Academic literature on the topic 'IMML e Visual IMML'
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Journal articles on the topic "IMML e Visual IMML"
Immler, Nicole L., and Stef Scagliola. "Voorbij een nationale geschiedschrijving : De massaexecutie in Rawagede verteld als ‘vervlochten geschiedenis’1." Tijdschrift voor geschiedenis 133, no. 2 (August 1, 2020): 169–203. http://dx.doi.org/10.5117/tvgesch2020.2.002.imml.
Full textLeite, Jair C., and Lirisnei Sousa. "The IMML VDE: models, languages and tools to develop interactive systems." International Journal of Web Engineering and Technology 4, no. 2 (2008): 183. http://dx.doi.org/10.1504/ijwet.2008.018097.
Full textSchneider, T. "Distribution of 2-[125I]iodomelatonin binding sites in the brain of the pied flycatcher (Ficedula hypoleuca) and the zebra finch (Taeniopygia guttata)." Journal of Experimental Biology 198, no. 9 (September 1, 1995): 1943–49. http://dx.doi.org/10.1242/jeb.198.9.1943.
Full textTantauy, Hekmat, Mariam Sharaf, Ismail Abd Elnnbi, and Hend Tag. "IMMl N'OHISTOPATHOLOCfCAL EFFECTS OF FENTHION TOXICITY ON THE COMMON CARP \CYPRIM'S CARPIO)." Egyptian Journal of Aquatic Biology and Fisheries 9, no. 1 (January 1, 2005): 185–202. http://dx.doi.org/10.21608/ejabf.2005.1823.
Full textWang, Li Jia, and Hua Zhang. "Visual Tracking Based on an Improved Online Multiple Instance Learning Algorithm." Computational Intelligence and Neuroscience 2016 (2016): 1–9. http://dx.doi.org/10.1155/2016/3472184.
Full textOgon, Izaya, Hiroyuki Takashima, Tomonori Morita, Tsutomu Oshigiri, Yoshinori Terashima, Mitsunori Yoshimoto, Makoto Emori, Atsushi Teramoto, Tsuneo Takebayashi, and Toshihiko Yamashita. "Is the Lipid Content of the Psoas Major Correlated with Chronic Low Back Pain and Spinopelvic Alignment? A Magnetic Resonance Spectroscopic Study." Asian Spine Journal 14, no. 4 (August 31, 2020): 430–37. http://dx.doi.org/10.31616/asj.2020.0042.
Full textSánchez-Ramírez, Edwards Ernesto, Alberto Jorge Rosales-Silva, and Rogelio Antonio Alfaro-Flores. "High-Precision Visual-Tracking using the IMM Algorithm and Discrete GPI Observers (IMM-DGPIO)." Journal of Intelligent & Robotic Systems 99, no. 3-4 (April 25, 2020): 815–35. http://dx.doi.org/10.1007/s10846-020-01164-6.
Full textLi, Shuangquan, Shuyan Sun, Sheng Jiang, Zhipei Huang, and Jiankang Wu. "IMM/MHT fusing feature information in visual tracking." Journal of Electronics (China) 26, no. 6 (November 2009): 765–70. http://dx.doi.org/10.1007/s11767-010-0287-9.
Full textLee, Sungwoo, Hyoungtae Kim, Tae Hyun Kim, Hansol Shin, and Wook Kim. "Fault Current Constraint Transmission Expansion Planning Based on the Inverse Matrix Modification Lemma and a Valid Inequality." Energies 12, no. 24 (December 13, 2019): 4769. http://dx.doi.org/10.3390/en12244769.
Full textFusani, Leonida, and Manfred Gahr. "Differential Expression of Melatonin Receptor Subtypes MelIa, MelIb and MelIc in Relation to Melatonin Binding in the Male Songbird Brain." Brain, Behavior and Evolution 85, no. 1 (November 22, 2014): 4–14. http://dx.doi.org/10.1159/000367984.
Full textDissertations / Theses on the topic "IMML e Visual IMML"
Machado, Thais Lima. "Visual IMML: um perfil UML para a modelagem de interfaces de usu?rio." Universidade Federal do Rio Grande do Norte, 2006. http://repositorio.ufrn.br:8080/jspui/handle/123456789/17983.
