Journal articles on the topic 'Hypermedia, animation, animation techniques'
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Rao Naidu, Vikas, Shyamala Srinivas, Mahmood Al Raisi, and Vishal Dattana. "Evaluation of Hypermedia Tools in Terms of Usability Heuristics for English Language Teaching." Arab World English Journal, no. 2 (January 15, 2021): 133–49. http://dx.doi.org/10.24093/awej/mec2.10.
Full textMultisilta, Jari, and Seppo Pohjolainen. "Hypermedia and animation in CACSD education." International Journal of Mathematical Education in Science and Technology 26, no. 4 (1995): 599–618. http://dx.doi.org/10.1080/0020739950260415.
Full textButtenfield, Barbara P., and Christopher R. Weber. "Proactive Graphics for Exploratory Visualization of Biogeographical Data." Cartographic Perspectives, no. 19 (September 1, 1994): 8–19. http://dx.doi.org/10.14714/cp19.909.
Full textMonzani, Jean-Sebastien, Angela Caicedo, and Daniel Thalmann. "Integrating Behavioural Animation Techniques." Computer Graphics Forum 20, no. 3 (2001): 309–18. http://dx.doi.org/10.1111/1467-8659.00523.
Full textBrown, M. H., and R. Sedgewick. "Techniques for Algorithm Animation." IEEE Software 2, no. 1 (1985): 28–39. http://dx.doi.org/10.1109/ms.1985.229778.
Full textAdibah Najihah Mat Noor, Noor, Norhaida Mohd Suaib, Muhammad Anwar Ahmad, and Ibrahim Ahmad. "Review on 3D Facial Animation Techniques." International Journal of Engineering & Technology 7, no. 4.44 (2018): 181. http://dx.doi.org/10.14419/ijet.v7i4.44.26980.
Full textNeelamkavil, F., and L. Beare. "Techniques for Animation on Microcomputers." Computer Graphics Forum 7, no. 1 (1988): 21–27. http://dx.doi.org/10.1111/j.1467-8659.1988.tb00581.x.
Full textHollasch, Steve. "Advanced animation and rendering techniques." Computers & Graphics 18, no. 2 (1994): 249. http://dx.doi.org/10.1016/0097-8493(94)90100-7.
Full textH. Hagen. "Advanced animation and rendering techniques." Computer-Aided Design 26, no. 2 (1994): 157. http://dx.doi.org/10.1016/0010-4485(94)90037-x.
Full textFei, Ma. "Computer Animation Process Research." Advanced Materials Research 926-930 (May 2014): 3018–21. http://dx.doi.org/10.4028/www.scientific.net/amr.926-930.3018.
Full textRasteiro, Maria Graça, Alberto Cardoso, Rita Gomes, and Tiago Santos. "Multimedia Tools to Learn About Nanoparticles Characterization." International Journal of Online and Biomedical Engineering (iJOE) 9, S8 (2013): 77. http://dx.doi.org/10.3991/ijoe.v9is8.3401.
Full textThesen, Thomas P. "Reviewing and Updating the 12 Principles of Animation." Animation 15, no. 3 (2020): 276–96. http://dx.doi.org/10.1177/1746847720969919.
Full textLukmanto, Christine Mersiana. "Is Rotoscope True Animation?" ULTIMART Jurnal Komunikasi Visual 10, no. 1 (2018): 12–18. http://dx.doi.org/10.31937/ultimart.v10i1.758.
Full textHalazonetis, Demetrios J. "Advanced PowerPoint animation techniques: Part I." American Journal of Orthodontics and Dentofacial Orthopedics 117, no. 6 (2000): 737–40. http://dx.doi.org/10.1016/s0889-5406(00)70019-9.
Full textHalazonetis, Demetrios J. "Advanced PowerPoint animation techniques: Part II." American Journal of Orthodontics and Dentofacial Orthopedics 118, no. 2 (2000): 236–40. http://dx.doi.org/10.1067/mod.2000.108383a.
Full textCemelelioğlu Altın, Nur, and Hami Onur Bingöl. "Place of flip book animation technique in communication design education." Journal of Human Sciences 15, no. 2 (2018): 943. http://dx.doi.org/10.14687/jhs.v15i2.5346.
Full textIsmail, Ismahafezi, Mohd Shahrizal Sunar, and Cik Suhaimi Yusof. "Exploring Dynamic Character Motion Techniques for Games Development." International Journal of Virtual Reality 11, no. 1 (2012): 51–57. http://dx.doi.org/10.20870/ijvr.2012.11.1.2837.
Full textGejdoš, Miroslav. "EDUCATIONAL ANIMATION IN PEDAGOGY." International Journal of New Economics and Social Sciences 12, no. 2 (2020): 125–30. http://dx.doi.org/10.5604/01.3001.0014.6886.
