Academic literature on the topic 'Immersion system'

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Journal articles on the topic "Immersion system"

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Selzer, Matias, and Silvia M. Castro. "A Methodology for Generating Virtual Reality Immersion Metrics based on System Variables." Journal of Computer Science and Technology 23, no. 2 (2023): e08. http://dx.doi.org/10.24215/16666038.23.e08.

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Technological advances in recent years have promoted the development of virtual reality systems that have awide variety of hardware and software characteristics, providing varying degrees of immersion. Immersionis an objective property of the virtual reality system that depends on both its hardware and softwarecharacteristics. Virtual reality systems are currently attempting to improve immersion as much as possible.However, there is no metric to measure the level of immersion of a virtual reality system based onits characteristics. To date, the influence of these hardware and software variable
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Meng, Qi. "Application of VR Technology in Brand IP Image Design." Mathematical Problems in Engineering 2022 (March 19, 2022): 1–9. http://dx.doi.org/10.1155/2022/2397056.

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Virtual reality (VR) refers to the computer-generated simulation of a three-dimensional image environment that can be interacted within a seemingly physical way by a person using special electronic equipment and making people interactive and immersive. VR technology is applied to communication activities, producing VR communication. VR technology is applied to news reports, giving birth to the emergence of VR news. The great significance of VR technology for news communication lies in the comprehensive intake and recording and transmission of news site materials so that news events can “reprod
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Haryanto, Hanny, Ardiawan Bagus Harisa, and Indra Gamayanto. "Appreciative Learning for Immersive Reward System in Education Game Development." Journal of Games, Game Art, and Gamification 6, no. 2 (2021): 32–38. http://dx.doi.org/10.21512/jggag.v6i2.7398.

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Game replayability is very important in serious game to maximize the understanding for the learning content. The replayability is the result from the gameplay experience. Games have the advantage of providing a fun experience, and immersion is a vital element in game design to produce the experience. However, the design of immersion in games is often not well conceptualized so that it does not produce the expected experience. This study uses Appreciative Learning based reward system, which focuses on positive things such as peak achievements, opportunities, exploration of potential and optimis
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Sotelo-Valer, Freedy, Walter Corvacho-Cárdenas, and Hugo Gamarra-Chinchay. "Automated Temporary Immersion System for Blueberry and Pineapple." International Journal of Pharma Medicine and Biological Sciences 10, no. 4 (2021): 158–62. http://dx.doi.org/10.18178/ijpmbs.10.4.158-162.

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Xie, Qiyue, Zhengzhi Han, and Wei Zhang. "Chaotification via system immersion." Journal of Computational and Applied Mathematics 236, no. 7 (2012): 1775–82. http://dx.doi.org/10.1016/j.cam.2011.10.008.

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Hubernator, Olena. "Manifestations of Immersion in Modern Cultural Practices." Issues in Cultural Studies, no. 41 (March 31, 2023): 89–99. https://doi.org/10.31866/2410-1311.41.2023.276696.

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<em>The aim of the article&nbsp;</em>is to investigate the main characteristics and features of the phenomenon of immersion in the context of cultural practices.&nbsp;<em>The results&nbsp;</em>of the research are based on identifying various types and specific aspects of the functioning of immersive practices in the cultural space. It is determined that immersion is a unique property of the cultural practice environment, which is a systemic self-organising construct, endowed with the properties of deep immersion, the presence of a subject in it, interactivity, intrasubject spatial localisation
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Zhang, Yongfei, Jianshu Chen, Dan Miao, and Chen Zhang. "Design and Analysis of an Interactive MOOC Teaching System Based on Virtual Reality." International Journal of Emerging Technologies in Learning (iJET) 13, no. 07 (2018): 111. http://dx.doi.org/10.3991/ijet.v13i07.8790.

