Academic literature on the topic 'Information platform'

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Journal articles on the topic "Information platform"

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Benlian, Alexander, Daniel Hilkert, and Thomas Hess. "How open is this Platform? The Meaning and Measurement of Platform Openness from the Complementers’ Perspective." Journal of Information Technology 30, no. 3 (September 2015): 209–28. http://dx.doi.org/10.1057/jit.2015.6.

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Software platforms’ success largely depends on complementors’ willingness to repeatedly invest their time and effort to the development of platform applications that attract users and increase the platform's installed base. But how can platform providers encourage desirable behaviours by complementors (i.e., application developers) in the absence of formal roles and hierarchical control structures? Although previous studies of software-based platforms have identified openness as critical instrument at the macro (i.e., platform) level and have provided initial attempts to measure the construct, no research has been dedicated to comprehensively conceptualize and operationalize platform openness at the micro level from the perspective of application developers. To go beyond these preliminary findings and to theorize about the nature and effects of platform openness as perceived by application developers, we develop a construct called perceived platform openness (PPO). Drawing on recently advanced scale development methodologies, we conceptualize PPO as a multidimensional construct and empirically validate it with important consequent variables linked to developers’ continuous platform contributions. Empirical evidence from several rounds of qualitative and quantitative steps supports the conceptual validity of the construct and empirical relevance of the scale across different smartphone platform contexts (i.e., Apple iOS and Google Android). Researchers will benefit from the study's systematic and comprehensive conceptualization of PPO, how it is measured, and how it relates to critical application developer beliefs and attitudes. Platform managers may use our results to target the underlying facets of PPO most likely to contribute to the platform's long-term goals.
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Liu, Zekun, Dennis J. Zhang, and Fuqiang Zhang. "Information Sharing on Retail Platforms." Manufacturing & Service Operations Management 23, no. 3 (May 2021): 606–19. http://dx.doi.org/10.1287/msom.2020.0915.

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Problem definition : This paper studies the information-sharing strategy for a retail platform on which multiple competing sellers distribute their products. Academic/practical relevance : Because of the rapid growth of retail platforms in recent years, information sharing has become an increasingly important issue because retail platforms can gather an enormous amount of consumer information that may not be visible to the sellers. Understanding how to share such information with those sellers will provide useful implications from both the theoretical and practical perspectives. Methodology : We develop a game-theoretic model where multiple sellers engage in Cournot competition on a retail platform by selling substitutable products, and the platform charges a commission fee for each transaction. The platform owns superior demand information and can control the accuracy level when sharing the information with the sellers. Results : We find that the platform has incentives to share the information, and such sharing is beneficial both to the platform and to all sellers. Under the asymmetric information-sharing format, the optimal strategy for the platform is to select a subgroup of sellers and truthfully share information with them. Under the symmetric sharing format, the platform must use the same accuracy level and the same set of information for all sellers, and thus has incentives to reduce the accuracy of the shared information. Moreover, we identify a simple pricing mechanism that can achieve the optimal information-sharing outcome. Managerial implications : This research highlights the importance of considering the impact of information sharing for a retail platform with competing sellers. It also proposes a simple, single-price mechanism to implement the optimal sharing strategy. These results could provide useful guidelines for platform managers to better design their information-sharing services.
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Hałaburda, Hanna, and Yaron Yehezkel. "Platform Competition under Asymmetric Information." American Economic Journal: Microeconomics 5, no. 3 (August 1, 2013): 22–68. http://dx.doi.org/10.1257/mic.5.3.22.

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We consider platform competition in a two-sided market, where the two sides (buyers and sellers) have ex ante uncertainty and ex post asymmetric information concerning the value of a new technology. We find that platform competition may lead to a market failure: competition may result in a lower level of trade and lower welfare than a monopoly, if the difference in the degree of asymmetric information between the two sides is below a certain threshold. Multi-homing solves the market failure resulting from asymmetric information. However, if platforms can impose exclusive dealing, then they will do so, which results in market inefficiency. (JEL D41, D42, D82, D83, L11, L12)
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Yang, Dongsheng, and Minghui Xu. "Information-sharing strategy for online platform: the impact of suppliers’ price and advertising competition." Journal of Contemporary Marketing Science 3, no. 3 (October 12, 2020): 365–84. http://dx.doi.org/10.1108/jcmars-08-2020-0032.

