Academic literature on the topic 'Industrial Calligraphy'

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Journal articles on the topic "Industrial Calligraphy"

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Zhang, Xian Jun, and Jun Dong. "Contour recovery of tablet calligraphy characters." International Journal of Computer Applications in Technology 38, no. 1/2/3 (2010): 200. http://dx.doi.org/10.1504/ijcat.2010.034157.

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Chao, Fei, Gan Lin, Ling Zheng, et al. "An LSTM Based Generative Adversarial Architecture for Robotic Calligraphy Learning System." Sustainability 12, no. 21 (2020): 9092. http://dx.doi.org/10.3390/su12219092.

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Robotic calligraphy is a very challenging task for the robotic manipulators, which can sustain industrial manufacturing. The active mechanism of writing robots require a large sized training set including sequence information of the writing trajectory. However, manual labelling work on those training data may cause the time wasting for researchers. This paper proposes a machine calligraphy learning system using a Long Short-Term Memory (LSTM) network and a generative adversarial network (GAN), which enables the robots to learn and generate the sequences of Chinese character stroke (i.e., writing trajectory). In order to reduce the size of the training set, a generative adversarial architecture combining an LSTM network and a discrimination network is established for a robotic manipulator to learn the Chinese calligraphy regarding its strokes. In particular, this learning system converts Chinese character stroke image into the trajectory sequences in the absence of the stroke trajectory writing sequence information. Due to its powerful learning ability in handling motion sequences, the LSTM network is used to explore the trajectory point writing sequences. Each generation process of the generative adversarial architecture contains a number of loops of LSTM. In each loop, the robot continues to write by following a new trajectory point, which is generated by LSTM according to the previously written strokes. The written stroke in an image format is taken as input to the next loop of the LSTM network until the complete stroke is finally written. Then, the final output of the LSTM network is evaluated by the discriminative network. In addition, a policy gradient algorithm based on reinforcement learning is employed to aid the robot to find the best policy. The experimental results show that the proposed learning system can effectively produce a variety of high-quality Chinese stroke writing.
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Widodo, Suwarno, Rosalina Ginting, Supriyono P. S., and R. Istiyaningsih. "Community Participation in the Implementation of Constitutional Laws through the Village Tourism Development in Tanjungsari County Rowosari Subdistrict Kendal." Journal of Social Science Studies 5, no. 1 (2017): 184. http://dx.doi.org/10.5296/jsss.v5i1.12016.

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The study was backed by the existence of equitable development and the acceleration efforts around countryside, has done several programs/activities at the village level -based community empowerment as well as optimize the local potential in the village such as tourist village. With the participation of the community directly in the tourist village development, then it can also be used for local community empowerment efforts. This research aim is to find the community participation in the legislation implementation through the Village tourism development Tanjungsari County of Rowosari Sub district Kendal. This research type is qualitative, descriptive research was carried out in the village in Kendal. Focus of the study was excavation of the tourism potential village, forms management in the development of tourism and other forms of activities upon community participation through the development of village tourism. Data collection methods used is interviews, observation, documentations. Technique of data analysis applies qualitative approach. The results shows that the Tanjungsari Village developed into a decent Education about how to cultivate fish and make crafts calligraphy that has tourism potential among other industrial centers household processing and marketing Fish Boiled & smoked fish, as well as the calligraphy craft. Tanjungsari Village Development model geared at empowering communities by involving the community in the development of tourist villages ranging from socialization and decision making in order to prepare the tourism components and the Pokdarwis formation. The research conclusion indicates that public participation can be rated high enough and enthusiastic but there has been no support program from the Government to prioritize the village tourism development. While the obstacles faced that there isn’t law regulation because the tourist village development program is not yet contained in the RPJMDES and RKP village then be followed up with SK (Circulating Letter) Regent Tanjungsari assignment as rural education. It suggests that socialization program in order to disseminate the existence in Tanjungsari Village with invites schools to learn to cultivate fish, creating crafts calligraphy through website and social media.
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Gao, Jushan, Xinxin Zhao, Jinpeng Wen, Datao Hu, Ruilin Li, and Ke Wang. "Chinese Calligraphy Inspired Design of Humidity/Light Dual Responsive Magic Paper." Advanced Materials Technologies 6, no. 8 (2021): 2100044. http://dx.doi.org/10.1002/admt.202100044.