Full textThe software development processes proposed by the most recent approaches in Software Engineering make use old models. UML was proposed as the standard language for modeling. The user interface is an important part of the software and has a fundamental importance to improve its usability. Unfortunately the standard UML does not offer appropriate resources to model user interfaces. Some proposals have already been proposed to solve this problem: some authors have been using models in the development of interfaces (Model Based Development) and some proposals to extend UML have been elaborated. But none of them considers the theoretical perspective presented by the semiotic engineering, that considers that, through the system, the designer should be able to communicate to the user what he can do, and how to use the system itself. This work presents Visual IMML, an UML Profile that emphasizes the aspects of the semiotic engineering. This Profile is based on IMML, that is a declarative textual language. The Visual IMML is a proposal that aims to improve the specification process by using a visual modeling (using diagrams) language. It proposes a new set of modeling elements (stereotypes) specifically designed to the specification and documentation of user interfaces, considering the aspects of communication, interaction and functionality in an integrated manner
Os processos de desenvolvimento de software proposto pelas abordagens mais recentes da Engenharia de Software utilizam modelos e a UML foi proposta como a linguagem padr?o para a modelagem. A interface de usu?rio ? uma parte importante do software e fundamental para melhorar a usabilidade. Por?m a UML padr?o n?o oferece recursos adequados para a modelagem da interface de usu?rio. V?rias propostas v?m surgindo para solucionar esse problema. Alguns autores t?m utilizado modelos no desenvolvimento de interface (Desenvolvimento Baseado em Modelos) e v?rias propostas de extens?es da UML t?m sido elaboradas. No entanto, nenhuma delas considera a perspectiva te?rica proposta pela engenharia semi?tica que considera que atrav?s do sistema o designer deve comunicar para o usu?rio o que ele pode fazer e como ele utiliza o pr?prio sistema. Este trabalho apresenta um Perfil UML que enfatiza os aspectos da perspectiva da engenharia semi?tica. Esse Perfil est? baseado na IMML que ? uma linguagem textual declarativa. A Visual IMML, como ? denominada, ? uma proposta que vem melhorar o processo de especifica??o com a IMML atrav?s de uma modelagem visual (diagram?tica). Ela prop?e um conjunto de novos elementos de modelagem (estere?tipos) elaborados para a especifica??o e documenta??o de interfaces de usu?rio, considerando os aspectos de comunica??o, intera??o e funcionais de forma integrada
Lira, Heremita Brasileiro. "Uma ontologia para a descri??o da sem?ntica da IMML." Universidade Federal do Rio Grande do Norte, 2006. http://repositorio.ufrn.br:8080/jspui/handle/123456789/18026.
Full textThis work presents an ontology to describe the semantics of IMML (Interactive Message Modeling Language) an XML-based User Interface Description Language. The ontology presents the description of all IMML elements including a natural language description and semantic rules and relationships. The ontology is implemented in OWL-DL, a standard language to ontology description that is recommended by W3C. Our main goal is to describe the semantic using languages and tools that can be processed by computers. As a consequence, we develop tools to the validation of a user interface specification and also to present the semantic description in different views
Este trabalho apresenta uma ontologia para a descri??o da sem?ntica da IMML (Interactive Message Modeling Language), uma linguagem baseada em XML para a descri??o de interfaces de usu?rios. A ontologia apresenta a descri??o dos elementos da IMML incluindo uma descri??o em linguagem natural e tamb?m as rela??es e regras sem?nticas. Esta ontologia est? implementada em OWL-DL, a linguagem padr?o para a constru??o de ontologias recomendada pelo W3C. A descri??o da sem?ntica na forma de uma ontologia permite que a mesma seja descrita em uma linguagem que pode ser processada por computadores. Como conseq??ncia, podemos construir ferramentas para validar semanticamente uma especifica??o e construir diferentes representa??es para a sem?ntica
Silva, Salerno Ferreira de Sousa e. "BRIDGE: uma ferramenta para o Design de Interfaces de Usu?rio baseada em especifica??es IMML." Universidade Federal do Rio Grande do Norte, 2007. http://repositorio.ufrn.br:8080/jspui/handle/123456789/17960.