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PurposeIn recent years, with the rapid development of the Internet and e-commerce, the online retail business has grown rapidly. E-commerce platforms can track different click data to understand consumer behavior and demand preferences, so as to make better demand forecasts, and strategically share this information with upstream suppliers. When the platform charges a certain fee for the shared data, the suppliers face the question of whether to purchase demand information. This article aims to analyze the influence of price competition and advertising competition on the suppliers' decisions to purchase information and the online platform for data pricing.Design/methodology/approachBy using static game with incomplete information, this paper explores information-sharing strategies of an online platform with two competitive brand suppliers. The authors use Nash game to analyze the suppliers' purchasing information decision and then obtain the optimal information price of the online platform with information-sharing contract.FindingsThis paper shows that demand information sharing benefits both the platform and the suppliers. Without information contracts, the online platform is willing to share demand information with at least one supplier. Especially, when the consumer's sensitivity to advertising is larger and the commission fee charged by the online platform is small, the online platforms will share information with only one supplier. Based on the game outcomes between the suppliers, two pricing strategies for information are proposed under which at least one supplier purchases information. If the consumers are less (more) sensitive to advertising competition, pricing strategy of the online platform induces both suppliers (only one supplier) to purchase information.Originality/valueAt present, most of the information-sharing articles are based on the traditional purchase and sale mode. Based on the background of e-commerce, this paper examines the online platform's information-sharing strategies, which has certain innovation. In addition, the results show that the information-sharing strategy of the online platform is affected by both the price and advertising competitiveness, which provides a new expansion and supplement for the information-sharing literature.
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Ondrus, Jan, Avinash Gannamaneni, and Kalle Lyytinen. "The Impact of Openness on the Market Potential of Multi-Sided Platforms: A Case Study of Mobile Payment Platforms." Journal of Information Technology 30, no. 3 (September 2015): 260–75. http://dx.doi.org/10.1057/jit.2015.7.

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A multi-sided platform can only succeed if a critical mass of users can join. This is a necessary, but not sufficient, condition for a platform's success. However, there is a limited understanding of the factors that contribute to reaching such critical mass. In this study we identify ways to determine the market potential of a platform and to reach critical mass. We particularly enrich past studies by exploring how the openness of a platform influences market potential. We examine openness at three levels – provider, technology, and user level – and ask the question: to what extent can opening (or closing) each level increase or decrease a platform's market potential? The provider level recognizes the strategic involvement of key stakeholders that provide a platform. The technology level is concerned with the interoperability of a platform across different technologies. The user level relates to what extent a platform discriminates different segments of the customer base. On the basis of analytical modeling and theoretical analysis, we formulate four propositions concerning the effects of openness on platforms’ market potential. We illustrate the strength of propositions through a confirmatory case study, which is informed by five theoretically sampled cases. The cases illustrate cogently the effects of opening different levels of a multi-sided platform. In conclusion, we propose a decision model that can assist decision making concerning the opening of a platform to catalyze its growth.
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TKACHUK, Andrii, Olena BEZVESILNA, Vasil BONDARCHUK, and Ilona KRYZHANIVSKA. "DESIGN OF STABILIZED INFORMATION AND MEASURING SYSTEM PLATFORM FOR INTELLIGENCE OPERATIONS." Herald of Khmelnytskyi National University. Technical sciences 307, no. 2 (May 2, 2022): 141–45. http://dx.doi.org/10.31891/2307-5732-2022-307-2-141-145.

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The article presents the results of the design of a stabilized platform of information and measurement system for reconnaissance operations based on robotic mobile tracked platform. The analysis of existing mobile robots for reconnaissance operations was carried out and it was established that all of them are practically effective only in the conditions of work in the open area. A number of ideas, approaches and working hypotheses for the design of a new information and measurement system for reconnaissance operations based on a robotic mobile tracked platform. It has been established that this system is necessary to warn of possible threats of explosions or gas poisoning, rescue operations, etc. The developed design of the robotic caterpillar platform is described, the classical scheme of caterpillar wheels is shown and its movements are described. Attention is paid to the position of the drive, because depending on the orientation in the space of the drive, depends on the direction of rotation of its output shaft, and accordingly the direction of movement of tracked tracks. The expediency of using caterpillar platforms for reconnaissance operations is substantiated. All possible angles of deviation of the stabilized platform from zero position are described. The principle of operation of the stabilized platform of the information-measuring system for conducting reconnaissance operations is mathematically described. It is established that the stabilization of the platform is realized with the help of only two linear accelerometers and motors controlled by an on-board digital computer. The block diagram of the stabilized platform of the information-measuring system for carrying out reconnaissance operations is developed and the admissible error of its stabilization in vertical position is defined.
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Wessel, Michael, Ferdinand Thies, and Alexander Benlian. "Opening the Floodgates: The Implications of Increasing Platform Openness in Crowdfunding." Journal of Information Technology 32, no. 4 (December 2017): 344–60. http://dx.doi.org/10.1057/s41265-017-0040-z.

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Managing platform ecosystems requires providers to govern the permeability of platform boundaries in order to strike a balance between openness and control. But is it worthwhile for platform providers to conduct screening processes for third-party offerings, or should they rather apply a laissez-faire approach and let the market determine winners and losers? In this study, we compare the market conditions on Kickstarter, one of the world's largest crowdfunding platforms, before and after a policy change that relaxed the previously stringent screening process for new campaigns. By analyzing over 230,000 crowdfunding campaigns with a combined funding of over $1.9 billion that cover a 4-year period around the policy change, we find that increasing platform openness was a double-edged sword for the platform's ecosystem. While Kickstarter's revenue from commissions surged after the policy change due to an increase in the number of campaigns available on the platform, funding conditions for project creators and backers deteriorated. Project creators have to cope with lower success rates and an intensified competition due to a growing disproportion of backers to campaigns, while backers face higher uncertainties as project creators invest less in reducing information asymmetries. Our evidence from this natural experiment therefore suggests that increasing platform openness for third-party offerings can destabilize a platform's ecosystem. We thus extend the literature on platform openness and on the implications of policy changes on platform ecosystems. Our findings also provide practical insights for different platform stakeholders into possible “ripple effects” that are triggered when policy changes alter platform openness.
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Miric, Milan, Margherita Pagani, and Omar A. El Sawy. "When and Who Do Platform Companies Acquire? Understanding the Role of Acquisitions in the Growth of Platform Companies." MIS Quarterly 45, no. 4 (December 1, 2021): 2159–74. http://dx.doi.org/10.25300/misq/2022/16374.

