROACH TOWARDS CONTENT BASED IMAGE RETRIEVAL." Wright State University / OhioLINK, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=wright1292647701.

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Stefic, Daria. "Learning saliency for human action recognition." Thesis, Queen Mary, University of London, 2016. http://qmro.qmul.ac.uk/xmlui/handle/123456789/23656.

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When we are looking at a visual stimuli, there are certain areas that stand out from the neighbouring areas and immediately grab our attention. A map that identi- es such areas is called a visual saliency map. As humans can easily recognize actions when watching videos, having their saliency maps available might be bene cial for a fully automated action recognition system. In this thesis we look into ways of learning to predict the visual saliency and how to use the learned saliency for action recognition. In the rst phase, as opposed to the approaches that use manually designed fea- tures for
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McGarry, Ben. "Things to think with : understanding interactions with artefacts in engineering design /." [St. Lucia, Qld.], 2005. http://www.library.uq.edu.au/pdfserve.php?image=thesisabs/absthe19097.pdf.

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Rodriguez, Ricardo J. "An Electroencephalogram (EEG) Based Biometrics Investigation for Authentication| A Human-Computer Interaction (HCI) Approach." Thesis, Nova Southeastern University, 2015. http://pqdtopen.proquest.com/#viewpdf?dispub=3723216.

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<p> Encephalogram (EEG) devices are one of the active research areas in human-computer interaction (HCI). They provide a unique brain-machine interface (BMI) for interacting with a growing number of applications. EEG devices interface with computational systems, including traditional desktop computers and more recently mobile devices. These computational systems can be targeted by malicious users. There is clearly an opportunity to leverage EEG capabilities for increasing the efficiency of access control mechanisms, which are the first line of defense in any computational system. </p><p> A
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Russell, C. Ray. "Effects of withholding information about implementation details on the design of a human-computer interface." Diss., Georgia Institute of Technology, 1989. http://hdl.handle.net/1853/9253.

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Patel, Jayesh V. "Computer aided modeling and analysis of the human skull for varied impact loads." Ohio : Ohio University, 1993. http://www.ohiolink.edu/etd/view.cgi?ohiou1175719398.

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Richardson, Andrew Xenos. "Evaluating Human-Robot Implicit Communication through Human-Human Implicit Communication." Doctoral diss., University of Central Florida, 2012. http://digital.library.ucf.edu/cdm/ref/collection/ETD/id/5457.

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Human-Robot Interaction (HRI) research is examining ways to make human-robot (HR) communication more natural. Incorporating natural communication techniques is expected to make HR communication seamless and more natural for humans. Humans naturally incorporate implicit levels of communication, and including implicit communication in HR communication should provide tremendous benefit. The aim for this work was to evaluate a model for human-robot implicit communication. Specifically, the primary goal for this research was to determine whether humans can assign meanings to implicit cues received
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Mallios, Stavros. "Virtual Doctor: An Intelligent Human-Computer Dialogue System for Quick Response to People in Need." Wright State University / OhioLINK, 2018. http://rave.ohiolink.edu/etdc/view?acc_num=wright1526902582901019.

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Thornburg, Kristopher M. "The effect of positive and negative messages on problem solving in computer programming tasks." Diss., University of Iowa, 2010. https://ir.uiowa.edu/etd/608.

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Many supervisory control systems require the operator to solve any problems that the system's automation cannot accommodate. Consequently, this class of systems would benefit from designs and methods which improve operator problem solving performance. Currently, human factors researchers develop designs and methods emphasizing the cognitive capacities and abilities of operators. For the most part, these approaches neglect the emotional state of the operator, although emotion has been shown to have an important impact on performance in many other domains. This dissertation introduces the modifi
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Lansley, Alastair. "Adventures in software engineering : plugging HCI & acessibility gaps with open source solutions." Thesis, Federation University Australia, 2020. http://researchonline.federation.edu.au/vital/access/HandleResolver/1959.17/174516.

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There has been a great deal of research undertaken in the field of Human-Computer Interfaces (HCI), input devices, and output modalities in recent years. From touch-based and voice control input mechanisms such as those found on modern smart-devices to the use of touch-free input through video-stream/image analysis (including depth streams and skeletal mapping) and the inclusion of gaze tracking, head tracking, virtual reality and beyond - the availability and variety of these I/O (Input/Output) mechanisms has increased tremendously and progressed both into our living rooms and into our lives
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Wolven, Renee Suzanne. "Effectiveness testing of embedded user support for US army installation-level software." Thesis, Georgia Institute of Technology, 1991. http://hdl.handle.net/1853/24929.

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49

Perez, Michael Jonathan. "Redesigning the automated door attendant : a study of multimodal human-computer interaction for a public kiosk system." Thesis, McGill University, 2005. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=83923.

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The Automated Door Attendant, a multimodal interactive system functioning as a virtual secretary for a professor, is an example of an artificial agent deployed in a role typically assigned to humans. Accepting both speech and touch as input, it serves as an appointment scheduler, a document browser, a videoconferencing client, and a video answering-machine for visitors. This thesis provides an analysis of existing multimodal kiosk systems, describes the evolution of the current system's design, and presents the results of an empirical user study.
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Gao, Weichen. "Development of human lung query atlas." Thesis, University of Iowa, 2010. https://ir.uiowa.edu/etd/806.

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This thesis reports on our initial work constructing a human lung query atlas which provides clinically relevant population statistics for normal and abnormal individuals. The atlas incorporates front-end interfaces with back-end database. The interfaces were developed using Microsoft Access 2007 and the database was implemented using MySQL. ODBC was used to import database into Access and provide connection for database and interfaces. VBA is used to write SQL queries and realized the interaction with interfaces. SQL queries is written to extract the data which researchers may interest in. Th
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