Academic literature on the topic 'Hyperconsumerism'

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Journal articles on the topic "Hyperconsumerism"

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Pohlmann, Attila. "Reconciling hyperconsumerism and sustainability in the island ecosystem: A photo essay of men’s street fashion in Honolulu." Critical Studies in Men???s Fashion 6, no. 1 (September 1, 2019): 179–89. http://dx.doi.org/10.1386/csmf_00011_1.

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This visual study explores men’s street fashions in Honolulu, Hawai‘i. Due to their geographical remoteness, ethnically diverse population, and attractiveness as tourist destination, the Hawaiian Islands attract a variety of styles. I analyse men’s street wear through the theoretical lenses of hypermodernity and hyperconsumerism, which are characterized by the dissonance between the pleasures of fashion consumption and the associated environmental and social problems. Island ecosystems with dense boundaries between urban areas and the natural environment heighten awareness for sustainability. Detailed discussions of each outfit articulate my observations: men’s street fashions incorporate subtle references to current environmental and social issues to attenuate hyperconsumerist contradictions.
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Almog, Ran, and Danny Kaplan. "The Nerd and His Discontent." Men and Masculinities 20, no. 1 (July 25, 2016): 27–48. http://dx.doi.org/10.1177/1097184x15613831.

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This article explores the worldview of the “seduction community” operating within the homosocial spaces of North-American “Guyland.” This community provides seduction workshops catering mainly to men stereotyped as nerds who are situated at the bottom of the social–sexual hierarchy despite their privileged position in the postindustrial workplace. Based on content analysis of the community’s self-help literature, the article argues that the community offers a “geeky” solution to the dilemmas of young masculinity and fosters a pickup model based on gaming logic. Courtship is construed as a standardized, rule-governed social skill and is characterized by hyperconsumerism and objectification of women. As part of his self-empowerment, the pickup artist adopts an avatar persona and employs teasing and make-believe techniques. As trainees aim to accomplish control over self and others in compliance with hegemonic masculinity, the strict reliance on gaming logic culminates in the dehumanization of all parties and suspends moral considerations.
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Erdil, Ayşenur, and Erturul Tacgin. "A Holistic Approach of Sustainability to Economics, Ethics, Environment, and Quality of Life Cycle Time of Production." Global Journal of Business, Economics and Management: Current Issues 7, no. 1 (April 12, 2017): 49–61. http://dx.doi.org/10.18844/gjbem.v7i1.1516.

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Consumerism is the particular relationship to consumption in which we seek to meet our emotional and social needs through purchasing. Overconsumption exists when households take far more resources than they need and then it is believed that, the world can be sustained and developed. The new presented paradigm is contrary and different then the dimensions of current’s sustainability. According to this issue, shortening lifecyle time of product is actually result of current’s paradigm within some assumptions, beliefs and values. This concept which relates the current’s sustainability is summarized as “If goods, products do not wear out faster, factories will be idle, and people will be unemployed”. The new our presented sustainability is closely related to the concept of development which considers the requirements of the present by providing the ability of the future generations to meet basic needs of household. This holistic view breaks down barriers between sectors and disciplines. In this context, interconnection is the key point for sustainable development. Unlimited economy demands of Turkey’s production depends on the amount of households’ consumption in their way of life that their generation seek spiritual satisfaction, ego satisfaction in consumption. Hyperconsumerism is caused by obsolescence results in increasing volumes and varieties of both solid and hazardous wastes requiring an effective waste management. As a result, the carbon footprint indicates all greenhouse gas emissions along the whole life-cycle. This is a paradigm not to sustain the world life and a paradigm shift is needed for really sustainable world and macro level sustainability of supply chain management systems. Consumers can contribute significantly to reduce the product carbon footprint. Environmental goods and services play a key role in the sustainable development process. The purpose of this study is to present an overview of current’s sustainabilty concept and a new paradigm of sustainability paradigm. In addition, this research aims to define an implementation about apparel sector in Turkey to detect errors that affect production in a textile business, to define and decrease the effects of negative factors and it involves which ranked according to their primary with FMEA (Failure Mode and Effect Analysis) application and also this research provides to reduce the risks, achieves the results of application and gives the importance of CO2 emission for garment industry.FMEA, consumerism, sustainability, supply-change management system.
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Dissertations / Theses on the topic "Hyperconsumerism"

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Alon, Andrea. "Ďábel strážný: téma identity v mexickém románu na přelomu tisíciletí." Doctoral thesis, 2013. http://www.nusl.cz/ntk/nusl-326898.