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In order to solve the problem of lack of immersion in the MOOC curriculum, through research on key technologies, a MOOC teaching interactive system based on virtual reality was constructed to improve it. Through the decompo-sition of complex objects or the addition of blank sub-objects, the system built corresponding collision detectors to achieve more realistic collision de-tection effects. The immersive and interactive nature of the virtual user in the virtual scene was enhanced. The results showed that the system used the immersive, interactive and constructive sense of virtual reality to b
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Christela Melviana, Agustine, Rizkita Rachmi Esyanti, Maizirwan Mel, and Roy Hendroko Setyobudi. "Biomass Enhancement of Stevia rebaudiana Bertoni Shoot Culture in Temporary Immersion System (TIS) RITA® Bioreactor Optimized in Two Different Immersion Periods." E3S Web of Conferences 226 (2021): 00007. http://dx.doi.org/10.1051/e3sconf/202122600007.

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Stevia plant contains steviol glycosides, which are estimated to be 300 times sweeter than sucrose. However, conventional (in vivo) propagation of Stevia rebaudiana in Indonesia was not effective due to poor results. Therefore, an alternative method to propagate stevia plants is needed. One of them is by using in vitro method. Multiplication with a large quantity of stevia biomass in a relatively short period can be conducted by using TIS RITA® (Recipient for Automated Temporary Immersion System). This study aimed to evaluate the effect of the immersion period of the medium on growth and the m
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Reeder, Philip, and Danielle Meunier. "Song and Soundscape – Immersion and Presence in Spatial Audio." International Journal of Creative Media Research 11 (April 10, 2025): 23–36. https://doi.org/10.24135/ijcmr.v11i1.138.

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Returns is a creative practice research project, involving multichannel recordings of traditional folk songs performed in rural locations. This writing discusses how aspects of immersion and presence were considered over the making process alongside the dissemination method of head tracked headphone-based listening via Apple’s spatial audio. Perceptual immersion, narrative immersion, and certain dimensions of presence are aligned with praxis, resulting in findings from across production processes and the playback system. We propose that these individual parts form a synergy to enhance immersiv
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Shao, Zhiyu, Tianyuan Liu, Jingwei Li, and Hongru Tang. "Virtual Inspection System for Pumping Stations with Multimodal Feedback." Sensors 24, no. 15 (2024): 4932. http://dx.doi.org/10.3390/s24154932.

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Pumping stations have undergone significant modernization and digitalization in recent decades. However, traditional virtual inspections often prioritize the visual experience and fail to effectively represent the haptic physical properties of devices during inspections, resulting in poor immersion and interactivity. This paper presents a novel virtual inspection system for pumping stations, incorporating virtual reality interaction and haptic force feedback technology to enhance immersion and realism. The system leverages a 3D model, crafted in 3Ds Max, to provide immersive visualizations. Mu
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Dissertations / Theses on the topic "Immersion system"

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Chao, David Ph D. Massachusetts Institute of Technology. "Development of an immersion maskless lithography system." Thesis, Massachusetts Institute of Technology, 2005. http://hdl.handle.net/1721.1/34371.

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Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2005.<br>Includes bibliographical references (p. 85-87).<br>As lithography quickly approaches its limits with current technologies, a host of new ideas is being proposed in hopes of pushing lithography to new levels of performance. The work presented in this thesis explores the use of an immersion scheme to improve the performance of a maskless lithographic technique known as Zone-Plate-Array Lithography (ZPAL). This is believed to be the first implementation of an immersion scheme in a
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Kassabian, Arine. "Déterminants de choix alimentaires effectués dans une association caritative : enquête par immersion comme distributrice d’aides." Thesis, Rennes 2, 2020. http://www.bu.univ-rennes2.fr/system/files/theses/2020theseKassabianAComplet.pdf.

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Les associations d’aide alimentaire fournissent des approvisionnements aux personnes démunies. Toutefois, malgré l’existence de telles aides dans des pays développés comme la France, ces personnes sont en état de santé plus médiocre que le reste de la population et sont plus souvent atteintes de pathologies chroniques non-transmissibles liées au mode de vie et notamment à l’alimentation. Cela signale l’existence d’obstacles, outre l’accessibilité alimentaire, empêchant les personnes en situation de précarité d’avoir un meilleur statut nutritionnel. Cette thèse vise à identifier les déterminant
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Welsh, Donald Gordon. "Comparison of cardiorespiratory parameters during treadmill and immersion running." Thesis, University of British Columbia, 1988. http://hdl.handle.net/2429/28540.