Full textWith hardware and software technologies advance, it s also happenning modifications in the development models of computational systems. New methodologies for user interface specification are being created with user interface description languages (UIDL). The UIDLs are a way to have a precise description in a language with more abstraction and independent of how will be implemented. A great problem is that even using these nowadays methodologies, we still have a big distance between the UIDLs and its design, what means, the distance between abstract and concrete. The tool BRIDGE (Interface Design Generator Environment) was created with the intention of being a linking bridge between a specification language (the Interactive Message Modeling Language IMML) and its implementation in Java, linking the abstract (specification) to the concrete (implementation). IMML is a language based on models, that allows the designer works in distinct abstraction levels, being each model a distinct abstraction level. IMML is a XML language, that uses the Semiotic Engineering concepts, that deals the computational system, with the user interface and its elements like a metacommunicative artifact, where these elements must to transmit a message to the user about what task must to be realized and the way to reach this goal. With BRIDGE, we intend to supply a lot of support to the design task, being the user interface prototipation the greater of them. BRIDGE allows the design becomes easier and more intuitive coming from an interface specification language
Com o avan?o das tecnologias de hardware e software, tem havido, tamb?m, modifica??es nos modelos de desenvolvimento de sistemas computacionais. Novas metodologias para especifica??o de interfaces de usu?rio est?o sendo criadas usando linguagens de descri??o de interfaces de usu?rio (LDIU). As LDIUs s?o uma forma de se ter uma descri??o precisa numa linguagem mais abstrata e independente de como ser? a implementa??o. Um grande problema ? que mesmo utilizando essas metodologias vigentes, ainda temos uma grande dist?ncia entre as LDIUs e o seu design, ou seja, a dist?ncia entre o abstrato e o concreto. A ferramenta BRIDGE (Interface Design Generator Environment) foi criada com o intuito de ser uma ponte de liga??o entre uma linguagem de especifica??o (a Interactive Message Modeling Language IMML) e a sua implementa??o em Java, ligando o abstrato (especifica??o) ao concreto (implementa??o). A IMML ? uma linguagem baseada em modelos, o que permite ao designer trabalhar com diferentes n?veis de abstra??o, sendo cada modelo um n?vel de abstra??o diferente. A IMML ? uma linguagem XML que se utiliza dos conceitos da Engenharia Semi?tica, que trata o sistema computacional, com a interface de usu?rio e seus elementos como um artefato metacomunicativo, onde os mesmos devem passar uma mensagem ao usu?rio sobre qual a tarefa a ser realizada e a forma de se alcan?ar este objetivo. Com o BRIDGE, visamos fornecer diversas ajudas ? tarefa de design, sendo a prototipa??o de interfaces de usu?rio a principal delas. O BRIDGE permite que o design a partir de uma linguagem de especifica??o de interfaces fique mais f?cil, intuitivo e produtivo
Fonseca, Fabiola Mariz da. "Uma arquitetura de refer?ncia para o desenvolvimento de sistemas interativos multiplataformas." Universidade Federal do Rio Grande do Norte, 2008. http://repositorio.ufrn.br:8080/jspui/handle/123456789/17989.
Full textIt is increasingly common use of a single computer system using different devices - personal computers, telephones cellular and others - and software platforms - systems graphical user interfaces, Web and other systems. Depending on the technologies involved, different software architectures may be employed. For example, in Web systems, it utilizes architecture client-server - usually extended in three layers. In systems with graphical interfaces, it is common architecture with the style MVC. The use of architectures with different styles hinders the interoperability of systems with multiple platforms. Another aggravating is that often the user interface in each of the devices have structure, appearance and behaviour different on each device, which leads to a low usability. Finally, the user interfaces specific to each of the devices involved, with distinct features and technologies is a job that needs to be done individually and not allow scalability. This study sought to address some of these problems by presenting a reference architecture platform-independent and that allows the user interface can be built from an abstract specification described in the language in the specification of the user interface, the MML. This solution is designed to offer greater interoperability between different platforms, greater consistency between the user interfaces and greater flexibility and scalability for the incorporation of new devices
? cada vez mais comum o uso de um mesmo sistema computacional utilizando diferentes dispositivos computadores pessoais, telefones celulares e outros e plataformas de software sistemas de interfaces de usu?rio gr?ficas, sistemas WEB e outros. Dependendo das tecnologias envolvidas, arquiteturas de software distintas podem ser empregadas. Por exemplo, em sistemas WEB, utiliza-se uma arquitetura cliente-servidor normalmente estendida em tr?s camadas. Em sistemas com interfaces gr?ficas, ? mais comum arquiteturas com o estilo MVC. A utiliza??o de arquiteturas com diferentes estilos dificulta a interoperabilidade de sistemas com m?ltiplas plataformas. Um outro agravante ? que muitas vezes, as interfaces de usu?rio em cada um dos dispositivos possuem estrutura, apar?ncia e comportamentos diferentes em cada dispositivo, o que leva a uma baixa usabilidade. Por fim, as interfaces de usu?rio espec?ficas para cada um dos dispositivos envolvidos, com caracter?sticas e tecnologias distintas ? um trabalho que precisa ser realizado individualmente e n?o permite escalabilidade. Esse trabalho procura resolver alguns destes problemas apresentando uma arquitetura de refer?ncia independente de plataforma e que possibilita que a interface de usu?rio possa ser constru?da a partir de uma especifica??o abstrata descrita na linguagem de especifica??o de interface de usu?rio, a IMML. Esta solu??o visa oferecer uma maior interoperabilidade entre as diferentes plataformas, uma maior consist?ncia entre as interfaces de usu?rio e maior flexibilidade e escalabilidade para a incorpora??o de novos dispositivos
Sousa, Lirisnei Gomes de. "Gera??o de interfaces de usu?rio de sistemas Web para m?ltiplos dispositivos com o uso de componentes de IU." Universidade Federal do Rio Grande do Norte, 2007. http://repositorio.ufrn.br:8080/jspui/handle/123456789/18120.