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Wang, C. S., T. R. Chang, C. Y. Hsiao, and C. K. Teng. "Product development for Chinese calligraphy using reverse engineering and rapid prototyping." Virtual and Physical Prototyping 1, no. 4 (2006): 259–69. http://dx.doi.org/10.1080/17452750601087908.

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Widiastuti, Noor Azizah, and Nur Aeni Azizah Widiastuti. "Teknologi Geolocation Berbasis Android dengan Metode K-Means untuk Pemetaan UMKM di Kabupaten Jepara." JURNAL SISTEM INFORMASI BISNIS 8, no. 2 (2018): 104. http://dx.doi.org/10.21456/vol8iss2pp104-111.

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Micro, Small and Medium Enterprises (MSMEs) are industrial sectors that are very important to sustain the economy of Jepara Regency. There are 18,695 Small and Medium Enterprises (SMEs) in Jepara Regency in 2016, including wood carving, troso weaving, chopper brass (monel) jewelry, sculpture, rattan crafts, calligraphy, and reliefs. The number of SMEs in Jepara makes buyers or tourists have many choices in buying products of varying quality and competitive prices. In addition, sometimes they are also confused in finding the location of SMEs. Therefore, this application is made to solve these problems by making an application that provides location-based information center industrial services. This application is expected to facilitate tourists in finding the location of the industry to be addressed. Geolocation technology is used to identify real-world geographic locations that can be applied to the Android operating system. So this application provides store description services, product photos, and maps. SMEs are presented in the application in the map using the k-mean algorithm. The parameters used are the type of industry, number of employees, turnover per year, tools used. For the clustering have 3 categories, there are namely small, medium and large. The advantages of this algorithm can group data according to the similarity of data used in one group and minimize the same data between groups and cannot process data that is a missing value.
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Widiastuti, Noor Azizah, and Nur Aeni Azizah Widiastuti. "Teknologi Geolocation Berbasis Android dengan Metode K-Means untuk Pemetaan UMKM di Kabupaten Jepara." JURNAL SISTEM INFORMASI BISNIS 8, no. 2 (2018): 218. http://dx.doi.org/10.21456/vol8iss2pp218-224.

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Micro, Small and Medium Enterprises (MSMEs) are industrial sectors that are very important to sustain the economy of Jepara Regency. There are 18,695 Small and Medium Enterprises (SMEs) in Jepara Regency in 2016, including wood carving, troso weaving, chopper brass (monel) jewelry, sculpture, rattan crafts, calligraphy, and reliefs. The number of SMEs in Jepara makes buyers or tourists have many choices in buying products of varying quality and competitive prices. In addition, sometimes they are also confused in finding the location of SMEs. Therefore, this application is made to solve these problems by making an application that provides location-based information center industrial services. This application is expected to facilitate tourists in finding the location of the industry to be addressed. Geolocation technology is used to identify real-world geographic locations that can be applied to the Android operating system. So this application provides store description services, product photos, and maps. SMEs are presented in the application in the map using the k-mean algorithm. The parameters used are the type of industry, number of employees, turnover per year, tools used. For the clustering have 3 categories, there are namely small, medium and large. The advantages of this algorithm can group data according to the similarity of data used in one group and minimize the same data between groups and cannot process data that is a missing value.
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Ningsih, Tutuk. "PERAN PENDIDIKAN ISLAM DALAM MEMBENTUK KARAKTER SISWA DI ERA REVOLOSI INDUSTRI 4.0 DI MADRASAH TSANAWIYAH NEGERI 1 BANYUMAS." INSANIA : Jurnal Pemikiran Alternatif Kependidikan 24, no. 2 (2019): 220–31. http://dx.doi.org/10.24090/insania.v24i2.3049.

