Academic literature on the topic 'Immersive Theater'
Create a spot-on reference in APA, MLA, Chicago, Harvard, and other styles
Consult the lists of relevant articles, books, theses, conference reports, and other scholarly sources on the topic 'Immersive Theater.'
Next to every source in the list of references, there is an 'Add to bibliography' button. Press on it, and we will generate automatically the bibliographic reference to the chosen work in the citation style you need: APA, MLA, Harvard, Chicago, Vancouver, etc.
You can also download the full text of the academic publication as pdf and read online its abstract whenever available in the metadata.
Journal articles on the topic "Immersive Theater"
Jacobson, Jeffrey, and Zimmy Hwang. "Unreal tournament for immersive interactive theater." Communications of the ACM 45, no. 1 (January 2002): 39–42. http://dx.doi.org/10.1145/502269.502292.
Full textSumners, C., P. Reiff, and W. Weber. "Learning in an immersive digital theater." Advances in Space Research 42, no. 11 (December 2008): 1848–54. http://dx.doi.org/10.1016/j.asr.2008.06.018.
Full textGochfeld, David, Corinne Brenner, Kris Layng, Sebastian Herscher, Connor DeFanti, Marta Olko, David Shinn, Stephanie Riggs, Clara Fernández-Vara, and Ken Perlin. "Holojam in Wonderland: Immersive Mixed Reality Theater." Leonardo 51, no. 4 (August 2018): 362–67. http://dx.doi.org/10.1162/leon_a_01644.
Full textFink, Sabine Gebhardt. "Ambient in Kunst, Musik und Theater." Zeitschrift für Ästhetik und Allgemeine Kunstwissenschaft Band 54. Heft 1 54, no. 1 (2009): 121–32. http://dx.doi.org/10.28937/1000106143.
Full textFleming, Jason, Nick Sevdalis, Meredydd Harries, and Karan Kapoor. "Validation of a Theater-Based Immersive Microlaryngoscopy Simulator." Otolaryngology–Head and Neck Surgery 145, no. 2_suppl (August 2011): P84. http://dx.doi.org/10.1177/0194599811416318a137.
Full textLayng, Kris, Ken Perlin, Sebastian Herscher, Corinne Brenner, and Thomas Meduri. "CAVE: Making Collective Virtual Narrative: Best Paper Award." Leonardo 52, no. 4 (August 2019): 349–56. http://dx.doi.org/10.1162/leon_a_01776.
Full textGiserman-Kiss, Ivy, Michelle Gorenstein, Elyana Feldman, Mikaela Rowe, Hannah Grosman, Jordana Weissman, Audrey Rouhandeh, et al. "The Immersive Theater Experience for Individuals with Autism Spectrum Disorder." Journal of Autism and Developmental Disorders 50, no. 3 (December 3, 2019): 1073–80. http://dx.doi.org/10.1007/s10803-019-04284-7.
Full textDmitrieva, L. V. "Children's immersive theater in the party practices of the museum." Voprosy kul'turologii (Issues of Cultural Studies), no. 1 (January 1, 2021): 50–55. http://dx.doi.org/10.33920/nik-01-2101-06.
Full textHusel, Stefanie. "Dem Zuschauen zuschauen?" itw : im dialog 3 (March 6, 2019): 34–48. http://dx.doi.org/10.16905/itwid.2018.2.
Full textLakka, Eftychia, Athanasios G. Malamos, Konstantinos G. Pavlakis, and J. Andrew Ware. "Designing a Virtual Reality Platform to Facilitate Augmented Theatrical Experiences Based on Auralization." Designs 3, no. 3 (July 1, 2019): 33. http://dx.doi.org/10.3390/designs3030033.
Full textDissertations / Theses on the topic "Immersive Theater"
Prisco, Lauren. "Immersive Theater & The Physical Narrative." VCU Scholars Compass, 2017. http://scholarscompass.vcu.edu/etd/4896.
Full textAlston, Adam. "Productive participants: aesthetics and politics in immersive theatre." Thesis, University of London, 2013. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.603488.
Full textRamos, Jorge. "(Re-) Constructing the actor-audience relationship in immersive theatre practice." Thesis, University of East London, 2015. http://roar.uel.ac.uk/4987/.