Full textCoordena??o de Aperfei?oamento de Pessoal de N?vel Superior
This work presents an User Interface (UI) prototypes generation process to the softwares that has a Web browser as a plataform. This process uses UI components more complex than HTML elements. To described this components more complex this work suggest to use the XICL (eXtensinble User Interface Components Language). XICL is a language, based on XML syntax, to describe UI Components and IUs. XICL promotes extensibility and reusability in the User Interface development process. We have developed two compiler. The first one compiles IMML (Interactive Message Modeling Language) code and generates XICL code. The second one compiles XICL code and generates DHTML code
Este trabalho apresenta um processo de gera??o de prot?tipos de Interfaces de Usu?rio (IU) para software que tem como plataforma operacional um navegador Web. Este processo faz o uso de componentes de interface de usu?rio mais complexos que os elementos HTML. Para descrever estes componentes mais complexos este trabalho sugere o uso da linguagem XICL (eXtensible User Interface Components Language). A XICL ? uma linguagem, baseada em XML, para a descri??o de componentes de IU e de IUs. A XICL permite reusabilidade e extensibilidade no desenvolvimento de interfaces de usu?rios. Foram desenvolvidos dois compiladores, um que gera c?digo XICL a partir de c?digo IMML (Interactive Message Modeling Language) e outro que a partir de XICL gera DHTML
"Uma ontologia para a descrição da semântica da IMML." Tese, Biblioteca Digital de Teses e Dissertações da UFRN, 2006. http://bdtd.bczm.ufrn.br/tedesimplificado//tde_busca/arquivo.php?codArquivo=495.
Full textBooks on the topic "IMML e Visual IMML"
Book chapters on the topic "IMML e Visual IMML"
Cheng, Haoqi, Hong Wang, Zhongxue Gan, and Jinxiang Deng. "ImPL-VIO: An Improved Monocular Visual-Inertial Odometry Using Point and Line Features." In Intelligent Robotics and Applications, 217–29. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-66645-3_19.
Full textCheng, Haoqi, Hong Wang, Zhongxue Gan, and Jinxiang Deng. "ImPL-VIO: An Improved Monocular Visual-Inertial Odometry Using Point and Line Features." In Intelligent Robotics and Applications, 217–29. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-66645-3_19.
Full textNodenot, Thierry, Pierre Laforcade, and Xavier Le Pallec. "Visual Design of coherent Technology-Enhanced Learning Systems." In Handbook of Visual Languages for Instructional Design, 252–79. IGI Global, 2008. http://dx.doi.org/10.4018/978-1-59904-729-4.ch013.
Full textConference papers on the topic "IMML e Visual IMML"
Masuda, Mitsuhiro, Kiyokazu Minami, and Koichi Masuda. "A Fundamental Study on the Damage of Wash Up to the Quay of the Moored Vessel in Tsunamis Using the MPS Method Considered the Fender Influences." In ASME 2018 37th International Conference on Ocean, Offshore and Arctic Engineering. American Society of Mechanical Engineers, 2018. http://dx.doi.org/10.1115/omae2018-78236.
Full textNeto, Macilon Araújo Costa, and Jair Cavalcanti Leite. "Usando a IMML no desenvolvimento de interfaces de usuário para múltiplas plataformas." In VII Brazilian symposium. New York, New York, USA: ACM Press, 2006. http://dx.doi.org/10.1145/1298023.1298041.
Full textde Sousa, Lirisnei Gomes, and Jair Cavalcanti Leite. "Using IMML and XICL components to develop multi-device web-based user interfaces." In VII Brazilian symposium. New York, New York, USA: ACM Press, 2006. http://dx.doi.org/10.1145/1298023.1298042.
Full textDhassi, Younes, Abdellah Aarab, and Mohammed Alfidi. "IMM-PF visual tracking based on multi-feature fusion." In 2016 11th International Conference on Intelligent Systems: Theories and Applications (SITA). IEEE, 2016. http://dx.doi.org/10.1109/sita.2016.7772294.
Full textLazarinis, Fotis, Kyriaki Alexandri, Vasileios S. Verykios, and Chris Panagiotakopoulos. "Raising safer internet awareness through a mobile application based on contrasting visual stories." In 2015 International Conference on Interactive Mobile Communication Technologies and Learning (IMCL). IEEE, 2015. http://dx.doi.org/10.1109/imctl.2015.7359561.
Full textDjouadi, Mohand Said, Yacine Morsly, and Daoud Berkani. "A fuzzy IMM-UKF algorithm for highly maneuvering multi-target visual-based tracking." In 2007 Mediterranean Conference on Control & Automation. IEEE, 2007. http://dx.doi.org/10.1109/med.2007.4433670.
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