Full textZhang, Rong. "Computer Vision-Based Art Color in the Animation Film Performance Characteristics and Techniques." Journal of Sensors 2021 (September 13, 2021): 1–12. http://dx.doi.org/10.1155/2021/5445940.
Full textManzano Espinosa, Cristina. "Recovering Art Techniques in the Animation Process." International Journal of New Media, Technology and the Arts 7, no. 3 (2013): 1–10. http://dx.doi.org/10.18848/2326-9987/cgp/v07i03/36304.
Full textSakman, Samed. "ENRICHING MULTIMEDIA LEARNING MATERIALS WITH ANIMATION TECHNIQUES." E-journal of New World Sciences Academy 15, no. 2 (2020): 116–26. http://dx.doi.org/10.12739/nwsa.2020.15.2.d0256.
Full textChechko, D. A., and A. V. Radionova. "THE VIDEOCOURSE “FACIAL ANIMATION IN BLENDER”." Informatics in school, no. 9 (December 20, 2018): 57–60. http://dx.doi.org/10.32517/2221-1993-2018-17-9-57-60.
Full textMateos Genis, Martha Erika, Luis Daniel Herrera Romero, and Uriel Hidalgo Lerma. "Animation Narrative in Vertical Format." Glimpse 22, no. 1 (2021): 13–17. http://dx.doi.org/10.5840/glimpse20212213.
Full textHaswell, Helen. "To infinity and back again." Alphaville: Journal of Film and Screen Media, no. 8 (February 9, 2015): 24–40. http://dx.doi.org/10.33178/alpha.8.02.
Full textO'Neill, Rob. "Emerging Congruence between Animation and Anatomy." Leonardo 40, no. 2 (2007): 168–73. http://dx.doi.org/10.1162/leon.2007.40.2.168.
Full textMiner, Joshua D. "Experiments in Hybrid Documentary and Indigenous Model Animation." Animation 16, no. 1-2 (2021): 6–20. http://dx.doi.org/10.1177/17468477211025664.
Full textTseng, Juin-Ling. "An Improved Surface Simplification Method for Facial Expression Animation Based on Homogeneous Coordinate Transformation Matrix and Maximum Shape Operator." Mathematical Problems in Engineering 2016 (2016): 1–14. http://dx.doi.org/10.1155/2016/2370919.
Full textMinnan, Cang, Tan Yizhe, and Xie Shenglu. "Analysis of Visual Language for Stop-motion Animations." E3S Web of Conferences 179 (2020): 02104. http://dx.doi.org/10.1051/e3sconf/202017902104.
Full textPurwaningsih, Dominika Anggraeni. "JOINT AND SEGMENTATION DESIGN ON PAPER PUPPETS FOR CAT CHARACTERS IN CUT OUT STOP MOTION ANIMATION." Ultimart: Jurnal Komunikasi Visual 12, no. 2 (2020): 1–8. http://dx.doi.org/10.31937/ultimart.v12i2.1436.
Full textBadler, Norman I., Dimitri Metaxas, Bonnie Webber, and Mark Steedman. "The Center for Human Modeling and Simulation." Presence: Teleoperators and Virtual Environments 4, no. 1 (1995): 81–96. http://dx.doi.org/10.1162/pres.1995.4.1.81.
Full textJonison, Muhammad Adha Fajri, and Anggy Trisnadoli. "Implementation of Rotoscoping Technique in the making of the Hang Tuah Ksatria Melayu 3D Animated Film." Jurnal RESTI (Rekayasa Sistem dan Teknologi Informasi) 4, no. 5 (2020): 943–50. http://dx.doi.org/10.29207/resti.v4i5.2404.
Full textVelázquez-Iturbide, J. Ángel, and Antonio Pérez-Carrasco. "InfoVis Interaction Techniques in Animation of Recursive Programs." Algorithms 3, no. 1 (2010): 76–91. http://dx.doi.org/10.3390/a3010076.
Full textAcevedo, William, and Penny Masuoka. "Time-series animation techniques for visualizing urban growth." Computers & Geosciences 23, no. 4 (1997): 423–35. http://dx.doi.org/10.1016/s0098-3004(97)00006-x.
Full textThomas, Bruce H., and Paul Calder. "Applying cartoon animation techniques to graphical user interfaces." ACM Transactions on Computer-Human Interaction 8, no. 3 (2001): 198–222. http://dx.doi.org/10.1145/502907.502909.
Full textSchulz, Trenton, Jim Torresen, and Jo Herstad. "Animation Techniques in Human-Robot Interaction User Studies." ACM Transactions on Human-Robot Interaction 8, no. 2 (2019): 1–22. http://dx.doi.org/10.1145/3317325.