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The purpose of this study was to compare the relationship between immersion running and treadmill running through the measurement of cardiorespiratory parameters. Sixteen subjects completed two exercise protocols to exhaustion. The treadmill running protocol was initiated at 3.08 m*s-l and increased a 0.22 m*s-l every sixty seconds. The immersion running protocol utilized an immersion running Ergometer (IRE). The IRE is similar to a tethered swim machine. The initial weight was set at 1 kg and Increased a 1/2 kg every sixty seconds. Heart rate (HR), oxygen consumption (V02), ventilatory equiv
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Hotele, Apiwe. "Immersion cooled environmental monitoring and prediction system for the meerKAT imager." Master's thesis, University of Cape Town, 2018. http://hdl.handle.net/11427/27939.

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This paper reports on an immersion cooling method used to reduce power consumption in a data centre. This study involves a case study of the MeerKAT Science Processor that is responsible for the MeerKAT imaging pipeline. Immersion cooling brings a coolant into direct physical contact with the chips and the circuit board by directly immersing computing equipment into a bath of cooling fluid. According to the National Security Agency's Laboratory for Physical Sciences (LPS), who acquired and installed an oil-immersion cooling system in 2012, the use of immersion cooling means that much of the in
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Yu, Weihua. "Teaching English in China's higher education system : a content-based immersion approach." Thesis, Durham University, 2001. http://etheses.dur.ac.uk/1227/.

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Fuljahn, Stefanie [Verfasser]. "Establishment of a photoautotrophic temporary immersion system (PA-TIS) in vitro / Stefanie Fuljahn." Hannover : Technische Informationsbibliothek und Universitätsbibliothek Hannover, 2010. http://d-nb.info/1010987550/34.

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Petit, Benjamin. "Téléprésence, immersion et interactions pour le reconstruction 3D temps-réel." Phd thesis, Université de Grenoble, 2011. http://tel.archives-ouvertes.fr/tel-00584001.

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Les environnements 3D immersifs et collaboratifs en ligne sont en pleine émergence. Ils posent les problématiques du sentiment de présence au sein des mondes virtuels, de l'immersion et des capacités d'interaction. Les systèmes 3D multi-caméra permettent, sur la base d'une information photométrique, d'extraire une information géométrique (modèle 3D) de la scène observée. Il est alors possible de calculer un modèle numérique texturé en temps-réel qui est utilisé pour assurer la présence de l'utilisateur dans l'espace numérique. Dans le cadre de cette thèse nous avons étudié comment coupler la c
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Bierz, Torsten. "Intuitive interaction for immersive visualization systems." München Verl. Dr. Hut, 2008. http://d-nb.info/989219283/04.

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Mouelhi, Amjed. "Analyse et synthèse d’observateur pour l’inversion à gauche de classes de système non linéaire." Thesis, CY Cergy Paris Université, 2020. http://www.theses.fr/2020CYUN1063.

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Cette thèse étudie l'inversion à gauche et les différentes difficultés supplémentaires telle que la singularité d'observabilité et la singularité d'inversion à gauche qui apparaissent lors de la synthèse d'observateurs des systèmes non linéaires et plus spécifiquement pour les systèmes chaotiques. Sous certaines conditions, ces difficultés peuvent être surmontées en utilisons la technique d'immersion dual. La première partie de ce travail porte sur la technique d'immersion dual qu'est basée sur la submersion des sorties et leurs dérivées dans un espace de plus grande dimension afin de contourn
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Dungner, Jakob, and Freja Kåreby. "Att spela i syfte att bli starkare : En kvalitativ studie om vad som motiverar barn med spinal muskelatrofi till att spela spel i habiliterande syfte." Thesis, Linnéuniversitetet, Institutionen för informatik (IK), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-105210.

