Academic literature on the topic 'Idle game'
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Journal articles on the topic "Idle game"
Syalman Hakim. "Pengembangan Game Slayer Angel Dalam Mengikuti Studi Independen Kampus Merdeka Di PT. Agate Internasional." SEMINAR TEKNOLOGI MAJALENGKA (STIMA) 6 (December 8, 2022): 312–16. http://dx.doi.org/10.31949/stima.v6i0.686.
Full textRiyadi, Agung, and James James. "Analisis Usability Testing pada User Interface dalam Game Idle Breeder." JOURNAL OF APPLIED MULTIMEDIA AND NETWORKING 5, no. 2 (2021): 1–8. http://dx.doi.org/10.30871/jamn.v5i2.3782.
Full textPohan, Achmad Baroqah, Ibnu Alfarobi, and Sofian Wira Hadi. "Pengembangan Idle Game “Havok Runner” Berbasis Android Menggunakan Metode Agile Game Development." JURNAL MEDIA INFORMATIKA BUDIDARMA 6, no. 3 (2022): 1573. http://dx.doi.org/10.30865/mib.v6i3.3994.
Full textWijaya, Surya Agung, Abdul Asib, and Suparno Suparno. "Portraying Informal Digital Learning of English from Management, Beliefs, and Practices." Register Journal 14, no. 2 (2021): 157–84. http://dx.doi.org/10.18326/rgt.v14i2.157-184.
Full textRiyadi, Agung, and Sultan Ilyas Arsalillah Yuswan Syah. "Development of Finite State Machine Agent in Idle Breeder Game." CESS (Journal of Computer Engineering, System and Science) 8, no. 2 (2023): 542. http://dx.doi.org/10.24114/cess.v8i2.47143.
Full textKim, So-Yeon, and Hye-Won Han. "A Study on Paradox of Mobile Idle Game." Humanities Contents 63 (December 31, 2021): 57–73. http://dx.doi.org/10.18658/humancon.2021.12.57.
Full textMeriyadi, Eka, Tony Wibowo, and Tony Tan. "Data Analysis and Development of Idle Games: Understanding Their Impact on Relaxation and Socialization in Young Adults." Jurnal Indonesia Sosial Teknologi 5, no. 12 (2024): 5902–13. https://doi.org/10.59141/jist.v5i12.1321.
Full textGu, Fan, Xianwei Li, Liang Zhao, Haiyang Zhang, and Xiaoying Yang. "Optimal Pricing for Spectrum Allocation in Cognitive Radio Networks." MATEC Web of Conferences 232 (2018): 01048. http://dx.doi.org/10.1051/matecconf/201823201048.
Full textGao, Tianyu. "Factors fluence the success of mobile games in China." BCP Business & Management 28 (October 14, 2022): 207–16. http://dx.doi.org/10.54691/bcpbm.v28i.2240.
Full textWu, Yantong, and Peng Liu. "Pricing strategies for shared manufacturing platform considering cooperative advertising based on differential game." PLOS ONE 19, no. 7 (2024): e0303928. http://dx.doi.org/10.1371/journal.pone.0303928.
Full textDissertations / Theses on the topic "Idle game"
Helmisaari, Marc. "Det beroendeframkallande klicket : Engagerande och emotionella icke-spel." Thesis, Uppsala universitet, Institutionen för speldesign, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-256285.
Full textLarsson, Christoffer. "An investigation of compulsive interactions and mechanics in incremental idle clickers." Thesis, Malmö universitet, Fakulteten för kultur och samhälle (KS), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-21313.
Full textWang, Siyuan. "A SERIOUS GAME PROTOTYPE BASED ON STUDY TRAINING EMOTION REGULATION TO HELP COLLEGE STUDENTS REDUCE ACADEMIC PROCRASTINATION : Take ‘Cat Clinic’ as a case." Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-20018.
Full textSantos, Pedro Paulo de Andrade. "Estudo imuno-histoqu?mico da presen?a de miofibroblastos e da express?o do fator transformador de crescimento-beta1, interferon gama, metaloproteinase de matriz 13 e indutor de metaloproteinases de matriz em les?es odontog?nicas epiteliais." Universidade Federal do Rio Grande do Norte, 2012. http://repositorio.ufrn.br:8080/jspui/handle/123456789/18671.