Full textMachado, Thiago Luiz Berzoini. "Espectros – um drama familiar: narrativa transmídia aplicada às artes cênicas." Universidade Federal de Juiz de Fora, 2012. https://repositorio.ufjf.br/jspui/handle/ufjf/1914.
Full textApproved for entry into archive by Adriana Oliveira (adriana.oliveira@ufjf.edu.br) on 2016-07-13T15:50:26Z (GMT) No. of bitstreams: 1 thiagoluizberzoinimachado.pdf: 2242060 bytes, checksum: e5be95a0a6b81848845c4066ec4da618 (MD5)
Approved for entry into archive by Adriana Oliveira (adriana.oliveira@ufjf.edu.br) on 2016-07-13T15:50:44Z (GMT) No. of bitstreams: 1 thiagoluizberzoinimachado.pdf: 2242060 bytes, checksum: e5be95a0a6b81848845c4066ec4da618 (MD5)
Made available in DSpace on 2016-07-13T15:50:44Z (GMT). No. of bitstreams: 1 thiagoluizberzoinimachado.pdf: 2242060 bytes, checksum: e5be95a0a6b81848845c4066ec4da618 (MD5) Previous issue date: 2012-03-30
Utilizando como matriz midiática “Espectros – Um drama familiar” (Gengangere, 1881) de Henrik Ibsen, esta dissertação analisa a expansão do universo ficcional de uma peça teatral por diversas plataformas de mídia. A montagem da obra foi desenvolvida através da aplicação de estratégias transmídia com base nas explanações de Henry Jenkins e Stephen Dinehart, teóricos dessa nova forma de utilização da narrativa perante a era da “Cultura da Convergência”. O projeto apresentou ao espectador uma obra que possui vários “pontos de entrada” no universo ficcional da trama de Ibsen, acessíveis através de um conteúdo distribuído eletronicamente: vídeos, áudio-teatro, história em quadrinhos, um jornal fictício que contém informações sobre o programa da peça e um dossiê contra um dos personagens centrais da trama. A experiência também foi levada para um ambiente imersivo - o Second Life –, apresentando uma assembleia virtual que reuniu o elenco e o público atingido pela divulgação do evento nas redes sociais e sítio de hospedagem do material produzido. Com a aplicação dessa estratégia, o espectador é motivado a organizar mentalmente os fragmentos narrativos de situações pulverizadas através de canais de distribuições complementares, proporcionando a continuidade de imersão no universo ficcional mesmo após o término da experiência.
Using as a media-matrix “Ghosts – a family drama” (Gengangere, 1881) by Henrik Ibsen, this work analyzes the expansion of the fictional universe of a play by various media platforms. The composition of the play was developed through the application of strategies based on the explanations of Henry Jenkins and Stephen Dinehart, theorists of this new way of using the narrative according with the era of “Convergence Culture”. The project presented a work in which the viewer has multiple “entry points” into the fictional universe of Ibsen’s plot, accessible via electronically distributed content: videos, audio dramas, comic, a fictional newspaper which contains information about the program of the play and a dossier against one of the central characters of the plot. The experience was also taken to an immersive environment – the Second Life – featuring a virtual meeting that gathered the cast and the audience reached by the advertisement of this event through social networking and hosting website with the material produced. With the implementation of this strategy, the viewer is encouraged to mentally organize the narrative fragments of situations sprayed throughout additional distribution channels to provide continuous immersion in the fictional universe even the ends of the experiment.
Ellis, Mark Richard. "A masquerade dance of liars : reality, fiction and dissimulation in immersive theatre." Thesis, University of Huddersfield, 2012. http://eprints.hud.ac.uk/id/eprint/19278/.
Full textHughes, Erica. "Lost in Austen: An Immersive Approach to Pride & Prejudice." VCU Scholars Compass, 2015. http://scholarscompass.vcu.edu/etd/3707.
Full textBiggin, Rose May. "Audience immersion : environment, interactivity, narrative in the work of Punchdrunk." Thesis, University of Exeter, 2014. http://hdl.handle.net/10871/15638.
Full textSolberg, Ragnhild S. "Playing Puppets : Agency, Immersion, and the Fictional Realities of Sabbath’s Theater and Portal." Thesis, Norges teknisk-naturvitenskapelige universitet, Institutt for språk og litteratur, 2013. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-24132.