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Barn med Spinal muskelatrofi lever ett liv med begränsad rörlighet. Deras vardag innehåller att mycket träning med syfte att kunna leva ett bättre liv. I vår digitala värld finns det idag många digitala spel som syftar till träning, exempelvis Nintendo Wii-spel och det populära spelet Just Dance. Utan att vi tänker på det, tränar vi kroppen medan vi utför spelets olika moment. Men hur kan barn bibehålla motivation och hur kan immersion uppstå för att barn ska glömma rum och tid när dem tränar? Vi har i vår studie samarbetat med företaget Nordic Forest Games, som på uppdrag av ett läkemedelsför
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Books on the topic "Immersion system"

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Mano, Tadaaki. Sympathetic nervous adjustments in man to simulated weightlessness induced by water immersion. [s.n.], 1985.

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C, Keil Lanny, Sandler Harold, and United States. National Aeronautics and Space Administration., eds. Intrapericardial denervation: Responses to water immersion in rhesus monkeys. National Aeronautics and Space Administration, 1995.

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Ramírez-Mosqueda, Marco A., and Carlos A. Cruz-Cruz, eds. Micropropagation Methods in Temporary Immersion Systems. Springer US, 2024. http://dx.doi.org/10.1007/978-1-0716-3654-1.

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Board, Canada National Energy, Cord Group Limited, and Federal Panel on Energy Research and Development (Canada), eds. Report on the review of the dual role immersion suit systems for Canadian offshore operations. National Energy Board, 1995.

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Lukoyanov, Denis. Constitutional law of the Russian Federation, 2nd edition. 2nd ed. Publishing Center RIOR, 2024. http://dx.doi.org/10.29039/01959-7.

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Constitutional law is the foundation of the domestic legal system. It determines the main parameters and directions of development of Russian law. The workshop on constitutional law is aimed not only at facilitating the formation of basic ideas about the fundamental values of the state and social system of Russia, about the constitutional and legal status of man and citizen, about the system of public authorities in the Russian Federation, but also to allow immersion in the learning environment, independently identify problems of understanding constitutional provisions, determine the features
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Cai, Yiyu. 3D Immersive and Interactive Learning. Springer Singapore, 2013.

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Cai, Yang. Digital human modeling: Trends in human algorithms. Springer, 2008.

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Cai, Yang. Digital human modeling: Trends in human algorithms. Springer, 2008.

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Spagno, Christian. Immersive VR projection system with simultaneous image acquisition using active projection screens. Hartung-Gorre, 2003.

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Randall, Packer, and Jordan Ken, eds. Multimedia: From Wagner to virtual reality. Norton, 2002.

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Book chapters on the topic "Immersion system"

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Monja-Mio, Kelly M., Gabriel Ojeda, Miguel Ángel Herrera-Alamillo, Lorenzo Felipe Sánchez-Teyer, and Antonio Rescalvo-Morales. "BioMINT: A Temporary Immersion System for Agave Micropropagation." In Micropropagation Methods in Temporary Immersion Systems. Springer US, 2024. http://dx.doi.org/10.1007/978-1-0716-3654-1_8.

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Othmani, Ahmed, Chokri Bayoudh, Amel Sellemi, and Noureddine Drira. "Temporary Immersion System for Date Palm Micropropagation." In Methods in Molecular Biology. Springer New York, 2017. http://dx.doi.org/10.1007/978-1-4939-7156-5_20.

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Rivas-Lalaleo, David, Marcelo Alvarez-Veintimilla, Víctor Bautista-Naranjo, et al. "Multimedia Immersion System for Band Jumping Training." In Communication and Intelligent Systems. Springer Nature Singapore, 2022. http://dx.doi.org/10.1007/978-981-19-2130-8_85.

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Yahada, Reiya, and Tomoyuki Ishida. "Proposal of a Tele-Immersion Visiting System." In Advances in Networked-Based Information Systems. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-84913-9_26.

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Pereira, Lilia Castro, Leonardo Soriano, Carolina Rossi de Oliveira, Paulo Hercílio Viegas Rodrigues, and Adriana Pinheiro Martinelli. "Alstroemeria Micropropagation in a RITA® Temporary Immersion System." In Micropropagation Methods in Temporary Immersion Systems. Springer US, 2024. http://dx.doi.org/10.1007/978-1-0716-3654-1_15.