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 The role of Islamic education is a very strong foundation and becomes a reference of developing students’ character to face the Industrial Revolution 4.0 Era, and Islam is a source of truth and strength that can deliver ways on daily lives to achieve human character formation. Therefore, Islamic education is an important part of preparing the quality students. In other words, Islamic Education has a major contribution in the process of building students who have good character, have the ability to compete in the industrial revolution 4.0 era, have the ability to use global technology, and have the ability to adapt to the rapid development of technology. Islamic education is also expected to facilitate students to study hard consistently in order to face this era and students are expected to master sophisticated global technology without limits.
 
 This study aims to describe and analyze the role of Islamic Education in building students’ character in the Industrial Revolution 4.0 era. To achieve the purposes of the study, this study used a qualitative method with a qualitative-naturalistic approach. Various data collection techniques used in this study are observation, in-depth interviews, and documentation.
 The results shows that the role of Islamic Education in building students' character was carried out through the following activities; 1) Intra-curricular activities: in this activity, the teacher inserts characters in the teaching and learning process of all subjects namely Qu'ran hadith, Fiqh, History of Islamic Culture, Arabic, and Aqeedah Akhlak. The teacher connects directly with material of akhlaq or character 2) Extra-curricular activities include: Tilawatil Qur'an (reading the Qur'an) using digital literacy methods, Tahfidzul Qur'an (memorizing the Qur'an), Qitobha, Hadroh (Islamic Music) and Calligraphy. Through these two types of activities built several characters: religious, honest, fond of reading, responsible, independent, appreciating achievements, caring socially and hard work. By having the character, the students are ready to face the industrial era 4.0.
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Taruan, Hatmi Negria, Reza Sastra Wijaya, and Yulfa Haris Saputra. "PENGOLAHAN LIMBAH KACA MENJADI PRODUK SENI KALIGRAFI GAMPONG JALIN KOTA JANTHO." DESKOVI : Art and Design Journal 2, no. 2 (2020): 69. http://dx.doi.org/10.51804/deskovi.v2i2.516.

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Limbah sering dikenal dengan sampah yang merupakan suatu bahan buangan hasil proses produksi industry dan rumah tangga dimana kehadirannya tidak diinginkan. Salah satu limbah yang adalah limbah kaca. Limbah kaca banyak terdapat ditemukan di tempat-tempat industri kaca seperti akuarium, pabrik botol minuman, pengolahan lemari kaca dan lain sebagainya. Desa jalin adalah salah satu kawasan di kota jantho aceh besar yang memiliki potensi kunjungan wisata alam yang ramah bagi seluruh kalangan. Oleh karena itu alangkah baiknya Kawasan ini dapat sekaligus dijadikan sebagai tempat pengolahan benda seni sebagai penambah daya tarik, salah satunya pengolahan limbah kaca. limbah kaca tersebut diolah dan dimanfaatkan agar menjadi suatu barang yang bernilai ekonomis. Salah satu cara mengolah limbah kaca menjadi produk seni kaligrafi yang bernilai ekonomis bagi masyarakat di kota jalin Jantho, Aceh Besar. Langkah dalam melakukan pengabdian masyarakat ini terdiri dari dua tahap, tahap pertama identifikasi masalah dan tahap kedua penyusunan program. Dalam penyusunan program terdiri dari beberapa tahapan antara lain : Persiapan kepada masyarakat, Pengenalan souvenir-souvenir yang menghasilkan produk yang kita inginkan dan cara pembuatannya, Mengajarkan kepada masyarakat cara mengolah bahan dan membuat produk di kampung Jalin. Cesspit is often known as rubbish which is a cesspit material produced by industrial and home industry production processes where its presence is undesirable. One cesspit that is glass cesspit. Glass cesspit is found in many places in the glass industry such as aquariums, beverage bottle factories, glass cabinet processing and so on. The jalin vilage is one of the regions in the Aceh Besar jantho city that has the potential for friendly natural tourist visits for all walks of life. Therefore it would be nice this area can also be used as a place of processing of art objects as an addition to attraction, one of which is the treatment of glass cesspit. The glass cesspit is processed and utilized to become an economically valuable item. One way to process glass cesspit into calligraphy art products that are of economic value to people in the intertwined city of Jantho, Aceh Besar. This step in conducting community service consists of two stages, the first stage is the identification of problems and the second stage is the preparation of the program. In the preparation of the program consists of several stages, among others: Preparation to the community, introduction of souvenirs that produce the products we want and how to make them, teach the community how to process ingredients and make products in the village of Jalin
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Pascual, Gissela, José Iannacone, and Lorena Alvariño. "Macroinvertebrados bentónicos y ensayos toxicológicos para evaluar la calidad del agua y del sedimento del río Rímac, Lima, Perú." Revista de Investigaciones Veterinarias del Perú 30, no. 4 (2020): 1421–42. http://dx.doi.org/10.15381/rivep.v30i4.17164.