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The success of platform companies often depends on their ability to “scale” their customer and supplier base. Existing studies have focused on a variety of approaches that platforms may use to scale but have not systematically considered that platforms might acquire other companies as part of this growth strategy. In this paper, we study the acquisition patterns of digital platform companies and contrast these with the acquisition patterns of digital non-platform companies. We find that platform companies acquire earlier (shortly after founding) when compared with non-platform companies, and they often first acquire competing platform companies from the same market niche. As platform companies mature, they begin to acquire non-platform companies from other market niches. This contrasts with how acquisitions are made by non-platform companies, as shown in our analysis.
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Krijestorac, Haris, Rajiv Garg, and Vijay Mahajan. "Cross-Platform Spillover Effects in Consumption of Viral Content: A Quasi-Experimental Analysis Using Synthetic Controls." Information Systems Research 31, no. 2 (June 2020): 449–72. http://dx.doi.org/10.1287/isre.2019.0897.

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To inform product release and distribution strategies, research has analyzed cross-market spillovers in new product adoption. However, models that examine these effects for digital and viral media are still evolving. Given resistance to advertising, firms often seek to promote their own viral content to boost brand awareness. However, a key shortcoming of virality is its ephemeral nature. To gain insight into sustaining virality, we develop a quasi-experimental approach that estimates the backward spillover onto a focal platform by introducing a piece of content onto a new platform. We posit that introducing content to the audience of a new platform can generate word of mouth, which may affect its consumption within an earlier platform. We estimate these spillovers using data on 381 viral videos on 26 platforms (e.g., YouTube, Vimeo) and observe how consumption of videos on an initial “lead” platform is affected by their subsequent introduction onto “lag” platforms. This spillover is estimated as follows: for each multiplatform video, we compare its view growth after being introduced onto a new platform to that of a synthetic control based on similar single-platform videos. Analysis of 275 such spillover scenarios reveals that introducing a video onto a lag platform roughly doubles its subsequent view growth in the lead platform. This positive cross-platform spillover is persistent, bursty, and strongest in the first 42 days. We find that spillover is boosted when the video is consumed more in the lag platform, when the consumption rate peaks earlier in the lag platform, and when the lag platform targets a foreign market. Our findings suggest that firms can sustain the popularity of their viral content by introducing it onto additional platforms (e.g., Vimeo) after posting it on a focal platform (e.g., YouTube). As a result of their posting on the latter platforms, firms can expect subsequent view growth on the focal platform to roughly double. The aforementioned benefits persists for up to five lag platforms. Platforms should also consider that a positive cross-platform spillover may help platforms reinforce each other’s usage, rather than cannibalize each other.
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Streimikis, Justas, Evgeniy Kislitsyn, Nadezhda Surnina, and Viktor Gorodnichev. "An integrated platform for managing information in smart cities." E3S Web of Conferences 301 (2021): 05004. http://dx.doi.org/10.1051/e3sconf/202130105004.

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This article focuses on defining the integrated platform for managing information in smart cities. We look into the smart city platforms that are increasingly used in today’s cities all around the world. Smart city platforms can be deployed on private, public or hybrid clouds, remote servers or onsite. By definition, a smart city platform integrates many different functional areas of the smart city in a single environment. The Smart city platform offers integrated functionality to coordinate intelligent city data, applications, solutions and services at one or more operational levels between multiple stakeholders with integrated functionality. By monitoring and analysing the use of urban assets, the government can distribute them to improve operational efficiency. The platform provides middleware and operational functionality across multiple software and hardware, integrates multiple communication protocols, and provides latent and free solutions for smart cities. Managing the huge amounts of data generated by IoT-based sensors and systems is a main challenge facing end users and providers. We show that smart city platforms serve to standardize data and information across many silo systems. It is demonstrated that they provide a common mechanism for visualizing and managing data to optimize the entire urban operation.
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Dissertations / Theses on the topic "Information platform"

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Sivard, Gunilla. "A generic information platform for product families." Doctoral thesis, Stockholm, 2001. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-3081.

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Saqib, Ehsan. "Anonymous Mobile Consumer Analysis Platform." Thesis, KTH, Geoinformatik, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-189191.