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Gómez-Reyes, Luis Alberto, Esmeralda Judith Cruz-Gutiérrez, Lorena Jacqueline Gómez-Godínez, Manuel de Jesús Bermúdez-Guzmán, Claudia Berenice Espitia-Flores, and Juan Manuel Pichardo González. "Multiplication of Cupressus guadalupensis Using the RITA® Temporary Immersion System." In Micropropagation Methods in Temporary Immersion Systems. Springer US, 2024. http://dx.doi.org/10.1007/978-1-0716-3654-1_18.

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García-Ramírez, Yudith. "Temporary Immersion System for Biomass Production of Salvia spp.: A Mini-Review." In Micropropagation Methods in Temporary Immersion Systems. Springer US, 2024. http://dx.doi.org/10.1007/978-1-0716-3654-1_20.

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Połap, Dawid, Karolina Kęsik, and Marcin Woźniak. "Accident Prevention System During Immersion in Virtual Reality." In Cryptology and Network Security. Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-98678-4_56.

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Cai, Yanzhao, Yuqing Xue, Xueyong Chen, Yali Feng, Peng Wei, and Shanwei Zheng. "Investigation for a Phase Change Immersion Cooling System." In Lecture Notes in Electrical Engineering. Springer Singapore, 2019. http://dx.doi.org/10.1007/978-981-32-9441-7_46.

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de Oliveira, Carolina Rossi, Alice Noemi Aranda-Peres, Leonardo Soriano, Paulo Hercílio Viegas Rodrigues, and Adriana Pinheiro Martinelli. "Increased Multiplication Rates of Vriesea hieroglyphica (Carriere) E. Morren Through a Temporary Immersion System." In Micropropagation Methods in Temporary Immersion Systems. Springer US, 2024. http://dx.doi.org/10.1007/978-1-0716-3654-1_12.

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Conference papers on the topic "Immersion system"

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Schafsteller, Britta, Mario Rosin, Sandra Nelle, et al. "Electroless Nickel/Immersion Gold and Immersion Tin as Final Finish Solutions for Flexible Substrates in EV Batteries." In 2024 IEEE 10th Electronics System-Integration Technology Conference (ESTC). IEEE, 2024. http://dx.doi.org/10.1109/estc60143.2024.10712097.

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Needham, W. D. "Flexible Coatings for Marine Immersion Applications." In CORROSION 2004. NACE International, 2004. https://doi.org/10.5006/c2004-04295.

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Abstract The free flood areas of underwater vehicles pose a significant and expensive corrosion problem to operating forces. These areas undergo an alternating cycle of wetting and drying in a closely confined area that has regions of relatively stagnant seawater and other regions of high turbulence. The corrosion induced damage requires constant upkeep by ship’s force and frequent expensive maintenance action by depot personnel to effect periodic full restoration. Modifications to the superstructure area of underwater platforms are contemplated that will reduce the accessibility of this regio
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Needham, W. D. "Flexible Coatings for Marine Immersion Applications." In Paint and Coatings Expo (PACE) 2005. SSPC, 2005. https://doi.org/10.5006/s2005-00035.

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Abstract The free flood areas of underwater vehicles pose a significant and expensive corrosion problem to operating forces. These areas undergo an alternating cycle of wetting and drying in a closely confined area that has regions of relatively stagnant seawater and other regions of high turbulence. The corrosion induced damage requires constant upkeep by ship’s force and frequent expensive maintenance action by depot personnel to effect periodic full restoration. Modifications to the superstructure area of underwater platforms are contemplated that will reduce the accessibility of this regio
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Murray, John N., and Robert L. Ruedisueli. "Testing Issues for Coatings for In-Service Marine Immersion Applications." In CORROSION 2005. NACE International, 2005. https://doi.org/10.5006/c2005-05219.

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Abstract Two distinctly prepared epoxy coating systems characterized primarily by Electrochemical Impedance Spectroscopy (EIS) after having been exposed for 2 weeks to ASTM D 1141 electrolyte (substitute ocean water), were subjected to various laboratory environment drying periods. The coating types were a conventional solvent based MIL-DTL-24441, Type IV system and a “100% solids” type system reported to satisfy MIL-P-23236. The EIS data show both fully water saturated coating systems lose approximately 50% of the absorbed water within 48 hours of drying, which significantly affects the EIS p
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Stuart, Charles O., and Charles Vallance. "Underwater Inspection and Repair of Linings in Immersion Areas." In CORROSION 1988. NACE International, 1988. https://doi.org/10.5006/c1988-88176.