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The theme of the dissertation submitted is the novel Devil Guardian, whose author is a Mexican writer Xavier Velasco. This dissertation is the very first theoretical work in the Czech environment, devoted to the above-mentioned piece of literature published in 2004. In a sense, Devil Guardian represents a characteristic Mexican novel of the early 21st century, combining tradition and novelty in a surprising and original manner. A significant feature of the contemporary Mexican literature is a departure from the theme of Mexicanity, generally from a programmatic indulging in so-called national literature. Velasco's novel is an exemplary, however, not only piece of literature proving that the literary break-up with Mexico is neither an exclusive nor a dominant attribute of the contemporary Mexican fiction. In Devil Guardian Velasco focuses his mind on the theme of personal and national identity, which he treats in a considerably nontraditional manner, giving an ironical turn to speak to a hypermodern girl moving in the globalized world. The dissertation is divided into six parts. The first part "Originality Rooted in Tradition" refers to Devil Guardian ensuing the tradition of Mexican novel and innovating it. The second part "Xavier Velasco" briefly introduces the author's life and work. The issues...
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Books on the topic "Hyperconsumerism"

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Sklair, Leslie. The Icon Project. Oxford University Press, 2017. http://dx.doi.org/10.1093/oso/9780190464189.001.0001.

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In the last quarter century, a new form of iconic architecture has appeared throughout the world's major cities. Typically designed by globe-trotting "starchitects" or by a few large transnational architectural firms, these projects are almost always funded by the private sector in the service of private interests. Whereas in the past monumental architecture often had a strong public component, the urban ziggurats of today are emblems and conduits of capitalist globalization. In The Icon Project, Leslie Sklair focuses on ways in which capitalist globalization is produced and represented all over the world, especially in globalizing cities. Sklair traces how the iconic buildings of our era-elaborate shopping malls, spectacular museums, and vast urban megaprojects--constitute the triumphal "Icon Project" of contemporary global capitalism, promoting increasing inequality and hyperconsumerism. Two of the most significant strains of iconic architecture--unique icons recognized as works of art, designed by the likes of Gehry, Foster, Koolhaas, and Hadid, as well as successful, derivative icons that copy elements of the starchitects' work--speak to the centrality of hyperconsumerism within contemporary capitalism. Along with explaining how the architecture industry organizes the social production and marketing of iconic structures, he also shows how corporations increasingly dominate the built environment and promote the trend towards globalizing, consumerist cities. The Icon Project, Sklair argues, is a weapon in the struggle to solidify capitalist hegemony as well as reinforce transnational capitalist control of where we live, what we consume, and how we think.
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Book chapters on the topic "Hyperconsumerism"

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Harrison, Rodney, and John Schofield. "Non-Places and Virtual Worlds." In After Modernity. Oxford University Press, 2010. http://dx.doi.org/10.1093/oso/9780199548071.003.0015.

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In previous chapters we have considered how we might take an archaeological approach to the contemporary or very recent past in what would be recognized to be a fairly conventional series of archaeological ‘realms’—artefacts, places, and landscape. In this chapter, we will explore some of the ways in which an archaeological approach might be taken to some of the most distinctive features of late modernity. In Chapter 5, we explored a number of these features, highlighting non-places, the work of the imagination, and the virtual as key areas for archaeological inquiry. This chapter takes up some of the challenges of these new materialities (and, indeed, the new ‘virtualities’) of late modernity, considering the ways in which an archaeological approach to the contemporary world might help illuminate aspects of late modernity that have not previously been well understood. As in previous chapters in Part II, this chapter is broken into a number of sections reflecting broad themes relating to the distinctive features of late-modern everyday life—non-places; virtual worlds; experience economies and the work of the imagination; and hyperconsumerism and globalization. In Chapter 5 we looked in detail at Augé’s (1995) concept of the ‘non-place’. Augé uses this term to describe a whole series of spaces in contemporary society—airport lounges, shopping malls, motorways—that he suggests are to be distinguished from ‘places’, in the sense in which these spaces are not relational, historical, or concerned with the establishment of a sense of identity (all those things that characterize the traditional social anthropologist’s interest in ‘place’). These ‘non-places’ are primarily associated with the experience of travel or transit, and reflect the simultaneous time– space expansion and compression that he associates with late modernity. We suggested that such places rely not only on aspects of their generic design, but also on a series of ‘technologies of isolation’ that work together to produce a characteristic feeling of solitude and the emptying of consciousness discussed in Augé’s work.
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