Full textLiang, Liu. "Test Immersion in DomeTheater using Tracking device." Thesis, Linköpings universitet, Medie- och Informationsteknik, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-69280.
Full textKurtzman, Elizabeth. "Immersed in Horror: A Study of the Historical and Contemporary Influences of Poe's Shadows." Thesis, Virginia Tech, 2019. http://hdl.handle.net/10919/91183.
Full textMaster of Arts
Though the horror genre is most often associated with books and films, elements of the genre have been present onstage for thousands of years. Furthermore, studying these theatrical ghosts and ghouls—and how they were represented onstage— can help contemporary audiences understand historical anxieties and expectations. In 2019, Virginia Tech presented the installation Poe’s Shadows, which combined elements of traditional theatre, original art, and innovative technology to present an immersive experience of Edgar Allan Poe’s work. This production was a unique collaborative work that combined the creative labor of both faculty and students, while also invoking past horror theatre techniques such as hand-cranked panoramas, magic lantern shows, and shadow plays, accompanied by with sound effects and narration that combined elements of theatrical tradition and ghost shows. By studying the history of Poe’s Shadows, as well as the reception of the installation, one can see how the theatre’s evolving relationship with horror is effected by audience expectation and newly available technologies.
Books on the topic "Immersive Theater"
Machon, Josephine. Immersive Theatres. London: Macmillan Education UK, 2013. http://dx.doi.org/10.1007/978-1-137-01985-1.
Full textFrieze, James, ed. Reframing Immersive Theatre. London: Palgrave Macmillan UK, 2016. http://dx.doi.org/10.1057/978-1-137-36604-7.
Full textAlston, Adam. Beyond Immersive Theatre. London: Palgrave Macmillan UK, 2016. http://dx.doi.org/10.1057/978-1-137-48044-6.
Full textBiggin, Rose. Immersive Theatre and Audience Experience. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-62039-8.
Full textImmersive Theatres Intimacy And Immediacy In Contemporary Performance. Palgrave Macmillan, 2013.
Find full textRitter, Julia M. Tandem Dances. Oxford University Press, 2020. http://dx.doi.org/10.1093/oso/9780190051303.001.0001.
Full textDinesh, Nandita. Immersive Theater and Activism: Scripts and Strategies for Directors and Playwrights. McFarland & Company, 2018.
Find full textSzczepaniak-Gillece, Jocelyn. The Optical Vacuum. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780190689353.001.0001.
Full textBook chapters on the topic "Immersive Theater"
Townsend, Anthony M., and Brian E. Mennecke. "Virtual Worlds as Radical Theater: Extending the Proscenium." In The Immersive Internet, 65–76. London: Palgrave Macmillan UK, 2013. http://dx.doi.org/10.1057/9781137283023_6.
Full textGrossman, Julie. "Adapting Time and Place: Avant-Garde Storytelling and Immersive Theater." In Literature, Film, and Their Hideous Progeny, 147–66. London: Palgrave Macmillan UK, 2015. http://dx.doi.org/10.1057/9781137399021_8.
Full textBiggin, Rose. "Immersive Theatre, Immersive Experience." In Immersive Theatre and Audience Experience, 1–58. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-62039-8_1.
Full textAlston, Adam. "Theatre in the Marketplace: Immaterial Production in Theatre Delicatessen’s Theatre Souk." In Beyond Immersive Theatre, 183–216. London: Palgrave Macmillan UK, 2016. http://dx.doi.org/10.1057/978-1-137-48044-6_6.
Full textMachon, Josephine. "Conclusion: Immersive Theatres." In Immersive Theatres, 260–77. London: Macmillan Education UK, 2013. http://dx.doi.org/10.1007/978-1-137-01985-1_10.
Full textMachon, Josephine. "Introduction." In Immersive Theatres, 1–20. London: Macmillan Education UK, 2013. http://dx.doi.org/10.1007/978-1-137-01985-1_1.
Full textMachon, Josephine. "Definitions and Details." In Immersive Theatres, 21–49. London: Macmillan Education UK, 2013. http://dx.doi.org/10.1007/978-1-137-01985-1_2.