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Abstract Periodic condition evaluation of in-service coatings and linings is the most cost effective method of assuring that minor defects are repaired before major maintenance is required. Repairing minor defects in the early stages of corrosion results in extending the life of the coating system at minimum cost. Periodic condition evaluations of linings in immersion service presents unique problems. The contents of the tank must be used or stored elsewhere. The tank must be cleaned prior to inspection. The inspection process in the dry requires, at a minimum, foot traffic on the coating and
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Ribaud, Vincent, and Philippe Saliou. "A project-based immersion system." In IEEE 21st Conference on Software Engineering Education and Training Workshop (CSEETW 2008). IEEE, 2008. http://dx.doi.org/10.1109/cseetw.2008.1.

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Elfarargy, Mohammed, Magdy Nagi, and Noha Adly. "VEGI: Virtual Environment GUI Immersion system." In 2011 IEEE Virtual Reality (VR). IEEE, 2011. http://dx.doi.org/10.1109/vr.2011.5759470.

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Nagahara, Seiji, Ivan Pollentier, Takahiro Machida, et al. "Immersion effects on lithography system performance." In SPIE 31st International Symposium on Advanced Lithography, edited by Donis G. Flagello. SPIE, 2006. http://dx.doi.org/10.1117/12.659620.

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Sakai, Keita, Yuichi Iwasaki, Sunao Mori, et al. "Immersion exposure system using high-index materials." In SPIE Advanced Lithography. SPIE, 2008. http://dx.doi.org/10.1117/12.775142.

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Majumder, Sanjay, and Benjamin D. Smith. "Real time Pattern Based Melodic Query for Music Continuation System." In AM'18: Sound in Immersion and Emotion. ACM, 2018. http://dx.doi.org/10.1145/3243274.3243283.

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Reports on the topic "Immersion system"

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Abrigo, Michael Ralph, and Aniceto Jr Orbeta. Senior High School: What Do Additional Years of Basic Education Schooling Buy? Philippine Institute for Development Studies, 2023. http://dx.doi.org/10.62986/pn2023.15.

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Written for the Second Congressional Commission on Education, this Policy Note summarizes new early evidence on the impact of the senior high school (SHS) program on the timing of school attendance and employment, quality of employment, and even marriage, fertility, and child health. It concludes that SHS graduates tend to have higher wages and more chances of employment in middle-skill occupations than junior high school graduates. It argues that although reverting to a K to 10 [Kindergarten to Grade 10] system or restricting SHS to college attendees might be financially beneficial in the sho
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Treskunov, Anton, and Jarrell Pair. Projector-Camera Systems for Immersive Training. Defense Technical Information Center, 2006. http://dx.doi.org/10.21236/ada461567.

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Pawel, S. J. A performance evaluation of coating systems for long term aqueous immersion service. Office of Scientific and Technical Information (OSTI), 1994. http://dx.doi.org/10.2172/39125.

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Butyrina, Maria, and Valentina Ryvlina. MEDIATIZATION OF ART: VIRTUAL MUSEUM AS MASS MEDIA. Ivan Franko National University of Lviv, 2021. http://dx.doi.org/10.30970/vjo.2021.49.11075.

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The research is devoted to the study of the phenomenon of mediatization of art on the example of virtual museums. Main objective of the study is to give communication characteristics of the mediatized socio-cultural institutions. The subject of the research is forms, directions and communication features of virtual museums. Methodology. In the process of study, the method of communication analysis, which allowed to identify and characterize the main factors of the museum’s functioning as a communication system, was used. Among them, special emphasis is put on receptive and metalinguistic funct
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Pasupuleti, Murali Krishna. Augmented Human Intelligence: Converging Generative AI, Quantum Computing, and XR for Enhanced Human-Machine Synergy. National Education Services, 2025. https://doi.org/10.62311/nesx/rrv525.