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Advances in mobile communication, computing and positioning technologies allow the real-time acquisition of continuously changing locations of moving objects, e.g., users carrying location-aware mobile devices. The geocontextual analysis of these locations of users can reveal valuable mobile consumer patterns and enable a number of promising Business Intelligence (BI) services and desirable intelligent Location-Based Services (LBSes). However, as some exact user locations can be extremely sensitive while others can be used to link the users to his or her real-world identity, location traces of users must be anonymized.To facilitate these promising BI services and desirable intelligent LBS in a privacy preserving manner, the present paper proposes an Anonymous Mobile Consumer Analysis Platform (AMCAP) that based on the geocontextual analysis of anonymized location traces, in four phases, derives mobile consumer characteristics of its users in terms of Anomymous Mobile Consumer Profiles (AMCPs) and information about the dynamically changing spatio-temporal distribution of the users that is recorded in a spatio- temporal data warehouse of Anonymous Mobile Consumer Types (AMCTs). In the first phase, based on a number of spatio-temporal criteria the platform probabilistically associates a user’s generalized location, that is represented by an anonymization region with activity types that activity centers in the anonymization region can facilitate. In the second phase, based on the activity type inferred in phase one, the platform, in an online and incremental fashion, summarizes an Anonymous Mobile Consumer Profile (AMCP) for each of the users. In the third phase, the platform periodically groups the users based on their AMCPs into a number Anonymous Mobile Consumer Types (AMCTs). Finally, in the fourth phase, in order to capture the dynamically changing spatio-temporal distribution of the consumers and their characteristics, the platform, in an online and incremental fashion, records the frequency and duration of the visits of different AMCTs to different spatio-temporal regions.The AMCAP is empirically evaluated on the simulated movements of a subset of the population of Copenhagen, Denmark. Experiments regarding the accuracy of the AMCP construction reveal that the proposed activity type inference from anomymized regions is effective and can predict the actual activity of the users with an accuracy of 0.75 and a κ- value of 0.73. AMCPs are clustered into 7 AMCTs. The quality of AMCTs is evaluated by comparing it with Actual Consumer Types (ACTs) which are extracted from Actual Consumer Profiles (ACPs). In both the AMCPs and ACPs, the optimal number of clusters is 7. Meaning thereby that although AMCPs are blurred, they do not loose their inherent property of being clustered into the same of number of types as ACPs. The Adjusted Rand Index (ARI) (a measurement for similarity between two grouping of objects) between the AMCTs and ACTs is 0.3 which is significantly higher than the random assignment where ARI value is -0.0000247. Computational performance evaluations show that a relational DBMS-based prototype implementation of the AMCAP on a single machine can process 50,000 anonymization rectangles in 20 seconds. Based on the assumption that during any given 5-minute interval no more than 10% of the users submit an anonymization region, it is extrapolated that the prototype is capable to perform in real-time the geocontextual analysis (i.e., phases 1, 2, and 4) of anonymized location traces of 7 million users. Finally, to illustrate the utility of the information that is derived by the AMCAP a number of derived BI services are discussed.
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Kivijärvi, M. (Marko). "Cross-platform software component design." Master's thesis, University of Oulu, 2013. http://urn.fi/URN:NBN:fi:oulu-201306011427.