Full textMachon, Josephine. "Features and Finer Details: A Scale of Immersivity." In Immersive Theatres, 53–69. London: Macmillan Education UK, 2013. http://dx.doi.org/10.1007/978-1-137-01985-1_3.
Full textMachon, Josephine. "Immersive Perspectives." In Immersive Theatres, 70–102. London: Macmillan Education UK, 2013. http://dx.doi.org/10.1007/978-1-137-01985-1_4.
Full textMachon, Josephine. "Conversations one." In Immersive Theatres, 103–45. London: Macmillan Education UK, 2013. http://dx.doi.org/10.1007/978-1-137-01985-1_5.
Full textConference papers on the topic "Immersive Theater"
Beck, Stephen David. "The immersive computer-controlled audio sound theater." In SIGGRAPH 2009: Talks. New York, New York, USA: ACM Press, 2009. http://dx.doi.org/10.1145/1597990.1598031.
Full textLi, Sophia, Yazhou Huang, Vinh-Sang Tri, Johan Elvek, Samuel Wan, Jan Kjallstrom, Nils Andersson, Mats Johansson, and Dan Lejerskar. "Interactive theater-sized dome design for edutainment and immersive training." In VRIC '14: Virtual Reality International Conference - Laval Virtual 2014. New York, NY, USA: ACM, 2014. http://dx.doi.org/10.1145/2617841.2620693.
Full textSimpson, James. "Live and Life in Virtual Theatre: Adapting traditional theatre processes to engage creatives in digital immersive technologies." In Proceedings of EVA London 2021. BCS Learning & Development, 2021. http://dx.doi.org/10.14236/ewic/eva2021.17.
Full textvan der Linden, Janet, Yvonne Rogers, Maria Oshodi, Adam Spiers, David McGoran, Rafael Cronin, and Paul O'Dowd. "Haptic reassurance in the pitch black for an immersive theatre experience." In the 13th international conference. New York, New York, USA: ACM Press, 2011. http://dx.doi.org/10.1145/2030112.2030133.
Full textMontagud, Mario, Jaume Segura-Garcia, J. Antonio De Rus, and Rafael Fayos Jordán. "Towards an Immersive and Accessible Virtual Reconstruction of Theaters from the Early Modern." In IMX '20: ACM International Conference on Interactive Media Experiences. New York, NY, USA: ACM, 2020. http://dx.doi.org/10.1145/3391614.3399390.
Full textvan Dam, Loes C. J., Abigail L. M. Webb, Liam D. B. Jarvis, Paul B. Hibbard, and Matthew Linley. "“The Mystery of the Raddlesham Mumps”: a Case Study for Combined Storytelling in a Theatre Play and Virtual Reality." In 2020 International Conference on 3D Immersion (IC3D). IEEE, 2020. http://dx.doi.org/10.1109/ic3d51119.2020.9376391.
Full textBakk, ágnes Karolina. "Analogue and Digital Immersive Experiences: What should digital creators learn from live theatre makers?" In Electronic Visualisation and the Arts. BCS Learning & Development, 2018. http://dx.doi.org/10.14236/ewic/eva2018.57.
Full textSpringel, Sharon. "“The Virtual Theatre” immersive participatory drama research at the centre for communications systems research, Cambridge University." In the sixth ACM international conference. New York, New York, USA: ACM Press, 1998. http://dx.doi.org/10.1145/306774.306787.
Full textMalinina, Elena. "Contemporary Art Culture as a Creator of Publicity New Forms: Experience of Perm Theatrical Community." In The Public/Private in Modern Civilization, the 22nd Russian Scientific-Practical Conference (with international participation) (Yekaterinburg, April 16-17, 2020). Liberal Arts University – University for Humanities, Yekaterinburg, 2020. http://dx.doi.org/10.35853/ufh-public/private-2020-13.
Full textForeman, David. "P51 Should immersive simulation be used for end-of-life education?" In Abstracts of the Association for Simulated Practice in Healthcare 9th Annual Conference, 13th to 15th November 2018, Southport Theatre and Convention Centre, UK. The Association for Simulated Practice in Healthcare, 2018. http://dx.doi.org/10.1136/bmjstel-2018-aspihconf.143.
Full text