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Abstract: Augmented Human Intelligence (AHI) represents a paradigm shift in human-AI collaboration, leveraging Generative AI, Quantum Computing, and Extended Reality (XR) to enhance cognitive capabilities, decision-making, and immersive interactions. Generative AI enables real-time knowledge augmentation, automated creativity, and adaptive learning, while Quantum Computing accelerates AI optimization, pattern recognition, and complex problem-solving. XR technologies provide intuitive, immersive environments for AI-driven collaboration, bridging the gap between digital and physical experiences.
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Barladym, Valentyna, A. V. Bruiaka, M. A. Bugaienko, et al. The Use of AI Tools and Services for the Professional Development of Teaching Staff. Institute for Digitalisation of Education of the NAES of Ukraіne, 2024. https://doi.org/10.33407/lib.naes.id/eprint/744000.

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The preprint (analytical materials) examines the process of using generative artificial intelligence in education; clarifies the role of artificial intelligence in the professional development of teaching staff; explores the pedagogical design of variable models of computer-oriented methodological systems for inquiry-based learning of natural and mathematical sciences using AI technologies; identifies the role of AI tools in the training of teaching staff; describes training in WebAR development with integrated machine learning: immersion methodology and intelligent educational experience; pro
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Wang, Shenlong, and David Forsyth. Safely Test Autonomous Vehicles with Augmented Reality. Illinois Center for Transportation, 2022. http://dx.doi.org/10.36501/0197-9191/22-015.

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This work exploits augmented reality to safely train and validate autonomous vehicles’ performance in the real world under safety-critical scenarios. Toward this goal, we first develop algorithms that create virtual traffic participants with risky behaviors and seamlessly insert the virtual events into real images perceived from the physical world. The resulting composed images are photorealistic and physically grounded. The manipulated images are fed into the autonomous vehicle during testing, allowing the self-driving vehicle to react to such virtual events within either a photorealistic sim
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Osypova, Nataliia V., and Volodimir I. Tatochenko. Improving the learning environment for future mathematics teachers with the use application of the dynamic mathematics system GeoGebra AR. [б. в.], 2021. http://dx.doi.org/10.31812/123456789/4628.

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Immersive technologies and, in particular, augmented reality (AR) are rapidly changing the sphere of education, especially in the field of science, technology, engineering, arts and mathematics. High- quality professional training of a future mathematics teacher who is able to meet the challenges that permeate all sides, the realities of the globalizing information society, presupposes reliance on a highly effective learning environment. The purpose of the research is to transform the traditional educational environment for training future mathematics teachers with the use of the GeoGebra AR d
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Bonnett, Michaela, Meaghan Kennedy, Odiraa Okala, and Teri Garstka. Precision Public Health: Empowering Communities with Hyperlocal Data for Targeted Interventions and Improved Outcomes. Orange Sparkle Ball, 2024. http://dx.doi.org/10.61152/sktq6431.

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Background Precision public health is an effective strategy for reaching the last mile in service delivery, but is frequently hampered by its dependence on unattainable data standards and the non-transferability of the solutions designed. This paper proposes a five-part system involving 1) dynamic data governance, 2) hyperlocal community data, 3) data synthesis and analysis, 4) the design and implementation of precision interventions, and 5) correlation between community data and traditional outcome data. Recent studies of community network data have found the connectedness of communities to b
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Balali, Vahid. Connected Simulation for Work Zone Safety Application. Mineta Transportation Institute, 2022. http://dx.doi.org/10.31979/mti.2021.2137.

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Every year, over 60,000 work zone crashes are reported in the United States (FHWA 2016). Such work zone crashes have resulted in over 4,400 fatal and 200,000 non-fatal injuries in the last 5 years (FHWA 2016, BLS 2014). Apart from the physical and emotional trauma, the annual cost of these injuries exceeds $4 million-representing significant wasted resources. To improve work zone safety, this research developed a system architecture for unveiling high-risk behavioral patterns among highway workers, equipment operators, and drivers within dynamic highway work zones. This research implemented th
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