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The aim of this thesis is to analyze a project to design and implement a new FM Radio application for Symbian OS. The project process and relevant events are discussed when they have an impact on the design work. The goal of the project was to offer an improved user experience with features like favorite stations, song history, RT+ support, and automatic region selection. In order to complete the application within the project schedule, the existing radio modules were to be reused as much as possible. The application was required to be developed using the Qt application framework and to have no dependencies on the old UI framework from the Symbian OS. Platform-independence, testability, and simplicity were other key requirements for the new radio application. A final comprehensive goal was to stick to established design patterns and to follow the design principles and good practices defined earlier in the bachelor’s thesis by the same author. An added challenge was provided by the necessity to develop the application on top of a new UI framework that was still in development itself. Constant changes to the framework put a strain on the already tight project schedule. The discussion focuses on the design of the engine module that was required to house most of the application logic. The engine is disconnected from the Symbian OS by the use of a wrapper module, whose purpose is to hide the platform details. Due to its relevance to the engine, the design of the wrapper is discussed in detail. The application UI and the reused radio modules are discussed briefly and only to the extent that is relevant for the engine design. The resulting design fulfills its requirements and the implemented application performs as designed. All the required features are supported, and the existing radio modules are reused. The lack of dependency on the old UI framework is witnessed by running the application in a system that does not contain the framework. The possibility to run the application on a Windows workstation also affirms that the platform-independence requirement was achieved. The design and implementation adhere to the principles outlined in the bachelor’s thesis and provide a practical use for them. The principles are found to be valid and important for the successful completion of a complex software project. It is discovered that the goal of designing a simple system from complicated beginnings is difficult to achieve and requires many iterations. Gradual refinements to the architecture and implementation are necessary to finally arrive at the optimal design. Constant refactoring is found to be a key element in the successful completion of a software project
Tässä työssä analysoidaan projektia, jossa suunniteltiin ja toteutettiin uusi FM Radio -sovellus Symbian-käyttöjärjestelmälle. Projektin prosessi ja oleelliset tapahtumat kuvataan siltä osin kuin ne vaikuttavat suunnittelutyöhön. Projektin tavoite oli tarjota parempi käyttökokemus uusilla ominaisuuksilla kuten suosikkikanavilla, kappalehistorialla, RT+ -tuella, ja automaattisella aluevalinnalla. Olemassa olevia radiomoduuleita oli uudelleenkäytettävä niin paljon kuin mahdollista, jotta projekti saataisiin aikataulun puitteissa valmiiksi. Sovellus tuli suunnitella Qt-sovelluskehystä käyttäen, eikä sillä saanut olla riippuvuuksia vanhaan käyttöliittymäkirjastoon. Alustariippumattomuus, testattavuus ja yksinkertaisuus olivat myös tärkeitä vaatimuksia. Viimeinen kattava tavoite oli pitäytyä vakiintuneissa suunnittelumalleissa ja noudattaa suunnitteluperiaatteita ja hyviä toimintatapoja, jotka olivat saman tekijän kandidaatintyössä aiemmin määritelty. Tarve toteuttaa sovellus keskeneräisen käyttöliittymäkirjaston päälle asetti oman lisähaasteensa. Jatkuvat muutokset kirjastossa rasittivat jo valmiiksi tiukkaa projektiaikataulua. Tämän työn pääpaino on moottorimoduulissa, jonka tuli sisältää suurin osa sovelluksen logiikasta. Moottori on eriytetty Symbian-käyttöjärjestelmästä adapterimoduulilla, jonka tarkoitus on piilottaa ohjelmistoalustan yksityiskohdat. Adapterin suunnitelma kuvataan yksityiskohtaisesti. Sovelluksen käyttöliittymä ja uudelleenkäytetyt radiomoduulit kuvataan lyhyesti ja vain niiltä osin kuin ne ovat moottorin suunnitelmalle oleellisia. Tuloksena syntyvä suunnitelma täyttää vaatimukset, ja toteutettu sovellus toimii kuten oli suunniteltu. Kaikki vaaditut ominaisuudet ovat tuettuja ja olemassa olevat radiomoduulit käytettiin uudelleen. Riippumattomuus vanhasta käyttöliittymäkirjastosta havaitaan suorittamalla sovellusta järjestelmässä, jossa sitä ei ole. Mahdollisuus ajaa sovellusta Windows-työasemassa myös todistaa sen, että alustariippumattomuuden vaatimus täytettiin. Suunnitelma ja toteutus noudattavat kandidaatintyössä määriteltyjä periaatteita ja tarjoavat niille käytännön sovellutuksen. Periaatteet todetaan paikkansapitäviksi ja tärkeiksi monimutkaisen ohjelmistoprojektin onnistuneen valmistumisen kannalta. Työssä havaitaan, että tavoite suunnitella yksinkertainen järjestelmä monimutkaisista lähtökohdista on vaikea saavuttaa ja vaatii useita toistoja. Asteittaiset korjaukset arkkitehtuuriin ja toteutukseen ovat välttämättömiä optimaaliseen suunnitelman saavuttamiseksi. Jatkuvan uudelleenjärjestelyn havaitaan olevan avainasemassa ohjelmistosuunnitteluprosessissa
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Stokes, Todd Hamilton. "Development of a visualization and information management platform in translational biomedical informatics." Diss., Georgia Institute of Technology, 2009. http://hdl.handle.net/1853/33967.

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Translational Biomedical Informatics (TBMI) is an emerging discipline expanding beyond traditional bioinformatics, with a focus on developing computational technologies for real-world biomedical practice. The goal of my Ph.D. research is to address a few key challenges in TBI, including: (1) the high quality and reproducibility required by medical applications when processing high throughput data, (2) the need for knowledge management solutions that allow molecular data to be handled and evaluated by researchers, regulators, and doctors collectively, (3) the need for near real-time, efficient access to decision-oriented visualizations of integrated data and data processing results, and (4) the need for an integrated solution that can evolve as medical consensus evolves, without requiring retraining, overhaul or replacement. This dissertation resulted in the development and adoption of concrete web-based application deliverables in regular use by bioinformaticians, clinicians, biologists and nanotechnologists. These include: the Chip Artifact Correction (caCORRECT) web site and grid services, the ArrayWiki community microarray repository, and the SimpleVisGrid visualization grid services (including eGOMiner, nanoDRIVE, PathwayVis and SphingoVisGrid).
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Lombardoni, Andrea. "Towards a universal information platform : an object-oriented, multi-user, information store /." Zürich : ETH, 2007. http://e-collection.ethbib.ethz.ch/show?type=diss&nr=16797.

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Gadde, Maya. "A prototype of an enterprise information collaboration platform." Ohio : Ohio University, 2002. http://www.ohiolink.edu/etd/view.cgi?ohiou1174590844.

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Ratnasari, Ria. "Information Visualization of Automated Deep Learning Platform Output." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-284136.