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El objetivo del estudio fue emplear a los macroinvertebrados bentónicos (MIB) y a los ensayos toxicológicos para evaluar en época de avenida y estiaje la calidad del agua y sedimentos del río Rímac (Lima-Perú) durante 2009. Se establecieron doce estaciones de muestreo (E1 - E12), teniendo en cuenta las fuentes de contaminación. En cada estación se midieron datos físicos y químicos, MIB, y toxicidad de aguas y sedimentos con Daphnia magna y Chironomus calligraphus. La época de avenida presentó mayores valores de pH. En cambio, mayores valores de conductividad específica, sólidos totales, oxígeno disuelto y transparencia se observaron en la época de estiaje. Entre épocas de avenida y estiaje se observaron diferencias en la abundancia de Planorbidae, Baetidae, Chironomidae, Empididae y Tipulidae. Los índices de diversidad y equitabilidad fueron mayores en época de avenida, pero los índices de dominancia y abundancia fueron mayores en época de estiaje. En el dendrograma de similaridad con base a los MIB se muestra la formación de tres grupos que estarían relacionados a las actividades que se desarrollan en la cuenca en la época de avenida: el primer grupo respuesta a los pasivos mineros, el segundo grupo respuesta a impacto doméstico y agricultura, y el tercer grupo respuesta a impacto por la agricultura, industrias y doméstico. La calidad del agua fue estimada con los índices bióticos, EPT (Ephemeroptera – Plecoptera – Trichoptera) (mayormente mala sobre el 75%) y el ABI (Andean Biotic Index) (pésimo–mala: 16.67-33.33%). Para los ensayos toxicológicos con D. magna y con C. calligraphus solo la estación de muestreo E1 fue tóxica en la época de avenida.
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Dissertations / Theses on the topic "Industrial Calligraphy"

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Goh, Yi Sheng Lau Tin-Man. "Guidelines to develop product forms from Chinese calligraphy." Auburn, Ala., 2005. http://repo.lib.auburn.edu/2005%20Fall/Thesis/GOH_YI_27.pdf.

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Lima, Fabio Pinto Lopes de. "O processo de construção das fontes digitais de simulação caligráfica." Universidade do Estado do Rio de Janeiro, 2009. http://www.bdtd.uerj.br/tde_busca/arquivo.php?codArquivo=1342.