Full textBělohlávek, Jiří. "Agent pro kurzové sázení." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2008. http://www.nusl.cz/ntk/nusl-235980.
Full textYeager, Hans L. "Microprocessor power management and a stand-alone benchmarking application for Android based platforms." Thesis, 2011. http://hdl.handle.net/2152/ETD-UT-2011-12-4542.
Full textBooks on the topic "Idle game"
Aoyagi, Masanori, author of introduction and Zschätzsch Anemone translator, eds. Zu Ehren des Zeus: Die Olympischen Spiele der Antike. wbg Philipp von Zabern, 2020.
Find full textAnnito, Abate, and Archirpina (Association), eds. Le Gambe dell'architettura: Idee per una sedia in legno : concorso di design. CLEAN, 1992.
Find full textWolter, D. My Game Is Your Game: Monatsplaner, Termin-Kalender F�r Gamer & Gaming Fans - Geschenk-Idee - A5 - 120 Seiten. Independently Published, 2019.
Find full textWolter, D. My Game Is Your Game: Monatsplaner, Termin-Kalender F�r Gamer & Gaming Fans - Geschenk-Idee - A5 - 120 Seiten. Independently Published, 2019.
Find full textWolter, D. My Game Is Your Game. Lets Play: Monatsplaner, Termin-Kalender F�r Gamer & Gaming Fans - Geschenk-Idee - A5 - 120 Seiten. Independently Published, 2019.
Find full textFun, Taste, & Games: An Aesthetics of the Idle, Unproductive, and Otherwise Playful. The MIT Press, 2019.
Find full textSharp, John, and David Thomas. Fun, Taste, & Games: An Aesthetics of the Idle, Unproductive, and Otherwise Playful. MIT Press, 2019.
Find full textSharp, John, and David Thomas. Fun, Taste, and Games: An Aesthetics of the Idle, Unproductive, and Otherwise Playful. MIT Press, 2019.
Find full textSharp, John, Geoffrey Long, David Thomas, Jesper Juul, and William Uricchio. Fun, Taste, and Games: An Aesthetics of the Idle, Unproductive, and Otherwise Playful. MIT Press, 2019.
Find full textWolter, D. Eat Sleep Game Repeat: Monatsplaner, Termin-Kalender F�r Gamer & Gaming Fans - Geschenk-Idee - A5 - 120 Seiten. Independently Published, 2019.
Find full textBook chapters on the topic "Idle game"
Kelly, Sloan. "Introduction to IDLE under LXDE." In Python, PyGame and Raspberry Pi Game Development. Apress, 2016. http://dx.doi.org/10.1007/978-1-4842-2517-2_8.
Full textDiMarzio, J. F. "Exploring the IDE." In Android Studio Game Development. Apress, 2015. http://dx.doi.org/10.1007/978-1-4842-1718-4_3.
Full textPfister, Eugen, Aurelia Brandenburg, Adrian Demleitner, and Lukas Daniel Klausner. "Warum wir es für eine gute Idee gehalten haben, eine DACH-Spieledatenbank aufzubauen." In Game-Journalismus. Springer Fachmedien Wiesbaden, 2023. http://dx.doi.org/10.1007/978-3-658-42616-3_22.
Full textKocoń, Maja. "Idle Motion Synthesis of Human Head and Face in Virtual Reality Environment." In Serious Games Development and Applications. Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-40790-1_31.
Full textCermak-Sassenrath, Daniel. "The Processing IDE, Technical Documentation, Debugging and Common Errors." In Introduction to Game Programming using Processing. CRC Press, 2024. http://dx.doi.org/10.1201/9781003345916-23.
Full textHoffmann, Dieter, and Massimiliano Badino. "Das Verfolgen einer Idee: Plancks Theorie idealer Gase." In Max Planck und die moderne Physik. Springer Berlin Heidelberg, 2010. http://dx.doi.org/10.1007/978-3-540-87845-2_8.
Full textJackson, Wallace. "Setting Up Your Java 8 IDE: An Introduction to NetBeans 8.0." In Beginning Java 8 Games Development. Apress, 2014. http://dx.doi.org/10.1007/978-1-4842-0415-3_2.