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Deep learning has been extensively used in many areas because of its proven benefit. However, developing deep learning is challenging. The master thesis aims to investigate suitable information visualization for the output of an automated deep learning model platform. The thesis has been carried with Bitynamics AB. The methodologies used are: 1) user research; 2) prototyping; 3) user evaluation. The design requirements are gathered from user research and study literature. The prototype offered the visualization, including a list of models, model comparison, model training, testing, and prediction result. Ten people have evaluated the prototype by using usability testing, subjective expert interview, and questionnaires. From the user evaluation, it indicates the prototype has addressed the user problems in deep learning. The result shows the prototype has good usability based on the SUS and has a completion rate of 100%. The participants’ feedback has been categorized into five labels: 1) defining and designing the necessary functionalities; 2) the importance of customization; 3) designing the information visualization; 4) user interaction with data; and 5) trustworthiness of the recommended actions for parameter tuning. These labels should be considered when designing the visual analytics of an automated deep learning output platform.
På grund av att dess bevisade förmåner har deep learning har använts utförligt inom många områden. Dock är utvecklingen av deep learning utmanande. Målet med denna masterexamensarbetesrapport är att undersöka lämpliga visualiseringar för produkten från en automatiserad deep learning -modellsplattform. Arbetet har utförts tillsammans med Bitynamics AB. Metodologierna som har använts är: 1) användarintervjuer; 2) utveckla prototyp; 3) användarutvärdering. Designkraven är hämtade från användarforskning och studieliteratur. Prototypen erbjöd visualiseringen, inklusive en lista av modeller, modelljämförelse, modellträning, testning och resultatförutspåelse. Tio personer har utvärderat prototypen genom användarvänlighetstest, subjektiv expertintervju och frågeformulär. Från användarutvärderingen, är det indikerat att prototypen har hanterat användarnas problem med deep learning. Resultaten visar att prototypen är användarvänlig, baserat på SUS och en slutförandeandel på 100%. Deltagarnas återkoppling har kategoriserats in i fem kategorier: 1) definera och designa de nödvändiga funktionaliteterna; 2) betydelsen av anpassning; 3) designa informationsvisualiseringen; 4) användarinteraktion med data; 5) tillförlitlighet till de rekommenderade handlingarna för att ställa in parametrar. Dessa kategorier bör tas I hänsyn när man designar de visuella analyserna från en automatiserad deep learning -plattform.
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Haglund, Pontus, and Victor Karlsson. "HTML5 as a platform independent tool to render IoT-data." Thesis, Linköpings universitet, Institutionen för datavetenskap, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-148424.

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This paper explores advantages and challenges of specifying how IoT data is presented to an end user in AR using HTML5. Our conclusion is that HTML5 is a way of defi- ning data where competence is easy to come by and cross platform usability is good. The primary advantage is the capability of deciding how something is rendered and have it look the same way on any number of different platforms. The challenges are that cross platform compatibility is not perfect. Even platforms such as a native Android application, that has support for rendering HTML, suffered from very poor performance compared to a PC. Platforms not supporting HTML5 natively, in this case Unity and Vuforia, caused further challenges and required a separate headless browser application to render the web page. Our conclusion is that you can use HTML5 to define the appearance of data visualization across multiple platforms, even though they may have no native support for rendering the DOM. It worked without issues within a browser running on a PC, came with performance issues inside an Android webview and required additional middleware and limited interaction in Unity.
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HATANAKA, Masayuki, Shuichiro YAMAMOTO, Shoichi SENDA, Junko HASHIMOTO, and Eikazu NIWANO. "Smart Card Information Sharing Platform towards Global Nomadic World." Institute of Electronics, Information and Communication Engineers, 2004. http://hdl.handle.net/2237/15022.

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Nelson, Diotto Junior. "Estimating Effort for Cross-platform Web ApplicationDevelopment." Thesis, Uppsala universitet, Informationssystem, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-322062.

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Books on the topic "Information platform"

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Seihin Hyōka Gijutsu Kiban Kikō. Kagaku Busshitsu Kanri Sentā. CHRIP: Chemical risk information platform : 2012. Tokyo: National Institute of Technology and Evaluation Chemical Management Center, 2012.

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SAS Institute. Sas 9.2 Intelligence Platform: Overview. Cary, N.C: SAS Institute Inc., 2009.

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Bembenik, Robert. Intelligent Tools for Building a Scientific Information Platform. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012.

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Bembenik, Robert, Lukasz Skonieczny, Henryk Rybiński, and Marek Niezgodka, eds. Intelligent Tools for Building a Scientific Information Platform. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-24809-2.

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Bembenik, Robert, Lukasz Skonieczny, Henryk Rybinski, Marzena Kryszkiewicz, and Marek Niezgodka, eds. Intelligent Tools for Building a Scientific Information Platform. Berlin, Heidelberg: Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-35647-6.

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IBM FileNet P8 Platform and Architecture. Poughkeepsie, NY: IBM, International Technical Support Organization, 2011.

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Mapping the nation: Pioneering a new platform for government. Redlands, California: Esri Press, 2013.

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SAS Institute. Sas 9.2 Intelligence Platform: Installation and configuration guide. Cary, N.C: SAS Institute Inc., 2009.

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SAS Institute. SAS Intelligence Platform: 9.1.3 to 9.2 migration guide. Cary, N.C: SAS Institute Inc., 2009.