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Conceituação do objeto pesquisado: a definição de fontes digitais de simulação caligráfica, origem e evolução tecnológica. A identificação das categorias de compreensão da forma caligráfica: as características visuais associadas ao universo instrumental da caligrafia; ao processo de construção da escrita; à perícia ferramental e à caligrafia como ocorrência espaço-temporal. O processo de construção das fontes digitais de simulação caligráfica. As etapas de construção das fontes de simulação baseadas em referências concretas: análise do original, digitalização, vetorização, métrica e fechamento do arquivo. As estratégias de construção das fontes baseadas em referências conceituais. Articulação de características estruturais e expressivas associadas ao instrumental caligráfico. A sugestão do ductus caligráfico em fontes digitais de simulação: construção contínua e interrompida. As estratégias associadas à representação visual da habilidade ferramental: ornamentação, integração e imperícia. O conceito de variância aplicado à tipografia digital: variância manual, aleatória e planejada. Apresentação dos projetos Zapfino, Bickham e Champion Script. Comentários a respeito da relevância das fontes digitais de simulação caligráfica: conservação, interação, compartilhamento e valorização da prática caligráfica.<br>Conceptualization of the studys object: the definition of digital typefaces simulating calligraphy, their origin and technological evolution. Identification of categories for understading calligraphic shapes: visual characteristics associated with the instrumental universe of calligaphy; the process of writing; craft skills and calligraphy as a temporal-spatial event. The process of manufacturing digital typefaces simulating calligraphy.The steps of development of digital typefaces simulating calligraphy based on concrete references: source analysis, digitalization, translation to outlines, spacing and font generation. Strategies for designing typefaces simulating calligraphy based on conceptual references. Articulation of structural and expressive features associated with the calligraphic craft. Suggestion of calligraphic ductus in digital typefaces simulating calligraphy: continuous and interrupted construction. Strategies associated with the visual representation of instrumental skills: ornamentation, integration and lack of skills. The concept of variation applied to digital type: manual, random and planned variation. Presentation of the typefaces Zapfino, Bickham and Champion Script. Comments related to the relevance of digital typefaces simulating calligraphy: conservation, interaction, sharing and increasing appreciation for the calligraphic practice
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Fetter, Sandro Roberto. "Modelos caligráficos na escola brasileira : uma história do Renascimento aos nossos dias." Universidade do Estado do Rio de Janeiro, 2012. http://www.bdtd.uerj.br/tde_busca/arquivo.php?codArquivo=4387.

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Fundação de Amparo à Pesquisa do Estado do Rio de Janeiro<br>Se a escrita pessoal precisa sobreviver como habilidade individual perante as novas técnicas de produção textual, parece-nos necessária uma análise da escrita manual sob uma nova perspectiva. Num universo regido pelas mídias tecnológicas, no qual o computador pode ser visto como uma verdadeira extensão do homem, qual o lugar da escrita manual na atualidade? E, ainda: acreditando que o design pode auxiliar o educador, de que forma o mesmo pode interferir na aquisição da escrita manual e na formação de uma escrita legível e funcional? O presente projeto de pesquisa procura lançar luzes sobre este tema a partir de uma síntese dos principais modelos de escrita adotados na educação fundamental no Brasil durante o século XX. Para tanto, vamos elencá-los e analisá-los buscando relações e pontos comuns entre esses modelos e apontando para uma reflexão futura, calcada no campo do design e, em especial, da tipografia, tendo a aquisição da escrita como pano de fundo.<br>If the personal handwriting has to survive as individual skill against the new techniques of writing, it seems necessary to analyze the handwriting in a new perspective. Since we live in a universe governed by the technological media, in which the computer can be seen as a true extension of man, what is the place of handwriting?And yet, believing that design can help the educator, how to interfere in the acquisition of handwriting and the development of a functional and legible writing? This research project attempts to shed light on this issue from a synthesis of the main models of writing adopted in primary education in Brazil during the twentieth century. To this end, we list those models and analyze them in the search of relationships and commonalities between these models and pointing to future notes, based on the design field and, in particular, on that of typography, having the acquisition of writing as a back stage.
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Hou, Yu-Tao, and 侯玉桃. "A Research on the Calligraphy Art of Tung,Yang-Tzu and its Collaboration with Cultural and Creative Industries." Thesis, 2016. http://ndltd.ncl.edu.tw/handle/31158893110927721105.