Full textJackson, Wallace. "Setting Up Your Java 9 IDE: An Introduction to NetBeans 9." In Pro Java 9 Games Development. Apress, 2017. http://dx.doi.org/10.1007/978-1-4842-0973-8_6.
Full textGampe, Jutta. "Mortality of Supercentenarians: Estimates from the Updated IDL." In Demographic Research Monographs. Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-49970-9_3.
Full textLauria, Francesco. "La cultura sindacale e del lavoro della CISL: tratti originari, peculiarità e successivi sviluppi." In Idee di lavoro e di ozio per la nostra civiltà. Firenze University Press, 2024. http://dx.doi.org/10.36253/979-12-215-0319-7.150.
Full textConference papers on the topic "Idle game"
Hwang, Daeun, and Edward F. Melcer. "Exploring Engagement in Idle Game Design." In 2024 IEEE Conference on Games (CoG). IEEE, 2024. http://dx.doi.org/10.1109/cog60054.2024.10645671.
Full textSazaki, Yoppy, Anggina Primanita, Siti Zaiton Mohd Hashim, and Indri Dwi Ayu. "Game Refinement Settings on Idle Games." In 2019 IEEE 5th International Conference on Wireless and Telematics (ICWT). IEEE, 2019. http://dx.doi.org/10.1109/icwt47785.2019.8978272.
Full textVillareale, Jennifer, Robert C. Gray, Anushay Furqan, Thomas Fox, and Jichen Zhu. "Enhancing social exergames through idle game design." In FDG '19: The Fourteenth International Conference on the Foundations of Digital Games. ACM, 2019. http://dx.doi.org/10.1145/3337722.3341827.
Full textChaudhry, Sayan, and Chinmay Kulkarni. "Robinhood’s Forest: A Persuasive Idle Game to Improve Investing Behavior." In IUI '22: 27th International Conference on Intelligent User Interfaces. ACM, 2022. http://dx.doi.org/10.1145/3490099.3511114.
Full textPurkiss, Blair, and Imran Khaliq. "A study of interaction in idle games & perceptions on the definition of a game." In 2015 IEEE Games Entertainment Media Conference (GEM). IEEE, 2015. http://dx.doi.org/10.1109/gem.2015.7377233.
Full textBelwal, Chaitanya, and Albert M. K. Cheng. "Determining Actual Response Time in P-FRP Using Idle-Period Game Board." In 2011 IEEE 14th International Symposium on Object/Component/Service-Oriented Real-Time Distributed Computing (ISORC). IEEE, 2011. http://dx.doi.org/10.1109/isorc.2011.26.
Full textEkpenyong, Victor, and Amieibibama Joseph. "Idle Wells Reactivation- The Kenyon International Story." In SPE Nigeria Annual International Conference and Exhibition. SPE, 2022. http://dx.doi.org/10.2118/211955-ms.
Full textChen, Lung-Pin, I.-Chen Wu, and Geng-Ze Liang. "Enhancing parallel game-tree searches by using idle resources of a high performance render farm." In 2015 Conference on Technologies and Applications of Artificial Intelligence (TAAI). IEEE, 2015. http://dx.doi.org/10.1109/taai.2015.7407120.
Full textMarcel, Mike, Chris Cook, Thomas Cook, and Rich Schroeder. "The Value of Anti-Idle and Start/Stop Technology to Military Vehicles." In 2024 NDIA Michigan Chapter Ground Vehicle Systems Engineering and Technology Symposium. National Defense Industrial Association, 2024. http://dx.doi.org/10.4271/2024-01-3507.
Full textFulks, Robert, Robert Shelton, and Mark Bishop. "Reductions in Emissions and Fuel Cost with Start/Stop System Technology for Diesel Frac Fleets." In SPE Hydraulic Fracturing Technology Conference and Exhibition. SPE, 2023. http://dx.doi.org/10.2118/212357-ms.
Full textReports on the topic "Idle game"
Ocampo-Gaviria, José Antonio, Roberto Steiner Sampedro, Mauricio Villamizar Villegas, et al. Report of the Board of Directors to the Congress of Colombia - March 2023. Banco de la República de Colombia, 2023. http://dx.doi.org/10.32468/inf-jun-dir-con-rep-eng.03-2023.
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