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SAS Institute. Sas 9.2 Intelligence Platform: Data administration guide. Cary, N.C: SAS Institute Inc., 2009.

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Book chapters on the topic "Information platform"

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Lipiński, Piotr, and Konrad Świrski. "Information Platform TEWI." In Studies in Computational Intelligence, 1–10. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-27446-6_1.

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Klemich, Kai-Sören, and Jens Eickhoff. "FLP Mission Information Database." In The FLP Microsatellite Platform, 493–505. Cham: Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-23503-5_16.

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Ounis, Iadh, Gianni Amati, Vassilis Plachouras, Ben He, Craig Macdonald, and Douglas Johnson. "Terrier Information Retrieval Platform." In Lecture Notes in Computer Science, 517–19. Berlin, Heidelberg: Springer Berlin Heidelberg, 2005. http://dx.doi.org/10.1007/978-3-540-31865-1_37.

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Ageev, Stanislav S., and Anastasia M. Ageeva. "Legal Regulation of Information and Integration Digital Platforms." In The Platform Economy, 147–59. Singapore: Springer Nature Singapore, 2022. http://dx.doi.org/10.1007/978-981-19-3242-7_10.

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Derave, Thomas, Tiago Prince Sales, Frederik Gailly, and Geert Poels. "Comparing Digital Platform Types in the Platform Economy." In Advanced Information Systems Engineering, 417–31. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-79382-1_25.

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Chekanov, Sergei V. "Java Computational Platform." In Advanced Information and Knowledge Processing, 1–25. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-28531-3_1.

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Jacobfeuerborn, Bruno, and Mieczyslaw Muraszkiewicz. "Media, Information Overload, and Information Science." In Intelligent Tools for Building a Scientific Information Platform, 3–13. Berlin, Heidelberg: Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-35647-6_1.

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Ojamaa, Andres, and Karl Düüna. "Security Assessment of Node.js Platform." In Information Systems Security, 35–43. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-35130-3_3.

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Song, Byunghun, Kwangsue Chung, and Seung Hyong Rhee. "Distributed Transport Platform for TCP-Friendly Streaming." In Information Networking, 1000–1009. Berlin, Heidelberg: Springer Berlin Heidelberg, 2003. http://dx.doi.org/10.1007/978-3-540-45235-5_98.

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van Rijn, Jan N., Bernd Bischl, Luis Torgo, Bo Gao, Venkatesh Umaashankar, Simon Fischer, Patrick Winter, Bernd Wiswedel, Michael R. Berthold, and Joaquin Vanschoren. "OpenML: A Collaborative Science Platform." In Advanced Information Systems Engineering, 645–49. Berlin, Heidelberg: Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-40994-3_46.

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Conference papers on the topic "Information platform"

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"Publisher's Information." In 2015 International Conference on Platform Technology and Service (PlatCon). IEEE, 2015. http://dx.doi.org/10.1109/platcon.2015.37.

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Jingzhi Guo. "Global information interoperability through open information platform." In 2013 IEEE 4th International Conference on Software Engineering and Service Science (ICSESS). IEEE, 2013. http://dx.doi.org/10.1109/icsess.2013.6615387.

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Fachini, Ana Caroline Souza Paulo, Caio Saraiva Coneglian, Elvis Fusco, and José Eduardo Santarém Segundo. "PROPOSAL OF INFORMATION RECOVERY PLATFORM IN INFORMATIONAL ACADEMIC SOURCES." In 13th CONTECSI International Conference on Information Systems and Technology Management. TECSI, 2016. http://dx.doi.org/10.5748/9788599693124-13contecsi/ps-4234.

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Honkola, Jukka, Hannu Laine, Ronald Brown, and Olli Tyrkko. "Smart-M3 information sharing platform." In 2010 IEEE Symposium on Computers and Communications (ISCC). IEEE, 2010. http://dx.doi.org/10.1109/iscc.2010.5546642.

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Lenk, Peter J. "NATO as an Information Platform." In 2019 International Conference on Military Communications and Information Systems (ICMCIS). IEEE, 2019. http://dx.doi.org/10.1109/icmcis.2019.8842673.

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Selim, Indji, Ana Lazarevska, Sofija Sidorenko, and Tatjana Kandikjan. "Multi-attribute material information platform." In Design Research Society LearnXDesign 2019. Design Research Society, 2019. http://dx.doi.org/10.21606/learnxdesign.2019.01032.

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Selim, Indji, Ana Lazarevska, Sofija Sidorenko, and Tatjana Kandikjan. "Multi-attribute material information platform." In Design Research Society LearnXDesign 2019. Design Research Society, 2019. http://dx.doi.org/10.21606/learnxdesign.2019.17032.

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Ning Li, Zhongliang Deng, Feng Wan, Shibo Zhu, and Xiao Liu. "RFID-based information sharing platform." In 2009 IEEE International Conference on Communications Technology and Applications (ICCTA). IEEE, 2009. http://dx.doi.org/10.1109/iccomta.2009.5349251.

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Wu, Yulan, and Xiaobao Zhang. "Mobile Multimedia Information Management Platform." In International Conference on Education, Management, Computer and Society. Paris, France: Atlantis Press, 2016. http://dx.doi.org/10.2991/emcs-16.2016.341.