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碩士<br>國立中正大學<br>台灣文學與創意應用研究所<br>104<br>Tung, Yang-Tzu is one of the most important calligraphy artists in the Taiwanese art world. The calligraphy manifestations of her recent works are endowed with the character of publicity and social participation, and the communication from different perspectives by initiating cross - sectoral collaboration projects. This kind of creation and curations hold historical significance and value for contemporary calligraphy art as well as the development of calligraphy performance and promotions of innovative calligraphy culture. The study focuses on the cooperation between Tung’s calligraphy art and the cultural and creative industries. It admisnisters the form, content, and characteristics of Tung’s calligraphy art, and the application of her works in the cultural and creative industries. In the study, it also yields how Tung establishes her unique brand through cultural intermediaries and media influence; she brings calligraphy art into daily life in a way of art and business cooperation. There are three main inspirations for contemporary art field based on Tung’s achievement in the cooperation between her calligraphy art and the cultural and creative industries. Firstly the fusion of convention and innovation sets up a brand new style; she breaks through the established convention in calligraphy creation, presentation, and even curation patterns; secondly the calligraphy art emphasizes localization and globalization with the foundation of culture; it has drawn its material from the classics with the integration of locality and localization, and it is promoted internationally; thirdly the calligraphy art enriches our modern life owing to the promotion of cultural and creative industries and cross - sectoral curations; many products are widely acknowledged in the market with the name of Tung calligraphy art.
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Books on the topic "Industrial Calligraphy"

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Bijutsukan, Tōkyō Kokuritsu Kindai. Tōkyō Kokuritsu Kindai Bijutsukan shozōhin mokuroku: Suisai, sobyō, sho, chōkoku (rittai zōkei), shiryō, sensō kirokuga = Catalogue of collections, the National Museum of Modern Art, Tokyo : watercolors and drawings, calligraphy, sculpture, supplementary materials, war record paintings. Tōkyō Kokuritsu Kindai Bijutsukan, 2006.

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Manūnī, Muḥammad. Qabas min ʻaṭāʾ al-makhṭūṭ al-Maghribī. Dār al-Gharb al-Islāmī, 1999.

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Qabas min ʻaṭāʼ al-makhṭūṭ al-Maghribī. Dār al-Gharb al-Islāmī, 1999.

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Mawsūʻat al-warrāqah wa-al-warrāqīn fī al-ḥaḍārah al-ʻArabīyah al-Islāmīyah. Muʼassasat al-Intishār al-ʻArabī, 2011.

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Book chapters on the topic "Industrial Calligraphy"

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Hadiansyah, M. N., P. S. T. Dewi, P. Adinata, and F. Syaban. "Calligraphy crafts made from waste: A case study on Sawdust." In Dynamics of Industrial Revolution 4.0: Digital Technology Transformation and Cultural Evolution. Routledge, 2021. http://dx.doi.org/10.1201/9781003193241-39.

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Conference papers on the topic "Industrial Calligraphy"

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Yamaa, Haruka, and Yoshiharu Koya. "Evaluation of Handwritten Character with Calligraphy." In International Conference on Industrial Application Engineering 2018. The Institute of Industrial Application Engineers, 2018. http://dx.doi.org/10.12792/iciae2018.019.

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ShuYan Yu and Qing Ma. "Japanese food packaging in calligraphy." In 2010 IEEE 11th International Conference on Computer-Aided Industrial Design & Conceptual Design 1. IEEE, 2010. http://dx.doi.org/10.1109/caidcd.2010.5681849.

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Ohnishi, Yoshihiro, and Seiichiro Katsura. "Modeling and personal recognition of calligraphy task using haptic data." In IECON 2012 - 38th Annual Conference of IEEE Industrial Electronics. IEEE, 2012. http://dx.doi.org/10.1109/iecon.2012.6388840.

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Tao, Xiaojun, and Hangwei Wang. "The Negative Effects Caused by the Development of the Painting and Calligraphy Market during the Early Period of the Republic of China (1912-1937)." In 2015 International Conference on Industrial Technology and Management Science. Atlantis Press, 2015. http://dx.doi.org/10.2991/itms-15.2015.1.

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Doshi, Ajinkya Ajaykumar, and B. K. Rout. "Simulation and implementation of calligraphic writing using ABB 1410 industrial manipulator." In 2018 2nd International Conference on Inventive Systems and Control (ICISC). IEEE, 2018. http://dx.doi.org/10.1109/icisc.2018.8399031.

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