Full textChen, Shaopeng. "Tang Cheng: The first female animation screenwriter and director in the People’s Republic of China." Journal of Screenwriting 11, no. 3 (2020): 245–64. http://dx.doi.org/10.1386/josc_00032_1.
Full textFan, Ni. "Ne Zha’s image transformation in Chinese animation cinema (1961‐2019)." Film, Fashion & Consumption 10, no. 1 (2021): 277–98. http://dx.doi.org/10.1386/ffc_00025_1.
Full textХиневич, Р. В., І. Б. Довженко, В. А. Родіна, О. Л. Яворський та О. В. Ковальчук. "ФЛЕТ АНІМАЦІЯ В МОУШН-ДИЗАЙНІ ЯК СПОСІБ ВІЗУАЛІЗАЦІЇ ІНФОРМАЦІЇ". Art and Design, № 3 (5 грудня 2019): 106–12. http://dx.doi.org/10.30857/2617-0272.2019.3.11.
Full textSutrisno, Arif. "STUDI PERBANDINGAN ANIMASI 360 DERAJAT BERTEMA SEJARAH." JADECS (Jurnal of Art, Design, Art Education & Cultural Studies) 6, no. 1 (2021): 22. http://dx.doi.org/10.17977/um037v6i12021p22-34.
Full textBlondin, Michel. "Vie urbaine et animation sociale." Recherches sociographiques 9, no. 1-2 (2005): 111–19. http://dx.doi.org/10.7202/055396ar.
Full textKrisbiantoro, Dwi, Sitaresmi Wahyu Handani, and Ilfa Jawahiril Falah. "VIDEO ANIMASI MOTION GRAPHIC DAN TIPOGRAFI KINETIK SEBAGAI MEDIA SOSIALISASI PENCEGAHAN VIRUS CORONA." Jurnal Bahasa Rupa 4, no. 2 (2021): 125–33. http://dx.doi.org/10.31598/bahasarupa.v4i2.659.
Full textNidiansyah, Rafinur, Arif Sulistiyono, and Pandan Pareanom Purwacandra. "Penciptaan Karya Film Animasi 2D “Miliv” Dengan Teknik Hybrid." Journal of Animation and Games Studies 5, no. 1 (2019): 057–76. http://dx.doi.org/10.24821/jags.v5i1.2800.
Full textMarakhovska, Kseniia. "ANIMATION FESTIVAL IN THE MODERN UKRAINIAN CULTURAL SPACE." CULTURE AND ARTS IN THE MODERN WORLD, no. 22 (June 30, 2021): 233–43. http://dx.doi.org/10.31866/2410-1915.22.2021.235919.
Full textNovela, Chanel Maria, and Andrew Willis. "Procedural Animation Algorithm For Sasandu Playing Performance in 3D Animated Film 'Bako'." IMOVICCON Conference Proceeding 1, no. 1 (2019): 229–43. http://dx.doi.org/10.37312/imoviccon.v1i1.25.
Full textAlfatra, Febri Faizin, Mahendradewa Suminto, and Pandan Pareanom Purwacandra. "Penciptaan Film Animasi “Chase!” Dengan Teknik “Digital Drawing”." Journal of Animation and Games Studies 5, no. 1 (2019): 033–56. http://dx.doi.org/10.24821/jags.v5i1.2799.
Full textSAĞER, Turan, Günsu YILMA ŞAKALAR, and Bahadır UÇAN. "Computer Aided Animation Techniques for Educable Mentally Retarded Children." International Journal of Electronics, Mechanical and Mechatronics Engineering 6, no. 1 (2016): 1107–16. http://dx.doi.org/10.17932/iau.ijemme.m.21460604.2016.5/1.1107-1116.
Full textGowanlock, Jordan. "Animating Management: Nonlinear Simulation and Management Theory at Pixar." Animation 15, no. 1 (2020): 61–76. http://dx.doi.org/10.1177/1746847719898783.
Full textKristiandar, Fadilah Yulia, Kamidjan Kamidjan, and Heru Wiyadi. "THE EFFECT OF E-LEARNING THROUGH AUDIO-VISUAL ANIMATION MEDIA TOWARDS LEARNING OUTCOMES OF THIRD GRADE ELEMENTARY SCHOOL." IJPSE : Indonesian Journal of Primary Science Education 1, no. 1 (2020): 101–7. http://dx.doi.org/10.33752/ijpse.v1i1.1105.
Full textEsponda-Argüero, Margarita. "Techniques for Visualizing Data Structures in Algorithmic Animations." Information Visualization 9, no. 1 (2009): 31–46. http://dx.doi.org/10.1057/ivs.2008.26.
Full textNakhimovsky, Alexander. "A Multimedia Authoring Tool for Language Instruction." Journal of Educational Computing Research 17, no. 3 (1997): 263–76. http://dx.doi.org/10.2190/72qd-a1eh-phtk-8bma.
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