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Park, Hyunho, Sang-Gu Jeong, Eui-Suk Jung, Hyunwoo Lee, and Yong-Tae Lee. "Location Based Disaster Information Distribution Platform for South Korea." In 2017 International Conference on Platform Technology and Service (PlatCon). IEEE, 2017. http://dx.doi.org/10.1109/platcon.2017.7883716.

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Reports on the topic "Information platform"

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Raychev, Nikolay, and Andreas Christoforides. Platform for computer modeling of information-analytical security management. Web of Open Science, July 2020. http://dx.doi.org/10.37686/asr.v1i1.67.

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Aldrich, Susan. Enterprise Search Evaluation: Endeca Information Access Platform V.5.1 Evaluation. Boston, MA: Patricia Seybold Group, May 2007. http://dx.doi.org/10.1571/pr05-10-07cc.

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Carballo, Jerónimo, Marisol Rodriguez Chatruc, Carlos Salamanca, and Christian Volpe Martincus. Information and Exports: Firm-Level Evidence from an Online Platform. Inter-American Development Bank, June 2020. http://dx.doi.org/10.18235/0002460.

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Kwasnik, Ted, Scott P. Carmichael, Douglas J. Arent, Joshua Sperling, and Steven Isley. The Trip Itinerary Optimization Platform: A Framework for Personalized Travel Information. Office of Scientific and Technical Information (OSTI), November 2017. http://dx.doi.org/10.2172/1410410.

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Gilboa, Amir. The Implementation of a National Health Information Exchange Platform in Israel. Inter-American Development Bank, May 2022. http://dx.doi.org/10.18235/0004272.

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The Health Information Exchange (HIE) is one of the main national digital health infrastructures of Israels digital health strategy, which is led by the MOH. This document narrates the case of the construction of a Health Information Exchange in Israel and the importance of not only technology but also the health systems structure and budget constraints to generate higher HIE usage rates and, therefore, better results for patients.
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Löwner, R., and R. Conze. Mallik Data and Information System - development of a scientific data exchange platform. Natural Resources Canada/ESS/Scientific and Technical Publishing Services, 2005. http://dx.doi.org/10.4095/220717.

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Roush, Edward, Jeremy Pirtle, and John Park. Value of Information and Data Management Platform Promoting Modern Data Analysis Utilization. Office of Scientific and Technical Information (OSTI), March 2021. http://dx.doi.org/10.2172/1775540.

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Shapovalov, Viktor B., Artem I. Atamas, Zhanna I. Bilyk, Yevhenii B. Shapovalov, and Aleksandr D. Uchitel. Structuring Augmented Reality Information on the stemua.science. [б. в.], November 2018. http://dx.doi.org/10.31812/123456789/2666.

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It is demonstrated that one of the conditions for successful scientific and pedagogical work is exchanging of methodical materials, including with using of augmented reality. We propose to classify approaches of placing methodical materials on closed, open and open-moderated types. One of the important benefits of a closed type is the high quality of the methodical material, but it’s limited by amount of material and the lack of exchange opportunities that are problems, and there are no open-moderated resources in the Ukrainian language. The aim of this article is to analyze approaches of systematization of methodical material with using of augmented reality and recommend using of STEMUA for systematization of them. It is shown that STEMUA allows teachers to develop methodical material and place it on this platform. The platform automatically organizes methodical material in the database. Consequently, the platform is satisfying the methodical needs of Ukrainian teachers for material with using of complementary reality in the teaching. It is recommended for teachers and methodists to provide development and methodical materials with using of augmented reality and add them to the platform database.
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Gastelum, Zoe N., Ernest T. N. Gitau, Joel R. Doehle, and Christopher M. Toomey. Feasibility Study of Implementing a Mobile Collaborative Information Platform for International Safeguards Inspections. Office of Scientific and Technical Information (OSTI), September 2014. http://dx.doi.org/10.2172/1167311.

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Li, Lingxi, Yaobin Chen, Renren Tian, Feng Li, Howell Li, and James R. Sturdevant. An Integrated Critical Information Delivery Platform for Smart Segment Dissemination to Road Users. Purdue University, 2022. http://dx.doi.org/10.5703/1288284317440.

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An integrated critical information delivery platform for smart segment dissemination to road users was developed. A statewide baseline milepost geodatabase was created at 0.1-mile resolution with tools, protocols, and interfaces that allow other data sources to be efficiently utilized. A variety of data sources (e.g., INRIX, CARS, Doppler, camera images, connected vehicle data, automated vehicle location) were integrated into existing and new dashboards for stakeholders to monitor roadway conditions and after-action reviews. Additionally, based on these data sources, algorithms were developed and an API was created to identify hazardous road conditions when the location of the end-user mobile device was given. Message delivery schemes were successfully implemented to issue alerts to drivers, which were integrated with two in-vehicle smartphone applications. The performance of the integrated platform was evaluated using both the driving simulator and a number of simulated and on-road tests. The results demonstrated the system was able to disseminate data in real-time using the developed platform.
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